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dai_pon

worldguard

Apr 6th, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: snowball
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 3-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  149. Scope:
  150. Enable: false
  151. Night_Vision: true
  152. Zoom_Amount: 8
  153. Zoom_Bullet_Spread: 0
  154. Zoom_Before_Shooting: false
  155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  156. Custom_Death_Message:
  157. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  158. Headshot:
  159. Enable: false
  160. Bonus_Damage: 2
  161. Message_Shooter: "&3HeadShot!"
  162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Extras:
  164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  165.  
  166. BARRET:
  167. Item_Information:
  168. Item_Name: "&7Barret-M82A1"
  169. Item_Type: 278
  170. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  171. Melee_Mode: false
  172. Skip_Name_Check: false
  173. Remove_Unused_Tag: false
  174. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  175. Hidden_From_List: false
  176. Shooting:
  177. Disable: false
  178. Dual_Wield: false
  179. Right_Click_To_Shoot: true
  180. Cancel_Left_Click_Block_Damage: true
  181. Cancel_Right_Click_Interactions: true
  182. Delay_Between_Shots: 25
  183. Recoil_Amount: 5
  184. Projectile_Amount: 1
  185. Projectile_Type: egg
  186. Remove_Arrows_On_Impact: false
  187. Remove_Bullet_Drop: false
  188. Removal_Or_Drag_Delay: false
  189. Projectile_Speed: 90
  190. Projectile_Damage: 12
  191. Projectile_Flames: false
  192. Projectile_Incendiary:
  193. Enable: false
  194. Duration: 0
  195. Bullet_Spread: 3
  196. Reset_Fall_Distance: true
  197. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  198. Sneak:
  199. Enable: true
  200. No_Recoil: false
  201. Bullet_Spread: 2
  202. Sneak_Before_Shooting: false
  203. Burstfire:
  204. Enable: false
  205. Shots_Per_Burst: 1
  206. Delay_Between_Shots_In_Burst: 10
  207. Ammo:
  208. Enable: true
  209. Ammo_Item_ID: 371
  210. Take_Ammo_Per_Shot: true
  211. Ammo_Name_Check: "&eAmmo"
  212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  214. Reload:
  215. Enable: true
  216. Reload_Amount: 5
  217. Reload_With_Mouse: false
  218. Starting_Amount: 5
  219. Reload_Bullets_Individually: false
  220. Take_Ammo_On_Reload: false
  221. Take_Ammo_As_Magazine: false
  222. Reload_Duration: 220
  223. Reload_Shoot_Delay: 30
  224. Destroy_When_Empty: false
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  227. Scope:
  228. Enable: true
  229. Night_Vision: true
  230. Zoom_Amount: 8
  231. Zoom_Bullet_Spread: 0.22
  232. Zoom_Before_Shooting: false
  233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  234. Custom_Death_Message:
  235. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  236. Headshot:
  237. Enable: true
  238. Bonus_Damage: 4
  239. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  240. Abilities:
  241. Reset_Hit_Cooldown: true
  242. No_Vertical_Recoil: true
  243. Knockback: 4
  244. Hit_Events:
  245. Enable: true
  246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  247. Extras:
  248. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  249. Particles:
  250. Enable: true
  251. Particle_Terrain: true
  252. Particle_Player_Shoot: SMOKE
  253.  
  254.  
  255. M1911:
  256. Item_Information:
  257. Item_Name: "&6M1911"
  258. Item_Type: 292
  259. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+2)|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  260. Melee_Mode: false
  261. Skip_Name_Check: false
  262. Remove_Unused_Tag: false
  263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  264. Hidden_From_List: false
  265. Shooting:
  266. Disable: false
  267. Dual_Wield: false
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 5
  272. Recoil_Amount: 0
  273. Projectile_Amount: 1
  274. Projectile_Type: snowball
  275. Remove_Arrows_On_Impact: false
  276. Remove_Bullet_Drop: false
  277. Removal_Or_Drag_Delay: false
  278. Projectile_Speed: 40
  279. Projectile_Damage: 3
  280. Projectile_Flames: false
  281. Projectile_Incendiary:
  282. Enable: false
  283. Duration: 0
  284. Bullet_Spread: 0.4
  285. Reset_Fall_Distance: true
  286. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  287. Sneak:
  288. Enable: true
  289. No_Recoil: true
  290. Bullet_Spread: 0.1
  291. Sneak_Before_Shooting: false
  292. Burstfire:
  293. Enable:
  294. Shots_Per_Burst: 1
  295. Delay_Between_Shots_In_Burst: 10
  296. Ammo:
  297. Enable: true
  298. Ammo_Item_ID: 371
  299. Take_Ammo_Per_Shot: true
  300. Ammo_Name_Check: "&eAmmo"
  301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  303. Firearm_Action:
  304. Type: slide
  305. Reload:
  306. Enable: true
  307. Reload_Amount: 8
  308. Reload_With_Mouse: false
  309. Starting_Amount: 8
  310. Reload_Bullets_Individually: false
  311. Take_Ammo_On_Reload: false
  312. Take_Ammo_As_Magazine: false
  313. Reload_Duration: 60
  314. Reload_Shoot_Delay: 10
  315. Destroy_When_Empty: false
  316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  317. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  318. Scope:
  319. Enable: false
  320. Night_Vision: true
  321. Zoom_Amount: 8
  322. Zoom_Bullet_Spread: 0
  323. Zoom_Before_Shooting: false
  324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Custom_Death_Message:
  326. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  327. Headshot:
  328. Enable: false
  329. Bonus_Damage: 1
  330. Message_Shooter: "&3HeadShot!"
  331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  332. Abilities:
  333. Reset_Hit_Cooldown: true
  334. No_Vertical_Recoil: true
  335. Knockback: 0
  336. Hit_Events:
  337. Enable: true
  338. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  339. Extras:
  340. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  341. Particles:
  342. Enable: true
  343. Particle_Terrain: true
  344.  
  345. MAC:
  346. Item_Information:
  347. Item_Name: "&3MAC-10"
  348. Item_Type: 405
  349. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  350. Melee_Mode: false
  351. Skip_Name_Check: false
  352. Remove_Unused_Tag: false
  353. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  354. Hidden_From_List: false
  355. Shooting:
  356. Disable: false
  357. Dual_Wield: false
  358. Right_Click_To_Shoot: true
  359. Cancel_Left_Click_Block_Damage: true
  360. Cancel_Right_Click_Interactions: true
  361. Recoil_Amount: 1
  362. Projectile_Amount: 1
  363. Projectile_Type: snowball
  364. Remove_Arrows_On_Impact: false
  365. Remove_Bullet_Drop: false
  366. Removal_Or_Drag_Delay: false
  367. Projectile_Speed: 70
  368. Projectile_Damage: 3
  369. Projectile_Flames: false
  370. Projectile_Incendiary:
  371. Enable: false
  372. Duration: 0
  373. Bullet_Spread: 1.1
  374. Reset_Fall_Distance: true
  375. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  376. Fully_Automatic:
  377. Enable: true
  378. Fire_Rate: 9
  379. Sneak:
  380. Enable: true
  381. No_Recoil: true
  382. Bullet_Spread: 0.45
  383. Sneak_Before_Shooting: false
  384. Burstfire:
  385. Enable: false
  386. Shots_Per_Burst: 1
  387. Delay_Between_Shots_In_Burst: 10
  388. Ammo:
  389. Enable: true
  390. Ammo_Item_ID: 371
  391. Take_Ammo_Per_Shot: true
  392. Ammo_Name_Check: "&eAmmo"
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  395. Reload:
  396. Enable: true
  397. Reload_Amount: 32
  398. Reload_With_Mouse: false
  399. Starting_Amount: 32
  400. Reload_Bullets_Individually: false
  401. Take_Ammo_On_Reload: false
  402. Take_Ammo_As_Magazine: false
  403. Reload_Duration: 100
  404. Reload_Shoot_Delay: 10
  405. Destroy_When_Empty: false
  406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  407. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  408. Scope:
  409. Enable: false
  410. Night_Vision: true
  411. Zoom_Amount: 8
  412. Zoom_Bullet_Spread: 0
  413. Zoom_Before_Shooting: false
  414. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  415. Custom_Death_Message:
  416. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  417. Headshot:
  418. Enable: true
  419. Bonus_Damage: 1
  420. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  421. Abilities:
  422. Reset_Hit_Cooldown: true
  423. No_Vertical_Recoil: true
  424. Knockback: 0
  425. Hit_Events:
  426. Enable: true
  427. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  428. Extras:
  429. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  430. Particles:
  431. Enable: true
  432. Particle_Terrain: true
  433.  
  434. M16:
  435. Item_Information:
  436. Item_Name: "&9M16"
  437. Item_Type: 271
  438. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  439. Melee_Mode: false
  440. Skip_Name_Check: false
  441. Remove_Unused_Tag: false
  442. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  443. Hidden_From_List: false
  444. Shooting:
  445. Disable: false
  446. Dual_Wield: false
  447. Right_Click_To_Shoot: true
  448. Cancel_Left_Click_Block_Damage: true
  449. Cancel_Right_Click_Interactions: true
  450. Delay_Between_Shots: 15
  451. Recoil_Amount: 1
  452. Projectile_Amount: 1
  453. Projectile_Type: egg
  454. Remove_Arrows_On_Impact: false
  455. Remove_Bullet_Drop: false
  456. Removal_Or_Drag_Delay: false
  457. Projectile_Speed: 90
  458. Projectile_Damage: 3
  459. Projectile_Flames: false
  460. Projectile_Incendiary:
  461. Enable: false
  462. Duration: 0
  463. Bullet_Spread: 0.7
  464. Reset_Fall_Distance: true
  465. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  466. Fully_Automatic:
  467. Enable: false
  468. Fire_Rate: 6
  469. Sneak:
  470. Enable: true
  471. No_Recoil: true
  472. Bullet_Spread: 0.2
  473. Sneak_Before_Shooting: false
  474. Burstfire:
  475. Enable: true
  476. Shots_Per_Burst: 3
  477. Delay_Between_Shots_In_Burst: 2
  478. Ammo:
  479. Enable: true
  480. Ammo_Item_ID: 371
  481. Take_Ammo_Per_Shot: true
  482. Ammo_Name_Check: "&eAmmo"
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  485. Reload:
  486. Enable: true
  487. Reload_Amount: 30
  488. Reload_With_Mouse: false
  489. Starting_Amount: 30
  490. Reload_Bullets_Individually: false
  491. Take_Ammo_On_Reload: false
  492. Take_Ammo_As_Magazine: false
  493. Reload_Duration: 120
  494. Reload_Shoot_Delay: 10
  495. Destroy_When_Empty: false
  496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  497. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  498. Scope:
  499. Enable: false
  500. Night_Vision: true
  501. Zoom_Amount: 8
  502. Zoom_Bullet_Spread: 0
  503. Zoom_Before_Shooting: false
  504. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  505. Custom_Death_Message:
  506. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  507. Headshot:
  508. Enable: true
  509. Bonus_Damage: 1
  510. Message_Shooter: "&3HeadShot!"
  511. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  512. Abilities:
  513. Reset_Hit_Cooldown: true
  514. No_Vertical_Recoil: true
  515. Knockback: 0
  516. Hit_Events:
  517. Enable: true
  518. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  519. Extras:
  520. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  521. Particles:
  522. Enable: true
  523. Particle_Terrain: true
  524.  
  525. MP5:
  526. Item_Information:
  527. Item_Name: "&3MP5"
  528. Item_Type: 406
  529. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  530. Melee_Mode: false
  531. Skip_Name_Check: false
  532. Remove_Unused_Tag: false
  533. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  534. Hidden_From_List: false
  535. Shooting:
  536. Disable: false
  537. Dual_Wield: false
  538. Right_Click_To_Shoot: true
  539. Cancel_Left_Click_Block_Damage: true
  540. Cancel_Right_Click_Interactions: true
  541. Recoil_Amount: 1
  542. Projectile_Amount: 1
  543. Projectile_Type: snowball
  544. Remove_Arrows_On_Impact: false
  545. Remove_Bullet_Drop: false
  546. Removal_Or_Drag_Delay: false
  547. Projectile_Speed: 60
  548. Projectile_Damage: 3
  549. Projectile_Flames: false
  550. Projectile_Incendiary:
  551. Enable: false
  552. Duration: 0
  553. Bullet_Spread: 0.8
  554. Reset_Fall_Distance: true
  555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  556. Fully_Automatic:
  557. Enable: true
  558. Fire_Rate: 4
  559. Sneak:
  560. Enable: true
  561. No_Recoil: true
  562. Bullet_Spread: 0.35
  563. Sneak_Before_Shooting: false
  564. Burstfire:
  565. Enable: false
  566. Shots_Per_Burst: 1
  567. Delay_Between_Shots_In_Burst: 10
  568. Ammo:
  569. Enable: true
  570. Ammo_Item_ID: 371
  571. Take_Ammo_Per_Shot: true
  572. Ammo_Name_Check: "&eAmmo"
  573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  575. Reload:
  576. Enable: true
  577. Reload_Amount: 30
  578. Reload_With_Mouse: false
  579. Starting_Amount: 30
  580. Reload_Bullets_Individually: false
  581. Take_Ammo_On_Reload: false
  582. Take_Ammo_As_Magazine: false
  583. Reload_Duration: 100
  584. Reload_Shoot_Delay: 10
  585. Destroy_When_Empty: false
  586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  587. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  588. Scope:
  589. Enable: false
  590. Night_Vision: true
  591. Zoom_Amount: 8
  592. Zoom_Bullet_Spread: 0
  593. Zoom_Before_Shooting: false
  594. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  595. Custom_Death_Message:
  596. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  597. Headshot:
  598. Enable: false
  599. Bonus_Damage: 2
  600. Message_Shooter: "&3HeadShot!"
  601. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  602. Abilities:
  603. Reset_Hit_Cooldown: true
  604. No_Vertical_Recoil: true
  605. Knockback: 0
  606. Hit_Events:
  607. Enable: true
  608. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  609. Extras:
  610. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  611. Particles:
  612. Enable: true
  613. Particle_Terrain: true
  614.  
  615. DESERT:
  616. Item_Information:
  617. Item_Name: "&6Desert Eagle"
  618. Item_Type: 294
  619. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  620. Melee_Mode: false
  621. Skip_Name_Check: false
  622. Remove_Unused_Tag: false
  623. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  624. Hidden_From_List: false
  625. Shooting:
  626. Disable: false
  627. Dual_Wield: false
  628. Right_Click_To_Shoot: true
  629. Cancel_Left_Click_Block_Damage: true
  630. Cancel_Right_Click_Interactions: true
  631. Delay_Between_Shots: 8
  632. Recoil_Amount: 2
  633. Projectile_Amount: 1
  634. Projectile_Type: snowball
  635. Remove_Arrows_On_Impact: false
  636. Remove_Bullet_Drop: false
  637. Removal_Or_Drag_Delay: false
  638. Projectile_Speed: 30
  639. Projectile_Damage: 5
  640. Projectile_Flames: false
  641. Projectile_Incendiary:
  642. Enable: false
  643. Duration: 0
  644. Bullet_Spread: 1.0
  645. Reset_Fall_Distance: true
  646. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  647. Sneak:
  648. Enable: true
  649. No_Recoil: false
  650. Bullet_Spread: 0.45
  651. Sneak_Before_Shooting: false
  652. Burstfire:
  653. Enable: false
  654. Shots_Per_Burst: 1
  655. Delay_Between_Shots_In_Burst: 10
  656. Ammo:
  657. Enable: true
  658. Ammo_Item_ID: 371
  659. Take_Ammo_Per_Shot: true
  660. Ammo_Name_Check: "&eAmmo"
  661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  662. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  663. Firearm_Action:
  664. Type: slide
  665. Reload:
  666. Enable: true
  667. Reload_Amount: 7
  668. Reload_With_Mouse: false
  669. Starting_Amount: 7
  670. Reload_Bullets_Individually: false
  671. Take_Ammo_On_Reload: false
  672. Take_Ammo_As_Magazine: false
  673. Reload_Duration: 80
  674. Reload_Shoot_Delay: 10
  675. Destroy_When_Empty: false
  676. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  677. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  678. Scope:
  679. Enable: false
  680. Night_Vision: true
  681. Zoom_Amount: 8
  682. Zoom_Bullet_Spread: 0
  683. Zoom_Before_Shooting: false
  684. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  685. Custom_Death_Message:
  686. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  687. Headshot:
  688. Enable: false
  689. Bonus_Damage: 1
  690. Message_Shooter: "&3HeadShot!"
  691. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  692. Abilities:
  693. Reset_Hit_Cooldown: true
  694. No_Vertical_Recoil: true
  695. Knockback: 1
  696. Hit_Events:
  697. Enable: true
  698. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  699. Extras:
  700. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  701. Particles:
  702. Enable: true
  703. Particle_Terrain: true
  704.  
  705. SPAS:
  706. Item_Information:
  707. Item_Name: "&cSPAS-15"
  708. Item_Type: 280
  709. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  710. Melee_Mode: false
  711. Skip_Name_Check: false
  712. Remove_Unused_Tag: false
  713. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  714. Hidden_From_List: false
  715. Shooting:
  716. Disable: false
  717. Dual_Wield: false
  718. Right_Click_To_Shoot: true
  719. Cancel_Left_Click_Block_Damage: true
  720. Cancel_Right_Click_Interactions: true
  721. Delay_Between_Shots: 10
  722. Recoil_Amount: 2
  723. Projectile_Amount: 7
  724. Projectile_Type: snowball
  725. Remove_Arrows_On_Impact: false
  726. Remove_Bullet_Drop: false
  727. Removal_Or_Drag_Delay: 7-true
  728. Projectile_Speed: 35
  729. Projectile_Damage: 3
  730. Projectile_Flames: false
  731. Projectile_Incendiary:
  732. Enable: false
  733. Duration: 0
  734. Bullet_Spread: 1.5
  735. Reset_Fall_Distance: true
  736. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  737. Sneak:
  738. Enable: true
  739. No_Recoil: false
  740. Bullet_Spread: 1.1
  741. Sneak_Before_Shooting: false
  742. Burstfire:
  743. Enable: false
  744. Shots_Per_Burst: 1
  745. Delay_Between_Shots_In_Burst: 10
  746. Ammo:
  747. Enable: true
  748. Ammo_Item_ID: 371
  749. Take_Ammo_Per_Shot: true
  750. Ammo_Name_Check: "&eAmmo"
  751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  753. Firearm_Action:
  754. Type: slide
  755. Reload:
  756. Enable: true
  757. Reload_Amount: 6
  758. Reload_With_Mouse: false
  759. Starting_Amount: 6
  760. Reload_Bullets_Individually: false
  761. Take_Ammo_On_Reload: false
  762. Take_Ammo_As_Magazine: false
  763. Reload_Duration: 120
  764. Reload_Shoot_Delay: 10
  765. Destroy_When_Empty: false
  766. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  767. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  768. Scope:
  769. Enable: false
  770. Night_Vision: true
  771. Zoom_Amount: 8
  772. Zoom_Bullet_Spread: 0
  773. Zoom_Before_Shooting: false
  774. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  775. Custom_Death_Message:
  776. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  777. Headshot:
  778. Enable: false
  779. Bonus_Damage: 1
  780. Message_Shooter: "&3HeadShot!"
  781. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  782. Abilities:
  783. Reset_Hit_Cooldown: true
  784. No_Vertical_Recoil: true
  785. Knockback: 0
  786. Hit_Events:
  787. Enable: true
  788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  789. Extras:
  790. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  791. Run_Command:
  792. "@clear <shooter> minecraft:gold_nugget 0 3"
  793. Particles:
  794. Enable: true
  795. Particle_Terrain: true
  796.  
  797. STRIKER:
  798. Item_Information:
  799. Item_Name: "&cStriker-12"
  800. Item_Type: 256
  801. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  802. Melee_Mode: false
  803. Skip_Name_Check: false
  804. Remove_Unused_Tag: false
  805. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  806. Hidden_From_List: false
  807. Shooting:
  808. Disable: false
  809. Dual_Wield: false
  810. Right_Click_To_Shoot: true
  811. Cancel_Left_Click_Block_Damage: true
  812. Cancel_Right_Click_Interactions: true
  813. Delay_Between_Shots: 5
  814. Recoil_Amount: 1
  815. Projectile_Amount: 6
  816. Projectile_Type: snowball
  817. Remove_Arrows_On_Impact: false
  818. Remove_Bullet_Drop: false
  819. Removal_Or_Drag_Delay: 3-true
  820. Projectile_Speed: 30
  821. Projectile_Damage: 2
  822. Projectile_Flames: false
  823. Projectile_Incendiary:
  824. Enable: false
  825. Duration: 0
  826. Bullet_Spread: 1.6
  827. Reset_Fall_Distance: true
  828. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  829. Sneak:
  830. Enable: true
  831. No_Recoil: false
  832. Bullet_Spread: 1.4
  833. Sneak_Before_Shooting: false
  834. Burstfire:
  835. Enable: false
  836. Shots_Per_Burst: 1
  837. Delay_Between_Shots_In_Burst: 10
  838. Ammo:
  839. Enable: true
  840. Ammo_Item_ID: 371
  841. Take_Ammo_Per_Shot: true
  842. Ammo_Name_Check: "&eAmmo"
  843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  844. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  845. Firearm_Action:
  846. Type: slide
  847. Reload:
  848. Enable: true
  849. Reload_Amount: 12
  850. Reload_With_Mouse: false
  851. Starting_Amount: 12
  852. Reload_Bullets_Individually: true
  853. Take_Ammo_On_Reload: false
  854. Take_Ammo_As_Magazine: false
  855. Reload_Duration: 25
  856. Reload_Shoot_Delay: 10
  857. Destroy_When_Empty: false
  858. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  859. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  860. Scope:
  861. Enable: false
  862. Night_Vision: true
  863. Zoom_Amount: 8
  864. Zoom_Bullet_Spread: 0
  865. Zoom_Before_Shooting: false
  866. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  867. Custom_Death_Message:
  868. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  869. Headshot:
  870. Enable: false
  871. Bonus_Damage: 1
  872. Message_Shooter: "&3HeadShot!"
  873. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  874. Abilities:
  875. Reset_Hit_Cooldown: true
  876. No_Vertical_Recoil: true
  877. Knockback: 0
  878. Hit_Events:
  879. Enable: true
  880. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  881. Extras:
  882. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  883. Run_Command:
  884. "@clear <shooter> minecraft:gold_nugget 0 3"
  885. Particles:
  886. Enable: true
  887. Particle_Terrain: true
  888.  
  889. MG3:
  890. Item_Information:
  891. Item_Name: "&aMG3"
  892. Item_Type: 293
  893. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  894. Melee_Mode: false
  895. Skip_Name_Check: false
  896. Remove_Unused_Tag: false
  897. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  898. Skip_Name_Check: true
  899. Hidden_From_List: false
  900. Shooting:
  901. Disable: false
  902. Dual_Wield: false
  903. Right_Click_To_Shoot: true
  904. Cancel_Left_Click_Block_Damage: true
  905. Cancel_Right_Click_Interactions: true
  906. Recoil_Amount: 1
  907. Projectile_Amount: 1
  908. Projectile_Type: snowball
  909. Remove_Arrows_On_Impact: false
  910. Remove_Bullet_Drop: false
  911. Removal_Or_Drag_Delay: false
  912. Projectile_Speed: 40
  913. Projectile_Damage: 3
  914. Projectile_Flames: false
  915. Projectile_Incendiary:
  916. Enable: false
  917. Duration: 0
  918. Bullet_Spread: 1.2
  919. Reset_Fall_Distance: true
  920. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  921. Sneak:
  922. Enable: true
  923. No_Recoil: false
  924. Bullet_Spread: 0.4
  925. Sneak_Before_Shooting: false
  926. Fully_Automatic:
  927. Enable: true
  928. Fire_Rate: 1
  929. Burstfire:
  930. Enable: false
  931. Shots_Per_Burst: 1
  932. Delay_Between_Shots_In_Burst: 10
  933. Ammo:
  934. Enable: true
  935. Ammo_Item_ID: 371
  936. Take_Ammo_Per_Shot: true
  937. Ammo_Name_Check: "&eAmmo"
  938. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  939. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  940. Firearm_Action:
  941. Type: slide
  942. Reload:
  943. Enable: true
  944. Reload_Amount: 120
  945. Reload_With_Mouse: false
  946. Starting_Amount: 120
  947. Reload_Bullets_Individually: false
  948. Take_Ammo_On_Reload: false
  949. Take_Ammo_As_Magazine: false
  950. Reload_Duration: 260
  951. Reload_Shoot_Delay: 10
  952. Destroy_When_Empty: false
  953. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  954. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  955. Scope:
  956. Enable: false
  957. Night_Vision: true
  958. Zoom_Amount: 8
  959. Zoom_Bullet_Spread: 0
  960. Zoom_Before_Shooting: false
  961. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Custom_Death_Message:
  963. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  964. Headshot:
  965. Enable: false
  966. Bonus_Damage: 1
  967. Message_Shooter: "&3HeadShot!"
  968. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  969. Abilities:
  970. Reset_Hit_Cooldown: true
  971. No_Vertical_Recoil: true
  972. Knockback: 0
  973. Hit_Events:
  974. Enable: true
  975. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  976. Extras:
  977. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  978. Particles:
  979. Enable: true
  980. Particle_Terrain: true
  981.  
  982. WA2000:
  983. Item_Information:
  984. Item_Name: "&6WA2000"
  985. Item_Type: 285
  986. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  987. Melee_Mode: false
  988. Skip_Name_Check: false
  989. Remove_Unused_Tag: false
  990. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  991. Hidden_From_List: false
  992. Shooting:
  993. Disable: false
  994. Dual_Wield: false
  995. Right_Click_To_Shoot: true
  996. Cancel_Left_Click_Block_Damage: true
  997. Cancel_Right_Click_Interactions: true
  998. Delay_Between_Shots: 40
  999. Recoil_Amount: 4
  1000. Projectile_Amount: 1
  1001. Projectile_Type: egg
  1002. Remove_Arrows_On_Impact: false
  1003. Remove_Bullet_Drop: false
  1004. Removal_Or_Drag_Delay: false
  1005. Projectile_Speed: 80
  1006. Projectile_Damage: 12
  1007. Projectile_Flames: false
  1008. Projectile_Incendiary:
  1009. Enable: false
  1010. Duration: 0
  1011. Bullet_Spread: 3
  1012. Reset_Fall_Distance: true
  1013. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1014. Sneak:
  1015. Enable: true
  1016. No_Recoil: false
  1017. Bullet_Spread: 2
  1018. Sneak_Before_Shooting: false
  1019. Burstfire:
  1020. Enable: false
  1021. Shots_Per_Burst: 1
  1022. Delay_Between_Shots_In_Burst: 10
  1023. Ammo:
  1024. Enable: true
  1025. Ammo_Item_ID: 371
  1026. Take_Ammo_Per_Shot: true
  1027. Ammo_Name_Check: "&eAmmo"
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1030. Reload:
  1031. Enable: true
  1032. Reload_Amount: 6
  1033. Reload_With_Mouse: false
  1034. Starting_Amount: 6
  1035. Reload_Bullets_Individually: false
  1036. Take_Ammo_On_Reload: false
  1037. Take_Ammo_As_Magazine: false
  1038. Reload_Duration: 160
  1039. Reload_Shoot_Delay: 30
  1040. Destroy_When_Empty: false
  1041. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1042. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1043. Scope:
  1044. Enable: true
  1045. Night_Vision: true
  1046. Zoom_Amount: 10
  1047. Zoom_Bullet_Spread: 0.2
  1048. Zoom_Before_Shooting: false
  1049. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1050. Custom_Death_Message:
  1051. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1052. Headshot:
  1053. Enable: true
  1054. Bonus_Damage: 5
  1055. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1056. Abilities:
  1057. Reset_Hit_Cooldown: true
  1058. No_Vertical_Recoil: true
  1059. Knockback: 4
  1060. Hit_Events:
  1061. Enable: true
  1062. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1063. Extras:
  1064. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1065. Particles:
  1066. Enable: true
  1067. Particle_Terrain: true
  1068. Particle_Player_Shoot: SMOKE
  1069.  
  1070. MK5:
  1071. Item_Information:
  1072. Item_Name: "&9MK5"
  1073. Item_Type: 291
  1074. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1075. Melee_Mode: false
  1076. Skip_Name_Check: false
  1077. Remove_Unused_Tag: false
  1078. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1079. Hidden_From_List: false
  1080. Shooting:
  1081. Disable: false
  1082. Dual_Wield: false
  1083. Right_Click_To_Shoot: true
  1084. Cancel_Left_Click_Block_Damage: true
  1085. Cancel_Right_Click_Interactions: true
  1086. Delay_Between_Shots: 10
  1087. Recoil_Amount: 1
  1088. Projectile_Amount: 1
  1089. Projectile_Type: snowball
  1090. Remove_Arrows_On_Impact: false
  1091. Remove_Bullet_Drop: false
  1092. Removal_Or_Drag_Delay: false
  1093. Projectile_Speed: 40
  1094. Projectile_Damage: 2
  1095. Projectile_Flames: false
  1096. Projectile_Incendiary:
  1097. Enable: false
  1098. Duration: 0
  1099. Bullet_Spread: 0.8
  1100. Reset_Fall_Distance: true
  1101. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1102. Fully_Automatic:
  1103. Enable: false
  1104. Fire_Rate: 6
  1105. Sneak:
  1106. Enable: true
  1107. No_Recoil: false
  1108. Bullet_Spread: 0.2
  1109. Sneak_Before_Shooting: false
  1110. Burstfire:
  1111. Enable: true
  1112. Shots_Per_Burst: 3
  1113. Delay_Between_Shots_In_Burst: 2
  1114. Ammo:
  1115. Enable: true
  1116. Ammo_Item_ID: 371
  1117. Take_Ammo_Per_Shot: true
  1118. Ammo_Name_Check: "&eAmmo"
  1119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1120. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1121. Reload:
  1122. Enable: true
  1123. Reload_Amount: 15
  1124. Reload_With_Mouse: false
  1125. Starting_Amount: 15
  1126. Reload_Bullets_Individually: false
  1127. Take_Ammo_On_Reload: false
  1128. Take_Ammo_As_Magazine: false
  1129. Reload_Duration: 80
  1130. Reload_Shoot_Delay: 10
  1131. Destroy_When_Empty: false
  1132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1134. Scope:
  1135. Enable: false
  1136. Night_Vision: true
  1137. Zoom_Amount: 8
  1138. Zoom_Bullet_Spread: 0
  1139. Zoom_Before_Shooting: false
  1140. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1141. Custom_Death_Message:
  1142. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1143. Headshot:
  1144. Enable: false
  1145. Bonus_Damage: 2
  1146. Message_Shooter: "&3HeadShot!"
  1147. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1148. Abilities:
  1149. Reset_Hit_Cooldown: true
  1150. No_Vertical_Recoil: true
  1151. Knockback: 0
  1152. Hit_Events:
  1153. Enable: true
  1154. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1155. Extras:
  1156. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1157. Particles:
  1158. Enable: true
  1159. Particle_Terrain: true
  1160.  
  1161. AK:
  1162. Item_Information:
  1163. Item_Name: "&6AK-47"
  1164. Item_Type: 284
  1165. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1166. Melee_Mode: false
  1167. Skip_Name_Check: false
  1168. Remove_Unused_Tag: false
  1169. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1170. Hidden_From_List: false
  1171. Shooting:
  1172. Disable: false
  1173. Dual_Wield: false
  1174. Right_Click_To_Shoot: true
  1175. Cancel_Left_Click_Block_Damage: true
  1176. Cancel_Right_Click_Interactions: true
  1177. Recoil_Amount: 1
  1178. Projectile_Amount: 1
  1179. Projectile_Type: snowball
  1180. Remove_Arrows_On_Impact: false
  1181. Remove_Bullet_Drop: false
  1182. Removal_Or_Drag_Delay: false
  1183. Projectile_Speed: 48
  1184. Projectile_Damage: 2
  1185. Projectile_Flames: false
  1186. Projectile_Incendiary:
  1187. Enable: false
  1188. Duration: 0
  1189. Bullet_Spread: 0.75
  1190. Reset_Fall_Distance: true
  1191. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1192. Fully_Automatic:
  1193. Enable: true
  1194. Fire_Rate: 2
  1195. Sneak:
  1196. Enable: true
  1197. No_Recoil: true
  1198. Bullet_Spread: 0.40
  1199. Sneak_Before_Shooting: false
  1200. Burstfire:
  1201. Enable: false
  1202. Shots_Per_Burst: 1
  1203. Delay_Between_Shots_In_Burst: 10
  1204. Ammo:
  1205. Enable: true
  1206. Ammo_Item_ID: 371
  1207. Take_Ammo_Per_Shot: true
  1208. Ammo_Name_Check: "&eAmmo"
  1209. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1210. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1211. Reload:
  1212. Enable: true
  1213. Reload_Amount: 30
  1214. Reload_With_Mouse: false
  1215. Starting_Amount: 30
  1216. Reload_Bullets_Individually: false
  1217. Take_Ammo_On_Reload: false
  1218. Take_Ammo_As_Magazine: false
  1219. Reload_Duration: 90
  1220. Reload_Shoot_Delay: 10
  1221. Destroy_When_Empty: false
  1222. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1223. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1224. Scope:
  1225. Enable: false
  1226. Night_Vision: true
  1227. Zoom_Amount: 8
  1228. Zoom_Bullet_Spread: 0
  1229. Zoom_Before_Shooting: false
  1230. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1231. Custom_Death_Message:
  1232. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1233. Headshot:
  1234. Enable: true
  1235. Bonus_Damage: 1
  1236. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1237. Abilities:
  1238. Reset_Hit_Cooldown: true
  1239. No_Vertical_Recoil: true
  1240. Knockback: 0
  1241. Extras:
  1242. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1243. Hit_Events:
  1244. Enable: true
  1245. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1246. Particles:
  1247. Enable: true
  1248. Particle_Terrain: true
  1249.  
  1250. STRIKER2:
  1251. Item_Information:
  1252. Item_Name: "&cStriker-12 Dual"
  1253. Item_Type: 256
  1254. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1255. Melee_Mode: false
  1256. Skip_Name_Check: false
  1257. Remove_Unused_Tag: false
  1258. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1259. Hidden_From_List: false
  1260. Shooting:
  1261. Disable: false
  1262. Dual_Wield: true
  1263. Right_Click_To_Shoot: true
  1264. Cancel_Left_Click_Block_Damage: true
  1265. Cancel_Right_Click_Interactions: true
  1266. Delay_Between_Shots: 5
  1267. Recoil_Amount: 1
  1268. Projectile_Amount: 6
  1269. Projectile_Type: snowball
  1270. Remove_Arrows_On_Impact: false
  1271. Remove_Bullet_Drop: false
  1272. Removal_Or_Drag_Delay: 3-true
  1273. Projectile_Speed: 30
  1274. Projectile_Damage: 2
  1275. Projectile_Flames: false
  1276. Projectile_Incendiary:
  1277. Enable: false
  1278. Duration: 0
  1279. Bullet_Spread: 1.9
  1280. Reset_Fall_Distance: true
  1281. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1282. Sneak:
  1283. Enable: true
  1284. No_Recoil: false
  1285. Bullet_Spread: 1.7
  1286. Sneak_Before_Shooting: false
  1287. Burstfire:
  1288. Enable: false
  1289. Shots_Per_Burst: 1
  1290. Delay_Between_Shots_In_Burst: 10
  1291. Ammo:
  1292. Enable: true
  1293. Ammo_Item_ID: 371
  1294. Take_Ammo_Per_Shot: true
  1295. Ammo_Name_Check: "&eAmmo"
  1296. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1297. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1298. Firearm_Action:
  1299. Type: slide
  1300. Reload:
  1301. Enable: true
  1302. Reload_Amount: 12
  1303. Reload_With_Mouse: false
  1304. Starting_Amount: 12
  1305. Reload_Bullets_Individually: true
  1306. Take_Ammo_On_Reload: false
  1307. Take_Ammo_As_Magazine: false
  1308. Reload_Duration: 35
  1309. Reload_Shoot_Delay: 10
  1310. Destroy_When_Empty: false
  1311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1312. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1313. Scope:
  1314. Enable: false
  1315. Night_Vision: true
  1316. Zoom_Amount: 8
  1317. Zoom_Bullet_Spread: 0
  1318. Zoom_Before_Shooting: false
  1319. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1320. Custom_Death_Message:
  1321. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1322. Headshot:
  1323. Enable: false
  1324. Bonus_Damage: 1
  1325. Message_Shooter: "&3HeadShot!"
  1326. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1327. Abilities:
  1328. Reset_Hit_Cooldown: true
  1329. No_Vertical_Recoil: true
  1330. Knockback: 0
  1331. Hit_Events:
  1332. Enable: true
  1333. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1334. Extras:
  1335. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1336. Run_Command:
  1337. "@clear <shooter> minecraft:gold_nugget 0 3"
  1338. Particles:
  1339. Enable: true
  1340. Particle_Terrain: true
  1341.  
  1342. GALIL:
  1343. Item_Information:
  1344. Item_Name: "&9Galil"
  1345. Item_Type: 409
  1346. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1347. Melee_Mode: false
  1348. Skip_Name_Check: false
  1349. Remove_Unused_Tag: false
  1350. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1351. Hidden_From_List: false
  1352. Shooting:
  1353. Disable: false
  1354. Dual_Wield: false
  1355. Right_Click_To_Shoot: true
  1356. Cancel_Left_Click_Block_Damage: true
  1357. Cancel_Right_Click_Interactions: true
  1358. Recoil_Amount: 1
  1359. Projectile_Amount: 1
  1360. Projectile_Type: snowball
  1361. Remove_Arrows_On_Impact: false
  1362. Remove_Bullet_Drop: false
  1363. Removal_Or_Drag_Delay: false
  1364. Projectile_Speed: 50
  1365. Projectile_Damage: 5
  1366. Projectile_Flames: false
  1367. Projectile_Incendiary:
  1368. Enable: false
  1369. Duration: 0
  1370. Bullet_Spread: 1.7
  1371. Reset_Fall_Distance: true
  1372. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1373. Fully_Automatic:
  1374. Enable: true
  1375. Fire_Rate: 3
  1376. Sneak:
  1377. Enable: true
  1378. No_Recoil: false
  1379. Bullet_Spread: 0.8
  1380. Sneak_Before_Shooting: false
  1381. Burstfire:
  1382. Enable: false
  1383. Shots_Per_Burst: 1
  1384. Delay_Between_Shots_In_Burst: 10
  1385. Ammo:
  1386. Enable: true
  1387. Ammo_Item_ID: 371
  1388. Take_Ammo_Per_Shot: true
  1389. Ammo_Name_Check: "&eAmmo"
  1390. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1391. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1392. Reload:
  1393. Enable: true
  1394. Reload_Amount: 30
  1395. Reload_With_Mouse: false
  1396. Starting_Amount: 30
  1397. Reload_Bullets_Individually: false
  1398. Take_Ammo_On_Reload: false
  1399. Take_Ammo_As_Magazine: false
  1400. Reload_Duration: 100
  1401. Reload_Shoot_Delay: 10
  1402. Destroy_When_Empty: false
  1403. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1404. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1405. Scope:
  1406. Enable: false
  1407. Night_Vision: true
  1408. Zoom_Amount: 8
  1409. Zoom_Bullet_Spread: 0
  1410. Zoom_Before_Shooting: false
  1411. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1412. Custom_Death_Message:
  1413. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1414. Headshot:
  1415. Enable: false
  1416. Bonus_Damage: 2
  1417. Message_Shooter: "&3HeadShot!"
  1418. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1419. Abilities:
  1420. Reset_Hit_Cooldown: true
  1421. No_Vertical_Recoil: true
  1422. Knockback: 0
  1423. Hit_Events:
  1424. Enable: true
  1425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1426. Extras:
  1427. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1428. Particles:
  1429. Enable: true
  1430. Particle_Terrain: true
  1431.  
  1432. F2000:
  1433. Item_Information:
  1434. Item_Name: "&9F2000"
  1435. Item_Type: 2266
  1436. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1437. Melee_Mode: false
  1438. Skip_Name_Check: false
  1439. Remove_Unused_Tag: false
  1440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1441. Hidden_From_List: false
  1442. Shooting:
  1443. Disable: false
  1444. Dual_Wield: false
  1445. Right_Click_To_Shoot: true
  1446. Cancel_Left_Click_Block_Damage: true
  1447. Cancel_Right_Click_Interactions: true
  1448. Recoil_Amount: 0
  1449. Projectile_Amount: 1
  1450. Projectile_Type: snowball
  1451. Remove_Arrows_On_Impact: false
  1452. Remove_Bullet_Drop: false
  1453. Removal_Or_Drag_Delay: false
  1454. Projectile_Speed: 43
  1455. Projectile_Damage: 4
  1456. Projectile_Flames: false
  1457. Projectile_Incendiary:
  1458. Enable: false
  1459. Duration: 0
  1460. Bullet_Spread: 0.25
  1461. Reset_Fall_Distance: true
  1462. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1463. Fully_Automatic:
  1464. Enable: true
  1465. Fire_Rate: 3
  1466. Sneak:
  1467. Enable: false
  1468. No_Recoil: true
  1469. Bullet_Spread: 0.05
  1470. Sneak_Before_Shooting: false
  1471. Burstfire:
  1472. Enable: false
  1473. Shots_Per_Burst: 1
  1474. Delay_Between_Shots_In_Burst: 10
  1475. Ammo:
  1476. Enable: true
  1477. Ammo_Item_ID: 371
  1478. Take_Ammo_Per_Shot: true
  1479. Ammo_Name_Check: "&eAmmo"
  1480. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1481. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1482. Reload:
  1483. Enable: true
  1484. Reload_Amount: 20
  1485. Reload_With_Mouse: false
  1486. Starting_Amount: 20
  1487. Reload_Bullets_Individually: false
  1488. Take_Ammo_On_Reload: false
  1489. Take_Ammo_As_Magazine: false
  1490. Reload_Duration: 110
  1491. Reload_Shoot_Delay: 10
  1492. Destroy_When_Empty: false
  1493. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1494. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1495. Scope:
  1496. Enable: false
  1497. Night_Vision: true
  1498. Zoom_Amount: 8
  1499. Zoom_Bullet_Spread: 0
  1500. Zoom_Before_Shooting: false
  1501. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1502. Custom_Death_Message:
  1503. Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> "
  1504. Headshot:
  1505. Enable: false
  1506. Bonus_Damage: 2
  1507. Message_Shooter: "&3HeadShot!"
  1508. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1509. Abilities:
  1510. Reset_Hit_Cooldown: true
  1511. No_Vertical_Recoil: true
  1512. Knockback: 0
  1513. Hit_Events:
  1514. Enable: true
  1515. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1516. Extras:
  1517. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1518. Particles:
  1519. Enable: true
  1520. Particle_Terrain: true
  1521.  
  1522. M870:
  1523. Item_Information:
  1524. Item_Name: "&eM870"
  1525. Item_Type: 2256
  1526. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1527. Melee_Mode: false
  1528. Skip_Name_Check: false
  1529. Remove_Unused_Tag: false
  1530. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1531. Hidden_From_List: false
  1532. Shooting:
  1533. Disable: false
  1534. Dual_Wield: false
  1535. Right_Click_To_Shoot: true
  1536. Cancel_Left_Click_Block_Damage: true
  1537. Cancel_Right_Click_Interactions: true
  1538. Delay_Between_Shots: 30
  1539. Recoil_Amount: 2
  1540. Projectile_Amount: 9
  1541. Projectile_Type: snowball
  1542. Remove_Arrows_On_Impact: false
  1543. Remove_Bullet_Drop: false
  1544. Removal_Or_Drag_Delay: 5-true
  1545. Projectile_Speed: 50
  1546. Projectile_Damage: 3
  1547. Projectile_Flames: false
  1548. Projectile_Incendiary:
  1549. Enable: false
  1550. Duration: 0
  1551. Bullet_Spread: 1.6
  1552. Reset_Fall_Distance: true
  1553. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1554. Sneak:
  1555. Enable: true
  1556. No_Recoil: false
  1557. Bullet_Spread: 1.1
  1558. Sneak_Before_Shooting: false
  1559. Burstfire:
  1560. Enable:
  1561. Shots_Per_Burst: 1
  1562. Delay_Between_Shots_In_Burst: 10
  1563. Ammo:
  1564. Enable: true
  1565. Ammo_Item_ID: 371
  1566. Take_Ammo_Per_Shot: true
  1567. Ammo_Name_Check: "&eAmmo"
  1568. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1569. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1570. Firearm_Action:
  1571. Type: slide
  1572. Reload:
  1573. Enable: true
  1574. Reload_Amount: 8
  1575. Reload_With_Mouse: false
  1576. Starting_Amount: 8
  1577. Reload_Bullets_Individually: true
  1578. Take_Ammo_On_Reload: false
  1579. Take_Ammo_As_Magazine: false
  1580. Reload_Duration: 25
  1581. Reload_Shoot_Delay: 10
  1582. Destroy_When_Empty: false
  1583. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1584. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1585. Scope:
  1586. Enable: false
  1587. Night_Vision: true
  1588. Zoom_Amount: 8
  1589. Zoom_Bullet_Spread: 0
  1590. Zoom_Before_Shooting: false
  1591. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1592. Custom_Death_Message:
  1593. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1594. Headshot:
  1595. Enable: false
  1596. Bonus_Damage: 1
  1597. Message_Shooter: "&3HeadShot!"
  1598. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1599. Hit_Events:
  1600. Enable: true
  1601. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1602. Abilities:
  1603. Reset_Hit_Cooldown: true
  1604. No_Vertical_Recoil: true
  1605. Knockback: 0
  1606. Extras:
  1607. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1608. Run_Command:
  1609. "@clear <shooter> minecraft:gold_nugget 0 4"
  1610. Particles:
  1611. Enable: true
  1612. Particle_Terrain: true
  1613.  
  1614. APS:
  1615. Item_Information:
  1616. Item_Name: "&6StechkinAPS"
  1617. Item_Type: 338
  1618. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1619. Melee_Mode: false
  1620. Skip_Name_Check: false
  1621. Remove_Unused_Tag: false
  1622. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1623. Hidden_From_List: false
  1624. Shooting:
  1625. Disable: false
  1626. Dual_Wield: false
  1627. Right_Click_To_Shoot: true
  1628. Cancel_Left_Click_Block_Damage: true
  1629. Cancel_Right_Click_Interactions: true
  1630. Recoil_Amount: 1
  1631. Projectile_Amount: 1
  1632. Projectile_Type: snowball
  1633. Remove_Arrows_On_Impact: false
  1634. Remove_Bullet_Drop: false
  1635. Removal_Or_Drag_Delay: false
  1636. Projectile_Speed: 55
  1637. Projectile_Damage: 3
  1638. Projectile_Flames: false
  1639. Projectile_Incendiary:
  1640. Enable: false
  1641. Duration: 0
  1642. Bullet_Spread: 1.45
  1643. Reset_Fall_Distance: true
  1644. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1645. Fully_Automatic:
  1646. Enable: true
  1647. Fire_Rate: 9
  1648. Sneak:
  1649. Enable: true
  1650. No_Recoil: false
  1651. Bullet_Spread: 1.35
  1652. Sneak_Before_Shooting: false
  1653. Burstfire:
  1654. Enable: false
  1655. Shots_Per_Burst: 0
  1656. Delay_Between_Shots_In_Burst: 10
  1657. Ammo:
  1658. Enable: true
  1659. Ammo_Item_ID: 371
  1660. Take_Ammo_Per_Shot: true
  1661. Ammo_Name_Check: "&eAmmo"
  1662. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1663. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1664. Firearm_Action:
  1665. Type: slide
  1666. Reload:
  1667. Enable: true
  1668. Reload_Amount: 22
  1669. Reload_With_Mouse: false
  1670. Starting_Amount: 22
  1671. Reload_Bullets_Individually: false
  1672. Take_Ammo_On_Reload: false
  1673. Take_Ammo_As_Magazine: false
  1674. Reload_Duration: 80
  1675. Reload_Shoot_Delay: 10
  1676. Destroy_When_Empty: false
  1677. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1678. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1679. Scope:
  1680. Enable: false
  1681. Night_Vision: true
  1682. Zoom_Amount: 8
  1683. Zoom_Bullet_Spread: 0
  1684. Zoom_Before_Shooting: false
  1685. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1686. Custom_Death_Message:
  1687. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1688. Headshot:
  1689. Enable: false
  1690. Bonus_Damage: 1
  1691. Message_Shooter: "&3HeadShot!"
  1692. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1693. Abilities:
  1694. Reset_Hit_Cooldown: true
  1695. No_Vertical_Recoil: true
  1696. Knockback: 1
  1697. Hit_Events:
  1698. Enable: true
  1699. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1700. Extras:
  1701. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1702. Particles:
  1703. Enable: true
  1704. Particle_Terrain: true
  1705.  
  1706. M40A3:
  1707. Item_Information:
  1708. Item_Name: "&7M40A3"
  1709. Item_Type: 269
  1710. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1711. Melee_Mode: false
  1712. Skip_Name_Check: false
  1713. Remove_Unused_Tag: false
  1714. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1715. Hidden_From_List: false
  1716. Shooting:
  1717. Disable: false
  1718. Dual_Wield: false
  1719. Right_Click_To_Shoot: true
  1720. Cancel_Left_Click_Block_Damage: true
  1721. Cancel_Right_Click_Interactions: true
  1722. Delay_Between_Shots: 40
  1723. Recoil_Amount: 4
  1724. Projectile_Amount: 1
  1725. Projectile_Type: egg
  1726. Remove_Arrows_On_Impact: false
  1727. Remove_Bullet_Drop: false
  1728. Removal_Or_Drag_Delay: false
  1729. Projectile_Speed: 90
  1730. Projectile_Damage: 10
  1731. Projectile_Flames: false
  1732. Projectile_Incendiary:
  1733. Enable: false
  1734. Duration: 0
  1735. Bullet_Spread: 3
  1736. Reset_Fall_Distance: true
  1737. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1738. Fully_Automatic:
  1739. Enable: false
  1740. Fire_Rate: 8
  1741. Sneak:
  1742. Enable: true
  1743. No_Recoil: false
  1744. Bullet_Spread: 2
  1745. Sneak_Before_Shooting: false
  1746. Burstfire:
  1747. Enable: false
  1748. Shots_Per_Burst: 0
  1749. Delay_Between_Shots_In_Burst: 10
  1750. Ammo:
  1751. Enable: true
  1752. Ammo_Item_ID: 371
  1753. Take_Ammo_Per_Shot: true
  1754. Ammo_Name_Check: "&eAmmo"
  1755. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1756. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Firearm_Action:
  1758. Type: slide
  1759. Reload:
  1760. Enable: true
  1761. Reload_Amount: 8
  1762. Reload_With_Mouse: false
  1763. Starting_Amount: 8
  1764. Reload_Bullets_Individually: false
  1765. Take_Ammo_On_Reload: false
  1766. Take_Ammo_As_Magazine: false
  1767. Reload_Duration: 180
  1768. Reload_Shoot_Delay: 20
  1769. Destroy_When_Empty: false
  1770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1772. Scope:
  1773. Enable: true
  1774. Night_Vision: true
  1775. Zoom_Amount: 8
  1776. Zoom_Bullet_Spread: 0.3
  1777. Zoom_Before_Shooting: false
  1778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1779. Custom_Death_Message:
  1780. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1781. Headshot:
  1782. Enable: true
  1783. Bonus_Damage: 3
  1784. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1785. Abilities:
  1786. Reset_Hit_Cooldown: true
  1787. No_Vertical_Recoil: true
  1788. Knockback: 3
  1789. Hit_Events:
  1790. Enable: true
  1791. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1792. Run_Console_Command:
  1793. -"scoreboard players add <shooter> hoge <damage>"
  1794. Particles:
  1795. Enable: true
  1796. Particle_Terrain: true
  1797. Particle_Player_Shoot: SMOKE
  1798.  
  1799. PYTHON:
  1800. Item_Information:
  1801. Item_Name: "&5Python"
  1802. Item_Type: 2257
  1803. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1804. Melee_Mode: false
  1805. Skip_Name_Check: false
  1806. Remove_Unused_Tag: false
  1807. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1808. Hidden_From_List: false
  1809. Shooting:
  1810. Disable: false
  1811. Dual_Wield: false
  1812. Right_Click_To_Shoot: true
  1813. Cancel_Left_Click_Block_Damage: true
  1814. Cancel_Right_Click_Interactions: true
  1815. Delay_Between_Shots: 25
  1816. Recoil_Amount: 3
  1817. Projectile_Amount: 1
  1818. Projectile_Type: snowball
  1819. Remove_Arrows_On_Impact: false
  1820. Remove_Bullet_Drop: false
  1821. Removal_Or_Drag_Delay: false
  1822. Projectile_Speed: 35
  1823. Projectile_Damage: 7
  1824. Projectile_Flames: false
  1825. Projectile_Incendiary:
  1826. Enable: false
  1827. Duration: 0
  1828. Bullet_Spread: 0.8
  1829. Reset_Fall_Distance: true
  1830. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1831. Sneak:
  1832. Enable: true
  1833. No_Recoil: true
  1834. Bullet_Spread: 0.3
  1835. Sneak_Before_Shooting: false
  1836. Burstfire:
  1837. Enable:
  1838. Shots_Per_Burst: 1
  1839. Delay_Between_Shots_In_Burst: 10
  1840. Ammo:
  1841. Enable: true
  1842. Ammo_Item_ID: 371
  1843. Take_Ammo_Per_Shot: true
  1844. Ammo_Name_Check: "&eAmmo"
  1845. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1847. Firearm_Action:
  1848. Type: slide
  1849. Reload:
  1850. Enable: true
  1851. Reload_Amount: 6
  1852. Reload_With_Mouse: false
  1853. Starting_Amount: 6
  1854. Reload_Bullets_Individually: true
  1855. Take_Ammo_On_Reload: false
  1856. Take_Ammo_As_Magazine: false
  1857. Reload_Duration: 25
  1858. Reload_Shoot_Delay: 10
  1859. Destroy_When_Empty: false
  1860. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1861. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1862. Scope:
  1863. Enable: false
  1864. Night_Vision: true
  1865. Zoom_Amount: 8
  1866. Zoom_Bullet_Spread: 0
  1867. Zoom_Before_Shooting: false
  1868. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1869. Custom_Death_Message:
  1870. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1871. Headshot:
  1872. Enable: true
  1873. Bonus_Damage: 2
  1874. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1875. Abilities:
  1876. Reset_Hit_Cooldown: true
  1877. No_Vertical_Recoil: true
  1878. Knockback: 3
  1879. Hit_Events:
  1880. Enable: true
  1881. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1882. Extras:
  1883. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1884. Particles:
  1885. Enable: true
  1886. Particle_Terrain: true
  1887. Critical_Hits:
  1888. Enable: true
  1889. Bonus_Damage: 3
  1890. Chance: 20
  1891. Message_Shooter: "&6Critical!"
  1892.  
  1893. DSR:
  1894. Item_Information:
  1895. Item_Name: "&aDSR-1"
  1896. Item_Type: 2258
  1897. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1898. Melee_Mode: false
  1899. Skip_Name_Check: false
  1900. Remove_Unused_Tag: false
  1901. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1902. Hidden_From_List: false
  1903. Shooting:
  1904. Disable: false
  1905. Dual_Wield: false
  1906. Right_Click_To_Shoot: true
  1907. Cancel_Left_Click_Block_Damage: true
  1908. Cancel_Right_Click_Interactions: true
  1909. Delay_Between_Shots: 60
  1910. Recoil_Amount: 6
  1911. Projectile_Amount: 1
  1912. Projectile_Type: egg
  1913. Remove_Arrows_On_Impact: false
  1914. Remove_Bullet_Drop: false
  1915. Removal_Or_Drag_Delay: false
  1916. Projectile_Speed: 90
  1917. Projectile_Damage: 15
  1918. Projectile_Flames: false
  1919. Projectile_Incendiary:
  1920. Enable: false
  1921. Duration: 0
  1922. Bullet_Spread: 3
  1923. Reset_Fall_Distance: true
  1924. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1925. Fully_Automatic:
  1926. Enable: false
  1927. Fire_Rate: 8
  1928. Sneak:
  1929. Enable: true
  1930. No_Recoil: false
  1931. Bullet_Spread: 2
  1932. Sneak_Before_Shooting: false
  1933. Burstfire:
  1934. Enable: false
  1935. Shots_Per_Burst: 0
  1936. Delay_Between_Shots_In_Burst: 10
  1937. Ammo:
  1938. Enable: true
  1939. Ammo_Item_ID: 371
  1940. Take_Ammo_Per_Shot: true
  1941. Ammo_Name_Check: "&eAmmo"
  1942. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1943. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1944. Firearm_Action:
  1945. Type: slide
  1946. Reload:
  1947. Enable: true
  1948. Reload_Amount: 4
  1949. Reload_With_Mouse: false
  1950. Starting_Amount: 4
  1951. Reload_Bullets_Individually: false
  1952. Take_Ammo_On_Reload: false
  1953. Take_Ammo_As_Magazine: false
  1954. Reload_Duration: 210
  1955. Reload_Shoot_Delay: 20
  1956. Destroy_When_Empty: false
  1957. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1958. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1959. Scope:
  1960. Enable: true
  1961. Night_Vision: true
  1962. Zoom_Amount: 10
  1963. Zoom_Bullet_Spread: 0.25
  1964. Zoom_Before_Shooting: false
  1965. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1966. Custom_Death_Message:
  1967. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1968. Headshot:
  1969. Enable: true
  1970. Bonus_Damage: 4
  1971. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1972. Abilities:
  1973. Reset_Hit_Cooldown: true
  1974. No_Vertical_Recoil: true
  1975. Knockback: 6
  1976. Hit_Events:
  1977. Enable: true
  1978. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1979. Extras:
  1980. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1981. Particles:
  1982. Enable: true
  1983. Particle_Terrain: true
  1984. Particle_Player_Shoot: SMOKE
  1985.  
  1986. SVD:
  1987. Item_Information:
  1988. Item_Name: "&aSVD"
  1989. Item_Type: 2259
  1990. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1991. Melee_Mode: false
  1992. Skip_Name_Check: false
  1993. Remove_Unused_Tag: false
  1994. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1995. Hidden_From_List: false
  1996. Shooting:
  1997. Disable: false
  1998. Dual_Wield: false
  1999. Right_Click_To_Shoot: true
  2000. Cancel_Left_Click_Block_Damage: true
  2001. Cancel_Right_Click_Interactions: true
  2002. Delay_Between_Shots: 8
  2003. Recoil_Amount: 2
  2004. Projectile_Amount: 1
  2005. Projectile_Type: egg
  2006. Remove_Arrows_On_Impact: false
  2007. Remove_Bullet_Drop: false
  2008. Removal_Or_Drag_Delay: false
  2009. Projectile_Speed: 90
  2010. Projectile_Damage: 7
  2011. Projectile_Flames: false
  2012. Projectile_Incendiary:
  2013. Enable: false
  2014. Duration: 0
  2015. Bullet_Spread: 3
  2016. Reset_Fall_Distance: true
  2017. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2018. Fully_Automatic:
  2019. Enable: false
  2020. Fire_Rate: 8
  2021. Sneak:
  2022. Enable: true
  2023. No_Recoil: false
  2024. Bullet_Spread: 3
  2025. Sneak_Before_Shooting: false
  2026. Burstfire:
  2027. Enable: false
  2028. Shots_Per_Burst: 0
  2029. Delay_Between_Shots_In_Burst: 10
  2030. Ammo:
  2031. Enable: true
  2032. Ammo_Item_ID: 371
  2033. Take_Ammo_Per_Shot: true
  2034. Ammo_Name_Check: "&eAmmo"
  2035. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2036. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2037. Firearm_Action:
  2038. Type: slide
  2039. Reload:
  2040. Enable: true
  2041. Reload_Amount: 10
  2042. Reload_With_Mouse: false
  2043. Starting_Amount: 10
  2044. Reload_Bullets_Individually: false
  2045. Take_Ammo_On_Reload: false
  2046. Take_Ammo_As_Magazine: false
  2047. Reload_Duration: 160
  2048. Reload_Shoot_Delay: 20
  2049. Destroy_When_Empty: false
  2050. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2051. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2052. Scope:
  2053. Enable: true
  2054. Night_Vision: true
  2055. Zoom_Amount: 10
  2056. Zoom_Bullet_Spread: 0.15
  2057. Zoom_Before_Shooting: false
  2058. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2059. Custom_Death_Message:
  2060. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2061. Headshot:
  2062. Enable: true
  2063. Bonus_Damage: 3
  2064. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2065. Abilities:
  2066. Reset_Hit_Cooldown: true
  2067. No_Vertical_Recoil: true
  2068. Knockback: 3
  2069. Hit_Events:
  2070. Enable: true
  2071. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2072. Extras:
  2073. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2074. Particles:
  2075. Enable: true
  2076. Particle_Terrain: true
  2077. Particle_Player_Shoot: SMOKE
  2078.  
  2079. AUG:
  2080. Item_Information:
  2081. Item_Name: "&3Aug"
  2082. Item_Type: 415
  2083. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2084. Melee_Mode: false
  2085. Skip_Name_Check: false
  2086. Remove_Unused_Tag: false
  2087. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2088. Hidden_From_List: false
  2089. Shooting:
  2090. Disable: false
  2091. Dual_Wield: false
  2092. Right_Click_To_Shoot: true
  2093. Cancel_Left_Click_Block_Damage: true
  2094. Cancel_Right_Click_Interactions: true
  2095. Recoil_Amount: 1
  2096. Projectile_Amount: 1
  2097. Projectile_Type: snowball
  2098. Remove_Arrows_On_Impact: false
  2099. Remove_Bullet_Drop: false
  2100. Removal_Or_Drag_Delay: false
  2101. Projectile_Speed: 55
  2102. Projectile_Damage: 3
  2103. Projectile_Flames: false
  2104. Projectile_Incendiary:
  2105. Enable: false
  2106. Duration: 0
  2107. Bullet_Spread: 1
  2108. Reset_Fall_Distance: true
  2109. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2110. Fully_Automatic:
  2111. Enable: true
  2112. Fire_Rate: 4
  2113. Sneak:
  2114. Enable: true
  2115. No_Recoil: false
  2116. Bullet_Spread: 0.55
  2117. Sneak_Before_Shooting: false
  2118. Burstfire:
  2119. Enable: false
  2120. Shots_Per_Burst: 1
  2121. Delay_Between_Shots_In_Burst: 10
  2122. Ammo:
  2123. Enable: true
  2124. Ammo_Item_ID: 371
  2125. Take_Ammo_Per_Shot: true
  2126. Ammo_Name_Check: "&eAmmo"
  2127. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2128. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2129. Reload:
  2130. Enable: true
  2131. Reload_Amount: 30
  2132. Reload_With_Mouse: false
  2133. Starting_Amount: 30
  2134. Reload_Bullets_Individually: false
  2135. Take_Ammo_On_Reload: false
  2136. Take_Ammo_As_Magazine: false
  2137. Reload_Duration: 120
  2138. Reload_Shoot_Delay: 10
  2139. Destroy_When_Empty: false
  2140. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2141. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2142. Scope:
  2143. Enable: false
  2144. Night_Vision: true
  2145. Zoom_Amount: 8
  2146. Zoom_Bullet_Spread: 0
  2147. Zoom_Before_Shooting: false
  2148. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2149. Custom_Death_Message:
  2150. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2151. Headshot:
  2152. Enable: false
  2153. Bonus_Damage: 2
  2154. Message_Shooter: "&3HeadShot!"
  2155. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2156. Abilities:
  2157. Reset_Hit_Cooldown: true
  2158. No_Vertical_Recoil: true
  2159. Knockback: 0
  2160. Hit_Events:
  2161. Enable: true
  2162. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2163. Extras:
  2164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2165. Critical_Hits:
  2166. Enable: true
  2167. Bonus_Damage: 2
  2168. Chance: 15
  2169. Message_Shooter: "&6Critical!"
  2170. Particles:
  2171. Enable: true
  2172. Particle_Terrain: true
  2173.  
  2174.  
  2175. BUMBLEBEE:
  2176. Item_Information:
  2177. Item_Name: "&3Bumblebee"
  2178. Item_Type: 2261
  2179. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2180. Melee_Mode: false
  2181. Skip_Name_Check: false
  2182. Remove_Unused_Tag: false
  2183. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2184. Hidden_From_List: false
  2185. Shooting:
  2186. Disable: false
  2187. Dual_Wield: false
  2188. Right_Click_To_Shoot: true
  2189. Cancel_Left_Click_Block_Damage: true
  2190. Cancel_Right_Click_Interactions: true
  2191. Recoil_Amount: 2
  2192. Projectile_Amount: 2
  2193. Projectile_Type: snowball
  2194. Remove_Arrows_On_Impact: false
  2195. Remove_Bullet_Drop: false
  2196. Removal_Or_Drag_Delay: false
  2197. Projectile_Speed: 45
  2198. Projectile_Damage: 2
  2199. Projectile_Flames: false
  2200. Projectile_Incendiary:
  2201. Enable: false
  2202. Duration: 0
  2203. Bullet_Spread: 1
  2204. Reset_Fall_Distance: true
  2205. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2206. Fully_Automatic:
  2207. Enable: true
  2208. Fire_Rate: 2
  2209. Sneak:
  2210. Enable: true
  2211. No_Recoil: false
  2212. Bullet_Spread: 0.35
  2213. Sneak_Before_Shooting: false
  2214. Burstfire:
  2215. Enable: false
  2216. Shots_Per_Burst: 1
  2217. Delay_Between_Shots_In_Burst: 10
  2218. Ammo:
  2219. Enable: true
  2220. Ammo_Item_ID: 371
  2221. Take_Ammo_Per_Shot: true
  2222. Ammo_Name_Check: "&eAmmo"
  2223. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2224. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2225. Reload:
  2226. Enable: true
  2227. Reload_Amount: 20
  2228. Reload_With_Mouse: false
  2229. Starting_Amount: 20
  2230. Reload_Bullets_Individually: false
  2231. Take_Ammo_On_Reload: false
  2232. Take_Ammo_As_Magazine: false
  2233. Reload_Duration: 120
  2234. Reload_Shoot_Delay: 10
  2235. Destroy_When_Empty: false
  2236. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2237. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2238. Scope:
  2239. Enable: false
  2240. Night_Vision: true
  2241. Zoom_Amount: 8
  2242. Zoom_Bullet_Spread: 0
  2243. Zoom_Before_Shooting: false
  2244. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2245. Custom_Death_Message:
  2246. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2247. Headshot:
  2248. Enable: false
  2249. Bonus_Damage: 2
  2250. Message_Shooter: "&3HeadShot!"
  2251. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2252. Abilities:
  2253. Reset_Hit_Cooldown: true
  2254. No_Vertical_Recoil: true
  2255. Knockback: 0
  2256. Extras:
  2257. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2258. Particles:
  2259. Enable: true
  2260. Particle_Terrain: true
  2261.  
  2262. M1:
  2263. Item_Information:
  2264. Item_Name: "&6M1 Garand"
  2265. Item_Type: 2262
  2266. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2267. Melee_Mode: false
  2268. Skip_Name_Check: false
  2269. Remove_Unused_Tag: false
  2270. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2271. Hidden_From_List: false
  2272. Shooting:
  2273. Disable: false
  2274. Dual_Wield: false
  2275. Right_Click_To_Shoot: true
  2276. Cancel_Left_Click_Block_Damage: true
  2277. Cancel_Right_Click_Interactions: true
  2278. Delay_Between_Shots: 6
  2279. Recoil_Amount: 1
  2280. Projectile_Amount: 1
  2281. Projectile_Type: egg
  2282. Remove_Arrows_On_Impact: false
  2283. Remove_Bullet_Drop: false
  2284. Removal_Or_Drag_Delay: false
  2285. Projectile_Speed: 90
  2286. Projectile_Damage: 6
  2287. Projectile_Flames: false
  2288. Projectile_Incendiary:
  2289. Enable: false
  2290. Duration: 0
  2291. Bullet_Spread: 1.2
  2292. Reset_Fall_Distance: true
  2293. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2294. Fully_Automatic:
  2295. Enable: false
  2296. Fire_Rate: 2
  2297. Sneak:
  2298. Enable: true
  2299. No_Recoil: true
  2300. Bullet_Spread: 0.15
  2301. Sneak_Before_Shooting: false
  2302. Burstfire:
  2303. Enable: false
  2304. Shots_Per_Burst: 1
  2305. Delay_Between_Shots_In_Burst: 10
  2306. Ammo:
  2307. Enable: true
  2308. Ammo_Item_ID: 371
  2309. Take_Ammo_Per_Shot: true
  2310. Ammo_Name_Check: "&eAmmo"
  2311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2312. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2313. Reload:
  2314. Enable: true
  2315. Reload_Amount: 8
  2316. Reload_With_Mouse: false
  2317. Starting_Amount: 8
  2318. Reload_Bullets_Individually: false
  2319. Take_Ammo_On_Reload: false
  2320. Take_Ammo_As_Magazine: false
  2321. Reload_Duration: 180
  2322. Reload_Shoot_Delay: 10
  2323. Destroy_When_Empty: false
  2324. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2325. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2326. Scope:
  2327. Enable: true
  2328. Night_Vision: true
  2329. Zoom_Amount: 8
  2330. Zoom_Bullet_Spread: 0.12
  2331. Zoom_Before_Shooting: false
  2332. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2333. Custom_Death_Message:
  2334. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2335. Headshot:
  2336. Enable: true
  2337. Bonus_Damage: 3
  2338. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2339. Abilities:
  2340. Reset_Hit_Cooldown: true
  2341. No_Vertical_Recoil: true
  2342. Knockback: 2
  2343. Hit_Events:
  2344. Enable: true
  2345. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2346. Extras:
  2347. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2348. Critical_Hits:
  2349. Enable: true
  2350. Bonus_Damage: 3
  2351. Chance: 25
  2352. Message_Shooter: "&6Critical!"
  2353. Particles:
  2354. Enable: true
  2355. Particle_Terrain: true
  2356.  
  2357. VECTOR:
  2358. Item_Information:
  2359. Item_Name: "&6Kriss-Vector"
  2360. Item_Type: 336
  2361. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2362. Melee_Mode: false
  2363. Skip_Name_Check: false
  2364. Remove_Unused_Tag: false
  2365. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2366. Hidden_From_List: false
  2367. Shooting:
  2368. Disable: false
  2369. Dual_Wield: false
  2370. Right_Click_To_Shoot: true
  2371. Cancel_Left_Click_Block_Damage: true
  2372. Cancel_Right_Click_Interactions: true
  2373. Recoil_Amount: 2
  2374. Projectile_Amount: 1
  2375. Projectile_Type: snowball
  2376. Remove_Arrows_On_Impact: false
  2377. Remove_Bullet_Drop: false
  2378. Removal_Or_Drag_Delay: false
  2379. Projectile_Speed: 55
  2380. Projectile_Damage: 4
  2381. Projectile_Flames: false
  2382. Projectile_Incendiary:
  2383. Enable: false
  2384. Duration: 0
  2385. Bullet_Spread: 1.3
  2386. Reset_Fall_Distance: true
  2387. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2388. Fully_Automatic:
  2389. Enable: true
  2390. Fire_Rate: 12
  2391. Sneak:
  2392. Enable: true
  2393. No_Recoil: true
  2394. Bullet_Spread: 0.45
  2395. Sneak_Before_Shooting: false
  2396. Burstfire:
  2397. Enable: false
  2398. Shots_Per_Burst: 1
  2399. Delay_Between_Shots_In_Burst: 10
  2400. Ammo:
  2401. Enable: true
  2402. Ammo_Item_ID: 371
  2403. Take_Ammo_Per_Shot: true
  2404. Ammo_Name_Check: "&eAmmo"
  2405. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2406. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2407. Reload:
  2408. Enable: true
  2409. Reload_Amount: 30
  2410. Reload_With_Mouse: false
  2411. Starting_Amount: 30
  2412. Reload_Bullets_Individually: false
  2413. Take_Ammo_On_Reload: false
  2414. Take_Ammo_As_Magazine: false
  2415. Reload_Duration: 80
  2416. Reload_Shoot_Delay: 10
  2417. Destroy_When_Empty: false
  2418. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2419. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2420. Scope:
  2421. Enable: false
  2422. Night_Vision: true
  2423. Zoom_Amount: 8
  2424. Zoom_Bullet_Spread: 0
  2425. Zoom_Before_Shooting: false
  2426. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2427. Custom_Death_Message:
  2428. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2429. Headshot:
  2430. Enable: false
  2431. Bonus_Damage: 2
  2432. Message_Shooter: "&3HeadShot!"
  2433. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2434. Abilities:
  2435. Reset_Hit_Cooldown: true
  2436. No_Vertical_Recoil: true
  2437. Knockback: 0
  2438. Hit_Events:
  2439. Enable: true
  2440. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2441. Extras:
  2442. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2443. Particles:
  2444. Enable: true
  2445. Particle_Terrain: true
  2446.  
  2447. WINCHESTER:
  2448. Item_Information:
  2449. Item_Name: "&9Winchester ShotGun"
  2450. Item_Type: 337
  2451. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2452. Melee_Mode: false
  2453. Skip_Name_Check: false
  2454. Remove_Unused_Tag: false
  2455. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2456. Hidden_From_List: false
  2457. Shooting:
  2458. Disable: false
  2459. Dual_Wield: false
  2460. Right_Click_To_Shoot: true
  2461. Cancel_Left_Click_Block_Damage: true
  2462. Cancel_Right_Click_Interactions: true
  2463. Delay_Between_Shots: 15
  2464. Recoil_Amount: 3
  2465. Projectile_Amount: 10
  2466. Projectile_Type: snowball
  2467. Remove_Arrows_On_Impact: false
  2468. Remove_Bullet_Drop: false
  2469. Removal_Or_Drag_Delay: 3-true
  2470. Projectile_Speed: 50
  2471. Projectile_Damage: 4
  2472. Projectile_Flames: false
  2473. Projectile_Incendiary:
  2474. Enable: false
  2475. Duration: 0
  2476. Bullet_Spread: 1.6
  2477. Reset_Fall_Distance: true
  2478. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2479. Fully_Automatic:
  2480. Enable: false
  2481. Fire_Rate: 12
  2482. Sneak:
  2483. Enable: true
  2484. No_Recoil: false
  2485. Bullet_Spread: 1.2
  2486. Sneak_Before_Shooting: false
  2487. Burstfire:
  2488. Enable: false
  2489. Shots_Per_Burst: 1
  2490. Delay_Between_Shots_In_Burst: 10
  2491. Ammo:
  2492. Enable: true
  2493. Ammo_Item_ID: 371
  2494. Take_Ammo_Per_Shot: true
  2495. Ammo_Name_Check: "&eAmmo"
  2496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2497. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2498. Reload:
  2499. Enable: true
  2500. Reload_Amount: 2
  2501. Reload_With_Mouse: false
  2502. Starting_Amount: 2
  2503. Reload_Bullets_Individually: true
  2504. Take_Ammo_On_Reload: false
  2505. Take_Ammo_As_Magazine: false
  2506. Reload_Duration: 45
  2507. Reload_Shoot_Delay: 10
  2508. Destroy_When_Empty: false
  2509. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2510. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2511. Scope:
  2512. Enable: false
  2513. Night_Vision: true
  2514. Zoom_Amount: 8
  2515. Zoom_Bullet_Spread: 0
  2516. Zoom_Before_Shooting: false
  2517. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2518. Custom_Death_Message:
  2519. Normal: "&9<shooter>&r &6>>> &9[Winchester ShotGun] &6>>> &r&2<victim> "
  2520. Headshot:
  2521. Enable: false
  2522. Bonus_Damage: 2
  2523. Message_Shooter: "&3HeadShot!"
  2524. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2525. Abilities:
  2526. Reset_Hit_Cooldown: true
  2527. No_Vertical_Recoil: true
  2528. Knockback: 1
  2529. Hit_Events:
  2530. Enable: true
  2531. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2532. Extras:
  2533. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2534. Run_Command:
  2535. "@clear <shooter> minecraft:gold_nugget 0 7"
  2536. Particles:
  2537. Enable: true
  2538. Particle_Terrain: true
  2539. Particle_Player_Shoot: SMOKE
  2540.  
  2541. RAIL:
  2542. Item_Information:
  2543. Item_Name: "&3RailGun"
  2544. Item_Type: 277
  2545. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2546. Melee_Mode: false
  2547. Skip_Name_Check: false
  2548. Remove_Unused_Tag: false
  2549. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2550. Hidden_From_List: false
  2551. Shooting:
  2552. Disable: false
  2553. Dual_Wield: false
  2554. Right_Click_To_Shoot: true
  2555. Cancel_Left_Click_Block_Damage: true
  2556. Cancel_Right_Click_Interactions: true
  2557. Delay_Between_Shots: 15
  2558. Recoil_Amount: 1
  2559. Projectile_Amount: 1
  2560. Projectile_Type: egg
  2561. Remove_Arrows_On_Impact: false
  2562. Remove_Bullet_Drop: false
  2563. Removal_Or_Drag_Delay: false
  2564. Projectile_Speed: 80
  2565. Projectile_Damage: 4
  2566. Projectile_Flames: false
  2567. Projectile_Incendiary:
  2568. Enable: false
  2569. Duration: 0
  2570. Bullet_Spread: 0
  2571. Reset_Fall_Distance: true
  2572. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2573. Fully_Automatic:
  2574. Enable: false
  2575. Fire_Rate: 12
  2576. Sneak:
  2577. Enable: true
  2578. No_Recoil: false
  2579. Bullet_Spread: 0
  2580. Sneak_Before_Shooting: false
  2581. Burstfire:
  2582. Enable: true
  2583. Shots_Per_Burst: 30
  2584. Delay_Between_Shots_In_Burst: 1
  2585. Ammo:
  2586. Enable: true
  2587. Ammo_Item_ID: 371
  2588. Take_Ammo_Per_Shot: true
  2589. Ammo_Name_Check: "&eAmmo"
  2590. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2591. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2592. Reload:
  2593. Enable: true
  2594. Reload_Amount: 30
  2595. Reload_With_Mouse: false
  2596. Starting_Amount: 1
  2597. Reload_Bullets_Individually: true
  2598. Take_Ammo_On_Reload: false
  2599. Take_Ammo_As_Magazine: false
  2600. Reload_Duration: 5
  2601. Reload_Shoot_Delay: 20
  2602. Destroy_When_Empty: false
  2603. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2604. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2605. Scope:
  2606. Enable: true
  2607. Night_Vision: true
  2608. Zoom_Amount: 8
  2609. Zoom_Bullet_Spread: 0
  2610. Zoom_Before_Shooting: false
  2611. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2612. Custom_Death_Message:
  2613. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2614. Headshot:
  2615. Enable: false
  2616. Bonus_Damage: 2
  2617. Message_Shooter: "&3HeadShot!"
  2618. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2619. Abilities:
  2620. Reset_Hit_Cooldown: true
  2621. No_Vertical_Recoil: true
  2622. Knockback: 2
  2623. Hit_Events:
  2624. Enable: true
  2625. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2626. Extras:
  2627. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2628. Particles:
  2629. Enable: true
  2630. Particle_Terrain: true
  2631.  
  2632. M19112:
  2633. Item_Information:
  2634. Item_Name: "&6M1911-Dual"
  2635. Item_Type: 292
  2636. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+2)|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
  2637. Melee_Mode: false
  2638. Skip_Name_Check: false
  2639. Remove_Unused_Tag: false
  2640. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2641. Hidden_From_List: false
  2642. Shooting:
  2643. Disable: false
  2644. Dual_Wield: true
  2645. Right_Click_To_Shoot: true
  2646. Cancel_Left_Click_Block_Damage: true
  2647. Cancel_Right_Click_Interactions: true
  2648. Delay_Between_Shots: 7
  2649. Recoil_Amount: 0
  2650. Projectile_Amount: 1
  2651. Projectile_Type: snowball
  2652. Remove_Arrows_On_Impact: false
  2653. Remove_Bullet_Drop: false
  2654. Removal_Or_Drag_Delay: false
  2655. Projectile_Speed: 40
  2656. Projectile_Damage: 3
  2657. Projectile_Flames: false
  2658. Projectile_Incendiary:
  2659. Enable: false
  2660. Duration: 0
  2661. Bullet_Spread: 1
  2662. Reset_Fall_Distance: true
  2663. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2664. Sneak:
  2665. Enable: true
  2666. No_Recoil: true
  2667. Bullet_Spread: 0
  2668. Sneak_Before_Shooting: false
  2669. Burstfire:
  2670. Enable:
  2671. Shots_Per_Burst: 1
  2672. Delay_Between_Shots_In_Burst: 10
  2673. Ammo:
  2674. Enable: true
  2675. Ammo_Item_ID: 371
  2676. Take_Ammo_Per_Shot: true
  2677. Ammo_Name_Check: "&eAmmo"
  2678. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2679. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2680. Firearm_Action:
  2681. Type: slide
  2682. Reload:
  2683. Enable: true
  2684. Reload_Amount: 8
  2685. Reload_With_Mouse: false
  2686. Starting_Amount: 8
  2687. Reload_Bullets_Individually: false
  2688. Take_Ammo_On_Reload: false
  2689. Take_Ammo_As_Magazine: false
  2690. Reload_Duration: 60
  2691. Reload_Shoot_Delay: 10
  2692. Destroy_When_Empty: false
  2693. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2694. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2695. Scope:
  2696. Enable: false
  2697. Night_Vision: true
  2698. Zoom_Amount: 8
  2699. Zoom_Bullet_Spread: 0
  2700. Zoom_Before_Shooting: false
  2701. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2702. Custom_Death_Message:
  2703. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2704. Headshot:
  2705. Enable: false
  2706. Bonus_Damage: 1
  2707. Message_Shooter: "&3HeadShot!"
  2708. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2709. Abilities:
  2710. Reset_Hit_Cooldown: true
  2711. No_Vertical_Recoil: true
  2712. Knockback: 0
  2713. Hit_Events:
  2714. Enable: true
  2715. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2716. Extras:
  2717. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2718. Particles:
  2719. Enable: true
  2720. Particle_Terrain: true
  2721.  
  2722. MP7:
  2723. Item_Information:
  2724. Item_Name: "&3MP7"
  2725. Item_Type: 410
  2726. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2727. Melee_Mode: false
  2728. Skip_Name_Check: false
  2729. Remove_Unused_Tag: false
  2730. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2731. Hidden_From_List: false
  2732. Shooting:
  2733. Disable: false
  2734. Dual_Wield: false
  2735. Right_Click_To_Shoot: true
  2736. Cancel_Left_Click_Block_Damage: true
  2737. Cancel_Right_Click_Interactions: true
  2738. Recoil_Amount: 0
  2739. Projectile_Amount: 1
  2740. Projectile_Type: snowball
  2741. Remove_Arrows_On_Impact: false
  2742. Remove_Bullet_Drop: false
  2743. Removal_Or_Drag_Delay: false
  2744. Projectile_Speed: 60
  2745. Projectile_Damage: 3
  2746. Projectile_Flames: false
  2747. Projectile_Incendiary:
  2748. Enable: false
  2749. Duration: 0
  2750. Bullet_Spread: 0.7
  2751. Reset_Fall_Distance: true
  2752. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2753. Fully_Automatic:
  2754. Enable: true
  2755. Fire_Rate: 4
  2756. Sneak:
  2757. Enable: true
  2758. No_Recoil: true
  2759. Bullet_Spread: 0.30
  2760. Sneak_Before_Shooting: false
  2761. Burstfire:
  2762. Enable: false
  2763. Shots_Per_Burst: 1
  2764. Delay_Between_Shots_In_Burst: 10
  2765. Ammo:
  2766. Enable: true
  2767. Ammo_Item_ID: 371
  2768. Take_Ammo_Per_Shot: true
  2769. Ammo_Name_Check: "&eAmmo"
  2770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2771. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2772. Reload:
  2773. Enable: true
  2774. Reload_Amount: 20
  2775. Reload_With_Mouse: false
  2776. Starting_Amount: 30
  2777. Reload_Bullets_Individually: false
  2778. Take_Ammo_On_Reload: false
  2779. Take_Ammo_As_Magazine: false
  2780. Reload_Duration: 70
  2781. Reload_Shoot_Delay: 10
  2782. Destroy_When_Empty: false
  2783. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2784. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2785. Scope:
  2786. Enable: false
  2787. Night_Vision: true
  2788. Zoom_Amount: 8
  2789. Zoom_Bullet_Spread: 0
  2790. Zoom_Before_Shooting: false
  2791. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2792. Custom_Death_Message:
  2793. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2794. Headshot:
  2795. Enable: false
  2796. Bonus_Damage: 2
  2797. Message_Shooter: "&3HeadShot!"
  2798. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2799. Abilities:
  2800. Knockback: 0
  2801. Abilities:
  2802. Reset_Hit_Cooldown: true
  2803. No_Vertical_Recoil: true
  2804. Knockback: 0
  2805. Hit_Events:
  2806. Enable: true
  2807. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2808. Extras:
  2809. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2810. Particles:
  2811. Enable: true
  2812. Particle_Terrain: true
  2813.  
  2814. AKS:
  2815. Item_Information:
  2816. Item_Name: "&6AKS-74U"
  2817. Item_Type: 2267
  2818. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2819. Melee_Mode: false
  2820. Skip_Name_Check: false
  2821. Remove_Unused_Tag: false
  2822. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2823. Hidden_From_List: false
  2824. Shooting:
  2825. Disable: false
  2826. Dual_Wield: false
  2827. Right_Click_To_Shoot: true
  2828. Cancel_Left_Click_Block_Damage: true
  2829. Cancel_Right_Click_Interactions: true
  2830. Recoil_Amount: 1
  2831. Projectile_Amount: 1
  2832. Projectile_Type: snowball
  2833. Remove_Arrows_On_Impact: false
  2834. Remove_Bullet_Drop: false
  2835. Removal_Or_Drag_Delay: false
  2836. Projectile_Speed: 45
  2837. Projectile_Damage: 3
  2838. Projectile_Flames: false
  2839. Projectile_Incendiary:
  2840. Enable: false
  2841. Duration: 0
  2842. Bullet_Spread: 1.3
  2843. Reset_Fall_Distance: true
  2844. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2845. Fully_Automatic:
  2846. Enable: true
  2847. Fire_Rate: 3
  2848. Sneak:
  2849. Enable: true
  2850. No_Recoil: true
  2851. Bullet_Spread: 0.35
  2852. Sneak_Before_Shooting: false
  2853. Burstfire:
  2854. Enable: false
  2855. Shots_Per_Burst: 1
  2856. Delay_Between_Shots_In_Burst: 10
  2857. Ammo:
  2858. Enable: true
  2859. Ammo_Item_ID: 371
  2860. Take_Ammo_Per_Shot: true
  2861. Ammo_Name_Check: "&eAmmo"
  2862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2863. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2864. Reload:
  2865. Enable: true
  2866. Reload_Amount: 30
  2867. Reload_With_Mouse: false
  2868. Starting_Amount: 30
  2869. Reload_Bullets_Individually: false
  2870. Take_Ammo_On_Reload: false
  2871. Take_Ammo_As_Magazine: false
  2872. Reload_Duration: 100
  2873. Reload_Shoot_Delay: 10
  2874. Destroy_When_Empty: false
  2875. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2876. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2877. Scope:
  2878. Enable: false
  2879. Night_Vision: true
  2880. Zoom_Amount: 8
  2881. Zoom_Bullet_Spread: 0
  2882. Zoom_Before_Shooting: false
  2883. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2884. Custom_Death_Message:
  2885. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2886. Headshot:
  2887. Enable: false
  2888. Bonus_Damage: 2
  2889. Message_Shooter: "&3HeadShot!"
  2890. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2891. Abilities:
  2892. Reset_Hit_Cooldown: true
  2893. No_Vertical_Recoil: true
  2894. Knockback: 0
  2895. Extras:
  2896. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2897. Hit_Events:
  2898. Enable: true
  2899. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2900. Particles:
  2901. Enable: true
  2902. Particle_Terrain: true
  2903.  
  2904. GLOCK:
  2905. Item_Information:
  2906. Item_Name: "&7Glock17"
  2907. Item_Type: 290
  2908. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2909. Melee_Mode: false
  2910. Skip_Name_Check: false
  2911. Remove_Unused_Tag: false
  2912. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2913. Hidden_From_List: false
  2914. Shooting:
  2915. Disable: false
  2916. Dual_Wield: false
  2917. Right_Click_To_Shoot: true
  2918. Cancel_Left_Click_Block_Damage: true
  2919. Cancel_Right_Click_Interactions: true
  2920. Delay_Between_Shots: 5
  2921. Recoil_Amount: 0
  2922. Projectile_Amount: 1
  2923. Projectile_Type: snowball
  2924. Remove_Arrows_On_Impact: false
  2925. Remove_Bullet_Drop: false
  2926. Removal_Or_Drag_Delay: false
  2927. Projectile_Speed: 50
  2928. Projectile_Damage: 2
  2929. Projectile_Flames: false
  2930. Projectile_Incendiary:
  2931. Enable: false
  2932. Duration: 0
  2933. Bullet_Spread: 0.4
  2934. Reset_Fall_Distance: true
  2935. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2936. Sneak:
  2937. Enable: true
  2938. No_Recoil: true
  2939. Bullet_Spread: 0.1
  2940. Sneak_Before_Shooting: false
  2941. Burstfire:
  2942. Enable:
  2943. Shots_Per_Burst: 1
  2944. Delay_Between_Shots_In_Burst: 10
  2945. Ammo:
  2946. Enable: true
  2947. Ammo_Item_ID: 371
  2948. Take_Ammo_Per_Shot: true
  2949. Ammo_Name_Check: "&eAmmo"
  2950. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2951. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2952. Firearm_Action:
  2953. Type: slide
  2954. Reload:
  2955. Enable: true
  2956. Reload_Amount: 10
  2957. Reload_With_Mouse: false
  2958. Starting_Amount: 10
  2959. Reload_Bullets_Individually: false
  2960. Take_Ammo_On_Reload: false
  2961. Take_Ammo_As_Magazine: false
  2962. Reload_Duration: 40
  2963. Reload_Shoot_Delay: 5
  2964. Destroy_When_Empty: false
  2965. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2966. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2967. Scope:
  2968. Enable: false
  2969. Night_Vision: true
  2970. Zoom_Amount: 8
  2971. Zoom_Bullet_Spread: 0
  2972. Zoom_Before_Shooting: false
  2973. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2974. Custom_Death_Message:
  2975. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2976. Headshot:
  2977. Enable: false
  2978. Bonus_Damage: 1
  2979. Message_Shooter: "&3HeadShot!"
  2980. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2981. Abilities:
  2982. Reset_Hit_Cooldown: true
  2983. No_Vertical_Recoil: true
  2984. Knockback: 0
  2985. Hit_Events:
  2986. Enable: true
  2987. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2988. Extras:
  2989. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2990. Particles:
  2991. Enable: true
  2992. Particle_Terrain: true
  2993.  
  2994. PPSH:
  2995. Item_Information:
  2996. Item_Name: "&6PPSh-41"
  2997. Item_Type: 2263
  2998. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2999. Melee_Mode: false
  3000. Skip_Name_Check: false
  3001. Remove_Unused_Tag: false
  3002. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3003. Hidden_From_List: false
  3004. Shooting:
  3005. Disable: false
  3006. Dual_Wield: false
  3007. Right_Click_To_Shoot: true
  3008. Cancel_Left_Click_Block_Damage: true
  3009. Cancel_Right_Click_Interactions: true
  3010. Recoil_Amount: 1
  3011. Projectile_Amount: 1
  3012. Projectile_Type: snowball
  3013. Remove_Arrows_On_Impact: false
  3014. Remove_Bullet_Drop: false
  3015. Removal_Or_Drag_Delay: false
  3016. Projectile_Speed: 45
  3017. Projectile_Damage: 2
  3018. Projectile_Flames: false
  3019. Projectile_Incendiary:
  3020. Enable: false
  3021. Duration: 0
  3022. Bullet_Spread: 1.5
  3023. Reset_Fall_Distance: true
  3024. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3025. Fully_Automatic:
  3026. Enable: true
  3027. Fire_Rate: 6
  3028. Sneak:
  3029. Enable: true
  3030. No_Recoil: true
  3031. Bullet_Spread: 0.45
  3032. Sneak_Before_Shooting: false
  3033. Burstfire:
  3034. Enable: false
  3035. Shots_Per_Burst: 1
  3036. Delay_Between_Shots_In_Burst: 10
  3037. Ammo:
  3038. Enable: true
  3039. Ammo_Item_ID: 371
  3040. Take_Ammo_Per_Shot: true
  3041. Ammo_Name_Check: "&eAmmo"
  3042. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3043. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3044. Reload:
  3045. Enable: true
  3046. Reload_Amount: 71
  3047. Reload_With_Mouse: false
  3048. Starting_Amount: 71
  3049. Reload_Bullets_Individually: false
  3050. Take_Ammo_On_Reload: false
  3051. Take_Ammo_As_Magazine: false
  3052. Reload_Duration: 90
  3053. Reload_Shoot_Delay: 10
  3054. Destroy_When_Empty: false
  3055. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3056. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3057. Scope:
  3058. Enable: false
  3059. Night_Vision: true
  3060. Zoom_Amount: 8
  3061. Zoom_Bullet_Spread: 0
  3062. Zoom_Before_Shooting: false
  3063. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3064. Custom_Death_Message:
  3065. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3066. Headshot:
  3067. Enable: false
  3068. Bonus_Damage: 2
  3069. Message_Shooter: "&3HeadShot!"
  3070. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3071. Abilities:
  3072. Reset_Hit_Cooldown: true
  3073. No_Vertical_Recoil: true
  3074. Knockback: 0
  3075. Extras:
  3076. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3077. Hit_Events:
  3078. Enable: true
  3079. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3080. Particles:
  3081. Enable: true
  3082. Particle_Terrain: true
  3083.  
  3084. MG34:
  3085. Item_Information:
  3086. Item_Name: "&cMG34"
  3087. Item_Type: 288
  3088. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3089. Melee_Mode: false
  3090. Skip_Name_Check: false
  3091. Remove_Unused_Tag: false
  3092. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3093. Skip_Name_Check: true
  3094. Hidden_From_List: false
  3095. Shooting:
  3096. Disable: false
  3097. Dual_Wield: false
  3098. Right_Click_To_Shoot: true
  3099. Cancel_Left_Click_Block_Damage: true
  3100. Cancel_Right_Click_Interactions: true
  3101. Recoil_Amount: 2
  3102. Projectile_Amount: 1
  3103. Projectile_Type: snowball
  3104. Remove_Arrows_On_Impact: false
  3105. Remove_Bullet_Drop: false
  3106. Removal_Or_Drag_Delay: false
  3107. Projectile_Speed: 45
  3108. Projectile_Damage: 3
  3109. Projectile_Flames: false
  3110. Projectile_Incendiary:
  3111. Enable: false
  3112. Duration: 0
  3113. Bullet_Spread: 1.2
  3114. Reset_Fall_Distance: true
  3115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3116. Fully_Automatic:
  3117. Enable: true
  3118. Fire_Rate: 5
  3119. Sneak:
  3120. Enable: true
  3121. No_Recoil: false
  3122. Bullet_Spread: 0.25
  3123. Sneak_Before_Shooting: false
  3124. Burstfire:
  3125. Enable: false
  3126. Shots_Per_Burst: 1
  3127. Delay_Between_Shots_In_Burst: 10
  3128. Ammo:
  3129. Enable: true
  3130. Ammo_Item_ID: 371
  3131. Take_Ammo_Per_Shot: true
  3132. Ammo_Name_Check: "&eAmmo"
  3133. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3135. Reload:
  3136. Enable: true
  3137. Reload_Amount: 50
  3138. Reload_With_Mouse: false
  3139. Starting_Amount: 50
  3140. Reload_Bullets_Individually: false
  3141. Take_Ammo_On_Reload: false
  3142. Take_Ammo_As_Magazine: false
  3143. Reload_Duration: 200
  3144. Reload_Shoot_Delay: 10
  3145. Destroy_When_Empty: false
  3146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3148. Scope:
  3149. Enable: false
  3150. Night_Vision: true
  3151. Zoom_Amount: 8
  3152. Zoom_Bullet_Spread: 0
  3153. Zoom_Before_Shooting: false
  3154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3155. Custom_Death_Message:
  3156. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3157. Headshot:
  3158. Enable: false
  3159. Bonus_Damage: 2
  3160. Message_Shooter: "&3HeadShot!"
  3161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3162. Abilities:
  3163. Reset_Hit_Cooldown: true
  3164. No_Vertical_Recoil: true
  3165. Knockback: 1
  3166. Extras:
  3167. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3168. Hit_Events:
  3169. Enable: true
  3170. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3171. Particles:
  3172. Enable: true
  3173. Particle_Terrain: true
  3174.  
  3175. HINAWA:
  3176. Item_Information:
  3177. Item_Name: "&6火縄銃"
  3178. Item_Type: 348
  3179. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+10)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3180. Melee_Mode: false
  3181. Skip_Name_Check: false
  3182. Remove_Unused_Tag: false
  3183. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3184. Hidden_From_List: false
  3185. Shooting:
  3186. Disable: false
  3187. Dual_Wield: false
  3188. Right_Click_To_Shoot: true
  3189. Cancel_Left_Click_Block_Damage: true
  3190. Cancel_Right_Click_Interactions: true
  3191. Delay_Between_Shots: 10
  3192. Recoil_Amount: 3
  3193. Projectile_Amount: 1
  3194. Projectile_Type: egg
  3195. Remove_Arrows_On_Impact: false
  3196. Remove_Bullet_Drop: false
  3197. Removal_Or_Drag_Delay: false
  3198. Projectile_Speed: 75
  3199. Projectile_Damage: 18
  3200. Projectile_Flames: false
  3201. Projectile_Incendiary:
  3202. Enable: false
  3203. Duration: 0
  3204. Bullet_Spread: 1.1
  3205. Reset_Fall_Distance: true
  3206. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3207. Fully_Automatic:
  3208. Enable: false
  3209. Fire_Rate: 5
  3210. Sneak:
  3211. Enable: true
  3212. No_Recoil: false
  3213. Bullet_Spread: 0.8
  3214. Sneak_Before_Shooting: false
  3215. Burstfire:
  3216. Enable: false
  3217. Shots_Per_Burst: 1
  3218. Delay_Between_Shots_In_Burst: 10
  3219. Ammo:
  3220. Enable: true
  3221. Ammo_Item_ID: 371
  3222. Take_Ammo_Per_Shot: true
  3223. Ammo_Name_Check: "&eAmmo"
  3224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3225. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3226. Reload:
  3227. Enable: true
  3228. Reload_Amount: 1
  3229. Reload_With_Mouse: false
  3230. Starting_Amount: 1
  3231. Reload_Bullets_Individually: false
  3232. Take_Ammo_On_Reload: false
  3233. Take_Ammo_As_Magazine: false
  3234. Reload_Duration: 140
  3235. Reload_Shoot_Delay: 10
  3236. Destroy_When_Empty: false
  3237. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3238. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3239. Scope:
  3240. Enable: true
  3241. Night_Vision: true
  3242. Zoom_Amount: 8
  3243. Zoom_Bullet_Spread: 0.15
  3244. Zoom_Before_Shooting: false
  3245. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3246. Custom_Death_Message:
  3247. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3248. Headshot:
  3249. Enable: true
  3250. Bonus_Damage: 10
  3251. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3252. Abilities:
  3253. Reset_Hit_Cooldown: true
  3254. No_Vertical_Recoil: true
  3255. Knockback: 3
  3256. Extras:
  3257. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3258. Hit_Events:
  3259. Enable: true
  3260. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3261. Particles:
  3262. Enable: true
  3263. Particle_Terrain: true
  3264.  
  3265. BOW:
  3266. Item_Information:
  3267. Item_Name: "&9X-Bow"
  3268. Item_Type: 279
  3269. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3270. Melee_Mode: false
  3271. Skip_Name_Check: false
  3272. Remove_Unused_Tag: false
  3273. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3274. Hidden_From_List: false
  3275. Shooting:
  3276. Disable: false
  3277. Dual_Wield: false
  3278. Right_Click_To_Shoot: true
  3279. Cancel_Left_Click_Block_Damage: true
  3280. Cancel_Right_Click_Interactions: true
  3281. Delay_Between_Shots: 10
  3282. Recoil_Amount: 0
  3283. Projectile_Amount: 1
  3284. Projectile_Type: arrow
  3285. Remove_Arrows_On_Impact: true
  3286. Remove_Bullet_Drop: true
  3287. Removal_Or_Drag_Delay: false
  3288. Projectile_Speed: 20
  3289. Projectile_Damage: 8
  3290. Projectile_Flames: false
  3291. Projectile_Incendiary:
  3292. Enable: false
  3293. Duration: 0
  3294. Bullet_Spread: 0
  3295. Reset_Fall_Distance: true
  3296. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3297. Fully_Automatic:
  3298. Enable: false
  3299. Fire_Rate: 5
  3300. Sneak:
  3301. Enable: true
  3302. No_Recoil: false
  3303. Bullet_Spread: 0
  3304. Sneak_Before_Shooting: false
  3305. Burstfire:
  3306. Enable: false
  3307. Shots_Per_Burst: 1
  3308. Delay_Between_Shots_In_Burst: 10
  3309. Ammo:
  3310. Enable: true
  3311. Ammo_Item_ID: 371
  3312. Take_Ammo_Per_Shot: true
  3313. Ammo_Name_Check: "&eAmmo"
  3314. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3315. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3316. Reload:
  3317. Enable: true
  3318. Reload_Amount: 1
  3319. Reload_With_Mouse: false
  3320. Starting_Amount: 1
  3321. Reload_Bullets_Individually: false
  3322. Take_Ammo_On_Reload: false
  3323. Take_Ammo_As_Magazine: false
  3324. Reload_Duration: 25
  3325. Reload_Shoot_Delay: 10
  3326. Destroy_When_Empty: false
  3327. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3328. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3329. Scope:
  3330. Enable: false
  3331. Night_Vision: true
  3332. Zoom_Amount: 8
  3333. Zoom_Bullet_Spread: 0
  3334. Zoom_Before_Shooting: false
  3335. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3336. Custom_Death_Message:
  3337. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3338. Headshot:
  3339. Enable: true
  3340. Bonus_Damage: 6
  3341. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3342. Abilities:
  3343. Reset_Hit_Cooldown: true
  3344. No_Vertical_Recoil: true
  3345. Knockback: 3
  3346. Extras:
  3347. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3348. Run_Command:
  3349. "@clear <shooter> minecraft:gold_nugget 0 5"
  3350. Hit_Events:
  3351. Enable: true
  3352. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3353. Critical_Hits:
  3354. Enable: true
  3355. Bonus_Damage: 6
  3356. Chance: 35
  3357. Message_Shooter: "&6Critical!"
  3358. Particles:
  3359. Enable: true
  3360. Particle_Terrain: true
  3361.  
  3362.  
  3363. SHORTY:
  3364. Item_Information:
  3365. Item_Name: "&5Super-Shorty"
  3366. Item_Type: 2264
  3367. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3368. Melee_Mode: false
  3369. Skip_Name_Check: false
  3370. Remove_Unused_Tag: false
  3371. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3372. Hidden_From_List: false
  3373. Shooting:
  3374. Disable: false
  3375. Dual_Wield: false
  3376. Right_Click_To_Shoot: true
  3377. Cancel_Left_Click_Block_Damage: true
  3378. Cancel_Right_Click_Interactions: true
  3379. Delay_Between_Shots: 15
  3380. Recoil_Amount: 2
  3381. Projectile_Amount: 6
  3382. Projectile_Type: snowball
  3383. Remove_Arrows_On_Impact: false
  3384. Remove_Bullet_Drop: false
  3385. Removal_Or_Drag_Delay: 3-true
  3386. Projectile_Speed: 45
  3387. Projectile_Damage: 2
  3388. Projectile_Flames: false
  3389. Projectile_Incendiary:
  3390. Enable: false
  3391. Duration: 0
  3392. Bullet_Spread: 1.5
  3393. Reset_Fall_Distance: true
  3394. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3395. Fully_Automatic:
  3396. Enable: false
  3397. Fire_Rate: 12
  3398. Sneak:
  3399. Enable: true
  3400. No_Recoil: false
  3401. Bullet_Spread: 1.1
  3402. Sneak_Before_Shooting: false
  3403. Burstfire:
  3404. Enable: false
  3405. Shots_Per_Burst: 1
  3406. Delay_Between_Shots_In_Burst: 10
  3407. Ammo:
  3408. Enable: true
  3409. Ammo_Item_ID: 371
  3410. Take_Ammo_Per_Shot: true
  3411. Ammo_Name_Check: "&eAmmo"
  3412. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3413. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3414. Reload:
  3415. Enable: true
  3416. Reload_Amount: 3
  3417. Reload_With_Mouse: false
  3418. Starting_Amount: 3
  3419. Reload_Bullets_Individually: true
  3420. Take_Ammo_On_Reload: false
  3421. Take_Ammo_As_Magazine: false
  3422. Reload_Duration: 50
  3423. Reload_Shoot_Delay: 10
  3424. Destroy_When_Empty: false
  3425. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3426. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3427. Scope:
  3428. Enable: false
  3429. Night_Vision: true
  3430. Zoom_Amount: 8
  3431. Zoom_Bullet_Spread: 0
  3432. Zoom_Before_Shooting: false
  3433. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3434. Custom_Death_Message:
  3435. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3436. Headshot:
  3437. Enable: false
  3438. Bonus_Damage: 2
  3439. Message_Shooter: "&3HeadShot!"
  3440. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3441. Abilities:
  3442. Reset_Hit_Cooldown: true
  3443. No_Vertical_Recoil: true
  3444. Knockback: 1
  3445. Hit_Events:
  3446. Enable: true
  3447. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3448. Extras:
  3449. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3450. Run_Command:
  3451. "@clear <shooter> minecraft:gold_nugget 0 3"
  3452. Particles:
  3453. Enable: true
  3454. Particle_Terrain: true
  3455. Particle_Player_Shoot: SMOKE
  3456.  
  3457. scar:
  3458. Item_Information:
  3459. Item_Name: "&9SCAR-L"
  3460. Item_Type: 296
  3461. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3462. Melee_Mode: false
  3463. Skip_Name_Check: false
  3464. Remove_Unused_Tag: false
  3465. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3466. Hidden_From_List: false
  3467. Shooting:
  3468. Disable: false
  3469. Dual_Wield: false
  3470. Right_Click_To_Shoot: true
  3471. Cancel_Left_Click_Block_Damage: true
  3472. Cancel_Right_Click_Interactions: true
  3473. Recoil_Amount: 1
  3474. Projectile_Amount: 1
  3475. Projectile_Type: snowball
  3476. Remove_Arrows_On_Impact: false
  3477. Remove_Bullet_Drop: false
  3478. Removal_Or_Drag_Delay: false
  3479. Projectile_Speed: 43
  3480. Projectile_Damage: 5
  3481. Projectile_Flames: false
  3482. Projectile_Incendiary:
  3483. Enable: false
  3484. Duration: 0
  3485. Bullet_Spread: 0.35
  3486. Reset_Fall_Distance: true
  3487. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3488. Fully_Automatic:
  3489. Enable: true
  3490. Fire_Rate: 1
  3491. Sneak:
  3492. Enable: false
  3493. No_Recoil: false
  3494. Bullet_Spread: 0.2
  3495. Sneak_Before_Shooting: false
  3496. Burstfire:
  3497. Enable: false
  3498. Shots_Per_Burst: 1
  3499. Delay_Between_Shots_In_Burst: 10
  3500. Ammo:
  3501. Enable: true
  3502. Ammo_Item_ID: 371
  3503. Take_Ammo_Per_Shot: true
  3504. Ammo_Name_Check: "&eAmmo"
  3505. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3506. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3507. Reload:
  3508. Enable: true
  3509. Reload_Amount: 20
  3510. Reload_With_Mouse: false
  3511. Starting_Amount: 20
  3512. Reload_Bullets_Individually: false
  3513. Take_Ammo_On_Reload: false
  3514. Take_Ammo_As_Magazine: false
  3515. Reload_Duration: 120
  3516. Reload_Shoot_Delay: 10
  3517. Destroy_When_Empty: false
  3518. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3519. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3520. Scope:
  3521. Enable: false
  3522. Night_Vision: true
  3523. Zoom_Amount: 8
  3524. Zoom_Bullet_Spread: 0
  3525. Zoom_Before_Shooting: false
  3526. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3527. Custom_Death_Message:
  3528. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3529. Headshot:
  3530. Enable: false
  3531. Bonus_Damage: 2
  3532. Message_Shooter: "&3HeadShot!"
  3533. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3534. Abilities:
  3535. Reset_Hit_Cooldown: true
  3536. Knockback: 0
  3537. Hit_Events:
  3538. Enable: true
  3539. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3540. Extras:
  3541. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3542. Particles:
  3543. Enable: true
  3544. Particle_Terrain: true
  3545.  
  3546. M79:
  3547. Item_Information:
  3548. Item_Name: "&9M79 Granado-Launcher"
  3549. Item_Type: 258
  3550. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3551. Melee_Mode: false
  3552. Skip_Name_Check: false
  3553. Remove_Unused_Tag: false
  3554. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3555. Hidden_From_List: false
  3556. Shooting:
  3557. Disable: false
  3558. Dual_Wield: false
  3559. Right_Click_To_Shoot: true
  3560. Cancel_Left_Click_Block_Damage: true
  3561. Cancel_Right_Click_Interactions: true
  3562. Recoil_Amount: 2
  3563. Projectile_Amount: 1
  3564. Projectile_Type: snowball
  3565. Remove_Arrows_On_Impact: false
  3566. Remove_Bullet_Drop: false
  3567. Removal_Or_Drag_Delay: false
  3568. Projectile_Speed: 15
  3569. Projectile_Damage: 8
  3570. Projectile_Flames: false
  3571. Projectile_Incendiary:
  3572. Enable: false
  3573. Duration: 0
  3574. Bullet_Spread: 0.05
  3575. Reset_Fall_Distance: true
  3576. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3577. Fully_Automatic:
  3578. Enable: false
  3579. Fire_Rate: 1
  3580. Sneak:
  3581. Enable: false
  3582. No_Recoil: false
  3583. Bullet_Spread: 0.05
  3584. Sneak_Before_Shooting: false
  3585. Burstfire:
  3586. Enable: false
  3587. Shots_Per_Burst: 1
  3588. Delay_Between_Shots_In_Burst: 10
  3589. Ammo:
  3590. Enable: true
  3591. Ammo_Item_ID: 371
  3592. Take_Ammo_Per_Shot: true
  3593. Ammo_Name_Check: "&eAmmo"
  3594. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3595. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3596. Reload:
  3597. Enable: true
  3598. Reload_Amount: 1
  3599. Reload_With_Mouse: false
  3600. Starting_Amount: 1
  3601. Reload_Bullets_Individually: false
  3602. Take_Ammo_On_Reload: false
  3603. Take_Ammo_As_Magazine: false
  3604. Reload_Duration: 90
  3605. Reload_Shoot_Delay: 10
  3606. Destroy_When_Empty: false
  3607. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3608. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3609. Scope:
  3610. Enable: false
  3611. Night_Vision: true
  3612. Zoom_Amount: 8
  3613. Zoom_Bullet_Spread: 0
  3614. Zoom_Before_Shooting: false
  3615. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3616. Custom_Death_Message:
  3617. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3618. Headshot:
  3619. Enable: false
  3620. Bonus_Damage: 2
  3621. Message_Shooter: "&3HeadShot!"
  3622. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3623. Abilities:
  3624. Reset_Hit_Cooldown: true
  3625. Knockback: 0
  3626. Hit_Events:
  3627. Enable: true
  3628. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3629. Extras:
  3630. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3631. Run_Command:
  3632. "@clear <shooter> minecraft:gold_nugget 0 6"
  3633. Explosions:
  3634. Enable: true
  3635. Knockback: 1
  3636. Ignite_Victims: 0
  3637. Damage_Multiplier: 65
  3638. Enable_Friendly_Fire: false
  3639. Enable_Owner_Immunity: true
  3640. Explosion_No_Damage: false
  3641. Explosion_No_Grief: true
  3642. Explosion_Radius: 3
  3643. Explosion_Incendiary: false
  3644. On_Impact_With_Anything: true
  3645. Projectile_Activation_Time: 10
  3646. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3647. Particles:
  3648. Enable: true
  3649. Particle_Terrain: true
  3650.  
  3651. UZI:
  3652. Item_Information:
  3653. Item_Name: "&7UZI-Dual"
  3654. Item_Type: 289
  3655. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3656. Melee_Mode: false
  3657. Skip_Name_Check: false
  3658. Remove_Unused_Tag: false
  3659. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3660. Hidden_From_List: false
  3661. Shooting:
  3662. Disable: false
  3663. Dual_Wield: true
  3664. Right_Click_To_Shoot: true
  3665. Cancel_Left_Click_Block_Damage: true
  3666. Cancel_Right_Click_Interactions: true
  3667. Recoil_Amount: 1
  3668. Projectile_Amount: 1
  3669. Projectile_Type: snowball
  3670. Remove_Arrows_On_Impact: false
  3671. Remove_Bullet_Drop: false
  3672. Removal_Or_Drag_Delay: false
  3673. Projectile_Speed: 60
  3674. Projectile_Damage: 3
  3675. Projectile_Flames: false
  3676. Projectile_Incendiary:
  3677. Enable: false
  3678. Duration: 0
  3679. Bullet_Spread: 0.9
  3680. Reset_Fall_Distance: true
  3681. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3682. Fully_Automatic:
  3683. Enable: true
  3684. Fire_Rate: 8
  3685. Sneak:
  3686. Enable: true
  3687. No_Recoil: false
  3688. Bullet_Spread: 0.65
  3689. Sneak_Before_Shooting: false
  3690. Burstfire:
  3691. Enable: false
  3692. Shots_Per_Burst: 0
  3693. Delay_Between_Shots_In_Burst: 10
  3694. Ammo:
  3695. Enable: true
  3696. Ammo_Item_ID: 371
  3697. Take_Ammo_Per_Shot: true
  3698. Ammo_Name_Check: "&eAmmo"
  3699. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3700. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3701. Firearm_Action:
  3702. Type: slide
  3703. Reload:
  3704. Enable: true
  3705. Reload_Amount: 32
  3706. Reload_With_Mouse: false
  3707. Starting_Amount: 32
  3708. Reload_Bullets_Individually: false
  3709. Take_Ammo_On_Reload: false
  3710. Take_Ammo_As_Magazine: false
  3711. Reload_Duration: 70
  3712. Reload_Shoot_Delay: 10
  3713. Destroy_When_Empty: false
  3714. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3715. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3716. Scope:
  3717. Enable: false
  3718. Night_Vision: true
  3719. Zoom_Amount: 8
  3720. Zoom_Bullet_Spread: 0
  3721. Zoom_Before_Shooting: false
  3722. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3723. Custom_Death_Message:
  3724. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3725. Headshot:
  3726. Enable: false
  3727. Bonus_Damage: 1
  3728. Message_Shooter: "&3HeadShot!"
  3729. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3730. Abilities:
  3731. Reset_Hit_Cooldown: true
  3732. No_Vertical_Recoil: true
  3733. Knockback: 1
  3734. Hit_Events:
  3735. Enable: true
  3736. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3737. Extras:
  3738. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3739. Particles:
  3740. Enable: true
  3741. Particle_Terrain: true
  3742.  
  3743. BARRET2:
  3744. Item_Information:
  3745. Item_Name: "&8Barret-M82"
  3746. Item_Type: 257
  3747. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3748. Melee_Mode: false
  3749. Skip_Name_Check: false
  3750. Remove_Unused_Tag: false
  3751. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3752. Hidden_From_List: false
  3753. Shooting:
  3754. Disable: false
  3755. Dual_Wield: false
  3756. Right_Click_To_Shoot: true
  3757. Cancel_Left_Click_Block_Damage: true
  3758. Cancel_Right_Click_Interactions: true
  3759. Delay_Between_Shots: 50
  3760. Recoil_Amount: 6
  3761. Projectile_Amount: 1
  3762. Projectile_Type: egg
  3763. Remove_Arrows_On_Impact: false
  3764. Remove_Bullet_Drop: false
  3765. Removal_Or_Drag_Delay: false
  3766. Projectile_Speed: 85
  3767. Projectile_Damage: 16
  3768. Projectile_Flames: false
  3769. Projectile_Incendiary:
  3770. Enable: false
  3771. Duration: 0
  3772. Bullet_Spread: 3
  3773. Reset_Fall_Distance: true
  3774. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3775. Sneak:
  3776. Enable: true
  3777. No_Recoil: false
  3778. Bullet_Spread: 2
  3779. Sneak_Before_Shooting: false
  3780. Burstfire:
  3781. Enable: false
  3782. Shots_Per_Burst: 1
  3783. Delay_Between_Shots_In_Burst: 10
  3784. Ammo:
  3785. Enable: true
  3786. Ammo_Item_ID: 371
  3787. Take_Ammo_Per_Shot: true
  3788. Ammo_Name_Check: "&eAmmo"
  3789. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3790. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3791. Reload:
  3792. Enable: true
  3793. Reload_Amount: 5
  3794. Reload_With_Mouse: false
  3795. Starting_Amount: 5
  3796. Reload_Bullets_Individually: false
  3797. Take_Ammo_On_Reload: false
  3798. Take_Ammo_As_Magazine: false
  3799. Reload_Duration: 220
  3800. Reload_Shoot_Delay: 20
  3801. Destroy_When_Empty: false
  3802. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3803. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3804. Scope:
  3805. Enable: true
  3806. Night_Vision: true
  3807. Zoom_Amount: 8
  3808. Zoom_Bullet_Spread: 0.05
  3809. Zoom_Before_Shooting: false
  3810. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3811. Custom_Death_Message:
  3812. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3813. Headshot:
  3814. Enable: true
  3815. Bonus_Damage: 5
  3816. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3817. Abilities:
  3818. Reset_Hit_Cooldown: true
  3819. No_Vertical_Recoil: true
  3820. Knockback: 7
  3821. Hit_Events:
  3822. Enable: true
  3823. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3824. Extras:
  3825. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3826. Critical_Hits:
  3827. Enable: true
  3828. Bonus_Damage: 5
  3829. Chance: 10
  3830. Message_Shooter: "&6Critical!"
  3831. Particles:
  3832. Enable: true
  3833. Particle_Terrain: true
  3834. Particle_Player_Shoot: SMOKE
  3835.  
  3836. P90:
  3837. Item_Information:
  3838. Item_Name: "&3P90"
  3839. Item_Type: 2260
  3840. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3841. Melee_Mode: false
  3842. Skip_Name_Check: false
  3843. Remove_Unused_Tag: false
  3844. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3845. Hidden_From_List: false
  3846. Shooting:
  3847. Disable: false
  3848. Dual_Wield: false
  3849. Right_Click_To_Shoot: true
  3850. Cancel_Left_Click_Block_Damage: true
  3851. Cancel_Right_Click_Interactions: true
  3852. Recoil_Amount: 1
  3853. Projectile_Amount: 1
  3854. Projectile_Type: snowball
  3855. Remove_Arrows_On_Impact: false
  3856. Remove_Bullet_Drop: false
  3857. Removal_Or_Drag_Delay: false
  3858. Projectile_Speed: 75
  3859. Projectile_Damage: 2
  3860. Projectile_Flames: false
  3861. Projectile_Incendiary:
  3862. Enable: false
  3863. Duration: 0
  3864. Bullet_Spread: 0.65
  3865. Reset_Fall_Distance: true
  3866. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3867. Fully_Automatic:
  3868. Enable: true
  3869. Fire_Rate: 6
  3870. Sneak:
  3871. Enable: true
  3872. No_Recoil: true
  3873. Bullet_Spread: 0.45
  3874. Sneak_Before_Shooting: false
  3875. Burstfire:
  3876. Enable: false
  3877. Shots_Per_Burst: 1
  3878. Delay_Between_Shots_In_Burst: 10
  3879. Ammo:
  3880. Enable: true
  3881. Ammo_Item_ID: 371
  3882. Take_Ammo_Per_Shot: true
  3883. Ammo_Name_Check: "&eAmmo"
  3884. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3885. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3886. Reload:
  3887. Enable: true
  3888. Reload_Amount: 50
  3889. Reload_With_Mouse: false
  3890. Starting_Amount: 50
  3891. Reload_Bullets_Individually: false
  3892. Take_Ammo_On_Reload: false
  3893. Take_Ammo_As_Magazine: false
  3894. Reload_Duration: 105
  3895. Reload_Shoot_Delay: 10
  3896. Destroy_When_Empty: false
  3897. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3898. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3899. Scope:
  3900. Enable: false
  3901. Night_Vision: true
  3902. Zoom_Amount: 8
  3903. Zoom_Bullet_Spread: 0
  3904. Zoom_Before_Shooting: false
  3905. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3906. Custom_Death_Message:
  3907. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3908. Headshot:
  3909. Enable: false
  3910. Bonus_Damage: 2
  3911. Message_Shooter: "&3HeadShot!"
  3912. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3913. Abilities:
  3914. Reset_Hit_Cooldown: true
  3915. No_Vertical_Recoil: true
  3916. Knockback: 0
  3917. Hit_Events:
  3918. Enable: true
  3919. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3920. Extras:
  3921. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3922. Critical_Hits:
  3923. Enable: true
  3924. Bonus_Damage: 2
  3925. Chance: 5
  3926. Message_Shooter: "&6Critical!"
  3927. Particles:
  3928. Enable: true
  3929. Particle_Terrain: true
  3930.  
  3931. CAMRS:
  3932. Item_Information:
  3933. Item_Name: "&7CAMRS"
  3934. Item_Type: 275
  3935. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3936. Melee_Mode: false
  3937. Skip_Name_Check: false
  3938. Remove_Unused_Tag: false
  3939. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3940. Hidden_From_List: false
  3941. Shooting:
  3942. Disable: false
  3943. Dual_Wield: false
  3944. Right_Click_To_Shoot: true
  3945. Cancel_Left_Click_Block_Damage: true
  3946. Cancel_Right_Click_Interactions: true
  3947. Delay_Between_Shots: 5
  3948. Recoil_Amount: 1
  3949. Projectile_Amount: 1
  3950. Projectile_Type: egg
  3951. Remove_Arrows_On_Impact: true
  3952. Remove_Bullet_Drop: false
  3953. Removal_Or_Drag_Delay: false
  3954. Projectile_Speed: 100
  3955. Projectile_Damage: 4
  3956. Projectile_Flames: false
  3957. Projectile_Incendiary:
  3958. Enable: false
  3959. Duration: 0
  3960. Bullet_Spread: 0.35
  3961. Reset_Fall_Distance: true
  3962. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3963. Fully_Automatic:
  3964. Enable: false
  3965. Fire_Rate: 6
  3966. Sneak:
  3967. Enable: true
  3968. No_Recoil: true
  3969. Bullet_Spread: 0.15
  3970. Sneak_Before_Shooting: false
  3971. Burstfire:
  3972. Enable: false
  3973. Shots_Per_Burst: 1
  3974. Delay_Between_Shots_In_Burst: 10
  3975. Ammo:
  3976. Enable: true
  3977. Ammo_Item_ID: 371
  3978. Take_Ammo_Per_Shot: true
  3979. Ammo_Name_Check: "&eAmmo"
  3980. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3981. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3982. Reload:
  3983. Enable: true
  3984. Reload_Amount: 20
  3985. Reload_With_Mouse: false
  3986. Starting_Amount: 20
  3987. Reload_Bullets_Individually: false
  3988. Take_Ammo_On_Reload: false
  3989. Take_Ammo_As_Magazine: false
  3990. Reload_Duration: 140
  3991. Reload_Shoot_Delay: 10
  3992. Destroy_When_Empty: false
  3993. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3994. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3995. Scope:
  3996. Enable: true
  3997. Night_Vision: true
  3998. Zoom_Amount: 8
  3999. Zoom_Bullet_Spread: 0.15
  4000. Zoom_Before_Shooting: false
  4001. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4002. Custom_Death_Message:
  4003. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  4004. Headshot:
  4005. Enable: false
  4006. Bonus_Damage: 2
  4007. Message_Shooter: "&3HeadShot!"
  4008. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4009. Abilities:
  4010. Reset_Hit_Cooldown: true
  4011. No_Vertical_Recoil: true
  4012. Knockback: 0
  4013. Hit_Events:
  4014. Enable: true
  4015. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4016. Extras:
  4017. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  4018. Critical_Hits:
  4019. Enable: true
  4020. Bonus_Damage: 3
  4021. Chance: 8
  4022. Message_Shooter: "&6Critical!"
  4023. Particles:
  4024. Enable: true
  4025. Particle_Terrain: true
  4026.  
  4027. BOW2:
  4028. Item_Information:
  4029. Item_Name: "&9X-Bow.Mk2"
  4030. Item_Type: 279
  4031. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4032. Melee_Mode: false
  4033. Skip_Name_Check: false
  4034. Remove_Unused_Tag: false
  4035. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4036. Hidden_From_List: false
  4037. Shooting:
  4038. Disable: false
  4039. Dual_Wield: false
  4040. Right_Click_To_Shoot: true
  4041. Cancel_Left_Click_Block_Damage: true
  4042. Cancel_Right_Click_Interactions: true
  4043. Delay_Between_Shots: 15
  4044. Recoil_Amount: 0
  4045. Projectile_Amount: 1
  4046. Projectile_Type: arrow
  4047. Remove_Arrows_On_Impact: false
  4048. Remove_Bullet_Drop: true
  4049. Removal_Or_Drag_Delay: false
  4050. Projectile_Speed: 20
  4051. Projectile_Damage: 6
  4052. Projectile_Flames: false
  4053. Projectile_Incendiary:
  4054. Enable: false
  4055. Duration: 0
  4056. Bullet_Spread: 0
  4057. Reset_Fall_Distance: true
  4058. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4059. Fully_Automatic:
  4060. Enable: false
  4061. Fire_Rate: 5
  4062. Sneak:
  4063. Enable: true
  4064. No_Recoil: false
  4065. Bullet_Spread: 0
  4066. Sneak_Before_Shooting: false
  4067. Burstfire:
  4068. Enable: false
  4069. Shots_Per_Burst: 1
  4070. Delay_Between_Shots_In_Burst: 10
  4071. Ammo:
  4072. Enable: true
  4073. Ammo_Item_ID: 371
  4074. Take_Ammo_Per_Shot: true
  4075. Ammo_Name_Check: "&eAmmo"
  4076. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4077. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4078. Reload:
  4079. Enable: true
  4080. Reload_Amount: 2
  4081. Reload_With_Mouse: false
  4082. Starting_Amount: 2
  4083. Reload_Bullets_Individually: true
  4084. Take_Ammo_On_Reload: false
  4085. Take_Ammo_As_Magazine: false
  4086. Reload_Duration: 40
  4087. Reload_Shoot_Delay: 10
  4088. Destroy_When_Empty: false
  4089. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4090. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4091. Scope:
  4092. Enable: false
  4093. Night_Vision: true
  4094. Zoom_Amount: 8
  4095. Zoom_Bullet_Spread: 0
  4096. Zoom_Before_Shooting: false
  4097. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4098. Custom_Death_Message:
  4099. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4100. Headshot:
  4101. Enable: true
  4102. Bonus_Damage: 5
  4103. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4104. Abilities:
  4105. Reset_Hit_Cooldown: true
  4106. No_Vertical_Recoil: true
  4107. Knockback: 2
  4108. Extras:
  4109. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4110. Run_Command:
  4111. "@clear <shooter> minecraft:gold_nugget 0 5"
  4112. Hit_Events:
  4113. Enable: true
  4114. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4115. Critical_Hits:
  4116. Enable: true
  4117. Bonus_Damage: 4
  4118. Chance: 30
  4119. Message_Shooter: "&6Critical!"
  4120. Particles:
  4121. Enable: true
  4122. Particle_Terrain: true
  4123. Potion_Effects:
  4124. Activation: hit
  4125. Potion_Effect_Victim: SLOW-100-1
  4126.  
  4127. BOW3:
  4128. Item_Information:
  4129. Item_Name: "&9X-Bow.Mk3"
  4130. Item_Type: 279
  4131. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4132. Melee_Mode: false
  4133. Skip_Name_Check: false
  4134. Remove_Unused_Tag: false
  4135. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4136. Hidden_From_List: false
  4137. Shooting:
  4138. Disable: false
  4139. Dual_Wield: false
  4140. Right_Click_To_Shoot: true
  4141. Cancel_Left_Click_Block_Damage: true
  4142. Cancel_Right_Click_Interactions: true
  4143. Delay_Between_Shots: 10
  4144. Recoil_Amount: 0
  4145. Projectile_Amount: 1
  4146. Projectile_Type: arrow
  4147. Remove_Arrows_On_Impact: true
  4148. Remove_Bullet_Drop: true
  4149. Removal_Or_Drag_Delay: false
  4150. Projectile_Speed: 20
  4151. Projectile_Damage: 5
  4152. Projectile_Flames: false
  4153. Projectile_Incendiary:
  4154. Enable: false
  4155. Duration: 0
  4156. Bullet_Spread: 0
  4157. Reset_Fall_Distance: true
  4158. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4159. Fully_Automatic:
  4160. Enable: false
  4161. Fire_Rate: 5
  4162. Sneak:
  4163. Enable: true
  4164. No_Recoil: false
  4165. Bullet_Spread: 0
  4166. Sneak_Before_Shooting: false
  4167. Burstfire:
  4168. Enable: false
  4169. Shots_Per_Burst: 1
  4170. Delay_Between_Shots_In_Burst: 10
  4171. Ammo:
  4172. Enable: true
  4173. Ammo_Item_ID: 371
  4174. Take_Ammo_Per_Shot: true
  4175. Ammo_Name_Check: "&eAmmo"
  4176. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4177. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4178. Reload:
  4179. Enable: true
  4180. Reload_Amount: 4
  4181. Reload_With_Mouse: false
  4182. Starting_Amount: 4
  4183. Reload_Bullets_Individually: true
  4184. Take_Ammo_On_Reload: false
  4185. Take_Ammo_As_Magazine: false
  4186. Reload_Duration: 40
  4187. Reload_Shoot_Delay: 10
  4188. Destroy_When_Empty: false
  4189. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4190. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4191. Scope:
  4192. Enable: false
  4193. Night_Vision: true
  4194. Zoom_Amount: 8
  4195. Zoom_Bullet_Spread: 0
  4196. Zoom_Before_Shooting: false
  4197. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4198. Custom_Death_Message:
  4199. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4200. Headshot:
  4201. Enable: true
  4202. Bonus_Damage: 5
  4203. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4204. Abilities:
  4205. Reset_Hit_Cooldown: true
  4206. No_Vertical_Recoil: true
  4207. Knockback: 2
  4208. Extras:
  4209. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4210. Run_Command:
  4211. "@clear <shooter> minecraft:gold_nugget 0 5"
  4212. Hit_Events:
  4213. Enable: true
  4214. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4215. Critical_Hits:
  4216. Enable: true
  4217. Bonus_Damage: 4
  4218. Chance: 30
  4219. Message_Shooter: "&6Critical!"
  4220. Particles:
  4221. Enable: true
  4222. Particle_Terrain: true
  4223. Potion_Effects:
  4224. Activation: hit
  4225. Potion_Effect_Victim: POISON-120-2
  4226.  
  4227. war:
  4228. Item_Information:
  4229. Item_Name: "&9War-Machine"
  4230. Item_Type: 263
  4231. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4232. Melee_Mode: false
  4233. Skip_Name_Check: false
  4234. Remove_Unused_Tag: false
  4235. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4236. Hidden_From_List: false
  4237. Shooting:
  4238. Disable: false
  4239. Dual_Wield: false
  4240. Right_Click_To_Shoot: true
  4241. Cancel_Left_Click_Block_Damage: true
  4242. Cancel_Right_Click_Interactions: true
  4243. Delay_Between_Shots: 20
  4244. Recoil_Amount: 1
  4245. Projectile_Amount: 1
  4246. Projectile_Type: snowball
  4247. Remove_Arrows_On_Impact: false
  4248. Remove_Bullet_Drop: false
  4249. Removal_Or_Drag_Delay: false
  4250. Projectile_Speed: 12
  4251. Projectile_Damage: 30
  4252. Projectile_Flames: false
  4253. Projectile_Incendiary:
  4254. Enable: false
  4255. Duration: 0
  4256. Bullet_Spread: 0.05
  4257. Reset_Fall_Distance: true
  4258. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4259. Fully_Automatic:
  4260. Enable: false
  4261. Fire_Rate: 1
  4262. Sneak:
  4263. Enable: false
  4264. No_Recoil: false
  4265. Bullet_Spread: 0.05
  4266. Sneak_Before_Shooting: false
  4267. Burstfire:
  4268. Enable: false
  4269. Shots_Per_Burst: 1
  4270. Delay_Between_Shots_In_Burst: 10
  4271. Ammo:
  4272. Enable: false
  4273. Ammo_Item_ID: 371
  4274. Take_Ammo_Per_Shot: true
  4275. Ammo_Name_Check: "&eAmmo"
  4276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4277. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4278. Reload:
  4279. Enable: true
  4280. Reload_Amount: 6
  4281. Reload_With_Mouse: false
  4282. Starting_Amount: 6
  4283. Reload_Bullets_Individually: false
  4284. Take_Ammo_On_Reload: false
  4285. Take_Ammo_As_Magazine: false
  4286. Reload_Duration: 170
  4287. Reload_Shoot_Delay: 10
  4288. Destroy_When_Empty: true
  4289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4290. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4291. Scope:
  4292. Enable: false
  4293. Night_Vision: true
  4294. Zoom_Amount: 8
  4295. Zoom_Bullet_Spread: 0
  4296. Zoom_Before_Shooting: false
  4297. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4298. Custom_Death_Message:
  4299. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4300. Headshot:
  4301. Enable: false
  4302. Bonus_Damage: 2
  4303. Message_Shooter: "&3HeadShot!"
  4304. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4305. Abilities:
  4306. Reset_Hit_Cooldown: true
  4307. Knockback: 0
  4308. Hit_Events:
  4309. Enable: true
  4310. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4311. Extras:
  4312. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4313. Explosions:
  4314. Enable: true
  4315. Knockback: 1
  4316. Ignite_Victims: 0
  4317. Damage_Multiplier: 350
  4318. Enable_Friendly_Fire: false
  4319. Enable_Owner_Immunity: true
  4320. Explosion_No_Damage: false
  4321. Explosion_No_Grief: true
  4322. Explosion_Radius: 6
  4323. Explosion_Incendiary: false
  4324. On_Impact_With_Anything: true
  4325. Projectile_Activation_Time: 10
  4326. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4327. Cluster_Bombs:
  4328. Enable: true
  4329. Bomblet_Type: 46
  4330. Particles:
  4331. Enable: true
  4332. Particle_Terrain: true
  4333. Particle_Player_Shoot: explosion
  4334. Particle_Player_Shoot: SMOKE
  4335.  
  4336. M134:
  4337. Item_Information:
  4338. Item_Name: "&5M134"
  4339. Item_Type: 419
  4340. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4341. Melee_Mode: false
  4342. Skip_Name_Check: false
  4343. Remove_Unused_Tag: false
  4344. Skip_Name_Check: true
  4345. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4346. Hidden_From_List: false
  4347. Shooting:
  4348. Disable: false
  4349. Dual_Wield: false
  4350. Right_Click_To_Shoot: true
  4351. Cancel_Left_Click_Block_Damage: true
  4352. Cancel_Right_Click_Interactions: true
  4353. Recoil_Amount: 1
  4354. Projectile_Amount: 1
  4355. Projectile_Type: egg
  4356. Remove_Arrows_On_Impact: false
  4357. Remove_Bullet_Drop: false
  4358. Removal_Or_Drag_Delay: false
  4359. Projectile_Speed: 90
  4360. Projectile_Damage: 2
  4361. Projectile_Flames: false
  4362. Projectile_Incendiary:
  4363. Enable: false
  4364. Duration: 0
  4365. Bullet_Spread: 1.4
  4366. Reset_Fall_Distance: true
  4367. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4368. Fully_Automatic:
  4369. Enable: true
  4370. Fire_Rate: 14
  4371. Sneak:
  4372. Enable: true
  4373. No_Recoil: true
  4374. Bullet_Spread: 0.2
  4375. Sneak_Before_Shooting: false
  4376. Burstfire:
  4377. Enable: false
  4378. Shots_Per_Burst: 1
  4379. Delay_Between_Shots_In_Burst: 10
  4380. Ammo:
  4381. Enable: true
  4382. Ammo_Item_ID: 371
  4383. Take_Ammo_Per_Shot: true
  4384. Ammo_Name_Check: "&eAmmo"
  4385. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4386. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4387. Reload:
  4388. Enable: true
  4389. Reload_Amount: 500
  4390. Reload_With_Mouse: false
  4391. Starting_Amount: 500
  4392. Reload_Bullets_Individually: false
  4393. Take_Ammo_On_Reload: false
  4394. Take_Ammo_As_Magazine: false
  4395. Reload_Duration: 280
  4396. Reload_Shoot_Delay: 10
  4397. Destroy_When_Empty: false
  4398. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4399. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4400. Scope:
  4401. Enable: false
  4402. Night_Vision: true
  4403. Zoom_Amount: 8
  4404. Zoom_Bullet_Spread: 0
  4405. Zoom_Before_Shooting: false
  4406. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4407. Custom_Death_Message:
  4408. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4409. Headshot:
  4410. Enable: false
  4411. Bonus_Damage: 2
  4412. Message_Shooter: "&3HeadShot!"
  4413. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4414. Abilities:
  4415. Reset_Hit_Cooldown: true
  4416. No_Vertical_Recoil: true
  4417. Knockback: 1
  4418. Extras:
  4419. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4420. Hit_Events:
  4421. Enable: true
  4422. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4423. Particles:
  4424. Enable: true
  4425. Particle_Terrain: true
  4426. Particle_Player_Shoot: SMOKE
  4427.  
  4428. RPG:
  4429. Item_Information:
  4430. Item_Name: "&6RPG-7"
  4431. Item_Type: 418
  4432. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4433. Melee_Mode: false
  4434. Skip_Name_Check: false
  4435. Remove_Unused_Tag: false
  4436. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4437. Hidden_From_List: false
  4438. Shooting:
  4439. Disable: false
  4440. Dual_Wield: false
  4441. Right_Click_To_Shoot: true
  4442. Cancel_Left_Click_Block_Damage: true
  4443. Cancel_Right_Click_Interactions: true
  4444. Delay_Between_Shots: 10
  4445. Recoil_Amount: 3
  4446. Projectile_Amount: 1
  4447. Projectile_Type: fireball
  4448. Remove_Arrows_On_Impact: false
  4449. Remove_Bullet_Drop: true
  4450. Removal_Or_Drag_Delay: false
  4451. Projectile_Speed: 20
  4452. Projectile_Damage: 10
  4453. Projectile_Flames: false
  4454. Projectile_Incendiary:
  4455. Enable: false
  4456. Duration: 0
  4457. Bullet_Spread: 0
  4458. Reset_Fall_Distance: true
  4459. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4460. Fully_Automatic:
  4461. Enable: false
  4462. Fire_Rate: 5
  4463. Sneak:
  4464. Enable: true
  4465. No_Recoil: false
  4466. Bullet_Spread: 0
  4467. Sneak_Before_Shooting: false
  4468. Burstfire:
  4469. Enable: false
  4470. Shots_Per_Burst: 1
  4471. Delay_Between_Shots_In_Burst: 10
  4472. Ammo:
  4473. Enable: true
  4474. Ammo_Item_ID: 371
  4475. Take_Ammo_Per_Shot: true
  4476. Ammo_Name_Check: "&eAmmo"
  4477. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4478. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4479. Reload:
  4480. Enable: true
  4481. Reload_Amount: 1
  4482. Reload_With_Mouse: false
  4483. Starting_Amount: 1
  4484. Reload_Bullets_Individually: false
  4485. Take_Ammo_On_Reload: false
  4486. Take_Ammo_As_Magazine: false
  4487. Reload_Duration: 110
  4488. Reload_Shoot_Delay: 10
  4489. Destroy_When_Empty: false
  4490. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4491. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4492. Scope:
  4493. Enable: true
  4494. Night_Vision: true
  4495. Zoom_Amount: 8
  4496. Zoom_Bullet_Spread: 0
  4497. Zoom_Before_Shooting: false
  4498. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4499. Custom_Death_Message:
  4500. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4501. Headshot:
  4502. Enable: true
  4503. Bonus_Damage: 6
  4504. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4505. Abilities:
  4506. Reset_Hit_Cooldown: true
  4507. No_Vertical_Recoil: true
  4508. Knockback: 3
  4509. Extras:
  4510. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4511. Run_Command:
  4512. "@clear <shooter> minecraft:gold_nugget 0 5"
  4513. Hit_Events:
  4514. Enable: true
  4515. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4516. Critical_Hits:
  4517. Enable: true
  4518. Bonus_Damage: 6
  4519. Chance: 35
  4520. Message_Shooter: "&6Critical!"
  4521. Explosions:
  4522. Enable: true
  4523. Knockback: 3
  4524. Ignite_Victims: 0
  4525. Damage_Multiplier: 110
  4526. Enable_Friendly_Fire: false
  4527. Enable_Owner_Immunity: true
  4528. Explosion_No_Damage: false
  4529. Explosion_No_Grief: true
  4530. Explosion_Radius: 3
  4531. Explosion_Incendiary: false
  4532. On_Impact_With_Anything: true
  4533. Projectile_Activation_Time: 0
  4534. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4535. Particles:
  4536. Enable: true
  4537. Particle_Terrain: true
  4538.  
  4539. katana:
  4540. Item_Information:
  4541. Item_Name: "&8日本刀"
  4542. Item_Type: 283
  4543. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4544. Melee_Mode: false
  4545. Skip_Name_Check: false
  4546. Remove_Unused_Tag: false
  4547. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4548. Hidden_From_List: false
  4549. Shooting:
  4550. Disable: false
  4551. Dual_Wield: false
  4552. Right_Click_To_Shoot: false
  4553. Cancel_Left_Click_Block_Damage: true
  4554. Cancel_Right_Click_Interactions: true
  4555. Delay_Between_Shots: 10
  4556. Recoil_Amount: 0
  4557. Projectile_Amount: 1
  4558. Projectile_Type: snowball
  4559. Remove_Arrows_On_Impact: false
  4560. Remove_Bullet_Drop: false
  4561. Removal_Or_Drag_Delay: 5-true
  4562. Projectile_Speed: 30
  4563. Projectile_Damage: 8
  4564. Projectile_Flames: false
  4565. Projectile_Incendiary:
  4566. Enable: false
  4567. Duration: 0
  4568. Bullet_Spread: 0
  4569. Reset_Fall_Distance: true
  4570. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4571. Sneak:
  4572. Enable: true
  4573. No_Recoil: true
  4574. Bullet_Spread: 0
  4575. Sneak_Before_Shooting: false
  4576. Burstfire:
  4577. Enable: false
  4578. Shots_Per_Burst: 1
  4579. Delay_Between_Shots_In_Burst: 10
  4580. Ammo:
  4581. Enable: false
  4582. Ammo_Item_ID: 371
  4583. Take_Ammo_Per_Shot: true
  4584. Ammo_Name_Check: "&eAmmo"
  4585. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4586. Reload:
  4587. Enable: true
  4588. Reload_Amount: 1
  4589. Reload_With_Mouse: false
  4590. Starting_Amount: 1
  4591. Reload_Bullets_Individually: false
  4592. Take_Ammo_On_Reload: false
  4593. Take_Ammo_As_Magazine: falsee
  4594. Reload_Duration: 20
  4595. Reload_Shoot_Delay: 0
  4596. Destroy_When_Empty: false
  4597. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4598. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4599. Scope:
  4600. Enable: false
  4601. Night_Vision: true
  4602. Zoom_Amount: 8
  4603. Zoom_Bullet_Spread: 0
  4604. Zoom_Before_Shooting: false
  4605. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4606. Custom_Death_Message:
  4607. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4608. Headshot:
  4609. Enable: false
  4610. Bonus_Damage: 2
  4611. Message_Shooter: "&3HeadShot!"
  4612. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4613. Extras:
  4614. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4615. Critical_Hits:
  4616. Enable: true
  4617. Bonus_Damage: 12
  4618. Chance: 20
  4619. Message_Shooter: "&6Critical!"
  4620.  
  4621. flame:
  4622. Item_Information:
  4623. Item_Name: "&4火&c炎&4放&c射&4器"
  4624. Item_Type: 417
  4625. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4626. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4627. Shooting:
  4628. Cancel_Left_Click_Block_Damage: false
  4629. Right_Click_To_Shoot: true
  4630. Cancel_Right_Click_Interactions: false
  4631. Recoil_Amount: 0
  4632. Projectile_Amount: 1
  4633. Projectile_Type: egg
  4634. Removal_Or_Drag_Delay: 20-true
  4635. Projectile_Speed: 10
  4636. Projectile_Damage: 4
  4637. Projectile_Flames: true
  4638. Projectile_Incendiary:
  4639. Enable: true
  4640. Duration: 60
  4641. Bullet_Spread: 2.1
  4642. Reset_Fall_Distance: true
  4643. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4644. Sneak:
  4645. Enable: true
  4646. No_Recoil: true
  4647. Bullet_Spread: 1.5
  4648. Reload:
  4649. Enable: true
  4650. Reload_Amount: 100
  4651. Reload_Bullets_Individually: true
  4652. Reload_Duration: 2
  4653. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4654. Firearm_Action:
  4655. Type: break
  4656. Open_Duration: 10
  4657. Close_Duration: 15
  4658. Sound_Open: DOOR_OPEN-1-2-0
  4659. Sound_Close: DOOR_CLOSE-1-2-0
  4660. Abilities:
  4661. Reset_Hit_Cooldown: true
  4662. No_Fall_Damage: true
  4663. Hit_Events:
  4664. Enable: true
  4665. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4666. Particles:
  4667. Enable: true
  4668. Particle_Player_Shoot: FLAMES-1
  4669. Extras:
  4670. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4671. Fully_Automatic:
  4672. Enable: true
  4673. Fire_Rate: 10
  4674. Ammo:
  4675. Enable: true
  4676. Ammo_Item_ID: 371
  4677. Take_Ammo_Per_Shot: true
  4678. Ammo_Name_Check: "&eAmmo"
  4679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4680. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4681. Custom_Death_Message:
  4682. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4683. Particles:
  4684. Enable: true
  4685. Particle_Terrain: true
  4686.  
  4687. Bizon:
  4688. Item_Information:
  4689. Item_Name: "&5PP-19 Bizon"
  4690. Item_Type: 2265
  4691. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4692. Melee_Mode: false
  4693. Skip_Name_Check: false
  4694. Remove_Unused_Tag: false
  4695. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4696. Hidden_From_List: false
  4697. Shooting:
  4698. Disable: false
  4699. Dual_Wield: false
  4700. Right_Click_To_Shoot: true
  4701. Cancel_Left_Click_Block_Damage: true
  4702. Cancel_Right_Click_Interactions: true
  4703. Recoil_Amount: 1
  4704. Projectile_Amount: 1
  4705. Projectile_Type: snowball
  4706. Remove_Arrows_On_Impact: false
  4707. Remove_Bullet_Drop: false
  4708. Removal_Or_Drag_Delay: false
  4709. Projectile_Speed: 55
  4710. Projectile_Damage: 1
  4711. Projectile_Flames: false
  4712. Projectile_Incendiary:
  4713. Enable: false
  4714. Duration: 0
  4715. Bullet_Spread: 0.60
  4716. Reset_Fall_Distance: true
  4717. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4718. Fully_Automatic:
  4719. Enable: true
  4720. Fire_Rate: 5
  4721. Sneak:
  4722. Enable: true
  4723. No_Recoil: true
  4724. Bullet_Spread: 0.40
  4725. Sneak_Before_Shooting: false
  4726. Burstfire:
  4727. Enable: false
  4728. Shots_Per_Burst: 1
  4729. Delay_Between_Shots_In_Burst: 10
  4730. Ammo:
  4731. Enable: true
  4732. Ammo_Item_ID: 371
  4733. Take_Ammo_Per_Shot: true
  4734. Ammo_Name_Check: "&eAmmo"
  4735. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4736. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4737. Reload:
  4738. Enable: true
  4739. Reload_Amount: 64
  4740. Reload_With_Mouse: false
  4741. Starting_Amount: 64
  4742. Reload_Bullets_Individually: false
  4743. Take_Ammo_On_Reload: false
  4744. Take_Ammo_As_Magazine: false
  4745. Reload_Duration: 85
  4746. Reload_Shoot_Delay: 10
  4747. Destroy_When_Empty: false
  4748. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4749. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4750. Scope:
  4751. Enable: false
  4752. Night_Vision: true
  4753. Zoom_Amount: 8
  4754. Zoom_Bullet_Spread: 0
  4755. Zoom_Before_Shooting: false
  4756. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4757. Custom_Death_Message:
  4758. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4759. Headshot:
  4760. Enable: true
  4761. Bonus_Damage: 1
  4762. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4763. Abilities:
  4764. Reset_Hit_Cooldown: true
  4765. No_Vertical_Recoil: true
  4766. Knockback: 0
  4767. Hit_Events:
  4768. Enable: true
  4769. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4770. Extras:
  4771. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4772. Critical_Hits:
  4773. Enable: true
  4774. Bonus_Damage: 1
  4775. Chance: 5
  4776. Message_Shooter: "&6Critical!"
  4777. Particles:
  4778. Enable: true
  4779. Particle_Terrain: true
  4780.  
  4781. SFW:
  4782. Item_Information:
  4783. Item_Name: "&6C8-SFW"
  4784. Item_Type: 270
  4785. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4786. Attachments:
  4787. Type: main
  4788. Info: "under"
  4789. Toggle_Delay: 5
  4790. Sounds_Toggle: NOTE_STICKS-1-2-0
  4791. Melee_Mode: false
  4792. Skip_Name_Check: false
  4793. Remove_Unused_Tag: false
  4794. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4795. Hidden_From_List: false
  4796. Shooting:
  4797. Disable: false
  4798. Dual_Wield: false
  4799. Right_Click_To_Shoot: true
  4800. Cancel_Left_Click_Block_Damage: true
  4801. Cancel_Right_Click_Interactions: true
  4802. Recoil_Amount: 1
  4803. Projectile_Amount: 1
  4804. Projectile_Type: snowball
  4805. Remove_Arrows_On_Impact: false
  4806. Remove_Bullet_Drop: false
  4807. Removal_Or_Drag_Delay: false
  4808. Projectile_Speed: 50
  4809. Projectile_Damage: 3
  4810. Projectile_Flames: false
  4811. Projectile_Incendiary:
  4812. Enable: false
  4813. Duration: 0
  4814. Bullet_Spread: 0.45
  4815. Reset_Fall_Distance: true
  4816. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4817. Fully_Automatic:
  4818. Enable: true
  4819. Fire_Rate: 4
  4820. Sneak:
  4821. Enable: true
  4822. No_Recoil: true
  4823. Bullet_Spread: 0.20
  4824. Sneak_Before_Shooting: false
  4825. Burstfire:
  4826. Enable: false
  4827. Shots_Per_Burst: 1
  4828. Delay_Between_Shots_In_Burst: 10
  4829. Ammo:
  4830. Enable: true
  4831. Ammo_Item_ID: 371
  4832. Take_Ammo_Per_Shot: true
  4833. Ammo_Name_Check: "&eAmmo"
  4834. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4835. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4836. Reload:
  4837. Enable: true
  4838. Reload_Amount: 30
  4839. Reload_With_Mouse: false
  4840. Starting_Amount: 30
  4841. Reload_Bullets_Individually: false
  4842. Take_Ammo_On_Reload: false
  4843. Take_Ammo_As_Magazine: false
  4844. Reload_Duration: 95
  4845. Reload_Shoot_Delay: 10
  4846. Destroy_When_Empty: false
  4847. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4848. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4849. Scope:
  4850. Enable: true
  4851. Night_Vision: true
  4852. Zoom_Amount: 8
  4853. Zoom_Bullet_Spread: 0.20
  4854. Zoom_Before_Shooting: false
  4855. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4856. Custom_Death_Message:
  4857. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4858. Headshot:
  4859. Enable: false
  4860. Bonus_Damage: 1
  4861. Message_Shooter: "&3HeadShot!"
  4862. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4863. Abilities:
  4864. Reset_Hit_Cooldown: true
  4865. No_Vertical_Recoil: true
  4866. Knockback: 0
  4867. Hit_Events:
  4868. Enable: true
  4869. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4870. Extras:
  4871. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4872. Critical_Hits:
  4873. Enable: false
  4874. Bonus_Damage: 2
  4875. Chance: 5
  4876. Message_Shooter: "&6Critical!"
  4877. Particles:
  4878. Enable: true
  4879. Particle_Terrain: true
  4880.  
  4881. under:
  4882. Item_Information:
  4883. Attachments:
  4884. Type: accessory
  4885. Toggle_Delay: 5
  4886. Sounds_Toggle: NOTE_STICKS-1-2-0
  4887. Shooting:
  4888. Disable: false
  4889. Dual_Wield: false
  4890. Right_Click_To_Shoot: true
  4891. Cancel_Left_Click_Block_Damage: true
  4892. Cancel_Right_Click_Interactions: true
  4893. Delay_Between_Shots: 8
  4894. Recoil_Amount: 2
  4895. Projectile_Amount: 5
  4896. Projectile_Type: snowball
  4897. Remove_Arrows_On_Impact: false
  4898. Remove_Bullet_Drop: false
  4899. Removal_Or_Drag_Delay: 4-true
  4900. Projectile_Speed: 45
  4901. Projectile_Damage: 2
  4902. Projectile_Flames: false
  4903. Projectile_Incendiary:
  4904. Enable: false
  4905. Duration: 0
  4906. Bullet_Spread: 1.6
  4907. Reset_Fall_Distance: true
  4908. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4909. Fully_Automatic:
  4910. Enable: false
  4911. Fire_Rate: 12
  4912. Sneak:
  4913. Enable: true
  4914. No_Recoil: false
  4915. Bullet_Spread: 1.2
  4916. Sneak_Before_Shooting: false
  4917. Burstfire:
  4918. Enable: false
  4919. Shots_Per_Burst: 1
  4920. Delay_Between_Shots_In_Burst: 10
  4921. Ammo:
  4922. Enable: true
  4923. Ammo_Item_ID: 371
  4924. Take_Ammo_Per_Shot: true
  4925. Ammo_Name_Check: "&eAmmo"
  4926. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4927. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4928. Reload:
  4929. Enable: true
  4930. Reload_Amount: 5
  4931. Reload_With_Mouse: false
  4932. Starting_Amount: 5
  4933. Reload_Bullets_Individually: false
  4934. Take_Ammo_On_Reload: false
  4935. Take_Ammo_As_Magazine: false
  4936. Reload_Duration: 90
  4937. Reload_Shoot_Delay: 10
  4938. Destroy_When_Empty: false
  4939. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4940. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4941. Scope:
  4942. Enable: false
  4943. Night_Vision: true
  4944. Zoom_Amount: 8
  4945. Zoom_Bullet_Spread: 0
  4946. Zoom_Before_Shooting: false
  4947. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4948. Custom_Death_Message:
  4949. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4950. Headshot:
  4951. Enable: false
  4952. Bonus_Damage: 2
  4953. Message_Shooter: "&3HeadShot!"
  4954. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4955. Abilities:
  4956. Reset_Hit_Cooldown: true
  4957. No_Vertical_Recoil: true
  4958. Knockback: 1
  4959. Hit_Events:
  4960. Enable: true
  4961. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4962. Extras:
  4963. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4964. Particle_Player_Shoot: SMOKE
  4965. Run_Command:
  4966. "@clear <shooter> minecraft:gold_nugget 0 3"
  4967.  
  4968. mosin:
  4969. Item_Information:
  4970. Item_Name: "&6Mosin-Nagant"
  4971. Item_Type: 433
  4972. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4973. Melee_Mode: false
  4974. Skip_Name_Check: false
  4975. Remove_Unused_Tag: false
  4976. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4977. Hidden_From_List: false
  4978. Shooting:
  4979. Disable: false
  4980. Dual_Wield: false
  4981. Right_Click_To_Shoot: true
  4982. Cancel_Left_Click_Block_Damage: true
  4983. Cancel_Right_Click_Interactions: true
  4984. Delay_Between_Shots: 30
  4985. Recoil_Amount: 4
  4986. Projectile_Amount: 1
  4987. Projectile_Type: egg
  4988. Remove_Arrows_On_Impact: false
  4989. Remove_Bullet_Drop: false
  4990. Removal_Or_Drag_Delay: false
  4991. Projectile_Speed: 80
  4992. Projectile_Damage: 10
  4993. Projectile_Flames: false
  4994. Projectile_Incendiary:
  4995. Enable: false
  4996. Duration: 0
  4997. Bullet_Spread: 3
  4998. Reset_Fall_Distance: true
  4999. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5000. Sneak:
  5001. Enable: true
  5002. No_Recoil: false
  5003. Bullet_Spread: 2
  5004. Sneak_Before_Shooting: false
  5005. Burstfire:
  5006. Enable: false
  5007. Shots_Per_Burst: 1
  5008. Delay_Between_Shots_In_Burst: 10
  5009. Ammo:
  5010. Enable: true
  5011. Ammo_Item_ID: 371
  5012. Take_Ammo_Per_Shot: true
  5013. Ammo_Name_Check: "&eAmmo"
  5014. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5015. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5016. Reload:
  5017. Enable: true
  5018. Reload_Amount: 5
  5019. Reload_With_Mouse: false
  5020. Starting_Amount: 5
  5021. Reload_Bullets_Individually: false
  5022. Take_Ammo_On_Reload: false
  5023. Take_Ammo_As_Magazine: false
  5024. Reload_Duration: 220
  5025. Reload_Shoot_Delay: 30
  5026. Destroy_When_Empty: false
  5027. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5028. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5029. Scope:
  5030. Enable: true
  5031. Night_Vision: true
  5032. Zoom_Amount: 8
  5033. Zoom_Bullet_Spread: 0.05
  5034. Zoom_Before_Shooting: false
  5035. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5036. Custom_Death_Message:
  5037. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  5038. Headshot:
  5039. Enable: true
  5040. Bonus_Damage: 4
  5041. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5042. Abilities:
  5043. Reset_Hit_Cooldown: true
  5044. No_Vertical_Recoil: true
  5045. Knockback: 4
  5046. Hit_Events:
  5047. Enable: true
  5048. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5049. Extras:
  5050. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5051. Backstab:
  5052. Enable: true
  5053. Bonus_Damage: 10
  5054. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5055. Particles:
  5056. Enable: true
  5057. Particle_Terrain: true
  5058. Particle_Player_Shoot: SMOKE
  5059.  
  5060. 64:
  5061. Item_Information:
  5062. Item_Name: "&d64式小銃"
  5063. Item_Type: 334
  5064. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5065. Melee_Mode: false
  5066. Skip_Name_Check: false
  5067. Remove_Unused_Tag: false
  5068. Skip_Name_Check: true
  5069. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5070. Hidden_From_List: false
  5071. Shooting:
  5072. Disable: false
  5073. Dual_Wield: false
  5074. Right_Click_To_Shoot: true
  5075. Cancel_Left_Click_Block_Damage: true
  5076. Cancel_Right_Click_Interactions: true
  5077. Recoil_Amount: 1
  5078. Projectile_Amount: 1
  5079. Projectile_Type: snowball
  5080. Remove_Arrows_On_Impact: false
  5081. Remove_Bullet_Drop: false
  5082. Removal_Or_Drag_Delay: false
  5083. Projectile_Speed: 45
  5084. Projectile_Damage: 4
  5085. Projectile_Flames: false
  5086. Projectile_Incendiary:
  5087. Enable: false
  5088. Duration: 0
  5089. Bullet_Spread: 0.7
  5090. Reset_Fall_Distance: true
  5091. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5092. Fully_Automatic:
  5093. Enable: true
  5094. Fire_Rate: 5
  5095. Sneak:
  5096. Enable: true
  5097. No_Recoil: false
  5098. Bullet_Spread: 0.15
  5099. Sneak_Before_Shooting: false
  5100. Burstfire:
  5101. Enable: false
  5102. Shots_Per_Burst: 1
  5103. Delay_Between_Shots_In_Burst: 10
  5104. Ammo:
  5105. Enable: true
  5106. Ammo_Item_ID: 371
  5107. Take_Ammo_Per_Shot: true
  5108. Ammo_Name_Check: "&eAmmo"
  5109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5110. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5111. Reload:
  5112. Enable: true
  5113. Reload_Amount: 20
  5114. Reload_With_Mouse: false
  5115. Starting_Amount: 20
  5116. Reload_Bullets_Individually: false
  5117. Take_Ammo_On_Reload: false
  5118. Take_Ammo_As_Magazine: false
  5119. Reload_Duration: 110
  5120. Reload_Shoot_Delay: 10
  5121. Destroy_When_Empty: false
  5122. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5123. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5124. Scope:
  5125. Enable: false
  5126. Night_Vision: true
  5127. Zoom_Amount: 8
  5128. Zoom_Bullet_Spread: 0
  5129. Zoom_Before_Shooting: false
  5130. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5131. Custom_Death_Message:
  5132. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5133. Headshot:
  5134. Enable: false
  5135. Bonus_Damage: 2
  5136. Message_Shooter: "&3HeadShot!"
  5137. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5138. Abilities:
  5139. Reset_Hit_Cooldown: true
  5140. No_Vertical_Recoil: true
  5141. Knockback: 2
  5142. Extras:
  5143. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5144. Hit_Events:
  5145. Enable: true
  5146. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5147. Backstab:
  5148. Enable: true
  5149. Bonus_Damage: 4
  5150. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5151. Particles:
  5152. Enable: true
  5153. Particle_Terrain: true
  5154.  
  5155. X95:
  5156. Item_Information:
  5157. Item_Name: "&9X95"
  5158. Item_Type: 287
  5159. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5160. Melee_Mode: false
  5161. Skip_Name_Check: false
  5162. Remove_Unused_Tag: false
  5163. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5164. Hidden_From_List: false
  5165. Shooting:
  5166. Disable: false
  5167. Dual_Wield: false
  5168. Right_Click_To_Shoot: true
  5169. Cancel_Left_Click_Block_Damage: true
  5170. Cancel_Right_Click_Interactions: true
  5171. Recoil_Amount: 0
  5172. Projectile_Amount: 1
  5173. Projectile_Type: snowball
  5174. Remove_Arrows_On_Impact: false
  5175. Remove_Bullet_Drop: false
  5176. Removal_Or_Drag_Delay: false
  5177. Projectile_Speed: 55
  5178. Projectile_Damage: 0
  5179. Projectile_Flames: false
  5180. Projectile_Incendiary:
  5181. Enable: false
  5182. Duration: 0
  5183. Bullet_Spread: 0.8
  5184. Reset_Fall_Distance: true
  5185. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5186. Fully_Automatic:
  5187. Enable: true
  5188. Fire_Rate: 6
  5189. Sneak:
  5190. Enable: true
  5191. No_Recoil: false
  5192. Bullet_Spread: 0.45
  5193. Sneak_Before_Shooting: false
  5194. Burstfire:
  5195. Enable: false
  5196. Shots_Per_Burst: 1
  5197. Delay_Between_Shots_In_Burst: 10
  5198. Ammo:
  5199. Enable: true
  5200. Ammo_Item_ID: 371
  5201. Take_Ammo_Per_Shot: true
  5202. Ammo_Name_Check: "&eAmmo"
  5203. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5204. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5205. Reload:
  5206. Enable: true
  5207. Reload_Amount: 30
  5208. Reload_With_Mouse: false
  5209. Starting_Amount: 30
  5210. Reload_Bullets_Individually: false
  5211. Take_Ammo_On_Reload: false
  5212. Take_Ammo_As_Magazine: false
  5213. Reload_Duration: 75
  5214. Reload_Shoot_Delay: 10
  5215. Destroy_When_Empty: false
  5216. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5217. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5218. Scope:
  5219. Enable: false
  5220. Night_Vision: true
  5221. Zoom_Amount: 8
  5222. Zoom_Bullet_Spread: 0
  5223. Zoom_Before_Shooting: false
  5224. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5225. Custom_Death_Message:
  5226. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5227. Headshot:
  5228. Enable: false
  5229. Bonus_Damage: 2
  5230. Message_Shooter: "&3HeadShot!"
  5231. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5232. Abilities:
  5233. Reset_Hit_Cooldown: true
  5234. No_Vertical_Recoil: true
  5235. Knockback: 1
  5236. Extras:
  5237. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5238. Backstab:
  5239. Enable: true
  5240. Bonus_Damage: 8
  5241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5242. Particles:
  5243. Enable: true
  5244. Particle_Terrain: true
  5245.  
  5246. M249:
  5247. Item_Information:
  5248. Item_Name: "&8M249"
  5249. Item_Type: 281
  5250. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5251. Melee_Mode: false
  5252. Skip_Name_Check: false
  5253. Remove_Unused_Tag: false
  5254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5255. Hidden_From_List: false
  5256. Shooting:
  5257. Disable: false
  5258. Dual_Wield: false
  5259. Right_Click_To_Shoot: true
  5260. Cancel_Left_Click_Block_Damage: true
  5261. Cancel_Right_Click_Interactions: true
  5262. Recoil_Amount: 0
  5263. Projectile_Amount: 1
  5264. Projectile_Type: snowball
  5265. Remove_Arrows_On_Impact: false
  5266. Remove_Bullet_Drop: false
  5267. Removal_Or_Drag_Delay: false
  5268. Projectile_Speed: 50
  5269. Projectile_Damage: 4
  5270. Projectile_Flames: false
  5271. Projectile_Incendiary:
  5272. Enable: false
  5273. Duration: 0
  5274. Bullet_Spread: 0.7
  5275. Reset_Fall_Distance: true
  5276. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5277. Sneak:
  5278. Enable: true
  5279. No_Recoil: false
  5280. Bullet_Spread: 0.3
  5281. Sneak_Before_Shooting: false
  5282. Fully_Automatic:
  5283. Enable: true
  5284. Fire_Rate: 2
  5285. Burstfire:
  5286. Enable: false
  5287. Shots_Per_Burst: 1
  5288. Delay_Between_Shots_In_Burst: 10
  5289. Ammo:
  5290. Enable: false
  5291. Ammo_Item_ID: 371
  5292. Take_Ammo_Per_Shot: true
  5293. Ammo_Name_Check: "&eAmmo"
  5294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5296. Firearm_Action:
  5297. Type: slide
  5298. Reload:
  5299. Enable: true
  5300. Reload_Amount: 100
  5301. Reload_With_Mouse: false
  5302. Starting_Amount: 100
  5303. Reload_Bullets_Individually: false
  5304. Take_Ammo_On_Reload: false
  5305. Take_Ammo_As_Magazine: false
  5306. Reload_Duration: 1000
  5307. Reload_Shoot_Delay: 10
  5308. Destroy_When_Empty: true
  5309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5310. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5311. Scope:
  5312. Enable: false
  5313. Night_Vision: true
  5314. Zoom_Amount: 8
  5315. Zoom_Bullet_Spread: 0
  5316. Zoom_Before_Shooting: false
  5317. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5318. Custom_Death_Message:
  5319. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5320. Headshot:
  5321. Enable: true
  5322. Bonus_Damage: 3
  5323. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5324. Abilities:
  5325. Reset_Hit_Cooldown: true
  5326. No_Vertical_Recoil: true
  5327. Knockback: 1
  5328. Hit_Events:
  5329. Enable: true
  5330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5331. Extras:
  5332. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5333.  
  5334. Particles:
  5335. Enable: true
  5336. Particle_Terrain: true
  5337.  
  5338. BOW4:
  5339. Item_Information:
  5340. Item_Name: "&9X-Bow.Mk4"
  5341. Item_Type: 279
  5342. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5343. Melee_Mode: false
  5344. Skip_Name_Check: false
  5345. Remove_Unused_Tag: false
  5346. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5347. Hidden_From_List: false
  5348. Shooting:
  5349. Disable: false
  5350. Dual_Wield: false
  5351. Right_Click_To_Shoot: true
  5352. Cancel_Left_Click_Block_Damage: true
  5353. Cancel_Right_Click_Interactions: true
  5354. Delay_Between_Shots: 10
  5355. Recoil_Amount: 0
  5356. Projectile_Amount: 1
  5357. Projectile_Type: arrow
  5358. Remove_Arrows_On_Impact: true
  5359. Remove_Bullet_Drop: true
  5360. Removal_Or_Drag_Delay: false
  5361. Projectile_Speed: 20
  5362. Projectile_Damage: 5
  5363. Projectile_Flames: false
  5364. Projectile_Incendiary:
  5365. Enable: false
  5366. Duration: 0
  5367. Bullet_Spread: 0
  5368. Reset_Fall_Distance: true
  5369. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5370. Fully_Automatic:
  5371. Enable: false
  5372. Fire_Rate: 5
  5373. Sneak:
  5374. Enable: true
  5375. No_Recoil: false
  5376. Bullet_Spread: 0
  5377. Sneak_Before_Shooting: false
  5378. Burstfire:
  5379. Enable: false
  5380. Shots_Per_Burst: 1
  5381. Delay_Between_Shots_In_Burst: 10
  5382. Ammo:
  5383. Enable: true
  5384. Ammo_Item_ID: 371
  5385. Take_Ammo_Per_Shot: true
  5386. Ammo_Name_Check: "&eAmmo"
  5387. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5388. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5389. Reload:
  5390. Enable: true
  5391. Reload_Amount: 5
  5392. Reload_With_Mouse: false
  5393. Starting_Amount: 5
  5394. Reload_Bullets_Individually: true
  5395. Take_Ammo_On_Reload: false
  5396. Take_Ammo_As_Magazine: false
  5397. Reload_Duration: 40
  5398. Reload_Shoot_Delay: 10
  5399. Destroy_When_Empty: false
  5400. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5401. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5402. Scope:
  5403. Enable: false
  5404. Night_Vision: true
  5405. Zoom_Amount: 8
  5406. Zoom_Bullet_Spread: 0
  5407. Zoom_Before_Shooting: false
  5408. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5409. Custom_Death_Message:
  5410. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> "
  5411. Headshot:
  5412. Enable: true
  5413. Bonus_Damage: 5
  5414. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5415. Abilities:
  5416. Reset_Hit_Cooldown: true
  5417. No_Vertical_Recoil: true
  5418. Knockback: 2
  5419. Extras:
  5420. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  5421. Run_Command:
  5422. "@clear <shooter> minecraft:gold_nugget 0 5"
  5423. Hit_Events:
  5424. Enable: true
  5425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5426. Critical_Hits:
  5427. Enable: true
  5428. Bonus_Damage: 4
  5429. Chance: 30
  5430. Message_Shooter: "&6Critical!"
  5431. Particles:
  5432. Enable: true
  5433. Particle_Terrain: true
  5434. Explosions:
  5435. Enable: true
  5436. Knockback: 1
  5437. Ignite_Victims: 0
  5438. Damage_Multiplier: 45
  5439. Enable_Friendly_Fire: false
  5440. Enable_Owner_Immunity: true
  5441. Explosion_No_Damage: false
  5442. Explosion_No_Grief: true
  5443. Explosion_Radius: 3
  5444. Explosion_Incendiary: false
  5445. On_Impact_With_Anything: true
  5446. Projectile_Activation_Time: 0
  5447. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5448.  
  5449. Excutionner:
  5450. Item_Information:
  5451. Item_Name: "&7Excutionner"
  5452. Item_Type: 359
  5453. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5454. Melee_Mode: false
  5455. Skip_Name_Check: false
  5456. Remove_Unused_Tag: false
  5457. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5458. Hidden_From_List: false
  5459. Shooting:
  5460. Disable: false
  5461. Dual_Wield: false
  5462. Right_Click_To_Shoot: true
  5463. Cancel_Left_Click_Block_Damage: true
  5464. Cancel_Right_Click_Interactions: true
  5465. Delay_Between_Shots: 15
  5466. Recoil_Amount: 1
  5467. Projectile_Amount: 8
  5468. Projectile_Type: snowball
  5469. Remove_Arrows_On_Impact: false
  5470. Remove_Bullet_Drop: false
  5471. Removal_Or_Drag_Delay: 2-true
  5472. Projectile_Speed: 45
  5473. Projectile_Damage: 2
  5474. Projectile_Flames: false
  5475. Projectile_Incendiary:
  5476. Enable: false
  5477. Duration: 0
  5478. Bullet_Spread: 1.3
  5479. Reset_Fall_Distance: true
  5480. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5481. Fully_Automatic:
  5482. Enable: false
  5483. Fire_Rate: 12
  5484. Sneak:
  5485. Enable: true
  5486. No_Recoil: false
  5487. Bullet_Spread: 0.9
  5488. Sneak_Before_Shooting: false
  5489. Burstfire:
  5490. Enable: false
  5491. Shots_Per_Burst: 1
  5492. Delay_Between_Shots_In_Burst: 10
  5493. Ammo:
  5494. Enable: true
  5495. Ammo_Item_ID: 371
  5496. Take_Ammo_Per_Shot: true
  5497. Ammo_Name_Check: "&eAmmo"
  5498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5499. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5500. Reload:
  5501. Enable: true
  5502. Reload_Amount: 6
  5503. Reload_With_Mouse: false
  5504. Starting_Amount: 6
  5505. Reload_Bullets_Individually: true
  5506. Take_Ammo_On_Reload: false
  5507. Take_Ammo_As_Magazine: false
  5508. Reload_Duration: 35
  5509. Reload_Shoot_Delay: 10
  5510. Destroy_When_Empty: false
  5511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5512. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5513. Scope:
  5514. Enable: false
  5515. Night_Vision: true
  5516. Zoom_Amount: 8
  5517. Zoom_Bullet_Spread: 0
  5518. Zoom_Before_Shooting: false
  5519. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5520. Custom_Death_Message:
  5521. Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> "
  5522. Headshot:
  5523. Enable: false
  5524. Bonus_Damage: 2
  5525. Message_Shooter: "&3HeadShot!"
  5526. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5527. Abilities:
  5528. Reset_Hit_Cooldown: true
  5529. No_Vertical_Recoil: true
  5530. Knockback: 1
  5531. Hit_Events:
  5532. Enable: true
  5533. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5534. Extras:
  5535. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5536. Run_Command:
  5537. "@clear <shooter> minecraft:gold_nugget 0 3"
  5538. Particles:
  5539. Enable: true
  5540. Particle_Terrain: true
  5541.  
  5542. Riotshield:
  5543. Item_Information:
  5544. Item_Name: "&8&lRiot Shield"
  5545. Item_Type: 274
  5546. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5547. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5548. Remove_Unused_Tag: true
  5549. Riot_Shield:
  5550. Enable: true
  5551. Do_Not_Block_Projectiles: true
  5552. Do_Not_Block_Melee_Attacks: true
  5553. Durability_Based_On_Damage: true
  5554. Durability_Loss_Per_Hit: 30
  5555. Forcefield_Mode: false
  5556. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5557. Sounds_Break: ENTITY.ITEM.BREAK
  5558.  
  5559. Riotshield:
  5560. Item_Information:
  5561. Item_Name: "&8&lRiot Shield"
  5562. Item_Type: 276
  5563. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5564. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5565. Remove_Unused_Tag: true
  5566. Riot_Shield:
  5567. Enable: true
  5568. Do_Not_Block_Projectiles: true
  5569. Do_Not_Block_Melee_Attacks: true
  5570. Durability_Based_On_Damage: true
  5571. Durability_Loss_Per_Hit: 30
  5572. Forcefield_Mode: false
  5573. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5574. Sounds_Break: ENTITY.ITEM.BREAK
  5575.  
  5576. rod:
  5577. Item_Information:
  5578. Item_Name: "&5Curse Rod"
  5579. Item_Type: 369
  5580. Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5581. Melee_Mode: false
  5582. Skip_Name_Check: false
  5583. Remove_Unused_Tag: false
  5584. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5585. Hidden_From_List: false
  5586. Shooting:
  5587. Disable: false
  5588. Dual_Wield: false
  5589. Right_Click_To_Shoot: true
  5590. Cancel_Left_Click_Block_Damage: true
  5591. Cancel_Right_Click_Interactions: true
  5592. Delay_Between_Shots: 10
  5593. Recoil_Amount: 1
  5594. Projectile_Amount: 1
  5595. Projectile_Type: witherskull
  5596. Remove_Arrows_On_Impact: false
  5597. Remove_Bullet_Drop: false
  5598. Removal_Or_Drag_Delay: false
  5599. Projectile_Speed: 6
  5600. Projectile_Damage: 8
  5601. Projectile_Flames: false
  5602. Projectile_Incendiary:
  5603. Enable: false
  5604. Duration: 0
  5605. Bullet_Spread: 0
  5606. Reset_Fall_Distance: true
  5607. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5608. Fully_Automatic:
  5609. Enable: false
  5610. Fire_Rate: 1
  5611. Sneak:
  5612. Enable: true
  5613. No_Recoil: false
  5614. Bullet_Spread: 0
  5615. Sneak_Before_Shooting: false
  5616. Burstfire:
  5617. Enable: false
  5618. Shots_Per_Burst: 1
  5619. Delay_Between_Shots_In_Burst: 10
  5620. Ammo:
  5621. Enable: true
  5622. Ammo_Item_ID: 371
  5623. Take_Ammo_Per_Shot: true
  5624. Ammo_Name_Check: "&eAmmo"
  5625. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5626. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5627. Reload:
  5628. Enable: true
  5629. Reload_Amount: 10
  5630. Reload_With_Mouse: false
  5631. Starting_Amount: 10
  5632. Reload_Bullets_Individually: false
  5633. Take_Ammo_On_Reload: false
  5634. Take_Ammo_As_Magazine: false
  5635. Reload_Duration: 100
  5636. Reload_Shoot_Delay: 10
  5637. Destroy_When_Empty: false
  5638. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5639. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5640. Scope:
  5641. Enable: false
  5642. Night_Vision: true
  5643. Zoom_Amount: 8
  5644. Zoom_Bullet_Spread: 0
  5645. Zoom_Before_Shooting: false
  5646. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5647. Custom_Death_Message:
  5648. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5649. Headshot:
  5650. Enable: false
  5651. Bonus_Damage: 2
  5652. Message_Shooter: "&3HeadShot!"
  5653. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5654. Abilities:
  5655. Reset_Hit_Cooldown: true
  5656. No_Vertical_Recoil: true
  5657. Knockback: 2
  5658. Hit_Events:
  5659. Enable: true
  5660. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5661. Extras:
  5662. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5663. Particles:
  5664. Enable: true
  5665. Particle_Terrain: true
  5666. Potion_Effects:
  5667. Activation: hit
  5668. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5669.  
  5670. M9:
  5671. Item_Information:
  5672. Item_Name: "&79mm機関拳銃"
  5673. Item_Type: 329
  5674. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5675. Melee_Mode: false
  5676. Skip_Name_Check: false
  5677. Remove_Unused_Tag: false
  5678. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5679. Hidden_From_List: false
  5680. Shooting:
  5681. Disable: false
  5682. Dual_Wield: false
  5683. Right_Click_To_Shoot: true
  5684. Cancel_Left_Click_Block_Damage: true
  5685. Cancel_Right_Click_Interactions: true
  5686. Recoil_Amount: 1
  5687. Projectile_Amount: 1
  5688. Projectile_Type: egg
  5689. Remove_Arrows_On_Impact: false
  5690. Remove_Bullet_Drop: false
  5691. Removal_Or_Drag_Delay: false
  5692. Projectile_Speed: 90
  5693. Projectile_Damage: 1
  5694. Projectile_Flames: false
  5695. Projectile_Incendiary:
  5696. Enable: false
  5697. Duration: 0
  5698. Bullet_Spread: 1.2
  5699. Reset_Fall_Distance: true
  5700. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5701. Fully_Automatic:
  5702. Enable: true
  5703. Fire_Rate: 10
  5704. Sneak:
  5705. Enable: true
  5706. No_Recoil: true
  5707. Bullet_Spread: 0.85
  5708. Sneak_Before_Shooting: false
  5709. Burstfire:
  5710. Enable: false
  5711. Shots_Per_Burst: 1
  5712. Delay_Between_Shots_In_Burst: 10
  5713. Ammo:
  5714. Enable: true
  5715. Ammo_Item_ID: 371
  5716. Take_Ammo_Per_Shot: true
  5717. Ammo_Name_Check: "&eAmmo"
  5718. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5719. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5720. Reload:
  5721. Enable: true
  5722. Reload_Amount: 25
  5723. Reload_With_Mouse: false
  5724. Starting_Amount: 25
  5725. Reload_Bullets_Individually: false
  5726. Take_Ammo_On_Reload: false
  5727. Take_Ammo_As_Magazine: false
  5728. Reload_Duration: 80
  5729. Reload_Shoot_Delay: 10
  5730. Destroy_When_Empty: false
  5731. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5732. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5733. Scope:
  5734. Enable: false
  5735. Night_Vision: true
  5736. Zoom_Amount: 8
  5737. Zoom_Bullet_Spread: 0
  5738. Zoom_Before_Shooting: false
  5739. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5740. Custom_Death_Message:
  5741. Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> "
  5742. Headshot:
  5743. Enable: true
  5744. Bonus_Damage: 1
  5745. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5746. Abilities:
  5747. Reset_Hit_Cooldown: true
  5748. No_Vertical_Recoil: true
  5749. Knockback: 0
  5750. Hit_Events:
  5751. Enable: true
  5752. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5753. Extras:
  5754. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5755. Particles:
  5756. Enable: true
  5757. Particle_Terrain: true
  5758.  
  5759. RPK:
  5760. Item_Information:
  5761. Item_Name: "&6RPK"
  5762. Item_Type: 286
  5763. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5764. Melee_Mode: false
  5765. Skip_Name_Check: false
  5766. Remove_Unused_Tag: false
  5767. Skip_Name_Check: true
  5768. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5769. Hidden_From_List: false
  5770. Shooting:
  5771. Disable: false
  5772. Dual_Wield: false
  5773. Right_Click_To_Shoot: true
  5774. Cancel_Left_Click_Block_Damage: true
  5775. Cancel_Right_Click_Interactions: true
  5776. Recoil_Amount: 2
  5777. Projectile_Amount: 1
  5778. Projectile_Type: egg
  5779. Remove_Arrows_On_Impact: false
  5780. Remove_Bullet_Drop: false
  5781. Removal_Or_Drag_Delay: false
  5782. Projectile_Speed: 90
  5783. Projectile_Damage: 2
  5784. Projectile_Flames: false
  5785. Projectile_Incendiary:
  5786. Enable: false
  5787. Duration: 0
  5788. Bullet_Spread: 1.2
  5789. Reset_Fall_Distance: true
  5790. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5791. Fully_Automatic:
  5792. Enable: true
  5793. Fire_Rate: 3
  5794. Sneak:
  5795. Enable: true
  5796. No_Recoil: true
  5797. Bullet_Spread: 0.25
  5798. Sneak_Before_Shooting: false
  5799. Burstfire:
  5800. Enable: false
  5801. Shots_Per_Burst: 1
  5802. Delay_Between_Shots_In_Burst: 10
  5803. Ammo:
  5804. Enable: true
  5805. Ammo_Item_ID: 371
  5806. Take_Ammo_Per_Shot: true
  5807. Ammo_Name_Check: "&eAmmo"
  5808. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5809. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5810. Reload:
  5811. Enable: true
  5812. Reload_Amount: 75
  5813. Reload_With_Mouse: false
  5814. Starting_Amount: 75
  5815. Reload_Bullets_Individually: false
  5816. Take_Ammo_On_Reload: false
  5817. Take_Ammo_As_Magazine: false
  5818. Reload_Duration: 180
  5819. Reload_Shoot_Delay: 10
  5820. Destroy_When_Empty: false
  5821. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5822. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5823. Scope:
  5824. Enable: false
  5825. Night_Vision: true
  5826. Zoom_Amount: 8
  5827. Zoom_Bullet_Spread: 0
  5828. Zoom_Before_Shooting: false
  5829. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5830. Custom_Death_Message:
  5831. Normal: "&9<shooter>&r &6>>> &6[RPK] &6>>> &r&2<victim> "
  5832. Headshot:
  5833. Enable: true
  5834. Bonus_Damage: 2
  5835. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5836. Abilities:
  5837. Reset_Hit_Cooldown: true
  5838. No_Vertical_Recoil: true
  5839. Knockback: 0
  5840. Extras:
  5841. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5842. Hit_Events:
  5843. Enable: true
  5844. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5845. Particles:
  5846. Enable: true
  5847. Particle_Terrain: true
  5848.  
  5849. hahen:
  5850. Item_Information:
  5851. Item_Name: "&6星の破片"
  5852. Item_Type: 426
  5853. Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
  5854. Melee_Mode: false
  5855. Skip_Name_Check: false
  5856. Remove_Unused_Tag: false
  5857. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5858. Hidden_From_List: false
  5859. Enchantment_To_Check: KNOCKBACK-1
  5860.  
  5861. Ballista:
  5862. Item_Information:
  5863. Item_Name: "&6FN Ballista"
  5864. Item_Type: 318
  5865. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7HeadShot(+16)|&7Particle(Headshot 移動不可5秒)|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
  5866. Melee_Mode: false
  5867. Skip_Name_Check: false
  5868. Remove_Unused_Tag: false
  5869. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5870. Hidden_From_List: false
  5871. Shooting:
  5872. Disable: false
  5873. Dual_Wield: false
  5874. Right_Click_To_Shoot: true
  5875. Cancel_Left_Click_Block_Damage: true
  5876. Cancel_Right_Click_Interactions: true
  5877. Delay_Between_Shots: 25
  5878. Recoil_Amount: 3
  5879. Projectile_Amount: 1
  5880. Projectile_Type: snowball
  5881. Remove_Arrows_On_Impact: false
  5882. Remove_Bullet_Drop: false
  5883. Removal_Or_Drag_Delay: false
  5884. Projectile_Speed: 100
  5885. Projectile_Damage: 6
  5886. Projectile_Flames: false
  5887. Projectile_Incendiary:
  5888. Enable: false
  5889. Duration: 0
  5890. Bullet_Spread: 3
  5891. Reset_Fall_Distance: true
  5892. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5893. Sneak:
  5894. Enable: true
  5895. No_Recoil: false
  5896. Bullet_Spread: 0.8
  5897. Sneak_Before_Shooting: false
  5898. Burstfire:
  5899. Enable: false
  5900. Shots_Per_Burst: 1
  5901. Delay_Between_Shots_In_Burst: 10
  5902. Ammo:
  5903. Enable: true
  5904. Ammo_Item_ID: 371
  5905. Take_Ammo_Per_Shot: true
  5906. Ammo_Name_Check: "&eAmmo"
  5907. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5908. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5909. Reload:
  5910. Enable: true
  5911. Reload_Amount: 4
  5912. Reload_With_Mouse: false
  5913. Starting_Amount: 4
  5914. Reload_Bullets_Individually: true
  5915. Take_Ammo_On_Reload: false
  5916. Take_Ammo_As_Magazine: false
  5917. Reload_Duration: 75
  5918. Reload_Shoot_Delay: 20
  5919. Destroy_When_Empty: false
  5920. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5921. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5922. Scope:
  5923. Enable: true
  5924. Night_Vision: true
  5925. Zoom_Amount: 8
  5926. Zoom_Bullet_Spread: 0
  5927. Zoom_Before_Shooting: false
  5928. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5929. Custom_Death_Message:
  5930. Normal: "&9<shooter>&r &6>>> &6[FN Ballista] &6>>> &r&2<victim> "
  5931. Headshot:
  5932. Enable: true
  5933. Bonus_Damage: 12
  5934. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5935. Abilities:
  5936. Reset_Hit_Cooldown: true
  5937. No_Vertical_Recoil: true
  5938. Knockback: 3
  5939. Hit_Events:
  5940. Enable: true
  5941. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5942. Extras:
  5943. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  5944. Particles:
  5945. Enable: false
  5946. Particle_Terrain: true
  5947. Particle_Player_Shoot: SMOKE
  5948. Potion_Effects:
  5949. Activation: head
  5950. Potion_Effect_Victim: SLOW-100-20
  5951.  
  5952. Five-seveN:
  5953. Item_Information:
  5954. Item_Name: "&9Five-seveN"
  5955. Item_Type: 420
  5956. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  5957. Melee_Mode: false
  5958. Skip_Name_Check: false
  5959. Remove_Unused_Tag: false
  5960. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5961. Hidden_From_List: false
  5962. Shooting:
  5963. Disable: false
  5964. Dual_Wield: false
  5965. Right_Click_To_Shoot: true
  5966. Cancel_Left_Click_Block_Damage: true
  5967. Cancel_Right_Click_Interactions: true
  5968. Delay_Between_Shots: 3
  5969. Recoil_Amount: 0
  5970. Projectile_Amount: 1
  5971. Projectile_Type: snowball
  5972. Remove_Arrows_On_Impact: false
  5973. Remove_Bullet_Drop: false
  5974. Removal_Or_Drag_Delay: false
  5975. Projectile_Speed: 60
  5976. Projectile_Damage: 3
  5977. Projectile_Flames: false
  5978. Projectile_Incendiary:
  5979. Enable: false
  5980. Duration: 0
  5981. Bullet_Spread: 0.5
  5982. Reset_Fall_Distance: true
  5983. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5984. Sneak:
  5985. Enable: true
  5986. No_Recoil: true
  5987. Bullet_Spread: 0.15
  5988. Sneak_Before_Shooting: false
  5989. Burstfire:
  5990. Enable:
  5991. Shots_Per_Burst: 1
  5992. Delay_Between_Shots_In_Burst: 10
  5993. Ammo:
  5994. Enable: true
  5995. Ammo_Item_ID: 371
  5996. Take_Ammo_Per_Shot: true
  5997. Ammo_Name_Check: "&eAmmo"
  5998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5999. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6000. Firearm_Action:
  6001. Type: slide
  6002. Reload:
  6003. Enable: true
  6004. Reload_Amount: 20
  6005. Reload_With_Mouse: false
  6006. Starting_Amount: 20
  6007. Reload_Bullets_Individually: false
  6008. Take_Ammo_On_Reload: false
  6009. Take_Ammo_As_Magazine: false
  6010. Reload_Duration: 80
  6011. Reload_Shoot_Delay: 10
  6012. Destroy_When_Empty: false
  6013. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6014. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6015. Scope:
  6016. Enable: false
  6017. Night_Vision: true
  6018. Zoom_Amount: 8
  6019. Zoom_Bullet_Spread: 0
  6020. Zoom_Before_Shooting: false
  6021. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6022. Custom_Death_Message:
  6023. Normal: "&9<shooter>&r &6>>> &6[Five-Seven] &6>>> &r&2<victim>"
  6024. Headshot:
  6025. Enable: false
  6026. Bonus_Damage: 1
  6027. Message_Shooter: "&3HeadShot!"
  6028. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6029. Abilities:
  6030. Reset_Hit_Cooldown: true
  6031. No_Vertical_Recoil: true
  6032. Knockback: 0
  6033. Hit_Events:
  6034. Enable: true
  6035. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6036. Extras:
  6037. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6038. Particles:
  6039. Enable: true
  6040. Particle_Terrain: true
  6041.  
  6042. SCAR2:
  6043. Item_Information:
  6044. Item_Name: "&9SCAR-L &6+Custom&9"
  6045. Item_Type: 402
  6046. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
  6047. Attachments:
  6048. Type: main
  6049. Info: "granado"
  6050. Toggle_Delay: 5
  6051. Sounds_Toggle: NOTE_STICKS-1-2-0
  6052. Melee_Mode: false
  6053. Skip_Name_Check: false
  6054. Remove_Unused_Tag: false
  6055. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6056. Hidden_From_List: false
  6057. Shooting:
  6058. Disable: false
  6059. Dual_Wield: false
  6060. Right_Click_To_Shoot: true
  6061. Cancel_Left_Click_Block_Damage: true
  6062. Cancel_Right_Click_Interactions: true
  6063. Recoil_Amount: 1
  6064. Projectile_Amount: 1
  6065. Projectile_Type: snowball
  6066. Remove_Arrows_On_Impact: false
  6067. Remove_Bullet_Drop: false
  6068. Removal_Or_Drag_Delay: false
  6069. Projectile_Speed: 43
  6070. Projectile_Damage: 5
  6071. Projectile_Flames: false
  6072. Projectile_Incendiary:
  6073. Enable: false
  6074. Duration: 0
  6075. Bullet_Spread: 0.35
  6076. Reset_Fall_Distance: true
  6077. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6078. Fully_Automatic:
  6079. Enable: true
  6080. Fire_Rate: 1
  6081. Sneak:
  6082. Enable: false
  6083. No_Recoil: false
  6084. Bullet_Spread: 0.2
  6085. Sneak_Before_Shooting: false
  6086. Burstfire:
  6087. Enable: false
  6088. Shots_Per_Burst: 1
  6089. Delay_Between_Shots_In_Burst: 10
  6090. Ammo:
  6091. Enable: true
  6092. Ammo_Item_ID: 371
  6093. Take_Ammo_Per_Shot: true
  6094. Ammo_Name_Check: "&eAmmo"
  6095. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6096. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6097. Reload:
  6098. Enable: true
  6099. Reload_Amount: 20
  6100. Reload_With_Mouse: false
  6101. Starting_Amount: 20
  6102. Reload_Bullets_Individually: false
  6103. Take_Ammo_On_Reload: false
  6104. Take_Ammo_As_Magazine: false
  6105. Reload_Duration: 120
  6106. Reload_Shoot_Delay: 10
  6107. Destroy_When_Empty: false
  6108. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6109. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6110. Scope:
  6111. Enable: false
  6112. Night_Vision: true
  6113. Zoom_Amount: 8
  6114. Zoom_Bullet_Spread: 0
  6115. Zoom_Before_Shooting: false
  6116. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6117. Custom_Death_Message:
  6118. Normal: "&9<shooter>&r &6>>> &9[SCAR-L &6+Custom] &6>>> &r&2<victim> "
  6119. Headshot:
  6120. Enable: false
  6121. Bonus_Damage: 2
  6122. Message_Shooter: "&3HeadShot!"
  6123. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6124. Abilities:
  6125. Reset_Hit_Cooldown: true
  6126. Knockback: 0
  6127. Hit_Events:
  6128. Enable: true
  6129. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6130. Extras:
  6131. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  6132. Particles:
  6133. Enable: true
  6134. Particle_Terrain: true
  6135.  
  6136. granado:
  6137. Item_Information:
  6138. Attachments:
  6139. Type: accessory
  6140. Toggle_Delay: 5
  6141. Sounds_Toggle: NOTE_STICKS-1-2-0
  6142. Shooting:
  6143. Disable: false
  6144. Dual_Wield: false
  6145. Right_Click_To_Shoot: true
  6146. Cancel_Left_Click_Block_Damage: true
  6147. Cancel_Right_Click_Interactions: true
  6148. Recoil_Amount: 2
  6149. Projectile_Amount: 1
  6150. Projectile_Type: snowball
  6151. Remove_Arrows_On_Impact: false
  6152. Remove_Bullet_Drop: false
  6153. Removal_Or_Drag_Delay: false
  6154. Projectile_Speed: 15
  6155. Projectile_Damage: 6
  6156. Projectile_Flames: false
  6157. Projectile_Incendiary:
  6158. Enable: false
  6159. Duration: 0
  6160. Bullet_Spread: 0.05
  6161. Reset_Fall_Distance: true
  6162. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6163. Fully_Automatic:
  6164. Enable: false
  6165. Fire_Rate: 1
  6166. Sneak:
  6167. Enable: false
  6168. No_Recoil: false
  6169. Bullet_Spread: 0.05
  6170. Sneak_Before_Shooting: false
  6171. Burstfire:
  6172. Enable: false
  6173. Shots_Per_Burst: 1
  6174. Delay_Between_Shots_In_Burst: 10
  6175. Ammo:
  6176. Enable: true
  6177. Ammo_Item_ID: 371
  6178. Take_Ammo_Per_Shot: true
  6179. Ammo_Name_Check: "&eAmmo"
  6180. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6181. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6182. Reload:
  6183. Enable: true
  6184. Reload_Amount: 1
  6185. Reload_With_Mouse: false
  6186. Starting_Amount: 1
  6187. Reload_Bullets_Individually: false
  6188. Take_Ammo_On_Reload: false
  6189. Take_Ammo_As_Magazine: false
  6190. Reload_Duration: 130
  6191. Reload_Shoot_Delay: 10
  6192. Destroy_When_Empty: false
  6193. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6194. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6195. Scope:
  6196. Enable: false
  6197. Night_Vision: true
  6198. Zoom_Amount: 8
  6199. Zoom_Bullet_Spread: 0
  6200. Zoom_Before_Shooting: false
  6201. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6202. Custom_Death_Message:
  6203. Normal: "&9<shooter>&r &6>>> &9[SCAR-L +Custom] &6>>> &r&2<victim> "
  6204. Headshot:
  6205. Enable: false
  6206. Bonus_Damage: 2
  6207. Message_Shooter: "&3HeadShot!"
  6208. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6209. Abilities:
  6210. Reset_Hit_Cooldown: true
  6211. Knockback: 0
  6212. Hit_Events:
  6213. Enable: true
  6214. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6215. Extras:
  6216. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  6217. Run_Command:
  6218. "@clear <shooter> minecraft:gold_nugget 0 6"
  6219. Explosions:
  6220. Enable: true
  6221. Knockback: 1
  6222. Ignite_Victims: 0
  6223. Damage_Multiplier: 55
  6224. Enable_Friendly_Fire: false
  6225. Enable_Owner_Immunity: true
  6226. Explosion_No_Damage: false
  6227. Explosion_No_Grief: true
  6228. Explosion_Radius: 3
  6229. Explosion_Incendiary: false
  6230. On_Impact_With_Anything: true
  6231. Projectile_Activation_Time: 10
  6232. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6233. Particles:
  6234. Enable: true
  6235. Particle_Terrain: true
  6236.  
  6237. M162:
  6238. Item_Information:
  6239. Item_Name: "&9M16 &6+Custom&9"
  6240. Item_Type: 266
  6241. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7Special(グレネードランチャー搭載)|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
  6242. Attachments:
  6243. Type: main
  6244. Info: "granado"
  6245. Toggle_Delay: 5
  6246. Sounds_Toggle: NOTE_STICKS-1-2-0
  6247. Melee_Mode: false
  6248. Skip_Name_Check: false
  6249. Remove_Unused_Tag: false
  6250. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6251. Hidden_From_List: false
  6252. Shooting:
  6253. Disable: false
  6254. Dual_Wield: false
  6255. Right_Click_To_Shoot: true
  6256. Cancel_Left_Click_Block_Damage: true
  6257. Cancel_Right_Click_Interactions: true
  6258. Delay_Between_Shots: 15
  6259. Recoil_Amount: 1
  6260. Projectile_Amount: 1
  6261. Projectile_Type: egg
  6262. Remove_Arrows_On_Impact: false
  6263. Remove_Bullet_Drop: false
  6264. Removal_Or_Drag_Delay: false
  6265. Projectile_Speed: 90
  6266. Projectile_Damage: 3
  6267. Projectile_Flames: false
  6268. Projectile_Incendiary:
  6269. Enable: false
  6270. Duration: 0
  6271. Bullet_Spread: 0.7
  6272. Reset_Fall_Distance: true
  6273. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6274. Fully_Automatic:
  6275. Enable: false
  6276. Fire_Rate: 6
  6277. Sneak:
  6278. Enable: true
  6279. No_Recoil: true
  6280. Bullet_Spread: 0.2
  6281. Sneak_Before_Shooting: false
  6282. Burstfire:
  6283. Enable: true
  6284. Shots_Per_Burst: 3
  6285. Delay_Between_Shots_In_Burst: 2
  6286. Ammo:
  6287. Enable: true
  6288. Ammo_Item_ID: 371
  6289. Take_Ammo_Per_Shot: true
  6290. Ammo_Name_Check: "&eAmmo"
  6291. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6292. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6293. Reload:
  6294. Enable: true
  6295. Reload_Amount: 30
  6296. Reload_With_Mouse: false
  6297. Starting_Amount: 30
  6298. Reload_Bullets_Individually: false
  6299. Take_Ammo_On_Reload: false
  6300. Take_Ammo_As_Magazine: false
  6301. Reload_Duration: 120
  6302. Reload_Shoot_Delay: 10
  6303. Destroy_When_Empty: false
  6304. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6305. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6306. Scope:
  6307. Enable: false
  6308. Night_Vision: true
  6309. Zoom_Amount: 8
  6310. Zoom_Bullet_Spread: 0
  6311. Zoom_Before_Shooting: false
  6312. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6313. Custom_Death_Message:
  6314. Normal: "&9<shooter>&r &6>>> &3[M16 &6+Custom] &6>>> &r&2<victim> "
  6315. Headshot:
  6316. Enable: true
  6317. Bonus_Damage: 1
  6318. Message_Shooter: "&3HeadShot!"
  6319. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6320. Abilities:
  6321. Reset_Hit_Cooldown: true
  6322. No_Vertical_Recoil: true
  6323. Knockback: 0
  6324. Hit_Events:
  6325. Enable: true
  6326. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6327. Extras:
  6328. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  6329. Particles:
  6330. Enable: true
  6331. Particle_Terrain: true
  6332.  
  6333. kuuki:
  6334. Item_Information:
  6335. Item_Name: "&6空気砲"
  6336. Item_Type: 347
  6337. Item_Lore: "&7Type:Special|&7*攻撃力 □□□□□□□□□□|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+10)|&7---------------&c説明&7---------------|&7某アニメから出てきたネタ武器 |&7空気砲!ドカーン!|&7----------------------------------"
  6338. Melee_Mode: false
  6339. Skip_Name_Check: false
  6340. Remove_Unused_Tag: false
  6341. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6342. Hidden_From_List: false
  6343. Shooting:
  6344. Disable: false
  6345. Dual_Wield: false
  6346. Right_Click_To_Shoot: true
  6347. Cancel_Left_Click_Block_Damage: true
  6348. Cancel_Right_Click_Interactions: true
  6349. Delay_Between_Shots: 10
  6350. Recoil_Amount: 3
  6351. Projectile_Amount: 1
  6352. Projectile_Type: energy
  6353. Projectile_Subtype: 20-3-2-0
  6354. Remove_Arrows_On_Impact: false
  6355. Remove_Bullet_Drop: false
  6356. Removal_Or_Drag_Delay: false
  6357. Projectile_Speed: 100
  6358. Projectile_Damage: 0
  6359. Projectile_Flames: false
  6360. Projectile_Incendiary:
  6361. Enable: false
  6362. Duration: 0
  6363. Bullet_Spread: 0
  6364. Reset_Fall_Distance: true
  6365. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-1.5-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6366. Fully_Automatic:
  6367. Enable: false
  6368. Fire_Rate: 5
  6369. Sneak:
  6370. Enable: true
  6371. No_Recoil: false
  6372. Bullet_Spread: 0
  6373. Sneak_Before_Shooting: false
  6374. Burstfire:
  6375. Enable: false
  6376. Shots_Per_Burst: 1
  6377. Delay_Between_Shots_In_Burst: 10
  6378. Ammo:
  6379. Enable: true
  6380. Ammo_Item_ID: 371
  6381. Take_Ammo_Per_Shot: true
  6382. Ammo_Name_Check: "&eAmmo"
  6383. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6384. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6385. Reload:
  6386. Enable: true
  6387. Reload_Amount: 1
  6388. Reload_With_Mouse: false
  6389. Starting_Amount: 1
  6390. Reload_Bullets_Individually: false
  6391. Take_Ammo_On_Reload: false
  6392. Take_Ammo_As_Magazine: false
  6393. Reload_Duration: 200
  6394. Reload_Shoot_Delay: 10
  6395. Destroy_When_Empty: false
  6396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6397. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6398. Scope:
  6399. Enable: true
  6400. Night_Vision: true
  6401. Zoom_Amount: 8
  6402. Zoom_Bullet_Spread: 0.15
  6403. Zoom_Before_Shooting: false
  6404. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6405. Custom_Death_Message:
  6406. Normal: "&9<shooter>&r &6>>> &6[空気砲] &6>>> &r&2<victim> "
  6407. Headshot:
  6408. Enable: true
  6409. Bonus_Damage: 10
  6410. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6411. Abilities:
  6412. Reset_Hit_Cooldown: true
  6413. No_Vertical_Recoil: true
  6414. Knockback: 8
  6415. Extras:
  6416. Run_Console_Command: "scoreboard players add <shooter> hoge 0"
  6417. Hit_Events:
  6418. Enable: true
  6419. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6420. Particles:
  6421. Enable: true
  6422. Particle_Terrain: true
  6423.  
  6424. DESERT2:
  6425. Item_Information:
  6426. Item_Name: "&6Desert Eagle Dual"
  6427. Item_Type: 294
  6428. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃Dual仕様 |&7精度が下がるが連射が上がった。|&7----------------------------------"
  6429. Melee_Mode: false
  6430. Skip_Name_Check: false
  6431. Remove_Unused_Tag: false
  6432. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6433. Hidden_From_List: false
  6434. Shooting:
  6435. Disable: false
  6436. Dual_Wield: true
  6437. Right_Click_To_Shoot: true
  6438. Cancel_Left_Click_Block_Damage: true
  6439. Cancel_Right_Click_Interactions: true
  6440. Delay_Between_Shots: 8
  6441. Recoil_Amount: 2
  6442. Projectile_Amount: 1
  6443. Projectile_Type: snowball
  6444. Remove_Arrows_On_Impact: false
  6445. Remove_Bullet_Drop: false
  6446. Removal_Or_Drag_Delay: false
  6447. Projectile_Speed: 30
  6448. Projectile_Damage: 5
  6449. Projectile_Flames: false
  6450. Projectile_Incendiary:
  6451. Enable: false
  6452. Duration: 0
  6453. Bullet_Spread: 1.2
  6454. Reset_Fall_Distance: true
  6455. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6456. Sneak:
  6457. Enable: true
  6458. No_Recoil: false
  6459. Bullet_Spread: 0.55
  6460. Sneak_Before_Shooting: false
  6461. Burstfire:
  6462. Enable: false
  6463. Shots_Per_Burst: 1
  6464. Delay_Between_Shots_In_Burst: 10
  6465. Ammo:
  6466. Enable: true
  6467. Ammo_Item_ID: 371
  6468. Take_Ammo_Per_Shot: true
  6469. Ammo_Name_Check: "&eAmmo"
  6470. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6471. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6472. Firearm_Action:
  6473. Type: slide
  6474. Reload:
  6475. Enable: true
  6476. Reload_Amount: 7
  6477. Reload_With_Mouse: false
  6478. Starting_Amount: 7
  6479. Reload_Bullets_Individually: false
  6480. Take_Ammo_On_Reload: false
  6481. Take_Ammo_As_Magazine: false
  6482. Reload_Duration: 100
  6483. Reload_Shoot_Delay: 10
  6484. Destroy_When_Empty: false
  6485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6486. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6487. Scope:
  6488. Enable: false
  6489. Night_Vision: true
  6490. Zoom_Amount: 8
  6491. Zoom_Bullet_Spread: 0
  6492. Zoom_Before_Shooting: false
  6493. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6494. Custom_Death_Message:
  6495. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle Dual] &6>>> &r&2<victim>"
  6496. Headshot:
  6497. Enable: false
  6498. Bonus_Damage: 1
  6499. Message_Shooter: "&3HeadShot!"
  6500. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6501. Abilities:
  6502. Reset_Hit_Cooldown: true
  6503. No_Vertical_Recoil: true
  6504. Knockback: 1
  6505. Hit_Events:
  6506. Enable: true
  6507. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6508. Extras:
  6509. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  6510. Particles:
  6511. Enable: true
  6512. Particle_Terrain: true
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