dai_pon

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Mar 15th, 2018
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  1. Options:
  2. none: of player with black stained glass pane named "&7." to be unstealable
  3. locked: of player with red concrete named "&c未開放" to be unstealable
  4. none2: of player with iron_bars_block named "&8." to be unstealablew
  5.  
  6. command /custom:
  7. trigger:
  8. open chest with 6 row named "武器の選択" to player
  9. wait 1 ticks
  10. format slot 52 of player with green stained glass pane named "&6SniperRifle →" to close then run [execute player command "/sniper"]
  11. format slot 51 of player with iron_bars_block named "&7." to be unstealable
  12. format slot 50 of player with iron_bars_block named "&7." to be unstealable
  13. format slot 49 of player with iron_bars_block named "&7." to be unstealable
  14. format slot 48 of player with iron_bars_block named "&7." to be unstealable
  15. format slot 47 of player with iron_bars_block named "&7." to be unstealable
  16. format slot 46 of player with iron_bars_block named "&7." to be unstealable
  17. format slot 45 of player with blue stained glass pane named "&6← SpecialWeapon" to close then run [execute player command "/sp"]
  18. format slot 17 of player with black stained glass pane named "&7." to be unstealable
  19. format slot 26 of player with black stained glass pane named "&7." to be unstealable
  20. format slot 35 of player with black stained glass pane named "&7." to be unstealable
  21. format slot 18 of player with black stained glass pane named "&7." to be unstealable
  22. format slot 27 of player with black stained glass pane named "&7." to be unstealable
  23. format slot 53 of player with black stained glass pane named "&7." to be unstealable
  24. format slot 34 of player with red concrete named "&c未開放" to be unstealable
  25. format slot 10 of player with red concrete named "&c未開放" to be unstealable
  26. format slot 11 of player with red concrete named "&c未開放" to be unstealable
  27. format slot 12 of player with red concrete named "&c未開放" to be unstealable
  28. format slot 13 of player with red concrete named "&c未開放" to be unstealable
  29. format slot 14 of player with red concrete named "&c未開放" to be unstealable
  30. format slot 15 of player with red concrete named "&c未開放" to be unstealable
  31. format slot 16 of player with red concrete named "&c未開放" to be unstealable
  32. format slot 19 of player with red concrete named "&c未開放" to be unstealable
  33. format slot 20 of player with red concrete named "&c未開放" to be unstealable
  34. format slot 21 of player with red concrete named "&c未開放" to be unstealable
  35. format slot 22 of player with red concrete named "&c未開放" to be unstealable
  36. format slot 23 of player with red concrete named "&c未開放" to be unstealable
  37. format slot 34 of player with red concrete named "&c未開放" to be unstealable
  38. format slot 25 of player with red concrete named "&c未開放" to be unstealable
  39. format slot 24 of player with red concrete named "&c未開放" to be unstealable
  40. set {_loop1} to 0
  41. loop 10 times:
  42. format slot {_loop1} {@none}
  43. add 1 to {_loop1}
  44. set {_loop2} to 36
  45. loop 10 times:
  46. format slot {_loop2} {@none}
  47. add 1 to {_loop2}
  48. set {_loop3} to 28
  49. loop 6 times:
  50. format slot {_loop3} {@locked}
  51. add 1 to {_loop3}
  52. if player has permission "sk.ak47":
  53. format slot 10 of player with gold shovel named "&8AK-47" to close then run [execute player command "/ak"]
  54. else:
  55. format slot 10 {@locked}
  56. if player has permission "sk.m16":
  57. format slot 11 of player with wood axe named "&8M16" to close then run [execute player command "/m16"]
  58. else:
  59. format slot 11 {@locked}
  60. if player has permission "sk.ots":
  61. format slot 12 of player with 11_music_disc named "&8Ots-14" to close then run [execute player command "/ots"]
  62. else:
  63. format slot 12 {@locked}
  64. if player has permission "sk.galil":
  65. format slot 13 of player with prismarine shard named "&8Galil" to close then run [execute player command "/galil"]
  66. else:
  67. format slot 13 {@locked}
  68. if player has permission "sk.aug":
  69. format slot 14 of player with rabbit hide named "&8Aug" to close then run [execute player command "/aug"]
  70. else:
  71. format slot 14 {@locked}
  72. if player has permission "sk.aks":
  73. format slot 15 of player with wait_music_disc named "&8AKS-74U" to close then run [execute player command "/aks"]
  74. else:
  75. format slot 15 {@locked}
  76. if player has permission "sk.m1":
  77. format slot 16 of player with mellohi_music_disc named "&8M1-Garand" to close then run [execute player command "/m1"]
  78. else:
  79. format slot 16 {@locked}
  80. if player has permission "sk.camrs":
  81. format slot 19 of player with stone axe named "&8CAMRS" to close then run [execute player command "/camrs"]
  82. else:
  83. format slot 19 {@locked}
  84. if player has permission "sk.scar":
  85. format slot 20 of player with wheat named "&8SCAR-L" to close then run [execute player command "/scar"]
  86. else:
  87. format slot 20 {@locked}
  88. if player has permission "sk.bum":
  89. format slot 21 of player with mall_music_disc named "&8Bumblebee" to close then run [execute player command "/bum"]
  90. else:
  91. format slot 21 {@locked}
  92. if player has permission "sk.sfw":
  93. format slot 22 of player with wood pickaxe named "&8C8-SFW" to close then run [execute player command "/sfw"]
  94. else:
  95. format slot 22 {@locked}
  96. if player has permission "sk.x95":
  97. format slot 23 of player with string named "&8X95" to close then run [execute player command "/x95"]
  98. else:
  99. format slot 23 {@locked}
  100.  
  101.  
  102. on right click holding book:
  103. name of held item contains "&eAK-47 解放の書"
  104. execute console command "pex user %player% add sk.ak47"
  105. set {_location} to location of player
  106. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  107. send "&9>>> &e武器を開放しました!"
  108. remove 1 of player's held item from the player's inventory
  109.  
  110. on right click holding book:
  111. name of held item contains "&eM16 解放の書"
  112. execute console command "pex user %player% add sk.m16"
  113. set {_location} to location of player
  114. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  115. send "&9>>> &e武器を開放しました!"
  116. remove 1 of player's held item from the player's inventory
  117.  
  118. on right click holding book:
  119. name of held item contains "&eOts-14 解放の書"
  120. execute console command "pex user %player% add sk.ots"
  121. set {_location} to location of player
  122. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  123. send "&9>>> &e武器を開放しました!"
  124. remove 1 of player's held item from the player's inventory
  125.  
  126. on right click holding book:
  127. name of held item contains "&eGalil 解放の書"
  128. execute console command "pex user %player% add sk.galil"
  129. set {_location} to location of player
  130. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  131. send "&9>>> &e武器を開放しました!"
  132. remove 1 of player's held item from the player's inventory
  133.  
  134. on right click holding book:
  135. name of held item contains "&eAug 解放の書"
  136. execute console command "pex user %player% add sk.aug"
  137. set {_location} to location of player
  138. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  139. send "&9>>> &e武器を開放しました!"
  140. remove 1 of player's held item from the player's inventory
  141.  
  142. on right click holding book:
  143. name of held item contains "&eAKS-74U 解放の書"
  144. execute console command "pex user %player% add sk.aks"
  145. set {_location} to location of player
  146. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  147. send "&9>>> &e武器を開放しました!"
  148. remove 1 of player's held item from the player's inventory
  149.  
  150. on right click holding book:
  151. name of held item contains "&eM1-Garand 解放の書"
  152. execute console command "pex user %player% add sk.m1"
  153. set {_location} to location of player
  154. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  155. send "&9>>> &e武器を開放しました!"
  156. remove 1 of player's held item from the player's inventory
  157.  
  158. on right click holding book:
  159. name of held item contains "&eCAMRS 解放の書"
  160. execute console command "pex user %player% add sk.camrs"
  161. set {_location} to location of player
  162. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  163. send "&9>>> &e武器を開放しました!"
  164. remove 1 of player's held item from the player's inventory
  165.  
  166. on right click holding book:
  167. name of held item contains "&eSCAR-L 解放の書"
  168. execute console command "pex user %player% add sk.scar"
  169. set {_location} to location of player
  170. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  171. send "&9>>> &e武器を開放しました!"
  172. remove 1 of player's held item from the player's inventory
  173.  
  174. on right click holding book:
  175. name of held item contains "&eBumblebee 解放の書"
  176. execute console command "pex user %player% add sk.bum"
  177. set {_location} to location of player
  178. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  179. send "&9>>> &e武器を開放しました!"
  180. remove 1 of player's held item from the player's inventory
  181.  
  182. on right click holding book:
  183. name of held item contains "&eC8-SFW 解放の書"
  184. execute console command "pex user %player% add sk.sfw"
  185. set {_location} to location of player
  186. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  187. send "&9>>> &e武器を開放しました!"
  188. remove 1 of player's held item from the player's inventory
  189.  
  190. on right click holding book:
  191. name of held item contains "&eX95 解放の書"
  192. execute console command "pex user %player% add sk.x95"
  193. set {_location} to location of player
  194. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  195. send "&9>>> &e武器を開放しました!"
  196. remove 1 of player's held item from the player's inventory
  197.  
  198. command /ak:
  199. permission: sk.ak47
  200. trigger:
  201. set {_location} to location of player
  202. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  203. send "&9>>> &a武器を選択しました!"
  204. make console execute command "/scoreboard players set %player% main 7"
  205. wait 1 ticks
  206. make player execute command "/custom"
  207.  
  208. command /m16:
  209. permission: sk.m16
  210. trigger:
  211. set {_location} to location of player
  212. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  213. send "&9>>> &a武器を選択しました!"
  214. make console execute command "/scoreboard players set %player% main 9"
  215. wait 1 ticks
  216. make player execute command "/custom"
  217.  
  218. command /ots:
  219. permission: sk.ots
  220. trigger:
  221. set {_location} to location of player
  222. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  223. send "&9>>> &a武器を選択しました!"
  224. make console execute command "/scoreboard players set %player% main 8"
  225. wait 1 ticks
  226. make player execute command "/custom"
  227.  
  228. command /galil:
  229. permission: sk.galil
  230. trigger:
  231. set {_location} to location of player
  232. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  233. send "&9>>> &a武器を選択しました!"
  234. make console execute command "/scoreboard players set %player% main 10"
  235. wait 1 ticks
  236. make player execute command "/custom"
  237.  
  238. command /aug:
  239. permission: sk.aug
  240. trigger:
  241. set {_location} to location of player
  242. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  243. send "&9>>> &a武器を選択しました!"
  244. make console execute command "/scoreboard players set %player% main 11"
  245. wait 1 ticks
  246. make player execute command "/custom"
  247.  
  248. command /aks:
  249. permission: sk.aks
  250. trigger:
  251. set {_location} to location of player
  252. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  253. send "&9>>> &a武器を選択しました!"
  254. make console execute command "/scoreboard players set %player% main 12"
  255. wait 1 ticks
  256. make player execute command "/custom"
  257.  
  258. command /m1:
  259. permission: sk.m1
  260. trigger:
  261. set {_location} to location of player
  262. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  263. send "&9>>> &a武器を選択しました!"
  264. make console execute command "/scoreboard players set %player% main 27"
  265. wait 1 ticks
  266. make player execute command "/custom"
  267.  
  268. command /camrs:
  269. permission: sk.camrs
  270. trigger:
  271. set {_location} to location of player
  272. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  273. send "&9>>> &a武器を選択しました!"
  274. make console execute command "/scoreboard players set %player% main 29"
  275. wait 1 ticks
  276. make player execute command "/custom"
  277.  
  278. command /scar:
  279. permission: sk.scar
  280. trigger:
  281. set {_location} to location of player
  282. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  283. send "&9>>> &a武器を選択しました!"
  284. make console execute command "/scoreboard players set %player% main 30"
  285. wait 1 ticks
  286. make player execute command "/custom"
  287.  
  288. command /bum:
  289. permission: sk.bum
  290. trigger:
  291. set {_location} to location of player
  292. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  293. send "&9>>> &a武器を選択しました!"
  294. make console execute command "/scoreboard players set %player% main 39"
  295. wait 1 ticks
  296. make player execute command "/custom"
  297.  
  298. command /sfw:
  299. permission: sk.sfw
  300. trigger:
  301. set {_location} to location of player
  302. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  303. send "&9>>> &a武器を選択しました!"
  304. make console execute command "/scoreboard players set %player% main 41"
  305. wait 1 ticks
  306. make player execute command "/custom"
  307.  
  308. command /x95:
  309. permission: sk.x95
  310. trigger:
  311. set {_location} to location of player
  312. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  313. send "&9>>> &a武器を選択しました!"
  314. make console execute command "/scoreboard players set %player% main 42"
  315. wait 1 ticks
  316. make player execute command "/custom"
  317.  
  318. command /assault:
  319. trigger:
  320. set {_location} to location of player
  321. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  322. wait 1 ticks
  323. make player execute command "/custom"
  324.  
  325. command /sniper:
  326. trigger:
  327. set {_location} to location of player
  328. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  329. wait 1 ticks
  330. make player execute command "/custom2"
  331.  
  332. command /sub:
  333. trigger:
  334. set {_location} to location of player
  335. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  336. wait 1 ticks
  337. make player execute command "/custom3"
  338.  
  339. command /hand:
  340. trigger:
  341. set {_location} to location of player
  342. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  343. wait 1 ticks
  344. make player execute command "/custom4"
  345.  
  346. command /shot:
  347. trigger:
  348. set {_location} to location of player
  349. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  350. wait 1 ticks
  351. make player execute command "/custom5"
  352.  
  353. command /light:
  354. trigger:
  355. set {_location} to location of player
  356. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  357. wait 1 ticks
  358. make player execute command "/custom6"
  359.  
  360. command /sp:
  361. trigger:
  362. set {_location} to location of player
  363. play sound "BLOCK_CHEST_OPEN" with volume 1 with pitch 1 at {_location}
  364. wait 1 ticks
  365. make player execute command "/custom7"
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