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a guest Aug 17th, 2018 54 Never
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  1.  this enableSimulation false; this allowDamage false; this addAction[localize"STR_Process_Corps",life_fnc_processAction,"ossement",0,false,false,"",' life_inv_ossement > 0 && !life_is_processing && !life_action_inUse']; this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "pilleurdet" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "pilleurdet" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"pilleurdet",0,false,false,"",' !license_civ_pilleurdet && playerSide isEqualTo civilian '];
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