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Apr 12th, 2017
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  1.  
  2. 10 of granite, 102
  3.  
  4. an elven caravan arrived, but i was so caught up in designating the aqueduct that i completely forgot to attend to them.
  5.  
  6.  
  7. 13th of granite
  8. we stuck damp stone, after building a semi safe water pressure relieval shaft and a level difference we started mapping the aquifiers borders
  9.  
  10. 26th of granite
  11. some idiot decided that digging into the damp wall was a good idea, now is water flooding the northern half of the exploratory channel.
  12. ive ordered some emergency doors and pressure relievers to be built in the shaft, lets see if that works.
  13.  
  14. 2.2
  15. finally something got done, it wasnt the doors, though.
  16. someone got the brilliant idea to put some stones in the way of the water, and now at least the main shaft is secured
  17. but two dwarves are locked in with the slowly rising water.
  18. fikod Rodethikrost, a hunter
  19. and rigoth "boatnails" Koganum, a peasant.
  20. starting a rescue operation now.
  21.  
  22. 16.2
  23. some migrants arrived.
  24. for values of "some"
  25. Ral Berartob, a mason.
  26.  
  27. 21.2
  28. a cat keeps coming to the aqueduct shaft, i wonder what he does there.
  29.  
  30. 23.2
  31. i decided to take a look down into the shafts, to look why nothing gets done.
  32. well, i know whats wrong, im the only one down here trying to fix stuff!
  33. there are containment walls outlined on the wet floor, but nobody is actually building them!
  34. argh! pansy architects!
  35. "the water's too deep boo hoo"
  36. argh!
  37. i've ordered the enlargement of the area to relieve some of the pressure, to get the water below knee height again
  38.  
  39.  
  40. 17.3
  41. the area enlargement didnt amount to anything, they still whined.
  42. i ordered a big reservoir to be built instead, at least there they wont complain that its too wet.
  43.  
  44. 26.3
  45. idiots started digging the reservoir from the bottom up, so i said them that the higher levels had higher priorities.
  46. they seem to think "high" means "bad" and everyone stormed into the lowest level of the reservoir dig site and started punching walls.
  47. great.
  48.  
  49. after some yelling and slapping i got them to do like i want.
  50. morons.
  51.  
  52. 2.4
  53. two goblins appear.
  54. "a vile force of darkness has arrived"
  55. great, a siege.
  56. i immediately tell the dwarves to close the drawbridge.
  57. and all of them just walk past the lever.
  58. a while later someone bows down with great discomfort to pull the lever and the drawbridge raises.
  59.  
  60. 4.4
  61. the main force catched up with their scouts, 10 goblins are now staring across the lava moat and try to look terrifying.
  62.  
  63. 16.4
  64. not much has happened in the goblin situation, they sit before the gates and look evil.
  65. but Thob Zuglarrutod, a mechanic, has been missing for a week, this foreshadows bad things.
  66.  
  67. 17.4
  68. Tirist Adiloth, engraver, has been posessed.
  69. yes, because theres not enough problems already.
  70. lets see what he breaks.
  71.  
  72. 18.4
  73. Tirist has claimed a Craftdwarf workshop.
  74.  
  75. 23.4
  76. Tirist has begun constructing his... thing.
  77.  
  78. 27.4
  79. Tirist Adiloth, Engraver has created Zaslisig Limarosram Anam, a rhyolite crown!
  80.  
  81. 18.5
  82. "Talvienne" Dishmabemal, Miner has given birth to a girl.
  83. Seems like she was a girl all along, another question answered :D
  84.  
  85. 19.galena
  86. Boki Adistipoth, Human Crossbowman has asked for permission to join our forces, i thought it would be a nice thing to have a marksman who can shoot over the close combat dwarves :D
  87.  
  88.  
  89. 17.7
  90. outpost liaision Mörul Abanzedot offers our colony official status as being part of their land, i agreed and suggested myself for a barony.
  91. i hope the suggestion goes through, maybe i wont have to deal with as much stupidity then anymore.
  92.  
  93. 19.7
  94. Alath Cerolkan, Ghostly Ranger has risen and is haunting the fortress!
  95.  
  96. 20.7
  97. new general burial grounds construction started
  98.  
  99. 27.7
  100. loam wall graves removed, proper walls commisioned
  101.  
  102. 28.7
  103. migrants arrived -> 1 cheese maker
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