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Smoke Break Log File

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May 8th, 2022
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  1. Mono path[0] = 'D:/Rand Corp/DD44/Smoke Break 2022 Update 1.3/Smoke Break 2022 Update 1.3/Wretched Weekend 1_Data/Managed'
  2. Mono config path = 'D:/Rand Corp/DD44/Smoke Break 2022 Update 1.3/Smoke Break 2022 Update 1.3/MonoBleedingEdge/etc'
  3. Found 2 interfaces on host : 0) 192.168.1.216 1) 192.168.1.11
  4. Multi-casting "[IP] 192.168.1.216 [Port] 55072 [Flags] 2 [Guid] 3660415864 [EditorId] 3266871660 [Version] 1048832 [Id] WindowsPlayer(2,DESKTOP-9GQCJ78) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Wretched Weekend 1" to [225.0.0.222:54997]...
  5. Initialize engine version: 2021.3.1f1 (3b70a0754835)
  6. [Subsystems] Discovering subsystems at path D:/Rand Corp/DD44/Smoke Break 2022 Update 1.3/Smoke Break 2022 Update 1.3/Wretched Weekend 1_Data/UnitySubsystems
  7. GfxDevice: creating device client; threaded=1; jobified=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6600 XT (ID=0x73ff)
  11. Vendor: ATI
  12. VRAM: 3072 MB
  13. Driver: 30.0.15002.1004
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.084 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. D3D11 device created for Microsoft Media Foundation video decoding.
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.093900 ms
  24. Curl error 28: Failed to connect to config.uca.cloud.unity3d.com port 443 after 21002 ms: Timed out
  25. Curl error 28: Failed to connect to cdp.cloud.unity3d.com port 443 after 32030 ms: Timed out
  26. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  27. UnloadTime: 5.584600 ms
  28. Unloading 46 unused Assets / (290.8 KB). Loaded Objects now: 1815.
  29. Memory consumption went from 111.4 MB to 111.1 MB.
  30. Total: 7.608500 ms (FindLiveObjects: 0.099300 ms CreateObjectMapping: 0.048100 ms MarkObjects: 7.283400 ms DeleteObjects: 0.177200 ms)
  31.  
  32. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 1.313200 ms
  34. Unloading 18 unused Assets / (376.3 KB). Loaded Objects now: 16890.
  35. Memory consumption went from 214.7 MB to 214.4 MB.
  36. Total: 7.936400 ms (FindLiveObjects: 0.681500 ms CreateObjectMapping: 0.077300 ms MarkObjects: 7.093600 ms DeleteObjects: 0.083600 ms)
  37.  
  38. yes1
  39. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  40. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  41. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  42. UnityEngine.Debug:Log (object)
  43. UnityEngine.MonoBehaviour:print (object)
  44. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:13)
  45.  
  46. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 13)
  47.  
  48. Yes2
  49. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  50. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  51. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  52. UnityEngine.Debug:Log (object)
  53. UnityEngine.MonoBehaviour:print (object)
  54. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:16)
  55.  
  56. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 16)
  57.  
  58. yes1
  59. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  60. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  61. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  62. UnityEngine.Debug:Log (object)
  63. UnityEngine.MonoBehaviour:print (object)
  64. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:13)
  65.  
  66. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 13)
  67.  
  68. Yes2
  69. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  70. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  71. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  72. UnityEngine.Debug:Log (object)
  73. UnityEngine.MonoBehaviour:print (object)
  74. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:16)
  75.  
  76. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 16)
  77.  
  78. yes1
  79. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  80. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  81. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  82. UnityEngine.Debug:Log (object)
  83. UnityEngine.MonoBehaviour:print (object)
  84. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:13)
  85.  
  86. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 13)
  87.  
  88. Yes2
  89. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  90. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  91. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  92. UnityEngine.Debug:Log (object)
  93. UnityEngine.MonoBehaviour:print (object)
  94. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:16)
  95.  
  96. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 16)
  97.  
  98. yes1
  99. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  100. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  101. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  102. UnityEngine.Debug:Log (object)
  103. UnityEngine.MonoBehaviour:print (object)
  104. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:13)
  105.  
  106. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 13)
  107.  
  108. Yes2
  109. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  110. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  111. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  112. UnityEngine.Debug:Log (object)
  113. UnityEngine.MonoBehaviour:print (object)
  114. HaltProgressTrigger:OnTriggerEnter (UnityEngine.Collider) (at D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs:16)
  115.  
  116. (Filename: D:/Work/Games/_finished/Wretched Weekend 1/Assets/Scripts/HaltProgressTrigger.cs Line: 16)
  117.  
  118. Uploading Crash Report
  119. NullReferenceException
  120. at (wrapper managed-to-native) UnityEngine.AudioSource.get_volume(UnityEngine.AudioSource)
  121. at AmbienceVolume+<FadeInAudio>d__10.MoveNext () [0x0006d] in D:\Work\Games\_finished\Wretched Weekend 1\Assets\Scripts\AmbienceVolume.cs:69
  122. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <f96c34788b094e3c84c2515f70a061aa>:0
  123.  
  124. Uploading Crash Report
  125. NullReferenceException
  126. at (wrapper managed-to-native) UnityEngine.AudioSource.get_volume(UnityEngine.AudioSource)
  127. at AmbienceVolume+<FadeOutAndDestroyAudio>d__9.MoveNext () [0x0006d] in D:\Work\Games\_finished\Wretched Weekend 1\Assets\Scripts\AmbienceVolume.cs:56
  128. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <f96c34788b094e3c84c2515f70a061aa>:0
  129.  
  130. NullReferenceException
  131. at (wrapper managed-to-native) UnityEngine.AudioSource.get_volume(UnityEngine.AudioSource)
  132. at AmbienceVolume+<FadeOutAndDestroyAudio>d__9.MoveNext () [0x0006d] in D:\Work\Games\_finished\Wretched Weekend 1\Assets\Scripts\AmbienceVolume.cs:56
  133. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <f96c34788b094e3c84c2515f70a061aa>:0
  134.  
  135. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  136. UnloadTime: 7.468500 ms
  137. Unloading 261 unused Assets / (97.4 MB). Loaded Objects now: 2663.
  138. Memory consumption went from 214.7 MB to 117.3 MB.
  139. Total: 15.874700 ms (FindLiveObjects: 0.162400 ms CreateObjectMapping: 0.033700 ms MarkObjects: 6.773100 ms DeleteObjects: 8.904800 ms)
  140.  
  141.  
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