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  1. _______________________________________________________________________________
  2. | This is a list of the things One Vision changes. |
  3. | Version: 0.91 |
  4. | |
  5. | |
  6. | (B) Fixed big |
  7. | (+) Buff |
  8. | (-) Nerf |
  9. | (·) Tweaking (neither buff nor nerf, detail changes) |
  10. | [+] New content (units, upgrades, abilities , buildings) |
  11. | [-] Removed content (units, upgrades, abilities , buildings) |
  12. | |
  13. | Graphical additions and changes are not mentioned in the changelog |
  14. | |
  15. | If a line happens to have no symbol it is simply part of the line above it |
  16. | Symbols like ** or -#- are just headlines for factions. |
  17. |_______________________________________________________________________________|
  18. =========================================================================================================================================
  19. ** All Factions **
  20. =========================================================================================================================================
  21.  
  22. (+) Lowered cost of epic units to 5500$ (from 6000$).
  23.  
  24. (+) All epic unit facilities provide 4 repair drones (from 3).
  25. The drones will repair vehicles within a 390 radius (from 340).
  26.  
  27. =========================================================================================================================================
  28. ** GDI Factions **
  29. =========================================================================================================================================
  30. -----------------------------------------------------------------------------------------------------------------------------------------
  31. -#- All GDI factions
  32. -----------------------------------------------------------------------------------------------------------------------------------------
  33.  
  34. (B) Fixed rocket speed of Battlebases.
  35.  
  36. (·) Improved turret rotation and aiming capabilities of Slingshots.
  37. Lowered range of Slingshots to 365 (from 375).
  38.  
  39. (+) Increased damage of Missile Squads to 270 (from 235).
  40. Lowered health to 225 (from 265).
  41. Increased range to 340 (from 325).
  42.  
  43. (-) Lowered speed of Riflemen Squads to 52 (from 55).
  44.  
  45. -----------------------------------------------------------------------------------------------------------------------------------------
  46. -#- Steel Talons
  47. -----------------------------------------------------------------------------------------------------------------------------------------
  48.  
  49. (+) Increased range of Combat Engineers to 150 (from 125).
  50.  
  51. (+) Increased repair drone range of MRTs to 280 (from 240).
  52. Increased speed of repair drone to 115 (from 110).
  53. Increased health to 3100 (from 3000).
  54. Increased upgraded health to 3800 (from 3600).
  55. Infantry cannot shoot out of the MRT anymore.
  56. Increased passenger slots to 2.
  57. Lowered speed to 86 (from 72).
  58.  
  59. (·) Lowered cost of the "Talons Armor" upgrade to 2000$ (from 2500$).
  60. Lowered research time to 60s (from 1:15s).
  61. The upgrade does not grant a second passenger slot anymore.
  62. The upgrade also affects MRTs now.
  63.  
  64. (-) Lowered damage of Pitbulls with "AP Rockets" to 285 (from 300).
  65.  
  66. [+] Added the Bootcamps upgrade. This makes T1 and T2 infantry come trained at veteran status.
  67. It can be researched at the Command Post and costs 2500$.
  68.  
  69. -----------------------------------------------------------------------------------------------------------------------------------------
  70. -#- ZOCOM
  71. -----------------------------------------------------------------------------------------------------------------------------------------
  72.  
  73. (+) The MARV can now garrison Echo Troopers.
  74.  
  75. (+) Increased damage of the Red Arrows' Sonic Cannon to 400 (from 350).
  76. Increased damage of Rocket Launchers to 220 (from 200).
  77.  
  78. -----------------------------------------------------------------------------------------------------------------------------------------
  79. -#- RRF (Rapid Reaction Force)
  80. -----------------------------------------------------------------------------------------------------------------------------------------
  81.  
  82. (·) Lowered extra speed of aircraft with "Carbon Fiber" to +15% (from +25%).
  83. Improved damage reduction to 75% (from 80%).
  84.  
  85. =========================================================================================================================================
  86. ** Nod Factions**
  87. =========================================================================================================================================
  88. -----------------------------------------------------------------------------------------------------------------------------------------
  89. -#- All Nod Factions
  90. -----------------------------------------------------------------------------------------------------------------------------------------
  91.  
  92. (+) Increased health of Stealth Tanks to 2000$ (from 1875).
  93.  
  94. [+] Added the Master Computer Countermeasures as support power on the left side bar.
  95. Lowered reload time to 1:30s (from 30s).
  96.  
  97. -----------------------------------------------------------------------------------------------------------------------------------------
  98. -#- Black Hand
  99. -----------------------------------------------------------------------------------------------------------------------------------------
  100.  
  101. (B) Emissaries had the wrong cost. Fixed cost to 1300$.
  102.  
  103. (+) The Redeemer can now garrison Black Templars.
  104.  
  105. (+) Fanatics can be upgraded with Consecrated Shells.
  106.  
  107. (-) Fixed Exp for Confessor Cabals.
  108. They required too much Exp to gain veterancy and awarded too much Exp when killed.
  109.  
  110. [+] Replaced the Commando with the High Confessor.
  111.  
  112. -----------------------------------------------------------------------------------------------------------------------------------------
  113. -#- Renegades
  114. -----------------------------------------------------------------------------------------------------------------------------------------
  115.  
  116. (B) Fixed stealth detection of Commandos. Like all other Commandos, it now has a stealth detection range of 400.
  117.  
  118. (B) Confessors of Militant squads can now gain veterancy.
  119.  
  120. (+) Increased range of Confessors with Charged Particle Beams to 340 (from 300).
  121. As comparison, the range of the Confessor without the upgrade is 325.
  122.  
  123. (+) Increased core damage radius of Dawnbringer Devices to 180 (from 100).
  124. Increased core damage radius when upgraded to to 300 (from 200).
  125.  
  126. (-) Lowered radius of Hallucinogenic Grenades to 20 (from 30).
  127. Lowered effect time to 4s (from 5s).
  128. Lowered reload time to 1.25s (from 2.25s).
  129.  
  130. -----------------------------------------------------------------------------------------------------------------------------------------
  131. -#- Marked of Kane
  132. -----------------------------------------------------------------------------------------------------------------------------------------
  133.  
  134. (-) Lowered health of Drone Buggies to 1600 (from 1700).
  135. Lowered damage when upgraded to 110 (from 115).
  136.  
  137. (-) Lowered speed of Mantis to 105 (from 115).
  138. Lowered damage to 235 (from 245) and increased reload time to 4.1 seconds (from 4 seconds).
  139. Lowered upgraded damage to 320 (from 340) and increased reload time to 4.1 seconds (from 3.65 seconds).
  140. Slightly lowered armor to cannon, rocket and grenade damage.
  141.  
  142. =========================================================================================================================================
  143. ** Scrin Factions **
  144. =========================================================================================================================================
  145. -----------------------------------------------------------------------------------------------------------------------------------------
  146. -#- All Scrin
  147. -----------------------------------------------------------------------------------------------------------------------------------------
  148.  
  149. (B) Fixed attack damage of Seekers with "Dissolver Warpray Cannon".
  150. Now, Seekers deal 95 damage (from 68).
  151.  
  152. (B) Fixed armor of Devourer Tanks.
  153. They used to take more damage from rocket damage than cannon damage.
  154.  
  155. (-) Lowered health of Corrupters to 3200 (from 3400).
  156.  
  157. (-) Lowered damage of Ravagers to 65 (from 70).
  158. Lowered damage of Ravagers with Blue Shards to 115 (from 125).
  159. Lowered damage to vehicles to 75% (from 100%).
  160. Lowered damage to structures to 18% (from 20%).
  161.  
  162. (-) Lowered speed of Leeches to 68 (from 72).
  163.  
  164. -----------------------------------------------------------------------------------------------------------------------------------------
  165. -#- Traveler-59
  166. -----------------------------------------------------------------------------------------------------------------------------------------
  167.  
  168. -----------------------------------------------------------------------------------------------------------------------------------------
  169. -#- Reaper-17
  170. -----------------------------------------------------------------------------------------------------------------------------------------
  171.  
  172. -----------------------------------------------------------------------------------------------------------------------------------------
  173. -#- Messenger-8
  174. -----------------------------------------------------------------------------------------------------------------------------------------
  175.  
  176. (-) Lowered damage of upgraded Corrupters to 45 (from 50).
  177. Lowered bonus damage to structures when upgraded with "Corrosive Ichor" to 135% (from 150%).
  178.  
  179. [-] Removed the Extraction Node special power.
  180.  
  181. [-] Removed the Emergency repair special power.
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