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Jul 26th, 2017
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  1. -- ty krystalburger
  2. --[[
  3.     Thomas The Dank Engine:
  4.                             By: KrystalTeam
  5.                             Features: Being a dank engine that kill people
  6.                             Version: 1.0.0.2
  7. --]]
  8.  
  9. local p = game.Players.LocalPlayer.Character
  10. local weld = Instance.new("Weld",p.Torso)
  11. weld.Part0 = p.Torso
  12.  
  13. local train = Instance.new("Part",p.Torso)
  14. train.Anchored = true
  15. train.CanCollide = false
  16. train.Size = Vector3.new(3,2,6)
  17. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  18. weld.Part1 = train
  19. weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
  20. train.Anchored = false
  21. local TrainMesh = Instance.new("SpecialMesh",train)
  22. TrainMesh.MeshType = Enum.MeshType.FileMesh
  23. TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
  24. TrainMesh.MeshId = "rbxassetid://431017802"
  25. TrainMesh.TextureId = "rbxassetid://431017809"
  26.  
  27.  
  28. local weld2 = Instance.new("Weld",p.Torso)
  29. weld2.Part0 = p.Torso
  30. local Smoke = Instance.new("Part",p.Torso)
  31. Smoke.Anchored = true
  32. Smoke.CanCollide = false
  33. Smoke.Size = Vector3.new(1,1,1)
  34. Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  35. weld2.Part1 = Smoke
  36. weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
  37. Smoke.Anchored = false
  38. Smoke.Transparency = 1;
  39.  
  40. local Particle = Instance.new("ParticleEmitter",Smoke)
  41. Particle.Rate = 50;
  42. Particle.Speed = NumberRange.new(30,60);
  43. Particle.VelocitySpread = 4;
  44. Particle.Texture = "rbxassetid://133619974"
  45.  
  46. local Light = Instance.new("SpotLight",train)
  47. Light.Angle = 45;
  48. Light.Brightness = 100;
  49. Light.Face = Enum.NormalId.Back;
  50. Light.Range = 30;
  51.  
  52. p.Humanoid.WalkSpeed = 60;
  53.  
  54.  
  55. for i,v in pairs(p:GetChildren()) do
  56.     if v:IsA("Part") then
  57.         v.Transparency = 1;
  58.     elseif v:IsA("Hat") then
  59.         v:Destroy()
  60.     elseif v:IsA("Model") then
  61.         v:Destroy()
  62.     end
  63. end
  64.  
  65. local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
  66. train.Touched:connect(function(p)
  67.     if p.Parent then
  68.         if p.Parent:IsA("Model") then
  69.             if game.Players:FindFirstChild(p.Parent.Name) then
  70.                 if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  71.                     game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  72.                     local Whistle = SFX(475073913)
  73.                     Whistle:Play()
  74.                 end
  75.             end
  76.         end
  77.     end
  78. end)
  79.  
  80. local Music = SFX(190819252)
  81. Music.Looped = true;
  82. wait(1)
  83. Music:Play();
  84. -- ~CL 2016
  85.  
  86.  
  87. Folder = game.CoreGui
  88. script=Instance.new('LocalScript')
  89.  
  90. local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
  91. local A,B,C,D,F,E,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z
  92. local Aa,Ba,Ca,Da,Fa,Ea,Ga,Ha,Ia,Ja,Ka,La,Ma,Na,Oa,Pa,Qa,Ra,Sa,Ta,Ua,Va,Wa,Xa,Ya,Za
  93. local IntroSFX = nil
  94. local IntroDone,Toggle,taco = false
  95. local Folders, Selected, Banned, WayPoint = nil
  96. local CId = Instance.new("IntValue") CId.Value = 0
  97. local LPCId = Instance.new("IntValue") LPCId.Value = 0
  98. local SId = Instance.new("IntValue")
  99. SId.Value = 0
  100. local MId = Instance.new("IntValue")
  101. MId.Value = 0
  102. local MPId = Instance.new("IntValue")
  103. MPId.Value = 0
  104. local GId = Instance.new("IntValue")
  105. GId.Value = 0
  106. local GPId = Instance.new("IntValue")
  107. GPId.Value = 0
  108. local HId = Instance.new("IntValue")
  109. HId.Value = 0
  110. local HPId = Instance.new("IntValue")
  111. HPId.Value = 0
  112. local SDId = Instance.new("IntValue")
  113. SDId.Value = 0
  114. local WId = Instance.new("IntValue") WId.Value = 0 local WMId = Instance.new("IntValue") WMId.Value = 0 local LCId = Instance.new("IntValue") LCId.Value = 0 local TCId = Instance.new("IntValue") TCId.Value = 0 local MEId = Instance.new("IntValue") MEId.Value = 1 local MEPId = Instance.new("IntValue") MEPId.Value = 0 local SkyId = Instance.new("IntValue") SkyId.Value = 1 local SkypId = Instance.new("IntValue") SkypId.Value = 0 local TabId = Instance.new("IntValue") TabId.Value = 0
  115. local EmptySP = UDim2.new(0,0,0,0)
  116. local PrivateServer = false
  117.  
  118. function Execute(f) return coroutine.resume(coroutine.create(function()f()end)) end
  119. function PlaySFX(SoundId,Volume,Pitch,Looped)
  120.     A=Instance.new("Sound",workspace)
  121.     A.PlayOnRemove = true
  122.     A.SoundId = "rbxassetid://" .. SoundId
  123.     A.Volume = Volume
  124.     A.Pitch = Pitch
  125.     A.Looped = Looped
  126.     A:Play()
  127.     return A
  128. end
  129. function Frame(parent,Size,Position)
  130.     B=Instance.new("Frame",parent)
  131.     B.Size = Size
  132.     B.Position = Position
  133.     return B
  134. end
  135. function ScrollFrame(parent,Size,Position) B=Instance.new("ScrollingFrame",parent) B.Size = Size B.Position = Position B.ScrollBarThickness = 10 return B end
  136. function Label(parent,Text,Size,Position,value) C=Instance.new("TextLabel",parent) C.Size = Size C.Position = Position C.Text = Text C.BackgroundTransparency = 1 C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true if value ~= nil then if value == 1 then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end
  137. function Button(parent,Text,Size,Position,func,value) C=Instance.new("TextButton",parent) C.Size = Size C.Position = Position C.Text = Text C.Style = "RobloxButton" C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true C.MouseButton1Click:connect(function() ypcall(function() PlaySFX(156785206,0.75,1.25); func() end) end) if value ~= nil then if Size == EmptySP then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end
  138. function TextBox(parent,text,Size,Position) C = Instance.new("TextBox") C.Parent = parent C.Name = text C.Text = text if text == "ValueBox" then C.Text = "0" end C.Size = Size C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C.Position = Position C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.Font = 2 C.FontSize = Enum.FontSize.Size12 C.TextWrapped = true return C end letters = { "a"; "b"; "c"; "d"; "e"; "f"; "g"; "h"; "i"; "j"; "k"; "l"; "m"; "n"; "o"; "p"; "q"; "r"; "s"; "t"; "u"; "v"; "w"; "x"; "y" ;"z"; " "; ":"; "/" }
  139. function CheckForNumbers(textbox)
  140.     for i = 1, #letters do
  141.         n = string.find(string.lower(textbox.Text), letters[i])
  142.         if n ~= nil then
  143.             textbox.Text = string.sub(string.lower(textbox.Text), 1, n-1)..string.sub(string.lower(textbox.Text), n+1)
  144.         end
  145.     end
  146. end
  147. function NumTextBox(textbox) ypcall(function() Execute(function() wait(0.25) textbox.Changed:connect(function(property) if property == "Text" then CheckForNumbers(textbox) end end) end) end) end
  148. function TextUsedButton(parents,name,func,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,5,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Button(x,name,UDim2.new(0,70,0,25),UDim2.new(1,-75,0,5),function() if y.Text ~= "" and type ~= nil then func() else func() end end) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 z.Style = "Custom" if value ~= nil then value.Value = value.Value + 1 end return x end
  149. function TextUsedLabel(parents,name,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,80,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Label(x,name,UDim2.new(0,70,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 if value ~= nil then value.Value = value.Value + 1 end return x end
  150. function ToggleButton(parent,name,func1,func2,value) x=Frame(parent,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,35*value.Value)) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 z=Label(x,name,UDim2.new(1,-160,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 y=Button(x,"On",UDim2.new(0,-70,0,25),UDim2.new(1,-80,0,5),function() func1() end) y.BackgroundTransparency = 0.85 y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.Style = "Custom" y.Name = "On" g=Button(x,"Off",UDim2.new(0,-70,0,25),UDim2.new(1,-5,0,5),function() func2() end) g.BackgroundTransparency = 0.85 g.BackgroundColor3 = Color3.new(0,75/255,150/255) g.Style = "Custom" g.Name = "Off" if value ~= nil then value.Value = value.Value + 1 end return x end
  151. function ImageLabel(parent,Image,Size,Position) C = nil C=Instance.new("ImageLabel",parent) C.Image = "rbxassetid://" .. Image C.Size = Size C.Position = Position C.BackgroundTransparency = 1 return C end
  152. function ToggleMenu() if Toggle == true then PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,-0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Quad",.25,true) Toggle = false else PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,-50,1,-50),"Out","Quad",.25,true) Toggle = true end end
  153. function AddTab(parent,tabparent,text,cValue) if cValue ~= nil then D=Frame(tabparent,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) D.Transparency = 1 D.BorderSizePixel = 0 D.Name = text D.Visible = false if cValue.Value == 0 then D.Visible = true end Instance.new("IntValue",D).Name = "IsATab" C=Button(parent,text,UDim2.new(1,-10,0,35),UDim2.new(0,5,0,5+(40*cValue.Value)),function() for i, v in pairs(tabparent:GetChildren()) do if v.Name == text then v.Visible = true else v.Visible = false end end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 Instance.new("IntValue",C).Name = "IsATabButton" if cValue ~= nil then cValue.Value = cValue.Value + 1 end if parent.Parent.ClassName == "ScrollingFrame" then parent.Parent.CanvasSize = UDim2.new(0,0,0,5+(40*(cValue.Value))) end return D end end
  154. function ClearFolder(Folder) if Folder ~= nil then for i,v in pairs(Folder:GetChildren()) do v:Remove() end end end
  155. function CreateFolder(parent,name)
  156.     C=Instance.new("Folder",parent)
  157.     C.Name = name
  158.     return C
  159.     end
  160. function AddValue(Folder,name)
  161.     if Folder ~= nil then
  162.         C=Instance.new("StringValue")
  163.          C.Name = name
  164.          C.Value = name
  165.          C.Parent =
  166.          Folder
  167.     end
  168. end
  169. function RemoveValue(Folder,name)
  170.     if Folder ~= nil then
  171.         if Folder:FindFirstChild(name) ~= nil then
  172.             Folder:FindFirstChild(name):Remove()
  173.         end
  174.     end
  175. end
  176. function VerifyValue(Folder,name)
  177.     if Folder ~= nil then
  178.         if Folder:FindFirstChild(name) ~= nil then
  179.             return true
  180.         else
  181.             return false
  182.         end
  183.     end
  184. end
  185. local Mouse
  186. function AddHotkey(key,func) Mouse = game.Players.LocalPlayer:GetMouse() if Mouse ~= nil then Mouse.KeyDown:connect(function(Key) if Key == string.lower(string.char(key)) then func() end end) else Mouse = game.Players.LocalPlayer:GetMouse() end end local STR = " : False"
  187. function SetPlayerList(parent) ClearFolder(parent) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Selected,v.Name) then STR = " : True" else STR = " : False" end C=Button(parent,v.Name .. STR,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Selected,v.Name) then RemoveValue(Selected,v.Name) else AddValue(Selected,v.Name) end SetPlayerList(parent) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end) end
  188. function SetBannedList(parent) ClearFolder(parent) for i,v in pairs(Banned:GetChildren()) do C=Button(parent,v.Name,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Banned,v.Name) then RemoveValue(Banned,v.Name) end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end function IsLocalPlayer(aname) if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Name == aname then return true else return false end end end end local ContentProvider = game:GetService("ContentProvider"); local function LoadAssets(AssetList) for _, AssetId in pairs(AssetList) do ContentProvider:Preload("rbxassetid://" .. AssetId); end end LoadAssets({364328150,278201073,145487017,278208523,278208523}) local PRT = Instance.new("ScreenGui",Folder) Label(PRT,"Currently Preloading Data, Please Wait!",UDim2.new(1,0,0,20),UDim2.new(0,0,0,0)) while (ContentProvider.RequestQueueSize > 0) do wait(); end game:GetObjects("rbxassetid://364363948")[1].Parent = Folder if Folder:FindFirstChild("GlobalData") ~= nil then for i,v in pairs(Folder:FindFirstChild("GlobalData"):GetChildren()) do v.Parent = Folder end Folder:FindFirstChild("GlobalData"):Remove() end for i,v in pairs(Folder:GetChildren()) do if v.Name == "GearData" or v.Name == "HatData" or v.Name == "MemeData" or v.Name == "SkyData" then for k,c in pairs(v:GetChildren()) do LoadAssets({c.Value}) end end end PRT:Remove() function spamColor(v) if v.ClassName == ("BasePart") then v.BrickColor = BrickColor.Random() else for a,b in pairs(v:GetChildren()) do spamColor(b) end end end function UnAnchore(v) if v.ClassName == ("BasePart") then v.Anchored = false else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then UnAnchore(b) end end end end function Anchore(v) if v.ClassName == ("BasePart") then v.Anchored = true else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then Anchore(b) end end end end function clearW(v) v:ClearAllChildren() end function GenerateMenuPart2() local Color = Color3.new(0,75/255,150/255) X=AddTab(M,N,"Hat Giver",TabId) X.Size = UDim2.new(1,10,1,0) T=AddTab(M,N,"Music Player",TabId) T.Size = UDim2.new(1,10,1,0) local MPitch=TextUsedLabel(T,"Pitch",MId,1) local MVolume=TextUsedLabel(T,"Volume",MId,1) local MIds=TextUsedLabel(T,"SoundId",MId,0) if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil then MPitch:FindFirstChild("ValueBox").Text = 1 MVolume:FindFirstChild("ValueBox").Text = 0.5 end local Music = nil ToggleButton(T,"Music",function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end Music=Instance.new("Sound",game.workspace) Music.Name = "Ro-MusicPlayer" Music.Looped = true if MIds:FindFirstChild("ValueBox") ~= nil then Music.SoundId = "rbxassetid://"..MIds:FindFirstChild("ValueBox").Text end if MVolume:FindFirstChild("ValueBox") ~= nil then Music.Volume = MVolume:FindFirstChild("ValueBox").Text end if MPitch:FindFirstChild("ValueBox") ~= nil then Music.Pitch = MPitch:FindFirstChild("ValueBox").Text end wait() Music:Play() end, function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end end,MId) U=ScrollFrame(T,UDim2.new(1,0,1,-(35*(MId.Value))),UDim2.new(0,0,0,35*(MId.Value))) U.Transparency = .85 U.BorderSizePixel = 0 U.CanvasSize = UDim2.new(0,0,0,0) U.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("MusicData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MusicData"):GetChildren()) do Button(U,v.Name,EmptySP,EmptySP,function() if v:IsA("Sound") then for _,b in pairs(MPitch:GetChildren()) do end if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil and MIds:FindFirstChild("ValueBox") ~= nil then MIds:FindFirstChild("ValueBox").Text = v.SoundId end end end ,MPId) MPId.Value = i U.CanvasSize = UDim2.new(0,0,0,35*MPId.Value) end end end V=AddTab(M,N,"Gear Giver",TabId) V.Size = UDim2.new(1,10,1,0) local GiveGear GiveGear=TextUsedButton(V,"Give Gear",function() if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveGear:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Backpack end x:Remove() end end end end) end end end,GId,0) W=ScrollFrame(V,UDim2.new(1,0,1,-(35*(GId.Value))),UDim2.new(0,0,0,35*(GId.Value))) W.Transparency = .85 W.BorderSizePixel = 0 W.CanvasSize = UDim2.new(0,0,0,0) W.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("GearData") ~= nil then for i, v in pairs(Folder:FindFirstChild("GearData"):GetChildren()) do Button(W,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then GiveGear:FindFirstChild("ValueBox").Text = v.Value end end end end,GPId) GPId.Value = i W.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end local GiveHat GiveHat=TextUsedButton(X,"Give Hat",function() if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveHat:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Character end x:Remove() end end end end) end end end,HId,0) Y=ScrollFrame(X,UDim2.new(1,0,1,-(35*(HId.Value))),UDim2.new(0,0,0,35*(HId.Value))) Y.Transparency = .85 Y.BorderSizePixel = 0 Y.CanvasSize = UDim2.new(0,0,0,0) Y.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("HatData") ~= nil then for i, v in pairs(Folder:FindFirstChild("HatData"):GetChildren()) do Button(Y,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then GiveHat:FindFirstChild("ValueBox").Text = v.Value end end end end,HPId) HPId.Value = i Y.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end o=AddTab(M,N,"Banned Player",TabId) p=ScrollFrame(o,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) p.Transparency = 1 p.BorderSizePixel = 0 p.CanvasSize = UDim2.new(0,0,0,0) game.Players.ChildAdded:connect(function(child) if VerifyValue(Banned,child.Name) then wait(0.35) child:Remove() end if PrivateServer == true then wait(0.35) child:Remove() end end) Banned.ChildAdded:connect(function(child) SetBannedList(p) end) Banned.ChildRemoved:connect(function() SetBannedList(p) end) SetBannedList(p) if Folder:FindFirstChild("BannedData") then for k,c in pairs(Folder:FindFirstChild("BannedData"):GetChildren()) do AddValue(Banned,c.Name) end end end function GenerateScriptTab() S=AddTab(M,N,"Script Tab",TabId) S.ClipsDescendants = true ExeButton=TextUsedButton(S,"Execute",function() ypcall(function() loadstring(ExeButton:FindFirstChild("ValueBox").Text)() end) end, SId) ExeButton.Size = UDim2.new(1,0,0,35) aFrame=Instance.new("Frame",S) aFrame.Size = UDim2.new(1,0,1,-35) aFrame.BackgroundTransparency = 1 aFrame.Position = UDim2.new(0,0,0,35) local Current = Instance.new("IntValue",S) Current.Value = 1 local Max = 0 local Color = Color3.new(0,75/255,150/255) local Pos = UDim2.new(0.5,-75,0.5,-50) local Size = UDim2.new(0,150,0,150) local Size2 = UDim2.new(0,75,0,75) local K local runLocalScript = function(SC) if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.PlayerGui ~= nil then ypcall(function() K = Instance.new("LocalScript",game.Players.LocalPlayer.PlayerGui) K.Disabled = true K.Source = SC wait() K.Disabled = false end) end end end local search = Instance.new("TextBox",aFrame) search.BackgroundColor3 = Color search.BackgroundTransparency = 0.85 search.BorderSizePixel = 0 search.Position = UDim2.new(0.5,-100,0,0) search.Size = UDim2.new(0,200,0,20) search.Font = "Legacy" search.FontSize = "Size10" search.TextColor3 = Color3.new(1,1,1) search.TextStrokeTransparency = 0.5 search.TextWrapped = true search.Text = "" search.ClearTextOnFocus = true search.FocusLost:connect(function(p) if p then for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Title") ~= nil then if v:FindFirstChild("Id") ~= nil then if string.match(string.lower(search.Text),v:FindFirstChild("Id").Value) then Current.Value = v:FindFirstChild("Id").Value elseif string.match(string.lower(v:FindFirstChild("Title").Text),string.lower(search.Text)) then if v:FindFirstChild("Id") ~= nil then Current.Value = v:FindFirstChild("Id").Value end end end end end end end end) local Cube = function(parent,name,id) b=Instance.new("Frame",parent) b.BorderSizePixel = 0 b.Name = "Cube" b.BackgroundTransparency = 0.85 b.BackgroundColor3 = Color e=Instance.new("IntValue",b) e.Name = "Id" e.Value = id f=Instance.new("TextLabel",b) f.Text = "  ID: "..id f.BackgroundTransparency = 1 f.Size = UDim2.new(0,100,0,20) f.Font = "Legacy" f.TextColor3 = Color3.new(1,1,1) f.TextStrokeTransparency = 0.5 f.TextXAlignment = "Left" g=Instance.new("TextLabel",b) g.Text = name g.BackgroundTransparency = 1 g.Size = UDim2.new(1,0,0.10,0) g.Position = UDim2.new(0,0,0.15,0) g.Font = "Legacy" g.TextScaled = true g.TextColor3 = Color3.new(1,1,1) g.TextStrokeTransparency = 0.5 g.Name = "Title" h=Instance.new("TextButton",b) h.Text = "Execute" h.BackgroundColor3 = Color h.BackgroundTransparency = 0.85 h.Size = UDim2.new(0.75,0,0.2,0) h.Position = UDim2.new(0.5-(0.75/2),0,1-0.25,0) h.Font = "Legacy" h.TextScaled = true h.TextColor3 = Color3.new(1,1,1) h.TextStrokeTransparency = 0.5 h.BorderSizePixel = 0 h.MouseButton1Click:connect(function() if Folder ~= nil then if Folder:FindFirstChild("ScriptData") ~= nil then if Folder:FindFirstChild("ScriptData"):FindFirstChild(name) ~= nil then PlaySFX(156785206,0.75,1.25) loadstring("script.Name = 'DeathDeletepl0x'; " .. string.reverse(Folder:FindFirstChild("ScriptData"):FindFirstChild(name).Source) .. " script.Name = 'DeathDeletepl0x';" .. [==[ game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() script.Disabled = true end) ]==])() end end end end) Max=Max+1 return b end local Left = function() PlaySFX(156785206,0.75,1.25) if Current.Value > 1 then Current.Value = Current.Value - 1 else Current.Value = Max end end local c = Instance.new("TextButton",aFrame) c.Size = UDim2.new(0,50,1,0) c.Text = "<" c.BackgroundTransparency = 0.85 c.BackgroundColor3 = Color c.BorderSizePixel = 0 c.Font = "Legacy" c.FontSize = "Size36" c.TextStrokeTransparency = 0.5 c.TextColor3 = Color3.new(1,1,1) c.ZIndex = 3 c.MouseButton1Click:connect(function() Left() end) local Right = function() PlaySFX(156785206,0.75,1.25) if Current.Value < Max then Current.Value = Current.Value + 1 else Current.Value = 1 end end local d = Instance.new("TextButton",aFrame) d.Size = UDim2.new(0,50,1,0) d.Position = UDim2.new(1,-50,0,0) d.BackgroundTransparency = 0.85 d.BackgroundColor3 = Color d.BorderSizePixel = 0 d.Text = ">" d.Font = "Legacy" d.FontSize = "Size36" d.TextStrokeTransparency = 0.5 d.TextColor3 = Color3.new(1,1,1) d.ZIndex = 3 d.MouseButton1Click:connect(function() Right() end) AddHotkey(string.byte("q"),function() if Toggle == true then if S.Visible == true then Left() end end end) AddHotkey(string.byte("e"),function() if Toggle == true then if S.Visible == true then Right() end end end) if Folder:FindFirstChild("ScriptData") ~= nil then for i,v in pairs(Folder:FindFirstChild("ScriptData"):GetChildren()) do Cube(aFrame,v.Name,i) end end local refresh = function() for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Id") ~= nil then if v:FindFirstChild("Id").Value == Current.Value then v:TweenSizeAndPosition(Size,Pos,"Out","Quad",0.75,true) for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 2 end end elseif v:FindFirstChild("Id").Value > Current.Value then if v:FindFirstChild("Id").Value > Current.Value + 1 then v:TweenSizeAndPosition(Size2,UDim2.new(1.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.75,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end elseif v:FindFirstChild("Id").Value < Current.Value then if v:FindFirstChild("Id").Value < Current.Value - 1 then v:TweenSizeAndPosition(Size2,UDim2.new(-0.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.25,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end end end end end end Current.Changed:connect(function() refresh() end) refresh() end function GeneratePlayerCommand() Q=AddTab(M,N,"Player Commands",TabId) R=ScrollFrame(Q,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) R.Transparency = 1 R.BorderSizePixel = 0 R.CanvasSize = UDim2.new(0,0,0,0) CId.Changed:connect(function() if R:IsA("ScrollingFrame") then R.CanvasSize = UDim2.new(0,0,0,35*CId.Value) end end) Button(R,"Ban",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do if not VerifyValue(Banned,v.Name) then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then AddValue(Banned,v.Name) end else game.Players:Chat("I'm a jerk ass trying to ban my own script provider!") end end end end,CId) Button(R,"Kick",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then b:Remove() end else game.Players:Chat("I'm a jerk ass trying to kick my own script provider!") end end end end end,CId) Button(R,"Kill",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then b.Character:BreakJoints() end end end end end,CId) local Ex Button(R,"Explode",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then Ex=Instance.new("Explosion",b.Character:FindFirstChild("Torso")) Ex.Position = b.Character:FindFirstChild("Torso").Position end end end end end end,CId) Button(R,"Respawn",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 b.Character = ack2 end end end end,CId) Button(R,"Lag",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then for i = 1,10000 do g = Instance.new("HopperBin") g.Parent = b.Backpack end else game.Players:Chat("I'm a jerk ass trying to lag my own script provider!") end end end end end,CId) ToggleButton(R,"ForceField",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then Instance.new("ForceField",b.Character) end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c ~= nil then if c:IsA("ForceField") then c:Remove() end end end end end end end end,CId) ToggleButton(R,"InVisible",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 1 if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 1 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 0 if c.Name == "HumanoidRootPart" then c.Transparency = 1 end if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 0 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end end end end end end end end,CId) local TP TP=ToggleButton(R,"Teleport",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then b.Character:MoveTo(game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position) end end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then game.Players.LocalPlayer.Character:MoveTo(b.Character:FindFirstChild("Torso").Position) end end end end end end end end end,CId) TP.On.Text = "Tp To Me" TP.Off.Text = "Tp To Them" local BT,T1,T2,T3 BT=ToggleButton(R,"Build Tools",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then T1 = Instance.new("HopperBin",b.Backpack); T1.BinType = "Grab"; T1.Name = "Grab" T2 = Instance.new("HopperBin",b.Backpack); T2.BinType = "Clone"; T2.Name = "Clone" T3 = Instance.new("HopperBin",b.Backpack); T3.BinType = "Hammer"; T3.Name = "Hammer" end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then for k,c in pairs(b.Backpack:GetChildren()) do if c.Name == "Grab" or c.Name == "Clone" or c.Name == "Hammer" then c:Remove() end end end end end end end end end,CId) BT.On.Text = "Give" BT.Off.Text = "Remove" local NameButton,na,nb,nc NameButton=TextUsedButton(R,"Set Name",function() ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for m,n in pairs(b.Character:GetChildren()) do if n.ClassName == "Model" then for c,k in pairs(n:GetChildren()) do if k.Name == "FakeHumanoidBro" then n:Remove() end end end end na = Instance.new("Model",b.Character) na.Name = NameButton:FindFirstChild("ValueBox").Text nb = b.Character:FindFirstChild("Head"):Clone() local weld = Instance.new("Weld", nb) weld.Part0 = nb weld.Part1 = b.Character:FindFirstChild("Head") b.Character:FindFirstChild("Head").Transparency = 1 nb.Transparency = 0 nb.Parent = na nb.Name = "Head" nb.CanCollide = false nc=Instance.new("Humanoid",na) nc.Name = "FakeHumanoidBro" nc.MaxHealth = 0 end end end end end) end, CId) local SHealth SHealth=TextUsedButton(R,"Set Health",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SHealth:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").MaxHealth = SHealth:FindFirstChild("ValueBox").Text b.Character:FindFirstChild("Humanoid").Health = SHealth:FindFirstChild("ValueBox").Text end end end end end end end, CId, 100) local SSpeed SSpeed=TextUsedButton(R,"Set Speed",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SSpeed:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").WalkSpeed = SSpeed:FindFirstChild("ValueBox").Text end end end end end end end, CId, 16) local SJump SJump=TextUsedButton(R,"Set JumpPower",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SJump:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").JumpPower = SJump:FindFirstChild("ValueBox").Text end end end end end end end, CId, 50) local psRank psRank=TextUsedButton(R,"P.S. Rank",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then ypcall(function() if psRank:FindFirstChild("ValueBox") ~= nil then b.PersonalServerRank=psRank:FindFirstChild("ValueBox").Text end end) end end end end,CId,255) local sChat sChat=TextUsedButton(R,"Chat",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Head") ~= nil then if sChat:FindFirstChild("ValueBox") ~= nil then game:GetService("Chat"):Chat(b.Character:FindFirstChild("Head"),sChat:FindFirstChild("ValueBox").Text,Enum.ChatColor.Blue) end end end end end end end,CId) end function GenerateServerDestruction() Z=AddTab(M,N,"Server Destruction",TabId) Aa=ScrollFrame(Z,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Aa.Transparency = 1 Aa.BorderSizePixel = 0 Aa.CanvasSize = UDim2.new(0,0,0,0) SDId.Changed:connect(function() if Aa:IsA("ScrollingFrame") then Aa.CanvasSize = UDim2.new(0,0,0,35*SDId.Value) end end) Button(Aa,"Flood",EmptySP,EmptySP,function() game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X") end,SDId) Button(Aa,"Clear Terrain",EmptySP,EmptySP,function() game.Workspace.Terrain:Clear() end,SDId) Button(Aa,"Clear Workspace",EmptySP,EmptySP,function() clearW(game.Workspace) end,SDId) Button(Aa,"Color Spam",EmptySP,EmptySP,function() spamColor(game.Workspace) end,SDId) Button(Aa,"Create BasePlate",EmptySP,EmptySP,function() local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Bright green") pt.Anchored = true pt.CanCollide = true pt.BottomSurface = 0 pt.TopSurface = 0 pt.Name = (math.random(1,1000000)) pt.Size = Vector3.new(1000, 1, 1000) pt.Parent = game.Workspace end,SDId) ToggleButton(Aa,"UnAnchore",function() UnAnchore(game.Workspace) end, function() Anchore(game.Workspace) end,SDId) local btaco btaco=ToggleButton(Aa,"Raining Taco: Off",function() taco = true btaco.TextLabel.Text = "Raining Taco: On" end, function() taco = false btaco.TextLabel.Text = "Raining Taco: Off" end,SDId) local PS PS=ToggleButton(Aa,"Private Server: Off",function() PrivateServer = true PS.TextLabel.Text = "Private Server: On" end, function() PrivateServer = false PS.TextLabel.Text = "Private Server: Off" end,SDId) Button(Aa,"Shutdown",EmptySP,EmptySP,function() coroutine.resume(coroutine.create(function() while wait() do ypcall(function() for _, v in pairs(game.Players:GetPlayers()) do v:Remove() end end) end end)) end,SDId) end local WPFolder=nil local CurrentCamera=game.Workspace.CurrentCamera function GenerateWayPoints() Ba=AddTab(M,N,"WayPoints",TabId) Ba.Size = UDim2.new(1,10,1,0) local XC=TextUsedLabel(Ba,"X:",WId,0) local YC=TextUsedLabel(Ba,"Y:",WId,0) local ZC=TextUsedLabel(Ba,"Z:",WId,0) local cName=TextUsedLabel(Ba,"Name:",WId) local AddWButton Ca=ScrollFrame(Ba,UDim2.new(1,0,1,-(35*(WId.Value+1))),UDim2.new(0,0,0,(35*(WId.Value+1)))) Ca.Transparency = .85 Ca.BorderSizePixel = 0 Ca.CanvasSize = UDim2.new(0,0,0,0) Ca.BackgroundColor3 = Color3.new(0,75/255,150/255) local cWColor3 AddWButton=ToggleButton(Ba,"Add WayPoints",function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = Vector3.new(XC.ValueBox.Text,YC.ValueBox.Text,ZC.ValueBox.Text) cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end) end, function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end end end end end) end,WId) AddWButton.On.Text = "Custom Position" AddWButton.Off.Text = "Current Position" GenerateWFolder() end function ClearWScroll() for i,v in pairs(Ca:GetChildren()) do v:Remove() end end function ClearWFolder() if WPFolder ~= nil then for i,v in pairs(WPFolder:GetChildren()) do v:Remove() end end end local WButton function MakeWButton(name,id) if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then WMId.Value = id-1 WButton=ToggleButton(Ca,name.Name .. " X:" .. math.floor(name.Value.X) .. " ,Y:" ..math.floor(name.Value.Y) .. " ,Z:" .. math.floor(name.Value.Z),function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then game.Players.LocalPlayer.Character:MoveTo(Vector3.new(name.Value.X,name.Value.Y,name.Value.Z)) end end end end end end end, function() if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then name:Remove() end end end,WMId) WButton.On.Text = "Tp To" WButton.Off.Text = "Delete" Ca.CanvasSize = UDim2.new(0,0,0,(35*(WMId.Value))) end end end function GenerateWFolder() if CurrentCamera ~= nil then if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("WayPoint") == nil then WPFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if WPFolder == nil then WPFolder=Instance.new("Folder",CurrentCamera) WPFolder.Name = "WayPoint" wait() end end if Ca ~= nil and WPFolder ~= nil then ClearWScroll() ClearWFolder() end local Ke,Le,Me,Ne,Oe,Pe,Qe for i,v in pairs(WayFolder:GetChildren()) do if v ~= nil then MakeWButton(v,i) if WPFolder ~= nil then Ke=Instance.new("Model",WPFolder) Ke.Name = v.Name .. " X:" .. math.floor(v.Value.X) .. " ,Y:" .. math.floor(v.Value.Y) .. " ,Z:" .. math.floor(v.Value.Z) Le=Instance.new("Part",Ke) Le.Name = "Head" Le.Anchored = true Le.CanCollide = false Le.Transparency = 0.5 Le.Material = 288 Le.Size = Vector3.new(2,2,2) Le.Position = v.Value if v:FindFirstChild("SColor") ~= nil then Le.BrickColor = BrickColor.new(v:FindFirstChild("SColor").Value) else Le.BrickColor = BrickColor.Random() end Me=Instance.new("SelectionBox",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Ne=Instance.new("Humanoid",Ke) Ne.MaxHealth = 0 if string.lower(v.Name) == string.lower("Serntimon") then if Me ~= nil then Me:Remove() Me=nil end Me=Instance.new("SelectionSphere",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Me.SurfaceColor3 = Le.BrickColor.Color Me.Transparency = 0.75 Me.SurfaceTransparency = 0.75 Ke.Name = "Serntimon Was Here!" Oe=Instance.new("SpecialMesh",Le) Oe.MeshType = "FileMesh" Oe.MeshId = "http://www.roblox.com/asset/?id=50380638" Oe.TextureId = "" Oe.Scale = Vector3.new(1.5,1.5,1.5) Pe=Instance.new("Fire",Le) Pe.Color = Le.BrickColor.Color Pe.SecondaryColor = Le.BrickColor.Color Pe.Size = 4 Pe.Heat = 6 Qe=Instance.new("PointLight",Le) Qe.Range = 12 Qe.Color = Le.BrickColor.Color Qe.Brightness = 1.5 Qe.Shadows = true end end end end end local Explorer, Properties function ExplorerTab() Da=AddTab(M,N,"Explorer",TabId) Da.Size = UDim2.new(1,10,1,0) if Folder:FindFirstChild("MainData") ~= nil then if Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel") ~= nil then Explorer=Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel"):clone() Explorer.Parent = Da Explorer.Visible = true end if Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel") ~= nil then Properties=Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel"):clone() Properties.Parent = Da Properties.Visible = true end for i,v in pairs(Explorer:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end for i,v in pairs(Properties:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end end end local NClip = false local Esp = false local EspFolder = nil local Ae,Be,Ce,De,Ee,Fe,Ge function GenerateBox(Target,Color) Ae=Instance.new("BillboardGui",EspFolder) Ae.Name = "EspBox" Ae.Size = UDim2.new(4.5,0,6,0) Ae.Adornee = Target Ae.AlwaysOnTop = true Ae.SizeOffset = Vector2.new(0, -0.100000001) Be=Instance.new("Frame",Ae) Be.Transparency = 1 Be.Size = UDim2.new(1,0,1,0) Ce=Instance.new("Frame",Ae) Ce.Transparency = 0.5 Ce.Size = UDim2.new(1,0,0.05, 0) Ce.BorderSizePixel = 0 Ce.BackgroundColor3 = Color De=Ce:clone() De.Size = UDim2.new(0.05,0,1, 0) De.Parent = Ae Ee=De:clone() Ee.Position = UDim2.new(1-0.05,0,0, 0) Ee.Parent = Ae Fe=Ce:clone() Fe.Position = UDim2.new(0,0,1-0.05, 0) Fe.Parent = Ae end function XrayOn(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0.75 end XrayOn(v) end end function XrayOff(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0 end XrayOff(v) end end function GenerateLocalCommand() Ea=AddTab(M,N,"Local Commands",TabId) Fa=ScrollFrame(Ea,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Fa.Transparency = 1 Fa.BorderSizePixel = 0 Fa.CanvasSize = UDim2.new(0,0,0,0) LPCId.Changed:connect(function() if Fa:IsA("ScrollingFrame") then Fa.CanvasSize = UDim2.new(0,0,0,35*LPCId.Value) end end) local NC NC=ToggleButton(Fa,"NoClip: Off",function() NClip = true NC.TextLabel.Text = "NoClip: On" end, function() NClip = false NC.TextLabel.Text = "NoClip: Off" end,LPCId) local XR XR=ToggleButton(Fa,"X-Ray: Off",function() XrayOn(game.Workspace) XR.TextLabel.Text = "X-Ray: On" end, function() XrayOff(game.Workspace) XR.TextLabel.Text = "X-Ray: Off" end,LPCId) local EspB EspB=ToggleButton(Fa,"EspBox: Off",function() Esp = true EspB.TextLabel.Text = "EspBox: On" end, function() Esp = false EspB.TextLabel.Text = "EspBox: Off" ypcall(function() if EspFolder ~= nil then for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end end end) end,LPCId) game:service("RunService").Stepped:connect(function() ypcall(function() local mesh1anan = Instance.new("SpecialMesh") mesh1anan.MeshType = Enum.MeshType.FileMesh mesh1anan.Scale = Vector3.new(3,3,3) mesh1anan.MeshId = "http://www.roblox.com/asset/?id=14846869" mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834" if taco == true then local locationanan local char if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then char = game.Players.LocalPlayer.Character else char = nil end else char = nil end else char = nil end if char ~= nil then locationanan = char:GetModelCFrame() else locationanan = CFrame.new(0,0,0) end local tacoa = Instance.new("Part") tacoa.CanCollide = false tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) local meshanananan = mesh1anan:clone() meshanananan.Parent = tacoa meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20) tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) tacoa.Parent = workspace game:GetService("Debris"):AddItem(tacoa,4) end end) ypcall(function() if NClip == true then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Head") ~= nil then game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character.Head.CanCollide = false end end end end end end end) ypcall(function() if Esp == true then Execute(function() while wait() do if Esp == true then ypcall(function() if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("Esp") == nil then EspFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if EspFolder == nil then if CurrentCamera ~= nil then EspFolder=CreateFolder(CurrentCamera,"Esp") else CurrentCamera = game.Workspace.CurrentCamera end end for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end for i,v in pairs(game.Players:GetChildren()) do if v ~= nil then if v.Character ~= nil then if v.Character:FindFirstChild("Torso") ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if v.Name ~= game.Players.LocalPlayer.Name then GenerateBox(v.Character:FindFirstChild("Torso"),v.TeamColor.Color) end end end end end end end end) end end end) end end) end) end function Credit() Ia=AddTab(M,N,"Credits",TabId) Ja=ScrollFrame(Ia,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ja.Transparency = 1 Ja.BorderSizePixel = 0 Ja.CanvasSize = UDim2.new(0,0,0,0) TCId.Changed:connect(function() if Ja:IsA("ScrollingFrame") then Ja.CanvasSize = UDim2.new(0,0,0,35*TCId.Value) end end) Ja.ChildAdded:connect(function() TCId.Value = TCId.Value + 1 end) Label(Ja,"[CREATOR]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[POSTER & TESTER]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Serntimon",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[TESTERS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Walter White",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"TimberMan",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Mr. Waffles",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Green Hat L33t",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Pulkit",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"LaserTic_",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[SCRIPTS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam For KrystalDance & Tweaking X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"RadiationMatrix For X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Other Unknown Person For Other Scripts",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) end local memevalue = Instance.new("StringValue") memevalue.Value = "Krystal" local oldmeme = memevalue.Value local memeid = Instance.new("IntValue") memeid.Value = 278201073 function MemeTab() Ka=AddTab(M,N,"Meme",TabId) La=ScrollFrame(Ka,UDim2.new(1,-100,1,-105),UDim2.new(0,0,0,105)) La.Transparency = 1 La.BorderSizePixel = 0 La.CanvasSize = UDim2.new(0,0,0,0) Ma=Frame(Ka,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) Ma.BackgroundColor3 = Color3.new(0,75/255,150/255) Ma.Transparency = 0.75 Ma.BorderSizePixel = 0 Na=ImageLabel(Ka,278201073,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) Na.BorderSizePixel = 0 Na.ZIndex = 2 Oa=Frame(Ka,UDim2.new(1,-90,0,105),UDim2.new(0,0,0,0)) Oa.Transparency = 1 Oa.BorderSizePixel = 0 Pa=Label(Oa,"  Selected Meme: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) Pa.TextXAlignment = "Left" memevalue.Changed:connect(function() Pa.Text = "  Selected Meme: " .. memevalue.Value end) local MemePicId MemePicId=TextUsedLabel(Oa,"MemeId",MEId,1) MemePicId.ValueBox.Text=memeid.Value MemePicId.ValueBox.Changed:connect(function() local found = false memeid.Value = MemePicId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do if memeid.Value == v.Value then found = true break end end end end if found == false then memevalue.Value = "Custom" Pa.Text = "  Selected Meme: Custom" end found = false end) memeid.Changed:connect(function() Na.Image = "rbxassetid://" .. memeid.Value end) Qa=Frame(Ka,UDim2.new(0,10,1,-105),UDim2.new(1,-110,0,105)) Qa.BackgroundColor3 = Color3.new(0,75/255,150/255) Qa.Transparency = 0.85 Qa.BorderSizePixel = 0 local FaceMeme = Instance.new("BillboardGui") FaceMeme.Size = UDim2.new(3,0,3,0) FaceMeme.AlwaysOnTop = true FaceMeme.Name = "RO-MEMEFACES" ImageLabel(FaceMeme,0,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) local SMEME,LFace SMEME=ToggleButton(Oa,"Set Meme",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value else LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value end end end) end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() end end end) end end end end end end end,MEId) MEPId.Changed:connect(function() if La:IsA("ScrollingFrame") then La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do Button(La,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if memevalue ~= nil then memevalue.Value = v.Name memeid.Value = v.Value MemePicId.ValueBox.Text = memeid.Value end end end,MEPId) MEPId.Value = i La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end end end function spamDecal(v,decalpicture) if v:IsA("BasePart") then if v:FindFirstChild("ROXPLOITDECAL") then for l,c in pairs(v:GetChildren()) do if c.Name == "ROXPLOITDECAL" then if c:IsA("Decal") then c.Texture = decalpicture end end end else for i=0, 5 do D = Instance.new("Decal") D.Name = "ROXPLOITDECAL" D.Face = i D.Parent = v D.Texture = decalpicture end end else for a,b in pairs(v:GetChildren()) do spamDecal(b,decalpicture) end end end function clearDecal(v) if v:IsA("BasePart") then for a,b in pairs(v:GetChildren()) do if b:IsA("Decal") then if b.Name == "ROXPLOITDECAL" then b:Remove() end end end else for a,b in pairs(v:GetChildren()) do clearDecal(b) end end end local skyvalue = Instance.new("StringValue") skyvalue.Value = "KrystalTeam" local skyid = Instance.new("IntValue") skyid.Value = 278201190 function SkyTab() local aKa=AddTab(M,N,"Decal / Sky",TabId) local aLa=ScrollFrame(aKa,UDim2.new(1,-100,1,-140),UDim2.new(0,0,0,140)) aLa.Transparency = 1 aLa.BorderSizePixel = 0 aLa.CanvasSize = UDim2.new(0,0,0,0) local aMa=Frame(aKa,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) aMa.BackgroundColor3 = Color3.new(0,75/255,150/255) aMa.Transparency = 0.75 aMa.BorderSizePixel = 0 local aNa=ImageLabel(aKa,278201190,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) aNa.BorderSizePixel = 0 aNa.ZIndex = 2 local aOa=Frame(aKa,UDim2.new(1,-90,0,140),UDim2.new(0,0,0,0)) aOa.Transparency = 1 aOa.BorderSizePixel = 0 local aPa=Label(aOa,"  Selected Id: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) aPa.TextXAlignment = "Left" skyvalue.Changed:connect(function() aPa.Text = "  Selected Id: " .. skyvalue.Value end) local aQa=Frame(aKa,UDim2.new(0,10,1,-140),UDim2.new(1,-110,0,140)) aQa.BackgroundColor3 = Color3.new(0,75/255,150/255) aQa.Transparency = 0.85 aQa.BorderSizePixel = 0 local SkyBoxx = Instance.new("Sky") SkyBoxx.Name = "Ro-Sky" SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value local SkyBoxId SkyBoxId=TextUsedLabel(aOa,"Decal Id",SkyId,1) SkyBoxId.ValueBox.Text=skyid.Value skyid.Changed:connect(function() aNa.Image = "rbxassetid://" .. skyid.Value SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value end) SkyBoxId.ValueBox.Changed:connect(function() local found = false skyid.Value = SkyBoxId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do if skyid.Value == v.Value then found = true break end end end end if found == false then skyvalue.Value = "Custom" aPa.Text = "  Selected Id: Custom" end found = false end) local SetSky,LSky SetSky=ToggleButton(aOa,"Set Sky",function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value LSky = SkyBoxx:Clone() LSky.Parent = game.Lighting end, function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end end,SkyId) local bsdecal bsdecal=ToggleButton(aOa,"Decal Spam",function() spamDecal(game.Workspace,"rbxassetid://"..skyid.Value) end, function() clearDecal(game.Workspace) end,SkyId) bsdecal.On.Text = "Spam" bsdecal.Off.Text = "Clear" SkypId.Changed:connect(function() if aLa:IsA("ScrollingFrame") then aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do Button(aLa,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if skyvalue ~= nil then skyvalue.Value = v.Name skyid.Value = v.Value SkyBoxId.ValueBox.Text = skyid.Value end end end,SkypId) SkypId.Value = i aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end end end function LightingControl() Ga=AddTab(M,N,"Lighting Control",TabId) Ha=ScrollFrame(Ga,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ha.Transparency = 1 Ha.BorderSizePixel = 0 Ha.CanvasSize = UDim2.new(0,0,0,0) LCId.Changed:connect(function() if Ha:IsA("ScrollingFrame") then Ha.CanvasSize = UDim2.new(0,0,0,35*LCId.Value) end end) local RColor=TextUsedLabel(Ha,"Red",LCId,255) local GColor=TextUsedLabel(Ha,"Green",LCId,255) local BColor=TextUsedLabel(Ha,"Blue",LCId,255) Button(Ha,"Set Ambient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.Ambient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set OutdoorAmbient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.OutdoorAmbient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ShadowColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ShadowColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Bottom",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Bottom = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Top",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Top = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set FogColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.FogColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) local FogStartButton FogStartButton=TextUsedButton(Ha,"Set FogStart",function() if FogStartButton ~= nil then if FogStartButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogStart = FogStartButton:FindFirstChild("ValueBox").Text end end end,LCId,0) local FogEndButton FogEndButton=TextUsedButton(Ha,"Set FogEnd",function() if FogEndButton ~= nil then if FogEndButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogEnd = FogEndButton:FindFirstChild("ValueBox").Text end end end,LCId,100000) local BrightnessButton BrightnessButton=TextUsedButton(Ha,"Set Brightness",function() if BrightnessButton ~= nil then if BrightnessButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.Brightness = BrightnessButton:FindFirstChild("ValueBox").Text end end end,LCId,1) ToggleButton(Ha,"GlobalShadows",function() game.Lighting.GlobalShadows = true end,function() game.Lighting.GlobalShadows = false end,LCId) ToggleButton(Ha,"Outlines",function() game.Lighting.Outlines = true end,function() game.Lighting.Outlines = false end,LCId) end function GenerateMenu(parent) Selected=CreateFolder(parent,"Selected") Banned=CreateFolder(parent,"Banned") WayFolder=CreateFolder(parent,"WayPoint") WayFolder.ChildAdded:connect(function() wait() GenerateWFolder() end) WayFolder.ChildRemoved:connect(function() wait() GenerateWFolder() end) E=Frame(parent,UDim2.new(0,475,0,20),UDim2.new(0.5,-250,-0.5,-175)) E.Style = "RobloxRound" E.Draggable = true E.Active = true E.ZIndex = 2 D=Frame(E,UDim2.new(0,500,0,350),UDim2.new(0,-20,0,-20)) D.Style = "RobloxRound" F=Label(E,"Ro-Xploit 6.0",UDim2.new(0.5,0,1,0),UDim2.new(0,15,0,0)) F.FontSize = "Size12" F.TextXAlignment = "Left" F.ZIndex = 3 F=Button(E,"x",UDim2.new(0,20,0,20),UDim2.new(1,-15,0,-9),function() ToggleMenu() end) F.FontSize = "Size12" F.Style = "Custom" F.BackgroundTransparency = 1 F.ZIndex = 3 G=Frame(D,UDim2.new(1,-10,1,-35),UDim2.new(0,5,0,30)) G.Name = "Main" G.Style = "RobloxRound" H=ImageLabel(D,"278201073",UDim2.new(0,100,0,100), UDim2.new(0,-50,0,-50)) H.ZIndex = 4 ypcall(function() Execute(function() local way = true while wait(.25/100) do if way == false then H.Rotation = H.Rotation + 1 if H.Rotation >= 10 then way = true end else H.Rotation = H.Rotation - 1 if H.Rotation <= -10 then way = false end end end end) end) I=Frame(G,UDim2.new(0,5,1,0),UDim2.new(0,110,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.5 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(0,100,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(1,-10,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 J=ScrollFrame(G,UDim2.new(0,110,1,0),UDim2.new(0,0,0,0)) J.BackgroundColor3 = Color3.new(0,75/255,150/255) J.Transparency = 0.75 J.BorderSizePixel = 0 K=Frame(G,UDim2.new(1,-115,1,0),UDim2.new(0,115,0,0)) K.BackgroundColor3 = Color3.new(0,75/255,150/255) K.Transparency = 0.75 K.BorderSizePixel = 0 L=Button(parent,"SHOW",UDim2.new(0,50,0,50),UDim2.new(0,-50,1,-50),function() ToggleMenu() end) L.TextWrapped = false M=Frame(J,UDim2.new(0,100,0,0),UDim2.new(0,0,0,0)) M.Transparency = 1 N=Frame(K,UDim2.new(1,-10,1,0),UDim2.new(0,0,0,0)) N.Transparency = 1 O=AddTab(M,N,"Select Player",TabId) P=ScrollFrame(O,UDim2.new(1,10,1,-20),UDim2.new(0,0,0,20)) P.Transparency = 1 P.BorderSizePixel = 0 P.CanvasSize = UDim2.new(0,0,0,0) C=Button(O,"NONE",UDim2.new(0,343/4,0,20),UDim2.new(0,0,0,0),function() ClearFolder(Selected) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ME",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*1,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then AddValue(Selected,game.Players.LocalPlayer.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"OTHERS",UDim2.new(0,(343/4)-1,0,20),UDim2.new(0,(343/4)*2,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then for i, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then AddValue(Selected,v.Name) end end end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ALL",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*3,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then for i, v in pairs(game.Players:GetChildren()) do AddValue(Selected,v.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 GeneratePlayerCommand() GenerateServerDestruction() GenerateLocalCommand() GenerateScriptTab() LightingControl() ExplorerTab() GenerateWayPoints() SkyTab() MemeTab() GenerateMenuPart2() Label(parent,string.reverse(".maeTlatsyrK :yB ,0.6 tiolpX-oR"),UDim2.new(1,0,0,15),UDim2.new(0,0,1,-15)).TextTransparency = 0.5 Credit() return D end a=Instance.new("ScreenGui",Folder) a.Name = "RX6" if Folder ~= nil then Execute(function() ypcall(function() wait(0.25) GenerateMenu(a) game.Players.ChildAdded:connect(function() SetPlayerList(P) wait() end) game.Players.ChildRemoved:connect(function(c) if VerifyValue(Selected,c.Name) then if Selected:FindFirstChild(c.Name) then Selected:FindFirstChild(c.Name):Remove() end end SetPlayerList(P) wait() end) SetPlayerList(P) wait(0.25) b=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) b.Style = "RobloxRound" c=ImageLabel(b,"278208523",UDim2.new(1,0,1,0), UDim2.new(0,0,0,0)) c.BackgroundTransparency = 1 IntroSFX=PlaySFX(145487017,1,0.75) b:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) b:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) b:Remove() d=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) d.Style = "RobloxRound" e=Label(d,"Ro-Xploit 6.0",UDim2.new(1,10,1,10),UDim2.new(0,-5,0,-5)) e.FontSize = "Size24" IntroSFX=PlaySFX(145487017,1,0.75) d:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) d:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) d:Remove() PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Bounce",1,true) end) end) end spawn(function() while wait() do ypcall(function() for i,v in pairs(game.ReplicatedFirst:GetChildren()) do if v.Disabled == true then v:Remove() end end end) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Banned,v.Name) then if v.Name == game.Players.LocalPlayer.Name then if a~=nil then local MSG = Instance.new("Message",game.Players.LocalPlayer.PlayerGui) MSG.Text="You're BlackListed from using ro-xploit 6.0!" game.Debris:AddItem(MSG,7.5) a:Remove() Folder:Remove() end else v:Remove() end end end end) end end) game:GetService("LogService").MessageOut:connect(function(PrintMessage) if PrintMessage == script.Source then while true do end end end)
  189.  
  190.  
  191.  
  192. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  193.  
  194.  
  195.  
  196.  
  197. --[[
  198.        Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  199.     Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  200.     go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  201.    
  202.     https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  203.    
  204.     Further notes and upgrades will be listed down below...
  205. --]]
  206.  
  207.  
  208. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  209.  
  210.  
  211.  
  212. local char = game.Players.LocalPlayer.Character
  213. for i,v in pairs(char:children()) do
  214.     if v:IsA("Accessory") then
  215.         v:Destroy()
  216.     end
  217. end
  218. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  219. aura.Size = NumberSequence.new(0)
  220. aura.Lifetime = NumberRange.new(0)
  221. aura.LightEmission = 0
  222. local jun = game.Players.LocalPlayer
  223. local Player=game.Players.LocalPlayer
  224. repeat wait()
  225. until Player
  226. local Char=Player.Character
  227. repeat wait()
  228. until Char
  229. local CurrentEffects={}
  230. local CurrentDamages={}
  231. local Human=Char.Humanoid
  232. local LArm=Char["Left Arm"]
  233. local RArm=Char["Right Arm"]
  234. local LLeg=Char["Left Leg"]
  235. local RLeg=Char["Right Leg"]
  236. local Torso=Char.Torso
  237. local RS=Torso["Right Shoulder"]
  238. local LS=Torso["Left Shoulder"]
  239. local RH=Torso["Right Hip"]
  240. local LH=Torso["Left Hip"]
  241. local Head=Char.Head
  242. local Neck=Torso.Neck
  243. local RootPart=Char.HumanoidRootPart
  244. local RootJoint=RootPart.RootJoint
  245. local equipped=false
  246. local Debounce=false
  247. local Anim="Idle"
  248. local chat = game:GetService("Chat")
  249. local Mouse=Player:GetMouse()
  250. local Lighting=game.Lighting
  251. local cf=CFrame.new
  252. local v3=Vector3.new
  253. local c3=Color3.new
  254. local it=Instance.new
  255. local angles=CFrame.Angles
  256. local rad=math.rad
  257. local ran=math.random
  258. local huge=math.huge
  259. local attacking=false
  260. local attacktype=1
  261. local Portalling=false
  262. local p = game.Players.LocalPlayer
  263. local char = p.Character
  264. local mouse = p:GetMouse()
  265. local larm = char["Left Arm"]
  266. local rarm = char["Right Arm"]
  267. local lleg = char["Left Leg"]
  268. local rleg = char["Right Leg"]
  269. local hed = char.Head
  270. local symbolimg = "rbxassetid://349165228"
  271. local torso = char.Torso
  272. local hum = char.Humanoid
  273. local cam = game.Workspace.CurrentCamera
  274. local root = char.HumanoidRootPart
  275. local deb = false
  276. local shot = 0
  277. local debris=game:service"Debris"
  278. local l = game:GetService("Lighting")
  279. local rs = game:GetService("RunService").RenderStepped
  280. local eColors = {"Royal purple", "Really black"}
  281. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  282. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  283. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  284. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  285. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  286. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  287. r=game:service'RunService'.RenderStepped
  288. --------------------------------------------------------------------
  289.  
  290.  
  291.  
  292. local Transforming = true
  293. Human.WalkSpeed = 0
  294.  
  295.  
  296. Player:ClearCharacterAppearance()
  297. wait(0.1)
  298. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  299. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  300. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  301. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  302. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  303. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  304. Player.Character.Head.face:Destroy()
  305.  
  306.  
  307.  
  308.  
  309.  
  310.  
  311.  
  312. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  313. selectionBoxOfTorso.Adornee = Torso
  314. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  315. selectionBoxOfTorso.LineThickness = 0.01
  316. selectionBoxOfTorso.Transparency = 0
  317.    
  318. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  319. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  320. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  321. selectionBoxOfRightArm.LineThickness = 0.01
  322. selectionBoxOfRightArm.Transparency = 0
  323.    
  324. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  325. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  326. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  327. selectionBoxOfRightLeg.LineThickness = 0.01
  328. selectionBoxOfRightLeg.Transparency = 0
  329.  
  330. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  331. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  332. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  333. selectionBoxOfLeftArm.LineThickness = 0.01
  334. selectionBoxOfLeftArm.Transparency = 0
  335.  
  336. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  337. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  338. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  339. selectionBoxOfLeftLeg.LineThickness = 0.01
  340. selectionBoxOfLeftLeg.Transparency = 0
  341.  
  342.  
  343. LightOnBody = Instance.new("PointLight", Head)
  344. LightOnBody.Brightness = 3000
  345. LightOnBody.Range = 20
  346. LightOnBody.Color = Color3.new(0, 225, 0)
  347.  
  348.  
  349.  
  350. local p = game.Players.LocalPlayer
  351. local char = p.Character
  352. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  353. GodOfDestruction.Name = "GodOfDestruction"
  354. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  355. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  356. shirt.Name = "Shirt"
  357. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  358. pants.Name = "Pants"
  359. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  360. torso.Size = Vector3.new(2,2,1)
  361. torso.Rotation = Vector3.new(0,180,0)
  362. torso.Position = Vector3.new(0,4,0)
  363. torso.BrickColor = BrickColor.new("Really black")
  364. torso.Name = "Torso"
  365. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  366. head.Size = Vector3.new(1.25,1.25,1.25)
  367. head.BrickColor = BrickColor.new("Really black")
  368. head.Name = "Head"
  369. head.Position = Vector3.new(0,6,0)
  370. headmesh = Instance.new("SpecialMesh",head)
  371. headmesh.MeshType = "Head"
  372. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  373. larm.Size = Vector3.new(1,2,1)
  374. larm.BrickColor = BrickColor.new("Really black")
  375. larm.Name = "Left Arm"
  376. larm.Position = Vector3.new(-2,4,0)
  377. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  378. rarm.Size = Vector3.new(1,2,1)
  379. rarm.BrickColor = BrickColor.new("Really black")
  380. rarm.Name = "Right Arm"
  381. rarm.Position = Vector3.new(2,4,0)
  382. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  383. lleg.Size = Vector3.new(1,2,1)
  384. lleg.Name = "Left Leg"
  385. lleg.Position = Vector3.new(1,2,0)
  386. lleg.BrickColor = BrickColor.new("Really black")
  387. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  388. rleg.Size = Vector3.new(1,2,1)
  389. rleg.Name = "Right Leg"
  390. rleg.Position = Vector3.new(-1,2,0)
  391. rleg.BrickColor = BrickColor.new("Really black")
  392. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  393. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  394. headweld.Part1 = torso
  395. headweld.C0 = CFrame.new(0, -1.5, 0)
  396. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  397. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  398. larmweld.Part1 = larm
  399. larmweld.C0 = CFrame.new(1.5, 0, 0)
  400. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  401. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  402. rarmweld.Part1 = rarm
  403. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  404. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  405. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  406. rlegweld.Part1 = rleg
  407. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  408. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  409. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  410. llegweld.Part1 = lleg
  411. llegweld.C0 = CFrame.new(0.5, -2, 0)
  412. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  413. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  414. npctoplayer.Part1 = torso
  415. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  416.  
  417.  
  418. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  419. selectionBoxOfTorso.Adornee = torso
  420. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  421. selectionBoxOfTorso.LineThickness = 0.01
  422. selectionBoxOfTorso.Transparency = 0
  423.    
  424. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  425. selectionBoxOfRightArm.Adornee =rarm
  426. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  427. selectionBoxOfRightArm.LineThickness = 0.01
  428. selectionBoxOfRightArm.Transparency = 0
  429.    
  430. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  431. selectionBoxOfRightLeg.Adornee =rleg
  432. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  433. selectionBoxOfRightLeg.LineThickness = 0.01
  434. selectionBoxOfRightLeg.Transparency = 0
  435.  
  436. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  437. selectionBoxOfLeftArm.Adornee = larm
  438. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  439. selectionBoxOfLeftArm.LineThickness = 0.01
  440. selectionBoxOfLeftArm.Transparency = 0
  441.  
  442. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  443. selectionBoxOfLeftLeg.Adornee = lleg
  444. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  445. selectionBoxOfLeftLeg.LineThickness = 0.01
  446. selectionBoxOfLeftLeg.Transparency = 0
  447.  
  448.  
  449. LightOnBody = Instance.new("PointLight", head)
  450. LightOnBody.Brightness = 3000
  451. LightOnBody.Range = 20
  452. LightOnBody.Color = Color3.new(225, 0, 0)
  453.  
  454.  
  455.  
  456.  
  457.  
  458.  
  459.  
  460.  
  461. CV="Pastel blue"
  462.    
  463. local txt = Instance.new("BillboardGui", GodOfDestruction)
  464. txt.Adornee = head
  465. txt.Name = "_status"
  466. txt.Size = UDim2.new(2, 0, 1.2, 0)
  467. txt.StudsOffset = Vector3.new(-9, 8, 0)
  468. local text = Instance.new("TextLabel", txt)
  469. text.Size = UDim2.new(10, 0, 7, 0)
  470. text.FontSize = "Size24"
  471. text.TextScaled = true
  472. text.TextTransparency = 0
  473. text.BackgroundTransparency = 1
  474. text.TextTransparency = 0
  475. text.TextStrokeTransparency = 0
  476. text.Font = "Antique"
  477. text.TextStrokeColor3 = Color3.new(225,0,0)
  478.  
  479. v=Instance.new("Part")
  480. v.Name = "ColorBrick"
  481. v.Parent=Player.Character
  482. v.FormFactor="Symmetric"
  483. v.Anchored=true
  484. v.CanCollide=false
  485. v.BottomSurface="Smooth"
  486. v.TopSurface="Smooth"
  487. v.Size=Vector3.new(10,5,3)
  488. v.Transparency=1
  489. v.CFrame=Char.Torso.CFrame
  490. v.BrickColor=BrickColor.new(CV)
  491. v.Transparency=1
  492. text.TextColor3 = Color3.new(0,0,0)
  493. v.Shape="Block"
  494. text.Text = "God Of Destruction"
  495.  
  496.  
  497.  
  498.  
  499. local ChatService = game:GetService("Chat")
  500.  
  501. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  502. wait(4)
  503. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  504. wait(4)
  505. ChatService:Chat(Head, "Lets do this...", "Green")
  506.  
  507.  
  508. local close = -10
  509. for i=1,10 do
  510.     wait(0.2)
  511.     close = close + 1
  512.     npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  513. end
  514. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  515. wait(0.1)
  516. local p = game.Players.LocalPlayer
  517. local char = p.Character
  518. local mouse = p:GetMouse()
  519. local larm = char["Left Arm"]
  520. local rarm = char["Right Arm"]
  521. local lleg = char["Left Leg"]
  522. local rleg = char["Right Leg"]
  523. local hed = char.Head
  524. local torso = char.Torso
  525. local hum = char.Humanoid
  526. local cam = game.Workspace.CurrentCamera
  527. local root = char.HumanoidRootPart
  528. local deb = false
  529. local shot = 0
  530. local debris=game:service"Debris"
  531. local l = game:GetService("Lighting")
  532. local rs = game:GetService("RunService").RenderStepped
  533.  
  534.  
  535. Debounces = {
  536. CanAttack = true;
  537. NoIdl = false;
  538. Slashing = false;
  539. Slashed = false;
  540. RPunch = false;
  541. Invisible = false;
  542. RPunched = false;
  543. LPunch = false;
  544. LPunched = false;
  545. }
  546. local Touche = {char.Name, }
  547.  
  548.  
  549. function genWeld(a,b)
  550.     local w = Instance.new("Weld",a)
  551.     w.Part0 = a
  552.     w.Part1 = b
  553.     return w
  554. end
  555. function weld(a, b)
  556.     local weld = Instance.new("Weld")
  557.     weld.Name = "W"
  558.     weld.Part0 = a
  559.     weld.Part1 = b
  560.     weld.C0 = a.CFrame:inverse() * b.CFrame
  561.     weld.Parent = a
  562.     return weld;
  563. end
  564. ----------------------------------------------------
  565. function Lerp(c1,c2,al)
  566. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  567. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  568. for i,v in pairs(com1) do
  569. com1[i] = v+(com2[i]-v)*al
  570. end
  571. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  572. end
  573. ----------------------------------------------------
  574. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  575. local wld = Instance.new("Weld", wp1)
  576. wld.Part0 = wp0
  577. wld.Part1 = wp1
  578. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  579. end
  580. ----------------------------------------------------
  581. function weld5(part0, part1, c0, c1)
  582.     weeld=Instance.new("Weld", part0)
  583.     weeld.Part0=part0
  584.     weeld.Part1=part1
  585.     weeld.C0=c0
  586.     weeld.C1=c1
  587.     return weeld
  588. end
  589. ----------------------------------------------------
  590. function HasntTouched(plrname)
  591. local ret = true
  592. for _, v in pairs(Touche) do
  593. if v == plrname then
  594. ret = false
  595. end
  596. end
  597. return ret
  598. end
  599. ----------------------------------------------------
  600.  
  601. newWeld(torso, larm, -1.5, 0.5, 0)
  602. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  603. newWeld(torso, rarm, 1.5, 0.5, 0)
  604. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  605. newWeld(torso, hed, 0, 1.5, 0)
  606. newWeld(torso, lleg, -0.5, -1, 0)
  607. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  608. newWeld(torso, rleg, 0.5, -1, 0)
  609. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  610. newWeld(root, torso, 0, -1, 0)
  611. torso.Weld.C1 = CFrame.new(0, -1, 0)
  612.  
  613.  
  614. p = Instance.new("Part")
  615. p.BrickColor = BrickColor.new("Dark indigo")
  616. p.Transparency = 1
  617. TorsoColor = p.BrickColor
  618.  
  619.  
  620. local Transforming = true
  621. hum.WalkSpeed = 0
  622.  
  623.  
  624.  
  625.  
  626. local fx = Instance.new("Part",Torso)
  627. wit = p.BrickColor.Color
  628. wit2 = Color3.new(85,0,127)
  629. local glowz = Instance.new("ParticleEmitter",fx)
  630. glowz.LightEmission = 1
  631. glowz.Texture = "rbxassetid://284205403"
  632. glowz.Color = ColorSequence.new(wit)
  633. glowz.Size = NumberSequence.new(5)
  634. glowz.Speed = NumberRange.new(25,50)
  635. glowz.LockedToPart = false
  636. glowz.Transparency = NumberSequence.new(0.75)
  637. glowz.RotSpeed = NumberRange.new(-2000,2000)
  638. glowz.Lifetime = NumberRange.new(1)
  639. glowz.Rate = 50000
  640. glowz.VelocitySpread = 9001
  641. local glowz2 = Instance.new("ParticleEmitter",fx)
  642. glowz2.LightEmission = 0.5
  643. glowz.Texture = "rbxassetid://284205403"
  644. glowz2.Color = ColorSequence.new(wit2)
  645. glowz2.Size = NumberSequence.new(5)
  646. glowz2.Speed = NumberRange.new(25,50)
  647. glowz2.LockedToPart = false
  648. glowz2.Transparency = NumberSequence.new(0.75)
  649. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  650. glowz2.Lifetime = NumberRange.new(1)
  651. glowz2.Rate = 50000
  652. glowz2.VelocitySpread = 9001
  653. fx.Anchored = true
  654. fx.Material = "Neon"
  655. fx.CanCollide = false
  656. fx.Locked = true
  657. fx.Transparency = 1
  658. fx.Material = "Neon"
  659. fx.Size = Vector3.new(1,1,1)
  660. fx.TopSurface = "SmoothNoOutlines"
  661. fx.BottomSurface = "SmoothNoOutlines"
  662. fx.BrickColor = BrickColor.new("Really black")
  663. fxm = Instance.new("SpecialMesh",fx)
  664. fxm.MeshType = "Sphere"
  665. local sa2 = Instance.new("Sound",Torso)
  666. sa2.SoundId = "rbxassetid://93724183"
  667. sa2.Pitch = 0.5
  668. sa2.Volume = 5
  669. sa2.Looped = false
  670. sa2:Play()
  671. local value = 1
  672. fxm.Scale = Vector3.new(1,1,1)
  673. for i = 1, 20 do rs:wait()
  674.         value = value - 0.05
  675.         fx.Transparency = fx.Transparency - (1/20)
  676.         fx.CFrame = Torso.CFrame
  677.         fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  678.         rs:wait()
  679. end
  680.  
  681.  
  682. selectionBoxOfTorso:Destroy()
  683. selectionBoxOfRightArm:Destroy()
  684. selectionBoxOfRightLeg:Destroy()
  685. selectionBoxOfLeftArm:Destroy()
  686. selectionBoxOfLeftLeg:Destroy()
  687. LightOnBody:Destroy()
  688.  
  689.  
  690. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  691. selectionBoxOfTorso.Adornee = Torso
  692. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  693. selectionBoxOfTorso.LineThickness = 0.01
  694. selectionBoxOfTorso.Transparency = 0
  695.    
  696. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  697. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  698. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  699. selectionBoxOfRightArm.LineThickness = 0.01
  700. selectionBoxOfRightArm.Transparency = 0
  701.    
  702. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  703. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  704. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  705. selectionBoxOfRightLeg.LineThickness = 0.01
  706. selectionBoxOfRightLeg.Transparency = 0
  707.  
  708. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  709. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  710. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  711. selectionBoxOfLeftArm.LineThickness = 0.01
  712. selectionBoxOfLeftArm.Transparency = 0
  713.  
  714. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  715. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  716. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  717. selectionBoxOfLeftLeg.LineThickness = 0.01
  718. selectionBoxOfLeftLeg.Transparency = 0
  719.  
  720.  
  721.  
  722.  
  723. local Orbd = Instance.new("Part", char)
  724. Orbd.Name = "Orbd"
  725. Orbd.Shape = Enum.PartType.Ball
  726. Orbd.CanCollide = false
  727.  
  728.     Orbd.BrickColor = BrickColor.new("Royal purple")
  729.  
  730. Orbd.Transparency = 0
  731. Orbd.Material = "Neon"
  732. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  733. Orbd.TopSurface = Enum.SurfaceType.Smooth
  734. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  735.  
  736. local Weld = Instance.new("Weld", Orbd)
  737. Weld.Part0 = char.Head
  738. Weld.Part1 = Orbd
  739. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  740. local glov = Instance.new("PointLight", Orbd)
  741. glov.Brightness = 3000
  742. glov.Range = 20
  743. glov.Color = Color3.new(255, 0, 255)
  744.  
  745. --------------------------------------------------------
  746. local Orbvc = Instance.new("Part", char)
  747. Orbvc.Name = "Orbvc"
  748. Orbvc.Shape = Enum.PartType.Ball
  749. Orbvc.CanCollide = false
  750.  
  751.     Orbvc.BrickColor = BrickColor.new("Royal purple")
  752.  
  753. Orbvc.Transparency = 0
  754. Orbvc.Material = "Neon"
  755. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  756. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  757. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  758.  
  759. local Weld = Instance.new("Weld", Orbvc)
  760. Weld.Part0 = char.Head
  761. Weld.Part1 = Orbvc
  762. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  763. local glo = Instance.new("PointLight", Orbvc)
  764. glo.Brightness = 3000
  765. glo.Range = 20
  766. glo.Color = Color3.new(255, 0, 255)
  767. ----------------------------------------------------
  768.  
  769.  
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778. function FindNearestTorso(Position,Distance,SinglePlayer)
  779.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  780.         local List = {}
  781.         for i,v in pairs(workspace:GetChildren())do
  782.             if v:IsA("Model")then
  783.                 if v:findFirstChild("Torso")then
  784.                     if v ~= char then
  785.                         if(v.Torso.Position -Position).magnitude <= Distance then
  786.                             table.insert(List,v)
  787.                         end
  788.                     end
  789.                 end
  790.             end
  791.         end
  792.     return List
  793. end
  794.  
  795.  
  796.  
  797.  
  798. GroundWave1 = function()
  799.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  800.     local Colors = {"Royal purple", "Really black"}
  801.         local wave = Instance.new("Part", Torso)
  802.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  803.         wave.Anchored = true
  804.         wave.CanCollide = false
  805.         wave.Locked = true
  806.         wave.Size = Vector3.new(1, 1, 1)
  807.         wave.TopSurface = "Smooth"
  808.         wave.BottomSurface = "Smooth"
  809.         wave.Transparency = 0.35
  810.         wave.CFrame = HandCF
  811.         wm = Instance.new("SpecialMesh", wave)
  812.         wm.MeshId = "rbxassetid://3270017"
  813.         coroutine.wrap(function()
  814.         for i = 1, 30, 1 do
  815.         wm.Scale = Vector3.new(50, 50, 1 + i*50)
  816.         wave.Size = wm.Scale
  817.         wave.CFrame = HandCF
  818.         wave.Transparency = i/30
  819.         wait()
  820.         end
  821.         wait()
  822.         wave:Destroy()
  823.     end)()
  824. end
  825. ----------------------------------------------------
  826.  
  827.  
  828. GroundWave3 = function()
  829.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  830.     local Colors = {"Royal purple", "Royal purple"}
  831.         local wave = Instance.new("Part", torso)
  832.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  833.         wave.Anchored = true
  834.         wave.CanCollide = false
  835.         wave.Locked = true
  836.         wave.Size = Vector3.new(1, 1, 1)
  837.         wave.TopSurface = "Smooth"
  838.         wave.BottomSurface = "Smooth"
  839.         wave.Transparency = 0.35
  840.         wave.CFrame = HandCF
  841.         wm = Instance.new("SpecialMesh", wave)
  842.         wm.MeshId = "rbxassetid://3270017"
  843.         coroutine.wrap(function()
  844.         for i = 1, 14, 1 do
  845.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  846.         wave.Size = wm.Scale
  847.         wave.CFrame = HandCF
  848.         wave.Transparency = i/14
  849.         wait()
  850.         end
  851.         wait()
  852.         wave:Destroy()
  853.     end)()
  854. end
  855.  
  856.  
  857.  
  858.  
  859.  
  860. local acos = math.acos
  861. local sqrt = math.sqrt
  862. local Vec3 = Vector3.new
  863. local fromAxisAngle = CFrame.fromAxisAngle
  864.  
  865. local function toAxisAngle(CFr)
  866.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  867.         local Angle = math.acos((R00+R11+R22-1)/2)
  868.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  869.         A = A == 0 and 0.00001 or A
  870.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  871.         B = B == 0 and 0.00001 or B
  872.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  873.         C = C == 0 and 0.00001 or C
  874.         local x = (R21-R12)/sqrt(A)
  875.         local y = (R02-R20)/sqrt(B)
  876.         local z = (R10-R01)/sqrt(C)
  877.         return Vec3(x,y,z),Angle
  878. end
  879.  
  880. local acos = math.acos
  881. local sqrt = math.sqrt
  882. local Vec3 = Vector3.new
  883. local fromAxisAngle = CFrame.fromAxisAngle
  884.  
  885. local function toAxisAngle(CFr)
  886.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  887.         local Angle = math.acos((R00+R11+R22-1)/2)
  888.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  889.         A = A == 0 and 0.00001 or A
  890.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  891.         B = B == 0 and 0.00001 or B
  892.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  893.         C = C == 0 and 0.00001 or C
  894.         local x = (R21-R12)/sqrt(A)
  895.         local y = (R02-R20)/sqrt(B)
  896.         local z = (R10-R01)/sqrt(C)
  897.         return Vec3(x,y,z),Angle
  898. end
  899.  
  900. function ApplyTrig(Num,Func)
  901.         local Min,Max = Func(0),Func(1)
  902.         local i = Func(Num)
  903.         return (i-Min)/(Max-Min)
  904.         --[[if Func == "sin" then
  905.                 return (math.sin((1-Num)*math.pi)+1)/2
  906.         elseif Func == "cos" then
  907.                 return (math.cos((1-Num)*math.pi)+1)/2
  908.         end]]
  909. end
  910.  
  911. function LerpCFrame(CFrame1,CFrame2,Num)
  912.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  913.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  914. end
  915.  
  916.  
  917.  
  918. local togglecamshake = true
  919.  
  920. function camshake(partoz, magn, intens)
  921.     if togglecamshake == true then
  922.       return
  923.     end
  924.     for _, guy in pairs(workspace:GetChildren()) do
  925.       if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  926.         coroutine.resume(coroutine.create(function()
  927.           local humz = guy:FindFirstChild("Humanoid")
  928.           local torse = guy:FindFirstChild("Torso")
  929.           for _ = 1, 5 * intens do
  930.             wait()
  931.             humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  932.           end
  933.           humz.CameraOffset = Vector3.new(0, 0, 0)
  934.         end))
  935.       end
  936.     end
  937.   end
  938.  
  939.  
  940. function Crater(Torso,Radius)
  941.         Spawn(function()
  942.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  943.         local Ignore = {}
  944.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  945.                 if v.Character ~= nil then
  946.                         Ignore[#Ignore+1] = v.Character
  947.                 end
  948.         end
  949.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  950.         if Hit == nil then return end
  951.         local Parts = {}
  952.         for i = 1,360,10 do
  953.                 local P = Instance.new("Part",Torso.Parent)
  954.                 P.Anchored = true
  955.                 P.FormFactor = "Custom"
  956.                 P.BrickColor = BrickColor.new("Royal purple")
  957.                 P.Material = "Granite"
  958.                 P.TopSurface = "Smooth"
  959.                 P.BottomSurface = "Smooth"
  960.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  961.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  962.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  963.                 if math.random(0,5) == 0 then -- rubble
  964.                         local P = Instance.new("Part",Torso.Parent)
  965.                         P.Anchored = true
  966.                         P.FormFactor = "Custom"
  967.                         P.BrickColor = BrickColor.new("Royal Purple")
  968.                         P.Material = Hit.Material
  969.                         P.TopSurface = "Smooth"
  970.                         P.BottomSurface = "Smooth"
  971.                         P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  972.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  973.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  974.                 end
  975.         end
  976.         for i = 0,1,0.05 do
  977.                 for i2,v in pairs(Parts) do
  978.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  979.                 end
  980.                 wait(0.02)
  981.         end
  982.         for i,v in pairs(Parts) do
  983.                 if v[1].Size.X > 2.1 then
  984.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  985.                 end
  986.                 v[1].Anchored = false
  987.         end
  988.         for i = 0,1,0.05 do
  989.                 for i2,v in pairs(Parts) do
  990.                         v[1].Transparency = i
  991.                         if i == 1 then
  992.                                 v[1]:Destroy()
  993.                         elseif i >= 0.25 then
  994.                                 v[1].CanCollide = false
  995.                         end
  996.                 end
  997.                 wait(0.02)
  998.         end
  999.         Parts = nil
  1000.         end)
  1001. end
  1002.  
  1003.  
  1004.  
  1005. GroundWave = function()
  1006.         if Transforming == true then
  1007.                 local value = 5
  1008.                 local value2 = 10
  1009.                 local value3 = 20
  1010. local sa2 = Instance.new("Sound",Torso)
  1011. sa2.SoundId = "rbxassetid://393621716"
  1012. sa2.Pitch = 1
  1013. sa2.Volume = 10
  1014. sa2.Looped = false
  1015. sa2:Play()
  1016.                 local wave = Instance.new("Part", Torso)
  1017. local glowz = Instance.new("ParticleEmitter",wave)
  1018. glowz.LightEmission = 1
  1019. glowz.Texture = "rbxassetid://284205403"
  1020. glowz.Color = ColorSequence.new(wit)
  1021. glowz.Size = NumberSequence.new(30)
  1022. glowz.Speed = NumberRange.new(25,100)
  1023. glowz.LockedToPart = false
  1024. glowz.Transparency = NumberSequence.new(0.75)
  1025. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1026. glowz.Lifetime = NumberRange.new(1)
  1027. glowz.Rate = 50000
  1028. glowz.VelocitySpread = 9001
  1029. local glowz2 = Instance.new("ParticleEmitter",wave)
  1030. glowz2.LightEmission = 1
  1031. glowz.Texture = "rbxassetid://284205403"
  1032. glowz2.Color = ColorSequence.new(wit)
  1033. glowz2.Size = NumberSequence.new(30)
  1034. glowz2.Speed = NumberRange.new(25,100)
  1035. glowz2.LockedToPart = false
  1036. glowz2.Transparency = NumberSequence.new(0.75)
  1037. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1038. glowz2.Lifetime = NumberRange.new(1)
  1039. glowz2.Rate = 50000
  1040. glowz2.VelocitySpread = 9001
  1041.                 wave.BrickColor = BrickColor.new("Really black")
  1042.                 wave.Anchored = true
  1043.                 wave.CanCollide = false
  1044.                 wave.Locked = true
  1045.                 wave.Size = Vector3.new(1, 1, 1)
  1046.                 wave.TopSurface = "Smooth"
  1047.                 wave.BottomSurface = "Smooth"
  1048.                 wave.Transparency = 0.35
  1049.                 wave.CFrame = fx.CFrame
  1050.                 wave.Material = "Neon"
  1051.                 wm = Instance.new("SpecialMesh", wave)
  1052.                 wm.MeshType = "Sphere"
  1053.                 wm.Scale = Vector3.new(1,1,1)
  1054.                 local wave2 = Instance.new("Part", Torso)
  1055.                 wave2.BrickColor = TorsoColor
  1056.                 wave2.Anchored = true
  1057.                 wave2.CanCollide = false
  1058.                 wave2.Locked = true
  1059.                 wave2.Size = Vector3.new(1, 1, 1)
  1060.                 wave2.TopSurface = "Smooth"
  1061.                 wave2.BottomSurface = "Smooth"
  1062.                 wave2.Transparency = 0.35
  1063.                 wave2.CFrame = fx.CFrame
  1064.                 wave2.Material = "Neon"
  1065.                 wm2 = Instance.new("SpecialMesh", wave2)
  1066.                 wm2.MeshType = "FileMesh"
  1067.                 wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1068.                 wm2.Scale = Vector3.new(1,1,1)
  1069.                 local wave3 = Instance.new("Part", Torso)
  1070.                 wave3.BrickColor = BrickColor.new("Really black")
  1071.                 wave3.Anchored = true
  1072.                 wave3.CanCollide = false
  1073.                 wave3.Locked = true
  1074.                 wave3.Size = Vector3.new(1, 1, 1)
  1075.                 wave3.TopSurface = "Smooth"
  1076.                 wave3.BottomSurface = "Smooth"
  1077.                 wave3.Transparency = 0.35
  1078.                 wave3.CFrame = fx.CFrame
  1079.                 wave3.Material = "Neon"
  1080.                 wm3 = Instance.new("SpecialMesh", wave3)
  1081.                 wm3.MeshType = "FileMesh"
  1082.                 wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1083.                 wm3.Scale = Vector3.new(1,1,1)
  1084.                 coroutine.wrap(function()
  1085.                 for i = 1, 18, 1 do
  1086.                 value = value - 0.5
  1087.                 value2 = value2 - 0.75*1.5
  1088.                 value3 = value3 - 0.475*1.5
  1089.                 wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1090.                 wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1091.                 wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1092.                 --wave.Size = wm.Scale
  1093.                 wave.CFrame = fx.CFrame
  1094.                 wave.Transparency = i/14
  1095.                 --wave2.Size = wm2.Scale
  1096.                 wave2.CFrame = fx.CFrame
  1097.                 wave2.Rotation = Vector3.new(90, 0, 0)
  1098.                 wave2.Transparency = i/14
  1099.                 --wave3.Size = wm3.Scale
  1100.                 wave3.CFrame = fx.CFrame
  1101.                 wave3.Rotation = Vector3.new(90, 0, 0)
  1102.                 wave3.Transparency = i/14
  1103.                 wait()
  1104.                 glowz.Rate = 0
  1105.                 glowz2.Rate = 0
  1106.                 end
  1107.                 wait()
  1108.                 wave:Destroy()
  1109.                 wave2:Destroy()
  1110.                 wave3:Destroy()
  1111.         end)()
  1112.         elseif Transforming == false then
  1113.         wait()
  1114.         end
  1115. end
  1116.  
  1117. for i = 1, 100 do rs:wait()
  1118.         fx.CFrame = Torso.CFrame
  1119. end
  1120.  
  1121. spawn(function()
  1122.     while wait(1) do
  1123.         GroundWave()
  1124.     end
  1125. end)
  1126.  
  1127.  
  1128.  
  1129.  
  1130.  
  1131.  
  1132. local RbxUtility = LoadLibrary("RbxUtility")
  1133. local Create = RbxUtility.Create
  1134.  
  1135. function RemoveOutlines(part)
  1136.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1137. end
  1138. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1139.     local Part = Create("Part"){
  1140.         Parent = Parent,
  1141.         Reflectance = Reflectance,
  1142.         Transparency = Transparency,
  1143.         CanCollide = false,
  1144.         Locked = true,
  1145.         BrickColor = BrickColor.new(tostring(BColor)),
  1146.         Name = Name,
  1147.         Size = Size,
  1148.         Material = Material,
  1149.     }
  1150.     RemoveOutlines(Part)
  1151.     return Part
  1152. end
  1153. local Effects = {}
  1154.  
  1155.  
  1156.  
  1157. wait(2)
  1158. local Muss = Instance.new("Sound",char)
  1159. Muss.SoundId = "rbxassetid://186942568"
  1160. Muss.Pitch = 1
  1161. Muss.Volume = 0
  1162. Muss.Looped = true
  1163. Muss:Play()
  1164. Transforming = false
  1165.  
  1166.  
  1167. local value2 = 1
  1168. for i = 1, 20 do rs:wait()
  1169.         value2 = value2 - 0.05
  1170.         glowz.Rate = 0
  1171.         glowz2.Rate = 0
  1172.         fx.Transparency = fx.Transparency + (1/20)
  1173.         fx.CFrame = torso.CFrame
  1174.         fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1175.         rs:wait()
  1176. end
  1177.  
  1178.  
  1179. local Mus = Instance.new("Sound",char)
  1180. Mus.SoundId = "rbxassetid://752647397"
  1181. Mus.Pitch = 1
  1182. Mus.Volume = 40
  1183. Mus.Looped = false
  1184. wait(0.3)
  1185. Mus:Play()
  1186.  
  1187. glowz:Destroy()
  1188. glowz2:Destroy()
  1189. for i = 1,20 do
  1190.    
  1191.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1192.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1193.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1194.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1195.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1196. end
  1197. wait(1)
  1198. for i = 1,20 do
  1199.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1200.                                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1201.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1202.  
  1203.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1204.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1205.  
  1206. end
  1207.  
  1208.  
  1209. wait(5)
  1210.  
  1211. wait(1.3)
  1212. for i = 1,20 do
  1213.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1214.                    
  1215.                    
  1216. end
  1217. wait(0.4)
  1218. for i = 1,20 do
  1219.                    
  1220.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1221. end
  1222. wait(0.6)
  1223. for i = 1,20 do
  1224.     wait()
  1225.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1226.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1227.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1228.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1229.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1230. end
  1231. wait(0.2)
  1232. for i = 1,20 do
  1233.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1234.                                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1235.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1236.  
  1237.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1238.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1239.  
  1240. end
  1241. wait()
  1242.  
  1243. camshake(torso, 48, 6)
  1244. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1245.             if v:FindFirstChild('Humanoid') then
  1246.                 v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1247.             end
  1248. end
  1249.  
  1250.  
  1251.  
  1252.  
  1253. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1254.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1255. end
  1256.  
  1257. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1258.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1259. end
  1260. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1261.     TBlast.BrickColor = BrickColor.new("Pink")
  1262.     TBlast.Transparency = 1
  1263.     TBlast.Anchored = true
  1264.     TBlast.CanCollide = false
  1265.     TBlast.CFrame = root.CFrame
  1266.     TBlast.Size = Vector3.new(2,2,2)
  1267.     TBMesh.Parent = TBlast
  1268.     TBMesh.MeshType = "Sphere"
  1269.     game.Lighting.Brightness = 0
  1270.         game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1271.         game.Lighting.TimeOfDay = 0.1
  1272.         game.Lighting.FogEnd = 1000
  1273.         game.Lighting.FogColor = TBlast.BrickColor.Color
  1274.         game.Lighting.TimeOfDay = "00:00:00"
  1275.         game.Lighting.Ambient = Color3.new(0,0,0)
  1276.         game.Lighting.FogColor = Color3.new(0,0,0)
  1277.         game.Lighting.FogEnd = 500
  1278.         game.Lighting.FogStart = 0
  1279.         game.Lighting.GlobalShadows = true
  1280.        
  1281.        
  1282.  
  1283. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1284.         local valuer = 5
  1285.         local valuer2 = 10
  1286.         local valuer3 = 15
  1287. local sa2 = Instance.new("Sound",torso)
  1288. sa2.SoundId = "rbxassetid://130972023"
  1289. sa2.Pitch = 1
  1290. sa2.Volume = 5
  1291. sa2.Looped = false
  1292. sa2:Play()
  1293. local sar2 = Instance.new("Sound",torso)
  1294. sar2.SoundId = "rbxassetid://153274423"
  1295. sar2.Pitch = 1
  1296. sar2.Volume = 5
  1297. sar2.Looped = false
  1298. sar2:Play()
  1299. Crater(torso,67)
  1300.  
  1301. GroundWave4 = function()
  1302.        
  1303.                 local wave = Instance.new("Part", torso)
  1304.                 wave.BrickColor = BrickColor.new("Royal purple")
  1305.                 wave.Anchored = true
  1306.                 wave.CanCollide = false
  1307.                 wave.Locked = true
  1308.                 wave.Size = Vector3.new(1, 1, 1)
  1309.                 wave.TopSurface = "Smooth"
  1310.                 wave.BottomSurface = "Smooth"
  1311.                 wave.Transparency = 0.35
  1312.                 wave.CFrame = fx.CFrame
  1313.                 wm = Instance.new("SpecialMesh", wave)
  1314.                 wm.MeshType = "Sphere"
  1315.                 wm.Scale = Vector3.new(1,1,1)
  1316.                 coroutine.wrap(function()
  1317.                 for i = 1, 18, 1 do
  1318.                 wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1319.                 --wave.Size = wm.Scale
  1320.                 wave.CFrame = fx.CFrame
  1321.                 wave.Transparency = i/14
  1322.                 wait()
  1323.                 end
  1324.                 wait()
  1325.                 wave:Destroy()
  1326.         end)()
  1327.        
  1328. end
  1329.  
  1330.  
  1331.  
  1332.  
  1333.  
  1334.         GroundWave1()
  1335.        
  1336.        
  1337.         CV="Pastel blue"
  1338.    
  1339. local txt = Instance.new("BillboardGui", Char)
  1340. txt.Adornee = Char .Head
  1341. txt.Name = "_status"
  1342. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1343. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1344. local text = Instance.new("TextLabel", txt)
  1345. text.Size = UDim2.new(10, 0, 7, 0)
  1346. text.FontSize = "Size24"
  1347. text.TextScaled = true
  1348. text.TextTransparency = 0
  1349. text.BackgroundTransparency = 1
  1350. text.TextTransparency = 0
  1351. text.TextStrokeTransparency = 0
  1352. text.Font = "Antique"
  1353. text.TextStrokeColor3 = Color3.new(170,0,255)
  1354.  
  1355. v=Instance.new("Part")
  1356. v.Name = "ColorBrick"
  1357. v.Parent=Player.Character
  1358. v.FormFactor="Symmetric"
  1359. v.Anchored=true
  1360. v.CanCollide=false
  1361. v.BottomSurface="Smooth"
  1362. v.TopSurface="Smooth"
  1363. v.Size=Vector3.new(10,5,3)
  1364. v.Transparency=1
  1365. v.CFrame=Char.Torso.CFrame
  1366. v.BrickColor=BrickColor.new(CV)
  1367. v.Transparency=1
  1368. text.TextColor3 = Color3.new(0,0,0)
  1369. v.Shape="Block"
  1370. text.Text = "The Omni-God of Erradication"
  1371.  
  1372.  
  1373.  
  1374.  
  1375. ROW = function(out, trans, s, wt, t, ang, plus)
  1376.                     for i = 1, 360, 360/t do
  1377.                         local c = Instance.new("Part", game.Workspace)
  1378.                         c.FormFactor = 3
  1379.                         c.TopSurface = 0
  1380.                         c.BottomSurface = 0
  1381.                         c.Size = s
  1382.                         c.Anchored = true
  1383.                         c.CanCollide = wt
  1384.                         c.Material=workspace.Base.Material
  1385.                         c.Transparency = trans
  1386.                         c.BrickColor = workspace.Base.BrickColor
  1387.                         c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  1388.                         c.Locked=true
  1389.                         game.Debris:AddItem(c,15)
  1390.                     end
  1391. end
  1392.  
  1393. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  1394.    
  1395.    
  1396.    
  1397.    
  1398.    
  1399.    
  1400.    
  1401.         local wave = Instance.new("Part", torso)
  1402.         wave.BrickColor = TorsoColor
  1403.         wave.Anchored = true
  1404.         wave.CanCollide = false
  1405.         wave.Locked = true
  1406.         wave.Size = Vector3.new(1, 1, 1)
  1407.         wave.TopSurface = "Smooth"
  1408.         wave.BottomSurface = "Smooth"
  1409.         wave.Transparency = 0.35
  1410.         wave.CFrame = HandCF
  1411.         wm = Instance.new("SpecialMesh", wave)
  1412.         wm.MeshId = "rbxassetid://3270017"
  1413.         local wave2 = Instance.new("Part", torso)
  1414.         wave2.BrickColor = BrickColor.new("Really black")
  1415.         wave2.Anchored = true
  1416.         wave2.CanCollide = false
  1417.         wave2.Locked = true
  1418.         wave2.Size = Vector3.new(1, 1, 1)
  1419.         wave2.TopSurface = "Smooth"
  1420.         wave2.BottomSurface = "Smooth"
  1421.         wave2.Transparency = 0.35
  1422.         wave2.CFrame = HandCF
  1423.         wm2 = Instance.new("SpecialMesh", wave2)
  1424.         wm2.MeshId = "rbxassetid://3270017"
  1425.         local wave3 = Instance.new("Part", torso)
  1426.         wave3.BrickColor = TorsoColor
  1427.         wave3.Anchored = true
  1428.         wave3.CanCollide = false
  1429.         wave3.Locked = true
  1430.         wave3.Size = Vector3.new(1, 1, 1)
  1431.         wave3.TopSurface = "Smooth"
  1432.         wave3.BottomSurface = "Smooth"
  1433.         wave3.Transparency = 0.35
  1434.         wave3.CFrame = HandCF
  1435.         wm3 = Instance.new("SpecialMesh", wave3)
  1436.         wm3.MeshId = "rbxassetid://3270017"
  1437.         coroutine.wrap(function()
  1438.         for i = 1, 14, 1 do
  1439.         valuer = valuer - 0.35
  1440.         valuer2 = valuer - 0.45
  1441.         valuer3 = valuer3 - 0.475
  1442.         wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1443.         wave.Size = wm.Scale
  1444.         wave.CFrame = HandCF
  1445.         wave.Transparency = i/14
  1446.         wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1447.         wave2.Size = wm2.Scale
  1448.         wave2.CFrame = HandCF
  1449.         wave2.Transparency = i/14
  1450.         wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1451.         wave3.Size = wm2.Scale
  1452.         wave3.CFrame = HandCF
  1453.         wave3.Transparency = i/14
  1454.         wait()
  1455.         end
  1456.         wait()
  1457.         wave:Destroy()
  1458.         wave2:Destroy()
  1459. end)()
  1460.  
  1461. local torso = game.Players.LocalPlayer.Character.Torso
  1462. local block = Instance.new("Part",torso)
  1463. block.Size = Vector3.new(0.1,0.1,0.1)
  1464. block.Position = block.Position + Vector3.new(2,2,2)
  1465. block.Transparency = 1
  1466. local weld = Instance.new("Weld",torso)
  1467. weld.Part0 = torso
  1468. weld.Part1 = block
  1469. weld.C0 = CFrame.new(0,5,0)
  1470. local tables = {5,4,3,2,1}
  1471. local part = Instance.new("ParticleEmitter")
  1472. part.Parent = game.Players.LocalPlayer.Character.Torso
  1473. part.LockedToPart = true
  1474.  
  1475. part.Texture = "rbxassetid://300899196"
  1476. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1477. part.Transparency = NumberSequence.new(0.7)
  1478. part.Lifetime = NumberRange.new(2)
  1479. part.Rate = 30
  1480. local part2 = Instance.new("ParticleEmitter",block)
  1481. part2.Lifetime = NumberRange.new(5)
  1482. part2.Speed = NumberRange.new(0)
  1483. part2.Size = NumberSequence.new(18)
  1484. part2.LockedToPart = true
  1485. part2.Transparency = NumberSequence.new(0.5)
  1486. part2.Rate = 3
  1487. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1488. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1489. local model = Instance.new("Model",torso)
  1490.  
  1491. local ball0 = Instance.new("Part",model)
  1492. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1493. ball0.Transparency = 0.5
  1494. ball0.BrickColor = BrickColor.new("Royal purple")
  1495. ball0.Size = Vector3.new(1,1,1)
  1496. ball0mesh = Instance.new("SpecialMesh",ball0)
  1497. ball0mesh.MeshType = "Sphere"
  1498. ball0mesh.Scale = Vector3.new(1,1,1)
  1499. ballweld = Instance.new("Weld",model)
  1500. ballweld.Part0 = torso
  1501. ballweld.Part1 = ball0
  1502.  
  1503.  
  1504.  
  1505.  
  1506. for i = 1,15 do
  1507.     wait(0.1)
  1508.     part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1509.     part2.Size = NumberSequence.new(15)
  1510. for i = 1 , 3 do
  1511. wait()
  1512.     ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1513.  
  1514. end
  1515.  
  1516.     wait(0.1)
  1517.     part2.Size = NumberSequence.new(8)
  1518.     part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1519.     ball0mesh.Scale = Vector3.new(1,1,1)
  1520.  
  1521. end
  1522.  
  1523. hum.WalkSpeed = 16
  1524. Muss.Volume = 8
  1525.  
  1526.  
  1527. Charging = true
  1528. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1529. function FDebris()
  1530.     repeat
  1531.     local p = Instance.new('Part',Torso)
  1532.     p.formFactor = 'Custom'
  1533.     p.Size = Vector3.new(1,1,1)
  1534.     p.BrickColor = BrickColor.new("Dark indigo")
  1535.     p.CanCollide = false
  1536.     p.Transparency = 0.2
  1537.     p.Anchored = true
  1538.     p.Locked=true
  1539.     p.Material = "Neon"
  1540.     s = math.random(1,40)/10
  1541.     local m = Instance.new("BlockMesh",p)
  1542.     m.Scale = Vector3.new(s,s,s)
  1543.     p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1544.     --[[coroutine.wrap(function()
  1545.         wait(2)
  1546.         while Charging == true do
  1547.         wait(2)
  1548.         GroundWave1()
  1549.         wait(2)
  1550.         end
  1551.     end)()]]--
  1552.    
  1553.     spawn(function()
  1554.         while rs:wait() do
  1555.             if p.Transparency >= 1 then p:Destroy() break end
  1556.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1557.             p.Transparency = p.Transparency+0.01
  1558.         end
  1559.     end)
  1560.     wait(.3)
  1561. until Charging == false
  1562. end
  1563.                
  1564.  
  1565. spawn(function()
  1566.     while wait(.01)
  1567.          do
  1568.         FDebris()  
  1569.         end
  1570. end)   
  1571.  
  1572.  
  1573.  
  1574. FloatPart = function()
  1575.     local Part = Instance.new('Part',Torso)
  1576.     Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1577.     Part.Anchored = true
  1578.     Part.Material = 'Neon'
  1579.     Part.CanCollide = false
  1580.     Part.BrickColor = BrickColor.new("Royal purple")
  1581.     local Mesh = Instance.new('SpecialMesh',Part)
  1582.     Mesh.Scale = Vector3.new(4,4,.2)
  1583.     Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1584.     Mesh.VertexColor = Vector3.new(0,170,255)
  1585.     spawn(function()
  1586.         for i = 1,30 do
  1587.             Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1588.             Part.Transparency = Part.Transparency + .035
  1589.             game["Run Service"].RenderStepped:wait()
  1590.         end
  1591.         Part:Destroy()
  1592.     end)
  1593. end;
  1594.  
  1595. DubPart = function()
  1596.     local Part = Instance.new('Part',Torso)
  1597.     Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1598.     Part.Anchored = true
  1599.     Part.CanCollide = false
  1600.     Part.Material = 'Neon'
  1601.     Part.BrickColor = BrickColor.new(SecondaryColor)
  1602.     local Mesh = Instance.new('SpecialMesh',Part)
  1603.     Mesh.Scale = Vector3.new(7,7,.2)
  1604.     Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1605.     Mesh.VertexColor = Vector3.new(0,170,255)
  1606.     spawn(function()
  1607.         for i = 1,30 do
  1608.             Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1609.             Part.Transparency = Part.Transparency + .035
  1610.             game["Run Service"].RenderStepped:wait()
  1611.         end
  1612.         Part:Destroy()
  1613.     end)
  1614. end;
  1615.  
  1616. Fade = function(Item,t)
  1617.     spawn(function()
  1618.         for i = 1,20 do
  1619.             Item.Transparency = Item.Transparency + .05
  1620.             if t then
  1621.                 wait(t)
  1622.             else
  1623.                 wait()
  1624.             end
  1625.         end
  1626.         Item:Destroy()
  1627.     end)
  1628. end
  1629.  
  1630. Particle = function(PrimaryColor)
  1631.     local Part = Instance.new('Part',Torso)
  1632.     Part.BrickColor = BrickColor.new(PrimaryColor)
  1633.     Part.Anchored = true
  1634.     Part.Transparency = .3
  1635.     Part.CanCollide = false
  1636.     Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1637.     local Mesh = Instance.new('BlockMesh',Part)
  1638.     Mesh.Scale = Vector3.new(.05,.1,.1)
  1639.     spawn(function()
  1640.         for i = 1,40 do
  1641.             Part.Transparency = Part.Transparency + .0125
  1642.             Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1643.             game["Run Service"].RenderStepped:wait()
  1644.         end
  1645.         Part:Destroy()
  1646.     end)
  1647. end;
  1648.  
  1649. --[[spawn(function()
  1650.     while wait() do
  1651.         wait(.05)
  1652.         FloatPart()
  1653.         wait(.08)
  1654.         FloatPart()
  1655.         wait(.05)
  1656.         DubPart()
  1657.         wait(.08)
  1658.     end
  1659. end)]]
  1660.  
  1661. game["Run Service"].RenderStepped:connect(function(_)
  1662.     Particle("Royale purple")
  1663.     Particle("Really black")
  1664.         Particle("Royal purple")
  1665.     --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1666. end)
  1667.  
  1668.  
  1669.  
  1670.  
  1671.  
  1672.  
  1673.  
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683. function FindNearestTorso(Position,Distance,SinglePlayer)
  1684.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1685.         local List = {}
  1686.         for i,v in pairs(workspace:GetChildren())do
  1687.             if v:IsA("Model")then
  1688.                 if v:findFirstChild("Torso")then
  1689.                     if v ~= char then
  1690.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1691.                             table.insert(List,v)
  1692.                         end
  1693.                     end
  1694.                 end
  1695.             end
  1696.         end
  1697.     return List
  1698. end
  1699.  
  1700.  
  1701.  
  1702.  
  1703. vt = Vector3.new
  1704.  
  1705.  
  1706.  
  1707. local player = game.Players.LocalPlayer
  1708. local pchar = player.Character
  1709. local mouse = player:GetMouse()
  1710. local cam = workspace.CurrentCamera
  1711.  
  1712. local rad = math.rad
  1713. bodyparts = {}
  1714. local keysDown = {}
  1715. local flySpeed = 0
  1716. local MAX_FLY_SPEED = 150
  1717.  
  1718. local canFly = false
  1719. local flyToggled = false
  1720.  
  1721. local forward, side = 0, 0
  1722. local lastForward, lastSide = 0, 0
  1723.  
  1724. local floatBP = Instance.new("BodyPosition")
  1725. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1726. local flyBV = Instance.new("BodyVelocity")
  1727. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1728. local turnBG = Instance.new("BodyGyro")
  1729. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1730.  
  1731. mouse.KeyDown:connect(function(key)
  1732.         keysDown[key] = true
  1733.  
  1734.         if key == "f" then
  1735.                 flyToggled = not flyToggled
  1736.  
  1737.         if not flyToggled then
  1738.                 stanceToggle = "Normal"
  1739.                 floatBP.Parent = nil
  1740.                 flyBV.Parent = nil
  1741.                 turnBG.Parent = nil
  1742.                 root.Velocity = Vector3.new()
  1743.                 pchar.Humanoid.PlatformStand = false
  1744.         end
  1745. end
  1746.  
  1747. end)
  1748. mouse.KeyUp:connect(function(key)
  1749.         keysDown[key] = nil
  1750. end)
  1751.  
  1752. local function updateFly()
  1753.    
  1754.    
  1755.    
  1756.  
  1757.         if not flyToggled then return end
  1758.  
  1759.         lastForward = forward
  1760.         lastSide = side
  1761.  
  1762.         forward = 0
  1763.         side = 0
  1764.  
  1765.         if keysDown.w then
  1766.                 forward = forward + 1
  1767.         end
  1768.         if keysDown.s then
  1769.                 forward = forward - 1
  1770.         end
  1771.         if keysDown.a then
  1772.                 side = side - 1
  1773.         end
  1774.         if keysDown.d then
  1775.                 side = side + 1
  1776.         end
  1777.  
  1778.         canFly = (forward ~= 0 or side ~= 0)
  1779.  
  1780.         if canFly then
  1781.                 stanceToggle = "Floating"
  1782.                 turnBG.Parent = root
  1783.                 floatBP.Parent = nil
  1784.                 flyBV.Parent = root
  1785.  
  1786.                 flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1787.                 if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1788.         else
  1789.                 floatBP.position = root.Position
  1790.                 floatBP.Parent = root
  1791.  
  1792.                 flySpeed = flySpeed - 1
  1793.                 if flySpeed < 0 then flySpeed = 0 end
  1794.         end
  1795.  
  1796.         local camCF = cam.CoordinateFrame
  1797.         local in_forward = canFly and forward or lastForward
  1798.         local in_side = canFly and side or lastSide
  1799.  
  1800.         flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1801.  
  1802.         turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1803. end
  1804.  
  1805. game:service'RunService'.RenderStepped:connect(function()
  1806.         if flyToggled then
  1807.                 pchar.Humanoid.PlatformStand = true
  1808.         end
  1809.         updateFly()
  1810. end)
  1811.  
  1812.  
  1813.  
  1814. mouse.KeyDown:connect(function(key)
  1815.   if key == "b" then
  1816.     hum.WalkSpeed = 0
  1817.     if Debounces.CanAttack == true then
  1818.       Debounces.CanAttack = false
  1819.       Debounces.NoIdl = true
  1820.       Debounces.on = true
  1821.       v = Instance.new("Sound")
  1822.       v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1823.       v.Parent = char
  1824.       v.Looped = false
  1825.       v.Pitch = 1
  1826.       v.Volume =  3000
  1827.       wait(0.01)
  1828.       v:Play()
  1829. wait()
  1830.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1831.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1832.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1833.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1834.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1835.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1836.         if Debounces.on == false then
  1837.         end
  1838.         wait()
  1839.       end
  1840.       wait()
  1841.      
  1842.    
  1843.       local function Shockwave7()
  1844.         local ENERGY = Instance.new("Part", Char)
  1845.         ENERGY.Name = "ENERGY"
  1846.         ENERGY.CanCollide = false
  1847.             ENERGY.BrickColor = BrickColor.new("Really black")
  1848.         ENERGY.Transparency = 0.2
  1849.         ENERGY.TopSurface = 0
  1850.         ENERGY.BottomSurface = 0
  1851.         ENERGY.Anchored = true
  1852.         local cm = Instance.new("CylinderMesh", ENERGY)
  1853.         cm.Scale = Vector3.new(1, 20, 1)
  1854.         ENERGY.Size = Vector3.new(5, 20, 5)
  1855.         ENERGY.CFrame = char.Torso.CFrame
  1856.         ENERGY.Touched:connect(function(hit)
  1857.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1858.                         local Occlude = true
  1859.                         local NotOccludes = {
  1860.                             char.Name;
  1861.                             "Wings";
  1862.                             "Scythe";
  1863.                             "Thingy";
  1864.                             "Thingy2"; -- put all of the names in a table pls
  1865.                         }
  1866.                         for i,v in pairs(NotOccludes) do
  1867.                             if hit.Parent.Name == v then
  1868.                                 Occlude = false
  1869.                             end
  1870.                         end
  1871.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1872.                         if Occlude then
  1873.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1874.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1875.                         end
  1876.                     end
  1877.                 end)
  1878.         for i = 1, 50 do
  1879.             ENERGY.CFrame = char.Torso.CFrame
  1880.             ENERGY.Transparency = ENERGY.Transparency + 0.012
  1881.             ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1882.             wait()
  1883.         end
  1884.         ENERGY:Destroy()
  1885.       end
  1886. Shockwave7()
  1887.  
  1888.  
  1889. pt=Instance.new('Part',torso)
  1890. pt.Anchored=true
  1891. pt.CanCollide=false
  1892. pt.Locked = true
  1893. pt.FormFactor='Custom'
  1894. pt.Size=Vector3.new(1,1,1)
  1895. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1896. pt.Transparency=.6
  1897. pt.BrickColor=BrickColor.new('Royal purple')
  1898. msh=Instance.new('SpecialMesh',pt)
  1899. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1900. msh.Scale=Vector3.new(8,4,8)
  1901. pt2=pt:clone()
  1902. pt2.Parent = torso
  1903. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1904. pt2.BrickColor=BrickColor.new("Really black")
  1905. msh2=msh:clone()
  1906. msh2.Parent=pt2
  1907. msh2.Scale=Vector3.new(10,5,10)
  1908.  
  1909. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1910. bl = Instance.new("Part", char)
  1911. bl.Locked = true
  1912. bl.Name = "Shell"
  1913. bl.BrickColor = BrickColor.new("Royal purple")
  1914. bl.Anchored = true
  1915. bl.CanCollide = false
  1916. bl.Transparency = 0
  1917. bl.Reflectance = 0
  1918. bl.BottomSurface = 0
  1919. bl.TopSurface = 0
  1920. bl.Shape = 0
  1921. blm = Instance.new("SpecialMesh",bl)
  1922. blm.MeshType = "Sphere"
  1923. blm.Scale = Vector3.new(1,1,1)
  1924. blm.MeshId = "rbxassetid://9982590"
  1925.  
  1926.     coroutine.resume(coroutine.create(function()
  1927.         for i=1, math.huge, 4 do
  1928.                 rs:wait()
  1929.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1930.                 blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1931.                 bl.Transparency = bl.Transparency + 0.005
  1932.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1933.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1934.                 msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1935.                 msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1936.             end
  1937. end))
  1938.      
  1939.       for i = 1, 15 do
  1940.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1941.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1942.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1943.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1944.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1945.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1946.         if Debounces.on == false then
  1947.           break
  1948.         end
  1949.         wait()
  1950.       end
  1951.       for i = 1, 15 do
  1952.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1953.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1954.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1955.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1956.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1957.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1958.         if Debounces.on == false then
  1959.           break
  1960.         end
  1961.         wait()
  1962.       end
  1963.       for i = 1, 15 do
  1964.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1965.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1966.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1967.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1968.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1969.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1970.         if Debounces.on == false then
  1971.           break
  1972.         end
  1973.         wait()
  1974.       end
  1975.       for i = 1, 15 do
  1976.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1977.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1978.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1979.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1980.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1981.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1982.         if Debounces.on == false then
  1983.           break
  1984.         end
  1985.         wait()
  1986.       end
  1987.       for i = 1, 15 do
  1988.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1989.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1990.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1991.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1992.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1993.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1994.         if Debounces.on == false then
  1995.           break
  1996.         end
  1997.         wait()
  1998.       end
  1999.       for i = 1, 10 do
  2000.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2001.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2002.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2003.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2004.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2005.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2006.         if Debounces.on == false then
  2007.           break
  2008.         end
  2009.         wait()
  2010.       end
  2011.       wait(1.4)
  2012.       Debounces.NoIdl = false
  2013.       hum.WalkSpeed = 5
  2014.       Debounces.on = false
  2015.       wait()
  2016.       if Debounces.CanAttack == false then
  2017.         Debounces.CanAttack = true
  2018.         v:Destroy()
  2019.         bl:Destroy()
  2020.         blm:Destroy()
  2021.         pt:Destroy()
  2022.         pt2:Destroy()
  2023.         msh:Destroy()
  2024.         msh2:Destroy()
  2025.       end
  2026.     end
  2027.   end)
  2028.  
  2029.  
  2030.  
  2031.  
  2032.  
  2033. local grabbed = false
  2034. local cf = CFrame.new
  2035. local mr = math.rad
  2036. local angles = CFrame.Angles
  2037. local ud = UDim2.new
  2038. local c3 = Color3.new
  2039. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2040. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2041. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2042. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  2043.  
  2044. clerp = function(a, b, t)
  2045.   return a:lerp(b, t)
  2046. end
  2047.  
  2048. local RbxUtility = LoadLibrary("RbxUtility")
  2049. local Create = RbxUtility.Create
  2050. RemoveOutlines = function(part)
  2051.   part.TopSurface = 10
  2052. end
  2053.  
  2054. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2055.   local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2056.   RemoveOutlines(Part)
  2057.   return Part
  2058. end
  2059.  
  2060. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2061.   local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2062.   if Mesh == "SpecialMesh" then
  2063.     Msh.MeshType = MeshType
  2064.     Msh.MeshId = MeshId
  2065.   end
  2066.   return Msh
  2067. end
  2068.  
  2069.  
  2070.  
  2071.  
  2072.  
  2073.  
  2074.  
  2075. ArtificialHB = Instance.new("BindableEvent", script)
  2076. ArtificialHB.Name = "Heartbeat"
  2077. script:WaitForChild("Heartbeat")
  2078. frame = 0.033333333333333
  2079. tf = 0
  2080. allowframeloss = false
  2081. tossremainder = false
  2082. lastframe = tick()
  2083. script.Heartbeat:Fire()
  2084. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2085.   tf = tf + s
  2086.   if frame <= tf then
  2087.     if allowframeloss then
  2088.       script.Heartbeat:Fire()
  2089.       lastframe = tick()
  2090.     else
  2091.       for i = 1, math.floor(tf / frame) do
  2092.         script.Heartbeat:Fire()
  2093.       end
  2094.       lastframe = tick()
  2095.     end
  2096.     if tossremainder then
  2097.       tf = 0
  2098.     else
  2099.       tf = tf - frame * math.floor(tf / frame)
  2100.     end
  2101.   end
  2102. end
  2103. )
  2104. swait = function(num)
  2105.   if num == 0 or num == nil then
  2106.     ArtificialHB.Event:wait()
  2107.   else
  2108.     for i = 0, num do
  2109.       ArtificialHB.Event:wait()
  2110.     end
  2111.   end
  2112. end
  2113.  
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120.  
  2121.  
  2122. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2123.   local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2124.   return Weld
  2125. end
  2126.  
  2127. rayCast = function(Position, Direction, Range, Ignore)
  2128.   return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2129. end
  2130.  
  2131. CreateSound = function(id, par, vol, pit)
  2132.   coroutine.resume(coroutine.create(function()
  2133.     local sou = Instance.new("Sound", par or workspace)
  2134.     sou.Volume = vol
  2135.     sou.Pitch = pit or 1
  2136.     sou.SoundId = id
  2137.     swait()
  2138.     sou:play()
  2139.     game:GetService("Debris"):AddItem(sou, 6)
  2140.   end
  2141. ))
  2142. end
  2143.  
  2144. local getclosest = function(obj, distance)
  2145.   local last, lastx = distance + 1, nil
  2146.   for i,v in pairs(workspace:GetChildren()) do
  2147.     if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2148.       local t = v.Torso
  2149.       local dist = t.Position - obj.Position.magnitude
  2150.       if dist <= distance and dist < last then
  2151.         last = dist
  2152.         lastx = v
  2153.       end
  2154.     end
  2155.   end
  2156.   return lastx
  2157. end
  2158.  
  2159. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2160.   if hit.Parent == nil then
  2161.     return
  2162.   end
  2163.   local h = hit.Parent:FindFirstChild("Humanoid")
  2164.   for _,v in pairs(hit.Parent:children()) do
  2165.     if v:IsA("Humanoid") then
  2166.       h = v
  2167.     end
  2168.   end
  2169.   if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2170.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2171.       return
  2172.     end
  2173.     local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2174.     game:GetService("Debris"):AddItem(c, 0.5)
  2175.     if HitSound ~= nil and HitPitch ~= nil then
  2176.       CreateSound(HitSound, hit, 1, HitPitch)
  2177.     end
  2178.     local Damage = math.random(minim, maxim)
  2179.     local blocked = false
  2180.     local block = hit.Parent:findFirstChild("Block")
  2181.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2182.       blocked = true
  2183.       block.Value = block.Value - 1
  2184.       print(block.Value)
  2185.     end
  2186.     if blocked == false then
  2187.       h.Health = h.Health - Damage
  2188.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2189.     else
  2190.       h.Health = h.Health - Damage / 2
  2191.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2192.     end
  2193.     if Type == "Knockdown" then
  2194.       local hum = hit.Parent.Humanoid
  2195.       hum.PlatformStand = true
  2196.       coroutine.resume(coroutine.create(function(HHumanoid)
  2197.     swait(1)
  2198.     HHumanoid.PlatformStand = false
  2199.   end
  2200. ), hum)
  2201.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2202.       local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2203.       local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2204.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  2205.       game:GetService("Debris"):AddItem(rl, 0.5)
  2206.     else
  2207.       do
  2208.         if Type == "Debuff" then
  2209.             print'hi'
  2210.         else
  2211.           if Type == "Up" then
  2212.             local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2213.             game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2214.           else
  2215.             do
  2216.               if Type == "DarkUp" then
  2217.                 coroutine.resume(coroutine.create(function()
  2218.     for i = 0, 1, 0.1 do
  2219.       swait()
  2220.       BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2221.     end
  2222.   end
  2223. ))
  2224.                 local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2225.                 game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2226.               else
  2227.                 do
  2228.                   if Type == "Snare" then
  2229.                     local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2230.                     game:GetService("Debris"):AddItem(bp, 1)
  2231.                   else
  2232.                     do
  2233.                       if Type == "Freeze" then
  2234.                         local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2235.                         local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2236.                         hit.Parent.Torso.Anchored = true
  2237.                         coroutine.resume(coroutine.create(function(Part)
  2238.     swait(1.5)
  2239.     Part.Anchored = false
  2240.   end), hit.Parent.Torso)
  2241.                         game:GetService("Debris"):AddItem(BodPos, 3)
  2242.                         game:GetService("Debris"):AddItem(BodGy, 3)
  2243.                       end
  2244.                       do
  2245.                         local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2246.                         game:GetService("Debris"):AddItem(debounce, Delay)
  2247.                         c = Instance.new("ObjectValue")
  2248.                         c.Name = "creator"
  2249.                         c.Value = Player
  2250.                         c.Parent = h
  2251.                         game:GetService("Debris"):AddItem(c, 0.5)
  2252.                       end
  2253.                     end
  2254.                   end
  2255.                 end
  2256.               end
  2257.             end
  2258.           end
  2259.         end
  2260.       end
  2261.     end
  2262.   end
  2263. end
  2264.  
  2265. ShowDamage = function(Pos, Text, Time, Color)
  2266.   local Rate = 0.033333333333333
  2267.   if not Pos then
  2268.     local Pos = Vector3.new(0, 0, 0)
  2269.   end
  2270.   local Text = Text or ""
  2271.   local Time = Time or 2
  2272.   if not Color then
  2273.     local Color = Color3.new(1, 0, 1)
  2274.   end
  2275.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2276.   EffectPart.Anchored = true
  2277.   local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2278.   local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2279.   game.Debris:AddItem(EffectPart, Time + 0.1)
  2280.   EffectPart.Parent = game:GetService("Workspace")
  2281.   delay(0, function()
  2282.     local Frames = Time / Rate
  2283.     for Frame = 1, Frames do
  2284.       wait(Rate)
  2285.       local Percent = Frame / Frames
  2286.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2287.       TextLabel.TextTransparency = Percent
  2288.     end
  2289.     if EffectPart and EffectPart.Parent then
  2290.       EffectPart:Destroy()
  2291.     end
  2292.   end
  2293. )
  2294. end
  2295.  
  2296. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2297.   for _,c in pairs(workspace:children()) do
  2298.     local hum = c:findFirstChild("Humanoid")
  2299.     if hum ~= nil then
  2300.       local head = c:findFirstChild("Torso")
  2301.       if head ~= nil then
  2302.         local targ = head.Position - Part.Position
  2303.         local mag = targ.magnitude
  2304.         if mag <= magni and c.Name ~= Player.Name then
  2305.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2306.         end
  2307.       end
  2308.     end
  2309.   end
  2310. end
  2311.  
  2312.  
  2313.  
  2314.  
  2315.  
  2316. local effect = Instance.new("Model", Char)
  2317. effect.Name = "Effects"
  2318.  
  2319.  
  2320.  
  2321.  
  2322.  
  2323. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2324.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2325.   prt.Anchored = true
  2326.   prt.CFrame = cframe
  2327.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2328.   game:GetService("Debris"):AddItem(prt, 10)
  2329.   if Type == 1 or Type == nil then
  2330.     table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2331.   else
  2332.     if Type == 2 then
  2333.       table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2334.     end
  2335.   end
  2336. end
  2337.  
  2338.  
  2339.  
  2340.  
  2341. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2342.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2343.   prt.Anchored = true
  2344.   prt.CFrame = cframe
  2345.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2346.   game:GetService("Debris"):AddItem(prt, 10)
  2347.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2348. end
  2349.  
  2350.  
  2351.  
  2352. local grabbing = false
  2353. WindFloor = function()
  2354.  
  2355. end
  2356.  
  2357.  
  2358.  
  2359. bc = BrickColor.new
  2360. function WindFloor2()
  2361.         local shur = Instance.new("Part",char)
  2362.         local gahd = Instance.new("Sound",shur)
  2363. gahd.SoundId = "rbxassetid://402981977"
  2364. gahd.Volume = 5
  2365. gahd.Pitch = 0.75
  2366. gahd:Play()
  2367. shur.Transparency = 1
  2368. shur.Material = "Neon"
  2369. shur.BrickColor = bc("Royal purple")
  2370. shur.Anchored = true
  2371. shur.CFrame = mouse.Hit
  2372. shur.Rotation = vt(0,math.random(-500,500),0)
  2373. shur.Size = vt(1,0.2,1)
  2374. shur.CanCollide = false
  2375. local dec = Instance.new("Decal",shur)
  2376. dec.Texture = symbolimg
  2377. dec.Face = "Top"
  2378. local dec2 = dec:Clone()
  2379. dec2.Parent = shur
  2380. dec2.Face = "Bottom"
  2381. local Meshshur = Instance.new("CylinderMesh",shur)
  2382. Meshshur.Scale = vt(0,1,0)
  2383. local value1 = 1*2.25
  2384. for i = 0, 50 do
  2385.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2386.     value1 = value1 - 0.015*2.25
  2387.     wait(0)
  2388. end
  2389. local spart = Instance.new("Part",char)
  2390. local tick = Instance.new("Sound",spart)
  2391. tick.SoundId = "rbxassetid://414516914"
  2392. tick.Volume = 2.5
  2393. tick.Pitch = 0.45
  2394. tick:Play()
  2395. spart.Size = vt(1,1,1)
  2396. spart.BrickColor = BrickColor.new("Royal purple")
  2397. spart.Transparency = 0.1
  2398. spart.Anchored = true
  2399. spart.CanCollide = false
  2400. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2401. local expld = Instance.new("Explosion", spart)
  2402. expld.BlastRadius = 27.5
  2403. expld.Position = spart.Position
  2404. local mesh = Instance.new("SpecialMesh",spart)
  2405. mesh.MeshType = "FileMesh"
  2406. mesh.Scale = vt(1,0.01,1)
  2407. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2408. local parz = spart:Clone()
  2409. local mshe = parz.Mesh
  2410. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2411. parz.CFrame = spart.CFrame
  2412. parz.Parent = char
  2413. local par2 = spart:Clone()
  2414. local msh = par2.Mesh
  2415. par2.Mesh.MeshType = "Sphere"
  2416. par2.Material = "Neon"
  2417. par2.CFrame = spart.CFrame
  2418. par2.BrickColor = BrickColor.new("Royal purple")
  2419. par2.Parent = char
  2420. local par3 = spart:Clone()
  2421. local msh3 = par2.Mesh
  2422. msh3.Scale = vt(15,0,15)
  2423. par3.Mesh.MeshType = "Sphere"
  2424. par3.Material = "Neon"
  2425. par3.CFrame = spart.CFrame
  2426. par3.BrickColor = BrickColor.new("Royal purple")
  2427. par3.Parent = char
  2428. for i = 0, 150 do
  2429. spart.Transparency = spart.Transparency + 0.01
  2430. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2431. spart.Position = spart.Position
  2432. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2433. par2.Transparency = par2.Transparency + 0.01
  2434. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2435. par2.Position = par2.Position
  2436. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2437. par3.Transparency = par2.Transparency + 0.05
  2438. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2439. par3.Position = par2.Position
  2440. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2441. parz.Transparency = par2.Transparency + 0.01
  2442. mshe.Scale = msh.Scale + vt(4,1,4)
  2443. parz.Position = parz.Position
  2444. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2445. wait(0)
  2446. end
  2447. for i = 0, 100 do
  2448.     dec.Transparency = dec.Transparency + 0.015
  2449.         dec2.Transparency = dec.Transparency
  2450.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2451.     value1 = value1 - 0.015*2.25
  2452.     wait(0)
  2453. end
  2454. shur:Destroy()
  2455. par2:Destroy()
  2456. spart:Destroy()
  2457. end
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463.  
  2464.  
  2465. function BlastStorm()
  2466.  
  2467. local lag = Instance.new("Sound", workspace)
  2468. lag.SoundId = "rbxassetid://752783199"
  2469. lag.Volume = 20000
  2470. lag.Pitch = 1
  2471. lag:Play()
  2472. wait(0)
  2473.     local ff = Instance.new("ForceField",char)
  2474.         local shur = Instance.new("Part",char)
  2475.         local gahd = Instance.new("Sound",char)
  2476. gahd.SoundId = "rbxassetid://402981977"
  2477. gahd.Volume = 2.5
  2478. gahd.Pitch = 0.6
  2479. gahd:Play()
  2480. shur.Transparency = 1
  2481. shur.Material = "Neon"
  2482. shur.BrickColor = bc("Royal purple")
  2483. shur.Anchored = true
  2484. shur.CFrame = mouse.Hit
  2485. shur.Size = vt(1,0.2,1)
  2486. shur.CanCollide = false
  2487. local dec = Instance.new("Decal",shur)
  2488. dec.Texture = symbolimg
  2489. dec.Face = "Top"
  2490. local dec2 = dec:Clone()
  2491. dec2.Parent = shur
  2492. dec2.Face = "Bottom"
  2493. local Meshshur = Instance.new("CylinderMesh",shur)
  2494. Meshshur.Scale = vt(0,1,0)
  2495. local value1 = 1*12.5
  2496. for i = 0, 50 do
  2497. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2498.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2499.     value1 = value1 - 0.015*12.5
  2500.     wait(0)
  2501. end
  2502.  
  2503. wait(0)
  2504. local spart = Instance.new("Part",char)
  2505. local tick = Instance.new("Sound",char)
  2506. tick.SoundId = "rbxassetid://414516914"
  2507. tick.Volume = 2.5
  2508. tick.Pitch = 0.4
  2509. tick:Play()
  2510. local tickz = Instance.new("Sound",char)
  2511. tickz.SoundId = "rbxassetid://435742675"
  2512. tickz.Volume = 1
  2513. tickz.Pitch = 1
  2514. tickz:Play()
  2515. local tickr = Instance.new("Sound",char)
  2516. tickr.SoundId = "rbxassetid://435742675"
  2517. tickr.Volume = 2.5
  2518. tickr.Pitch = 0.5
  2519. tickr:Play()
  2520. local tickel = Instance.new("Sound",char)
  2521. tickel.SoundId = "rbxassetid://2248511"
  2522. tickel.Volume = 3
  2523. tickel.Pitch = 0.2
  2524. tickel:Play()
  2525. spart.Size = vt(1,1,1)
  2526. spart.BrickColor = BrickColor.new("Royal purple")
  2527. spart.Transparency = 0.1
  2528. spart.Anchored = true
  2529. spart.CanCollide = false
  2530. spart.CFrame = mouse.Hit
  2531. local expld = Instance.new("Explosion", spart)
  2532. expld.BlastRadius = 500000
  2533. expld.Position = spart.Position
  2534. local mesh = Instance.new("SpecialMesh",spart)
  2535. mesh.MeshType = "FileMesh"
  2536. mesh.Scale = vt(1,0.01,1)
  2537. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2538. local parz = spart:Clone()
  2539. local mshe = parz.Mesh
  2540. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2541. parz.CFrame = spart.CFrame
  2542. parz.Parent = char
  2543. local par2 = spart:Clone()
  2544. local msh = par2.Mesh
  2545. par2.Mesh.MeshType = "Sphere"
  2546. par2.Material = "Neon"
  2547. par2.CFrame = spart.CFrame
  2548. par2.BrickColor = BrickColor.new("Royal purple")
  2549. par2.Parent = char
  2550. for i = 0, 200 do
  2551. spart.Transparency = spart.Transparency + 0.005
  2552. mesh.Scale = mesh.Scale + vt(10,1,10)
  2553. spart.Position = spart.Position
  2554. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2555. par2.Transparency = par2.Transparency + 0.005
  2556. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2557. par2.Position = par2.Position
  2558. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2559. parz.Transparency = par2.Transparency + 0.005
  2560. mshe.Scale = msh.Scale + vt(6,1,6)
  2561. parz.Position = parz.Position
  2562. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2563. wait(0)
  2564. end
  2565. ff:Destroy()
  2566. for i = 0, 100 do
  2567.     dec.Transparency = dec.Transparency + 0.015
  2568.         dec2.Transparency = dec.Transparency
  2569.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2570.     value1 = value1 - 0.015*12.5
  2571.     wait(0)
  2572. end
  2573. shur:Destroy()
  2574. par2:Destroy()
  2575. spart:Destroy()
  2576. tick:Destroy()
  2577. tickr:Destroy()
  2578. tickz:Destroy()
  2579. tickel:Destroy()
  2580. end
  2581.  
  2582.  
  2583.  
  2584.  
  2585.  
  2586.  
  2587.  
  2588.  
  2589. local maincolor = Color3.new(170/255,0/255,255/255)
  2590.  
  2591.  
  2592.  
  2593. function noobyisscripter()
  2594. local hitted = false
  2595. local valuesize = 5
  2596.  local lb = Instance.new("Part")
  2597.   lb.Parent = char
  2598.    lb.Material = "Neon"
  2599.     lb.BrickColor = BrickColor.new(maincolor)
  2600.      lb.CanCollide = false
  2601.      lb.Shape = "Ball"
  2602.      lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2603.      lb.Anchored = false
  2604.      lb.Size = vt(1,1,1)
  2605.      local thing = Instance.new("SpecialMesh",lb)
  2606.      thing.MeshType = "Sphere"
  2607. local trail = Instance.new("ParticleEmitter",lb)
  2608. trail.Texture = "rbxassetid://296874871"
  2609. trail.LightEmission = 0.95
  2610. trail.Color = ColorSequence.new(maincolor)
  2611. trail.Rate = 10000
  2612. trail.Lifetime = NumberRange.new(1.5)
  2613. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2614. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2615. trail.Speed = NumberRange.new(0,0)
  2616. trail.RotSpeed = NumberRange.new(-500,500)
  2617.   local bv = Instance.new("BodyVelocity")
  2618.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2619.   bv.velocity = mouse.Hit.lookVector *100
  2620.   bv.Parent = lb
  2621.   wait(0.1)
  2622. pewdiepie=lb.Touched:connect(function(hit)
  2623. if hitted == false then
  2624. local sd = Instance.new("Sound",lb)
  2625. sd.SoundId = "rbxassetid://138210320"
  2626. sd.Volume = 2.5
  2627. sd:Play()
  2628. hitted = true
  2629. trail.Rate = 0
  2630. lb.Anchored = true
  2631. local explosion = Instance.new("Explosion",lb)
  2632. explosion.BlastRadius = 10
  2633. explosion.Position = lb.Position
  2634. local ex = Instance.new("ParticleEmitter",lb)
  2635. ex.Texture = "rbxassetid://296874871"
  2636. ex.LightEmission = 0.95
  2637. ex.Color = ColorSequence.new(maincolor)
  2638. ex.Rate = 10000
  2639. ex.Lifetime = NumberRange.new(1.75)
  2640. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2641. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2642. ex.Speed = NumberRange.new(25,45)
  2643. ex.VelocitySpread = 90000
  2644. ex.RotSpeed = NumberRange.new(-500,500)
  2645. for i = 0, 19 do
  2646. wait()
  2647. valuesize = valuesize - 0.25
  2648. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2649. end
  2650. ex.Rate = 0
  2651. for i = 0, 9 do
  2652. wait()
  2653. lb.Transparency = lb.Transparency + 0.1
  2654. end
  2655. wait(5)
  2656. lb:Destroy()
  2657. end
  2658. end)
  2659. end
  2660.  
  2661.  
  2662. mouse.KeyDown:connect(function(key)
  2663.     if key == "g" then
  2664.         if Debounces.CanAttack == true then
  2665.         Debounces.CanAttack = false
  2666.         Debounces.on = true
  2667.         Debounces.NoIdl = true
  2668. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. Debounces.RPunch = true
  2676. Debounces.LPunch = true
  2677. Debounces.ks = true
  2678. Debounces.ks2 = true
  2679. for i = 1, 3 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2686. if Debounces.on == false then break end
  2687. wait()
  2688. end
  2689. shot1 = Instance.new("Sound",Torso)
  2690. shot1.SoundId = "rbxassetid://200633492"
  2691. shot1.Looped = false
  2692. shot1.Pitch = 3
  2693. shot1.Volume = 400
  2694. shot1:Play()
  2695. wait(0.5)
  2696. noobyisscripter()
  2697. for i = 1, 3 do
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2704. if Debounces.on == false then break end
  2705. wait()
  2706. end
  2707. shot1 = Instance.new("Sound",Torso)
  2708. shot1.SoundId = "rbxassetid://200633492"
  2709. shot1.Looped = false
  2710. shot1.Pitch = 3
  2711. shot1.Volume = 400
  2712. shot1:Play()
  2713. wait(0.5)
  2714. noobyisscripter()
  2715. for i = 1, 3 do
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2722. if Debounces.on == false then break end
  2723. wait()
  2724. end
  2725. shot1 = Instance.new("Sound",Torso)
  2726. shot1.SoundId = "rbxassetid://200633492"
  2727. shot1.Looped = false
  2728. shot1.Pitch = 3
  2729. shot1.Volume = 400
  2730. shot1:Play()
  2731. wait(0.5)
  2732. noobyisscripter()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. shot1 = Instance.new("Sound",Torso)
  2744. shot1.SoundId = "rbxassetid://200633492"
  2745. shot1.Looped = false
  2746. shot1.Pitch = 3
  2747. shot1.Volume = 400
  2748. shot1:Play()
  2749. wait(0.5)
  2750. noobyisscripter()
  2751. for i = 1, 3 do
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2758. if Debounces.on == false then break end
  2759. wait()
  2760. end
  2761. shot1 = Instance.new("Sound",Torso)
  2762. shot1.SoundId = "rbxassetid://200633492"
  2763. shot1.Looped = false
  2764. shot1.Pitch = 3
  2765. shot1.Volume = 400
  2766. shot1:Play()
  2767. wait(0.5)
  2768. noobyisscripter()
  2769. for i = 1, 3 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2776. if Debounces.on == false then break end
  2777. wait()
  2778. end
  2779. shot1 = Instance.new("Sound",Torso)
  2780. shot1.SoundId = "rbxassetid://200633492"
  2781. shot1.Looped = false
  2782. shot1.Pitch = 3
  2783. shot1.Volume = 400
  2784. shot1:Play()
  2785. wait(0.5)
  2786. noobyisscripter()
  2787. for i = 1, 3 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2794. if Debounces.on == false then break end
  2795. wait()
  2796. end
  2797. shot1 = Instance.new("Sound",Torso)
  2798. shot1.SoundId = "rbxassetid://200633492"
  2799. shot1.Looped = false
  2800. shot1.Pitch = 3
  2801. shot1.Volume = 400
  2802. shot1:Play()
  2803. wait(0.5)
  2804. noobyisscripter()
  2805. for i = 1, 3 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2812. if Debounces.on == false then break end
  2813. wait()
  2814. end
  2815. shot1 = Instance.new("Sound",Torso)
  2816. shot1.SoundId = "rbxassetid://200633492"
  2817. shot1.Looped = false
  2818. shot1.Pitch = 3
  2819. shot1.Volume = 400
  2820. shot1:Play()
  2821. wait(0.5)
  2822. noobyisscripter()
  2823. for i = 1, 3 do
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2830. if Debounces.on == false then break end
  2831. wait()
  2832. end
  2833. shot1 = Instance.new("Sound",Torso)
  2834. shot1.SoundId = "rbxassetid://200633492"
  2835. shot1.Looped = false
  2836. shot1.Pitch = 3
  2837. shot1.Volume = 400
  2838. shot1:Play()
  2839. wait(0.5)
  2840. noobyisscripter()
  2841. for i = 1, 3 do
  2842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2848. if Debounces.on == false then break end
  2849. wait()
  2850. end
  2851. shot1 = Instance.new("Sound",Torso)
  2852. shot1.SoundId = "rbxassetid://200633492"
  2853. shot1.Looped = false
  2854. shot1.Pitch = 3
  2855. shot1.Volume = 400
  2856. shot1:Play()
  2857. wait(0.5)
  2858. noobyisscripter()
  2859. for i = 1, 3 do
  2860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2866. if Debounces.on == false then break end
  2867. wait()
  2868. end
  2869. shot1 = Instance.new("Sound",Torso)
  2870. shot1.SoundId = "rbxassetid://200633492"
  2871. shot1.Looped = false
  2872. shot1.Pitch = 3
  2873. shot1.Volume = 400
  2874. shot1:Play()
  2875. wait(0.5)
  2876. noobyisscripter()
  2877. for i = 1, 3 do
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. shot1 = Instance.new("Sound",Torso)
  2888. shot1.SoundId = "rbxassetid://200633492"
  2889. shot1.Looped = false
  2890. shot1.Pitch = 3
  2891. shot1.Volume = 400
  2892. shot1:Play()
  2893. wait(0.5)
  2894. noobyisscripter()
  2895. for i = 1, 3 do
  2896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2902. if Debounces.on == false then break end
  2903. wait()
  2904. end
  2905. shot1 = Instance.new("Sound",Torso)
  2906. shot1.SoundId = "rbxassetid://200633492"
  2907. shot1.Looped = false
  2908. shot1.Pitch = 3
  2909. shot1.Volume = 400
  2910. shot1:Play()
  2911. wait(0.5)
  2912. noobyisscripter()
  2913. for i = 1, 3 do
  2914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2920. if Debounces.on == false then break end
  2921. wait()
  2922. end
  2923. shot1 = Instance.new("Sound",Torso)
  2924. shot1.SoundId = "rbxassetid://200633492"
  2925. shot1.Looped = false
  2926. shot1.Pitch = 3
  2927. shot1.Volume = 400
  2928. shot1:Play()
  2929. wait(0.5)
  2930. noobyisscripter()
  2931. for i = 1, 3 do
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2938. if Debounces.on == false then break end
  2939. wait()
  2940. end
  2941. shot1 = Instance.new("Sound",Torso)
  2942. shot1.SoundId = "rbxassetid://200633492"
  2943. shot1.Looped = false
  2944. shot1.Pitch = 3
  2945. shot1.Volume = 400
  2946. shot1:Play()
  2947. wait(0.5)
  2948. noobyisscripter()
  2949. for i = 1, 3 do
  2950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2956. if Debounces.on == false then break end
  2957. wait()
  2958. end
  2959. shot1 = Instance.new("Sound",Torso)
  2960. shot1.SoundId = "rbxassetid://200633492"
  2961. shot1.Looped = false
  2962. shot1.Pitch = 3
  2963. shot1.Volume = 400
  2964. shot1:Play()
  2965. wait(0.5)
  2966. noobyisscripter()
  2967. for i = 1, 3 do
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2974. if Debounces.on == false then break end
  2975. wait()
  2976. end
  2977. shot1 = Instance.new("Sound",Torso)
  2978. shot1.SoundId = "rbxassetid://200633492"
  2979. shot1.Looped = false
  2980. shot1.Pitch = 3
  2981. shot1.Volume = 400
  2982. shot1:Play()
  2983. wait(0.5)
  2984. noobyisscripter()
  2985. for i = 1, 3 do
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2992. if Debounces.on == false then break end
  2993. wait()
  2994. end
  2995. shot1 = Instance.new("Sound",Torso)
  2996. shot1.SoundId = "rbxassetid://200633492"
  2997. shot1.Looped = false
  2998. shot1.Pitch = 3
  2999. shot1.Volume = 400
  3000. shot1:Play()
  3001. wait(0.5)
  3002. noobyisscripter()
  3003. for i = 1, 3 do
  3004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3010. if Debounces.on == false then break end
  3011. wait()
  3012. end
  3013. shot1 = Instance.new("Sound",Torso)
  3014. shot1.SoundId = "rbxassetid://200633492"
  3015. shot1.Looped = false
  3016. shot1.Pitch = 3
  3017. shot1.Volume = 400
  3018. shot1:Play()
  3019. wait(0.5)
  3020. noobyisscripter()
  3021. for i = 1, 3 do
  3022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3028. if Debounces.on == false then break end
  3029. wait()
  3030. end
  3031.  
  3032. Debounces.LPunch = false
  3033. Debounces.RPunch = false
  3034. Debounces.ks = false
  3035. Debounces.ks2 = false
  3036. if Debounces.CanAttack == false then
  3037. Debounces.CanAttack = true
  3038. Debounces.on = false
  3039. Debounces.NoIdl = false
  3040. end
  3041. end
  3042. end
  3043. end)
  3044.  
  3045.  
  3046.  
  3047.  
  3048. mouse.KeyDown:connect(function(key)
  3049.     if key == "r" then
  3050.  
  3051.         if Debounces.CanAttack == true then
  3052.             Debounces.CanAttack = false
  3053.             Debounces.NoIdl = true
  3054.             Debounces.on = true
  3055.             game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3056.             function FindNearestTorso(Position,Distance,SinglePlayer)
  3057.                 if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3058.                     local List = {}
  3059.                     for i,v in pairs(workspace:GetChildren())do
  3060.                         if v:IsA("Model")then
  3061.                             if v:findFirstChild("Torso")then
  3062.                                 if v ~= char then
  3063.                                     if(v.Torso.Position -Position).magnitude <= Distance then
  3064.                                         table.insert(List,v)
  3065.                                     end
  3066.                                 end
  3067.                             end
  3068.                         end
  3069.                     end
  3070.                 return List
  3071.             end
  3072.     z = Instance.new("Sound",hed)
  3073.     z.SoundId = "rbxassetid://232213955"
  3074.     z.Pitch = 1
  3075.     z.Volume = 1
  3076.     wait(0.2)
  3077.     z:Play()
  3078.     sp = Instance.new("Part",hed)
  3079.     sp.Anchored = true
  3080.     sp.CanCollide = false
  3081.     sp.Locked = false
  3082.     sp.Transparency = 0
  3083.     sp.Material = "Neon"
  3084.     sp.Size = Vector3.new(1,1,1)
  3085.     sp.TopSurface = "SmoothNoOutlines"
  3086.     sp.BottomSurface = "SmoothNoOutlines"
  3087.     sp.BrickColor = BrickColor.new("Royal purple")
  3088.     spm = Instance.new("SpecialMesh",sp)
  3089.     spm.MeshType = "Sphere"
  3090.     spm.Scale = Vector3.new(100,100,100)
  3091.     sp2 = Instance.new("Part", rarm)
  3092.     sp2.Name = "Energy"
  3093.     sp2.BrickColor = BrickColor.new("Royal purple")
  3094.     sp2.Size = Vector3.new(1,1,1)
  3095.     sp2.Shape = "Ball"
  3096.     sp2.CanCollide = false
  3097.     sp2.Anchored = true
  3098.     sp2.Locked = true
  3099.     sp2.TopSurface = 0
  3100.     sp2.BottomSurface = 0
  3101.     sp2.Transparency = 1
  3102.     spm2 = Instance.new("SpecialMesh",sp2)
  3103.     spm2.MeshId = "rbxassetid://9982590"
  3104.     spm2.Scale = Vector3.new(100,100,100)
  3105.     for i = 1, 20 do
  3106.         spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3107.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3108.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3109.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3110.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3111.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3112.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3113.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3114.         if Debounces.on == false then break end
  3115.         rs:wait()
  3116.     end
  3117.     for i = 1, 100, 20 do rs:wait()
  3118.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3119.     end
  3120.     for i = 1, 20 do
  3121.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3122.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3123.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3124.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3125.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3126.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3127.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3128.         if Debounces.on == false then break end
  3129.         rs:wait()
  3130.     end
  3131.     sp.Transparency = 0
  3132.     for i = 1, 20 do
  3133.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3134.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3135.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3136.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3137.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3138.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3139.         if Debounces.on == false then break end
  3140.         rs:wait()
  3141.     end
  3142.     wait(1)
  3143.     sp.Transparency = 0
  3144.     sp2.Transparency = 0.84
  3145.     for i = 1, 20 do
  3146.         --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3147.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3148.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3149.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3150.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3151.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3152.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3153.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3154.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3155.         if Debounces.on == false then break end
  3156.         rs:wait()
  3157.     end
  3158.     for i = 1, 2880, 50 do
  3159.         rs:wait()
  3160.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3161.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3162.         rs:wait()
  3163.     end
  3164.     sp:Destroy()
  3165.     sp2:Destroy()
  3166. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3167.     local X = Instance.new("Part",char)
  3168.     local O = Instance.new("ObjectValue",X)
  3169.     O.Name = "creator"
  3170.     X.Locked = true
  3171.     X.Name = "Shell"
  3172.     X.Anchored = false
  3173.     X.CanCollide = false
  3174.     X.Transparency = 0
  3175.     X.Reflectance = 0
  3176.     X.BottomSurface = 0
  3177.     X.TopSurface = 0
  3178.     X.Shape = 0
  3179.     local V = Instance.new("ObjectValue",X)
  3180.     V.Value = char
  3181.     V.Name = "creator"
  3182.     X.BrickColor = BrickColor.new("Royal purple")
  3183.     X.Size = Vector3.new(1,1,1)
  3184.     X.Material = "Neon"
  3185.     local Z = Instance.new("SpecialMesh",X)
  3186.     Z.MeshType = "Sphere"
  3187.     Z.Scale = Vector3.new(100,100,100)
  3188.     X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3189.     local bv = Instance.new("BodyVelocity",X)
  3190.     bv.maxForce = Vector3.new(99999,99999,99999)
  3191.     X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3192.     bv.velocity = X.CFrame.lookVector*65
  3193.  
  3194.     Explode = X.Touched:connect(function(hit)
  3195.    
  3196.             local cf = X.CFrame
  3197.             bv:Destroy()
  3198.             X.Anchored = true
  3199.             Z:Remove()
  3200.             Explode:disconnect()
  3201.            
  3202.             local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3203.                     for i = 1, 360, 360/t do
  3204.                         local c = Instance.new("Part", game.Workspace)
  3205.                         c.FormFactor = 3
  3206.                         c.TopSurface = 0
  3207.                         c.BottomSurface = 0
  3208.                         c.Size = s
  3209.                         c.Anchored = true
  3210.                         c.CanCollide = wt
  3211.                         c.Material=workspace.Base.Material
  3212.                         c.Transparency = trans
  3213.                         c.BrickColor = workspace.Base.BrickColor
  3214.                         c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  3215.                         c.Locked=true
  3216.                         game.Debris:AddItem(c,25)
  3217.                     end
  3218. end
  3219.  
  3220. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  3221.    
  3222.    
  3223.     local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3224.     local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3225.     if part then
  3226.       local cfremz = CFrame.new(positi)
  3227.       debris(cfremz, part, 30)
  3228.     end
  3229.                
  3230.             X.Size = Vector3.new(6,6,6)
  3231.             X.Touched:connect(function(hit) end)
  3232.             X.CanCollide = false
  3233.             local part3 = Instance.new("Part", rarm)
  3234.             part3.Anchored=true
  3235.             part3.CanCollide=false
  3236.             part3.Locked = true
  3237.             part3.TopSurface = "SmoothNoOutlines"
  3238.             part3.BottomSurface = "SmoothNoOutlines"
  3239.             part3.FormFactor='Custom'
  3240.             part3.Size=Vector3.new(2,2, 2)
  3241.             part3.CFrame=X.CFrame
  3242.             part3.Transparency=0
  3243.             part3.BrickColor=TorsoColor
  3244.             local mesh3 = Instance.new("SpecialMesh",part3)
  3245.             mesh3.MeshType = "Sphere"
  3246.             mesh3.Scale = Vector3.new(2,2,2)
  3247.             --debris:AddItem(X,8)
  3248.             local part4 = Instance.new("Part", rarm)
  3249.             part4.Material = "Neon"
  3250.             part4.Anchored=true
  3251.             part4.CanCollide=false
  3252.             part4.Locked = true
  3253.             part4.TopSurface = "SmoothNoOutlines"
  3254.             part4.BottomSurface = "SmoothNoOutlines"
  3255.             part4.FormFactor='Custom'
  3256.             part4.Size=Vector3.new(2,2, 2)
  3257.             part4.CFrame=X.CFrame
  3258.             part4.Transparency=0
  3259.             part4.BrickColor=BrickColor.new("Black")
  3260.             local mesh4 = Instance.new("SpecialMesh",part4)
  3261.             mesh4.MeshType = "Sphere"
  3262.             mesh4.Scale = Vector3.new(1,1,1)
  3263.             local part7 = Instance.new("Part", rarm)
  3264.             part7.Material = "Neon"
  3265.             part7.Anchored=true
  3266.             part7.CanCollide=false
  3267.             part7.Locked = true
  3268.             part7.TopSurface = "SmoothNoOutlines"
  3269.             part7.BottomSurface = "SmoothNoOutlines"
  3270.             part7.FormFactor='Custom'
  3271.             part7.Size=Vector3.new(2,2, 2)
  3272.             part7.CFrame=X.CFrame
  3273.             part7.Transparency=0
  3274.             part7.BrickColor=BrickColor.new("Really black")
  3275.             local mesh7 = Instance.new("SpecialMesh",part7)
  3276.             mesh7.MeshType = "Sphere"
  3277.             mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3278.         --[[X.Touched:connect(function(ht)
  3279.                 hit = ht.Parent
  3280.             if ht and hit:IsA("Model") then
  3281.                     if hit:FindFirstChild("Humanoid") then
  3282.                         if hit.Name ~= p.Name then
  3283.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3284.                             wait(.3)
  3285.                         end
  3286.                     end
  3287.             elseif ht and hit:IsA("Hat") then
  3288.                 if hit.Parent.Name ~= p.Name then
  3289.                     if hit.Parent:FindFirstChild("Humanoid") then
  3290.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3291.                         wait(.3)
  3292.                     end
  3293.                 end
  3294.             end
  3295.         end)
  3296.         part3.Touched:connect(function(ht)
  3297.                 hit = ht.Parent
  3298.             if ht and hit:IsA("Model") then
  3299.                     if hit:FindFirstChild("Humanoid") then
  3300.                         if hit.Name ~= p.Name then
  3301.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3302.                             wait(.3)
  3303.                         end
  3304.                     end
  3305.             elseif ht and hit:IsA("Hat") then
  3306.                 if hit.Parent.Name ~= p.Name then
  3307.                     if hit.Parent:FindFirstChild("Humanoid") then
  3308.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3309.                         wait(.3)
  3310.                     end
  3311.                 end
  3312.             end
  3313.         end)]]--
  3314.         for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3315.             if v:FindFirstChild('Humanoid') then
  3316.                 v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3317.                 v.Humanoid.PlatformStand = true
  3318.                 v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3319.             end
  3320.         end
  3321.  
  3322.         local acos = math.acos
  3323.         local sqrt = math.sqrt
  3324.         local Vec3 = Vector3.new
  3325.         local fromAxisAngle = CFrame.fromAxisAngle
  3326.  
  3327.         local function toAxisAngle(CFr)
  3328.             local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3329.             local Angle = math.acos((R00+R11+R22-1)/2)
  3330.             local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3331.             A = A == 0 and 0.00001 or A
  3332.             local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3333.             B = B == 0 and 0.00001 or B
  3334.             local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3335.             C = C == 0 and 0.00001 or C
  3336.             local x = (R21-R12)/sqrt(A)
  3337.             local y = (R02-R20)/sqrt(B)
  3338.             local z = (R10-R01)/sqrt(C)
  3339.             return Vec3(x,y,z),Angle
  3340.         end
  3341.  
  3342.         function ApplyTrig(Num,Func)
  3343.             local Min,Max = Func(0),Func(1)
  3344.             local i = Func(Num)
  3345.             return (i-Min)/(Max-Min)
  3346.         end
  3347.  
  3348.         function LerpCFrame(CFrame1,CFrame2,Num)
  3349.             local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3350.             return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3351.         end
  3352.  
  3353.         function Crater(Torso,Radius)
  3354.             Spawn(function()
  3355.                 local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3356.                 local Ignore = {}
  3357.                 for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3358.                     if v.Character ~= nil then
  3359.                         Ignore[#Ignore+1] = v.Character
  3360.                     end
  3361.                 end
  3362.                 local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3363.                 if Hit == nil then return end
  3364.                     local Parts = {}
  3365.                     for i = 1,360,10 do
  3366.                         local P = Instance.new("Part",Torso.Parent)
  3367.                         P.Anchored = true
  3368.                         P.FormFactor = "Custom"
  3369.                         P.BrickColor = Hit.BrickColor
  3370.                         P.Material = Hit.Material
  3371.                         P.TopSurface = "Smooth"
  3372.                         P.BottomSurface = "Smooth"
  3373.                         P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3374.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3375.                         Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3376.                         if math.random(0,5) == 0 then -- rubble
  3377.                             local P = Instance.new("Part",Torso.Parent)
  3378.                             P.Anchored = true
  3379.                             P.FormFactor = "Custom"
  3380.                             P.BrickColor = Hit.BrickColor
  3381.                             P.Material = Hit.Material
  3382.                             P.TopSurface = "Smooth"
  3383.                             P.BottomSurface = "Smooth"
  3384.                             P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3385.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3386.                             Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3387.                             end
  3388.                         end
  3389.                         for i = 0,1,0.05 do
  3390.                             for i2,v in pairs(Parts) do
  3391.                                 v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3392.                             end
  3393.                             wait(0.02)
  3394.                         end
  3395.                         for i,v in pairs(Parts) do
  3396.                             if v[1].Size.X > 2.1 then
  3397.                                 v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3398.                             end
  3399.                             v[1].Anchored = false
  3400.                         end
  3401.                         for i = 0,1,0.05 do
  3402.                             for i2,v in pairs(Parts) do
  3403.                                 v[1].Transparency = i
  3404.                                 if i == 1 then
  3405.                                     v[1]:Destroy()
  3406.                                 elseif i >= 0.25 then
  3407.                                     v[1].CanCollide = false
  3408.                                 end
  3409.                             end
  3410.                         wait(0.02)
  3411.                         end
  3412.                     Parts = nil
  3413.                     end)
  3414.                 end
  3415.  
  3416.                
  3417.                 Part = function(x,y,z,color,tr,cc,an,parent)
  3418.                     local p = Instance.new('Part',parent or Weapon)
  3419.                     p.formFactor = 'Custom'
  3420.                     p.Size = Vector3.new(x,y,z)
  3421.                     p.BrickColor = BrickColor.new(color)
  3422.                     p.CanCollide = cc
  3423.                     p.Transparency = tr
  3424.                     p.Anchored = an
  3425.                     p.TopSurface,p.BottomSurface = 0,0
  3426.                     p.Locked=true
  3427.                     p:BreakJoints()
  3428.                 return p end
  3429.  
  3430.             Mesh = function(par,num,x,y,z)
  3431.             local msh = _
  3432.             if num == 1 then msh = Instance.new("CylinderMesh",par)
  3433.             elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3434.             elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3435.             elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3436.             elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3437.             end msh.Scale = Vector3.new(x,y,z)
  3438.             return msh end
  3439.  
  3440.             function explosion(col1,col2,cfr,sz,rng,dmg)
  3441.                 local a= Part(1,1,1,col1,.5,false,true,workspace)
  3442.                 local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3443.                 local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3444.                 v1,v2,v3=sz.x,sz.y,sz.z
  3445.                 local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3446.                 local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3447.                 local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3448.                 a.CFrame=cfr
  3449.                 a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3450.                 a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3451.  
  3452.                 Spawn(function()
  3453.                     while wait() do
  3454.                         if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3455.                             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3456.                             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3457.                             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3458.                             a.Transparency=a.Transparency+0.05
  3459.                             a2.Transparency=a2.Transparency+0.05
  3460.                             a3.Transparency=a3.Transparency+0.05
  3461.                         end
  3462.                     end)
  3463.                 end
  3464.  
  3465.                 Crater(X,120)
  3466.                 Crater(X,220)
  3467.                 Crater(X,320)
  3468.                 z = Instance.new("Sound",workspace)
  3469.                 z.SoundId = "rbxassetid://231917744"
  3470.                 z.Pitch = .5
  3471.                 z.Volume = 5
  3472.                 z1 = Instance.new("Sound",workspace)
  3473.                 z1.SoundId = "rbxassetid://231917744"
  3474.                 z1.Pitch = .5
  3475.                 z1.Volume = 5
  3476.                 z2 = Instance.new("Sound",workspace)
  3477.                 z2.SoundId = "rbxassetid://231917744"
  3478.                 z2.Pitch = .5
  3479.                 z2.Volume = 5
  3480.                 z3 = Instance.new("Sound",workspace)
  3481.                 z3.SoundId = "rbxassetid://245537790"
  3482.                 z3.Pitch = .7
  3483.                 z3.Volume = 5
  3484.                 z4 = Instance.new("Sound",workspace)
  3485.                 z4.SoundId = "rbxassetid://245537790"
  3486.                 z4.Pitch = .7
  3487.                 z4.Volume = 5
  3488.                                 z4a = Instance.new("Sound",workspace)
  3489.                                 z4a.SoundId = "rbxassetid://419447292"
  3490.                                 z4a.Pitch = 1
  3491.                                 z4a.Volume = 5
  3492.                                 z3a = Instance.new("Sound",workspace)
  3493.                                 z3a.SoundId = "rbxassetid://421328847"
  3494.                                 z3a.Pitch = 1
  3495.                                 z3a.Volume = 5
  3496.                                 wait(0.1)
  3497.                 z:Play()
  3498.                 z1:Play()
  3499.                 z2:Play()
  3500.                 z3:Play()
  3501.                 z4:Play()
  3502.                 z3a:Play()
  3503.                 z4a:Play()
  3504.  
  3505.                 local part=Instance.new('Part',rarm)
  3506.                 part.Anchored=true
  3507.                 part.CanCollide=false
  3508.                 part.Locked = true
  3509.                 part.FormFactor='Custom'
  3510.                 part.Size=Vector3.new(2,2,2)
  3511.                 part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3512.                 part.Transparency=0
  3513.                 part.BrickColor=BrickColor.new('Really black')
  3514.                 local mesh=Instance.new('SpecialMesh',part)
  3515.                 mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3516.                 mesh.Scale=Vector3.new(4,4,4)
  3517.                 local part2=part:clone()
  3518.                 part2.Parent = rarm
  3519.                 part2.BrickColor=TorsoColor
  3520.                 local part5=part:clone()
  3521.                 part5.Parent = rarm
  3522.                 part5.BrickColor=TorsoColor
  3523.                 local part6=part:clone()
  3524.                 part6.Parent = rarm
  3525.                 part6.BrickColor=BrickColor.new("Black")
  3526.                 local mesh2=mesh:clone()
  3527.                 mesh2.Parent=part2
  3528.                 mesh2.Scale=Vector3.new(6, 6, 6)
  3529.                 local mesh5=mesh:clone()
  3530.                 mesh5.Parent=part5
  3531.                 mesh5.Scale=Vector3.new(6, 6, 6)
  3532.                 local mesh6=mesh:clone()
  3533.                 mesh6.Parent=part6
  3534.                 mesh6.Scale=Vector3.new(6, 6, 6)
  3535.                 local blast = Instance.new("Part", rarm)
  3536.                 blast.BrickColor = BrickColor.new("Really black")
  3537.                 blast.Anchored = true
  3538.                 blast.CanCollide = false
  3539.                 blast.Locked = true
  3540.                 blast.Size = Vector3.new(2, 2, 2)
  3541.                 blast.TopSurface = "Smooth"
  3542.                 blast.BottomSurface = "Smooth"
  3543.                 blast.Transparency = 0
  3544.                 blast.CFrame = HandCF
  3545.                 local bm = Instance.new("SpecialMesh", blast)
  3546.                 bm.Scale = Vector3.new(10,2,10)
  3547.                 bm.MeshId = "rbxassetid://3270017"
  3548.                 local blast2 = Instance.new("Part", rarm)
  3549.                 blast2.BrickColor = BrickColor.new("Really black")
  3550.                 blast2.Anchored = true
  3551.                 blast2.CanCollide = false
  3552.                 blast2.Locked = true
  3553.                 blast2.Size = Vector3.new(2, 2, 2)
  3554.                 blast2.TopSurface = "Smooth"
  3555.                 blast2.BottomSurface = "Smooth"
  3556.                 blast2.Transparency = 0
  3557.                 blast2.CFrame = HandCF
  3558.                 local bm2 = Instance.new("SpecialMesh", blast2)
  3559.                 bm2.Scale = Vector3.new(6,2,6)
  3560.                 bm2.MeshId = "rbxassetid://3270017"
  3561.                 local blast3 = Instance.new("Part", rarm)
  3562.                 blast3.BrickColor = BrickColor.new("Really black")
  3563.                 blast3.Anchored = true
  3564.                 blast3.CanCollide = false
  3565.                 blast3.Locked = true
  3566.                 blast3.Size = Vector3.new(1, 1, 1)
  3567.                 blast3.TopSurface = "Smooth"
  3568.                 blast3.BottomSurface = "Smooth"
  3569.                 blast3.Transparency = 0
  3570.                 blast3.CFrame = HandCF
  3571.                 local bm3 = Instance.new("SpecialMesh", blast3)
  3572.                 bm3.Scale = Vector3.new(6,2,6)
  3573.                 bm3.MeshId = "rbxassetid://3270017"
  3574.                 for i = 1,120 do rs:wait()
  3575.                     X.Transparency = X.Transparency + (1/120)
  3576.                     part.Transparency = part.Transparency + (1/120)
  3577.                     part2.Transparency = part2.Transparency + (1/120)
  3578.                     part3.Transparency = part3.Transparency + (1/120)
  3579.                     part4.Transparency = part4.Transparency + (1/120)
  3580.                     part5.Transparency = part5.Transparency + (1/120)
  3581.                     part6.Transparency = part6.Transparency + (1/120)
  3582.                     part7.Transparency = part7.Transparency + (1/120)
  3583.                     blast.Transparency = blast.Transparency + (1/120)
  3584.                     blast2.Transparency = blast2.Transparency + (1/120)
  3585.                     blast3.Transparency = blast3.Transparency + (1/120)
  3586.                     X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3587.                     --part3.Size = part3.Size + Vector3.new(6,6,6)
  3588.                     mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3589.                     mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3590.                     mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3591.                     mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3592.                     mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3593.                     mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3594.                     mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3595.                     bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3596.                     bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3597.                     bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3598.                     X.CFrame = cf
  3599.                     part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3600.                     part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3601.                     part3.CFrame=X.CFrame
  3602.                     part4.CFrame=X.CFrame
  3603.                     part7.CFrame=X.CFrame
  3604.                     part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3605.                     part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3606.                     blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3607.                     blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3608.                     blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3609.                     rs:wait()
  3610.                     end
  3611.                     X:Destroy()
  3612.                     part:Destroy()
  3613.                     part2:Destroy()
  3614.                     part3:Destroy()
  3615.                     part4:Destroy()
  3616.                     part5:Destroy()
  3617.                     part6:Destroy()
  3618.                     blast:Destroy()
  3619.                     blast2:Destroy()
  3620.                     blast3:Destroy()
  3621.                     z:Destroy()
  3622.                     z1:Destroy()
  3623.                     z2:Destroy()
  3624.                     z3:Destroy()
  3625.                     z4:Destroy()
  3626.             for i = 1, 20 do
  3627.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3628.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3629.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3630.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3631.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3632.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3633.                 if Debounces.on == false then break end
  3634.                 rs:wait()
  3635.             end
  3636.             if Debounces.CanAttack == false then
  3637.                 Debounces.CanAttack = true
  3638.                 Debounces.NoIdl = false
  3639.                 Debounces.on = false
  3640.             end
  3641.     end)
  3642.         end
  3643.     end
  3644.     end)
  3645.    
  3646.    
  3647.    
  3648.    
  3649.    
  3650.    
  3651.    
  3652.     WindFloor = function()
  3653.   local useRageVer = false
  3654.   local locor = 0
  3655.   if TrackFunction ~= nil then
  3656.     TrackFunction:disconnect()
  3657.     TrackFunction = nil
  3658.   end
  3659.   Ult = true
  3660.   Ragemode = false
  3661.   CanInterrupt(false)
  3662.   PlayerIsAttacking = true
  3663.   local cl = 0
  3664.   local clastframe = lastframe
  3665.   BodyVel.velocity = Vector3.new()
  3666.   local CPlane = MousePlane()
  3667.   BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3668.   vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3669.   BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3670.   local cl = 0
  3671.   DesiredWalkspeed = 0
  3672.   p = Instance.new("Sound", vPlayer.Character.Torso)
  3673.   p.Volume = 0.8
  3674.   p.Pitch = 1
  3675.   p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3676.   p:Play()
  3677.   game:GetService("Debris"):AddItem(p, 3)
  3678.   local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3679.   pb.Volume = 1
  3680.   pb.Pitch = 0.85
  3681.   pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3682.   pb:Play()
  3683.   game:GetService("Debris"):AddItem(pb, 10)
  3684.   do
  3685.     for i = 1, 8 do
  3686.       swait()
  3687.       cl = cl + i * 0.02
  3688.       LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3689.       if i == 4 then
  3690.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3691.         pc.Mesh.MeshType = "FileMesh"
  3692.         pc.Anchored = true
  3693.         pc.CanCollide = false
  3694.         pc.Parent = workspace
  3695.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3696.         pc.Name = "Shockwave"
  3697.         game:GetService("Debris"):AddItem(pc, 5)
  3698.         coroutine.resume(coroutine.create(function(p)
  3699.     for ii = 1, 10 do
  3700.       p.Transparency = ii / 10
  3701.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3702.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3703.       swait()
  3704.     end
  3705.     p:Remove()
  3706.   end), pc)
  3707.       end
  3708.     end
  3709.   end
  3710.   BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3711.   BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3712.   cl = 0
  3713.   clastframe = lastframe
  3714.   for i = 1, 6 do
  3715.     swait()
  3716.     cl = cl + i * 0.05
  3717.     LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3718.     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3719.     eff.Parent = workspace
  3720.     eff.Name = "BloodEffect"
  3721.     eff.Anchored = true
  3722.     eff.CanCollide = false
  3723.     game:GetService("Debris"):AddItem(eff, 5)
  3724.     coroutine.resume(coroutine.create(function(p, V, x)
  3725.     A = vPlayer.Character.Torso.Velocity / 60
  3726.     for i = 1, 12 do
  3727.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3728.       p.Transparency = 0.75 + i / 48
  3729.       p.CFrame = p.CFrame * V + A
  3730.       swait()
  3731.     end
  3732.     p:Remove()
  3733.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3734.     if i ~= 1 and (i ~= 4 or i == 6) then
  3735.       local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3736.       pc.Mesh.MeshType = "FileMesh"
  3737.       pc.Anchored = true
  3738.       pc.CanCollide = false
  3739.       pc.Parent = workspace
  3740.       pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3741.       pc.Name = "Shockwave"
  3742.       game:GetService("Debris"):AddItem(pc, 5)
  3743.       coroutine.resume(coroutine.create(function(p)
  3744.     for ii = 1, 7 do
  3745.       p.Transparency = ii / 7
  3746.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3747.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3748.       swait()
  3749.     end
  3750.     p:Remove()
  3751.   end), pc)
  3752.     end
  3753.   end
  3754.   swait()
  3755.   for i = 1, 20 do
  3756.     do
  3757.       CPlane = MousePlane()
  3758.       BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3759.       BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3760.       if i == 5 or i == 10 then
  3761.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3762.         pc.Mesh.MeshType = "FileMesh"
  3763.         pc.Anchored = true
  3764.         pc.CanCollide = false
  3765.         pc.Parent = workspace
  3766.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3767.         pc.Name = "Shockwave"
  3768.         game:GetService("Debris"):AddItem(pc, 5)
  3769.         coroutine.resume(coroutine.create(function(p)
  3770.     for ii = 1, 13 do
  3771.       p.Transparency = ii / 13
  3772.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3773.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3774.       swait()
  3775.     end
  3776.     p:Remove()
  3777.   end), pc)
  3778.       else
  3779.         do
  3780.           do
  3781.             if i == 2 or i == 10 then
  3782.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3783.               pc.Mesh.MeshType = "FileMesh"
  3784.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3785.               pc.Parent = workspace
  3786.               pc.Anchored = true
  3787.               pc.CanCollide = false
  3788.               pc.Transparency = 0.5
  3789.               game:GetService("Debris"):AddItem(pc, 5)
  3790.               coroutine.resume(coroutine.create(function(p)
  3791.     for ii = 1, 20 do
  3792.       p.Transparency = ii / 20
  3793.       p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3794.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3795.       swait()
  3796.     end
  3797.     p:Remove()
  3798.   end), pc)
  3799.             end
  3800.             if i % 4 == 0 then
  3801.               for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3802.                 applyCameraShake(v, 80 + i * 10, 4)
  3803.               end
  3804.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3805.               pc.Mesh.MeshType = "FileMesh"
  3806.               pc.Anchored = true
  3807.               pc.CanCollide = false
  3808.               pc.Parent = workspace
  3809.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3810.               pc.Name = "Shockwave"
  3811.               game:GetService("Debris"):AddItem(pc, 5)
  3812.               coroutine.resume(coroutine.create(function(p)
  3813.     for ii = 1, 10 do
  3814.       p.Transparency = ii / 10
  3815.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3816.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3817.       swait()
  3818.     end
  3819.     p:Remove()
  3820.   end), pc)
  3821.             else
  3822.               do
  3823.                 do
  3824.                   if i % 1 == 0 then
  3825.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3826.                     eff.Parent = workspace
  3827.                     eff.Name = "BloodEffect"
  3828.                     eff.Anchored = true
  3829.                     eff.CanCollide = false
  3830.                     game:GetService("Debris"):AddItem(eff, 5)
  3831.                     coroutine.resume(coroutine.create(function(p, V, x)
  3832.     A = vPlayer.Character.Torso.Velocity / 60
  3833.     for i = 1, 8 do
  3834.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3835.       p.Transparency = 0.2
  3836.       p.CFrame = p.CFrame * V + A
  3837.       swait()
  3838.     end
  3839.     p:Remove()
  3840.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3841.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3842.                     eff.Parent = workspace
  3843.                     eff.Name = "BloodEffect"
  3844.                     eff.Anchored = true
  3845.                     eff.CanCollide = false
  3846.                     game:GetService("Debris"):AddItem(eff, 5)
  3847.                     coroutine.resume(coroutine.create(function(p, V, x)
  3848.     A = vPlayer.Character.Torso.Velocity / 60
  3849.     for i = 1, 12 do
  3850.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3851.       p.Transparency = 0.75 + i / 48
  3852.       p.CFrame = p.CFrame * V + A
  3853.       swait()
  3854.     end
  3855.     p:Remove()
  3856.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3857.                   end
  3858.                   do
  3859.                     fwait()
  3860.                   end
  3861.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3862.  
  3863.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3864.  
  3865.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3866.  
  3867.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3868.  
  3869.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3870.  
  3871.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3872.  
  3873.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3874.  
  3875.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3876.  
  3877.                 end
  3878.               end
  3879.             end
  3880.           end
  3881.         end
  3882.       end
  3883.     end
  3884.   end
  3885.   cl = 0
  3886.   clastframe = lastframe
  3887.   for i = 1, 6 do
  3888.     swait()
  3889.     cl = cl + i * 0.05
  3890.     LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3891.     local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3892.     pc.CanCollide = false
  3893.     pc.Anchored = true
  3894.     pc.Parent = workspace
  3895.     game:GetService("Debris"):AddItem(pc, 5)
  3896.     coroutine.resume(coroutine.create(function(p)
  3897.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3898.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3899.     for i = 1, 30 do
  3900.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3901.       p.Transparency = i / 30
  3902.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3903.       swait()
  3904.     end
  3905.     p:Remove()
  3906.   end), pc)
  3907.   end
  3908.   cl = 0
  3909.   clastframe = lastframe
  3910.   local Grabbee = nil
  3911.   for i = 1, 15 do
  3912.     fwait()
  3913.     do
  3914.       if i == 3 then
  3915.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3916.         pc.Mesh.MeshType = "FileMesh"
  3917.         pc.Anchored = true
  3918.         pc.CanCollide = false
  3919.         pc.Parent = workspace
  3920.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3921.         pc.Name = "Shockwave"
  3922.         game:GetService("Debris"):AddItem(pc, 5)
  3923.         coroutine.resume(coroutine.create(function(p)
  3924.     for ii = 1, 10 do
  3925.       p.Transparency = ii / 10
  3926.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3927.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3928.       swait()
  3929.     end
  3930.     p:Remove()
  3931.   end), pc)
  3932.       end
  3933.       BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3934.       for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3935.         Grabbee = v
  3936.         do break end
  3937.       end
  3938.       do
  3939.         local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3940.         pc.CanCollide = false
  3941.         pc.Anchored = true
  3942.         pc.Parent = workspace
  3943.         game:GetService("Debris"):AddItem(pc, 5)
  3944.         coroutine.resume(coroutine.create(function(p)
  3945.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3946.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3947.     for i = 1, 20 do
  3948.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3949.       p.Transparency = i / 20
  3950.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3951.       swait()
  3952.     end
  3953.     p:Remove()
  3954.   end), pc)
  3955.         do
  3956.           local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3957.           pc.CanCollide = false
  3958.           pc.Anchored = true
  3959.           pc.Parent = workspace
  3960.           game:GetService("Debris"):AddItem(pc, 5)
  3961.           coroutine.resume(coroutine.create(function(p)
  3962.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3963.     for i = 1, 20 do
  3964.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3965.       p.Transparency = 0.5 + i / 40
  3966.       p.CFrame = p.CFrame * R
  3967.       swait()
  3968.     end
  3969.     p:Remove()
  3970.   end), pc)
  3971.           if i <= 6 then
  3972.             cl = cl + i * 0.05
  3973.             LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3974.           end
  3975.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3976.  
  3977.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3978.  
  3979.         end
  3980.       end
  3981.     end
  3982.   end
  3983.   if Grabbee ~= nil then
  3984.     if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3985.       Grabbee.Stats.Stun.Value = 999
  3986.     end
  3987.     cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3988.     cbuff.Name = "DecreaseDef"
  3989.     cbuff.Value = -2
  3990.     Mana.Value = Mana.Value - 10
  3991.     if useRageVer == true then
  3992.       borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3993.     else
  3994.       borb = math.floor(40 + Mana.Value / 3) * 0.4
  3995.     end
  3996.     local Grabdone = false
  3997.     gpos = Instance.new("BodyPosition")
  3998.     gpos.Name = ":<"
  3999.     gpos.Parent = vPlayer.Character.HumanoidRootPart
  4000.     gpos.P = 5000
  4001.     gpos.D = 600
  4002.     gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4003.     gpos.position = vPlayer.Character.HumanoidRootPart.Position
  4004.     coroutine.resume(coroutine.create(function(NNoob)
  4005.     nubgyro = nil
  4006.     while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  4007.       if NNoob.Parent == nil then
  4008.         break
  4009.       else
  4010.         if NNoob.Humanoid.Health < 0 then
  4011.           break
  4012.         end
  4013.       end
  4014.       NNoob.Humanoid.PlatformStand = true
  4015.       if nubgyro == nil or nubpos == nil then
  4016.         if NNoob.Torso:FindFirstChild(":>") then
  4017.           NNoob.Torso[":>"]:Remove()
  4018.         end
  4019.         if NNoob.Torso:FindFirstChild(":<") then
  4020.           NNoob.Torso[":<"]:Remove()
  4021.         end
  4022.         nubgyro = Instance.new("BodyGyro")
  4023.         nubgyro.Name = ":>"
  4024.         nubgyro.Parent = NNoob.Torso
  4025.         nubgyro.P = 5000
  4026.         nubgyro.D = 200
  4027.         nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  4028.         nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  4029.         nubpos = Instance.new("BodyPosition")
  4030.         nubpos.Name = ":<"
  4031.         nubpos.Parent = NNoob.Torso
  4032.         nubpos.P = 8000
  4033.         nubpos.D = 200
  4034.         nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4035.         nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  4036.       else
  4037.         if nubgyro.Parent == nil then
  4038.           nubgyro = nil
  4039.           nubpos = nil
  4040.         else
  4041.           nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  4042.           nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  4043.         end
  4044.       end
  4045.       swait()
  4046.     end
  4047.     if nubpos and nubgyro then
  4048.       nubpos:Remove()
  4049.       nubgyro:Remove()
  4050.       if NNoob:FindFirstChild("Humanoid") then
  4051.         NNoob.Humanoid.PlatformStand = false
  4052.       end
  4053.     end
  4054.   end), Grabbee)
  4055.     p = Instance.new("Sound", vPlayer.Character.Torso)
  4056.     p.Volume = 1
  4057.     p.Pitch = 0.9
  4058.     p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4059.     p:Play()
  4060.     game:GetService("Debris"):AddItem(p, 3)
  4061.     BodyVel.velocity = Vector3.new()
  4062.     cl = 0
  4063.     clastframe = lastframe
  4064.     for i = 1, 7 do
  4065.       swait()
  4066.       cl = cl + i * 0.036
  4067.       LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4068.     end
  4069.     cl = 0
  4070.     clastframe = lastframe
  4071.     for i = 1, 8 do
  4072.       swait()
  4073.       cl = cl + i * 0.028
  4074.       LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4075.     end
  4076.     p = Instance.new("Sound", vPlayer.Character.Torso)
  4077.     p.Volume = 1
  4078.     p.Pitch = 0.55
  4079.     p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4080.     p:Play()
  4081.     game:GetService("Debris"):AddItem(p, 3)
  4082.     p = Instance.new("Sound", vPlayer.Character.Torso)
  4083.     p.Volume = 1
  4084.     p.Pitch = 1
  4085.     p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4086.     p:Play()
  4087.     game:GetService("Debris"):AddItem(p, 3)
  4088.     p = Instance.new("Sound", vPlayer.Character.Torso)
  4089.     p.Volume = 1
  4090.     p.Pitch = 0.4
  4091.     p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4092.     p:Play()
  4093.     game:GetService("Debris"):AddItem(p, 3)
  4094.     p = Instance.new("Sound", Grabbee.Torso)
  4095.     p.Volume = 1
  4096.     p.Pitch = 1
  4097.     p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4098.     p:Play()
  4099.     game:GetService("Debris"):AddItem(p, 3)
  4100.     local sees = math.ceil(Mana.Value / borb)
  4101.     local sees2 = (math.ceil(Corruption / borb))
  4102.     local partic1, partic2 = nil, nil
  4103.     partic1 = Instance.new("ParticleEmitter")
  4104.     partic1.Name = "AttackParticleEmitter3"
  4105.     partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4106.     partic1.LightEmission = 0
  4107.     partic1.ZOffset = 2
  4108.     partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4109.     partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4110.     partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4111.     partic1.Rate = 80
  4112.     partic1.VelocitySpread = 180
  4113.     partic1.Speed = NumberRange.new(6, 10)
  4114.     partic1.Lifetime = NumberRange.new(1, 1.2)
  4115.     partic1.Rotation = NumberRange.new(-180, 180)
  4116.     partic1.RotSpeed = NumberRange.new(-100, 100)
  4117.     partic1.Parent = Grabbee.Torso
  4118.     if useRageVer then
  4119.       partic2 = Instance.new("ParticleEmitter", p)
  4120.       partic2.Name = "AttackParticleEmitter3"
  4121.       partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4122.       partic2.LightEmission = 0
  4123.       partic2.ZOffset = 1
  4124.       partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4125.       partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4126.       partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4127.       partic2.Rate = 60
  4128.       partic2.VelocitySpread = 180
  4129.       partic2.Speed = NumberRange.new(1, 2)
  4130.       partic2.Lifetime = NumberRange.new(1, 1.2)
  4131.       partic2.Rotation = NumberRange.new(-180, 180)
  4132.       partic2.RotSpeed = NumberRange.new(-100, 100)
  4133.       partic2.Acceleration = Vector3.new(0, 10, 0)
  4134.       partic2.Parent = Grabbee.Torso
  4135.     end
  4136.     for i = 1, borb + borb % 2 do
  4137.       swait()
  4138.       if i % 2 == 0 then
  4139.         applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4140.         local st = Grabbee:FindFirstChild("Stats")
  4141.         if st and st:FindFirstChild("Mana") then
  4142.           if st.Mana.Value >= 3 then
  4143.             --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4144.             st.Mana.Value = st.Mana.Value - 3
  4145.           else
  4146.             st.Mana.Value = 0
  4147.           end
  4148.         end
  4149.       end
  4150.       do
  4151.         if sees <= Mana.Value then
  4152.           Mana.Value = Mana.Value - sees
  4153.         else
  4154.           Mana.Value = 0
  4155.         end
  4156.         if useRageVer then
  4157.           if sees2 <= Corruption then
  4158.             Corruption = Corruption - sees2
  4159.           else
  4160.             Corruption = 0
  4161.           end
  4162.         end
  4163.         if useRageVer == true and i % 2 == 0 then
  4164.           if vPlayer.Character.Humanoid.Health >= 6.5 then
  4165.             vPlayer.Character.Humanoid:TakeDamage(1.5)
  4166.           end
  4167.           local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4168.           eb.Parent = workspace
  4169.           eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4170.           eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4171.           game:GetService("Debris"):AddItem(eb, 3)
  4172.           coroutine.resume(coroutine.create(function(p)
  4173.     local r = math.random(-3, 3) * 9
  4174.     if r > -12 and r < 1 then
  4175.       r = -12
  4176.     else
  4177.       if r < 12 and r > -1 then
  4178.         r = 12
  4179.       end
  4180.     end
  4181.     for i = 1, 12 do
  4182.       p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4183.       p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4184.       p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4185.       swait()
  4186.     end
  4187.     p:Remove()
  4188.   end), eb)
  4189.         end
  4190.         do
  4191.           local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4192.           eff.Parent = workspace
  4193.           eff.Name = "BloodEffect"
  4194.           eff.Anchored = true
  4195.           eff.CanCollide = false
  4196.           game:GetService("Debris"):AddItem(eff, 5)
  4197.           coroutine.resume(coroutine.create(function(p, V, x)
  4198.     A = vPlayer.Character.Torso.Velocity / 60
  4199.     for i = 1, 8 do
  4200.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4201.       p.Transparency = 0.75 + i / 32
  4202.       p.CFrame = p.CFrame * V + A
  4203.       swait()
  4204.     end
  4205.     p:Remove()
  4206.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4207.           if i % 5 == 0 then
  4208.             for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4209.               applyCameraShake(v, 120, 5)
  4210.             end
  4211.             applyCameraShake(vPlayer.Character, 120, 5)
  4212.             local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4213.             pc.Mesh.MeshType = "FileMesh"
  4214.             pc.Anchored = true
  4215.             pc.CanCollide = false
  4216.             pc.Parent = workspace
  4217.             pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4218.             pc.Name = "Shockwave"
  4219.             game:GetService("Debris"):AddItem(pc, 5)
  4220.             coroutine.resume(coroutine.create(function(p)
  4221.     for ii = 1, 13 do
  4222.       p.Transparency = ii / 13
  4223.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4224.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4225.       swait()
  4226.     end
  4227.     p:Remove()
  4228.   end), pc)
  4229.           end
  4230.           do
  4231.             if Grabbee.Parent == nil then
  4232.               break
  4233.             else
  4234.               if Grabbee:FindFirstChild("Humanoid") == nil then
  4235.                 break
  4236.               end
  4237.             end
  4238.             local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4239.             eff.Parent = workspace
  4240.             eff.Name = "BloodEffect"
  4241.             eff.Anchored = true
  4242.             eff.CanCollide = false
  4243.             game:GetService("Debris"):AddItem(eff, 5)
  4244.             coroutine.resume(coroutine.create(function(p, V, x)
  4245.     A = vPlayer.Character.Torso.Velocity / 60
  4246.     for i = 1, 12 do
  4247.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4248.       p.Transparency = 0.25 + i / 48
  4249.       p.CFrame = p.CFrame * V + A
  4250.       swait()
  4251.     end
  4252.     p:Remove()
  4253.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4254.             do
  4255.               if i % 3 == 0 then
  4256.                 local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4257.                 pc.CanCollide = false
  4258.                 pc.Anchored = true
  4259.                 pc.Parent = workspace
  4260.                 game:GetService("Debris"):AddItem(pc, 5)
  4261.                 coroutine.resume(coroutine.create(function(p)
  4262.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4263.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4264.     for i = 1, 20 do
  4265.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4266.       p.Transparency = i / 20
  4267.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4268.       swait()
  4269.     end
  4270.     p:Remove()
  4271.   end), pc)
  4272.               end
  4273.             end
  4274.           end
  4275.         end
  4276.       end
  4277.     end
  4278.     cl = 0
  4279.     clastframe = lastframe
  4280.     for i = 1, 5 do
  4281.       wait()
  4282.       cl = cl + i * 0.07
  4283.       if i == 3 then
  4284.         Grabdone = true
  4285.         partic1.Enabled = false
  4286.         game:GetService("Debris"):AddItem(partic1, 5)
  4287.         if partic2 then
  4288.           partic2.Enabled = false
  4289.           game:GetService("Debris"):AddItem(partic2, 5)
  4290.         end
  4291.         p = Instance.new("Sound", vPlayer.Character.Torso)
  4292.         p.Volume = 1
  4293.         p.Pitch = 0.95
  4294.         p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4295.         p:Play()
  4296.         game:GetService("Debris"):AddItem(p, 3)
  4297.         if Grabbee:FindFirstChild("Stats") then
  4298.           if Grabbee.Stats.Mana.Value >= 10 then
  4299.             Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4300.           else
  4301.             Grabbee.Stats.Mana.Value = 0
  4302.           end
  4303.           if Grabbee.Stats.Stunned.Value == false then
  4304.             Grabbee.Stats.Stun.Value = 999
  4305.           end
  4306.         end
  4307.         applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4308.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4309.         pc.Mesh.MeshType = "FileMesh"
  4310.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4311.         pc.Parent = workspace
  4312.         pc.Anchored = true
  4313.         pc.CanCollide = false
  4314.         pc.Transparency = 0.5
  4315.         game:GetService("Debris"):AddItem(pc, 5)
  4316.         coroutine.resume(coroutine.create(function(p)
  4317.     for ii = 1, 28 do
  4318.       p.Transparency = ii / 28
  4319.       p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4320.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4321.       swait()
  4322.     end
  4323.     p:Remove()
  4324.   end), pc)
  4325.         for loel = 1, 8 do
  4326.           local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4327.           eff.Parent = workspace
  4328.           eff.Name = "BloodEffect"
  4329.           eff.Anchored = true
  4330.           eff.CanCollide = false
  4331.           game:GetService("Debris"):AddItem(eff, 5)
  4332.           coroutine.resume(coroutine.create(function(p, V, x)
  4333.     for i = 1, 25 do
  4334.       p.Transparency = 0.5 + i / 50
  4335.       p.CFrame = p.CFrame + x / 2
  4336.       swait()
  4337.     end
  4338.     p:Remove()
  4339.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4340.         end
  4341.         for loel = 1, 3 do
  4342.           local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4343.           eff.Parent = workspace
  4344.           eff.Name = "BloodEffect"
  4345.           eff.Anchored = true
  4346.           eff.CanCollide = false
  4347.           game:GetService("Debris"):AddItem(eff, 5)
  4348.           coroutine.resume(coroutine.create(function(p, V, x)
  4349.     for i = 1, 25 do
  4350.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4351.       p.Transparency = 0.25 + i / 18.75
  4352.       p.CFrame = p.CFrame * V
  4353.       swait()
  4354.     end
  4355.     p:Remove()
  4356.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4357.         end
  4358.       end
  4359.       do
  4360.         do
  4361.           LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4362.           -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4363.  
  4364.         end
  4365.       end
  4366.     end
  4367.     cbuff:Remove()
  4368.     gpos:Remove()
  4369.   else
  4370.     do
  4371.       for i = 1, 4 do
  4372.         fwait()
  4373.         BodyVel.velocity = BodyVel.velocity / 1.25
  4374.       end
  4375.       do
  4376.         cl = 0
  4377.         coroutine.resume(coroutine.create(function(p)
  4378.     for i = 1, 30 do
  4379.       p.Volume = 1 - i / 30
  4380.       swait()
  4381.     end
  4382.     p:Stop()
  4383.   end), pb)
  4384.         clastframe = lastframe
  4385.         BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4386.         for i = 1, 15 do
  4387.           fwait()
  4388.           BodyVel.velocity = BodyVel.velocity / 1.2
  4389.           LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4390.         end
  4391.         if Grabbee == nil then
  4392.           Cooldowns["4"] = CooldownsB["4"] / 3
  4393.         else
  4394.           Cooldowns["4"] = CooldownsB["4"]
  4395.         end
  4396.       end
  4397.     end
  4398.   end
  4399.         CanInterrupt(true)
  4400.         PlayerIsAttacking = false
  4401.         BodyVel.Parent = nil
  4402.         BodyGyro.Parent = nil
  4403.         Ult = false
  4404. end
  4405.  
  4406.  
  4407.  
  4408. mouse.KeyDown:connect(function(k)
  4409.  
  4410. k = k:lower()
  4411. if k == "q" then
  4412.   BlastStorm()
  4413. end
  4414. if k == "e" then
  4415.   WindFloor2()
  4416. end
  4417. if k == "t" then
  4418.   WindFloor()
  4419. end
  4420. end)
  4421.  
  4422.  
  4423.  
  4424.  
  4425.  
  4426.  
  4427.  
  4428.  
  4429. local BC = BrickColor.new
  4430. local Col3 = Color3.new
  4431. local Inst = Instance.new
  4432. local Ud2 = UDim2.new
  4433. local FONT = "SourceSansLight"
  4434.  
  4435.  
  4436.  
  4437.  
  4438.  
  4439.  
  4440.  
  4441.  Colour1 = BC("Pastel Blue")
  4442.  Colour2 = BC("Black")
  4443.  Colour3 = BC("Ghost grey")
  4444.  Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4445. Chaos_UI.Name = "Chaos UI"
  4446. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4447.  
  4448.  
  4449. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4450. Moves.BackgroundTransparency = .8
  4451. Moves.BorderSizePixel = 0
  4452. Moves.Name = "Moves"
  4453. Moves.Position = Ud2(-.2, 0, .4, 0)
  4454. Moves.Size = Ud2(.2, 0, .5, 0)
  4455. Moves.ScrollBarThickness = 8
  4456. OM.Name = "VML"
  4457. OM.Position = Ud2(.002, 0, .83, 0)
  4458. OM.Size = Ud2(.05, 0, .08, 0)
  4459. OM.Visible = false
  4460. OM.Style = "RobloxRoundButton"
  4461. OM.Font = FONT
  4462. OM.Text = "View Move List"
  4463. OM.TextColor3 = Col3(1,1,1)
  4464. OM.TextScaled = true
  4465. local Title = Inst("TextLabel", Moves)
  4466. Title.BackgroundTransparency = 1
  4467. Title.Name = "Title"
  4468. Title.Size = Ud2(1, 0, .014, 0)
  4469. Title.Font = FONT
  4470. Title.Text = "Move List"
  4471. Title.TextColor3 = Col3(1,1,1)
  4472. Title.TextScaled = true
  4473. Title.TextStrokeTransparency = 0
  4474.  
  4475.         OM.Visible = true
  4476.  
  4477. function Create_Moves_In_List()
  4478.     local ah = .012
  4479.     local am = .012
  4480.     local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4481.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4482.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4483.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4484.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4485.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4486.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4487.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4488. end
  4489. Create_Moves_In_List()
  4490.  
  4491.  
  4492. local mopen = false
  4493. OM.MouseButton1Click:connect(function()
  4494.     if not Debounces.UIAction and not mopen then
  4495.         Debounces.UIAction = true
  4496.         OM.Text = "Hide Move List"
  4497.         mopen = true
  4498.         Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4499.         OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4500.         wait(.3)
  4501.         Debounces.UIAction = false
  4502.     elseif not Debounces.UIAction and mopen then
  4503.         Debounces.UIAction = true
  4504.         OM.Text = "View Move List"
  4505.         mopen = false
  4506.         Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4507.         OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4508.         wait(.3)
  4509.         Debounces.UIAction = false
  4510.     end
  4511. end)
  4512.  
  4513.  
  4514.  
  4515.  
  4516.  
  4517. local animpose = "Idle"
  4518. local lastanimpose = "Idle"
  4519. local sine = 0
  4520. local change = 1
  4521. local val = 0
  4522. local ffing = false
  4523. -------------------------------
  4524. game:GetService("RunService").RenderStepped:connect(function()
  4525. --[[if char.Humanoid.Jump == true then
  4526. jump = true
  4527. else
  4528. jump = false
  4529. end]]
  4530. char.Humanoid.FreeFalling:connect(function(f)
  4531. if f then
  4532. ffing = true
  4533. else
  4534. ffing = false
  4535. end
  4536. end)
  4537. sine = sine + change
  4538. if jumpn == true then
  4539. animpose = "Jumping"
  4540. elseif ffing == true then
  4541. animpose = "Freefalling"
  4542. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4543. animpose = "Idle"
  4544. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4545. animpose = "Walking"
  4546. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4547. animpose = "Running"
  4548. end
  4549. if animpose ~= lastanimpose then
  4550. sine = 0
  4551. if Debounces.NoIdl == false then
  4552. if animpose == "Idle" then
  4553. for i = 1, 2 do
  4554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4560. end
  4561. elseif animpose == "Walking" then
  4562. for i = 1, 2 do
  4563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4569. end
  4570. elseif animpose == "Running" then
  4571. for i = 1, 2 do
  4572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4578. wait()
  4579. end
  4580. end
  4581. else
  4582. end
  4583. end
  4584. lastanimpose = animpose
  4585. if Debounces.NoIdl == false then
  4586. if animpose == "Idle" then
  4587. change = 0.5
  4588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4591. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4595. elseif animpose == "Walking" then
  4596. change = 1
  4597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4603. elseif animpose == "Running" then
  4604. change = 1
  4605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4611. end
  4612. end
  4613. end)
  4614.  
  4615. hum.MaxHealth = math.huge
  4616. wait(3)
  4617. hum.Health = math.huge
  4618.  
  4619.  
  4620. spawn(function()
  4621.     while wait(2)
  4622.          do
  4623.         GroundWave3()  
  4624.     end
  4625. end)
  4626.  
  4627.  
  4628. while true do --Loop
  4629.     wait(0.04)
  4630. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4631. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4632. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4633. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4634. wait(0.04)
  4635. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4636. wait(0.04)
  4637. end
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