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- Fighter
- Move
- Change
- Mario
- DashAttack
- Adjusted launch angle.
- Mario
- FS Meter
- Extended launch distance.
- Donkey Kong
- Forward Air Attack
- Shortened the landing time after using the move.
- Link
- Up Air Attack
- Shortened the landing time after using the move.
- Link
- Neutral Special
- Extended the time from when the arrow is loosed to when it disappears.
- Samus
- Side Special
- Extended the range of the missile and reduced the vulnerability when using the move in the air.
- Samus
- Down Special
- Reduced vulnerability.
- Dark Samus
- Down Special
- Reduced vulnerability.
- Yoshi
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Kirby
- Dash Attack
- Increased power range and attack power while maintaining launch distance.
- Kirby
- Side Tilt Attack
- Slightly reduced vulnerability and extended undamaged launch distance.
- Kirby
- Down Special
- Adjusted the super armor frames after using the move.
- Pikachu
- Grab Attack
- Shortened hitstun time.
- Luigi
- Up Smash Attack
- Extended launch distance.
- Luigi
- Down Air Attack
- Opponents on the ground will no longer suffer a meteor effect.
- Luigi
- Side Special
- Reduced vulnerability.
- Luigi
- Down Special
- Extended launch distance.
- Ness
- Up Air Attack
- Shortened the landing time after using the move.
- Ness
- Down Air Attack
- Increased attack power and maintained launch distance.
- Jigglypuff
- Side Tilt Attack
- Reduced vulnerability.
- Jigglypuff
- Down Tilt Attack
- Extended launch distance.
- Jigglypuff
- Up Smash Attack
- Increased attack power of low-power zone.
- Jigglypuff
- Back Air Attack
- Increased attack speed.
- Jigglypuff
- Forward Throw
- Adjusted launch angle.
- Jigglypuff
- FS Meter
- Extended launch distance.
- Peach
- Up Special
- Shortened launch distance of repeated attacks.
- Daisy
- Up Special
- Shortened launch distance of repeated attacks.
- Bowser
- Neutral Attack
- Increased power.
- Bowser
- Side Tilt Attack
- Increased power.
- Bowser
- Down Smash Attack
- Extended launch distance.
- Bowser
- Up Special
- Made it easier to hit multiple times.
- Bowser
- Final Smash & FS Meter
- Crouching opponents will now be launched the same as standing opponents.
- Ice Climbers
- Basic Movements
- Nana and Popo will follow each other more when separated.
- Ice Climbers
- Up Special
- Made it easier to grab edges.
- Sheik
- Up Smash Attack
- Increased the first attack’s range.
- Sheik
- Down Smash Attack
- Made it easier to hit multiple times.
- Sheik
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Sheik
- Up Air Attack
- Shortened the landing time after using the move.
- Sheik
- Side Special
- Reduced vulnerability.
- Pichu
- Grab Attack
- Shortened hitstun time.
- Ganondorf
- Forward Air Attack
- Shortened the landing time after using the move.
- Ganondorf
- Up Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Mewtwo
- Dash Attack
- Shortened the downtime from shielding.
- Mewtwo
- Side Tilt Attack
- This move will now always launch forward.
- Mewtwo
- Up Special
- Made it easier to grab edges.
- Roy
- Down Air Attack
- Shortened the landing time after using the move.
- Chrom
- Down Air Attack
- Shortened the landing time after using the move.
- Chrom
- Up Special
- Shortened the meteor distance. When falling off the stage with an opponent, Chrom will be KO’d first.
- Mr. Game & Watch
- Forward Air Attack
- Increased attack range.
- Mr. Game & Watch
- Down Air Attack
- Shortened the landing time after using the move.
- Pit
- Final Smash & FS Meter
- Crouching opponents will now be launched the same as standing opponents.
- Zero Suit Samus
- Side Smash Attack
- Shortened the launch distance when the attack hits the middle of an opponent's body.
- Zero Suit Samus
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Zero Suit Samus
- Up Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Zero Suit Samus
- Down Special
- Shortened the amount of time undamaged opponents are buried.
- Wario
- Down Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Snake
- Up Tilt Attack
- Extended the high-damage window.
- Ike
- Up Special
- Shortened the meteor distance.
- Charizard
- Dash Attack
- Increased attack power and extended launch distance.
- Diddy Kong
- Neutral Air Attack
- Shortened the landing time after using the move.
- Lucas
- Up Tilt Attack
- Added electrical damage.
- Lucas
- Neutral Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Lucas
- Down Air Attack
- Added electrical damage.
- Lucas
- Grab Attack
- Added electrical damage.
- Sonic
- Side Tilt Attack
- Made it easier to hit multiple times.
- Sonic
- Forward Air Attack
- Shortened hitstun time.
- Sonic
- Back Air Attack
- Reduced vulnerability when landing.
- Sonic
- FS Meter
- Extended launch distance.
- King Dedede
- Side Special
- Reduced the attack range of the moving Gordo.
- Lucario
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Lucario
- Neutral Special
- Shortened hitstun time.
- Lucario
- FS Meter
- Increased power.
- R.O.B.
- Side Special
- Made it easier to hit multiple times.
- Toon Link
- Forward Air Attack
- Shortened the landing time after using the move.
- Toon Link
- Back Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Mega Man
- Side Tilt Attack
- Special moves will not be activated when jumping and using Mega Buster.
- Rosalina & Luma
- Dash Attack
- Made it easier to hit multiple times.
- Rosalina & Luma
- Up Tilt Attack
- Extended launch distance for Luma's Up Tilt Attack.
- Rosalina & Luma
- Down Tilt Attack
- Extended the distance Luma moves forward.
- Rosalina & Luma
- Neutral Air Attack
- Shortened the amount of time you cannot grab edges after using the move. Increased the amount of time hit detection lasts.
- Rosalina & Luma
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Rosalina & Luma
- Down Air Attack
- Shortened the amount of time between the start of the move and the meteor effect.
- Rosalina & Luma
- Neutral Special
- Reduced vulnerability when sending out and calling back Luma.
- Rosalina & Luma
- Up Special
- Made it easier to grab edges.
- Rosalina & Luma
- Final Smash & FS Meter
- Shortened the distance you can shift when the attack is making contact.
- Little Mac
- Neutral Air Attack
- Shortened the landing time and the amount of time you cannot grab edges after using the move.
- Little Mac
- Up Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Greninja
- Down Smash Attack
- Increased the range of the inner attacks.
- Greninja
- Up Special
- Can no longer move immediately when landing on a moving platform or slanted ground.
- Mii Brawler
- Flurry Attack
- Increased attack range and shortened the opponent's hitstun shuffle distance.
- Mii Brawler
- Up Smash Attack
- Extended the high-damage window and reduced the low-damage window.
- Mii Brawler
- Neutral Air Attack
- Reduced vulnerability when landing after using the move.
- Mii Brawler
- Back Air Attack
- Reduced vulnerability when landing after using the move.
- Mii Brawler
- Up Air Attack
- Increased power.
- Mii Brawler
- Neutral Special
- Increased power.
- Mii Brawler
- Neutral Special
- Reduced vulnerability.
- Mii Brawler
- Side Special
- Extended distance and increased speed.
- Mii Brawler
- Up Special
- Made it easier to grab edges.
- Mii Brawler
- Down Special
- Greatly increased damage to opponents' shields.
- Mii Brawler
- Down Special
- Extended launch distance of kick performed with extra input.
- Mii Gunner
- Forward Air Attack
- Shortened the landing time after using the move.
- Palutena
- Neutral Air Attack
- Shortened hitstun time.
- Palutena
- Up Special
- Made it easier to grab edges.
- PAC-MAN
- Forward Air Attack
- Shortened the landing time and the amount of time you cannot grab edges after using the move.
- PAC-MAN
- Down Air Attack
- Shortened the landing time after using the move.
- PAC-MAN
- Neutral Special
- Extended the time until you disappear after landing the attack.
- Robin
- Up Special
- Increased the speed of the backwards edge-grab range detection.
- Shulk
- Forward Air Attack
- Shortened the landing time and the amount of time you cannot grab edges after using the move.
- Shulk
- Up Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Duck Hunt
- Neutral Special
- Reduced vulnerability.
- DuckHunt
- Side Special
- Increased vulnerability. Shortened hitstun time for the exploding clay pigeons.
- Ryu
- Neutral Attack
- Opponents hit in the air will be launched, making it easier to hit them with the next hit.
- Ryu
- Forward Air Attack
- Shortened the landing time after using the move.
- Ryu
- Down Tilt Attack
- Can no longer jump immediately after using the move.
- Ken
- Neutral Attack
- Opponents hit in the air will be launched, making it easier to hit them with the next hit.
- Ken
- Neutral Air Attack
- Shortened the landing time after using the move.
- Ken
- Forward Air Attack
- Shortened the landing time after using the move.
- Ken
- Down Tilt Attack
- Can no longer jump immediately after using the move.
- Cloud
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Cloud
- Down Special
- Increased the range of Finishing Touch at the beginning of the move.
- Corrin
- Neutral Air Attack
- Shortened the landing time after using the move.
- Corrin
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Corrin
- Up Air Attack
- Shortened the landing time after using the move.
- Bayonetta
- Neutral Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Inkling
- Neutral Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Inkling
- Side Special
- Shortened the amount of time undamaged opponents are buried. Moved attack range back while on the ground.
- Ridley
- Neutral Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Ridley
- Forward Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Ridley
- Down Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Ridley
- FS Meter
- Increased power.
- King K. Rool
- Neutral Special
- Shortened the length of the vacuum effect.
- King K. Rool
- Up Special
- Reduced the range of the attack.
- King K. Rool
- Downward Throw
- Shortened the amount of time undamaged opponents are buried.
- Isabelle
- Neutral Air Attack
- Shortened the landing time and the amount of time you cannot grab edges after using the move.
- Incineroar
- Up Smash Attack
- Extended launch distance.
- Incineroar
- Up Air Attack
- Shortened the amount of time you cannot grab edges after using the move.
- Incineroar
- Down Air Attack
- Shortened the landing time after using the move.
- Incineroar
- Up Throw
- Extended launch distance.
- Incineroar
- Up Special
- Extended vertical and horizontal distance.
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