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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Script2 = Instance.new("Script")
- SelectionBox3 = Instance.new("SelectionBox")
- Tool4 = Instance.new("Tool")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- WeldConstraint7 = Instance.new("WeldConstraint")
- WeldConstraint8 = Instance.new("WeldConstraint")
- WeldConstraint9 = Instance.new("WeldConstraint")
- WeldConstraint10 = Instance.new("WeldConstraint")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- WeldConstraint13 = Instance.new("WeldConstraint")
- WeldConstraint14 = Instance.new("WeldConstraint")
- Part15 = Instance.new("Part")
- WeldConstraint16 = Instance.new("WeldConstraint")
- WeldConstraint17 = Instance.new("WeldConstraint")
- WeldConstraint18 = Instance.new("WeldConstraint")
- WeldConstraint19 = Instance.new("WeldConstraint")
- WeldConstraint20 = Instance.new("WeldConstraint")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- WeldConstraint23 = Instance.new("WeldConstraint")
- Part24 = Instance.new("Part")
- WeldConstraint25 = Instance.new("WeldConstraint")
- WeldConstraint26 = Instance.new("WeldConstraint")
- Part27 = Instance.new("Part")
- SelectionBox28 = Instance.new("SelectionBox")
- Part29 = Instance.new("Part")
- UnionOperation30 = Instance.new("UnionOperation")
- Part31 = Instance.new("Part")
- SurfaceGui32 = Instance.new("SurfaceGui")
- TextLabel33 = Instance.new("TextLabel")
- Model0.Name = "bpad"
- Model0.Parent = mas
- Part1.Name = "GiverPart[put-tool-in]"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(33.2186928, 3.74654388, 4.45043182, 0, 1.17160359e-24, -1, 0, 1, -1.17160359e-24, 1, 0, 0)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(33.2186928, 3.74654388, 4.45043182)
- Part1.Rotation = Vector3.new(0, -90, 0)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Size = Vector3.new(0.499019682, 0.499019682, 3.9971478)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really black")
- Script2.Parent = Part1
- table.insert(cors,sandbox(Script2,function()
- local debounce = false
- local storage
- if not game.ServerStorage:FindFirstChild("oofgiverstorage") then
- storage = Instance.new("Folder",game.ServerStorage)
- storage.Name = "oofgiverstorage"
- else
- storage = game.ServerStorage.oofgiverstorage
- end
- local tool = script.Parent:FindFirstChildWhichIsA("Tool")
- tool.Parent = storage
- function getPlayer(humanoid)
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- return nil
- end
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- local player = getPlayer(human)
- if (player == nil) then return end
- local toolclone = tool:Clone()
- toolclone.Parent = player.Backpack
- toolclone.Handle.Anchored = false
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- SelectionBox3.Parent = Part1
- SelectionBox3.Color = BrickColor.new("Institutional white")
- SelectionBox3.Color3 = Color3.new(1, 1, 1)
- SelectionBox3.Adornee = Part1
- SelectionBox3.SurfaceColor = BrickColor.new("Cyan")
- SelectionBox3.SurfaceColor3 = Color3.new(0.0745098, 0.615686, 1)
- Tool4.Name = "B-pad"
- Tool4.Parent = Part1
- Tool4.Grip = CFrame.new(-0.257987976, -0.232658386, -1.64205551, -0.0162496101, -0.900238872, 0.435093194, 0.0767853782, 0.432742, 0.898241937, -0.996915281, 0.0480048656, 0.0620932952)
- Tool4.GripForward = Vector3.new(-0.435093194, -0.898241937, -0.0620932952)
- Tool4.GripPos = Vector3.new(-0.257987976, -0.232658386, -1.64205551)
- Tool4.GripRight = Vector3.new(-0.0162496101, 0.0767853782, -0.996915281)
- Tool4.GripUp = Vector3.new(-0.900238872, 0.432742, 0.0480048656)
- Script5.Parent = Tool4
- table.insert(cors,sandbox(Script5,function()
- local plr
- script.Parent.Equipped:Connect(function()
- plr = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
- local bunkerpadgui = require(5503818474).oof(plr.PlayerGui,script.Parent)
- end)
- end))
- Part6.Parent = Tool4
- Part6.CFrame = CFrame.new(32.740551, 2.66371942, 5.69657326, 0.939691484, -1.03073394e-09, 0.342026561, -3.09471927e-11, 1.00000334, 3.09864179e-09, -0.342025518, -2.92234681e-09, 0.939693809)
- Part6.Orientation = Vector3.new(0, 20, 0)
- Part6.Position = Vector3.new(32.740551, 2.66371942, 5.69657326)
- Part6.Rotation = Vector3.new(0, 20, 0)
- Part6.Size = Vector3.new(2.05999994, 0.090000011, 0.309999943)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- WeldConstraint7.Parent = Part6
- WeldConstraint7.Part0 = Part6
- WeldConstraint7.Part1 = Part24
- WeldConstraint8.Parent = Part6
- WeldConstraint8.Part0 = Part6
- WeldConstraint8.Part1 = Part22
- WeldConstraint9.Parent = Part6
- WeldConstraint9.Part0 = Part6
- WeldConstraint9.Part1 = Part12
- WeldConstraint10.Parent = Part6
- WeldConstraint10.Part0 = Part6
- WeldConstraint10.Part1 = Part21
- Part11.Parent = Tool4
- Part11.CFrame = CFrame.new(33.4964485, 2.66371918, 7.83182764, 0.939691782, -1.03073483e-09, 0.34202686, -3.09473801e-11, 1.00000429, 3.09864512e-09, -0.342025548, -2.92234881e-09, 0.939694762)
- Part11.Orientation = Vector3.new(0, 20, 0)
- Part11.Position = Vector3.new(33.4964485, 2.66371918, 7.83182764)
- Part11.Rotation = Vector3.new(0, 20, 0)
- Part11.Size = Vector3.new(2.0999999, 0.090000011, 0.299999952)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part12.Parent = Tool4
- Part12.CFrame = CFrame.new(33.9821625, 2.66371942, 6.44718885, 0.34202686, -1.03073483e-09, -0.939691782, 3.09864512e-09, 1.00000429, 3.09473801e-11, 0.939694762, -2.92234881e-09, 0.342025548)
- Part12.Orientation = Vector3.new(0, -70, 0)
- Part12.Position = Vector3.new(33.9821625, 2.66371942, 6.44718885)
- Part12.Rotation = Vector3.new(0, -70, 0)
- Part12.Size = Vector3.new(2.56999993, 0.090000011, 0.299999952)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- WeldConstraint13.Parent = Part12
- WeldConstraint13.Part0 = Part12
- WeldConstraint13.Part1 = Part22
- WeldConstraint14.Parent = Part12
- WeldConstraint14.Part0 = Part12
- WeldConstraint14.Part1 = Part11
- Part15.Name = "Handle"
- Part15.Parent = Tool4
- Part15.CFrame = CFrame.new(33.122345, 2.64372253, 6.7601409, 0.939691067, -1.0307315e-09, 0.342025846, -3.09467695e-11, 1.00000143, 3.09863513e-09, -0.342025399, -2.92234215e-09, 0.93969208)
- Part15.Orientation = Vector3.new(0, 20, 0)
- Part15.Position = Vector3.new(33.122345, 2.64372253, 6.7601409)
- Part15.Rotation = Vector3.new(0, 20, 0)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Size = Vector3.new(1.59000003, 0.0500000007, 2.02999997)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Really black")
- WeldConstraint16.Parent = Part15
- WeldConstraint16.Part0 = Part15
- WeldConstraint16.Part1 = Part24
- WeldConstraint17.Parent = Part15
- WeldConstraint17.Part0 = Part15
- WeldConstraint17.Part1 = Part6
- WeldConstraint18.Parent = Part15
- WeldConstraint18.Part0 = Part15
- WeldConstraint18.Part1 = Part22
- WeldConstraint19.Parent = Part15
- WeldConstraint19.Part0 = Part15
- WeldConstraint19.Part1 = Part11
- WeldConstraint20.Parent = Part15
- WeldConstraint20.Part0 = Part15
- WeldConstraint20.Part1 = Part12
- Part21.Parent = Tool4
- Part21.CFrame = CFrame.new(32.6512871, 2.69371819, 5.72907066, 1.03073816e-09, 0.939692318, 0.342027932, -1.00000715, -3.09481538e-11, 3.09865489e-09, 2.92235591e-09, -0.342025697, 0.939697385)
- Part21.Orientation = Vector3.new(0, 20, -90)
- Part21.Position = Vector3.new(32.6512871, 2.69371819, 5.72907066)
- Part21.Rotation = Vector3.new(0, 20, -90)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Size = Vector3.new(0.0500000007, 0.330000013, 0.25000006)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Dark stone grey")
- Part21.Shape = Enum.PartType.Cylinder
- Part22.Parent = Tool4
- Part22.CFrame = CFrame.new(33.1210747, 2.62371826, 6.77124786, 0.342025489, -1.03073039e-09, -0.939690828, 3.0986318e-09, 1.00000048, 3.09465786e-11, 0.939691186, -2.9223397e-09, 0.34202534)
- Part22.Orientation = Vector3.new(0, -70, 0)
- Part22.Position = Vector3.new(33.1210747, 2.62371826, 6.77124786)
- Part22.Rotation = Vector3.new(0, -70, 0)
- Part22.Size = Vector3.new(2.54999995, 0.0700000152, 2.11999989)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- WeldConstraint23.Parent = Part22
- WeldConstraint23.Part0 = Part22
- WeldConstraint23.Part1 = Part11
- Part24.Parent = Tool4
- Part24.CFrame = CFrame.new(32.2608223, 2.66371942, 7.06839752, 0.342026561, -1.03073394e-09, -0.939691484, 3.09864179e-09, 1.00000334, 3.09471927e-11, 0.939693809, -2.92234681e-09, 0.342025518)
- Part24.Orientation = Vector3.new(0, -70, 0)
- Part24.Position = Vector3.new(32.2608223, 2.66371942, 7.06839752)
- Part24.Rotation = Vector3.new(0, -70, 0)
- Part24.Size = Vector3.new(2.55999994, 0.090000011, 0.299999952)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- WeldConstraint25.Parent = Part24
- WeldConstraint25.Part0 = Part24
- WeldConstraint25.Part1 = Part22
- WeldConstraint26.Parent = Part24
- WeldConstraint26.Part0 = Part24
- WeldConstraint26.Part1 = Part11
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(33.2204018, 4.75459862, 6.52799988, 0, 1.17160359e-24, -1, 0, 1, -1.17160359e-24, 1, 0, 0)
- Part27.Orientation = Vector3.new(0, -90, 0)
- Part27.Position = Vector3.new(33.2204018, 4.75459862, 6.52799988)
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Color = Color3.new(1, 0.690196, 0)
- Part27.Transparency = 1
- Part27.Size = Vector3.new(3.70272446, 4.65086555, 3.97219825)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Deep orange")
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Deep orange")
- SelectionBox28.Parent = Part27
- SelectionBox28.Color = BrickColor.new("Institutional white")
- SelectionBox28.Color3 = Color3.new(1, 1, 1)
- SelectionBox28.Adornee = Part27
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(33.1487846, 2.38666534, 6.51893616, 0, 1.17160359e-24, -1, 0, 1, -1.17160359e-24, 1, 0, 0)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Position = Vector3.new(33.1487846, 2.38666534, 6.51893616)
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Size = Vector3.new(4.07699299, 0.464088231, 4.43628931)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Really black")
- UnionOperation30.Parent = Model0
- UnionOperation30.CFrame = CFrame.new(32.9965706, 4.54500198, 6.59627533, 0, 1.17160359e-24, -1, 0, 1, -1.17160359e-24, 1, 0, 0)
- UnionOperation30.Orientation = Vector3.new(0, -90, 0)
- UnionOperation30.Position = Vector3.new(32.9965706, 4.54500198, 6.59627533)
- UnionOperation30.Rotation = Vector3.new(0, -90, 0)
- UnionOperation30.Color = Color3.new(1, 0.690196, 0)
- UnionOperation30.Transparency = 1
- UnionOperation30.Size = Vector3.new(3.79254985, 5.09000063, 3.49313784)
- UnionOperation30.Anchored = true
- UnionOperation30.BrickColor = BrickColor.new("Deep orange")
- UnionOperation30.Material = Enum.Material.SmoothPlastic
- UnionOperation30.brickColor = BrickColor.new("Deep orange")
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(33.25, 9.09007645, 4.44996452, 1, -7.90287431e-17, 5.08037893e-13, 7.90270556e-17, 1, 3.32055938e-09, -5.08037893e-13, -3.32055916e-09, 1)
- Part31.Position = Vector3.new(33.25, 9.09007645, 4.44996452)
- Part31.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part31.Size = Vector3.new(4, 4, 0.5)
- Part31.Anchored = true
- Part31.BackSurface = Enum.SurfaceType.Universal
- Part31.BottomSurface = Enum.SurfaceType.Universal
- Part31.BrickColor = BrickColor.new("Lily white")
- Part31.FrontSurface = Enum.SurfaceType.Universal
- Part31.LeftSurface = Enum.SurfaceType.Universal
- Part31.RightSurface = Enum.SurfaceType.Universal
- Part31.TopSurface = Enum.SurfaceType.Universal
- Part31.brickColor = BrickColor.new("Lily white")
- SurfaceGui32.Parent = Part31
- SurfaceGui32.LightInfluence = 1
- SurfaceGui32.ClipsDescendants = true
- SurfaceGui32.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel33.Parent = SurfaceGui32
- TextLabel33.Size = UDim2.new(1, 0, 1, 0)
- TextLabel33.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel33.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel33.BackgroundTransparency = 1
- TextLabel33.Font = Enum.Font.GothamBlack
- TextLabel33.FontSize = Enum.FontSize.Size14
- TextLabel33.Text = "b-pad"
- TextLabel33.TextColor = BrickColor.new("Institutional white")
- TextLabel33.TextColor3 = Color3.new(1, 1, 1)
- TextLabel33.TextScaled = true
- TextLabel33.TextSize = 14
- TextLabel33.TextStrokeTransparency = 0
- TextLabel33.TextWrap = true
- TextLabel33.TextWrapped = true
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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