sparkychild

DSSB - Safety Shark

Apr 17th, 2020
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  1. *Safety Shark
  2. Garchomp-mega @ Safety Goggles
  3. EVs: 252 HP / 100 Def / 156 SpD
  4. Careful
  5. - Dragon Darts
  6. - Earthquake
  7. - Recover
  8.  
  9. Ability: AI
  10. - All damage taken from moves is reduced by 25%, which is taken equally at the end of the next 2 turns instead.
  11. - Damage is also further decreased by 5% for every foe Safety Shark knocks out.
  12. - All moves will level up after they are used.
  13. - Base Power / Heal Power increased by 0 - 50% for every level gained
  14. - Upon reaching Lv5, damaging moves gain 25% life drain, gains EX added to their name, and gain an additional effect
  15. - Dragon Darts EX: priority +1
  16. - Earthquake EX: Lowers DEF by 1 stage
  17. - Recover EX: Heals Status as well
  18. (Recover scales from 40% -> 60% instead of 50% -> 75%)
  19.  
  20. Custom Move: System Overdrive (3 PP, status)
  21. - Runs protect for the turn it is used.
  22. - Buffs Safety Shark's moves for the next 3 turns to ignore all defensive boosts
  23. - Gives Safety Shark a 10% (+5% per knock out) damage boost decaying by 33% every turn, starting the next turn.
  24.  
  25. CHANGELOG:
  26. - Upgrades: 0 - 50% => 0 - 25%
  27. - Recover healing: 40% + 4% => 48% + 2.4% (40% - 60% => 48% - 60%)
  28. - System Overdrive damage boost: 15% (+ 5% / KO) => 10% (+ 5% / KO)
  29. - AI damage spread: (60% instant + 20% turn 2 + 20% turn 3 => 75% instant + 12.5% turn 2 + 12.5% turn 3)
  30. - AI damage reduction: 10% per KO => 5% per KO
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