Dekurwinator

Horizontal rotation (ycd)

Nov 30th, 2019
1,386
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <ClipDictionary>
  3.  <Clips>
  4.   <Item>
  5.    <Hash>object_name</Hash>
  6.    <Name>pack:/object_name.clip</Name>
  7.    <Type value="Animation" />
  8.    <Unknown30 value="1" />
  9.    <Tags />
  10.    <Properties>
  11.     <Item>
  12.      <NameHash>hash_BF6A5D60</NameHash>
  13.      <UnkHash>hash_996C3B27</UnkHash>
  14.      <Attributes>
  15.       <Item>
  16.        <NameHash>hash_BF6A5D60</NameHash>
  17.        <Type value="Int" />
  18.        <Value value="32" />
  19.       </Item>
  20.      </Attributes>
  21.     </Item>
  22.    </Properties>
  23.    <AnimationHash>object_name</AnimationHash>
  24.    <StartTime value="0" />
  25.    <EndTime value="1.066667" /><!-- this value must be same as duration value (if starts from 0)-->
  26.    <Rate value="1" />
  27.   </Item>
  28.  </Clips>
  29.  <Animations>
  30.   <Item>
  31.    <Hash>object_name</Hash>
  32.    <Unknown10 value="1" />
  33.    <FrameCount value="33" />
  34.    <SequenceFrameLimit value="47" />
  35.    <Duration value="1.066667" /><!-- same as EndTime! higher value slower rotation, lower value fastest rotation -->
  36.    <Unknown1C>hash_D63D1860</Unknown1C>
  37.    <BoneIds><!-- this is bone ids (normal and reversed)starts from root bone id.0, if you have more animated bones in model you specify all here-->
  38.     <Item>
  39.      <BoneId value="0" />
  40.      <Track value="0" />
  41.      <Unk0 value="0" />
  42.     </Item>
  43.     <Item>
  44.      <BoneId value="1" />
  45.      <Track value="0" />
  46.      <Unk0 value="0" />
  47.     </Item>
  48.     <Item>
  49.      <BoneId value="0" />
  50.      <Track value="1" />
  51.      <Unk0 value="1" />
  52.     </Item>
  53.     <Item>
  54.      <BoneId value="1" />
  55.      <Track value="1" />
  56.      <Unk0 value="1" />
  57.     </Item>
  58.    </BoneIds>
  59.    <Sequences>
  60.     <Item>
  61.      <Hash>hash_651CFC2F</Hash>
  62.      <FrameCount value="33" /> <!-- number of frames definied under `values` -->
  63.      <SequenceData>
  64.       <Item>
  65.        <Channels>
  66.         <Item>
  67.          <Type value="StaticVector3" /> <!-- coords of static root bone id.0-->
  68.          <Value x="0" y="0" z="0" />
  69.         </Item>
  70.        </Channels>
  71.       </Item>
  72.       <Item>
  73.        <Channels>
  74.         <Item>
  75.          <Type value="StaticVector3" />
  76.          <Value x="3.84" y="-2.043" z="42.374" /> <!-- coords of animated bone id.1 -->
  77.         </Item>
  78.        </Channels>
  79.       </Item>
  80.       <Item>
  81.        <Channels>
  82.         <Item>
  83.          <Type value="StaticQuaternion" />
  84.          <Value x="0" y="0" z="0" w="1" />
  85.         </Item>
  86.        </Channels>
  87.       </Item>
  88.       <Item>
  89.        <Channels>
  90.         <Item>
  91.          <Type value="StaticFloat" />
  92.          <Value value="-8.742278E-08" />
  93.         </Item>
  94.         <Item>
  95.          <Type value="StaticFloat" />
  96.          <Value value="-2.4869E-14" />
  97.         </Item>
  98.         <Item>
  99.          <Type value="QuantizeFloat" />
  100.          <Quantum value="0.00048852" />
  101.          <Offset value="-1" />
  102.          <Values>
  103.           3.576279E-07 -0.09819216 -0.1949191 -0.2901805 -0.3825108 -0.4714214 -0.5554469 -0.634587 -0.706888 -0.7728382
  104.           -0.8314606 -0.8817782 -0.9237909 -0.9570103 -0.9809477 -0.9951148 -1 -0.9951148 -0.9809477 -0.9570103
  105.           -0.9237909 -0.8817782 -0.8314606 -0.7728382 -0.706888 -0.634587 -0.5554469 -0.4714214 -0.3825108 -0.2901805
  106.           -0.1949191 -0.09819216 3.576279E-07 <!-- number of all frames are defined in FrameCount-->
  107.          </Values>
  108.         </Item>
  109.         <Item>
  110.          <Type value="QuantizeFloat" />
  111.          <Quantum value="0.0004884005" />
  112.          <Offset value="-1" />
  113.          <Values>
  114.           1 0.9951161 0.9809525 0.9570209 0.9238096 0.8818072 0.831502 0.7728939 0.7069598 0.6341882
  115.           0.5555557 0.4715507 0.3826618 0.2903541 0.195116 0.09792435 -0.0002441406 -0.09792423 -0.1951159 -0.2903541
  116.           -0.3826618 -0.4715506 -0.5555555 -0.6341881 -0.7069597 -0.7728938 -0.8315018 -0.8818071 -0.9238095 -0.9570208
  117.           -0.9809524 -0.995116 -1 <!-- number of all frames are defined in FrameCount-->
  118.          </Values>
  119.         </Item>
  120.         <Item>
  121.          <Type value="CachedQuaternion2" />
  122.          <QuatIndex value="0" />
  123.         </Item>
  124.        </Channels>
  125.       </Item>
  126.      </SequenceData>
  127.     </Item>
  128.    </Sequences>
  129.   </Item>
  130.  </Animations>
  131. </ClipDictionary>
RAW Paste Data