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- ///////////////////////////////////////////////////////////////////////////////////////////////////////
- ////////////////////////////////////////GAME CONFIGURATION/////////////////////////////////////////////
- sensitivity "2.2"
- // MISC CONFIG
- fps_max 300
- fps_max_menu 144
- gameinstructor_enable "0"
- cl_autowepswitch "0" // does not auto switch on weapon pick up
- cl_disablefreezecam "1" // (disables 7 second freezecam when someone kills you)
- cl_autohelp "0" // (disables ingame tips, can improve FPS)
- cl_showhelp "0" // (disables ingame tips, similar to cl_autohelp)
- cl_disablehtmlmotd "1" // (disables server video ads - old recommended command was "1", -no-browser in launch options does the same thing)
- cl_downloadfilter "nosounds" // (stops servers from downloading annoying custom sounds)
- cl_freezecameffects_showholiday "0" // (disables freezecam holiday effect)
- m_rawinput "1" // (enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc)
- joystick "0" // (disables joystick support, mandatory command for playing on faceit servers)
- cl_use_opens_buy_menu "0" //buy menu doesn't open with E
- cl_showloadout "1" // Always show your items on screen (bottom right)
- hud_showtargetid "0" // Shows enemy name when you aim at them
- cl_show_clan_in_death_notice "0" // Shows team tag in death messages
- cl_hud_playercount_pos "1" // Sets the players-alive count to top (For bottom use 1)
- cl_hud_healthammo_style "0" // Enables healthbar next to your health and ammo
- cl_hud_playercount_showcount "1" // Shows the avatar and healthbars of players alive (For number only use 1)
- // Sound
- volume "0.2"
- voice_scale "0.075"
- voice_enable "1"
- voice_caster_enable "0"
- voice_caster_scale "0.000000"
- snd_musicvolume "0.3" // Master music volume level
- snd_deathcamera_volume "0" // Music in deathcamera
- snd_mapobjective_volume "0" // Music that starts when bomb is planted
- snd_menumusic_volume "0" // Music in main menu
- snd_roundend_volume "0" // Music when round ends
- snd_roundstart_volume "0" // Music when round starts
- snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on)
- // Network
- rate "786432"
- mm_dedicated_search_maxping "68"
- cl_cmdrate "128" // (128tick command rate, for hosting 128tick private server)
- cl_updaterate "128" // (128tick update rate, for hosting 128tick private server)
- //cl_interp "0" // (interpolation, should always be set to "0")
- //cl_interp_ratio "1" // (interpolation ratio, recommended is "1")
- // Crosshair
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "0.5"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "200"
- cl_crosshaircolor "1.000000"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.5"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-3.500000"
- // Viewmodel
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- cl_righthand "1"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- viewmodel_fov "60"
- viewmodel_offset_x "1"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1"
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.98"
- // HUD
- cl_hud_background_alpha "1"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "1"
- cl_hud_healthammo_style "1"
- cl_hud_playercount_pos "1"
- cl_hud_playercount_showcount "1"
- cl_hud_radar_scale "1.1"
- hud_scaling "0.950000"
- hud_showtargetid "0"
- cl_color "0"
- ///////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////BINDS//////////////////////////////////////////
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "²" "toggleconsole"
- bind "z" "+forward"
- bind "w" "+forward"
- bind "q" "+moveleft"
- bind "a" "+moveleft"
- bind "u" "messagemode"
- bind "y" "messagemode2"
- bind "x" "radio1"
- bind "c" "radio2"
- bind "v" "radio3"
- bind "SPACE" "+jump"
- // CLEAR DECALS (BLOOD , BULLETHOLES , NADE MARKS)
- bind "r" "+reload; r_cleardecals"
- // SCOREBOARD NETGRAPH
- bind "TAB" "+info"
- alias "+net" "net_graph 1;net_graphproportionalfont 1;net_graphpos 2;net_graphheight 16"
- alias "-net" "net_graph 0"
- alias "+info" "+net;+showscores"
- alias "-info" "-showscores;-net"
- // CROSSHAIRCOLOR CHANGER
- bind "n" "incrementvar cl_crosshaircolor 0 5 1"
- // AUTO DROP ECO ROUND
- alias buydrop "buy fn57;buy tec9; slot2; drop"
- bind p buydrop
- alias buydropp "buy p250; slot2; drop"
- bind o buydropp
- // MOUSEWHEEL JUMP
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- //Toggle gameinstructor enable with e to find the bomb and defuse.
- alias "+bombf" "+use; gameinstructor_enable 1"
- alias "-bombf" "-use; gameinstructor_enable 0"
- bind "e" "+bombf"
- host_writeconfig
- echo exec loaded
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