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Nov 13th, 2018
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  1. ///////////////////////////////////////////////////////////////////////////////////////////////////////
  2. ////////////////////////////////////////GAME CONFIGURATION/////////////////////////////////////////////
  3.  
  4. sensitivity "2.2"
  5.  
  6. // MISC CONFIG
  7.  
  8. fps_max 300
  9. fps_max_menu 144
  10.  
  11. gameinstructor_enable "0"
  12. cl_autowepswitch "0" // does not auto switch on weapon pick up
  13. cl_disablefreezecam "1" // (disables 7 second freezecam when someone kills you)
  14. cl_autohelp "0" // (disables ingame tips, can improve FPS)
  15. cl_showhelp "0" // (disables ingame tips, similar to cl_autohelp)
  16. cl_disablehtmlmotd "1" // (disables server video ads - old recommended command was "1", -no-browser in launch options does the same thing)
  17. cl_downloadfilter "nosounds" // (stops servers from downloading annoying custom sounds)
  18. cl_freezecameffects_showholiday "0" // (disables freezecam holiday effect)
  19. m_rawinput "1" // (enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc)
  20. joystick "0" // (disables joystick support, mandatory command for playing on faceit servers)
  21. cl_use_opens_buy_menu "0" //buy menu doesn't open with E
  22. cl_showloadout "1" // Always show your items on screen (bottom right)
  23. hud_showtargetid "0" // Shows enemy name when you aim at them
  24. cl_show_clan_in_death_notice "0" // Shows team tag in death messages
  25. cl_hud_playercount_pos "1" // Sets the players-alive count to top (For bottom use 1)
  26. cl_hud_healthammo_style "0" // Enables healthbar next to your health and ammo
  27. cl_hud_playercount_showcount "1" // Shows the avatar and healthbars of players alive (For number only use 1)
  28.  
  29. // Sound
  30. volume "0.2"
  31. voice_scale "0.075"
  32. voice_enable "1"
  33. voice_caster_enable "0"
  34. voice_caster_scale "0.000000"
  35. snd_musicvolume "0.3" // Master music volume level
  36. snd_deathcamera_volume "0" // Music in deathcamera
  37. snd_mapobjective_volume "0" // Music that starts when bomb is planted
  38. snd_menumusic_volume "0" // Music in main menu
  39. snd_roundend_volume "0" // Music when round ends
  40. snd_roundstart_volume "0" // Music when round starts
  41. snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on)
  42.  
  43.  
  44.  
  45. // Network
  46. rate "786432"
  47. mm_dedicated_search_maxping "68"
  48. cl_cmdrate "128" // (128tick command rate, for hosting 128tick private server)
  49. cl_updaterate "128" // (128tick update rate, for hosting 128tick private server)
  50. //cl_interp "0" // (interpolation, should always be set to "0")
  51. //cl_interp_ratio "1" // (interpolation ratio, recommended is "1")
  52.  
  53. // Crosshair
  54.  
  55. cl_crosshair_drawoutline "0"
  56. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  57. cl_crosshair_dynamic_splitalpha_innermod "1"
  58. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  59. cl_crosshair_dynamic_splitdist "7"
  60. cl_crosshair_outlinethickness "0.5"
  61. cl_crosshair_sniper_show_normal_inaccuracy "0"
  62. cl_crosshair_sniper_width "1"
  63. cl_crosshair_t "0"
  64. cl_crosshairalpha "200"
  65. cl_crosshaircolor "1.000000"
  66. cl_crosshaircolor_b "0"
  67. cl_crosshaircolor_g "255"
  68. cl_crosshaircolor_r "0"
  69. cl_crosshairdot "0"
  70. cl_crosshairgap "-2"
  71. cl_crosshairgap_useweaponvalue "0"
  72. cl_crosshairscale "0"
  73. cl_crosshairsize "2.5"
  74. cl_crosshairstyle "4"
  75. cl_crosshairthickness "1"
  76. cl_crosshairusealpha "1"
  77. cl_fixedcrosshairgap "-3.500000"
  78.  
  79. // Viewmodel
  80.  
  81. viewmodel_presetpos "0"
  82. viewmodel_recoil "0"
  83. cl_righthand "1"
  84. cl_viewmodel_shift_left_amt "0.5"
  85. cl_viewmodel_shift_right_amt "0.25"
  86. viewmodel_fov "60"
  87. viewmodel_offset_x "1"
  88. viewmodel_offset_y "1"
  89. viewmodel_offset_z "-1"
  90. cl_bob_lower_amt "5"
  91. cl_bobamt_lat "0.1"
  92. cl_bobamt_vert "0.1"
  93. cl_bobcycle "0.98"
  94.  
  95.  
  96. // HUD
  97.  
  98. cl_hud_background_alpha "1"
  99. cl_hud_bomb_under_radar "1"
  100. cl_hud_color "1"
  101. cl_hud_healthammo_style "1"
  102. cl_hud_playercount_pos "1"
  103. cl_hud_playercount_showcount "1"
  104. cl_hud_radar_scale "1.1"
  105. hud_scaling "0.950000"
  106. hud_showtargetid "0"
  107. cl_color "0"
  108.  
  109.  
  110. ///////////////////////////////////////////////////////////////////////////////////////////
  111. ///////////////////////////////////////////BINDS//////////////////////////////////////////
  112.  
  113.  
  114. bind "F1" "autobuy"
  115. bind "F2" "rebuy"
  116. bind "²" "toggleconsole"
  117. bind "z" "+forward"
  118. bind "w" "+forward"
  119. bind "q" "+moveleft"
  120. bind "a" "+moveleft"
  121. bind "u" "messagemode"
  122. bind "y" "messagemode2"
  123. bind "x" "radio1"
  124. bind "c" "radio2"
  125. bind "v" "radio3"
  126. bind "SPACE" "+jump"
  127.  
  128. // CLEAR DECALS (BLOOD , BULLETHOLES , NADE MARKS)
  129. bind "r" "+reload; r_cleardecals"
  130.  
  131. // SCOREBOARD NETGRAPH
  132. bind "TAB" "+info"
  133. alias "+net" "net_graph 1;net_graphproportionalfont 1;net_graphpos 2;net_graphheight 16"
  134. alias "-net" "net_graph 0"
  135. alias "+info" "+net;+showscores"
  136. alias "-info" "-showscores;-net"
  137.  
  138. // CROSSHAIRCOLOR CHANGER
  139. bind "n" "incrementvar cl_crosshaircolor 0 5 1"
  140.  
  141. // AUTO DROP ECO ROUND
  142. alias buydrop "buy fn57;buy tec9; slot2; drop"
  143. bind p buydrop
  144. alias buydropp "buy p250; slot2; drop"
  145. bind o buydropp
  146.  
  147.  
  148. // MOUSEWHEEL JUMP
  149. bind "MWHEELUP" "+jump"
  150. bind "MWHEELDOWN" "+jump"
  151.  
  152.  
  153. //Toggle gameinstructor enable with e to find the bomb and defuse.
  154. alias "+bombf" "+use; gameinstructor_enable 1"
  155. alias "-bombf" "-use; gameinstructor_enable 0"
  156. bind "e" "+bombf"
  157.  
  158.  
  159.  
  160.  
  161.  
  162. host_writeconfig
  163. echo exec loaded
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