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freddy1927563

Untitled

Apr 19th, 2018
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  1. local Name=game.Players.LocalPlayer.cddwq
  2.  
  3. local player=game.Players[cddwq]
  4.  
  5. local char=player.Character
  6.  
  7. local Suit=false
  8.  
  9. local Tag=Instance.new("ObjectValue")
  10.  
  11. Tag.Name="creator"
  12.  
  13. Tag.Value=player
  14.  
  15. local Welds={}
  16.  
  17.  
  18.  
  19. if script.Parent.className~="HopperBin" then
  20.  
  21. local h=Instance.new("HopperBin")
  22.  
  23. h.Name="Gold rush"
  24.  
  25. h.Parent=player.Backpack
  26.  
  27. script.Parent=h
  28.  
  29. end
  30.  
  31. pcall(function() char.Sword:remove() end)
  32.  
  33. pcall(function() char.Sheath:remove() end)
  34.  
  35. pcall(function() char.Suit:remove() end)
  36.  
  37. local m=Instance.new("Model")
  38.  
  39. m.Name="Sword"
  40.  
  41. m.Parent=char
  42.  
  43. local otherm=Instance.new("Model")
  44.  
  45. otherm.Name="Sheath"
  46.  
  47. otherm.Parent=char
  48.  
  49.  
  50.  
  51. --SWORD--
  52.  
  53. local p=Instance.new("Part")
  54.  
  55. p.Size=Vector3.new(1,3,1)
  56.  
  57. p.BrickColor = BrickColor.new("Gold")
  58.  
  59. p.Reflectance=0.4
  60.  
  61. p.CanCollide=false
  62.  
  63. p.Parent=m
  64.  
  65. local mes=Instance.new("BlockMesh")
  66.  
  67. mes.Parent=p
  68.  
  69. mes.Scale=Vector3.new(0.4,1.2,0.2)
  70.  
  71. local w=Instance.new("Weld")
  72.  
  73. w.Parent=p
  74.  
  75. w.Part1=p
  76.  
  77. w.Part0=char.Torso
  78.  
  79. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  80.  
  81. w.C1=CFrame.new(0,0.25,0)
  82.  
  83. local HoldWeld=w
  84.  
  85. local Blade=p
  86.  
  87. Welds["MAIN"]=HoldWeld
  88.  
  89. local p=Instance.new("Part")
  90.  
  91. p.Size=Vector3.new(1,3,1)
  92.  
  93. p.BrickColor = BrickColor.new("Silver")
  94.  
  95. p.Parent=m
  96.  
  97. local mes=Instance.new("BlockMesh")
  98.  
  99. mes.Parent=p
  100.  
  101. mes.Scale=Vector3.new(0.02,1,0.21)
  102.  
  103. local w=Instance.new("Weld")
  104.  
  105. w.Parent=p
  106.  
  107. w.Part1=p
  108.  
  109. w.Part0=Blade
  110.  
  111. w.C0=CFrame.new(0,-.2,0)
  112.  
  113. local p=Instance.new("Part")
  114.  
  115. p.Size=Vector3.new(1,1,1)
  116.  
  117. p.BrickColor=BrickColor.new("Silver")
  118.  
  119. p.Parent=m
  120.  
  121. p.Reflectance=0.4
  122.  
  123. local mes=Instance.new("BlockMesh")
  124.  
  125. mes.Parent=p
  126.  
  127. mes.Scale=Vector3.new(0.6,.2,.3)
  128.  
  129. local w=Instance.new("Weld")
  130.  
  131. w.Parent=p
  132.  
  133. w.Part1=p
  134.  
  135. w.Part0=Blade
  136.  
  137. w.C0=CFrame.new(0,-1.45,0)
  138.  
  139. local p=Instance.new("Part")
  140.  
  141. p.Size=Vector3.new(1,1,1)
  142.  
  143. p.BrickColor=BrickColor.new("Silver")
  144.  
  145. p.Parent=m
  146.  
  147. p.Reflectance=0.4
  148.  
  149. local mes=Instance.new("BlockMesh")
  150.  
  151. mes.Parent=p
  152.  
  153. mes.Scale=Vector3.new(0.4,.2,.3)
  154.  
  155. local w=Instance.new("Weld")
  156.  
  157. w.Parent=p
  158.  
  159. w.Part1=p
  160.  
  161. w.Part0=Blade
  162.  
  163. w.C0=CFrame.new(0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(30))
  164.  
  165. local p=Instance.new("Part")
  166.  
  167. p.Size=Vector3.new(1,1,1)
  168.  
  169. p.BrickColor=BrickColor.new("Silver")
  170.  
  171. p.Parent=m
  172.  
  173. p.Reflectance=0.4
  174.  
  175. local mes=Instance.new("BlockMesh")
  176.  
  177. mes.Parent=p
  178.  
  179. mes.Scale=Vector3.new(0.4,.2,.3)
  180.  
  181. local w=Instance.new("Weld")
  182.  
  183. w.Parent=p
  184.  
  185. w.Part1=p
  186.  
  187. w.Part0=Blade
  188.  
  189. w.C0=CFrame.new(-0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(-30))
  190.  
  191. local p=Instance.new("Part")
  192.  
  193. p.Size=Vector3.new(1,1,1)
  194.  
  195. p.BrickColor=BrickColor.new("Gold")
  196.  
  197. p.Parent=m
  198.  
  199. local mes=Instance.new("CylinderMesh")
  200.  
  201. mes.Parent=p
  202.  
  203. mes.Scale=Vector3.new(.2,1.25,.2)
  204.  
  205. local w=Instance.new("Weld")
  206.  
  207. w.Parent=p
  208.  
  209. w.Part1=p
  210.  
  211. w.Part0=Blade
  212.  
  213. w.C0=CFrame.new(0,-2,0)
  214.  
  215. local p=Instance.new("Part")
  216.  
  217. p.Size=Vector3.new(1,1,1)
  218.  
  219. p.BrickColor = BrickColor.new("Silver")
  220.  
  221. p.Parent=m
  222.  
  223. p.Reflectance=0.4
  224.  
  225. local mes=Instance.new("CylinderMesh")
  226.  
  227. mes.Parent=p
  228.  
  229. mes.Scale=Vector3.new(.21,.1,.21)
  230.  
  231. local w=Instance.new("Weld")
  232.  
  233. w.Parent=p
  234.  
  235. w.Part1=p
  236.  
  237. w.Part0=Blade
  238.  
  239. w.C0=CFrame.new(0,-2.75,0)
  240.  
  241. for i=1,10 do
  242.  
  243. local p=Instance.new("Part")
  244.  
  245. p.Size=Vector3.new(1,1,1)
  246.  
  247. p.BrickColor = BrickColor.new("Silver")
  248.  
  249. p.Parent=m
  250.  
  251. local mes=Instance.new("CylinderMesh")
  252.  
  253. mes.Parent=p
  254.  
  255. mes.Scale=Vector3.new(.21,.05,.21)
  256.  
  257. local w=Instance.new("Weld")
  258.  
  259. w.Parent=p
  260.  
  261. w.Part1=p
  262.  
  263. w.Part0=Blade
  264.  
  265. w.C0=CFrame.new(0,-2.7+.9*(i/9),0)
  266.  
  267. end
  268.  
  269. local p=Instance.new("Part")
  270.  
  271. p.Size=Vector3.new(1,1,1)
  272.  
  273. p.BrickColor = BrickColor.new("Gold")
  274.  
  275. p.Parent=m
  276.  
  277. p.Reflectance=0.4
  278.  
  279. local mes=Instance.new("BlockMesh")
  280.  
  281. mes.Parent=p
  282.  
  283. mes.Scale=Vector3.new(.28,.24,.205)
  284.  
  285. local w=Instance.new("Weld")
  286.  
  287. w.Parent=p
  288.  
  289. w.Part1=p
  290.  
  291. w.Part0=Blade
  292.  
  293. w.C0=CFrame.new(0,1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  294.  
  295. local Tip=p
  296.  
  297.  
  298. local p=Instance.new("Part")
  299.  
  300. p.Size=Vector3.new(1,3,1)
  301.  
  302. p.Reflectance=0.0
  303.  
  304. p.BrickColor = BrickColor.new("Silver")
  305.  
  306. p.Parent=otherm
  307.  
  308. local mes=Instance.new("BlockMesh")
  309.  
  310. mes.Parent=p
  311.  
  312. mes.Scale=Vector3.new(0.6,1.2,0.3)
  313.  
  314. local w=Instance.new("Weld")
  315.  
  316. w.Parent=p
  317.  
  318. w.Part1=p
  319.  
  320. w.Part0=char.Torso
  321.  
  322. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(-30))
  323.  
  324. local Back=p
  325.  
  326. local p=Instance.new("Part")
  327.  
  328. p.Size=Vector3.new(1,1,1)
  329.  
  330. p.BrickColor = BrickColor.new("Gold")
  331.  
  332. p.Parent=otherm
  333.  
  334. local mes=Instance.new("BlockMesh")
  335.  
  336. mes.Parent=p
  337.  
  338. mes.Scale=Vector3.new(0.1,.25,0.31)
  339.  
  340. local w=Instance.new("Weld")
  341.  
  342. w.Parent=p
  343.  
  344. w.Part1=p
  345.  
  346. w.Part0=Back
  347.  
  348. w.C0=CFrame.new(-0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(45))
  349.  
  350. local p=Instance.new("Part")
  351.  
  352. p.Size=Vector3.new(1,1,1)
  353.  
  354. p.BrickColor = BrickColor.new("Gold")
  355.  
  356. p.Parent=otherm
  357.  
  358. local mes=Instance.new("BlockMesh")
  359.  
  360. mes.Parent=p
  361.  
  362. mes.Scale=Vector3.new(0.1,.25,0.31)
  363.  
  364. local w=Instance.new("Weld")
  365.  
  366. w.Parent=p
  367.  
  368. w.Part1=p
  369.  
  370. w.Part0=Back
  371.  
  372. w.C0=CFrame.new(0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(-45))
  373.  
  374. local p=Instance.new("Part")
  375.  
  376. p.Size=Vector3.new(1,1,1)
  377.  
  378. p.BrickColor = BrickColor.new("Gold")
  379.  
  380. p.Parent=otherm
  381.  
  382. local mes=Instance.new("BlockMesh")
  383.  
  384. mes.Parent=p
  385.  
  386. mes.Scale=Vector3.new(0.1,.25,0.31)
  387.  
  388. local w=Instance.new("Weld")
  389.  
  390. w.Parent=p
  391.  
  392. w.Part1=p
  393.  
  394. w.Part0=Back
  395.  
  396. w.C0=CFrame.new(-0.1,1.29,0)*CFrame.Angles(0,0,math.rad(-45))
  397.  
  398. local p=Instance.new("Part")
  399.  
  400. p.Size=Vector3.new(1,1,1)
  401.  
  402. p.BrickColor = BrickColor.new("Gold")
  403.  
  404. p.Parent=otherm
  405.  
  406. local mes=Instance.new("BlockMesh")
  407.  
  408. mes.Parent=p
  409.  
  410. mes.Scale=Vector3.new(0.1,.25,0.31)
  411.  
  412. local w=Instance.new("Weld")
  413.  
  414. w.Parent=p
  415.  
  416. w.Part1=p
  417.  
  418. w.Part0=Back
  419.  
  420. w.C0=CFrame.new(0.1,1.29,0)*CFrame.Angles(0,0,math.rad(45))
  421.  
  422. local p=Instance.new("Part")
  423.  
  424. p.Size=Vector3.new(1,3,1)
  425.  
  426. p.BrickColor = BrickColor.new("Gold")
  427.  
  428. p.Parent=otherm
  429.  
  430. local mes=Instance.new("BlockMesh")
  431.  
  432. mes.Parent=p
  433.  
  434. mes.Scale=Vector3.new(0.1,1.25,0.32)
  435.  
  436. local w=Instance.new("Weld")
  437.  
  438. w.Parent=p
  439.  
  440. w.Part1=p
  441.  
  442. w.Part0=Back
  443.  
  444. w.C0=CFrame.new(0,-0.25/2.5,0)
  445.  
  446. local p=Instance.new("Part")
  447.  
  448. p.Size=Vector3.new(1,3,1)
  449.  
  450. p.BrickColor = BrickColor.new("Gold")
  451.  
  452. p.Parent=otherm
  453.  
  454. local mes=Instance.new("BlockMesh")
  455.  
  456. mes.Parent=p
  457.  
  458. mes.Scale=Vector3.new(0.02,1.12,0.325)
  459.  
  460. local w=Instance.new("Weld")
  461.  
  462. w.Parent=p
  463.  
  464. w.Part1=p
  465.  
  466. w.Part0=Back
  467.  
  468. w.C0=CFrame.new(0,0,0)
  469.  
  470. local p=Instance.new("Part")
  471.  
  472. p.Size=Vector3.new(1,1,1)
  473.  
  474. p.BrickColor = BrickColor.new("Gold")
  475.  
  476. p.Parent=otherm
  477.  
  478. local mes=Instance.new("BlockMesh")
  479.  
  480. mes.Parent=p
  481.  
  482. mes.Scale=Vector3.new(0.1,.25,0.31)
  483.  
  484. local w=Instance.new("Weld")
  485.  
  486. w.Parent=p
  487.  
  488. w.Part1=p
  489.  
  490. w.Part0=Back
  491.  
  492. w.C0=CFrame.new(0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  493.  
  494. local p=Instance.new("Part")
  495.  
  496. p.Size=Vector3.new(1,1,1)
  497.  
  498. p.BrickColor = BrickColor.new("Gold")
  499.  
  500. p.Parent=otherm
  501.  
  502. local mes=Instance.new("BlockMesh")
  503.  
  504. mes.Parent=p
  505.  
  506. mes.Scale=Vector3.new(0.1,.25,0.31)
  507.  
  508. local w=Instance.new("Weld")
  509.  
  510. w.Parent=p
  511.  
  512. w.Part1=p
  513.  
  514. w.Part0=Back
  515.  
  516. w.C0=CFrame.new(-0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  517.  
  518. local p=Instance.new("Part")
  519.  
  520. p.Size=Vector3.new(1,1,1)
  521.  
  522. p.BrickColor = BrickColor.new("Gold")
  523.  
  524. p.Parent=otherm
  525.  
  526. local mes=Instance.new("BlockMesh")
  527.  
  528. mes.Parent=p
  529.  
  530. mes.Scale=Vector3.new(0.1,.25,0.31)
  531.  
  532. local w=Instance.new("Weld")
  533.  
  534. w.Parent=p
  535.  
  536. w.Part1=p
  537.  
  538. w.Part0=Back
  539.  
  540. w.C0=CFrame.new(0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  541.  
  542. local p=Instance.new("Part")
  543.  
  544. p.Size=Vector3.new(1,1,1)
  545.  
  546. p.BrickColor = BrickColor.new("Gold")
  547.  
  548. p.Parent=otherm
  549.  
  550. local mes=Instance.new("BlockMesh")
  551.  
  552. mes.Parent=p
  553.  
  554. mes.Scale=Vector3.new(0.1,.25,0.31)
  555.  
  556. local w=Instance.new("Weld")
  557.  
  558. w.Parent=p
  559.  
  560. w.Part1=p
  561.  
  562. w.Part0=Back
  563.  
  564. w.C0=CFrame.new(-0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  565.  
  566. local p=Instance.new("Part")
  567.  
  568. p.Size=Vector3.new(1,3,1)
  569.  
  570. p.BrickColor = BrickColor.new("Silver")
  571.  
  572. p.Parent=otherm
  573.  
  574. local mes=Instance.new("BlockMesh")
  575.  
  576. mes.Parent=p
  577.  
  578. mes.Scale=Vector3.new(0.55,.5,0.25)
  579.  
  580. local w=Instance.new("Weld")
  581.  
  582. w.Parent=p
  583.  
  584. w.Part1=p
  585.  
  586. w.Part0=Back
  587.  
  588. w.C0=CFrame.new(0,.85,0)
  589.  
  590. local p=Instance.new("Part")
  591.  
  592. p.Size=Vector3.new(1,1,1)
  593.  
  594. p.BrickColor = BrickColor.new("Gold")
  595.  
  596. p.Parent=m
  597.  
  598. p.Reflectance=0.4
  599.  
  600. local mes=Instance.new("BlockMesh")
  601.  
  602. mes.Parent=p
  603.  
  604. mes.Scale=Vector3.new(.42,.35,.305)
  605.  
  606. local w=Instance.new("Weld")
  607.  
  608. w.Parent=p
  609.  
  610. w.Part1=p
  611.  
  612. w.Part0=Back
  613.  
  614. w.C0=CFrame.new(0,-1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  615.  
  616. for _,v in pairs(otherm:children()) do
  617.  
  618. v.CanCollide=false
  619.  
  620. v.Locked=true
  621.  
  622. end
  623. b=Instance.new("IntValue")
  624.  
  625. b.Value=0
  626.  
  627. b.Parent=char.Sword
  628.  
  629. function Click()
  630.  
  631. if b.Value~=0 then
  632.  
  633. pcall(function() DCLICK:disconnect() end)
  634.  
  635. wait(0.25)
  636.  
  637. Button()
  638.  
  639. wait()
  640.  
  641. DCLICK=b.Changed:connect(Click)
  642.  
  643. end
  644.  
  645. end
  646.  
  647. DCLICK=b.Changed:connect(Click)
  648.  
  649.  
  650.  
  651. Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  652.  
  653.  
  654.  
  655. function Button(mouse)
  656.  
  657. if b.Value==1 then
  658.  
  659. local rw=Welds["rw"]
  660.  
  661. for i=0,0.7,0.1 do
  662.  
  663. wait()
  664.  
  665. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(-6),0)
  666.  
  667. rw.C0 = CFrame.new(0, 0.5, 0)
  668.  
  669. end
  670.  
  671. wait()
  672.  
  673. for i=0,0.4,0.1 do
  674.  
  675. wait()
  676.  
  677. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  678.  
  679. rw.C0 = rw.C0*CFrame.new(0, 0.1, 0)
  680.  
  681. end
  682.  
  683. wait()
  684.  
  685. for i=0,0.4,0.1 do
  686.  
  687. wait()
  688.  
  689. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  690.  
  691. rw.C0 = rw.C0*CFrame.new(0, -0.1, 0)
  692.  
  693. end
  694.  
  695. for i=0,0.9,0.1 do
  696.  
  697. wait()
  698.  
  699. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-4.5), math.rad(6),0)
  700.  
  701. rw.C0 = CFrame.new(0, 0.5, 0)
  702.  
  703. end
  704.  
  705. rw.C0=OrgR0
  706.  
  707. rw.C1=OrgR1
  708.  
  709. b.Value=0
  710.  
  711. else
  712.  
  713. local rw=Welds["rw"]
  714.  
  715. for i=0,0.3,0.1 do
  716.  
  717. wait()
  718.  
  719. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  720.  
  721. rw.C0 = CFrame.new(0, 0.5, 0)
  722.  
  723. end
  724.  
  725. wait()
  726.  
  727. for i=0,1,0.5 do
  728.  
  729. wait()
  730.  
  731. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  732.  
  733. rw.C0 = CFrame.new(0, 0.5, 0)
  734.  
  735. end
  736.  
  737. for i=0,1,0.1 do
  738.  
  739. wait()
  740.  
  741. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10), 0,0)
  742.  
  743. rw.C0 = CFrame.new(0, 0.5, 0)
  744.  
  745. end
  746.  
  747. for i=0,0.3,0.1 do
  748.  
  749. wait()
  750.  
  751. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10), 0,0)
  752.  
  753. rw.C0 = CFrame.new(0, 0.5, 0)
  754.  
  755. end
  756.  
  757. wait()
  758.  
  759. for i=0,0.3,0.1 do
  760.  
  761. wait()
  762.  
  763. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  764.  
  765. rw.C0 = CFrame.new(0, 0.5, 0)
  766.  
  767. end
  768.  
  769. rw.C0=OrgR0
  770.  
  771. rw.C1=OrgR1
  772.  
  773. b.Value=0
  774.  
  775. end
  776.  
  777. end
  778.  
  779.  
  780.  
  781. function Charge()
  782.  
  783. local rw=Welds["rw"]
  784.  
  785. for i=0,1.2,0.1 do
  786.  
  787. wait()
  788.  
  789. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(6),math.rad(2))
  790.  
  791. rw.C0 = CFrame.new(0, 0.5, 0)
  792.  
  793. end
  794.  
  795. wait()
  796.  
  797. for i=1,6 do
  798.  
  799. wait()
  800.  
  801. local Laz=Instance.new("Part")
  802.  
  803. Laz.Anchored=false
  804.  
  805. Laz.BrickColor = BrickColor.new("Gold")
  806.  
  807. Laz.Reflectance=0
  808.  
  809. Laz.Shape="Ball"
  810.  
  811. Laz.Transparency=1-i/9
  812.  
  813. Laz.TopSurface="Smooth"
  814.  
  815. Laz.BottomSurface="Smooth"
  816.  
  817. Laz.CanCollide=false
  818.  
  819. Laz.Size=Vector3.new(1,1,1)
  820.  
  821. Laz.Parent=char.Sword
  822.  
  823. w=Instance.new("Weld")
  824.  
  825. w.Part1=Laz
  826.  
  827. w.Part0=Blade
  828.  
  829. w.Parent=Laz
  830.  
  831. local Me=Instance.new("SpecialMesh")
  832.  
  833. Me.MeshType="Sphere"
  834.  
  835. Me.Parent=Laz
  836.  
  837. for i=1,7,0.75 do
  838.  
  839. Me.Scale = Vector3.new(i/2.5,i,i/2.5)
  840.  
  841. wait()
  842.  
  843. end
  844.  
  845. Laz:remove()
  846.  
  847. end
  848.  
  849. end
  850.  
  851.  
  852.  
  853. function SHOCK()
  854.  
  855. Charge()
  856.  
  857. wait()
  858.  
  859. for i=0,0.7,0.1 do
  860.  
  861. wait()
  862.  
  863. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  864.  
  865. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  866.  
  867. end
  868.  
  869. for i=1,35 do
  870.  
  871. p=Instance.new("Part")
  872.  
  873. p.Size=Vector3.new(1,9,7)
  874.  
  875. p.Transparency=0.2
  876.  
  877. p.BrickColor = BrickColor.new("Gold")
  878.  
  879. p.Reflectance=0.1
  880.  
  881. p.CanCollide=true
  882.  
  883. p.Velocity=Vector3.new(9000,300,0)
  884.  
  885. p.Touched:connect(function(h)
  886.  
  887. if h.Parent~=char and h.Parent.Parent~=char then
  888.  
  889. h.Anchored=false
  890.  
  891. h:BreakJoints()
  892.  
  893. h.Velocity=(h.Position-char.Torso.Position).unit*-500
  894.  
  895. end
  896.  
  897. end)
  898.  
  899. p.TopSurface="Smooth"
  900.  
  901. p.BottomSurface="Smooth"
  902.  
  903. p.Anchored=true
  904.  
  905. p.Parent=char
  906.  
  907. p.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(6+i,0,0)
  908.  
  909. Delay(0,function()
  910.  
  911. local p=p
  912.  
  913. for i=3,10 do
  914.  
  915. p.Transparency=i/10
  916.  
  917. wait()
  918.  
  919. end
  920.  
  921. p:remove()
  922.  
  923. end)
  924.  
  925. wait()
  926.  
  927. end
  928.  
  929. for i=0,0.7,0.1 do
  930.  
  931. wait()
  932.  
  933. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  934.  
  935. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  936.  
  937. end
  938.  
  939. wait()
  940.  
  941. for i=0,1.2,0.1 do
  942.  
  943. wait()
  944.  
  945. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  946.  
  947. rw.C0 = CFrame.new(0, 0.5, 0)
  948.  
  949. end
  950.  
  951. rw.C0=OrgR0
  952.  
  953. rw.C1=OrgR1
  954.  
  955. end
  956.  
  957.  
  958.  
  959. function GATE()
  960.  
  961. local rw=Welds["rw"]
  962.  
  963. for i=0,0.3,0.1 do
  964.  
  965. wait(0.06)
  966.  
  967. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  968.  
  969. rw.C0 = CFrame.new(0, 0.5, 0)
  970.  
  971. end
  972.  
  973. wait()
  974.  
  975. for i=0,2,0.5 do
  976.  
  977. wait(0.06)
  978.  
  979. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  980.  
  981. rw.C0 = CFrame.new(0, 0.5, 0)
  982.  
  983. end
  984.  
  985. wait()
  986.  
  987. local b=Instance.new("BodyPosition")
  988.  
  989. b.position=char.Torso.Position+Vector3.new(0,30,0)
  990.  
  991. b.maxForce=Vector3.new(200,999999999,200)
  992.  
  993. b.Parent=char.Torso
  994.  
  995. wait(0.75)
  996.  
  997. for i=0,2,0.5 do
  998.  
  999. wait(0.05)
  1000.  
  1001. local p=Blade:Clone()
  1002.  
  1003. p.Transparency=0.5
  1004.  
  1005. p.Reflectance=0
  1006.  
  1007. p.BrickColor = BrickColor.new("Gold")
  1008.  
  1009. p.Anchored=true
  1010.  
  1011. p.CanCollide=false
  1012.  
  1013. p.Parent=char
  1014.  
  1015. Delay(0.75,function() p:remove() end)
  1016.  
  1017. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*i, 0,0)
  1018.  
  1019. rw.C0 = CFrame.new(0, 0.5, 0)
  1020.  
  1021. end
  1022.  
  1023. b:remove()
  1024.  
  1025. function Check(d)
  1026.  
  1027. for _,v in pairs(game.Players:getPlayers()) do
  1028.  
  1029. if v.Name~=Name and v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Star.Position).magnitude<d then
  1030.  
  1031. v.Character.Humanoid:TakeDamage(5)
  1032.  
  1033. v.Character.Humanoid.PlatformStand=true
  1034.  
  1035. v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
  1036.  
  1037. end
  1038.  
  1039. end
  1040.  
  1041. end
  1042.  
  1043. wait(0.5)
  1044.  
  1045. Tor=Instance.new("Part")
  1046.  
  1047. Tor.Size=Vector3.new(1,1,1)
  1048.  
  1049. Tor.BrickColor = BrickColor.new("Gold")
  1050.  
  1051. Tor.Reflectance=0
  1052.  
  1053. Tor.Anchored=true
  1054.  
  1055. Tor.Transparency=1
  1056.  
  1057. Tor.CanCollide=false
  1058.  
  1059. Tor.Parent=char
  1060.  
  1061. Tor.TopSurface="Weld"
  1062.  
  1063. Star=Tor
  1064.  
  1065. Mesh=Instance.new("CylinderMesh")
  1066.  
  1067. Mesh.Parent=Tor
  1068.  
  1069. Mesh.Scale=Vector3.new(3,1.2,3)
  1070.  
  1071. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  1072.  
  1073. Delay(0.1,function()
  1074.  
  1075. for i=1,40 do
  1076.  
  1077. wait()
  1078.  
  1079. Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
  1080.  
  1081. Star.Transparency=i/50
  1082.  
  1083. Dist=Mesh.Scale.x/2
  1084.  
  1085. Check(Dist)
  1086.  
  1087. end
  1088.  
  1089. Tor:remove()
  1090.  
  1091. end)
  1092.  
  1093. for i=0,0.3,0.1 do
  1094.  
  1095. wait(0.06)
  1096.  
  1097. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  1098.  
  1099. rw.C0 = CFrame.new(0, 0.5, 0)
  1100.  
  1101. end
  1102.  
  1103. rw.C0=OrgR0
  1104.  
  1105. rw.C1=OrgR1
  1106.  
  1107. end
  1108.  
  1109.  
  1110.  
  1111. function GHOST()
  1112.  
  1113. --Use animation for the bustersword shooting projectile
  1114.  
  1115. --When landed, become minor blackhole, sucking people in w/ minor damage
  1116.  
  1117. --when done, explode into spikey explosion =D Massive damage
  1118.  
  1119. end
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125. function PORT(mouse)
  1126.  
  1127. local mouset=mouse.Target
  1128.  
  1129. local mouseh=mouse.Hit
  1130.  
  1131. if mouset then
  1132.  
  1133. local Laz=Instance.new("Part")
  1134.  
  1135. Laz.Anchored=false
  1136.  
  1137. Laz.BrickColor = BrickColor.new("Gold")
  1138.  
  1139. Laz.Reflectance=0
  1140.  
  1141. Laz.Transparency=1
  1142.  
  1143. Laz.Shape="Ball"
  1144.  
  1145. Laz.TopSurface="Smooth"
  1146.  
  1147. Laz.BottomSurface="Smooth"
  1148.  
  1149. Laz.CanCollide=false
  1150.  
  1151. Laz.Size=Vector3.new(1,1,1)
  1152.  
  1153. Laz.CFrame=char.Torso.CFrame
  1154.  
  1155. Laz.Parent=char.Torso
  1156.  
  1157. Laz.Transparency=1
  1158.  
  1159. w = Instance.new("Weld")
  1160.  
  1161. w.Parent = Laz
  1162.  
  1163. w.Part0 = w.Parent
  1164.  
  1165. w.Part1 = char.Torso
  1166.  
  1167. w.C0 = CFrame.new(0,0,0)
  1168.  
  1169. local Me=Instance.new("SpecialMesh")
  1170.  
  1171. Me.MeshType="Sphere"
  1172.  
  1173. Me.Scale=Vector3.new(15,15,15)
  1174.  
  1175. Me.Parent=Laz
  1176.  
  1177. for i=1,20 do
  1178.  
  1179. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  1180.  
  1181. Laz.Transparency=Laz.Transparency-1/20
  1182.  
  1183. wait()
  1184.  
  1185. end
  1186.  
  1187. char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
  1188.  
  1189. for i=1,20 do
  1190.  
  1191. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  1192.  
  1193. Laz.Transparency=i/20
  1194.  
  1195. wait()
  1196.  
  1197. end
  1198.  
  1199. Laz:remove()
  1200.  
  1201. end
  1202.  
  1203. end
  1204.  
  1205.  
  1206.  
  1207.  
  1208.  
  1209. function RUSH()
  1210.  
  1211. local rw=Welds["rw"]
  1212.  
  1213. for i=0,0.3,0.1 do
  1214.  
  1215. wait(0.06)
  1216.  
  1217. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  1218.  
  1219. rw.C0 = CFrame.new(0, 0.5, 0)
  1220.  
  1221. end
  1222.  
  1223. wait()
  1224.  
  1225. for i=0,0.9,0.05 do
  1226.  
  1227. wait()
  1228.  
  1229. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*(i/1), 0,0)
  1230.  
  1231. rw.C0 = CFrame.new(0, 0.5, 0)
  1232.  
  1233. end
  1234.  
  1235. wait()
  1236.  
  1237. local p=Instance.new("Part")
  1238.  
  1239. p.Locked=true
  1240.  
  1241. p.BrickColor = BrickColor.new("Gold")
  1242.  
  1243. p.Name="Lan"
  1244.  
  1245. p.CanCollide=false
  1246.  
  1247. p.Touched:connect(function(h)
  1248.  
  1249. if h.Parent~=char and h.Parent.Parent~=char and h.Name~="Base" then
  1250.  
  1251. h.Anchored=false
  1252.  
  1253. h:BreakJoints()
  1254.  
  1255. h.Velocity=(h.Position-char.Torso.Position).unit*500
  1256.  
  1257. end
  1258.  
  1259. end)
  1260.  
  1261. p.Size=Vector3.new(1,6,1)
  1262.  
  1263. Mesh=Instance.new("SpecialMesh")
  1264.  
  1265. Mesh.MeshType="FileMesh"
  1266.  
  1267. Mesh.Scale=Vector3.new(0.7,7.3,0.7)
  1268.  
  1269. Mesh.MeshId="http://roblox.com/asset/?id=1033714"
  1270.  
  1271. Mesh.Parent=p
  1272.  
  1273. p.Parent=char
  1274.  
  1275. w=Instance.new("Weld")
  1276.  
  1277. w.Part1=Blade
  1278.  
  1279. w.Part0=p
  1280.  
  1281. w.Parent=p
  1282.  
  1283. w.C0=CFrame.new(0,1,0)
  1284.  
  1285. local b=Instance.new("BodyVelocity")
  1286.  
  1287. b.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1288.  
  1289. b.velocity=char.Torso.CFrame.lookVector*65
  1290.  
  1291. b.Parent=char.Torso
  1292.  
  1293. for i=1,20 do
  1294.  
  1295. b.velocity=char.Torso.CFrame.lookVector*65
  1296.  
  1297. local Blue=p:clone()
  1298.  
  1299. Blue.CanCollide=false
  1300.  
  1301. Blue.Anchored=true
  1302.  
  1303. Blue.CFrame=p.CFrame
  1304.  
  1305. Blue.BrickColor = BrickColor.new("Gold")
  1306.  
  1307. Blue.Parent=char
  1308.  
  1309. Delay(0,function()
  1310.  
  1311. local Blue=Blue
  1312.  
  1313. for i=1,5 do
  1314.  
  1315. Blue.Transparency=Blue.Transparency+1/20
  1316.  
  1317. wait()
  1318.  
  1319. end
  1320.  
  1321. Blue:remove()
  1322.  
  1323. end)
  1324.  
  1325. wait()
  1326.  
  1327. end
  1328.  
  1329. wait(0.05)
  1330.  
  1331. p:remove()
  1332.  
  1333. b:remove()
  1334.  
  1335. wait()
  1336.  
  1337. for i=0,0.2,0.05 do
  1338.  
  1339. wait()
  1340.  
  1341. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*(i/1), 0,0)
  1342.  
  1343. rw.C0 = CFrame.new(0, 0.5, 0)
  1344.  
  1345. end
  1346.  
  1347. for i=0,0.3,0.1 do
  1348.  
  1349. wait(0.06)
  1350.  
  1351. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  1352.  
  1353. rw.C0 = CFrame.new(0, 0.5, 0)
  1354.  
  1355. end
  1356.  
  1357. rw.C0=OrgR0
  1358.  
  1359. rw.C1=OrgR1
  1360.  
  1361. end
  1362.  
  1363.  
  1364.  
  1365. function NUKE()
  1366.  
  1367. Charge()
  1368.  
  1369. for i=0,0.7,0.1 do
  1370.  
  1371. wait()
  1372.  
  1373. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  1374.  
  1375. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  1376.  
  1377. end
  1378.  
  1379. local Laz=Instance.new("Part")
  1380.  
  1381. Laz.Anchored=false
  1382.  
  1383. Laz.BrickColor=BrickColor:Blue()
  1384.  
  1385. Laz.Reflectance=0
  1386.  
  1387. Laz.Transparency=1
  1388.  
  1389. Laz.Shape="Ball"
  1390.  
  1391. Laz.TopSurface="Smooth"
  1392.  
  1393. Laz.BottomSurface="Smooth"
  1394.  
  1395. Laz.CanCollide=false
  1396.  
  1397. Laz.Size=Vector3.new(1,1,1)
  1398.  
  1399. Laz.CFrame=char.Torso.CFrame
  1400.  
  1401. Laz.Parent=char.Torso
  1402.  
  1403. Laz.Transparency=1
  1404.  
  1405. w = Instance.new("Weld")
  1406.  
  1407. w.Parent = Laz
  1408.  
  1409. w.Part0 = w.Parent
  1410.  
  1411. w.Part1 = char.Torso
  1412.  
  1413. w.C0 = CFrame.new(0,0,0)
  1414.  
  1415. local Me=Instance.new("SpecialMesh")
  1416.  
  1417. Me.MeshType="Sphere"
  1418.  
  1419. Me.Scale=Vector3.new(25,25,25)
  1420.  
  1421. Me.Parent=Laz
  1422.  
  1423. for i=1,35 do
  1424.  
  1425. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  1426.  
  1427. Laz.Transparency=Laz.Transparency-1/35
  1428.  
  1429. wait()
  1430.  
  1431. end
  1432.  
  1433. Laz:remove()
  1434.  
  1435. local e=Instance.new("Explosion")
  1436.  
  1437. e.BlastRadius=22
  1438.  
  1439. e.BlastPressure=0
  1440.  
  1441. e.Position=char.Torso.Position
  1442.  
  1443. e.Hit:connect(function(p)
  1444.  
  1445. if p.Parent~=char and p.Parent.Parent~=char then
  1446.  
  1447. p.Anchored=false
  1448.  
  1449. p:BreakJoints()
  1450.  
  1451. p.Velocity=(p.Position-e.Position).unit*200
  1452.  
  1453. end
  1454.  
  1455. end)
  1456.  
  1457. e.Parent=char
  1458.  
  1459. for i=0,0.7,0.1 do
  1460.  
  1461. wait()
  1462.  
  1463. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  1464.  
  1465. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  1466.  
  1467. end
  1468.  
  1469. wait()
  1470.  
  1471. for i=0,1.2,0.1 do
  1472.  
  1473. wait()
  1474.  
  1475. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  1476.  
  1477. rw.C0 = CFrame.new(0, 0.5, 0)
  1478.  
  1479. end
  1480.  
  1481. rw.C0=OrgR0
  1482.  
  1483. rw.C1=OrgR1
  1484.  
  1485. end
  1486.  
  1487.  
  1488.  
  1489. De=0
  1490.  
  1491. Equip=false
  1492.  
  1493. function EQUIP(mouse)
  1494.  
  1495. if De==0 then
  1496.  
  1497. Equip=true
  1498.  
  1499. De=1
  1500.  
  1501. --pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  1502.  
  1503. rs=char.Torso["Right Shoulder"]
  1504.  
  1505. p1=rs.Part1
  1506.  
  1507. p0=rs.Part0
  1508.  
  1509. rs.Part0=nil
  1510.  
  1511. rw=Instance.new("Weld")
  1512.  
  1513. rw.Parent=char
  1514.  
  1515. rw.Part1=char.Torso
  1516.  
  1517. rw.Part0=char["Right Arm"]
  1518.  
  1519. rw.C1=CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0)
  1520.  
  1521. R1=rw.C1
  1522.  
  1523. R0=rw.C0
  1524.  
  1525. Arms["rw"]=rw
  1526.  
  1527. Welds["rw"]=rw
  1528.  
  1529. Weld=Welds["MAIN"]
  1530.  
  1531. for i=0,1,0.1 do
  1532.  
  1533. wait(0.05)
  1534.  
  1535. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(270)*i, i,-i)
  1536.  
  1537. rw.C0 = CFrame.new(0, 0.5, 0)
  1538.  
  1539. end
  1540.  
  1541. pcall(function() Weld.Part0=char["Right Arm"]
  1542.  
  1543. Weld.C0=CFrame.new(0,-1.1,-2.35)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(180))
  1544.  
  1545. Connec=Blade.Touched:connect(function(h)
  1546.  
  1547. if h.Parent and h.Parent:findFirstChild("Humanoid") and not h.Parent:findFirstChild("Ice") and h.Parent.Name~=Name then
  1548.  
  1549. Tag:clone().Parent=h.Parent.Humanoid
  1550.  
  1551. h.Parent.Torso.Name="Ice"
  1552.  
  1553. h.Parent.Ice.Anchored=true
  1554.  
  1555. local i=Instance.new("Part")
  1556.  
  1557. i.Parent=h.Parent
  1558.  
  1559. i.Size=Vector3.new(5,7,5)
  1560.  
  1561. i.TopSurface="Smooth"
  1562.  
  1563. i.BottomSurface="Smooth"
  1564.  
  1565. i.Anchored=true
  1566.  
  1567. i.CFrame=h.Parent.Ice.CFrame
  1568.  
  1569. i.BrickColor=BrickColor:Blue()
  1570.  
  1571. i.Reflectance=0.4
  1572.  
  1573. i.Transparency=0.5
  1574.  
  1575. end
  1576.  
  1577. end)
  1578.  
  1579. end)
  1580.  
  1581. for i=0,1,0.5 do
  1582.  
  1583. wait(0.05)
  1584.  
  1585. rw.C1 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(135)-math.rad(67.5)*i, 0, math.rad(45-22.5*i))
  1586.  
  1587. rw.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1588.  
  1589. end
  1590.  
  1591. wait()
  1592.  
  1593. for i=0,1,0.25 do
  1594.  
  1595. rw.C1=rw.C1*CFrame.Angles(math.rad(-3.5),math.rad(-2),math.rad(-6))
  1596.  
  1597. wait(0.05)
  1598.  
  1599. end
  1600.  
  1601. Delay(0,function()
  1602.  
  1603. while Equip==true do
  1604.  
  1605. wait(0.08)
  1606.  
  1607. local p=Instance.new("Part")
  1608.  
  1609. p.Size=Vector3.new(1,1,1)
  1610.  
  1611. p.Reflectance=0.3
  1612.  
  1613. p.BrickColor=BrickColor:Blue()
  1614.  
  1615. p.Anchored=true
  1616.  
  1617. p.CanCollide=false
  1618.  
  1619. p.Parent=char
  1620.  
  1621. p.CFrame=Blade.CFrame*CFrame.new(math.random(-1,1)*math.random(),math.random(-2,2)*math.random(),math.random(-1,1)*math.random())*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1622.  
  1623. local m=Instance.new("BlockMesh")
  1624.  
  1625. m.Scale=Vector3.new(0.15,0.15,0.15)
  1626.  
  1627. m.Parent=p
  1628.  
  1629. Delay(0,function()
  1630.  
  1631. local p=p
  1632.  
  1633. for i=1,3 do
  1634.  
  1635. wait(0.05)
  1636.  
  1637. p.Transparency=i/3
  1638.  
  1639. end
  1640.  
  1641. p:remove()
  1642.  
  1643. end)
  1644.  
  1645. end
  1646.  
  1647. end)
  1648.  
  1649. OrgR0=rw.C0
  1650.  
  1651. OrgR1=rw.C1
  1652.  
  1653. local rw=rw
  1654.  
  1655. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1656.  
  1657. mouse.Button1Down:connect(function() b.Value=b.Value+1 end)
  1658.  
  1659. Attack=false
  1660.  
  1661. mouse.KeyDown:connect(function(key)
  1662.  
  1663. if Attack==false then
  1664.  
  1665. if key=="q" then
  1666.  
  1667. Attack=true
  1668.  
  1669. SHOCK()
  1670.  
  1671. Attack=false
  1672.  
  1673. elseif key=="e" then
  1674.  
  1675. Attack=true
  1676.  
  1677. GATE()
  1678.  
  1679. Attack=false
  1680.  
  1681. elseif key=="r" then
  1682.  
  1683. Attack=true
  1684.  
  1685. RUSH()
  1686.  
  1687. Attack=false
  1688.  
  1689. elseif key=="t" then
  1690.  
  1691. Attack=true
  1692.  
  1693. GHOST()
  1694.  
  1695. Attack=false
  1696.  
  1697. elseif key=="y" then
  1698.  
  1699. Attack=true
  1700.  
  1701. PORT(mouse)
  1702.  
  1703. Attack=false
  1704.  
  1705. elseif key=="u" then
  1706.  
  1707. Attack=true
  1708.  
  1709. NUKE()
  1710.  
  1711. Attack=false
  1712.  
  1713. end
  1714.  
  1715. end
  1716.  
  1717. end)
  1718.  
  1719. wait()
  1720.  
  1721. De=0
  1722.  
  1723. end
  1724.  
  1725. end
  1726.  
  1727. --setfenv(EQUIP,getfenv(0))
  1728.  
  1729. script.Parent.Selected:connect(function(mouse)
  1730.  
  1731. EQUIP(mouse)
  1732.  
  1733. end)
  1734.  
  1735. script.Parent.Deselected:connect(function()
  1736.  
  1737. if Equip == false then
  1738.  
  1739. return
  1740.  
  1741. end
  1742.  
  1743. Equip=false
  1744.  
  1745. for i=0,1,0.1 do
  1746.  
  1747. rw.C1=rw.C1*CFrame.Angles(math.rad(17),math.rad(8),math.rad(4))
  1748.  
  1749. wait(0.04)
  1750.  
  1751. end
  1752.  
  1753. Welds["MAIN"].Part0=char.Torso
  1754.  
  1755. Welds["MAIN"].C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  1756.  
  1757. Welds["MAIN"].C1=CFrame.new(0,0.25,0)
  1758.  
  1759. Connec:disconnect()
  1760.  
  1761. for i=0,1,0.1 do
  1762.  
  1763. rw.C1=rw.C1*CFrame.Angles(math.rad(-19),math.rad(-3),math.rad(-6))
  1764.  
  1765. wait()
  1766.  
  1767. end
  1768.  
  1769. pcall(function()
  1770.  
  1771. rs.Part0=p0
  1772.  
  1773. rs.Part1=p1
  1774.  
  1775. rs.Parent=char.Torso
  1776.  
  1777. rw:remove()
  1778.  
  1779. end)
  1780.  
  1781. end)
  1782.  
  1783. --Suit--
  1784.  
  1785. if Suit then
  1786.  
  1787. color=BrickColor:Blue()
  1788.  
  1789. color2=BrickColor.new("Gold")
  1790.  
  1791. pcall(function() char.Suit:remove() end)
  1792.  
  1793. model = Instance.new("Model")
  1794.  
  1795. model.Parent = char
  1796.  
  1797. model.Name = "Suit"
  1798.  
  1799. Tors=Instance.new("Part")
  1800.  
  1801. Tors.Size=char.Torso.Size
  1802.  
  1803. Tors.BrickColor=color
  1804.  
  1805. Tors.Reflectance=0.75
  1806.  
  1807. Tors.CanCollide=false
  1808.  
  1809. Tors.Parent=model
  1810.  
  1811. Mesh=Instance.new("BlockMesh")
  1812.  
  1813. Mesh.Parent=Tors
  1814.  
  1815. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  1816.  
  1817. w = Instance.new("Weld")
  1818.  
  1819. w.Parent = char.Torso
  1820.  
  1821. w.Part0 = w.Parent
  1822.  
  1823. w.Part1 = Tors
  1824.  
  1825. w.C0 = CFrame.new(0,0,0)
  1826.  
  1827. for _,v in pairs(char:children()) do
  1828.  
  1829. if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then
  1830.  
  1831. Tor=Instance.new("Part")
  1832.  
  1833. Tor.Size=v.Size
  1834.  
  1835. Tor.BrickColor=color
  1836.  
  1837. Tor.Reflectance=0.75
  1838.  
  1839. Tor.CanCollide=false
  1840.  
  1841. Tor.Parent=model
  1842.  
  1843. Mesh=Instance.new("BlockMesh")
  1844.  
  1845. Mesh.Parent=Tor
  1846.  
  1847. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  1848.  
  1849. w = Instance.new("Weld")
  1850.  
  1851. w.Parent = v
  1852.  
  1853. w.Part0 = w.Parent
  1854.  
  1855. w.Part1 = Tor
  1856.  
  1857. w.C0 = CFrame.new(0,0,0)
  1858.  
  1859. Tor=Instance.new("Part")
  1860.  
  1861. Tor.Size=Vector3.new(1,1,1)
  1862.  
  1863. Tor.BrickColor=color
  1864.  
  1865. Tor.Reflectance=0.1
  1866.  
  1867. Tor.Locked=true
  1868.  
  1869. Tor.CanCollide=true
  1870.  
  1871. Tor.Parent=model
  1872.  
  1873. Tor.TopSurface="Smooth"
  1874.  
  1875. Tor.BottomSurface="Smooth"
  1876.  
  1877. Mesh=Instance.new("BlockMesh")
  1878.  
  1879. Mesh.Bevel=0.05
  1880.  
  1881. Mesh.Parent=Tor
  1882.  
  1883. Mesh.Scale=Vector3.new(1.1,0.4,1.1)
  1884.  
  1885. w = Instance.new("Weld")
  1886.  
  1887. w.Parent = v
  1888.  
  1889. w.Part0 = w.Parent
  1890.  
  1891. w.Part1 = Tor
  1892.  
  1893. w.C0 = CFrame.new(0,-0.6,0)
  1894.  
  1895. end
  1896.  
  1897. end
  1898.  
  1899. Tor=Instance.new("Part")
  1900.  
  1901. Tor.Size=Vector3.new(1,1,1)
  1902.  
  1903. Tor.BrickColor=color2
  1904.  
  1905. Tor.CanCollide=false
  1906.  
  1907. Tor.Parent=model
  1908.  
  1909. Mesh=Instance.new("BlockMesh")
  1910.  
  1911. Mesh.Parent=Tor
  1912.  
  1913. Mesh.Scale=Vector3.new(.4,0.4,0.01)
  1914.  
  1915. w = Instance.new("Weld")
  1916.  
  1917. w.Parent = char.Torso
  1918.  
  1919. w.Part0 = w.Parent
  1920.  
  1921. w.Part1 = Tor
  1922.  
  1923. w.C0 = CFrame.new(0,0,-0.51)
  1924.  
  1925. Tor=Instance.new("Part")
  1926.  
  1927. Tor.Size=Vector3.new(1,1,1)
  1928.  
  1929. Tor.BrickColor=color2
  1930.  
  1931. Tor.CanCollide=false
  1932.  
  1933. Tor.Parent=model
  1934.  
  1935. Mesh=Instance.new("CylinderMesh")
  1936.  
  1937. Mesh.Parent=Tor
  1938.  
  1939. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1940.  
  1941. w = Instance.new("Weld")
  1942.  
  1943. w.Parent = char.Torso
  1944.  
  1945. w.Part0 = w.Parent
  1946.  
  1947. w.Part1 = Tor
  1948.  
  1949. w.C0 = CFrame.new(0,0,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1950.  
  1951. Tor=Instance.new("Part")
  1952.  
  1953. Tor.Size=Vector3.new(1,1,1)
  1954.  
  1955. Tor.BrickColor=color2
  1956.  
  1957. Tor.CanCollide=false
  1958.  
  1959. Tor.Parent=model
  1960.  
  1961. Mesh=Instance.new("CylinderMesh")
  1962.  
  1963. Mesh.Parent=Tor
  1964.  
  1965. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1966.  
  1967. w = Instance.new("Weld")
  1968.  
  1969. w.Parent = char.Torso
  1970.  
  1971. w.Part0 = w.Parent
  1972.  
  1973. w.Part1 = Tor
  1974.  
  1975. w.C0 = CFrame.new(0,0,-0.49)
  1976.  
  1977. Tor=Instance.new("Part")
  1978.  
  1979. Tor.Size=Vector3.new(1,1,1)
  1980.  
  1981. Tor.BrickColor=color
  1982.  
  1983. Tor.CanCollide=false
  1984.  
  1985. Tor.Parent=model
  1986.  
  1987. Mesh=Instance.new("SpecialMesh")
  1988.  
  1989. Mesh.MeshType="Sphere"
  1990.  
  1991. Mesh.Parent=Tor
  1992.  
  1993. Mesh.Scale=Vector3.new(.25,.25,.25)
  1994.  
  1995. w = Instance.new("Weld")
  1996.  
  1997. w.Parent = char.Torso
  1998.  
  1999. w.Part0 = w.Parent
  2000.  
  2001. w.Part1 = Tor
  2002.  
  2003. w.C0 = CFrame.new(0,0,-0.49)
  2004.  
  2005. Tor=Instance.new("Part")
  2006.  
  2007. Tor.Size=Vector3.new(1,1,1)
  2008.  
  2009. Tor.BrickColor=color2
  2010.  
  2011. Tor.CanCollide=false
  2012.  
  2013. Tor.Parent=model
  2014.  
  2015. Mesh=Instance.new("CylinderMesh")
  2016.  
  2017. Mesh.Parent=Tor
  2018.  
  2019. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2020.  
  2021. w = Instance.new("Weld")
  2022.  
  2023. w.Parent = char.Torso
  2024.  
  2025. w.Part0 = w.Parent
  2026.  
  2027. w.Part1 = Tor
  2028.  
  2029. w.C0 = CFrame.new(0.27,0,-0.49)
  2030.  
  2031. Tor=Instance.new("Part")
  2032.  
  2033. Tor.Size=Vector3.new(1,1,1)
  2034.  
  2035. Tor.BrickColor=color2
  2036.  
  2037. Tor.CanCollide=false
  2038.  
  2039. Tor.Parent=model
  2040.  
  2041. Mesh=Instance.new("CylinderMesh")
  2042.  
  2043. Mesh.Parent=Tor
  2044.  
  2045. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2046.  
  2047. w = Instance.new("Weld")
  2048.  
  2049. w.Parent = char.Torso
  2050.  
  2051. w.Part0 = w.Parent
  2052.  
  2053. w.Part1 = Tor
  2054.  
  2055. w.C0 = CFrame.new(-0.27,0,-0.49)
  2056.  
  2057. Tor=Instance.new("Part")
  2058.  
  2059. Tor.Size=Vector3.new(1,1,1)
  2060.  
  2061. Tor.BrickColor=color2
  2062.  
  2063. Tor.CanCollide=false
  2064.  
  2065. Tor.Parent=model
  2066.  
  2067. Mesh=Instance.new("CylinderMesh")
  2068.  
  2069. Mesh.Parent=Tor
  2070.  
  2071. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2072.  
  2073. w = Instance.new("Weld")
  2074.  
  2075. w.Parent = char.Torso
  2076.  
  2077. w.Part0 = w.Parent
  2078.  
  2079. w.Part1 = Tor
  2080.  
  2081. w.C0 = CFrame.new(0,0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  2082.  
  2083. Tor=Instance.new("Part")
  2084.  
  2085. Tor.Size=Vector3.new(1,1,1)
  2086.  
  2087. Tor.BrickColor=color2
  2088.  
  2089. Tor.CanCollide=false
  2090.  
  2091. Tor.Parent=model
  2092.  
  2093. Mesh=Instance.new("CylinderMesh")
  2094.  
  2095. Mesh.Parent=Tor
  2096.  
  2097. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2098.  
  2099. w = Instance.new("Weld")
  2100.  
  2101. w.Parent = char.Torso
  2102.  
  2103. w.Part0 = w.Parent
  2104.  
  2105. w.Part1 = Tor
  2106.  
  2107. w.C0 = CFrame.new(0,-0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  2108.  
  2109. end
  2110.  
  2111. --/Suit--
  2112.  
  2113.  
  2114.  
  2115. --MediaFire
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