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- Roguelike Adventures and Dungeons 1.27fix to Roguelike Adventures and Dungeons 1.2.8
- Added 7 files:
- - Chameleon
- - Clumps
- - Item Filters
- - Patchouli
- - Quark Oddities
- - Spartan Shields
- - Storage Drawers
- Updated 31 files:
- The Betweenlands (went from The Betweenlands v3.4.9 to The Betweenlands v3.4.10):
- The Betweenlands v3.4.10:
- Fixes:
- - Fixed Repeller not repelling fireballs and pyrad flames
- - Fixed some datawatcher errors that may have caused some mod incompatibilities
- - Fixed portals not respecting world borders
- - Fixed Rings sometimes not consuming XP correctly
- - Fixed a rare crash caused by Wights' Volatile Souls
- - Fixed Dreadful Peat Mummy being able to attack while dying
- - Fixed a rare genlayer crash
- - Fixed an incompatibility with OptiFine's "Render Quality" option, causing the screen to be halved (more or less)
- - Fixed Lurker Skin Raft dupe
- - Fixed Sulfur Furnace to consume lava buckets and similar items that don't usually get consumed
- AutoRegLib (went from AutoRegLib-1.3-30.jar to AutoRegLib-1.3-32.jar):
- AutoRegLib-1.3-32.jar:
- - Added more rotation utils.
- - Allow blocks with blockstate variants to map items models to item jsons.
- - Fixed Multi Recipes not showing up in JEI.
- - Fixed a rare crash when an invalid event is passed to the client ticker.
- AutoRegLib-1.3-31.jar:
- - Fixed desyncs with drop-in.
- Better Questing (went from BetterQuesting-3.5.299.jar to BetterQuesting-3.5.300.jar):
- BetterQuesting-3.5.300.jar:
- - Fixed TPS spike when sending large packets such as initial database syncing (only partly. Still plenty of room for improvement)
- - Fixed entity render method not clearing various rotation values such as head rotations
- - Added scroll wheel support for horizontal canvas lists
- - Added WIP test theme that will likely replace the old book-like defaults
- - Changed some networking code in preparation for partial sync rewrites
- WARNING:
- Over the next few builds I will be making some MAJOR rewrites to network handling to finally fix the huge performance issues that have been plaguing large servers for years. This will almost certainly break old expansion compatibility and at times cause desync issues as bugs arise.
- The GUI layouts will also likely be scrapped in the process and replaced with something more resembling an MMORPG (I haven't yet finalised what it will look like yet). Because of all the aforementioned changes I've dropped these builds to BETA status and would not recommend them to be used in major packs releases (build 299 should be plenty stable for that purpose) however I still intend to keep on top of any reported bugs as I rewrite things so feel free to test away.
- Charm (went from Charm-1.12.2-1.1.12.jar to Charm-1.12.2-1.2.2.jar):
- Charm-1.12.2-1.2.2.jar:
- Charm 1.2.2
- This is a recommended hotfix for 1.2.1 with the following fixes:
- * Fixed wrong colors when right-clicking with moonstone on a dyed block.
- * Moonstone can now be renamed on anvil and name is preserved on stone rebind.
- Charm-1.12.2-1.2.1.jar:
- Charm 1.2.1
- * Added [Moonstone](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fcharm.arcticfulmar.com%252f%253ffeature%253dMoonstone) to help position alignment across dimensions.
- * Magnetic enchantment plays item pickup sound when harvested item added to inventory. Fix #123
- * Tallow repair now works on elytra, flint and steel, fishing rods and shears. Fix #122
- * Barrels and Rune Frames respect Quark's rotation lock. Fix #121
- * Config option to prevent spawning of vanilla items in village item frames and armor stands. Fix #94
- * Added enchantment descriptions support. Fix #90
- Charm-1.12.2-1.2.0.jar:
- * Charm 1.2.0
- *
- * Added Structure Maps, sold by cartographers to find witch huts, igloos etc.
- * Added Smooth Glowstone by smelting glowstone in furnace.
- * Added Variable Redstone Lamps that change light level depending on redstone input strength.
- * Added Gold Tool improvements to boost durability and efficiency.
- * Spectres "haunt" strongholds and convert sand to soulsand on death.
- * Spectre curses are now optional via config.
- * Crates, Bookshelf Chests and Barrels keep their custom names and show in GUI. Fix [#101](https://github.com/svenhjol/Charm/issues/101)
- * Improved rotten flesh texture. Fix [#113](https://github.com/svenhjol/Charm/issues/113)
- Charm-1.12.2-1.1.14.jar:
- Charm 1.1.14
- * Spectres no longer remove enchantments when cursing. Fix [#108](https://github.com/svenhjol/Charm/issues/108)
- * Don't use treasure enchants on items in custom loot tables. Fix [#106](https://github.com/svenhjol/Charm/issues/106)
- * Nerfed loot. Fix [#102](https://github.com/svenhjol/Charm/issues/102)
- * Updated Chinese locale provided by [ChingTing2568 ](https://github.com/ChingTing2586)Moved to next release
- Charm-1.12.2-1.1.13.jar:
- Charm 1.1.13
- Please update your existing charm.cfg with the values below to solve a problem with iron duplication. New configs will generate normally.
- * ASM to check armor is salvagable. Fix [#88](https://github.com/svenhjol/Charm/issues/88)
- * Magnetic drop improvements. Fix [#85](https://github.com/svenhjol/Charm/issues/85)
- * Added curse check for items. Fix [#91](https://github.com/svenhjol/Charm/issues/91)
- * Moved extended state check. Ref [#93](https://github.com/svenhjol/Charm/issues/93)
- * Village chunk decoration dimension dependant now. Ref [#92](https://github.com/svenhjol/Charm/issues/92)
- * Restored ASM for shulker box.
- * Handle crates being added to shulkers via Quark's drop off. Fix [#82](https://github.com/svenhjol/Charm/issues/82)
- * Magnetic may now be added to shears via anvil.
- * Compatibility fix for EigenCraft.
- * Tame animal entity checking issue. Ref [#97](https://github.com/svenhjol/Charm/issues/97)
- * Check for empty loot list when unearthing treasure. Fix [#99](https://github.com/svenhjol/Charm/issues/99)
- * Bookshelf chest now drops self as well as inventory. Fix [#100](https://github.com/svenhjol/Charm/issues/100)
- * Config to specify what is allowed in bookshelf chest.
- * Updated recommended config for furnace recycling. Ref [#98](https://github.com/svenhjol/Charm/issues/98) minecraft:rail->minecraft:iron_ingot->1
- minecraft:detector_rail->minecraft:iron_ingot->1
- minecraft:activator_rail->minecraft:iron_ingot->1
- minecraft:golden_rail->minecraft:gold_ingot->1
- minecraft:iron_door->minecraft:iron_ingot->2
- minecraft:iron_bars->minecraft:iron_ingot->1
- Controlling (went from Controlling-3.0.6 to Controlling-3.0.7):
- Controlling-3.0.7:
- added French language
- Cyclops Core (went from CyclopsCore-1.12.2-1.3.0.jar to CyclopsCore-1.12.2-1.4.0.jar):
- CyclopsCore-1.12.2-1.4.0.jar:
- As always, don't forget to backup your world before updating!
- Lib changes:
- * Throw exception instead of warning on lost ingred during movement
- This fixed the problem where items could silently go lost
- in Integrated Tunnels network upon movement failures.
- Lib additions:
- * Add getter for scroll position in GuiScrollBar
- DefaultSettings (went from DefaultSettings-1.8.x-1.12.x-1.2.5 to DefaultSettings-1.8.x-1.12.x-1.3.1):
- DefaultSettings-1.8.x-1.12.x-1.3.1:
- Updates:
- + Added smooth scrolling in the Config GUI
- DefaultSettings-1.8.x-1.12.x-1.3.0:
- Updates:
- + Added a full-feature config configuration GUI
- + Added About page
- Doggy Talents (went from DoggyTalents-1.12.2-1.15.0.2-universal.jar to DoggyTalents-1.12.2-1.15.0.6-universal.jar):
- DoggyTalents-1.12.2-1.15.0.6-universal.jar:
- * Fix broken throw stick & bone recipes
- DoggyTalents-1.12.2-1.15.0.5-universal.jar:
- 1.15.0.5 | 26th June 2019
- + Add some secret dog stat tracking in the background (more coming soon)
- + Add help message when trying to feed food to incapacitated dog
- # Improve dog bed material API
- # Recode fetch item, so fetch items now keep nbt tag and will allow easy addition of more throwable items in the future
- * Fixed dogs attacking players when obey others is on
- * Fixed dog not sitting when on head
- * Fixed dog bed custom particles being sent to far away players
- * Fixed dogs still attacking entities when incapacitated
- DoggyTalents-1.12.2-1.15.0.4-universal.jar:
- 1.15.0.4 | 25th June 2019
- + Add summary of treat bag contents to tooltip
- + Remove max id limit on talent registry
- + Play hearts effect when dog is fed
- # Reduced size of dog data payload sent to client
- # Change log level of registration events to 'debug'
- # Dogs respect pickup delay on fetch items and pack puppy
- # Cleaned up gender dog and added unisex gender
- # Change time for dog pups to 2 minecraft days (can change in config)
- * Fix dog bed, dog bath and food bowl staying when block below is destroyed
- * Fix fisher dogs dropping fish in rain
- * Fix dog model going crazy when shaking and death animation starts
- * Correct bone render for child dog
- * Fix friendly fire
- FTB Library (went from FTBLib-5.4.3.103.jar to FTBLib-5.4.3.129.jar):
- FTBLib-5.4.3.129.jar:
- No changelog provided.
- FTBLib-5.4.3.127.jar:
- * Added minimum width to button list base gui - LatvianModder
- FTBLib-5.4.3.126.jar:
- * Improved runLater(), no longer cancer code - LatvianModder
- FTBLib-5.4.3.125.jar:
- * Added better tooltips in config GUI - LatvianModder
- * Added better helper methods in NameMap - LatvianModder
- * Added #hex number parsing in int config - LatvianModder
- FTBLib-5.4.3.124.jar:
- * Fixed broken lists in config - LatvianModder
- FTBLib-5.4.3.123.jar:
- * Data is now reverted from editing gui if it's cancelled - LatvianModder
- FTBLib-5.4.3.122.jar:
- * Only read tile data if NBT tag isn't empty - LatvianModder
- FTBLib-5.4.3.121.jar:
- * Replaced all team ID codes with string IDs - LatvianModder
- FTBLib-5.4.3.120.jar:
- No changelog provided.
- FTBLib-5.4.3.118.jar:
- * Added ClientUtils#hasJavaFX(), support icon - LatvianModder
- FTBLib-5.4.3.117.jar:
- * The final fix, thanks to @modmuss50 - LatvianModder
- FTBLib-5.4.3.116.jar:
- * Even more fixes II! - LatvianModder
- FTBLib-5.4.3.115.jar:
- * Even more fixes! - LatvianModder
- FTBLib-5.4.3.114.jar:
- * Possibly fixed missing JavaFX issues. Need to figure out why this happens - LatvianModder
- FTBLib-5.4.3.113.jar:
- * New fr_fr - Neerwan
- * Added IconRenderer, now to render as JavaFX Images, instead of AWT - LatvianModder
- FTB Utilities (went from FTBUtilities-5.4.0.97.jar to FTBUtilities-5.4.0.100.jar):
- FTBUtilities-5.4.0.100.jar:
- * Updated links to new curseforge - LatvianModder
- * FTB Library changes - LatvianModder
- FTBUtilities-5.4.0.99.jar:
- No changelog provided.
- FTBUtilities-5.4.0.98.jar:
- * Updated links for rank files - LatvianModder
- ForgeEndertech (went from ForgeEndertech-1.12.2-4.4.20.1-build.0362.jar to ForgeEndertech-1.12.2-4.4.22.0-build.0384.jar):
- ForgeEndertech-1.12.2-4.4.22.0-build.0384.jar:
- 4.4.22.0
- * added: ForgeEnergyStorage class for working with Forge Energy
- * added: ISmokeContainer.isActive method for determining the active state of the pump
- * moved: "invertedPumpState" config parameter to adchimneys.cfg and renamed to "invertedRedstoneSignal"
- * changed: the default value of "maxVentPipeLength" from 16 to 32
- * requires: updating Advanced Chimneys to version 3.5.4.0 or higher
- ForgeEndertech-1.12.2-4.4.21.1-build.0377.jar:
- 4.4.21.1
- * fixed: an issue where invokeInterface method acted as invokeVirtual
- * fixed: incorrect catching of some non-critical exceptions
- ForgeEndertech-1.12.2-4.4.21.0-build.0376.jar:
- 4.4.21.0
- * added: InstructList.invokeInterface method
- * added: InstructList.invokeSpecial method
- MegaLoot (went from megaloot-1.12.2-0.2.30.jar to megaloot-1.12.2-0.2.40.jar):
- megaloot-1.12.2-0.2.40.jar:
- Added configuration to enable or disable any effect.
- Minecraft Forge (went from 1.12.2-14.23.5.2831 to 1.12.2-14.23.5.2838)
- Nomadic Tents (went from Nomadic Tents 9.3.2 to Nomadic Tents 9.4.1):
- Nomadic Tents 9.4.1:
- Added a method to convert tents from 9.3.x worlds into compatible 9.4.x tents. Holding the item in your mainhand should trigger the update. DOES NOT WORK FOR TENT DOORS - YOU MUST DECONSTRUCT THE TENT AND REGAIN ITS ITEM BEFORE UPDATING TO THIS VERSION. Occasional conflicts may occur when placing a new tent. But hey, it's better than deleting your world.
- Nomadic Tents 9.4.0:
- * Improved JEI support. Still not perfect, but much better than before
- * Improved tent placement math and NBT math for pack-makers by replacing "Offset" values with a single "ID" value that is initialized when a tent is placed (not when it is crafted)
- YOU MUST CREATE A NEW WORLD FOR THIS UPDATE! Or at least expect existing tent items to be broken.
- Phosphor (went from Phosphor 0.2.4 to Phosphor 0.2.5):
- Phosphor 0.2.5:
- - Improved performance by using direct access into chunk sections when performing light updates
- - Fixed compatibility issues with recent SpongeForge releases (RC3844 and newer)
- - Fixed an issue where faulty mods could get around Phosphor's sanity checks and crash the game
- - Reduced the amount of logging that occurs at the INFO level to keep your terminal windows clean
- - Added a one-time message that is displayed after the mod is installed which links out to my Patreon. This can be disable in the configuration file by setting show_patreon_message to false.
- Potion Core (went from PotionCore-1.6_for_1.12.2.jar to PotionCore-1.8_for_1.12.2.jar):
- PotionCore-1.8_for_1.12.2.jar:
- Fixed repair potion sometimes repairing things that shouldn't be repaired
- PotionCore-1.7_for_1.12.2.jar:
- - Fixed both entity interact events firing with the reach fix
- - Added a toggle for the health fix
- - Added a blacklist for the effects the curse/bless/chance potion can give you
- Progressive Bosses (went from [1.12.x] Progressive Bosses 1.5.0 to [1.12.x] Progressive Bosses 1.5.1):
- [1.12.x] Progressive Bosses 1.5.1:
- Ender Dragon's Bonus Attack Damage and Chance to Charge the Player are now configurable
- Pyramid Plunder (went from PyramidPlunder-1.12.2-1.3.jar to PyramidPlunder-1.12.2-1.4.jar):
- PyramidPlunder-1.12.2-1.4.jar:
- - Fixed bad language file, everything should have proper names again
- Quality Tools (went from QualityTools-1.0.6_for_1.12.2.jar to QualityTools-1.0.7_for_1.12.2.jar):
- QualityTools-1.0.7_for_1.12.2.jar:
- - Fixed issue with blacklists
- Quark (went from Quark-r1.5-162.jar to Quark-r1.5-168.jar):
- Quark-r1.5-168.jar:
- - Client: Items now render when sent in chat.
- - Client: Visual Stat Display now applies to potion items.
- - Decoration: Iron Ladders no longer are broken by water.
- - Management: Added Arrow Scrolling. Sneak-scrolling while holding a bow will rotate the positions of arrows in your inventory.
- - Misc: Added a Horse Whistle. This lets you call your horse to you, within a given range.
- - Misc: Fix Ancient Tomes acting as if they were enchanted, instead of like enchanted books.
- - Misc: Pickarangs got an aesthetic overhaul, getting sound effects and lots of flair.
- - Oddities: Matrix Enchanting has been rebalanced, giving you no duplicate enchantments.
- - Tweaks: Added Right Click Harvesting. If Hoe Harvesting is enabled, hoes can harvest larger areas than your bare hand.
- - Tweaks: Archaeologists now follow emerald and bone blocks.
- - World: Added Frogs. They're cute, spawn in swamps, are bred using spider eyes or raw fish, and can be used for brewing jump boost.
- - World: Curse no longer affects players in spectator mode.
- - World: Floors can now be set to be entirely water when generating underground biomes.
- - World: Stonelings are now better at spotting players in tight environments.
- Quark-r1.5-167.jar:
- - Client: Added items rendering in chat.
- - Experimental: Added an option to reject mods.
- - Management: Fixed Better Craft Shifting not working properly.
- - Oddities: Matrix Enchanting will no longer give you more enchants that you can use.
- - Tweaks: Fixed Ladder Drop Down not working properly.
- - World: Fixed liquids not spawning properly in underground biomes.
- - World: Fixed the Pickarang taking damage even if it doesn't hit anything.
- - World: Improved the consistency of Pickarang item pickup.
- Quark-r1.5-166.jar:
- - General: Fixed a hang when leaving a world.
- - Client: Fixed improved vanilla textures not loading sometimes.
- - Client: Fixed the shulker box tooltip.
- - Decoration: Fixed donkeys with quark chests not dropping the right items.
- - Decoration: Fixed paper walls connecting to leaves.
- - Decoration: Paper blocks now burn a lot.
- - Experimental: Frogs no longer take fall damage and have their eye height set properly.
- - Management: Fixed the management button keybinds not being bindable to mouse buttons.
- - Misc: Using poisionous potatoes on animals gives some feedback if it misses.
- - Oddites: Fixed some more weird backpack behaviours.
- - Oddities: Fixed a crash with the totem of holding.
- - Tweaks: Fixed slab to block recipes not always working because of chiseled block variants.
- - Tweaks: Improved sleeping now rounds down player count and no longer spams your chat.
- - World: Fixed the brimstone underground biome obsidian chance config being outside of where it should be.
- Quark-r1.5-165.jar:
- - Automation: Fixed iron rod connection logic.
- - Client: Fixed an attribute display bug.
- - Decoration: Fixed a Lead dupe.
- - Decoration: Fixed donkeys not accepting quark chests.
- - Decoration: Fixed item frames disappearing into the ether if there's a lot of blocks above them.
- - Decoration: Fixed wooden button variants not being smeltable.
- - Management: Item linking now fires chat events for bots and the like.
- - Misc: Changed the calculation for effiency on the pickarang.
- - Misc: Fixed the pickarang killing itself if you have no space in your inventory for it.
- - Misc: The pickarang no longer has a cooldown in creative mode.
- - Tweaks: Fixed being able to place floating ladders under weird circumstances.
- - Tweaks: Fixed vanilla ladder placement logic applying if dropping down a ladder isn't possible.
- - Vanity: Fixed emote icons not appearing when holding an item.
- Quark-r1.5-164.jar:
- - General: Fixed patron emotes not working again.
- - General: Fixed some loot tables not registering properly.
- - Automation: Fixed the default config for animals eating floor foor being too conservative with the max amount of mobs in an area.
- - Client: Fixed stat display not working with some languages.
- - Misc: Fixed the Pickarang not dropping everything it should.
- - Misc: Pickarangs can now be enchanted by Efficiency, which makes them faster.
- - Oddities: Fixed slight z-fighting with the backpack model.
- - World: Brought back the percentage based chance configs.
- - World: Made sprouts edible.
- - World: Monster boxes are now much harder to break.
- Quark-r1.5-163.jar:
- - Building: Fixed some wooden blocks not burning.
- - Oddities: Fixed backpacks eating items.
- - World: Reverted the change to configs to use percentage based odds which broke old configs.
- Random Loot Mod (went from RandomLoot 1.4.3 to RandomLoot 1.6):
- RandomLoot 1.6:
- Need a server to play with friends? Don't know how to setup one? Just rent already configured server!
- [](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fbisecthosting.com%252fmilomaz1)
- Click on the picture above, select plan(at least 2GB), use my code milomaz1 to get 25% off your first month and enjoy playing with your friends!
- Phasing Trait added
- New textures of swords, pickaxes and axes.
- Added Armor! - two armor sets with effects can be found.
- RandomLoot 1.5:
- Need a server to play with friends? Don't know how to setup one? Just rent already configured server!
- [](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fbisecthosting.com%252fmilomaz1)
- Click on the picture above, select plan(at least 2GB), use my code milomaz1 to get 25% off your first month and enjoy playing with your friends!
- - Added a repair station, view wiki for use
- - Added a reforging anvil, view wiki for use
- - Added new sword variants
- - Added new shovel variants
- - Redid a bunch of back-end stuff to run smoother and look nicer
- - Changed the way leveling up works to be more balanced with repair station
- RandomLoot 1.4.4:
- Need a server to play with friends? Don't know how to setup one? Just rent already configured server!
- [](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fbisecthosting.com%252fmilomaz1)
- Click on the picture above, select plan(at least 2GB), use my code milomaz1 to get 25% off your first month and enjoy playing with your friends!
- - Bound must be positive crash - fixed
- - disabled picking up arrows show from bows
- - fixed language naming conflicts
- - added Russian language support (thanks to [kellixon](https://github.com/TheMarstonConnell/randomlootmod/commits?author=kellixon) on github)
- Random Things (went from RandomThings-MC1.12.2-4.2.7.1.jar to RandomThings-MC1.12.2-4.2.7.2.jar):
- RandomThings-MC1.12.2-4.2.7.2.jar:
- * Fixed: Dupe Bug using [Portkeys](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252flumien.net%252frtwiki%252fitems%252fportkey%252f)
- * Fixed: Thaumcraft Golems not harvesting [Lotus Plants](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252flumien.net%252frtwiki%252fblocks%252flotus%252f)
- * Fixed: Crash with Sponge
- Rats (went from rats-1.1.2-1.12.2 to rats-2.0.0-1.12.2):
- rats-2.0.0-1.12.2:
- -Added in the Ratlantis Dimension, a land shrouded in mystery... access it by using a secret token rarely dropped by rats...
- -Added Ender Upgrade, allowing rats to teleport around and look like an enderman
- -Added Lumberjack Upgrade, which lets rats harvest entire trees
- -Added Miner Upgrade, which lets rats mine specific blocks
- -Added 2 custom banner patterns - cheese and rat pelt
- -Added the ability to equip rats with banners-put them in the helmet slot!
- -Added config option to disable rats stealing from chests
- -Redid the entire cheese staff, which now has the option to set a rat's home point
- -Added Crafttweaker support
- -Added Thaumcraft support
- -Added Chisel support
- -Improved JEI support
- -Chef rats will cook held item before depositing it in a chest while transporting items
- -Fixed rats being stuck on dead Ice and Fire Dragons
- -Fixed achievement being unlocked when taming vanilla horse
- -Fixed rat hole not making the proper sounds when destroyed
- -Fixed crash with thaumcraft
- -Fixed rats digging holes through unbreakable blocks
- -Fixed entire stack of milk being consumed when making cheese
- -Fixed shader conflict with modern warfare mod
- rats-1.2.0-1.12.2:
- -Added Rat Upgrade:Flight which allows rats to take to the skies
- -Added JEI integration and compatibility
- -Added a config to disable rat crop stealing
- -Fixed rats dropping copies of items while eating them
- -Fixed rats eyes always glowing when on slabs or half-blocks
- -Fixed being able to place torches on rat traps
- -Fixed the dark undercoat rat color not spawning
- -Fixed crash related to plague
- -Fixed not being able to use modded milk buckets to create cheese
- -Fixed rat traps consuming too much bait per rat
- rats-1.1.3-1.12.2:
- -Added 2 new Idle Animations for rats
- -Added 3 new tamed rat color variants
- -Added plague potion effect; which results in a random negative potion effect being applied every couple of seconds
- -Increased Pied Piper Hat Drop Rate
- -Added Config Option to blacklist rats from stealing items out of certain containers
- -Added Config Option to adjust Pied Piper Hat drop rate
- -Fixed rats jumping on top of containers while transporting items; should fix them pushing crafting rats off of rat crafting tables
- Reborn Core (went from RebornCore-1.12.2-3.13.12.447-universal.jar to RebornCore-1.12.2-3.14.1.457-universal.jar):
- RebornCore-1.12.2-3.14.1.457-universal.jar:
- (estebes) #releaseBuild
- RebornCore-1.12.2-3.14.1.456-universal.jar:
- (estebes) #releaseBuild
- (estebes) Fix FluidUtils container handling.
- RebornCore-1.12.2-3.14.0.455-universal.jar:
- (estebes) #releaseBuild
- (estebes) Merge branch '1.12' of github.com:TechReborn/RebornCore into 1.12
- (estebes) #releaseBuild
- (drcrazy) Fix license
- (estebes) Forgotten texture.
- (estebes) Improve the several util classes.
- (estebes) Improve the Redstone mode button.
- (modmuss50) Fix guielements texture and tooltip positioning (#117)
- (modmuss50) New drawEnergyStorageRedstoneModeButton in GuiBuilder (#115)
- (modmuss50) Fix typo (#113)
- Rustic (went from rustic-1.1.0.jar to rustic-1.1.1.jar):
- rustic-1.1.1.jar:
- * Fixed a crash caused by placing lattice next to grape leaves
- * Fixed pathfinding issues with wildberry bushes and lattice
- * Fixed console spam from oredict registration failures
- * Fixed wildberry bushes generating underwater and breaking immediately (I think)
- * Added oredict entry for raw slate as "stoneSlate"
- * Added some more oredict entries for honeycomb
- Simple Storage Network (went from SimpleStorageNetwork-1.12.2-1.7.7.jar to SimpleStorageNetwork-1.12.2-1.7.8.jar):
- SimpleStorageNetwork-1.12.2-1.7.8.jar:
- Fixed a mod compatibility crash with null buttons or elements from other mods injected into the GUI (quark trash bin for example).
- Sound Filters (went from SoundFilters-0.10_for_1.12.jar to SoundFilters-0.11_for_1.12.jar):
- SoundFilters-0.11_for_1.12.jar:
- - Added config options for occlusion and low pass amounts and volumes
- - Reorganized config file
- - Fixed filters applying when the game is paused
- - Fixed occlusion sound bug when the game is paused for streaming sounds
- - Added error code to error messages in BaseFilter
- Spice of Life: Carrot Edition (went from solcarrot-1.12.2-1.7.jar to solcarrot-1.12.2-1.8.3.jar):
- solcarrot-1.12.2-1.8.3.jar:
- * Updated Chinese localization
- Changes since 1.7:
- * Reworked commands; they can now take a player as argument (still work without though)
- * Added stable API for other developers to interact with!
- * Fixed reaching new milestones not displaying messages.
- * Added config option to reset food list on death.
- solcarrot-1.12.2-1.8.2.jar:
- * Fixed issues with the food capability, especially in combination with other mods.
- * Added config option to reset food list on death.
- solcarrot-1.12.2-1.8.1.jar:
- * Fixed API methods not being public
- Changes in 1.8:
- * Reworked commands; they can now take a player as argument (still work without though)
- * Added stable API for other developers to interact with!
- * Fixed reaching new milestones not displaying messages.
- solcarrot-1.12.2-1.8.jar:
- * Reworked commands; they can now take a player as argument (still work without though)
- * Added stable API for other developers to interact with!
- * Fixed reaching new milestones not displaying messages.
- Straw Golem (went from strawgolem-1.3.jar to strawgolem-1.4.1.jar):
- strawgolem-1.4.1.jar:
- * Fix filter sometimes ignoring mod
- VanillaTweaks (went from VanillaTweaks-1.4.8.jar to VanillaTweaks-1.12.2-1.5.3.jar):
- VanillaTweaks-1.12.2-1.5.3.jar:
- * Fixed No more Lava gen not working.
- VanillaTweaks-1.12.2-1.5.2.jar:
- * Fixed server crash.
- * Fixed pedestal not having an recipe.
- * Fixed pedestal tile entity not being registered.
- VanillaTweaks-1.12.2-1.5.1.jar:
- * Added recipe book support for crafting pad.
- * Fixed better chest recipe giving twice the amount of chest than intended.
- VanillaTweaks-1.12.2-1.5.0.jar:
- BETA MAY BREAK EXISTING WORLDS. REPORT ANY ISSUES TO THE ISSUE TRACKER.
- * Rewrote the entire mod.
- * The rewrite allows all the features to changed by config.
- * The config has been reorganized. Config for vanillatweaks is all located in "config/VanillaTweaks" directory.
- * No new feature has been added but every feature has been documented. The [wiki](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fstrikerrocker.github.io%252fvanillatweaks%252findex.html) has the list of all the features.
- Waystones (went from Waystones_1.12.2-4.0.67.jar to Waystones_1.12.2-4.0.72.jar):
- Waystones_1.12.2-4.0.72.jar:
- Fixed "Warp Stone Costs XP" and "Short Travel is Free" option not being synced to clients, causing incorrect XP cost display on clients
- Added "Short Travel is Free" option, enabled by default
- - Currently, if XP cost is enabled, the first 500 blocks (by default, see distance-per-level option) will not cost any experience.
- - By disabling the option, the XP cost is shifted, so the first 500 blocks already cost one level, then the next 500 blocks another, etc.
- Fixed bound scrolls binding a whole stack of items instead of just one
- Fixed boudn scrolls not working when the player has not activated the waystone they're bound to (by Laike-Endaril)
- Added Korean Translation (by cs8minty)
- Added Dutch Translation (by Skydragonsz)
- Waystones_1.12.2-4.0.71.jar:
- Added "Short Travel is Free" option, enabled by default
- - Currently, if XP cost is enabled, the first 500 blocks (by default, see distance-per-level option) will not cost any experience.
- - By disabling the option, the XP cost is shifted, so the first 500 blocks already cost one level, then the next 500 blocks another, etc.
- Fixed bound scrolls binding a whole stack of items instead of just one
- Fixed boudn scrolls not working when the player has not activated the waystone they're bound to (by Laike-Endaril)
- Added Korean Translation (by cs8minty)
- Added Dutch Translation (by Skydragonsz)
- * Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.15)
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