OSCAR663737

roblox poop script life and paradise

Feb 5th, 2023
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  1. --Poop Script | Life in Paradise FE Script - Slightly updated
  2. --Uses the Morph GUI to lag games
  3. --by replacemente
  4.  
  5. --SETTINGS
  6. blockparts = true --if true then the parts will be blocks
  7. antilagtest = false --(currently broken) if set to true, other people can see the parts but not you
  8. --renderlocally may teleport you due to a glitch so using fly is recommended
  9. countblocks = true --counts the amt of blocks
  10. testthing = false
  11. --testthign is a weird thing that happened when i was testing, but im 50% sure it can crash a server if done right or something lol
  12. --this works for everyone else btw, even tho it shows the blocks going into one pile
  13. loadpos = Vector3.new(-474, 54, 55)
  14.  
  15.  
  16. seteventmanually = false
  17. --set the event manually if u wanna use this in a diff game
  18. local avatareditorevent --set here, or dont
  19. local magicmorphevent
  20. local WearItemArgs
  21. local TurkeyArgs
  22. --if ur setting the events manually i recommend using rspy
  23.  
  24. if not seteventmanually then
  25. morphmagicevent = workspace.Events.Morph.Player
  26. avatareditorevent = game:GetService("ReplicatedStorage").WearItem
  27. WearItemArgs = {
  28. [1] = {
  29. [1] = "Wear",
  30. [2] = "130213380",
  31. [3] = "Faces"
  32. }
  33. }
  34. TurkeyArgs = {
  35. [1] = "Turkey"
  36. }
  37. end
  38.  
  39. local Torso = game.Players.LocalPlayer.Character:WaitForChild("Torso")
  40. if antilagtest then testthing = false end
  41.  
  42. avatareditorevent:FireServer(unpack(WearItemArgs))
  43. wait(.3)
  44. coroutine.resume(coroutine.create(function()
  45. while task.wait() do
  46. morphmagicevent:FireServer(unpack(TurkeyArgs))
  47. for i,v in pairs(Torso:GetChildren()) do
  48. if blockparts then
  49. v:ClearAllChildren()
  50. end
  51. if v:isA("Weld") then
  52. v:Destroy()
  53. end
  54. end
  55. end
  56. end))
  57. coroutine.resume(coroutine.create(function()
  58. while wait() do
  59. for i,v in pairs(Torso:GetChildren()) do
  60. if v:isA("BasePart") then
  61. if testthing then
  62. v.CanCollide = false
  63. v.Anchored = true
  64. v.Position = loadpos
  65. end
  66. if antilagtest then
  67. v.CanCollide = false
  68. v.Position = Vector3.new(0, 999999999, 0)
  69. end
  70. end
  71. end
  72. end
  73. end))
  74.  
  75. if countblocks == true then
  76. gui = Instance.new("ScreenGui")
  77. frame = Instance.new("Frame")
  78. txt = Instance.new("TextLabel")
  79. txt.Parent = frame
  80. frame.Parent = gui
  81. gui.Parent = game.Players.LocalPlayer.PlayerGui
  82. frame.Position = UDim2.new(0.5, 0, 0.5, 200)
  83. gui.Name = "replacemente"
  84. count = -2
  85. Torso.ChildAdded:Connect(function()
  86. count = count+1
  87. txt.Text = tostring(count)
  88. end)
  89. Torso.ChildRemoved:Connect(function()
  90. count = count-1
  91. txt.Text = tostring(count)
  92. end)
  93. end
  94. --replacemente
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