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- (+: Added; -: Removed; *: Modified)
- * Fixed Armour counters being shared between all players
- * Fixed some armours getting stuck and unable to activate
- * Fixed typo in extraction for grenades - "You find many within the lava"
- * Fixed skill crystals giving xp to the highest lvl, not the lowest
- * Fixed extraction device only giving 1 dye instead of 32 if no space in inventory
- * Fixed extraction device dumping dye way up in the air if no space in inventory
- * Fixed extraction device dropping blaze rods 8 at a time instead of 4 if no space in inventory
- * Fixed armour effects not taking into account health-adding mods
- * Fixed energistic tools requiring 80 extraction instead of 70
- * Fixed data storage storing double the amount of data it needs on a player
- * Fixed energistic pickaxe not dropping xp randomly
- * Fixed rune box incorrectly stating it gives gems
- * Fixed treasure box incorrectly stating it gives gems
- * Fixed weapons box incorrectly stating it gives gems
- * Fixed flesh eater dropping abyssal gems 100% of the time
- * Fixed diocus only dropping precasian coins in lots of 2
- * Fixed heart fruit setting the player's hunter level to 30
- * Fixed victory message not showing when beating the primordial five
- * Fixed Skeletron doubling up on skelepig statue drop chances
- * Fixed Corallus dropping coral staff 100% of the time
- * Fixed Vinocorne doubling drop rates on rosidian sword
- * Fixed CottonCandor being invulnerable
- * Fixed heartstones not giving additional xp if picked up in piles
- * Fixed heartstones being wiped from inventory when picking up more
- * Fixed heartstones healing way too much on pickup at higher levels
- * Fixed Skelekyte going invisible quicker than usual after spawning
- * Fixed Skeledons going invisible too frequently
- * Fixed Ghastus effect boundary being 1 block too large
- * Fixed pure gold accumulator sometimes consuming 2 gold
- * Fixed gold accumulator sometimes consuming 2 gold
- * Fixed typo in immortallis progressor - "Goldems"
- * Fixed coniferon not healing properly on player death
- * Fixed incorrectly getting tribute failure message when only Krasaun's tribute is complete at night
- * Fixed rune randomizer sometimes stealing additional unpowered runes
- + Allow additional non-melee attacks to work on melee-invulnerable mobs
- * Fixed amethind armor set effect not working
- * Fixed missing space in undead troll's name
- * Fixed bugged name for Naturalist
- * Fixed bugged name for Assassin
- * Fixed bugged name for Metalloid
- * Fixed bugged name for Okazor
- * Fixed embrodium armor texture defaulting to yellow armor
- * Fixed Death hunter pulling and throwing players in creative
- * Fixed Walker setting creative players on fire
- * Fixed Eilosapien setting creative players on fire
- * Fixed Squiggler setting creative players on fire
- * Fixed Graw pulling creative players
- * Fixed Night watchers blinding creative players
- * Fixed Toxxulous poisoning creative players
- * Fixed sceptron dragging creative players
- * Fixed Arkzyne pulling creative players
- * Fixed crusilisk pulling creative players
- * Fixed Poseido pushing creative players up
- * Fixed Torano pulling creative players
- * Fixed Orbitor grabbing creative players
- * Fixed fungung throwing creative players
- * Fixed Angler slowing creative players
- * Fixed construct of mind effecting creative players
- * Fixed double blinding creative players
- * Fixed grobbler pulling creative players
- * Fixed goalby weakening creative players
- * Fixed arkback attempting to harm creative players
- * Fixed alarmo becoming alarmed by creative players
- * Fixed parasect nauseating creative players
- * Fixed stalker making creative players lose tv signal
- * Fixed stalker prime making creative players lose tv signal
- * Fixed creeperlock teleporting to creative players & spawning minions
- * Fixed face mask and night vision goggles not working with sharp shot armor
- * Fixed concussion staff using durability and harming players while in creative
- * Fixed typo in deeplands lava trap block name
- * Fixed demon reaper only spawning in full moon events
- * Fixed hunter not spawning properly
- * Fixed luxon regeneration buff not working
- * Fixed Zargonite leggings not dropping
- * Fixed SpaceKing leggings not dropping
- * Fixed zargonite armor set effect harming non-aggressive mobs
- * Fixed vulcane damage causing mobs to not drop loot
- * Fixed zargonite armor effect causing mobs to not drop loot
- * Fixed hunter armor launching players off into space
- * Fixed giant slug not having trails outside of precasian dirt
- * Fixed distorter pulling creative players
- * Fixed illusive suffocating in its own spawner room
- * Added a safeguard so players hopefully don't spawn in the void when coming back from other dimensions - I will need to look into this further as you will still end up at x:0, z:0
- * Fixed incorrect message in tablet of rage
- * Fixed extraction master giving messages as calefaction master
- * Fixed Smash not sending spawn message
- * Fixed Elusive only sending spawn message to spawning player
- * Fixed King BamBamBam not sending spawn message
- * Fixed Corallus not sending spawn message
- * Fixed Nethengeic wither not sending spawn message
- * Fixed Rock rider only sending spawn message to spawning player
- * Fixed Four guardians only sending spawn message to spawning player
- * Fixed shadowlord only sending spawn message to spawning player
- * Fixed skeletal army only sending spawn message to spawning player
- * Fixed King shroomus only sending spawn message to spawning player
- * Fixed silverfoot only sending spawn message to spawning player
- * Fixed Visualent only sending spawn message to spawning player
- * Fixed Kror only sending spawn message to spawning player
- * Fixed Vinocorne only sending spawn message to spawning player
- * Fixed bane not sending spawn message
- * Fixed Clunkhead only sending spawn message to spawning player
- * Fixed Dracyon only sending spawn message to spawning player
- * Fixed Hive king only sending spawn message to spawning player
- * Fixed Voxxulon only sending spawn message to spawning player
- * Fixed primordial five only sending spawn message to spawning player
- * Fixed Graw only sending spawn message to spawning player
- * Fixed Gyro only sending spawn message to spawning player
- * Fixed Crystocore not sending spawn message
- * Fixed Cotton Candor only sending spawn message to spawning player
- * Fixed Creep only sending spawn message to spawning player
- * Fixed primordial staff harming player and damaging item while in creative
- * Fixed basically all projectiles causing crashes with the ender dragon & a few other mobs
- * Fixed king charger throwing players in creative
- * Fixed typo in login tips panel - "Incrase"
- * Fixed silencer making creative players drop their inventory
- * Fixed broken candlefish texture
- * Fixed broken rocketfish texture
- * Fixed Screen shaking when healing from nethengeic armor
- * Fixed screen shaking when healing from commander armor
- * Fixed version showing as 2.3
- * Fixed unbreakable blocks not being so unbreakable against explosions
- * Fixed typo in dungeon master text "You will return crystal"
- * Fixed breaking immortallis by killing dungeon masters in survival
- * Hopefully fixed the big client freeze that can happen when logging into a world
- * Fixed fungal armor damage not letting mobs drop items
- * Fixed creation 2 banner broken textures and associated crash
- * Fixed flash not dropping items if a minion kills it
- * Fixed ancient cavern bosses not spawning if in peaceful mode. (Why....?)
- * Fixed ancient cavern bosses dropping into the void on successive spawns
- * Fixed gold accumulator being breakable
- * Fixed pure gold accumulator being breakable
- * Fixed reaver spawner being breakable
- * Fixed Urioh spawner being breakable
- * Fixed goldum spawner being breakable
- * Fixed skeledon spawner being breakable
- * Fixed skelekyte spawner being breakable
- * Fixed Fenix spawner being breakable
- * Fixed goldus spawner being breakable
- * Fixed shavo spawner being breakable
- * Fixed urv spawner being breakable
- * Fixed ghastus spawner being breakable
- * Fixed bosses breaking bedrock while suffocating
- * Fixed pixons bein faux-harvestable at 0 health
- * Fixed banners placing sideways
- * Fixed distorter spawning in non-full blocks
- * Fixed shade infinitely spawning from certain types of damage
- * Fixed mending table changing items with different metadata
- * Fixed mending table consuming mending solution in certain circumstances when the repair fails
- * Fixed rosidons not giving failure message
- * Fixed rosidons working in labricon
- * Fixed rosidons working in ancient cavern
- * Fixed rosidons working in immortallis
- * Fixed army block being breakable
- * Fixed graw altar being breakable
- * Fixed creep altar being breakable
- * Fixed primordial altar remaining lit after use
- * Fixed airhead not despawning on peaceful difficulty
- * Fixed graw not despawning on peaceful difficulty
- * Fixed voliant not despawning on peaceful difficulty
- * Fixed volar not despawning on peaceful difficulty
- * Fixed construct of terror not despawning on peaceful difficulty
- * Fixed anemia not despawning on peaceful difficulty
- * Fixed polytom not despawning on peaceful difficulty
- * Fixed valkyrie not despawning on peaceful difficulty
- * Fixed ancient cavern shrines being breakable
- * Fixed typos in ancient cavern shrines - "You need ____ utilise this"
- + Added tribute requirement messages for ancient cavern shrines
- * Fixed reef staff griefing blocks
- * Fixed reef staff working in immortallis
- * Fixed reef staff working in ancient cavern
- * Properly centered reef staff shield on player
- * Fixed fragmented anima stones sometimes running twice
- * Fixed fragmented anima stones not working
- * Fixed immortallis bosses spawning multiples in multiplayer servers
- * Fixed Klobber pulling creative mode players
- * Fixed flamewalker sometimes deleting blocks
- * Fixed Giant slug sometimes deleting blocks
- * Fixed staves being laggy in survival (hopefully)
- * Fixed atlantic staff attacking non-hostile mobs
- * Fixed candy staff attacking non-hostile mobs
- * Fixed hive staff consuming creation pts even in creative
- * Fixed joker staff launching non-hostile mobs
- * Fixed typo in phantom staff - "Strikes runes"
- * Fixed shadowlord staff using creation pts even in creative
- * Fixed show staff damaging non-hostile mobs
- * Fixed Clunkhead auto-suffocating on spawn
- * Fixed shadowlord using static values for potion effect scale
- * Fixed harvester sword damaging creative players
- * Fixed harvester sword taking durability when in creative
- * Fixed haunted greatblade damaging creative players
- * Fixed haunted greatblade taking durability in creative
- * Fixed ghoul staff damaging creative players
- * Fixed ghoul staff takign durability in creative
- * Fixed ghoul gasser damaging creative players
- * Fixed haunter rifle damaging creative players
- * Fixed crystal maul ignoring knockback resistance and breaking mobs
- * Fixed tablets consuming soul power in creative mode
- * Fixed scythe consuming more energy than it's meant to
- + Added description to Luxon scythe about using energy
- + Added description to Erebon scythe about using energy
- + Added description to Pluton scythe about using energy
- + Added description to Selyan scythe about using energy
- * Prevented scythes consuming energy when attacking dead entities
- * Fixed pixon collection working as they are dying
- * Fixed pixons being able to overwhelm clients with high hp
- * Fixed being able to stack enchantments at the infusion table
- * Fixed game crash from quitting too quickly after firing a recoil gun
- * Fixed Goo ball impact sound projecting 50+ blocks
- * Fixed hellfire impact sound projecting 50+ blocks
- * Fixed statues being activated while sneaking
- * Fixed boss statues being placed incorrectly
- * Fixed boss statues breaking instantly by hand
- * Fixed boss statues having no blast resistance
- * Fixed snipers not being able to shoot through non-solid objects
- * Fixed being able to move the rune pouch while it's open
- * Fixed stacked grass blocks floating in midair when a trunk is broken
- * Fixed grass blocks floating in midair when the ground below them is broken
- * Fixed banner breaking instantly by hand
- * Fixed tablets stacking
- * Fixed mobs jumping when walking through AoA plants
- * Fixed mecha bow duplicating arrows
- * Fixed spectral archergun duplicating arrows
- * Fixed spectral bow duplicating arrows
- * Fixed mecha archergun duplicating arrows
- Changes:
- + Reef staff shield lasts for 60 seconds
- * Fade duplication chance is now based on damage dealt and current health
- * Changes archmage enchant to halving cost
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