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- e = 3
- inf = 1238091231231
- PLR = game.Players.LocalPlayer
- red = Instance.new("NumberValue")
- red.Parent = PLR
- red.Value = math.random(1,12),math.random(3,40),math.random(5,120)
- red3 = Instance.new("StringValue")
- red3.Parent = game.Workspace.CurrentCamera
- red3.Value = "Name: ".. PLR.Name
- local part = Instance.new("Part")
- part.Name = "Part1"
- part.Parent = workspace
- local text = "why would i make a game now"
- local text2 = "Because its fun"
- local player = script.Parent.Parent
- local gui = Instance.new("PlayerGui")
- gui.Parent = PLR.PlayerGui
- gui.Name = "ZEKE"
- print(red.Value..": ".. red3.Value)
- local sound = Instance.new("Sound",gui)
- sound.SoundId = "http://www.roblox.com/asset/?id=14863866"
- sound.Pitch = 1
- sound.Volume = 0.8
- local frame = gui.Frame
- local text1 = frame.TextLabel
- --okay now for the code and stuff
- sum = red
- sum = 25 + 8
- print(sum)
- print(10 * 5)
- --for n = 1,4 do [Using codes like this does not work so lets use the basics of making a local script first off, functions, like this]
- --end
- t = {}
- for i = 0,20000 do
- table.insert(t,i,i)
- end
- print(collectgarbage("count"))
- t = nil
- print(collectgarbage("count"))
- --Script one:
- _G.variable = "This a variable in _G."
- --Script two:
- while _G.variable == nil do wait() end --make sure that script one sets the variable before this one tries to read it
- print(_G.variable)
- print (gcinfo())
- a=collectgarbage("count")
- print(a)
- var1 = 7
- var2 = 9
- getfenv()["var3"] = 11
- for i, v in pairs(getfenv()) do
- print(i, " = ", v)
- end
- -- Ran from a Script in workspace called "Script"
- local function a()
- print(debug.traceback())
- end
- function b()
- a()
- end
- local function c()
- b()
- end
- c()
- while true do
- debug.profilebegin("custom_label")
- t = {1,2,"a","d",c = 12, q = 20}
- for i,v in pairs(t) do
- print(i,v)
- end
- wait(1)
- debug.profileend()
- wait()
- end
- for k,v in pairs(t) do
- --body
- end
- t = {1,2,"a","d",c = 12, q = 20}
- for i,v in pairs(t) do
- print(i,v)
- end
- t2 = {4,2,"2","Mean",c = 30, q = 20, var1,t}
- for i,v in pairs(t2) do
- print(i,v)
- end
- t3 = {4,3,2,"2","a","d",a,t = 50,t2 = 20,b = 10,"r",a = 54,a = 43,a = 1,"a3","5"}
- for i,v in pairs(t3) do
- warn(i,v)
- end
- function YouCanRepeatMe()
- end
- _G = print("Dt2193080123912sjda89ud8asaksasd89asd7")-- idk what dis does
- _G = _VERSION
- while true do--Loops Gui
- for i = 1,string.len(text),1 do
- sound:play()
- text1.Text = string.sub(text,1,i)
- wait(0.1)
- end
- for i = 1,string.len(text2),1 do
- sound:play()
- text1.Text = string.sub(text2,1,i)
- wait(0.1)
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,20,0.01 do
- text1.Position = UDim2.new(0,0,i,0)
- wait()
- end
- end))
- for i = 1,50,1 do
- text1.TextTransparency = text1.TextTransparency + 0.02
- wait(0.02)
- end
- for i = 0,20,0.01 do
- text1.Position = UDim2.new(0,0,-i,0)
- wait()
- end
- for i = 1,50,1 do
- text1.TextTransparency = text1.TextTransparency - 0.02
- wait(0.02)
- end
- end
- --Now working things here now
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