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Thrive doesn't make me enter the game

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Jan 14th, 2021
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  1.  
  2. Process Started
  3. Godot Engine v3.2.3.stable.mono.official - https://godotengine.org
  4. OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 400
  5. Mono: Log file is: 'C:/Users/user/AppData/Roaming/Thrive/mono/mono_logs/2021_01_14 19.49.50 (1292).txt'
  6. Loaded registry for Compound with 11 items
  7. Loaded registry for MembraneType with 6 items
  8. Loaded registry for Background with 11 items
  9. Loaded registry for Biome with 11 items
  10. Loaded registry for BioProcess with 13 items
  11. Loaded registry for OrganelleDefinition with 17 items
  12. Loaded registry for MusicCategory with 3 items
  13. Loaded registry for HelpTexts with 5 items
  14. Loaded registry for NamedInputGroup with 6 items
  15. SimulationParameters loading ended
  16. SimulationParameters are good
  17. This is Thrive version: 0.5.3.0
  18. user:// directory is: C:/Users/user/AppData/Roaming/Thrive
  19. Game logs are written to: C:/Users/user/AppData/Roaming/Thrive/logs latest log is 'log.txt'
  20. Doing delayed apply for some settings
  21. ERROR: alloc_static: Condition "!mem" is true. Returned: __null
  22. At: core/os/memory.cpp:84
  23. WARNING: check_error: png_image_finish_read: invalid argument
  24. At: drivers/png/png_driver_common.cpp:56
  25. ERROR: png_to_image: Condition "!success" is true. Returned: ERR_FILE_CORRUPT
  26. At: drivers/png/png_driver_common.cpp:119
  27. ERROR: free_static: Condition "p_ptr == __null" is true.
  28. At: core/os/memory.cpp:158
  29. ERROR: load_mem_png: Condition "err" is true. Returned: Ref<Image>()
  30. At: drivers/png/image_loader_png.cpp:69
  31. ERROR: _load_data: Condition "img.is_null() || img->empty()" is true. Returned: ERR_FILE_CORRUPT
  32. At: scene/resources/texture.cpp:603
  33. ERROR: _load: Condition "found" is true. Returned: RES()
  34. At: core/io/resource_loader.cpp:278
  35. ERROR: _load: Condition "found" is true. Returned: RES()
  36. At: core/io/resource_loader.cpp:278
  37. ERROR: poll: res://src/gui_common/MainMenu.tscn:9 - Parse Error: [ext_resource] referenced nonexistent resource at: res://assets/textures/gui/BG_Menu01.png
  38. At: scene/resources/resource_format_text.cpp:440
  39. ERROR: load: Condition "err != OK" is true. Returned: RES()
  40. At: core/io/resource_loader.cpp:208
  41. ERROR: _load: Condition "found" is true. Returned: RES()
  42. At: core/io/resource_loader.cpp:278
  43. ERROR: start: Condition "!scene" is true. Returned: false
  44. At: main/main.cpp:1944
  45. ERROR: ~List: Condition "_first != __null" is true.
  46. At: ./core/self_list.h:112
  47. ERROR: ~List: Condition "_first != __null" is true.
  48. At: ./core/self_list.h:112
  49. WARNING: cleanup: ObjectDB instances leaked at exit (run with --verbose for details).
  50. At: core/object.cpp:2135
  51. ERROR: clear: Resources still in use at exit (run with --verbose for details).
  52. At: core/resource.cpp:477
  53. child process exited with code 0
  54. Thrive has exited normally (exit code 0).
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