EeK9X

Control_DX12.exe.cfg

Sep 3rd, 2019
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  1. [OSD]
  2. EnableOSD=1
  3. EnableBgnd=1
  4. EnableFill=0
  5. EnableStat=1
  6. BaseColor=FFFFFFFF
  7. BgndColor=00000000
  8. FillColor=80000000
  9. PositionX=1
  10. PositionY=1
  11. ZoomRatio=3
  12. CoordinateSpace=0
  13. EnableFrameColorBar=0
  14. FrameColorBarsNum=1
  15. RefreshPeriod=500
  16. IntegerFramerate=1
  17. MaximumFrametime=0
  18. EnableFrametimeHistory=0
  19. FrametimeHistoryWidth=-32
  20. FrametimeHistoryHeight=-4
  21. FrametimeHistoryStyle=0
  22. SyncInfo=1
  23. [Statistics]
  24. FramerateAveragingInterval=1000
  25. PeakFramerateCalc=0
  26. [Framerate]
  27. Limit=0
  28. LimitDenominator=1
  29. LimitTime=0
  30. SyncFlush=1
  31. SyncScanline0=-140
  32. SyncScanline1=0
  33. SyncPeriods=0
  34. [Hooking]
  35. EnableHooking=1
  36. EnableFloatingInjectionAddress=1
  37. EnableDynamicOffsetDetection=0
  38. HookLoadLibrary=1
  39. HookDirectDraw=1
  40. HookDirect3D8=1
  41. HookDirect3D9=1
  42. HookDirect3DSwapChain9Present=1
  43. HookDXGI=1
  44. HookDirect3D12=1
  45. HookOpenGL=1
  46. HookVulkan=1
  47. InjectionDelay=15000
  48. [Font]
  49. Height=-9
  50. Weight=400
  51. Face=Unispace
  52. Load=
  53. [RendererDirect3D8]
  54. Implementation=2
  55. [RendererDirect3D9]
  56. Implementation=2
  57. [RendererDirect3D10]
  58. Implementation=2
  59. [RendererDirect3D11]
  60. Implementation=2
  61. [RendererDirect3D12]
  62. Implementation=2
  63. [RendererOpenGL]
  64. Implementation=2
  65. [RendererVulkan]
  66. Implementation=2
  67. [Info]
  68. Timestamp=01-09-2019, 21:59:32
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