Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package me.codedred.revivesystem.events;
- import net.minecraft.server.level.EntityPlayer;
- import org.bukkit.entity.Player;
- import org.bukkit.event.Event;
- import org.bukkit.event.HandlerList;
- public class RightClickCorpse extends Event {
- private final Player player;
- private final EntityPlayer corpse;
- private static final HandlerList HANDLERS = new HandlerList();
- public RightClickCorpse(Player player, EntityPlayer corpse) {
- this.player = player;
- this.corpse = corpse;
- }
- @Override
- public HandlerList getHandlers() {
- return HANDLERS;
- }
- public static HandlerList getHandlerList() {
- return HANDLERS;
- }
- public Player getPlayer() {
- return player;
- }
- public EntityPlayer getCorpse() {
- return corpse;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement