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- <?xml version="1.0" encoding="utf-8"?>
- <GameVariant game="Halo4" engineType="Megalo">
- <Base flags="Unknown1">
- <Header type="GameVariant" activity="None" mode="None" engine="None" EngineCategoryIndex="4">
- <Unknown unk04="32553" id0="5292C98703415432" id1="386C6ACDDFC6DFCB" id2="386C6ACDDFC6DFCB" />
- <Creator timeStamp="523CCF46" onlineId="True" name="El Gabotron" />
- <Modifier timeStamp="523CCF46" onlineId="True" name="El Gabotron" />
- <Title>VIP (drm)</Title>
- <Description>Kill the enemy vip. Protect yours.
- Controlled Release Version</Description>
- <EngineIconIndex>1</EngineIconIndex>
- </Header>
- <Misc flags="TeamsEnabled, ResetPlayersOnNewRound, ResetMapOnNewRound, Unknown3" killCamEnabled="True" pointsSystemEnabled="True" bit5="True">
- <Round timeLimit="15" limit="1" earlyVictoryWinCount="0" suddenDeathTimeLimit="90" />
- </Misc>
- <Prototype mode="1" />
- <Respawning>
- <Times respawn="7" initialLoadoutSelection="0" minRespawn="5" />
- </Respawning>
- <Social />
- <MapOverrides flags="ShortcutsOnMap, EquipmentOnMap, PowerupsOnMap, TurretsOnMap">
- <Powerups>
- <DamageBoost>
- <Base duration="30">
- <Weapons>
- <Modifiers>
- <entry key="DamageMultiplier" value="199.996948" />
- <entry key="MeleeDamageMultiplier" value="199.996948" />
- </Modifiers>
- </Weapons>
- <Appearance camo="1">
- <Effects looping="4" />
- </Appearance>
- </Base>
- </DamageBoost>
- <SpeedBoost>
- <Base duration="45">
- <Weapons>
- <Modifiers>
- <entry key="SwitchSpeedModifier" value="199.996948" />
- <entry key="ReloadSpeedModifier" value="199.996948" />
- </Modifiers>
- </Weapons>
- <Movement>
- <Modifiers>
- <entry key="Speed" value="199.996948" />
- </Modifiers>
- </Movement>
- <Appearance>
- <Effects looping="3" />
- </Appearance>
- </Base>
- </SpeedBoost>
- <Overshield>
- <Base duration="1">
- <Damage powerupCancellation="1">
- <Modifiers>
- <entry key="ShieldMultiplier" value="199.996948" />
- <entry key="ShieldStunDuration" value="0" />
- <entry key="ShieldRechargeRate" value="199.996948" />
- <entry key="OvershieldRechargeRate" value="199.996948" />
- </Modifiers>
- </Damage>
- </Base>
- <Runtime duration="120">
- <Damage powerupCancellation="2">
- <Modifiers>
- <entry key="DamageResistance" value="199.996948" />
- <entry key="OvershieldRechargeRate" value="199.996948" />
- </Modifiers>
- </Damage>
- <Appearance>
- <Effects looping="2" />
- </Appearance>
- </Runtime>
- </Overshield>
- </Powerups>
- </MapOverrides>
- <Teams>
- <Team designator="0" flags="Enabled, PrimaryColorOverrideEnabled, SecondaryColorOverrideEnabled, EmblemOverrideEnabled">
- <Overrides primaryColor="FFBD2A1B" secondaryColor="FF8F3E35" />
- <Emblem foreground="109" background="50" primaryColor="3" secondaryColor="22" backgroundColor="25" />
- <Name>
- <String>
- <English>Red Team</English>
- <Japanese>レッドチーム</Japanese>
- <German>Team Rot</German>
- <French>Équipe rouge</French>
- <Spanish>Equipo rojo</Spanish>
- <Mexican>Equipo rojo</Mexican>
- <Italian>Squadra rossa</Italian>
- <Korean>레드팀</Korean>
- <ChineseTrad>紅隊</ChineseTrad>
- <ChineseSimp>Red Team</ChineseSimp>
- <Portuguese>Equipe Vermelha</Portuguese>
- <Polish>Czerwona</Polish>
- <Russian>Красная команда</Russian>
- <Danish>Rødt hold</Danish>
- <Finnish>Punainen</Finnish>
- <Dutch>Rood team</Dutch>
- <Norwegian>Rødt lag</Norwegian>
- </String>
- </Name>
- </Team>
- <Team designator="1" flags="Enabled, PrimaryColorOverrideEnabled, SecondaryColorOverrideEnabled, EmblemOverrideEnabled">
- <Overrides primaryColor="FF28467C" secondaryColor="FF898FA0" />
- <Emblem foreground="110" background="51" primaryColor="3" secondaryColor="16" backgroundColor="17" />
- <Name>
- <String>
- <English>Blue Team</English>
- <Japanese>ブルーチーム</Japanese>
- <German>Team Blau</German>
- <French>Équipe bleue</French>
- <Spanish>Equipo azul</Spanish>
- <Mexican>Equipo azul</Mexican>
- <Italian>Squadra blu</Italian>
- <Korean>블루팀</Korean>
- <ChineseTrad>藍隊</ChineseTrad>
- <ChineseSimp>Blue Team</ChineseSimp>
- <Portuguese>Equipe Azul</Portuguese>
- <Polish>Niebieska</Polish>
- <Russian>Синяя команда</Russian>
- <Danish>Blåt hold</Danish>
- <Finnish>Sininen</Finnish>
- <Dutch>Blauw team</Dutch>
- <Norwegian>Blått lag</Norwegian>
- </String>
- </Name>
- </Team>
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- <Team designator="-1" />
- </Teams>
- <Loadouts flags="MapLoadoutsEnabled, Unknown1, PersonalLoadoutsEnabled" used="False" />
- <Ordnance flags="InitialOrdnanceEnabled, RandomOrdnanceEnabled, OrdnanceEnabled" unk6="50" unk12="0" unk36="5" unk3A="0">
- <DropSets initial="initial_drop" />
- <InfinityResupplyTime min="160" max="160" />
- <Points requirement="70.00001" increaseMultiplier="0.299992979" />
- </Ordnance>
- </Base>
- <Megalo encoding="103" version="53FD" engineIcon="1" engineCategory="4" scoreToWinRound="250" unk1ACF2="False" unk1ACF3="False" unk1ACF4="True">
- <SerializeFlags>UseStringTableNames, UseUserOptionNames</SerializeFlags>
- <StringTable baseNameIndex="BaseName">
- <String name="BaseName">
- <String>VIP</String>
- </String>
- <String name="vip">
- <String>vip</String>
- </String>
- <String name="vip_escort_zone">
- <String>vip_escort_zone</String>
- </String>
- <String name="vip_del">
- <String>vip_del</String>
- </String>
- <String name="vip_hide">
- <String>vip_hide</String>
- </String>
- <String name="vip_attach_parent">
- <String>vip_attach_parent</String>
- </String>
- <String name="vip_attach_child">
- <String>vip_attach_child</String>
- </String>
- <String name="String7">
- <English>VIP Traits</English>
- <Japanese>VIP オプション</Japanese>
- <German>VIP-Eigenschaften</German>
- <French>Caractéristiques de VIP</French>
- <Spanish>Rasgos de VIP</Spanish>
- <Mexican>Rasgos de VIP</Mexican>
- <Italian>Elementi VIP</Italian>
- <Korean>VIP 특성</Korean>
- <ChineseTrad>VIP 能力</ChineseTrad>
- <Portuguese>Traços de VIP</Portuguese>
- <Polish>VIP Traits</Polish>
- <Russian>VIP Traits</Russian>
- <Danish>VIP Traits</Danish>
- <Finnish>VIP Traits</Finnish>
- <Dutch>VIP Traits</Dutch>
- <Norwegian>VIP Traits</Norwegian>
- </String>
- <String name="String8">
- <English>Traits applied when a player is the VIP</English>
- <Japanese>VIP になると適用されるオプション</Japanese>
- <German>Angewendete Eigenschaften, wenn ein Spieler der VIP ist.</German>
- <French>Caractéristiques appliquées quand un joueur est VIP</French>
- <Spanish>Rasgos aplicados cuando un jugador es el VIP.</Spanish>
- <Mexican>Rasgos aplicados cuando un jugador es el VIP.</Mexican>
- <Italian>Elementi applicabili quando un giocatore assume il ruolo di VIP</Italian>
- <Korean>VIP 플레이어에게 적용되는 특성입니다.</Korean>
- <ChineseTrad>玩家成為 VIP 時所具有的能力</ChineseTrad>
- <Portuguese>Traços aplicados quando um jogador é o VIP</Portuguese>
- <Polish>Traits applied when a player is the VIP</Polish>
- <Russian>Traits applied when a player is the VIP</Russian>
- <Danish>Traits applied when a player is the VIP</Danish>
- <Finnish>Traits applied when a player is the VIP</Finnish>
- <Dutch>Traits applied when a player is the VIP</Dutch>
- <Norwegian>Traits applied when a player is the VIP</Norwegian>
- </String>
- <String name="String9">
- <English>Escort VIP?</English>
- <Japanese>VIP をエスコートしますか?</Japanese>
- <German>VIP eskortieren?</German>
- <French>Escorter le VIP ?</French>
- <Spanish>¿Escoltar al VIP?</Spanish>
- <Mexican>¿Escoltar al VIP?</Mexican>
- <Italian>Vuoi scortare il VIP?</Italian>
- <Korean>VIP 에스코트</Korean>
- <ChineseTrad>護送 VIP?</ChineseTrad>
- <Portuguese>Acompanhar VIP?</Portuguese>
- <Polish>Escort VIP?</Polish>
- <Russian>Escort VIP?</Russian>
- <Danish>Escort VIP?</Danish>
- <Finnish>Escort VIP?</Finnish>
- <Dutch>Escort VIP?</Dutch>
- <Norwegian>Escort VIP?</Norwegian>
- </String>
- <String name="String10">
- <English>VIP can earn points for hitting score zones</English>
- <Japanese>VIP は目的地へ到達するとポイント獲得</Japanese>
- <German>VIP kann Punkte dafür verdienen, Punktgebiete zu treffen.</German>
- <French>Un VIP peut gagner des points en atteignant des zones de score</French>
- <Spanish>El VIP puede ganar puntos por visitar zonas de puntuación.</Spanish>
- <Mexican>El VIP puede ganar puntos por visitar zonas de puntuación.</Mexican>
- <Italian>Il VIP può ottenere punti colpendo le zone relative</Italian>
- <Korean>VIP가 특정 지역에 도착하면 점수를 얻습니다.</Korean>
- <ChineseTrad>VIP 抵達得分區時可以獲得分數</ChineseTrad>
- <Portuguese>VIP pode ganhar pontos por acertar áreas de pontuação</Portuguese>
- <Polish>VIP can earn points for hitting score zones</Polish>
- <Russian>VIP can earn points for hitting score zones</Russian>
- <Danish>VIP can earn points for hitting score zones</Danish>
- <Finnish>VIP can earn points for hitting score zones</Finnish>
- <Dutch>VIP can earn points for hitting score zones</Dutch>
- <Norwegian>VIP can earn points for hitting score zones</Norwegian>
- </String>
- <String name="String11">
- <English>Disabled</English>
- <Japanese>オフ</Japanese>
- <German>Deaktiviert</German>
- <French>Désactivé</French>
- <Spanish>Desactivado</Spanish>
- <Mexican>Desactivado</Mexican>
- <Italian>No</Italian>
- <Korean>설정 해제됨</Korean>
- <ChineseTrad>停用</ChineseTrad>
- <Portuguese>Desabilitado</Portuguese>
- <Polish>Disabled</Polish>
- <Russian>Disabled</Russian>
- <Danish>Disabled</Danish>
- <Finnish>Disabled</Finnish>
- <Dutch>Disabled</Dutch>
- <Norwegian>Disabled</Norwegian>
- </String>
- <String name="String12">
- <String>
- </String>
- </String>
- <String name="String13">
- <English>Enabled</English>
- <Japanese>オン</Japanese>
- <German>Aktiviert</German>
- <French>Activé</French>
- <Spanish>Activado</Spanish>
- <Mexican>Activado</Mexican>
- <Italian>Sì</Italian>
- <Korean>설정됨</Korean>
- <ChineseTrad>啟用</ChineseTrad>
- <Portuguese>Habilitado</Portuguese>
- <Polish>Enabled</Polish>
- <Russian>Enabled</Russian>
- <Danish>Enabled</Danish>
- <Finnish>Enabled</Finnish>
- <Dutch>Enabled</Dutch>
- <Norwegian>Enabled</Norwegian>
- </String>
- <String name="String14">
- <English>VIP scorted bonus</English>
- <Spanish>Bonus por escolta de VIP</Spanish>
- <Mexican>Bonus por escolta de VIP</Mexican>
- <Polish>VIP scorted bonus</Polish>
- <Russian>VIP scorted bonus</Russian>
- <Danish>VIP scorted bonus</Danish>
- <Finnish>VIP scorted bonus</Finnish>
- <Dutch>VIP scorted bonus</Dutch>
- <Norwegian>VIP scorted bonus</Norwegian>
- </String>
- <String name="String15">
- <English>Points awarded when the VIP is scorted to the goal</English>
- <Spanish>Puntos añadidos por escoltar al VIP hasta el objetivo</Spanish>
- <Mexican>Puntos añadidos por escoltar al VIP hasta el objetivo</Mexican>
- <Polish>Points awarded when the VIP is scorted to the goal</Polish>
- <Russian>Points awarded when the VIP is scorted to the goal</Russian>
- <Danish>Points awarded when the VIP is scorted to the goal</Danish>
- <Finnish>Points awarded when the VIP is scorted to the goal</Finnish>
- <Dutch>Points awarded when the VIP is scorted to the goal</Dutch>
- <Norwegian>Points awarded when the VIP is scorted to the goal</Norwegian>
- </String>
- <String name="String16">
- <English>No Points</English>
- <Japanese>ポイントなし</Japanese>
- <German>Keine Punkte</German>
- <French>Aucun point</French>
- <Spanish>Ningún punto</Spanish>
- <Mexican>Ningún punto</Mexican>
- <Italian>Nessun punto</Italian>
- <Korean>점수 없음</Korean>
- <ChineseTrad>沒有分數</ChineseTrad>
- <ChineseSimp>no points</ChineseSimp>
- <Portuguese>Sem Pontos</Portuguese>
- <Polish>Bez punktów</Polish>
- <Russian>Нет очков</Russian>
- <Danish>Ingen point</Danish>
- <Finnish>Ei pisteitä</Finnish>
- <Dutch>Geen punten</Dutch>
- <Norwegian>Ingen poeng</Norwegian>
- </String>
- <String name="String17">
- <English>1 Point</English>
- <Japanese>1 ポイント</Japanese>
- <German>1 Punkt</German>
- <French>1 point</French>
- <Spanish>1 punto</Spanish>
- <Mexican>1 punto</Mexican>
- <Italian>1 punto</Italian>
- <Korean>1점</Korean>
- <ChineseTrad>1 分</ChineseTrad>
- <ChineseSimp>1 point</ChineseSimp>
- <Portuguese>1 Ponto</Portuguese>
- <Polish>1 pkt</Polish>
- <Russian>1 очко</Russian>
- <Danish>1 point</Danish>
- <Finnish>1 piste</Finnish>
- <Dutch>1 punt</Dutch>
- <Norwegian>1 poeng</Norwegian>
- </String>
- <String name="String18">
- <English>2 Points</English>
- <Japanese>2 ポイント</Japanese>
- <German>2 Punkte</German>
- <French>2 points</French>
- <Spanish>2 puntos</Spanish>
- <Mexican>2 puntos</Mexican>
- <Italian>2 punti</Italian>
- <Korean>2점</Korean>
- <ChineseTrad>2 分</ChineseTrad>
- <ChineseSimp>2 points</ChineseSimp>
- <Portuguese>2 Pontos</Portuguese>
- <Polish>2 pkt</Polish>
- <Russian>2 очка</Russian>
- <Danish>2 point</Danish>
- <Finnish>2 pistettä</Finnish>
- <Dutch>2 punten</Dutch>
- <Norwegian>2 poeng</Norwegian>
- </String>
- <String name="String19">
- <English>5 Points</English>
- <Japanese>5 ポイント</Japanese>
- <German>5 Punkte</German>
- <French>5 points</French>
- <Spanish>5 puntos</Spanish>
- <Mexican>5 puntos</Mexican>
- <Italian>5 punti</Italian>
- <Korean>5점</Korean>
- <ChineseTrad>5 分</ChineseTrad>
- <ChineseSimp>5 points</ChineseSimp>
- <Portuguese>5 Pontos</Portuguese>
- <Polish>5 pkt</Polish>
- <Russian>5 очков</Russian>
- <Danish>5 point</Danish>
- <Finnish>5 pistettä</Finnish>
- <Dutch>5 punten</Dutch>
- <Norwegian>5 poeng</Norwegian>
- </String>
- <String name="String20">
- <English>10 Points</English>
- <Japanese>10 ポイント</Japanese>
- <German>10 Punkte</German>
- <French>10 points</French>
- <Spanish>10 puntos</Spanish>
- <Mexican>10 puntos</Mexican>
- <Italian>10 punti</Italian>
- <Korean>10점</Korean>
- <ChineseTrad>10 分</ChineseTrad>
- <ChineseSimp>10 points</ChineseSimp>
- <Portuguese>10 Pontos</Portuguese>
- <Polish>10 pkt</Polish>
- <Russian>10 очков</Russian>
- <Danish>10 point</Danish>
- <Finnish>10 pistettä</Finnish>
- <Dutch>10 punten</Dutch>
- <Norwegian>10 poeng</Norwegian>
- </String>
- <String name="String21">
- <English>15 Points</English>
- <Japanese>15 ポイント</Japanese>
- <German>15 Punkte</German>
- <French>15 points</French>
- <Spanish>15 puntos</Spanish>
- <Mexican>15 puntos</Mexican>
- <Italian>15 punti</Italian>
- <Korean>15점</Korean>
- <ChineseTrad>15 分</ChineseTrad>
- <ChineseSimp>15 points</ChineseSimp>
- <Portuguese>15 Pontos</Portuguese>
- <Polish>15 pkt</Polish>
- <Russian>15 очков</Russian>
- <Danish>15 point</Danish>
- <Finnish>15 pistettä</Finnish>
- <Dutch>15 punten</Dutch>
- <Norwegian>15 poeng</Norwegian>
- </String>
- <String name="String22">
- <English>20 Points</English>
- <Japanese>20 ポイント</Japanese>
- <German>20 Punkte</German>
- <French>20 points</French>
- <Spanish>20 puntos</Spanish>
- <Mexican>20 puntos</Mexican>
- <Italian>20 punti</Italian>
- <Korean>20점</Korean>
- <ChineseTrad>20 分</ChineseTrad>
- <ChineseSimp>20 points</ChineseSimp>
- <Portuguese>20 Pontos</Portuguese>
- <Polish>20 pkt</Polish>
- <Russian>20 очков</Russian>
- <Danish>20 point</Danish>
- <Finnish>20 pistettä</Finnish>
- <Dutch>20 punten</Dutch>
- <Norwegian>20 poeng</Norwegian>
- </String>
- <String name="String23">
- <English>50 Points</English>
- <Japanese>50 ポイント</Japanese>
- <German>50 Punkte</German>
- <French>50 points</French>
- <Spanish>50 puntos</Spanish>
- <Mexican>50 puntos</Mexican>
- <Italian>50 punti</Italian>
- <Korean>50점</Korean>
- <ChineseTrad>50 分</ChineseTrad>
- <ChineseSimp>50 points</ChineseSimp>
- <Portuguese>50 Pontos</Portuguese>
- <Polish>50 pkt</Polish>
- <Russian>50 очков</Russian>
- <Danish>50 point</Danish>
- <Finnish>50 pistettä</Finnish>
- <Dutch>50 punten</Dutch>
- <Norwegian>50 poeng</Norwegian>
- </String>
- <String name="String24">
- <English>100 Points</English>
- <Japanese>100 ポイント</Japanese>
- <German>100 Punkte</German>
- <French>100 points</French>
- <Spanish>100 puntos</Spanish>
- <Mexican>100 puntos</Mexican>
- <Italian>100 punti</Italian>
- <Korean>100점</Korean>
- <ChineseTrad>100 分</ChineseTrad>
- <ChineseSimp>100 points</ChineseSimp>
- <Portuguese>100 Pontos</Portuguese>
- <Polish>100 pkt</Polish>
- <Russian>100 очков</Russian>
- <Danish>100 point</Danish>
- <Finnish>100 pistettä</Finnish>
- <Dutch>100 punten</Dutch>
- <Norwegian>100 poeng</Norwegian>
- </String>
- <String name="String25">
- <English>VIP killed bonus</English>
- <Spanish>Bonus por VIP abatido</Spanish>
- <Mexican>Bonus por VIP abatido</Mexican>
- <Polish>VIP killed bonus</Polish>
- <Russian>VIP killed bonus</Russian>
- <Danish>VIP killed bonus</Danish>
- <Finnish>VIP killed bonus</Finnish>
- <Dutch>VIP killed bonus</Dutch>
- <Norwegian>VIP killed bonus</Norwegian>
- </String>
- <String name="String26">
- <English>Points awarded for killing the enemy VIP</English>
- <Spanish>Puntos añadidos por abatir al VIP enemigo</Spanish>
- <Mexican>Puntos añadidos por abatir al VIP enemigo</Mexican>
- <Polish>Points awarded for killing the enemy VIP</Polish>
- <Russian>Points awarded for killing the enemy VIP</Russian>
- <Danish>Points awarded for killing the enemy VIP</Danish>
- <Finnish>Points awarded for killing the enemy VIP</Finnish>
- <Dutch>Points awarded for killing the enemy VIP</Dutch>
- <Norwegian>Points awarded for killing the enemy VIP</Norwegian>
- </String>
- <String name="String27">
- <English>Kill as VIP bonus</English>
- <Spanish>Bonus por abatido como VIP</Spanish>
- <Mexican>Bonus por abatido como VIP</Mexican>
- <Polish>Kill as VIP bonus</Polish>
- <Russian>Kill as VIP bonus</Russian>
- <Danish>Kill as VIP bonus</Danish>
- <Finnish>Kill as VIP bonus</Finnish>
- <Dutch>Kill as VIP bonus</Dutch>
- <Norwegian>Kill as VIP bonus</Norwegian>
- </String>
- <String name="String28">
- <English>Points awarded for killing an enemy player as the VIP</English>
- <Spanish>Puntos añadidos por abatir a un jugador enemigo como el VIP</Spanish>
- <Mexican>Puntos añadidos por abatir a un jugador enemigo como el VIP</Mexican>
- <Polish>Points awarded for killing an enemy player as the VIP</Polish>
- <Russian>Points awarded for killing an enemy player as the VIP</Russian>
- <Danish>Points awarded for killing an enemy player as the VIP</Danish>
- <Finnish>Points awarded for killing an enemy player as the VIP</Finnish>
- <Dutch>Points awarded for killing an enemy player as the VIP</Dutch>
- <Norwegian>Points awarded for killing an enemy player as the VIP</Norwegian>
- </String>
- <String name="String29">
- <English>Kill points</English>
- <Spanish>Puntos por abatido</Spanish>
- <Mexican>Puntos por abatido</Mexican>
- <Polish>Kill points</Polish>
- <Russian>Kill points</Russian>
- <Danish>Kill points</Danish>
- <Finnish>Kill points</Finnish>
- <Dutch>Kill points</Dutch>
- <Norwegian>Kill points</Norwegian>
- </String>
- <String name="String30">
- <English>Points awarded for killing an enemy player</English>
- <Spanish>Puntos añadidos por abatir a un jugador enemigo</Spanish>
- <Mexican>Puntos añadidos por abatir a un jugador enemigo</Mexican>
- <Polish>Points awarded for killing an enemy player</Polish>
- <Russian>Points awarded for killing an enemy player</Russian>
- <Danish>Points awarded for killing an enemy player</Danish>
- <Finnish>Points awarded for killing an enemy player</Finnish>
- <Dutch>Points awarded for killing an enemy player</Dutch>
- <Norwegian>Points awarded for killing an enemy player</Norwegian>
- </String>
- <String name="String31">
- <English>Suicide bonus</English>
- <Spanish>Bonus por suicidio</Spanish>
- <Mexican>Bonus por suicidio</Mexican>
- <Polish>Suicide bonus</Polish>
- <Russian>Suicide bonus</Russian>
- <Danish>Suicide bonus</Danish>
- <Finnish>Suicide bonus</Finnish>
- <Dutch>Suicide bonus</Dutch>
- <Norwegian>Suicide bonus</Norwegian>
- </String>
- <String name="String32">
- <English>Points awarded for commiting suicide</English>
- <Spanish>Puntos añadidos por cometer suicidio</Spanish>
- <Mexican>Puntos añadidos por cometer suicidio</Mexican>
- <Polish>Points awarded for commiting suicide</Polish>
- <Russian>Points awarded for commiting suicide</Russian>
- <Danish>Points awarded for commiting suicide</Danish>
- <Finnish>Points awarded for commiting suicide</Finnish>
- <Dutch>Points awarded for commiting suicide</Dutch>
- <Norwegian>Points awarded for commiting suicide</Norwegian>
- </String>
- <String name="String33">
- <English>-50 Points</English>
- <Japanese>-50 ポイント</Japanese>
- <German>-50 Punkte</German>
- <French>-50 points</French>
- <Spanish>-50 puntos</Spanish>
- <Mexican>-50 puntos</Mexican>
- <Italian>-50 punti</Italian>
- <Korean>-50점</Korean>
- <ChineseTrad>-50 分</ChineseTrad>
- <ChineseSimp>-50 points</ChineseSimp>
- <Portuguese>-50 Pontos</Portuguese>
- <Polish>-50 pkt</Polish>
- <Russian>-50 очков</Russian>
- <Danish>-50 point</Danish>
- <Finnish>-50 pistettä</Finnish>
- <Dutch>-50 punten</Dutch>
- <Norwegian>-50 poeng</Norwegian>
- </String>
- <String name="String34">
- <English>-20 Points</English>
- <Japanese>-20 ポイント</Japanese>
- <German>-20 Punkte</German>
- <French>-20 points</French>
- <Spanish>-20 puntos</Spanish>
- <Mexican>-20 puntos</Mexican>
- <Italian>-20 punti</Italian>
- <Korean>-20점</Korean>
- <ChineseTrad>-20 分</ChineseTrad>
- <ChineseSimp>-20 points</ChineseSimp>
- <Portuguese>-20 Pontos</Portuguese>
- <Polish>-20 pkt</Polish>
- <Russian>-20 очков</Russian>
- <Danish>-20 point</Danish>
- <Finnish>-20 pistettä</Finnish>
- <Dutch>-20 punten</Dutch>
- <Norwegian>-20 poeng</Norwegian>
- </String>
- <String name="String35">
- <English>-15 Points</English>
- <Japanese>-15 ポイント</Japanese>
- <German>-15 Punkte</German>
- <French>-15 points</French>
- <Spanish>-15 puntos</Spanish>
- <Mexican>-15 puntos</Mexican>
- <Italian>-15 punti</Italian>
- <Korean>-15점</Korean>
- <ChineseTrad>-15 分</ChineseTrad>
- <ChineseSimp>-15 points</ChineseSimp>
- <Portuguese>-15 Pontos</Portuguese>
- <Polish>-15 pkt</Polish>
- <Russian>-15 очков</Russian>
- <Danish>-15 point</Danish>
- <Finnish>-15 pistettä</Finnish>
- <Dutch>-15 punten</Dutch>
- <Norwegian>-15 poeng</Norwegian>
- </String>
- <String name="String36">
- <English>-10 Points</English>
- <Japanese>-10 ポイント</Japanese>
- <German>-10 Punkte</German>
- <French>-10 points</French>
- <Spanish>-10 puntos</Spanish>
- <Mexican>-10 puntos</Mexican>
- <Italian>-10 punti</Italian>
- <Korean>-10점</Korean>
- <ChineseTrad>-10 分</ChineseTrad>
- <ChineseSimp>-10 points</ChineseSimp>
- <Portuguese>-10 Pontos</Portuguese>
- <Polish>-10 pkt</Polish>
- <Russian>-10 очков</Russian>
- <Danish>-10 point</Danish>
- <Finnish>-10 pistettä</Finnish>
- <Dutch>-10 punten</Dutch>
- <Norwegian>-10 poeng</Norwegian>
- </String>
- <String name="String37">
- <English>-5 Points</English>
- <Japanese>-5 ポイント</Japanese>
- <German>-5 Punkte</German>
- <French>-5 points</French>
- <Spanish>-5 puntos</Spanish>
- <Mexican>-5 puntos</Mexican>
- <Italian>-5 punti</Italian>
- <Korean>-5점</Korean>
- <ChineseTrad>-5 分</ChineseTrad>
- <ChineseSimp>-5 points</ChineseSimp>
- <Portuguese>-5 Pontos</Portuguese>
- <Polish>-5 pkt</Polish>
- <Russian>-5 очков</Russian>
- <Danish>-5 point</Danish>
- <Finnish>-5 pistettä</Finnish>
- <Dutch>-5 punten</Dutch>
- <Norwegian>-5 poeng</Norwegian>
- </String>
- <String name="String38">
- <English>-2 Points</English>
- <Japanese>-2 ポイント</Japanese>
- <German>-2 Punkte</German>
- <French>-2 points</French>
- <Spanish>-2 puntos</Spanish>
- <Mexican>-2 puntos</Mexican>
- <Italian>-2 punti</Italian>
- <Korean>-2점</Korean>
- <ChineseTrad>-2 分</ChineseTrad>
- <ChineseSimp>-2 points</ChineseSimp>
- <Portuguese>-2 Pontos</Portuguese>
- <Polish>-2 pkt</Polish>
- <Russian>-2 очка</Russian>
- <Danish>-2 point</Danish>
- <Finnish>-2 pistettä</Finnish>
- <Dutch>-2 punten</Dutch>
- <Norwegian>-2 poeng</Norwegian>
- </String>
- <String name="String39">
- <English>-1 Point</English>
- <Japanese>-1 ポイント</Japanese>
- <German>-1 Punkt</German>
- <French>-1 point </French>
- <Spanish>-1 punto</Spanish>
- <Mexican>-1 punto</Mexican>
- <Italian>-1 punto</Italian>
- <Korean>-1점</Korean>
- <ChineseTrad>-1 分</ChineseTrad>
- <ChineseSimp>-1 point</ChineseSimp>
- <Portuguese>-1 Ponto</Portuguese>
- <Polish>-1 pkt</Polish>
- <Russian>-1 очко</Russian>
- <Danish>-1 point</Danish>
- <Finnish>-1 piste</Finnish>
- <Dutch>-1 punt</Dutch>
- <Norwegian>-1 poeng</Norwegian>
- </String>
- <String name="String40">
- <English>YOU ARE THE VIP!</English>
- <Japanese>VIPになった!</Japanese>
- <German>SIE SIND DER VIP!</German>
- <French>VOUS ÊTES LE VIP !</French>
- <Spanish>¡ERES EL VIP!</Spanish>
- <Mexican>¡ERES EL VIP!</Mexican>
- <Italian>TU SEI IL VIP!</Italian>
- <Korean>VIP가 됨!</Korean>
- <ChineseTrad>你是 VIP!</ChineseTrad>
- <Portuguese>VOCÊ É O VIP!</Portuguese>
- <Polish>YOU ARE THE VIP!</Polish>
- <Russian>YOU ARE THE VIP!</Russian>
- <Danish>YOU ARE THE VIP!</Danish>
- <Finnish>YOU ARE THE VIP!</Finnish>
- <Dutch>YOU ARE THE VIP!</Dutch>
- <Norwegian>YOU ARE THE VIP!</Norwegian>
- </String>
- <String name="String41">
- <English>Destination Moved</English>
- <Japanese>目的地が移動した</Japanese>
- <German>Ziel hat sich bewegt</German>
- <French>Destination déplacée</French>
- <Spanish>Destino movido</Spanish>
- <Mexican>Destino movido</Mexican>
- <Italian>Destinazione spostata</Italian>
- <Korean>목표 변경</Korean>
- <ChineseTrad>目標移動</ChineseTrad>
- <Portuguese>Destino movido</Portuguese>
- <Polish>Destination Moved</Polish>
- <Russian>Destination Moved</Russian>
- <Danish>Destination Moved</Danish>
- <Finnish>Destination Moved</Finnish>
- <Dutch>Destination Moved</Dutch>
- <Norwegian>Destination Moved</Norwegian>
- </String>
- <String name="String42">
- <English>VIP navpoint</English>
- <Spanish>Marcador de VIP</Spanish>
- <Mexican>Marcador de VIP</Mexican>
- <Polish>VIP navpoint</Polish>
- <Russian>VIP navpoint</Russian>
- <Danish>VIP navpoint</Danish>
- <Finnish>VIP navpoint</Finnish>
- <Dutch>VIP navpoint</Dutch>
- <Norwegian>VIP navpoint</Norwegian>
- </String>
- <String name="String43">
- <English>Determines the VIP navpoint visibility</English>
- <Spanish>Determina la visibilidad del marcador sobre la cabeza del VIP</Spanish>
- <Mexican>Determina la visibilidad del marcador sobre la cabeza del VIP</Mexican>
- <Polish>Determines the VIP navpoint visibility</Polish>
- <Russian>Determines the VIP navpoint visibility</Russian>
- <Danish>Determines the VIP navpoint visibility</Danish>
- <Finnish>Determines the VIP navpoint visibility</Finnish>
- <Dutch>Determines the VIP navpoint visibility</Dutch>
- <Norwegian>Determines the VIP navpoint visibility</Norwegian>
- </String>
- <String name="String44">
- <English>Non visible</English>
- <Japanese>オフ</Japanese>
- <German>Deaktiviert</German>
- <French>Désactivé</French>
- <Spanish>No visible</Spanish>
- <Mexican>No visible</Mexican>
- <Italian>No</Italian>
- <Korean>설정 해제됨</Korean>
- <ChineseTrad>停用</ChineseTrad>
- <Portuguese>Desabilitado</Portuguese>
- <Polish>Non visible</Polish>
- <Russian>Non visible</Russian>
- <Danish>Non visible</Danish>
- <Finnish>Non visible</Finnish>
- <Dutch>Non visible</Dutch>
- <Norwegian>Non visible</Norwegian>
- </String>
- <String name="String45">
- <English>Visible</English>
- <Japanese>オン</Japanese>
- <German>Aktiviert</German>
- <French>Activé</French>
- <Spanish>Visible</Spanish>
- <Mexican>Visible</Mexican>
- <Italian>Sì</Italian>
- <Korean>설정됨</Korean>
- <ChineseTrad>啟用</ChineseTrad>
- <Portuguese>Habilitado</Portuguese>
- <Polish>Visible</Polish>
- <Russian>Visible</Russian>
- <Danish>Visible</Danish>
- <Finnish>Visible</Finnish>
- <Dutch>Visible</Dutch>
- <Norwegian>Visible</Norwegian>
- </String>
- <String name="String46">
- <English>Destination boundaries</English>
- <Spanish>Limites zona de destino</Spanish>
- <Mexican>Limites zona de destino</Mexican>
- <Polish>Destination boundaries</Polish>
- <Russian>Destination boundaries</Russian>
- <Danish>Destination boundaries</Danish>
- <Finnish>Destination boundaries</Finnish>
- <Dutch>Destination boundaries</Dutch>
- <Norwegian>Destination boundaries</Norwegian>
- </String>
- <String name="String47">
- <English>Determines the destination boundaries visibility</English>
- <Spanish>Determina la visibilidad de los limites de la meta</Spanish>
- <Mexican>Determina la visibilidad de los limites de la meta</Mexican>
- <Polish>Determines the destination boundaries visibility</Polish>
- <Russian>Determines the destination boundaries visibility</Russian>
- <Danish>Determines the destination boundaries visibility</Danish>
- <Finnish>Determines the destination boundaries visibility</Finnish>
- <Dutch>Determines the destination boundaries visibility</Dutch>
- <Norwegian>Determines the destination boundaries visibility</Norwegian>
- </String>
- <String name="String48">
- <English>Destination navpoint</English>
- <Spanish>Marcador de destino</Spanish>
- <Mexican>Marcador de destino</Mexican>
- <Polish>Destination navpoint</Polish>
- <Russian>Destination navpoint</Russian>
- <Danish>Destination navpoint</Danish>
- <Finnish>Destination navpoint</Finnish>
- <Dutch>Destination navpoint</Dutch>
- <Norwegian>Destination navpoint</Norwegian>
- </String>
- <String name="String49">
- <English>Determines the destination navpoint visibility</English>
- <Spanish>Determina la visibilidad del marcador sobre la meta</Spanish>
- <Mexican>Determina la visibilidad del marcador sobre la meta</Mexican>
- <Polish>Determines the destination navpoint visibility</Polish>
- <Russian>Determines the destination navpoint visibility</Russian>
- <Danish>Determines the destination navpoint visibility</Danish>
- <Finnish>Determines the destination navpoint visibility</Finnish>
- <Dutch>Determines the destination navpoint visibility</Dutch>
- <Norwegian>Determines the destination navpoint visibility</Norwegian>
- </String>
- </StringTable>
- <DescString>
- <String>
- <English>Kill the other team's VIP and defend your own!</English>
- <Japanese>ジャガノートを見つけ次第、倒しまくろう</Japanese>
- <German>Wenn Sie dem Moloch begegnen, eliminieren Sie ihn.</German>
- <French>Si vous rencontrez le Mastodonte, éliminez-le.</French>
- <Spanish>Mata al VIP enemigo y protege al tuyo!</Spanish>
- <Mexican>Mata al VIP enemigo y protege al tuyo!</Mexican>
- <Italian>Se incontri il Juggernaut, ammazzalo.</Italian>
- <Korean>저그너트를 만나면 죽이십시오.</Korean>
- <ChineseTrad>如果遇到毀滅之王,請殺死他。</ChineseTrad>
- <Portuguese>Se você encontrar o Juggernaut, mate-o.</Portuguese>
- <Polish>Kill the other team's VIP and defend your own!</Polish>
- <Russian>Kill the other team's VIP and defend your own!</Russian>
- <Danish>Kill the other team's VIP and defend your own!</Danish>
- <Finnish>Kill the other team's VIP and defend your own!</Finnish>
- <Dutch>Kill the other team's VIP and defend your own!</Dutch>
- <Norwegian>Kill the other team's VIP and defend your own!</Norwegian>
- </String>
- </DescString>
- <CategoryString>
- <String>
- <English>Community</English>
- <Japanese>Community</Japanese>
- <German>Community</German>
- <French>Community</French>
- <Spanish>Community</Spanish>
- <Mexican>Community</Mexican>
- <Italian>Community</Italian>
- <Korean>Community</Korean>
- <ChineseTrad>毀滅之王</ChineseTrad>
- <Portuguese>Community</Portuguese>
- <Polish>Community</Polish>
- <Russian>Community</Russian>
- <Danish>Community</Danish>
- <Finnish>Community</Finnish>
- <Dutch>Community</Dutch>
- <Norwegian>Community</Norwegian>
- </String>
- </CategoryString>
- <IntroString>
- <String>
- <String>Halomods in your pods!</String>
- </String>
- </IntroString>
- <PlayerTraits>
- <entry nameIndex="String7" descIndex="String8" name="VIP Traits">
- <Traits>
- <Appearance>
- <Effects death="1" />
- </Appearance>
- </Traits>
- </entry>
- </PlayerTraits>
- <UserDefinedOptions>
- <entry nameIndex="String9" descIndex="String10" name="Escort VIP?" valueIndex="1">
- <Values defaultIndex="1">
- <entry nameIndex="String11" descIndex="String12" value="0" />
- <entry nameIndex="String13" descIndex="String12" value="1" />
- </Values>
- </entry>
- <entry nameIndex="String42" descIndex="String43" name="VIP navpoint" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String44" descIndex="String12" value="0" />
- <entry nameIndex="String45" descIndex="String12" value="1" />
- </Values>
- </entry>
- <entry nameIndex="String14" descIndex="String15" name="VIP scorted bonus" valueIndex="11">
- <Values defaultIndex="11">
- <entry nameIndex="String33" descIndex="String12" value="-50" />
- <entry nameIndex="String34" descIndex="String12" value="-20" />
- <entry nameIndex="String35" descIndex="String12" value="-15" />
- <entry nameIndex="String36" descIndex="String12" value="-10" />
- <entry nameIndex="String37" descIndex="String12" value="-5" />
- <entry nameIndex="String38" descIndex="String12" value="-2" />
- <entry nameIndex="String39" descIndex="String12" value="-1" />
- <entry nameIndex="String16" descIndex="String12" value="0" />
- <entry nameIndex="String17" descIndex="String12" value="1" />
- <entry nameIndex="String18" descIndex="String12" value="2" />
- <entry nameIndex="String19" descIndex="String12" value="5" />
- <entry nameIndex="String20" descIndex="String12" value="10" />
- <entry nameIndex="String21" descIndex="String12" value="15" />
- <entry nameIndex="String22" descIndex="String12" value="20" />
- <entry nameIndex="String23" descIndex="String12" value="50" />
- <entry nameIndex="String24" descIndex="String12" value="100" />
- </Values>
- </entry>
- <entry nameIndex="String25" descIndex="String26" name="VIP killed bonus" valueIndex="11">
- <Values defaultIndex="11">
- <entry nameIndex="String33" descIndex="String12" value="-50" />
- <entry nameIndex="String34" descIndex="String12" value="-20" />
- <entry nameIndex="String35" descIndex="String12" value="-15" />
- <entry nameIndex="String36" descIndex="String12" value="-10" />
- <entry nameIndex="String37" descIndex="String12" value="-5" />
- <entry nameIndex="String38" descIndex="String12" value="-2" />
- <entry nameIndex="String39" descIndex="String12" value="-1" />
- <entry nameIndex="String16" descIndex="String12" value="0" />
- <entry nameIndex="String17" descIndex="String12" value="1" />
- <entry nameIndex="String18" descIndex="String12" value="2" />
- <entry nameIndex="String19" descIndex="String12" value="5" />
- <entry nameIndex="String20" descIndex="String12" value="10" />
- <entry nameIndex="String21" descIndex="String12" value="15" />
- <entry nameIndex="String22" descIndex="String12" value="20" />
- <entry nameIndex="String23" descIndex="String12" value="50" />
- <entry nameIndex="String24" descIndex="String12" value="100" />
- </Values>
- </entry>
- <entry nameIndex="String27" descIndex="String28" name="Kill as VIP bonus" valueIndex="11">
- <Values defaultIndex="11">
- <entry nameIndex="String33" descIndex="String12" value="-50" />
- <entry nameIndex="String34" descIndex="String12" value="-20" />
- <entry nameIndex="String35" descIndex="String12" value="-15" />
- <entry nameIndex="String36" descIndex="String12" value="-10" />
- <entry nameIndex="String37" descIndex="String12" value="-5" />
- <entry nameIndex="String38" descIndex="String12" value="-2" />
- <entry nameIndex="String39" descIndex="String12" value="-1" />
- <entry nameIndex="String16" descIndex="String12" value="0" />
- <entry nameIndex="String17" descIndex="String12" value="1" />
- <entry nameIndex="String18" descIndex="String12" value="2" />
- <entry nameIndex="String19" descIndex="String12" value="5" />
- <entry nameIndex="String20" descIndex="String12" value="10" />
- <entry nameIndex="String21" descIndex="String12" value="15" />
- <entry nameIndex="String22" descIndex="String12" value="20" />
- <entry nameIndex="String23" descIndex="String12" value="50" />
- <entry nameIndex="String24" descIndex="String12" value="100" />
- </Values>
- </entry>
- <entry nameIndex="String29" descIndex="String30" name="Kill points" valueIndex="11">
- <Values defaultIndex="11">
- <entry nameIndex="String33" descIndex="String12" value="-50" />
- <entry nameIndex="String34" descIndex="String12" value="-20" />
- <entry nameIndex="String35" descIndex="String12" value="-15" />
- <entry nameIndex="String36" descIndex="String12" value="-10" />
- <entry nameIndex="String37" descIndex="String12" value="-5" />
- <entry nameIndex="String38" descIndex="String12" value="-2" />
- <entry nameIndex="String39" descIndex="String12" value="-1" />
- <entry nameIndex="String16" descIndex="String12" value="0" />
- <entry nameIndex="String17" descIndex="String12" value="1" />
- <entry nameIndex="String18" descIndex="String12" value="2" />
- <entry nameIndex="String19" descIndex="String12" value="5" />
- <entry nameIndex="String20" descIndex="String12" value="10" />
- <entry nameIndex="String21" descIndex="String12" value="15" />
- <entry nameIndex="String22" descIndex="String12" value="20" />
- <entry nameIndex="String23" descIndex="String12" value="50" />
- <entry nameIndex="String24" descIndex="String12" value="100" />
- </Values>
- </entry>
- <entry nameIndex="String31" descIndex="String32" name="Suicide bonus" valueIndex="4">
- <Values defaultIndex="3">
- <entry nameIndex="String33" descIndex="String12" value="-50" />
- <entry nameIndex="String34" descIndex="String12" value="-20" />
- <entry nameIndex="String35" descIndex="String12" value="-15" />
- <entry nameIndex="String36" descIndex="String12" value="-10" />
- <entry nameIndex="String37" descIndex="String12" value="-5" />
- <entry nameIndex="String38" descIndex="String12" value="-2" />
- <entry nameIndex="String39" descIndex="String12" value="-1" />
- <entry nameIndex="String16" descIndex="String12" value="0" />
- <entry nameIndex="String17" descIndex="String12" value="1" />
- <entry nameIndex="String18" descIndex="String12" value="2" />
- <entry nameIndex="String19" descIndex="String12" value="5" />
- <entry nameIndex="String20" descIndex="String12" value="10" />
- <entry nameIndex="String21" descIndex="String12" value="15" />
- <entry nameIndex="String22" descIndex="String12" value="20" />
- <entry nameIndex="String23" descIndex="String12" value="50" />
- <entry nameIndex="String24" descIndex="String12" value="100" />
- </Values>
- </entry>
- <entry nameIndex="String48" descIndex="String49" name="Destination navpoint" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String44" descIndex="String12" value="0" />
- <entry nameIndex="String45" descIndex="String12" value="1" />
- </Values>
- </entry>
- <entry nameIndex="String46" descIndex="String47" name="Destination boundaries" valueIndex="0">
- <Values defaultIndex="0">
- <entry nameIndex="String44" descIndex="String12" value="0" />
- <entry nameIndex="String45" descIndex="String12" value="1" />
- </Values>
- </entry>
- </UserDefinedOptions>
- <PlayerRatingParams flag="False">
- <Param>1</Param>
- <Param>1</Param>
- <Param>1</Param>
- <Param>1</Param>
- <Param>33</Param>
- <Param>1</Param>
- <Param>1000</Param>
- <Param>1000</Param>
- <Param>96</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- <Param>0</Param>
- </PlayerRatingParams>
- <EngineOptions>
- <Disabled>
- <Option>1</Option>
- </Disabled>
- </EngineOptions>
- <Loadouts>
- <entry size_="0" flags="Enabled" nameIndex="90" primaryWeapon="1" secondaryWeapon="5" armorAbility="12" tacticalPackage="1" supportUpgrade="11" grenadeCount="4" />
- <entry size_="0" flags="Enabled" nameIndex="73" primaryWeapon="0" secondaryWeapon="5" armorAbility="7" tacticalPackage="7" supportUpgrade="5" grenadeCount="4" />
- <entry size_="1" flags="Enabled" nameIndex="87" primaryWeapon="1" secondaryWeapon="5" armorAbility="18" tacticalPackage="1" supportUpgrade="11" grenadeCount="4" />
- <entry size_="1" flags="Enabled" nameIndex="73" primaryWeapon="0" secondaryWeapon="5" armorAbility="7" tacticalPackage="7" supportUpgrade="5" grenadeCount="4" />
- <entry size_="2" flags="Enabled" nameIndex="89" primaryWeapon="1" secondaryWeapon="5" armorAbility="1" tacticalPackage="1" supportUpgrade="11" grenadeCount="4" />
- <entry size_="2" flags="Enabled" nameIndex="73" primaryWeapon="0" secondaryWeapon="5" armorAbility="7" tacticalPackage="7" supportUpgrade="5" grenadeCount="4" />
- </Loadouts>
- <WeaponTuning>
- <OneBarrelWeapons>
- <WarthogGunner_Gauss>
- <Value6>999.9986</Value6>
- <Value7>999.9986</Value7>
- <Value10>999.9986</Value10>
- <Value11>999.9986</Value11>
- </WarthogGunner_Gauss>
- </OneBarrelWeapons>
- </WeaponTuning>
- </Megalo>
- <MegaloScript version="1" dbVersion="1">
- <SerializeFlags>EmbedObjects, UseEnumNames, UseIndexNames, UseConditionTypeNames, UseActionTypeNames, EmbedObjectsWriteSansIds</SerializeFlags>
- <HudWidgets>
- <Widget position="10" name="Widget0" />
- </HudWidgets>
- <ObjectFilters>
- <Filter labelIndex="vip" name="vip" />
- <Filter labelIndex="vip_escort_zone" name="vip_escort_zone" />
- <Filter labelIndex="vip_del" name="vip_del" />
- <Filter labelIndex="vip_hide" name="vip_hide" />
- <Filter labelIndex="vip_attach_parent" name="vip_attach_parent" />
- <Filter labelIndex="vip_attach_child" name="vip_attach_child" />
- </ObjectFilters>
- <GlobalVariables>
- <Numeric>
- <Var name="GlobalNumeric0" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="GlobalNumeric1" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric2" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric3" varRefType="Int16">0</Var>
- <Var name="GlobalNumeric4" varRefType="Int16">0</Var>
- </Numeric>
- <Teams>
- <Var name="GlobalTeam0">None</Var>
- <Var name="GlobalTeam1">None</Var>
- <Var name="GlobalTeam2">None</Var>
- <Var name="GlobalTeam3">None</Var>
- </Teams>
- <Players>
- <Var name="GlobalPlayer0" />
- <Var name="GlobalPlayer1" />
- <Var name="GlobalPlayer2" />
- <Var name="GlobalPlayer3" />
- </Players>
- <Objects>
- <Var networkState="LowPriority" name="GlobalObject0" />
- </Objects>
- </GlobalVariables>
- <PlayerVariables>
- <Numeric>
- <Var networkState="LowPriority" name="PlayerNumeric0" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="PlayerNumeric1" varRefType="Int16">0</Var>
- <Var networkState="LowPriority" name="PlayerNumeric2" varRefType="Int16">0</Var>
- </Numeric>
- </PlayerVariables>
- <TeamVariables>
- <Numeric>
- <Var name="TeamNumeric0" varRefType="Int16">0</Var>
- </Numeric>
- <Players>
- <Var networkState="LowPriority" name="TeamPlayer0" />
- <Var networkState="LowPriority" name="TeamPlayer1" />
- </Players>
- </TeamVariables>
- <Values />
- <Triggers>
- <Trigger trigType="Local" name="LocalTrigger">
- <Elements>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="LocalTrigger_Subroutine1" objectFilter="vip_hide">
- <Elements>
- <E type="Action" name="ObjectHide">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger trigType="Pregame" name="PregameTrigger">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Symmetry" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="TeamsEnabled" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Symmetry" />
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger trigType="Initialization" name="InitializationTrigger">
- <Elements>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="InitializationTrigger_Subroutine4">
- <Elements>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">False</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Escort VIP?</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="GlobalTeam1" />
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="OperationType">Set</Param>
- </E>
- </VT>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger5">
- <Elements>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="PlayerIsElite">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- <E type="Action" name="SetLoadoutPalette">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="LoadoutPaletteReference">2</Param>
- </E>
- </VT>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="PlayerIsElite" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- <E type="Action" name="SetLoadoutPalette">
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="LoadoutPaletteReference">1</Param>
- </E>
- </VT>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachTeam" name="Trigger6">
- <Elements>
- <E type="Condition" name="TeamHasPlayers">
- <Param type="TeamReference" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Iterator.Team">TeamPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayerRandomly" name="Trigger6_Subroutine7">
- <Elements>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="Iterator.Team" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Iterator.Team">TeamPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Player.NumericVar" dataType="Iterator.Player">PlayerNumeric0</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger8">
- <Elements>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="TeamFilterParameters" filterType="None" />
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Destination navpoint</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetNavpoint">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="NameIndex">navpoint_ctf_flag_return</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team1">TeamPlayer0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team0">TeamPlayer0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ApplyPlayerTraits">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerTraitsReference">VIP Traits</Param>
- </E>
- <E type="Action" name="WidgetSetText">
- <Param type="Widget">Widget0</Param>
- <Param type="Tokens2" stringIndex="String40" />
- </E>
- <E type="Action" name="WidgetSetPlayerVisibility">
- <Param type="Widget">Widget0</Param>
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="Bool">True</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">VIP navpoint</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="TeamFilterParameters" filterType="Anyone" />
- </E>
- <E type="Action" name="ObjectSetNavpoint">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="NameIndex">navpoint_regicide</Param>
- </E>
- <E type="Action" name="ObjectSetBountyText">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="Tokens1" stringIndex="BaseName" />
- </E>
- <E type="Action" name="ObjectSetNavpointPriority">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="NavpointPriority">Low</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger9">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team1">TeamPlayer0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer1" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team0">TeamPlayer0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer2" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer3" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Condition" name="CheckPlayerKillerType">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Guardians, Suicide, Kill, Betrayal, Quit</Param>
- </E>
- <E type="Action" name="PlayerGetKiller">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="GlobalPlayer2" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="GlobalTeam2" />
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="GlobalTeam3" />
- <Param type="VarReference" varRefKind="Team" varRefType="Player.OwnerTeam" dataType="GlobalPlayer2" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="CheckPlayerKillerType" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="CheckPlayerKillerType" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Betrayal</Param>
- </E>
- </VT>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="CheckPlayerKillerType" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="CheckPlayerKillerType" invert="True">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Betrayal</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Suicide bonus</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="GlobalTeam2">TeamPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </VT>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="CheckPlayerKillerType">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer2" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer2" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Team" varRefType="Player.OwnerTeam" dataType="GlobalPlayer2" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">Kill as VIP bonus</Param>
- </E>
- </VT>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="CheckPlayerKillerType">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Team" varRefType="Player.OwnerTeam" dataType="GlobalPlayer2" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">VIP killed bonus</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="GlobalTeam2">TeamPlayer0</Param>
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </VT>
- </Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Condition" name="CheckPlayerKillerType">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="KillerTypeFlags">Kill</Param>
- </E>
- <E type="Condition" name="Comparison" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer0" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3" invert="True">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="GlobalPlayer1" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- </VT>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger name="Trigger10">
- <Elements>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Escort VIP?</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="Branch">
- <Param type="VirtualTrigger">
- <VT type="VirtualTrigger">
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="None" />
- </E>
- <E type="Action" name="ObjectSetBoundaryVisibilityFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="None" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" objectFilter="vip_escort_zone">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="ComparisonType">GreaterThan</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </VT>
- </Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger name="Trigger12">
- <Elements>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Escort VIP?</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">-1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger12_Subroutine13" objectFilter="vip_escort_zone">
- <Elements>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="OperationType">Add</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric2</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Team" varRefType="Object.OwnerTeam" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Team" varRefType="ExplicitTeamType" dataType="TeamNeutral" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="Anyone" />
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Destination navpoint</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetNavpoint">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="NameIndex">navpoint_ctf_flag_return</Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Destination boundaries</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectSetBoundaryVisibilityFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="Anyone" />
- </E>
- <E type="Action" name="ObjectSetNavpointPriority">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="NavpointPriority">High</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric4</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Custom" varRefType="Global.NumericVar">GlobalNumeric1</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">0</Param>
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger execMode="OnEachPlayer" name="Trigger14">
- <Elements>
- <E type="Condition" name="PlayerIsNotRespawning">
- <Param type="PlayerReference" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserDefinedOption">Escort VIP?</Param>
- <Param type="VarReference" varRefKind="Custom" varRefType="Int16">1</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" invert="True">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="ObjectIsInBoundary">
- <Param type="ObjectReference" varRefType="Player.SlaveObject" dataType="Iterator.Player" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- </E>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team1">TeamPlayer0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Condition" name="Comparison" unionGroupID="-3">
- <Param type="VarReference" varRefKind="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="VarReference" varRefKind="Player" varRefType="Team.PlayerVar" dataType="Team0">TeamPlayer0</Param>
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ModifyScore">
- <Param type="TargetVar" targetType="Team" varRefType="Player.OwnerTeam" dataType="Iterator.Player" />
- <Param type="OperationType">Add</Param>
- <Param type="CustomReference" varRefType="UserDefinedOption">VIP scorted bonus</Param>
- </E>
- <E type="Action" name="ChudMessage">
- <Param type="TargetVar" targetType="None" />
- <Param type="SoundIndex">NONE</Param>
- <Param type="Tokens2" stringIndex="String41" />
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnEachPlayer" name="Trigger14_Subroutine15">
- <Elements>
- <E type="Action" name="SubmitIncident">
- <Param type="IncidentId">koth_hill_moved_ff</Param>
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="Iterator.Player" />
- <Param type="TargetVar" targetType="Player" varRefType="ExplicitPlayerType" dataType="NONE" />
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- <E type="Action" name="ObjectSetNavpointVisibility">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="None" />
- </E>
- <E type="Action" name="ObjectSetBoundaryVisibilityFilter">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="TeamFilterParameters" filterType="None" />
- </E>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="GlobalObject0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="NONE" />
- <Param type="OperationType">Set</Param>
- </E>
- </Elements>
- </Trigger>
- <Trigger name="Trigger16">
- <Elements>
- <E type="Condition" name="TimerIsZero">
- <Param type="TimerReference" varRefType="RoundTime" />
- </E>
- <E type="Action" name="EndRoundWithWinner" />
- </Elements>
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger17" objectFilter="vip_del">
- <Elements>
- <E type="Action" name="DeleteObject">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- </E>
- </Elements>
- </Trigger>
- <Trigger trigType="HostMigration" name="HostMigrationTrigger">
- <Elements />
- </Trigger>
- <Trigger execMode="OnObjectFilter" name="Trigger19" objectFilter="vip_attach_parent">
- <Elements>
- <E type="Action" name="VariableOperation">
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="ObjectScratch0" />
- <Param type="VarReference" varRefKind="Object" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="OperationType">Set</Param>
- </E>
- <E type="Action" name="ActivateTrigger">
- <Param type="TriggerReference">
- <T type="Trigger" trigType="Subroutine" execMode="OnObjectFilter" name="Trigger19_Subroutine20" objectFilter="vip_attach_child">
- <Elements>
- <E type="Condition" name="Comparison">
- <Param type="VarReference" varRefKind="Custom" varRefType="UserData" dataType="ObjectScratch0" />
- <Param type="VarReference" varRefKind="Custom" varRefType="UserData" dataType="Iterator.Object" />
- <Param type="ComparisonType">Equal</Param>
- </E>
- <E type="Action" name="ObjectAttach">
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="Iterator.Object" />
- <Param type="ObjectReference" varRefType="ExplicitObjectType" dataType="ObjectScratch0" />
- <Param type="Point3d" />
- <Param type="Bool">True</Param>
- </E>
- </Elements>
- </T>
- </Param>
- </E>
- </Elements>
- </Trigger>
- </Triggers>
- <EntryPoints>
- <Initialization>InitializationTrigger</Initialization>
- <HostMigration>HostMigrationTrigger</HostMigration>
- <Local>LocalTrigger</Local>
- <Pregame>PregameTrigger</Pregame>
- </EntryPoints>
- </MegaloScript>
- </GameVariant>
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