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- _______________________________________________________________________________
- | This is a list of the things One Vision changes. |
- | Version: 0.91 |
- | |
- | |
- | (B) Fixed big |
- | (+) Buff |
- | (-) Nerf |
- | (·) Tweaking (neither buff nor nerf, detail changes) |
- | [+] New content (units, upgrades, abilities , buildings) |
- | [-] Removed content (units, upgrades, abilities , buildings) |
- | |
- | Graphical additions and changes are not mentioned in the changelog |
- | |
- | If a line happens to have no symbol it is simply part of the line above it |
- | Symbols like ** or -#- are just headlines for factions. |
- |_______________________________________________________________________________|
- =========================================================================================================================================
- ** All Factions **
- =========================================================================================================================================
- (+) Lowered cost of epic units to 5500$ (from 6000$).
- (+) All epic unit facilities provide 4 repair drones (from 3).
- The drones will repair vehicles within a 390 radius (from 340).
- =========================================================================================================================================
- ** GDI Factions **
- =========================================================================================================================================
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- All GDI factions
- -----------------------------------------------------------------------------------------------------------------------------------------
- (B) Fixed rocket speed of Battlebases.
- (·) Improved turret rotation and aiming capabilities of Slingshots.
- Lowered range of Slingshots to 365 (from 375).
- (+) Increased damage of Missile Squads to 270 (from 235).
- Lowered health to 225 (from 265).
- Increased range to 340 (from 325).
- (-) Lowered speed of Riflemen Squads to 52 (from 55).
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Steel Talons
- -----------------------------------------------------------------------------------------------------------------------------------------
- (+) Increased range of Combat Engineers to 150 (from 125).
- (+) Increased repair drone range of MRTs to 280 (from 240).
- Increased speed of repair drone to 115 (from 110).
- Increased health to 3100 (from 3000).
- Increased upgraded health to 3800 (from 3600).
- Infantry cannot shoot out of the MRT anymore.
- Increased passenger slots to 2.
- Lowered speed to 86 (from 72).
- (·) Lowered cost of the "Talons Armor" upgrade to 2000$ (from 2500$).
- Lowered research time to 60s (from 1:15s).
- The upgrade does not grant a second passenger slot anymore.
- The upgrade also affects MRTs now.
- (-) Lowered damage of Pitbulls with "AP Rockets" to 285 (from 300).
- [+] Added the Bootcamps upgrade. This makes T1 and T2 infantry come trained at veteran status.
- It can be researched at the Command Post and costs 2500$.
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- ZOCOM
- -----------------------------------------------------------------------------------------------------------------------------------------
- (+) The MARV can now garrison Echo Troopers.
- (+) Increased damage of the Red Arrows' Sonic Cannon to 400 (from 350).
- Increased damage of Rocket Launchers to 220 (from 200).
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- RRF (Rapid Reaction Force)
- -----------------------------------------------------------------------------------------------------------------------------------------
- (·) Lowered extra speed of aircraft with "Carbon Fiber" to +15% (from +25%).
- Improved damage reduction to 75% (from 80%).
- =========================================================================================================================================
- ** Nod Factions**
- =========================================================================================================================================
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- All Nod Factions
- -----------------------------------------------------------------------------------------------------------------------------------------
- (+) Increased health of Stealth Tanks to 2000$ (from 1875).
- [+] Added the Master Computer Countermeasures as support power on the left side bar.
- Lowered reload time to 1:30s (from 30s).
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Black Hand
- -----------------------------------------------------------------------------------------------------------------------------------------
- (B) Emissaries had the wrong cost. Fixed cost to 1300$.
- (+) The Redeemer can now garrison Black Templars.
- (+) Fanatics can be upgraded with Consecrated Shells.
- (-) Fixed Exp for Confessor Cabals.
- They required too much Exp to gain veterancy and awarded too much Exp when killed.
- [+] Replaced the Commando with the High Confessor.
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Renegades
- -----------------------------------------------------------------------------------------------------------------------------------------
- (B) Fixed stealth detection of Commandos. Like all other Commandos, it now has a stealth detection range of 400.
- (B) Confessors of Militant squads can now gain veterancy.
- (+) Increased range of Confessors with Charged Particle Beams to 340 (from 300).
- As comparison, the range of the Confessor without the upgrade is 325.
- (+) Increased core damage radius of Dawnbringer Devices to 180 (from 100).
- Increased core damage radius when upgraded to to 300 (from 200).
- (-) Lowered radius of Hallucinogenic Grenades to 20 (from 30).
- Lowered effect time to 4s (from 5s).
- Lowered reload time to 1.25s (from 2.25s).
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Marked of Kane
- -----------------------------------------------------------------------------------------------------------------------------------------
- (-) Lowered health of Drone Buggies to 1600 (from 1700).
- Lowered damage when upgraded to 110 (from 115).
- (-) Lowered speed of Mantis to 105 (from 115).
- Lowered damage to 235 (from 245) and increased reload time to 4.1 seconds (from 4 seconds).
- Lowered upgraded damage to 320 (from 340) and increased reload time to 4.1 seconds (from 3.65 seconds).
- Slightly lowered armor to cannon, rocket and grenade damage.
- =========================================================================================================================================
- ** Scrin Factions **
- =========================================================================================================================================
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- All Scrin
- -----------------------------------------------------------------------------------------------------------------------------------------
- (B) Fixed attack damage of Seekers with "Dissolver Warpray Cannon".
- Now, Seekers deal 95 damage (from 68).
- (B) Fixed armor of Devourer Tanks.
- They used to take more damage from rocket damage than cannon damage.
- (-) Lowered health of Corrupters to 3200 (from 3400).
- (-) Lowered damage of Ravagers to 65 (from 70).
- Lowered damage of Ravagers with Blue Shards to 115 (from 125).
- Lowered damage to vehicles to 75% (from 100%).
- Lowered damage to structures to 18% (from 20%).
- (-) Lowered speed of Leeches to 68 (from 72).
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Traveler-59
- -----------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Reaper-17
- -----------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------
- -#- Messenger-8
- -----------------------------------------------------------------------------------------------------------------------------------------
- (-) Lowered damage of upgraded Corrupters to 45 (from 50).
- Lowered bonus damage to structures when upgraded with "Corrosive Ichor" to 135% (from 150%).
- [-] Removed the Extraction Node special power.
- [-] Removed the Emergency repair special power.
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