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- //=============================================================================
- // Yanfly Engine Plugins - Enhanced MP Extension - More MP Modes 1
- // YEP_X_MoreMPModes1.js
- //=============================================================================
- var Imported = Imported || {};
- Imported.YEP_X_MoreMPModes1 = true;
- var Yanfly = Yanfly || {};
- Yanfly.EMP = Yanfly.EMP || {};
- //=============================================================================
- /*:
- * @plugindesc v1.00 (Requires YEP_EnhancedMP.js) Adds MP Modes 21 to 40
- * to your game!
- * @author Yanfly Engine Plugins
- *
- * @param ---Mode 21 Settings--
- * @default
- *
- * @param Mode 21 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 21 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 21 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 21 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 21 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 21 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 21 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 21 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 21 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 21 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 21 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 21 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 21 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 21 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 21 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 21 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 21 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 21 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 21 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 21 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 21 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 21 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 21 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 21 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 21 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 21 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 21 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 22 Settings--
- * @default
- *
- * @param Mode 22 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 22 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 22 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 22 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 22 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 22 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 22 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 22 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 22 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 22 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 22 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 22 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 22 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 22 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 22 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 22 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 22 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 22 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 22 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 22 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 22 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 22 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 22 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 22 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 22 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 22 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 22 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 23 Settings--
- * @default
- *
- * @param Mode 23 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 23 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 23 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 23 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 23 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 23 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 23 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 23 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 23 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 23 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 23 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 23 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 23 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 23 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 23 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 23 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 23 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 23 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 23 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 23 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 23 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 23 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 23 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 23 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 23 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 23 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 23 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 24 Settings--
- * @default
- *
- * @param Mode 24 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 24 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 24 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 24 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 24 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 24 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 24 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 24 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 24 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 24 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 24 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 24 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 24 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 24 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 24 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 24 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 24 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 24 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 24 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 24 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 24 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 24 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 24 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 24 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 24 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 24 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 24 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 25 Settings--
- * @default
- *
- * @param Mode 25 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 25 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 25 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 25 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 25 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 25 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 25 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 25 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 25 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 25 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 25 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 25 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 25 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 25 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 25 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 25 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 25 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 25 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 25 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 25 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 25 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 25 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 25 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 25 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 25 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 25 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 25 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 26 Settings--
- * @default
- *
- * @param Mode 26 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 26 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 26 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 26 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 26 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 26 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 26 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 26 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 26 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 26 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 26 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 26 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 26 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 26 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 26 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 26 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 26 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 26 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 26 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 26 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 26 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 26 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 26 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 26 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 26 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 26 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 26 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 27 Settings--
- * @default
- *
- * @param Mode 27 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 27 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 27 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 27 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 27 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 27 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 27 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 27 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 27 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 27 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 27 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 27 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 27 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 27 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 27 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 27 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 27 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 27 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 27 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 27 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 27 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 27 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 27 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 27 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 27 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 27 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 27 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 28 Settings--
- * @default
- *
- * @param Mode 28 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 28 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 28 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 28 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 28 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 28 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 28 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 28 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 28 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 28 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 28 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 28 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 28 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 28 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 28 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 28 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 28 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 28 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 28 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 28 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 28 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 28 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 28 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 28 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 28 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 28 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 28 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 29 Settings--
- * @default
- *
- * @param Mode 29 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 29 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 29 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 29 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 29 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 29 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 29 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 29 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 29 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 29 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 29 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 29 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 29 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 29 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 29 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 29 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 29 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 29 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 29 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 29 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 29 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 29 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 29 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 29 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 29 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 29 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 29 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 30 Settings--
- * @default
- *
- * @param Mode 30 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 30 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 30 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 30 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 30 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 30 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 30 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 30 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 30 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 30 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 30 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 30 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 30 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 30 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 30 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 30 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 30 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 30 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 30 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 30 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 30 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 30 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 30 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 30 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 30 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 30 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 30 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 31 Settings--
- * @default
- *
- * @param Mode 31 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 31 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 31 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 31 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 31 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 31 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 31 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 31 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 31 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 31 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 31 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 31 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 31 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 31 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 31 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 31 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 31 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 31 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 31 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 31 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 31 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 31 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 31 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 31 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 31 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 31 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 31 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 32 Settings--
- * @default
- *
- * @param Mode 32 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 32 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 32 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 32 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 32 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 32 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 32 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 32 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 32 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 32 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 32 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 32 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 32 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 32 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 32 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 32 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 32 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 32 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 32 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 32 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 32 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 32 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 32 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 32 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 32 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 32 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 32 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 33 Settings--
- * @default
- *
- * @param Mode 33 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 33 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 33 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 33 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 33 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 33 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 33 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 33 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 33 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 33 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 33 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 33 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 33 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 33 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 33 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 33 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 33 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 33 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 33 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 33 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 33 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 33 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 33 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 33 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 33 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 33 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 33 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 34 Settings--
- * @default
- *
- * @param Mode 34 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 34 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 34 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 34 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 34 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 34 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 34 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 34 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 34 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 34 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 34 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 34 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 34 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 34 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 34 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 34 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 34 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 34 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 34 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 34 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 34 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 34 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 34 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 34 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 34 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 34 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 34 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 35 Settings--
- * @default
- *
- * @param Mode 35 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 35 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 35 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 35 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 35 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 35 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 35 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 35 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 35 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 35 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 35 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 35 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 35 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 35 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 35 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 35 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 35 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 35 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 35 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 35 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 35 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 35 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 35 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 35 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 35 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 35 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 35 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 36 Settings--
- * @default
- *
- * @param Mode 36 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 36 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 36 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 36 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 36 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 36 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 36 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 36 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 36 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 36 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 36 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 36 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 36 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 36 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 36 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 36 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 36 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 36 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 36 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 36 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 36 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 36 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 36 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 36 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 36 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 36 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 36 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 37 Settings--
- * @default
- *
- * @param Mode 37 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 37 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 37 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 37 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 37 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 37 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 37 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 37 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 37 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 37 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 37 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 37 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 37 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 37 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 37 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 37 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 37 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 37 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 37 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 37 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 37 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 37 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 37 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 37 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 37 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 37 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 37 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 38 Settings--
- * @default
- *
- * @param Mode 38 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 38 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 38 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 38 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 38 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 38 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 38 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 38 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 38 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 38 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 38 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 38 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 38 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 38 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 38 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 38 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 38 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 38 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 38 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 38 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 38 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 38 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 38 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 38 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 38 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 38 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 38 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 39 Settings--
- * @default
- *
- * @param Mode 39 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 39 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 39 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 39 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 39 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 39 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 39 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 39 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 39 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 39 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 39 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 39 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 39 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 39 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 39 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 39 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 39 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 39 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 39 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 39 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 39 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 39 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 39 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 39 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 39 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 39 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 39 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @param ---Mode 40 Settings--
- * @default
- *
- * @param Mode 40 Name
- * @desc The name used for this MP mode.
- * @default Undefined
- *
- * @param Mode 40 Icon
- * @desc The icon used for this MP mode.
- * @default 0
- *
- * @param Mode 40 Help Line 1
- * @desc The 1st help description line used for this MP mode.
- * @default -
- *
- * @param Mode 40 Help Line 2
- * @desc The 2nd help description line used for this MP mode.
- * @default -
- *
- * @param Mode 40 Max MP
- * @desc The formula used to determine the max MP for this mode.
- * @default 100
- *
- * @param Mode 40 Preserve
- * @desc true - Carry MP from one battle to the next.
- * false - Reset the initial MP count each battle.
- * @default true
- *
- * @param Mode 40 Initial MP
- * @desc Formula for much MP is gained at the start of battle.
- * @default 0
- *
- * @param Mode 40 Regen MP
- * @desc Formula for how much MP is gained upon regeneration.
- * @default 100 * user.trg
- *
- * @param Mode 40 Take HP DMG
- * @desc Formula for how much MP is gained taking HP damage.
- * @default 0
- *
- * @param Mode 40 Deal HP DMG
- * @desc Formula for how much MP is gained dealing HP damage.
- * @default 0
- *
- * @param Mode 40 Heal HP DMG
- * @desc Formula for how much MP is gained healing HP damage.
- * @default 0
- *
- * @param Mode 40 Ally HP DMG
- * @desc Formula for how much MP is gained for ally HP damage.
- * @default 0
- *
- * @param Mode 40 Take MP DMG
- * @desc Formula for how much MP is gained taking MP damage.
- * @default 0
- *
- * @param Mode 40 Deal MP DMG
- * @desc Formula for how much MP is gained dealing MP damage.
- * @default 0
- *
- * @param Mode 40 Heal MP DMG
- * @desc Formula for how much MP is gained healing MP damage.
- * @default 0
- *
- * @param Mode 40 Ally MP DMG
- * @desc Formula for how much MP is gained for ally MP damage.
- * @default 0
- *
- * @param Mode 40 Deal State
- * @desc Formula MP gained when user inflicts a state on a foe.
- * @default 0
- *
- * @param Mode 40 Gain State
- * @desc Formula MP gained when user gains a state from a foe.
- * @default 0
- *
- * @param Mode 40 Kill Ally
- * @desc Formula for how much MP is gained when an ally is killed.
- * @default 0
- *
- * @param Mode 40 Kill Enemy
- * @desc Formula for how much MP is gained when a foe is killed.
- * @default 0
- *
- * @param Mode 40 Win Battle
- * @desc Formula for how much MP is gained when a battle is won.
- * @default 0
- *
- * @param Mode 40 Flee Battle
- * @desc Formula for how much MP is gained when a battle is fled.
- * @default 0
- *
- * @param Mode 40 Lose Battle
- * @desc Formula for how much MP is gained when a battle is lost.
- * @default 0
- *
- * @param Mode 40 Crisis HP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of HP.
- * @default 0
- *
- * @param Mode 40 Crisis MP
- * @desc Formula for MP gained during the MP regeneration timing
- * with crisis amounts of MP.
- * @default 0
- *
- * @param Mode 40 Only Member
- * @desc Formula for MP gained during the MP regeneration timing
- * as the only ally alive.
- * @default 0
- *
- * @param Mode 40 Evasion
- * @desc Formula for how much MP is gained when user evades an attack.
- * @default 0
- *
- * @help
- * ============================================================================
- * Introduction
- * ============================================================================
- * A message from Zarsla:
- * This is litteraly a re-copy of YEP_X_MoreTPModes1 by Yanfly
- * I just change all the TP stuff to MP and that's it. No you don't have to credit me,
- * just remember to credit Yanfly.
- *
- * Also place this plugin in the same area, that Enchaned TP is in if you have it.
- * If not check Yanfly.Moe and place this plugin where YEP_X_MoreTPModes would be.
- *==============================================================================
- *
- * This plugin requires YEP_EnhancedMP.
- * Make sure this plugin is located under YEP_EnhancedMP in the plugin list.
- *
- * If you have other YEP_X_MoreMPModes plugins, place them in sequential order.
- *
- * For those who think that 20 MP Modes isn't enough, this will expand the
- * amount of MP Modes for your game by another 20 for a total of 40 MP Modes!
- *
- * ============================================================================
- * Changelog
- * ============================================================================
- *
- * Version 1.00:
- * - Finished Plugin!
- */
- //=============================================================================
- if (Imported.YEP_EnhancedMP) {
- //=============================================================================
- // Parameter Variables
- //=============================================================================
- Yanfly.Parameters = PluginManager.parameters('YEP_X_MoreMPModes1');
- Yanfly.Param = Yanfly.Param || {};
- Yanfly.Param.EMPMax = 40;
- for (Yanfly.i = 21; Yanfly.i < Yanfly.Param.EMPMax + 1; ++Yanfly.i) {
- $dataMpModes[Yanfly.i] = {
- id: Yanfly.i,
- name: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Name']),
- iconIndex: Number(Yanfly.Parameters['Mode ' + Yanfly.i + ' Icon']),
- description:
- String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Help Line 1']) + '\n' +
- String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Help Line 2']),
- maxMp: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Max MP']),
- preserve: eval(String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Preserve'])),
- initialMp: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Initial MP']),
- regenMp: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Regen MP']),
- takeHpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Take HP DMG']),
- dealHpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Deal HP DMG']),
- healHpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Heal HP DMG']),
- allyHpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Ally HP DMG']),
- takeMpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Take MP DMG']),
- dealMpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Deal MP DMG']),
- healMpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Heal MP DMG']),
- allyMpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Ally MP DMG']),
- allyMpDmg: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Ally MP DMG']),
- dealState: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Deal State']),
- gainState: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Gain State']),
- killAlly: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Kill Ally']),
- killEnemy: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Kill Enemy']),
- winBattle: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Win Battle']),
- fleeBattle: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Flee Battle']),
- loseBattle: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Lose Battle']),
- crisisHp: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Crisis HP']),
- crisisMp: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Crisis MP']),
- onlyMember: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Only Member']),
- evasion: String(Yanfly.Parameters['Mode ' + Yanfly.i + ' Evasion'])
- }
- };
- //=============================================================================
- // End of File
- //=============================================================================
- };
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