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DrFetus

Cernunnos and Healing Roller

Dec 27th, 2017
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  1. Cernunnos
  2. =========
  3. If flag 9 is not active, store 10 in counter 1. Activate flag 9. \\This is part 1 of a countdown routine.
  4.  
  5. Check counter 1. \\This is part 2 of a countdown routine.
  6.  
  7. If flag 6 is active, subtract 1 from counter 1. \\This is part 3 of a countdown routine. None of these eat up Cernunnos' turn.
  8.  
  9. Cast Silent Stare on the 1st turn. (Standard targeting.)
  10.  
  11. Cast Cross Counter on turns that are multiples of 5. (Targets self.)
  12.  
  13. If flag 1 is active, summon 2 Healing Rollers in the back row. Store 10 in counter 1. Deactivate flag 1. \\Effectively puts summoning the rollers on a 10 turn cooldown, but this routine is only active after flag 1 (read, HP falls below 51%) is tripped.
  14.  
  15. If HP is below 51%, self is alone, and flag 6 is not active, summon 2 Healing Rollers in the back row. Store 10 in counter 1. Deactivate flag 1. Activate flag 6. \\Effectively puts summoning the rollers on a 10 turn cooldown. Also opens up the counter in the first place.
  16.  
  17. If counter 1 is equal to or less than 0, self's HP is below 51%, and self is alone, activate flag 1. \\Prevents the rollers from ever being summoned until this routine is tripped.
  18.  
  19. If flags 2, 3, and 4 are active, 89% chance to cast Silent Stare. (Standard targeting.) Deactivate flags 2, 3, and 4. \\Prevents Silent Stare from being cast again until Horn Rush, Combo Smash, and Hurricane Punch get cast at least once.
  20.  
  21. If flag 2 is not active, 24% chance to cast Horn Rush. (Standard targeting.) Activate flag 2. \\Makes Cernunnos more likely to cast Horn Rush, but once he does, this routine is disabled until Silent Stare gets cast.
  22.  
  23. If flag 3 is not active, 24% chance to cast Combo Smash. (Standard targeting.) Activate flag 3. \\Makes Cernunnos more likely to cast Combo Smash, but once he does, this routine is disabled until Silent Stare gets cast.
  24.  
  25. If flag 4 is not active, 29% chance to cast Hurricane Punch. (Standard targeting.) Activate flag 4. \\Makes Cernunnos more likely to cast Hurricane Punch, but once he does, this routine is disabled until Silent Stare gets cast.
  26.  
  27. From 100% to 76% HP:
  28. 39% chance to cast Horn Rush. (Standard targeting.) Activate flag 2.
  29. 40% chance to cast Combo Smash. (Standard targeting.) Activate flag 3.
  30. 21% chance to use a regular attack. (Standard targeting.)
  31.  
  32. From 75% to 51% HP:
  33. 29% chance to cast Horn Rush. (Standard targeting.) Activate flag 2.
  34. 40% chance to cast Combo Samsh. (Standard targeting.) Activate flag 3.
  35. 10% chance to cast Hurricane Punch. (Standard targeting.) Activate flag 4.
  36. 21% chance to use a regular attack. (Standard targeting.)
  37.  
  38. From 50% to 26% HP:
  39. 19% chance to cast Horn Rush. (Standard targeting.) Activate flag 2.
  40. 30% chance to cast Combo Smash. (Standard targeting.) Activate flag 3.
  41. 30% chance to cast Hurricane Punch. (Standard targeting.) Activate flag 4.
  42. 21% chance to use a regular attack. (Standard targeting.)
  43.  
  44. From 25% HP to death:
  45. 24% chance to cast Horn Rush. (Standard targeting.) Activate flag 2.
  46. 25% chance to cast Combo Smash. (Standard targeting.) Activate flag 3.
  47. 45% chance to cast Hurricane Punch. (Standard targeting.) Activate flag 4.
  48. 6% chance to use a regular attack. (Standard targeting.)
  49.  
  50. Healing Roller
  51. ==============
  52. [For some reason, it has the rare breed routines!?!? Well, powering up, at least. It can't escape.]
  53.  
  54. If Cernunnos is not in the battle, escape. \\Not that this can ever activate since the battle automatically ends upon Cernunnos' death...
  55.  
  56. If self does not have the Holy Veil buff, and Holy Veil was not cast on this turn, 39% chance to cast Holy Veil. (Targets self.) \\Input reads their own allies to make sure Holy Veil does not get double cast.
  57.  
  58. If Cernunnos is in the battle and below 100% HP, cast Cure. (Targets Cernunnos.)
  59.  
  60. Else, use a regular attack. (Standard targeting.)
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