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- (Might need tweaking)
- - Fight swimmer
- - Candy from 21-->23
- - Fight fisherman
- - Buy Super Repels in Celadon
- - Candy from 39-->44
- - Teach Giga Drain early like in FRR2
- - Get Safari Max Potion (and Full Restore)
- - SKIP SAFFRON MART
- - Skip Machoke guy
- - Get Silph Co. 3F Hyper Potion on the way out
- - Max Elixer in Silph Co. instead of box healing (healing HP shouldn't be necessary)
- - Get Route 12 candy
- - Candy from 48-->51 for Blaine
- > Gets L51 for Arcanine (guarantees Hyper Beam on non-31 IV)
- > Gets L53 for Giovanni (Return+Return strats)
- > Gets L53 for Pidgeot (defenses)
- > Gets L53 for Alakazam (speed sometimes)
- > Gets L54 for Charizard (guarantees +4 Return)
- > Gets L55 for Lapras (guarantees +3 GD)
- > Gets L55 for Jynx (guarantees Hyper Beam OHKO)
- > Gets L57 for Gyarados (defenses)
- > Gets L57 for Aerodactyl (defenses)
- > Gets L58 for Dragonair (+5 Bite range)
- > Gets L58 for Dragonair (+5 Bite range)
- > Gets L58 for Champion's lead (???)
- > One fewer level-up at the end
- - If you Giga Drain Machoke, use Mimic strats on Giovanni if necessary to take less damage from Nidos
- Grind for Sandshrew? Advantages over Magikarp:
- - Free time save whenever you'd naturally get Sandshrew
- - More money
- - No Strength overwrite
- - Can do early Safari + early candy
- - One fewer Pokemon in party for 1-2 centers
- Disadvantages:
- - Need to get Great Ball
- - Only 25% encounter (higher if Route 11, but Secret Power can kill)
- - Must play on LG (probably doesn't matter)
- Alternatively, set up on Rhydon with Guard Spec. on Lapras/Pidgey turn
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