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DrakerMaker

House

Jul 2nd, 2021
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  1. local P = "Position"
  2. local S = "Size"
  3. local O = "Orientation"
  4. local M = "Material"
  5. local C = "Color"
  6. local V3 = Vector3
  7. local C3 = Color3
  8. local T = "Transparency"
  9. local R = "Reflectance"
  10. local CN = "ClassName"
  11. local SH = "Shape"
  12. local Ins = Instance
  13. local w = workspace
  14.  
  15.  
  16. function Build()
  17. local Pt = Ins.new("Part",w)
  18. Pt[P] = V3.new(92.565979003906, 0.60000133514404, -8.6906728744507)
  19. Pt[S] = V3.new(6, 1.2000000476837, 2)
  20. Pt.Anchored = true
  21. Pt[O] = V3.new(0, 90, 0)
  22. Pt[M] = Enum.Material.Plastic
  23. Pt[C] = C3.new(0.388235, 0.372549, 0.384314)
  24. Pt[T] = 0
  25. Pt[R] = 0
  26. if Pt[CN] == "Part" then
  27. Pt[SH] = Enum.PartType.Block
  28. end
  29. end
  30. Build()
  31. game["Run Service"].Heartbeat:Wait()
  32.  
  33.  
  34. function Build()
  35. local Pt = Ins.new("Part",w)
  36. Pt[P] = V3.new(90.565979003906, 1.2026233673096, -8.6906728744507)
  37. Pt[S] = V3.new(6, 2.4000000953674, 2)
  38. Pt.Anchored = true
  39. Pt[O] = V3.new(0, 90, 0)
  40. Pt[M] = Enum.Material.Plastic
  41. Pt[C] = C3.new(0.388235, 0.372549, 0.384314)
  42. Pt[T] = 0
  43. Pt[R] = 0
  44. if Pt[CN] == "Part" then
  45. Pt[SH] = Enum.PartType.Block
  46. end
  47. end
  48. Build()
  49. game["Run Service"].Heartbeat:Wait()
  50.  
  51.  
  52. function Build()
  53. local Pt = Ins.new("Part",w)
  54. Pt[P] = V3.new(87.565979003906, 2.4000017642975, -8.690673828125)
  55. Pt[S] = V3.new(6, 2.4000000953674, 4)
  56. Pt.Anchored = true
  57. Pt[O] = V3.new(0, 90, 0)
  58. Pt[M] = Enum.Material.Plastic
  59. Pt[C] = C3.new(0.388235, 0.372549, 0.384314)
  60. Pt[T] = 0
  61. Pt[R] = 0
  62. if Pt[CN] == "Part" then
  63. Pt[SH] = Enum.PartType.Block
  64. end
  65. end
  66. Build()
  67. game["Run Service"].Heartbeat:Wait()
  68.  
  69.  
  70. function Build()
  71. local Pt = Ins.new("Part",w)
  72. Pt[P] = V3.new(84.565979003906, 4.8000016212463, -22.690673828125)
  73. Pt[S] = V3.new(6, 2.4000000953674, 2)
  74. Pt.Anchored = true
  75. Pt[O] = V3.new(0, 90, 0)
  76. Pt[M] = Enum.Material.Plastic
  77. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  78. Pt[T] = 0
  79. Pt[R] = 0
  80. if Pt[CN] == "Part" then
  81. Pt[SH] = Enum.PartType.Block
  82. end
  83. end
  84. Build()
  85. game["Run Service"].Heartbeat:Wait()
  86.  
  87.  
  88. function Build()
  89. local Pt = Ins.new("Part",w)
  90. Pt[P] = V3.new(84.565979003906, 4.8000025749207, -13.190673828125)
  91. Pt[S] = V3.new(1, 2.4000000953674, 2)
  92. Pt.Anchored = true
  93. Pt[O] = V3.new(0, -90, 0)
  94. Pt[M] = Enum.Material.Plastic
  95. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  96. Pt[T] = 0
  97. Pt[R] = 0
  98. if Pt[CN] == "Part" then
  99. Pt[SH] = Enum.PartType.Block
  100. end
  101. end
  102. Build()
  103. game["Run Service"].Heartbeat:Wait()
  104.  
  105.  
  106. function Build()
  107. local Pt = Ins.new("Part",w)
  108. Pt[P] = V3.new(84.565979003906, 4.8000025749207, -16.690673828125)
  109. Pt[S] = V3.new(6, 2.4000000953674, 2)
  110. Pt.Anchored = true
  111. Pt[O] = V3.new(0, -90, 0)
  112. Pt[M] = Enum.Material.Plastic
  113. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  114. Pt[T] = 0
  115. Pt[R] = 0
  116. if Pt[CN] == "Part" then
  117. Pt[SH] = Enum.PartType.Block
  118. end
  119. end
  120. Build()
  121. game["Run Service"].Heartbeat:Wait()
  122.  
  123.  
  124. function Build()
  125. local Pt = Ins.new("Part",w)
  126. Pt[P] = V3.new(85.565979003906, 4.2000017166138, -8.690673828125)
  127. Pt[S] = V3.new(6, 1.2000000476837, 4)
  128. Pt.Anchored = true
  129. Pt[O] = V3.new(0, 90, 0)
  130. Pt[M] = Enum.Material.Plastic
  131. Pt[C] = C3.new(0.388235, 0.372549, 0.384314)
  132. Pt[T] = 0
  133. Pt[R] = 0
  134. if Pt[CN] == "Part" then
  135. Pt[SH] = Enum.PartType.Block
  136. end
  137. end
  138. Build()
  139. game["Run Service"].Heartbeat:Wait()
  140.  
  141.  
  142. function Build()
  143. local Pt = Ins.new("Part",w)
  144. Pt[P] = V3.new(84.565979003906, 4.8000025749207, -3.1906733512878)
  145. Pt[S] = V3.new(3, 2.4000000953674, 2)
  146. Pt.Anchored = true
  147. Pt[O] = V3.new(0, -90, 0)
  148. Pt[M] = Enum.Material.Plastic
  149. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  150. Pt[T] = 0
  151. Pt[R] = 0
  152. if Pt[CN] == "Part" then
  153. Pt[SH] = Enum.PartType.Block
  154. end
  155. end
  156. Build()
  157. game["Run Service"].Heartbeat:Wait()
  158.  
  159.  
  160. function Build()
  161. local Pt = Ins.new("Part",w)
  162. Pt[P] = V3.new(84.565979003906, 7.2000026702881, -15.690673828125)
  163. Pt[S] = V3.new(6, 2.4000000953674, 2)
  164. Pt.Anchored = true
  165. Pt[O] = V3.new(0, 90, 0)
  166. Pt[M] = Enum.Material.Plastic
  167. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  168. Pt[T] = 0
  169. Pt[R] = 0
  170. if Pt[CN] == "Part" then
  171. Pt[SH] = Enum.PartType.Block
  172. end
  173. end
  174. Build()
  175. game["Run Service"].Heartbeat:Wait()
  176.  
  177.  
  178. function Build()
  179. local Pt = Ins.new("Part",w)
  180. Pt[P] = V3.new(84.565979003906, 7.2000026702881, -21.190673828125)
  181. Pt[S] = V3.new(5, 2.4000000953674, 2)
  182. Pt.Anchored = true
  183. Pt[O] = V3.new(0, 90, 0)
  184. Pt[M] = Enum.Material.Plastic
  185. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  186. Pt[T] = 0
  187. Pt[R] = 0
  188. if Pt[CN] == "Part" then
  189. Pt[SH] = Enum.PartType.Block
  190. end
  191. end
  192. Build()
  193. game["Run Service"].Heartbeat:Wait()
  194.  
  195.  
  196. function Build()
  197. local Pt = Ins.new("Part",w)
  198. Pt[P] = V3.new(80.565979003906, 4.8000025749207, -24.690673828125)
  199. Pt[S] = V3.new(6, 2.4000000953674, 2)
  200. Pt.Anchored = true
  201. Pt[O] = V3.new(0, 0, 0)
  202. Pt[M] = Enum.Material.Plastic
  203. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  204. Pt[T] = 0
  205. Pt[R] = 0
  206. if Pt[CN] == "Part" then
  207. Pt[SH] = Enum.PartType.Block
  208. end
  209. end
  210. Build()
  211. game["Run Service"].Heartbeat:Wait()
  212.  
  213.  
  214. function Build()
  215. local Pt = Ins.new("Part",w)
  216. Pt[P] = V3.new(84.565979003906, 9.6000022888184, 1.809326171875)
  217. Pt[S] = V3.new(5, 2.4000000953674, 2)
  218. Pt.Anchored = true
  219. Pt[O] = V3.new(0, 90, 0)
  220. Pt[M] = Enum.Material.Plastic
  221. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  222. Pt[T] = 0
  223. Pt[R] = 0
  224. if Pt[CN] == "Part" then
  225. Pt[SH] = Enum.PartType.Block
  226. end
  227. end
  228. Build()
  229. game["Run Service"].Heartbeat:Wait()
  230.  
  231.  
  232. function Build()
  233. local Pt = Ins.new("Part",w)
  234. Pt[P] = V3.new(84.565979003906, 9.6000003814697, -2.690673828125)
  235. Pt[S] = V3.new(4, 2.4000000953674, 2)
  236. Pt.Anchored = true
  237. Pt[O] = V3.new(0, 90, 0)
  238. Pt[M] = Enum.Material.Plastic
  239. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  240. Pt[T] = 0
  241. Pt[R] = 0
  242. if Pt[CN] == "Part" then
  243. Pt[SH] = Enum.PartType.Block
  244. end
  245. end
  246. Build()
  247. game["Run Service"].Heartbeat:Wait()
  248.  
  249.  
  250. function Build()
  251. local Pt = Ins.new("Part",w)
  252. Pt[P] = V3.new(84.565979003906, 7.2000026702881, 7.3093266487122)
  253. Pt[S] = V3.new(4, 2.4000000953674, 2)
  254. Pt.Anchored = true
  255. Pt[O] = V3.new(0, -90, 0)
  256. Pt[M] = Enum.Material.Plastic
  257. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  258. Pt[T] = 0
  259. Pt[R] = 0
  260. if Pt[CN] == "Part" then
  261. Pt[SH] = Enum.PartType.Block
  262. end
  263. end
  264. Build()
  265. game["Run Service"].Heartbeat:Wait()
  266.  
  267.  
  268. function Build()
  269. local Pt = Ins.new("Part",w)
  270. Pt[P] = V3.new(84.565979003906, 7.2000026702881, 2.8093266487122)
  271. Pt[S] = V3.new(5, 2.4000000953674, 2)
  272. Pt.Anchored = true
  273. Pt[O] = V3.new(0, -90, 0)
  274. Pt[M] = Enum.Material.Plastic
  275. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  276. Pt[T] = 0
  277. Pt[R] = 0
  278. if Pt[CN] == "Part" then
  279. Pt[SH] = Enum.PartType.Block
  280. end
  281. end
  282. Build()
  283. game["Run Service"].Heartbeat:Wait()
  284.  
  285.  
  286. function Build()
  287. local Pt = Ins.new("Part",w)
  288. Pt[P] = V3.new(84.565979003906, 7.8000020980835, -5.1906733512878)
  289. Pt[S] = V3.new(1, 8.4000005722046, 2)
  290. Pt.Anchored = true
  291. Pt[O] = V3.new(0, 90, 0)
  292. Pt[M] = Enum.Material.Plastic
  293. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  294. Pt[T] = 0
  295. Pt[R] = 0
  296. if Pt[CN] == "Part" then
  297. Pt[SH] = Enum.PartType.Block
  298. end
  299. end
  300. Build()
  301. game["Run Service"].Heartbeat:Wait()
  302.  
  303.  
  304. function Build()
  305. local Pt = Ins.new("Part",w)
  306. Pt[P] = V3.new(84.565979003906, 7.2000026702881, -2.1906733512878)
  307. Pt[S] = V3.new(5, 2.4000000953674, 2)
  308. Pt.Anchored = true
  309. Pt[O] = V3.new(0, -90, 0)
  310. Pt[M] = Enum.Material.Plastic
  311. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  312. Pt[T] = 0
  313. Pt[R] = 0
  314. if Pt[CN] == "Part" then
  315. Pt[SH] = Enum.PartType.Block
  316. end
  317. end
  318. Build()
  319. game["Run Service"].Heartbeat:Wait()
  320.  
  321.  
  322. function Build()
  323. local Pt = Ins.new("Part",w)
  324. Pt[P] = V3.new(84.565979003906, 7.8000040054321, -12.190673828125)
  325. Pt[S] = V3.new(1, 8.4000005722046, 2)
  326. Pt.Anchored = true
  327. Pt[O] = V3.new(0, -90, 0)
  328. Pt[M] = Enum.Material.Plastic
  329. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  330. Pt[T] = 0
  331. Pt[R] = 0
  332. if Pt[CN] == "Part" then
  333. Pt[SH] = Enum.PartType.Block
  334. end
  335. end
  336. Build()
  337. game["Run Service"].Heartbeat:Wait()
  338.  
  339.  
  340. function Build()
  341. local Pt = Ins.new("Part",w)
  342. Pt[P] = V3.new(84.565979003906, 9.6000022888184, -15.190673828125)
  343. Pt[S] = V3.new(5, 2.4000000953674, 2)
  344. Pt.Anchored = true
  345. Pt[O] = V3.new(0, -90, 0)
  346. Pt[M] = Enum.Material.Plastic
  347. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  348. Pt[T] = 0
  349. Pt[R] = 0
  350. if Pt[CN] == "Part" then
  351. Pt[SH] = Enum.PartType.Block
  352. end
  353. end
  354. Build()
  355. game["Run Service"].Heartbeat:Wait()
  356.  
  357.  
  358. function Build()
  359. local Pt = Ins.new("Part",w)
  360. Pt[P] = V3.new(84.565979003906, 4.8000025749207, 7.3093266487122)
  361. Pt[S] = V3.new(6, 2.4000000953674, 2)
  362. Pt.Anchored = true
  363. Pt[O] = V3.new(0, -90, 0)
  364. Pt[M] = Enum.Material.Plastic
  365. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  366. Pt[T] = 0
  367. Pt[R] = 0
  368. if Pt[CN] == "Part" then
  369. Pt[SH] = Enum.PartType.Block
  370. end
  371. end
  372. Build()
  373. game["Run Service"].Heartbeat:Wait()
  374.  
  375.  
  376. function Build()
  377. local Pt = Ins.new("Part",w)
  378. Pt[P] = V3.new(84.565979003906, 4.8000025749207, 1.3093266487122)
  379. Pt[S] = V3.new(6, 2.4000000953674, 2)
  380. Pt.Anchored = true
  381. Pt[O] = V3.new(0, -90, 0)
  382. Pt[M] = Enum.Material.Plastic
  383. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  384. Pt[T] = 0
  385. Pt[R] = 0
  386. if Pt[CN] == "Part" then
  387. Pt[SH] = Enum.PartType.Block
  388. end
  389. end
  390. Build()
  391. game["Run Service"].Heartbeat:Wait()
  392.  
  393.  
  394. function Build()
  395. local Pt = Ins.new("Part",w)
  396. Pt[P] = V3.new(84.565979003906, 12.000001907349, -15.690673828125)
  397. Pt[S] = V3.new(6, 2.4000000953674, 2)
  398. Pt.Anchored = true
  399. Pt[O] = V3.new(0, 90, 0)
  400. Pt[M] = Enum.Material.Plastic
  401. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  402. Pt[T] = 0
  403. Pt[R] = 0
  404. if Pt[CN] == "Part" then
  405. Pt[SH] = Enum.PartType.Block
  406. end
  407. end
  408. Build()
  409. game["Run Service"].Heartbeat:Wait()
  410.  
  411.  
  412. function Build()
  413. local Pt = Ins.new("Part",w)
  414. Pt[P] = V3.new(84.565979003906, 9.6000022888184, -20.690673828125)
  415. Pt[S] = V3.new(6, 2.4000000953674, 2)
  416. Pt.Anchored = true
  417. Pt[O] = V3.new(0, -90, 0)
  418. Pt[M] = Enum.Material.Plastic
  419. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  420. Pt[T] = 0
  421. Pt[R] = 0
  422. if Pt[CN] == "Part" then
  423. Pt[SH] = Enum.PartType.Block
  424. end
  425. end
  426. Build()
  427. game["Run Service"].Heartbeat:Wait()
  428.  
  429.  
  430. function Build()
  431. local Pt = Ins.new("Part",w)
  432. Pt[P] = V3.new(74.565979003906, 4.8000025749207, -24.690673828125)
  433. Pt[S] = V3.new(6, 2.4000000953674, 2)
  434. Pt.Anchored = true
  435. Pt[O] = V3.new(0, 0, 0)
  436. Pt[M] = Enum.Material.Plastic
  437. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  438. Pt[T] = 0
  439. Pt[R] = 0
  440. if Pt[CN] == "Part" then
  441. Pt[SH] = Enum.PartType.Block
  442. end
  443. end
  444. Build()
  445. game["Run Service"].Heartbeat:Wait()
  446.  
  447.  
  448. function Build()
  449. local Pt = Ins.new("Part",w)
  450. Pt[P] = V3.new(84.565979003906, 12, -21.190673828125)
  451. Pt[S] = V3.new(5, 2.4000000953674, 2)
  452. Pt.Anchored = true
  453. Pt[O] = V3.new(0, 90, 0)
  454. Pt[M] = Enum.Material.Plastic
  455. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  456. Pt[T] = 0
  457. Pt[R] = 0
  458. if Pt[CN] == "Part" then
  459. Pt[SH] = Enum.PartType.Block
  460. end
  461. end
  462. Build()
  463. game["Run Service"].Heartbeat:Wait()
  464.  
  465.  
  466. function Build()
  467. local Pt = Ins.new("Part",w)
  468. Pt[P] = V3.new(82.065979003906, 9.6000022888184, -24.690673828125)
  469. Pt[S] = V3.new(7, 2.4000000953674, 2)
  470. Pt.Anchored = true
  471. Pt[O] = V3.new(0, 180, 0)
  472. Pt[M] = Enum.Material.Plastic
  473. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  474. Pt[T] = 0
  475. Pt[R] = 0
  476. if Pt[CN] == "Part" then
  477. Pt[SH] = Enum.PartType.Block
  478. end
  479. end
  480. Build()
  481. game["Run Service"].Heartbeat:Wait()
  482.  
  483.  
  484. function Build()
  485. local Pt = Ins.new("Part",w)
  486. Pt[P] = V3.new(82.565979003906, 7.2000026702881, -24.690673828125)
  487. Pt[S] = V3.new(6, 2.4000000953674, 2)
  488. Pt.Anchored = true
  489. Pt[O] = V3.new(0, 0, 0)
  490. Pt[M] = Enum.Material.Plastic
  491. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  492. Pt[T] = 0
  493. Pt[R] = 0
  494. if Pt[CN] == "Part" then
  495. Pt[SH] = Enum.PartType.Block
  496. end
  497. end
  498. Build()
  499. game["Run Service"].Heartbeat:Wait()
  500.  
  501.  
  502. function Build()
  503. local Pt = Ins.new("Part",w)
  504. Pt[P] = V3.new(84.565979003906, 12, 7.309326171875)
  505. Pt[S] = V3.new(4, 2.4000000953674, 2)
  506. Pt.Anchored = true
  507. Pt[O] = V3.new(0, -90, 0)
  508. Pt[M] = Enum.Material.Plastic
  509. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  510. Pt[T] = 0
  511. Pt[R] = 0
  512. if Pt[CN] == "Part" then
  513. Pt[SH] = Enum.PartType.Block
  514. end
  515. end
  516. Build()
  517. game["Run Service"].Heartbeat:Wait()
  518.  
  519.  
  520. function Build()
  521. local Pt = Ins.new("Part",w)
  522. Pt[P] = V3.new(84.565979003906, 9.6000022888184, 6.8093266487122)
  523. Pt[S] = V3.new(5, 2.4000000953674, 2)
  524. Pt.Anchored = true
  525. Pt[O] = V3.new(0, 90, 0)
  526. Pt[M] = Enum.Material.Plastic
  527. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  528. Pt[T] = 0
  529. Pt[R] = 0
  530. if Pt[CN] == "Part" then
  531. Pt[SH] = Enum.PartType.Block
  532. end
  533. end
  534. Build()
  535. game["Run Service"].Heartbeat:Wait()
  536.  
  537.  
  538. function Build()
  539. local Pt = Ins.new("Part",w)
  540. Pt[P] = V3.new(84.565979003906, 12, -2.190673828125)
  541. Pt[S] = V3.new(5, 2.4000000953674, 2)
  542. Pt.Anchored = true
  543. Pt[O] = V3.new(0, -90, 0)
  544. Pt[M] = Enum.Material.Plastic
  545. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  546. Pt[T] = 0
  547. Pt[R] = 0
  548. if Pt[CN] == "Part" then
  549. Pt[SH] = Enum.PartType.Block
  550. end
  551. end
  552. Build()
  553. game["Run Service"].Heartbeat:Wait()
  554.  
  555.  
  556. function Build()
  557. local Pt = Ins.new("Part",w)
  558. Pt[P] = V3.new(84.565979003906, 12, 2.809326171875)
  559. Pt[S] = V3.new(5, 2.4000000953674, 2)
  560. Pt.Anchored = true
  561. Pt[O] = V3.new(0, -90, 0)
  562. Pt[M] = Enum.Material.Plastic
  563. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  564. Pt[T] = 0
  565. Pt[R] = 0
  566. if Pt[CN] == "Part" then
  567. Pt[SH] = Enum.PartType.Block
  568. end
  569. end
  570. Build()
  571. game["Run Service"].Heartbeat:Wait()
  572.  
  573.  
  574. function Build()
  575. local Pt = Ins.new("Part",w)
  576. Pt[P] = V3.new(84.565979003906, 13.200002670288, -5.1906733512878)
  577. Pt[S] = V3.new(1, 2.4000000953674, 2)
  578. Pt.Anchored = true
  579. Pt[O] = V3.new(0, 90, 0)
  580. Pt[M] = Enum.Material.Plastic
  581. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  582. Pt[T] = 0
  583. Pt[R] = 0
  584. if Pt[CN] == "Part" then
  585. Pt[SH] = Enum.PartType.Block
  586. end
  587. end
  588. Build()
  589. game["Run Service"].Heartbeat:Wait()
  590.  
  591.  
  592. function Build()
  593. local Pt = Ins.new("Part",w)
  594. Pt[P] = V3.new(84.565979003906, 13.200002670288, -6.1906733512878)
  595. Pt[S] = V3.new(1, 2.4000000953674, 2)
  596. Pt.Anchored = true
  597. Pt[O] = V3.new(0, 90, 0)
  598. Pt[M] = Enum.Material.Plastic
  599. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  600. Pt[T] = 0
  601. Pt[R] = 0
  602. if Pt[CN] == "Part" then
  603. Pt[SH] = Enum.PartType.Block
  604. end
  605. end
  606. Build()
  607. game["Run Service"].Heartbeat:Wait()
  608.  
  609.  
  610. function Build()
  611. local Pt = Ins.new("Part",w)
  612. Pt[P] = V3.new(84.565979003906, 13.200004577637, -11.190673828125)
  613. Pt[S] = V3.new(1, 2.4000000953674, 2)
  614. Pt.Anchored = true
  615. Pt[O] = V3.new(0, -90, 0)
  616. Pt[M] = Enum.Material.Plastic
  617. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  618. Pt[T] = 0
  619. Pt[R] = 0
  620. if Pt[CN] == "Part" then
  621. Pt[SH] = Enum.PartType.Block
  622. end
  623. end
  624. Build()
  625. game["Run Service"].Heartbeat:Wait()
  626.  
  627.  
  628. function Build()
  629. local Pt = Ins.new("Part",w)
  630. Pt[P] = V3.new(84.565979003906, 13.200004577637, -12.190673828125)
  631. Pt[S] = V3.new(1, 2.4000000953674, 2)
  632. Pt.Anchored = true
  633. Pt[O] = V3.new(0, -90, 0)
  634. Pt[M] = Enum.Material.Plastic
  635. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  636. Pt[T] = 0
  637. Pt[R] = 0
  638. if Pt[CN] == "Part" then
  639. Pt[SH] = Enum.PartType.Block
  640. end
  641. end
  642. Build()
  643. game["Run Service"].Heartbeat:Wait()
  644.  
  645.  
  646. function Build()
  647. local Pt = Ins.new("Part",w)
  648. Pt[P] = V3.new(84.565979003906, 14.400000572205, -15.190673828125)
  649. Pt[S] = V3.new(5, 2.4000000953674, 2)
  650. Pt.Anchored = true
  651. Pt[O] = V3.new(0, -90, 0)
  652. Pt[M] = Enum.Material.Plastic
  653. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  654. Pt[T] = 0
  655. Pt[R] = 0
  656. if Pt[CN] == "Part" then
  657. Pt[SH] = Enum.PartType.Block
  658. end
  659. end
  660. Build()
  661. game["Run Service"].Heartbeat:Wait()
  662.  
  663.  
  664. function Build()
  665. local Pt = Ins.new("Part",w)
  666. Pt[P] = V3.new(84.565979003906, 14.400000572205, -20.690673828125)
  667. Pt[S] = V3.new(6, 2.4000000953674, 2)
  668. Pt.Anchored = true
  669. Pt[O] = V3.new(0, -90, 0)
  670. Pt[M] = Enum.Material.Plastic
  671. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  672. Pt[T] = 0
  673. Pt[R] = 0
  674. if Pt[CN] == "Part" then
  675. Pt[SH] = Enum.PartType.Block
  676. end
  677. end
  678. Build()
  679. game["Run Service"].Heartbeat:Wait()
  680.  
  681.  
  682. function Build()
  683. local Pt = Ins.new("Part",w)
  684. Pt[P] = V3.new(76.065979003906, 7.2000026702881, -24.690673828125)
  685. Pt[S] = V3.new(7, 2.4000000953674, 2)
  686. Pt.Anchored = true
  687. Pt[O] = V3.new(0, 0, 0)
  688. Pt[M] = Enum.Material.Plastic
  689. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  690. Pt[T] = 0
  691. Pt[R] = 0
  692. if Pt[CN] == "Part" then
  693. Pt[SH] = Enum.PartType.Block
  694. end
  695. end
  696. Build()
  697. game["Run Service"].Heartbeat:Wait()
  698.  
  699.  
  700. function Build()
  701. local Pt = Ins.new("Part",w)
  702. Pt[P] = V3.new(82.565979003906, 12.000001907349, -24.690673828125)
  703. Pt[S] = V3.new(6, 2.4000000953674, 2)
  704. Pt.Anchored = true
  705. Pt[O] = V3.new(0, 0, 0)
  706. Pt[M] = Enum.Material.Plastic
  707. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  708. Pt[T] = 0
  709. Pt[R] = 0
  710. if Pt[CN] == "Part" then
  711. Pt[SH] = Enum.PartType.Block
  712. end
  713. end
  714. Build()
  715. game["Run Service"].Heartbeat:Wait()
  716.  
  717.  
  718. function Build()
  719. local Pt = Ins.new("Part",w)
  720. Pt[P] = V3.new(84.565979003906, 14.400000572205, -2.690673828125)
  721. Pt[S] = V3.new(4, 2.4000000953674, 2)
  722. Pt.Anchored = true
  723. Pt[O] = V3.new(0, 90, 0)
  724. Pt[M] = Enum.Material.Plastic
  725. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  726. Pt[T] = 0
  727. Pt[R] = 0
  728. if Pt[CN] == "Part" then
  729. Pt[SH] = Enum.PartType.Block
  730. end
  731. end
  732. Build()
  733. game["Run Service"].Heartbeat:Wait()
  734.  
  735.  
  736. function Build()
  737. local Pt = Ins.new("Part",w)
  738. Pt[P] = V3.new(84.565979003906, 14.400000572205, 1.809326171875)
  739. Pt[S] = V3.new(5, 2.4000000953674, 2)
  740. Pt.Anchored = true
  741. Pt[O] = V3.new(0, 90, 0)
  742. Pt[M] = Enum.Material.Plastic
  743. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  744. Pt[T] = 0
  745. Pt[R] = 0
  746. if Pt[CN] == "Part" then
  747. Pt[SH] = Enum.PartType.Block
  748. end
  749. end
  750. Build()
  751. game["Run Service"].Heartbeat:Wait()
  752.  
  753.  
  754. function Build()
  755. local Pt = Ins.new("Part",w)
  756. Pt[P] = V3.new(84.565979003906, 15.000001907349, -5.690673828125)
  757. Pt[S] = V3.new(2, 1.2000000476837, 2)
  758. Pt.Anchored = true
  759. Pt[O] = V3.new(0, 90, 0)
  760. Pt[M] = Enum.Material.Plastic
  761. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  762. Pt[T] = 0
  763. Pt[R] = 0
  764. if Pt[CN] == "Part" then
  765. Pt[SH] = Enum.PartType.Block
  766. end
  767. end
  768. Build()
  769. game["Run Service"].Heartbeat:Wait()
  770.  
  771.  
  772. function Build()
  773. local Pt = Ins.new("Part",w)
  774. Pt[P] = V3.new(84.565979003906, 15.000000953674, -11.690673828125)
  775. Pt[S] = V3.new(2, 1.2000000476837, 2)
  776. Pt.Anchored = true
  777. Pt[O] = V3.new(0, -90, 0)
  778. Pt[M] = Enum.Material.Plastic
  779. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  780. Pt[T] = 0
  781. Pt[R] = 0
  782. if Pt[CN] == "Part" then
  783. Pt[SH] = Enum.PartType.Block
  784. end
  785. end
  786. Build()
  787. game["Run Service"].Heartbeat:Wait()
  788.  
  789.  
  790. function Build()
  791. local Pt = Ins.new("Part",w)
  792. Pt[P] = V3.new(84.565979003906, 15.000000953674, -8.690673828125)
  793. Pt[S] = V3.new(4, 1.2000000476837, 2)
  794. Pt.Anchored = true
  795. Pt[O] = V3.new(0, -90, 0)
  796. Pt[M] = Enum.Material.Plastic
  797. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  798. Pt[T] = 0
  799. Pt[R] = 0
  800. if Pt[CN] == "Part" then
  801. Pt[SH] = Enum.PartType.Block
  802. end
  803. end
  804. Build()
  805. game["Run Service"].Heartbeat:Wait()
  806.  
  807.  
  808. function Build()
  809. local Pt = Ins.new("Part",w)
  810. Pt[P] = V3.new(84.565979003906, 14.999998092651, 16.309326171875)
  811. Pt[S] = V3.new(2, 1.2000000476837, 2)
  812. Pt.Anchored = true
  813. Pt[O] = V3.new(0, 90, 0)
  814. Pt[M] = Enum.Material.Plastic
  815. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  816. Pt[T] = 0
  817. Pt[R] = 0
  818. if Pt[CN] == "Part" then
  819. Pt[SH] = Enum.PartType.Block
  820. end
  821. end
  822. Build()
  823. game["Run Service"].Heartbeat:Wait()
  824.  
  825.  
  826. function Build()
  827. local Pt = Ins.new("Part",w)
  828. Pt[P] = V3.new(84.565979003906, 13.200000762939, 16.809326171875)
  829. Pt[S] = V3.new(1, 2.4000000953674, 2)
  830. Pt.Anchored = true
  831. Pt[O] = V3.new(0, 90, 0)
  832. Pt[M] = Enum.Material.Plastic
  833. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  834. Pt[T] = 0
  835. Pt[R] = 0
  836. if Pt[CN] == "Part" then
  837. Pt[SH] = Enum.PartType.Block
  838. end
  839. end
  840. Build()
  841. game["Run Service"].Heartbeat:Wait()
  842.  
  843.  
  844. function Build()
  845. local Pt = Ins.new("Part",w)
  846. Pt[P] = V3.new(84.565979003906, 13.200000762939, 15.809326171875)
  847. Pt[S] = V3.new(1, 2.4000000953674, 2)
  848. Pt.Anchored = true
  849. Pt[O] = V3.new(0, 90, 0)
  850. Pt[M] = Enum.Material.Plastic
  851. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  852. Pt[T] = 0
  853. Pt[R] = 0
  854. if Pt[CN] == "Part" then
  855. Pt[SH] = Enum.PartType.Block
  856. end
  857. end
  858. Build()
  859. game["Run Service"].Heartbeat:Wait()
  860.  
  861.  
  862. function Build()
  863. local Pt = Ins.new("Part",w)
  864. Pt[P] = V3.new(84.565979003906, 15, 13.309326171875)
  865. Pt[S] = V3.new(4, 1.2000000476837, 2)
  866. Pt.Anchored = true
  867. Pt[O] = V3.new(0, -90, 0)
  868. Pt[M] = Enum.Material.Plastic
  869. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  870. Pt[T] = 0
  871. Pt[R] = 0
  872. if Pt[CN] == "Part" then
  873. Pt[SH] = Enum.PartType.Block
  874. end
  875. end
  876. Build()
  877. game["Run Service"].Heartbeat:Wait()
  878.  
  879.  
  880. function Build()
  881. local Pt = Ins.new("Part",w)
  882. Pt[P] = V3.new(84.565979003906, 9.6000022888184, 16.809326171875)
  883. Pt[S] = V3.new(1, 4.8000001907349, 2)
  884. Pt.Anchored = true
  885. Pt[O] = V3.new(0, 90, 0)
  886. Pt[M] = Enum.Material.Plastic
  887. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  888. Pt[T] = 0
  889. Pt[R] = 0
  890. if Pt[CN] == "Part" then
  891. Pt[SH] = Enum.PartType.Block
  892. end
  893. end
  894. Build()
  895. game["Run Service"].Heartbeat:Wait()
  896.  
  897.  
  898. function Build()
  899. local Pt = Ins.new("Part",w)
  900. Pt[P] = V3.new(84.565979003906, 13.199998855591, 10.809326171875)
  901. Pt[S] = V3.new(1, 2.4000000953674, 2)
  902. Pt.Anchored = true
  903. Pt[O] = V3.new(0, -90, 0)
  904. Pt[M] = Enum.Material.Plastic
  905. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  906. Pt[T] = 0
  907. Pt[R] = 0
  908. if Pt[CN] == "Part" then
  909. Pt[SH] = Enum.PartType.Block
  910. end
  911. end
  912. Build()
  913. game["Run Service"].Heartbeat:Wait()
  914.  
  915.  
  916. function Build()
  917. local Pt = Ins.new("Part",w)
  918. Pt[P] = V3.new(84.565979003906, 13.199998855591, 9.809326171875)
  919. Pt[S] = V3.new(1, 2.4000000953674, 2)
  920. Pt.Anchored = true
  921. Pt[O] = V3.new(0, -90, 0)
  922. Pt[M] = Enum.Material.Plastic
  923. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  924. Pt[T] = 0
  925. Pt[R] = 0
  926. if Pt[CN] == "Part" then
  927. Pt[SH] = Enum.PartType.Block
  928. end
  929. end
  930. Build()
  931. game["Run Service"].Heartbeat:Wait()
  932.  
  933.  
  934. function Build()
  935. local Pt = Ins.new("Part",w)
  936. Pt[P] = V3.new(84.565979003906, 14.999998092651, 10.309326171875)
  937. Pt[S] = V3.new(2, 1.2000000476837, 2)
  938. Pt.Anchored = true
  939. Pt[O] = V3.new(0, -90, 0)
  940. Pt[M] = Enum.Material.Plastic
  941. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  942. Pt[T] = 0
  943. Pt[R] = 0
  944. if Pt[CN] == "Part" then
  945. Pt[SH] = Enum.PartType.Block
  946. end
  947. end
  948. Build()
  949. game["Run Service"].Heartbeat:Wait()
  950.  
  951.  
  952. function Build()
  953. local Pt = Ins.new("Part",w)
  954. Pt[P] = V3.new(84.565979003906, 9.6000003814697, 9.809326171875)
  955. Pt[S] = V3.new(1, 4.8000001907349, 2)
  956. Pt.Anchored = true
  957. Pt[O] = V3.new(0, -90, 0)
  958. Pt[M] = Enum.Material.Plastic
  959. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  960. Pt[T] = 0
  961. Pt[R] = 0
  962. if Pt[CN] == "Part" then
  963. Pt[SH] = Enum.PartType.Block
  964. end
  965. end
  966. Build()
  967. game["Run Service"].Heartbeat:Wait()
  968.  
  969.  
  970. function Build()
  971. local Pt = Ins.new("Part",w)
  972. Pt[P] = V3.new(85.065979003906, 6.6000022888184, 13.309326171875)
  973. Pt[S] = V3.new(8, 1.2000000476837, 3)
  974. Pt.Anchored = true
  975. Pt[O] = V3.new(0, -90, 0)
  976. Pt[M] = Enum.Material.Plastic
  977. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  978. Pt[T] = 0
  979. Pt[R] = 0
  980. if Pt[CN] == "Part" then
  981. Pt[SH] = Enum.PartType.Block
  982. end
  983. end
  984. Build()
  985. game["Run Service"].Heartbeat:Wait()
  986.  
  987.  
  988. function Build()
  989. local Pt = Ins.new("Part",w)
  990. Pt[P] = V3.new(84.565979003906, 16.799997329712, -16.690673828125)
  991. Pt[S] = V3.new(6, 2.4000000953674, 2)
  992. Pt.Anchored = true
  993. Pt[O] = V3.new(0, 90, 0)
  994. Pt[M] = Enum.Material.Plastic
  995. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  996. Pt[T] = 0
  997. Pt[R] = 0
  998. if Pt[CN] == "Part" then
  999. Pt[SH] = Enum.PartType.Block
  1000. end
  1001. end
  1002. Build()
  1003. game["Run Service"].Heartbeat:Wait()
  1004.  
  1005.  
  1006. function Build()
  1007. local Pt = Ins.new("Part",w)
  1008. Pt[P] = V3.new(84.565979003906, 4.8000025749207, 13.309326171875)
  1009. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1010. Pt.Anchored = true
  1011. Pt[O] = V3.new(0, -90, 0)
  1012. Pt[M] = Enum.Material.Plastic
  1013. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1014. Pt[T] = 0
  1015. Pt[R] = 0
  1016. if Pt[CN] == "Part" then
  1017. Pt[SH] = Enum.PartType.Block
  1018. end
  1019. end
  1020. Build()
  1021. game["Run Service"].Heartbeat:Wait()
  1022.  
  1023.  
  1024. function Build()
  1025. local Pt = Ins.new("Part",w)
  1026. Pt[P] = V3.new(71.565979003906, 14.999999046326, -24.690673828125)
  1027. Pt[S] = V3.new(2, 1.2000000476837, 2)
  1028. Pt.Anchored = true
  1029. Pt[O] = V3.new(0, 180, 0)
  1030. Pt[M] = Enum.Material.Plastic
  1031. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1032. Pt[T] = 0
  1033. Pt[R] = 0
  1034. if Pt[CN] == "Part" then
  1035. Pt[SH] = Enum.PartType.Block
  1036. end
  1037. end
  1038. Build()
  1039. game["Run Service"].Heartbeat:Wait()
  1040.  
  1041.  
  1042. function Build()
  1043. local Pt = Ins.new("Part",w)
  1044. Pt[P] = V3.new(72.065979003906, 13.200002670288, -24.690673828125)
  1045. Pt[S] = V3.new(1, 2.4000000953674, 2)
  1046. Pt.Anchored = true
  1047. Pt[O] = V3.new(0, 180, 0)
  1048. Pt[M] = Enum.Material.Plastic
  1049. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1050. Pt[T] = 0
  1051. Pt[R] = 0
  1052. if Pt[CN] == "Part" then
  1053. Pt[SH] = Enum.PartType.Block
  1054. end
  1055. end
  1056. Build()
  1057. game["Run Service"].Heartbeat:Wait()
  1058.  
  1059.  
  1060. function Build()
  1061. local Pt = Ins.new("Part",w)
  1062. Pt[P] = V3.new(71.065979003906, 13.200002670288, -24.690673828125)
  1063. Pt[S] = V3.new(1, 2.4000000953674, 2)
  1064. Pt.Anchored = true
  1065. Pt[O] = V3.new(0, 180, 0)
  1066. Pt[M] = Enum.Material.Plastic
  1067. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1068. Pt[T] = 0
  1069. Pt[R] = 0
  1070. if Pt[CN] == "Part" then
  1071. Pt[SH] = Enum.PartType.Block
  1072. end
  1073. end
  1074. Build()
  1075. game["Run Service"].Heartbeat:Wait()
  1076.  
  1077.  
  1078. function Build()
  1079. local Pt = Ins.new("Part",w)
  1080. Pt[P] = V3.new(68.565979003906, 14.999997138977, -24.690673828125)
  1081. Pt[S] = V3.new(4, 1.2000000476837, 2)
  1082. Pt.Anchored = true
  1083. Pt[O] = V3.new(0, 0, 0)
  1084. Pt[M] = Enum.Material.Plastic
  1085. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1086. Pt[T] = 0
  1087. Pt[R] = 0
  1088. if Pt[CN] == "Part" then
  1089. Pt[SH] = Enum.PartType.Block
  1090. end
  1091. end
  1092. Build()
  1093. game["Run Service"].Heartbeat:Wait()
  1094.  
  1095.  
  1096. function Build()
  1097. local Pt = Ins.new("Part",w)
  1098. Pt[P] = V3.new(72.065979003906, 9.6000022888184, -24.690673828125)
  1099. Pt[S] = V3.new(1, 4.8000001907349, 2)
  1100. Pt.Anchored = true
  1101. Pt[O] = V3.new(0, 180, 0)
  1102. Pt[M] = Enum.Material.Plastic
  1103. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1104. Pt[T] = 0
  1105. Pt[R] = 0
  1106. if Pt[CN] == "Part" then
  1107. Pt[SH] = Enum.PartType.Block
  1108. end
  1109. end
  1110. Build()
  1111. game["Run Service"].Heartbeat:Wait()
  1112.  
  1113.  
  1114. function Build()
  1115. local Pt = Ins.new("Part",w)
  1116. Pt[P] = V3.new(66.065979003906, 13.200001716614, -24.690673828125)
  1117. Pt[S] = V3.new(1, 2.4000000953674, 2)
  1118. Pt.Anchored = true
  1119. Pt[O] = V3.new(0, 0, 0)
  1120. Pt[M] = Enum.Material.Plastic
  1121. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1122. Pt[T] = 0
  1123. Pt[R] = 0
  1124. if Pt[CN] == "Part" then
  1125. Pt[SH] = Enum.PartType.Block
  1126. end
  1127. end
  1128. Build()
  1129. game["Run Service"].Heartbeat:Wait()
  1130.  
  1131.  
  1132. function Build()
  1133. local Pt = Ins.new("Part",w)
  1134. Pt[P] = V3.new(65.065979003906, 13.200001716614, -24.690673828125)
  1135. Pt[S] = V3.new(1, 2.4000000953674, 2)
  1136. Pt.Anchored = true
  1137. Pt[O] = V3.new(0, 0, 0)
  1138. Pt[M] = Enum.Material.Plastic
  1139. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1140. Pt[T] = 0
  1141. Pt[R] = 0
  1142. if Pt[CN] == "Part" then
  1143. Pt[SH] = Enum.PartType.Block
  1144. end
  1145. end
  1146. Build()
  1147. game["Run Service"].Heartbeat:Wait()
  1148.  
  1149.  
  1150. function Build()
  1151. local Pt = Ins.new("Part",w)
  1152. Pt[P] = V3.new(65.565979003906, 14.999999046326, -24.690673828125)
  1153. Pt[S] = V3.new(2, 1.2000000476837, 2)
  1154. Pt.Anchored = true
  1155. Pt[O] = V3.new(0, 0, 0)
  1156. Pt[M] = Enum.Material.Plastic
  1157. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1158. Pt[T] = 0
  1159. Pt[R] = 0
  1160. if Pt[CN] == "Part" then
  1161. Pt[SH] = Enum.PartType.Block
  1162. end
  1163. end
  1164. Build()
  1165. game["Run Service"].Heartbeat:Wait()
  1166.  
  1167.  
  1168. function Build()
  1169. local Pt = Ins.new("Part",w)
  1170. Pt[P] = V3.new(65.065979003906, 9.6000022888184, -24.690673828125)
  1171. Pt[S] = V3.new(1, 4.8000001907349, 2)
  1172. Pt.Anchored = true
  1173. Pt[O] = V3.new(0, 0, 0)
  1174. Pt[M] = Enum.Material.Plastic
  1175. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1176. Pt[T] = 0
  1177. Pt[R] = 0
  1178. if Pt[CN] == "Part" then
  1179. Pt[SH] = Enum.PartType.Block
  1180. end
  1181. end
  1182. Build()
  1183. game["Run Service"].Heartbeat:Wait()
  1184.  
  1185.  
  1186. function Build()
  1187. local Pt = Ins.new("Part",w)
  1188. Pt[P] = V3.new(68.565979003906, 6.6000022888184, -25.190673828125)
  1189. Pt[S] = V3.new(8, 1.2000000476837, 3)
  1190. Pt.Anchored = true
  1191. Pt[O] = V3.new(0, 0, 0)
  1192. Pt[M] = Enum.Material.Plastic
  1193. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  1194. Pt[T] = 0
  1195. Pt[R] = 0
  1196. if Pt[CN] == "Part" then
  1197. Pt[SH] = Enum.PartType.Block
  1198. end
  1199. end
  1200. Build()
  1201. game["Run Service"].Heartbeat:Wait()
  1202.  
  1203.  
  1204. function Build()
  1205. local Pt = Ins.new("Part",w)
  1206. Pt[P] = V3.new(68.565979003906, 4.8000025749207, -24.690673828125)
  1207. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1208. Pt.Anchored = true
  1209. Pt[O] = V3.new(0, 0, 0)
  1210. Pt[M] = Enum.Material.Plastic
  1211. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1212. Pt[T] = 0
  1213. Pt[R] = 0
  1214. if Pt[CN] == "Part" then
  1215. Pt[SH] = Enum.PartType.Block
  1216. end
  1217. end
  1218. Build()
  1219. game["Run Service"].Heartbeat:Wait()
  1220.  
  1221.  
  1222. function Build()
  1223. local Pt = Ins.new("Part",w)
  1224. Pt[P] = V3.new(84.565979003906, 16.799999237061, -22.690673828125)
  1225. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1226. Pt.Anchored = true
  1227. Pt[O] = V3.new(0, 90, 0)
  1228. Pt[M] = Enum.Material.Plastic
  1229. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1230. Pt[T] = 0
  1231. Pt[R] = 0
  1232. if Pt[CN] == "Part" then
  1233. Pt[SH] = Enum.PartType.Block
  1234. end
  1235. end
  1236. Build()
  1237. game["Run Service"].Heartbeat:Wait()
  1238.  
  1239.  
  1240. function Build()
  1241. local Pt = Ins.new("Part",w)
  1242. Pt[P] = V3.new(75.565979003906, 9.6000022888184, -24.690673828125)
  1243. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1244. Pt.Anchored = true
  1245. Pt[O] = V3.new(0, 180, 0)
  1246. Pt[M] = Enum.Material.Plastic
  1247. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1248. Pt[T] = 0
  1249. Pt[R] = 0
  1250. if Pt[CN] == "Part" then
  1251. Pt[SH] = Enum.PartType.Block
  1252. end
  1253. end
  1254. Build()
  1255. game["Run Service"].Heartbeat:Wait()
  1256.  
  1257.  
  1258. function Build()
  1259. local Pt = Ins.new("Part",w)
  1260. Pt[P] = V3.new(76.065979003906, 12.000001907349, -24.690673828125)
  1261. Pt[S] = V3.new(7, 2.4000000953674, 2)
  1262. Pt.Anchored = true
  1263. Pt[O] = V3.new(0, 0, 0)
  1264. Pt[M] = Enum.Material.Plastic
  1265. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1266. Pt[T] = 0
  1267. Pt[R] = 0
  1268. if Pt[CN] == "Part" then
  1269. Pt[SH] = Enum.PartType.Block
  1270. end
  1271. end
  1272. Build()
  1273. game["Run Service"].Heartbeat:Wait()
  1274.  
  1275.  
  1276. function Build()
  1277. local Pt = Ins.new("Part",w)
  1278. Pt[P] = V3.new(82.065979003906, 14.400000572205, -24.690673828125)
  1279. Pt[S] = V3.new(7, 2.4000000953674, 2)
  1280. Pt.Anchored = true
  1281. Pt[O] = V3.new(0, 180, 0)
  1282. Pt[M] = Enum.Material.Plastic
  1283. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1284. Pt[T] = 0
  1285. Pt[R] = 0
  1286. if Pt[CN] == "Part" then
  1287. Pt[SH] = Enum.PartType.Block
  1288. end
  1289. end
  1290. Build()
  1291. game["Run Service"].Heartbeat:Wait()
  1292.  
  1293.  
  1294. function Build()
  1295. local Pt = Ins.new("Part",w)
  1296. Pt[P] = V3.new(84.565979003906, 16.799997329712, 7.309326171875)
  1297. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1298. Pt.Anchored = true
  1299. Pt[O] = V3.new(0, 90, 0)
  1300. Pt[M] = Enum.Material.Plastic
  1301. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1302. Pt[T] = 0
  1303. Pt[R] = 0
  1304. if Pt[CN] == "Part" then
  1305. Pt[SH] = Enum.PartType.Block
  1306. end
  1307. end
  1308. Build()
  1309. game["Run Service"].Heartbeat:Wait()
  1310.  
  1311.  
  1312. function Build()
  1313. local Pt = Ins.new("Part",w)
  1314. Pt[P] = V3.new(84.565979003906, 16.799999237061, 1.309326171875)
  1315. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1316. Pt.Anchored = true
  1317. Pt[O] = V3.new(0, 90, 0)
  1318. Pt[M] = Enum.Material.Plastic
  1319. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1320. Pt[T] = 0
  1321. Pt[R] = 0
  1322. if Pt[CN] == "Part" then
  1323. Pt[SH] = Enum.PartType.Block
  1324. end
  1325. end
  1326. Build()
  1327. game["Run Service"].Heartbeat:Wait()
  1328.  
  1329.  
  1330. function Build()
  1331. local Pt = Ins.new("Part",w)
  1332. Pt[P] = V3.new(85.065979003906, 19.199998855591, -8.690673828125)
  1333. Pt[S] = V3.new(2, 2.4000000953674, 1)
  1334. Pt.Anchored = true
  1335. Pt[O] = V3.new(0, 90, 0)
  1336. Pt[M] = Enum.Material.Plastic
  1337. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1338. Pt[T] = 0
  1339. Pt[R] = 0
  1340. if Pt[CN] == "Part" then
  1341. Pt[SH] = Enum.PartType.Block
  1342. end
  1343. end
  1344. Build()
  1345. game["Run Service"].Heartbeat:Wait()
  1346.  
  1347.  
  1348. function Build()
  1349. local Pt = Ins.new("Part",w)
  1350. Pt[P] = V3.new(84.565979003906, 16.800001144409, -4.690673828125)
  1351. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1352. Pt.Anchored = true
  1353. Pt[O] = V3.new(0, 90, 0)
  1354. Pt[M] = Enum.Material.Plastic
  1355. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1356. Pt[T] = 0
  1357. Pt[R] = 0
  1358. if Pt[CN] == "Part" then
  1359. Pt[SH] = Enum.PartType.Block
  1360. end
  1361. end
  1362. Build()
  1363. game["Run Service"].Heartbeat:Wait()
  1364.  
  1365.  
  1366. function Build()
  1367. local Pt = Ins.new("Part",w)
  1368. Pt[P] = V3.new(84.565979003906, 19.199998855591, -10.690673828125)
  1369. Pt[S] = V3.new(2, 2.4000000953674, 2)
  1370. Pt.Anchored = true
  1371. Pt[O] = V3.new(0, 90, 0)
  1372. Pt[M] = Enum.Material.Plastic
  1373. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1374. Pt[T] = 0
  1375. Pt[R] = 0
  1376. if Pt[CN] == "Part" then
  1377. Pt[SH] = Enum.PartType.Block
  1378. end
  1379. end
  1380. Build()
  1381. game["Run Service"].Heartbeat:Wait()
  1382.  
  1383.  
  1384. function Build()
  1385. local Pt = Ins.new("Part",w)
  1386. Pt[P] = V3.new(84.565979003906, 16.799999237061, -10.690673828125)
  1387. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1388. Pt.Anchored = true
  1389. Pt[O] = V3.new(0, 90, 0)
  1390. Pt[M] = Enum.Material.Plastic
  1391. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1392. Pt[T] = 0
  1393. Pt[R] = 0
  1394. if Pt[CN] == "Part" then
  1395. Pt[SH] = Enum.PartType.Block
  1396. end
  1397. end
  1398. Build()
  1399. game["Run Service"].Heartbeat:Wait()
  1400.  
  1401.  
  1402. function Build()
  1403. local Pt = Ins.new("Part",w)
  1404. Pt[P] = V3.new(84.565979003906, 14.399998664856, 6.809326171875)
  1405. Pt[S] = V3.new(5, 2.4000000953674, 2)
  1406. Pt.Anchored = true
  1407. Pt[O] = V3.new(0, 90, 0)
  1408. Pt[M] = Enum.Material.Plastic
  1409. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1410. Pt[T] = 0
  1411. Pt[R] = 0
  1412. if Pt[CN] == "Part" then
  1413. Pt[SH] = Enum.PartType.Block
  1414. end
  1415. end
  1416. Build()
  1417. game["Run Service"].Heartbeat:Wait()
  1418.  
  1419.  
  1420. function Build()
  1421. local Pt = Ins.new("Part",w)
  1422. Pt[P] = V3.new(84.565979003906, 19.199998855591, -14.690673828125)
  1423. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1424. Pt.Anchored = true
  1425. Pt[O] = V3.new(0, 90, 0)
  1426. Pt[M] = Enum.Material.Plastic
  1427. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1428. Pt[T] = 0
  1429. Pt[R] = 0
  1430. if Pt[CN] == "Part" then
  1431. Pt[SH] = Enum.PartType.Block
  1432. end
  1433. end
  1434. Build()
  1435. game["Run Service"].Heartbeat:Wait()
  1436.  
  1437.  
  1438. function Build()
  1439. local Pt = Ins.new("Part",w)
  1440. Pt[P] = V3.new(62.565979003906, 4.8000025749207, -24.690673828125)
  1441. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1442. Pt.Anchored = true
  1443. Pt[O] = V3.new(0, 0, 0)
  1444. Pt[M] = Enum.Material.Plastic
  1445. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1446. Pt[T] = 0
  1447. Pt[R] = 0
  1448. if Pt[CN] == "Part" then
  1449. Pt[SH] = Enum.PartType.Block
  1450. end
  1451. end
  1452. Build()
  1453. game["Run Service"].Heartbeat:Wait()
  1454.  
  1455.  
  1456. function Build()
  1457. local Pt = Ins.new("Part",w)
  1458. Pt[P] = V3.new(84.565979003906, 19.199996948242, -20.690673828125)
  1459. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1460. Pt.Anchored = true
  1461. Pt[O] = V3.new(0, 90, 0)
  1462. Pt[M] = Enum.Material.Plastic
  1463. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1464. Pt[T] = 0
  1465. Pt[R] = 0
  1466. if Pt[CN] == "Part" then
  1467. Pt[SH] = Enum.PartType.Block
  1468. end
  1469. end
  1470. Build()
  1471. game["Run Service"].Heartbeat:Wait()
  1472.  
  1473.  
  1474. function Build()
  1475. local Pt = Ins.new("Part",w)
  1476. Pt[P] = V3.new(75.565979003906, 14.400000572205, -24.690673828125)
  1477. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1478. Pt.Anchored = true
  1479. Pt[O] = V3.new(0, 180, 0)
  1480. Pt[M] = Enum.Material.Plastic
  1481. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1482. Pt[T] = 0
  1483. Pt[R] = 0
  1484. if Pt[CN] == "Part" then
  1485. Pt[SH] = Enum.PartType.Block
  1486. end
  1487. end
  1488. Build()
  1489. game["Run Service"].Heartbeat:Wait()
  1490.  
  1491.  
  1492. function Build()
  1493. local Pt = Ins.new("Part",w)
  1494. Pt[P] = V3.new(80.565979003906, 16.799999237061, -24.690673828125)
  1495. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1496. Pt.Anchored = true
  1497. Pt[O] = V3.new(0, 0, 0)
  1498. Pt[M] = Enum.Material.Plastic
  1499. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1500. Pt[T] = 0
  1501. Pt[R] = 0
  1502. if Pt[CN] == "Part" then
  1503. Pt[SH] = Enum.PartType.Block
  1504. end
  1505. end
  1506. Build()
  1507. game["Run Service"].Heartbeat:Wait()
  1508.  
  1509.  
  1510. function Build()
  1511. local Pt = Ins.new("Part",w)
  1512. Pt[P] = V3.new(82.565979003906, 19.199996948242, -24.690673828125)
  1513. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1514. Pt.Anchored = true
  1515. Pt[O] = V3.new(0, 0, 0)
  1516. Pt[M] = Enum.Material.Plastic
  1517. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1518. Pt[T] = 0
  1519. Pt[R] = 0
  1520. if Pt[CN] == "Part" then
  1521. Pt[SH] = Enum.PartType.Block
  1522. end
  1523. end
  1524. Build()
  1525. game["Run Service"].Heartbeat:Wait()
  1526.  
  1527.  
  1528. function Build()
  1529. local Pt = Ins.new("Part",w)
  1530. Pt[P] = V3.new(84.565979003906, 4.8000025749207, 19.309326171875)
  1531. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1532. Pt.Anchored = true
  1533. Pt[O] = V3.new(0, -90, 0)
  1534. Pt[M] = Enum.Material.Plastic
  1535. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1536. Pt[T] = 0
  1537. Pt[R] = 0
  1538. if Pt[CN] == "Part" then
  1539. Pt[SH] = Enum.PartType.Block
  1540. end
  1541. end
  1542. Build()
  1543. game["Run Service"].Heartbeat:Wait()
  1544.  
  1545.  
  1546. function Build()
  1547. local Pt = Ins.new("Part",w)
  1548. Pt[P] = V3.new(84.565979003906, 19.199998855591, -3.690673828125)
  1549. Pt[S] = V3.new(8, 2.4000000953674, 2)
  1550. Pt.Anchored = true
  1551. Pt[O] = V3.new(0, 90, 0)
  1552. Pt[M] = Enum.Material.Plastic
  1553. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1554. Pt[T] = 0
  1555. Pt[R] = 0
  1556. if Pt[CN] == "Part" then
  1557. Pt[SH] = Enum.PartType.Block
  1558. end
  1559. end
  1560. Build()
  1561. game["Run Service"].Heartbeat:Wait()
  1562.  
  1563.  
  1564. function Build()
  1565. local Pt = Ins.new("Part",w)
  1566. Pt[P] = V3.new(84.565979003906, 19.199998855591, 3.309326171875)
  1567. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1568. Pt.Anchored = true
  1569. Pt[O] = V3.new(0, 90, 0)
  1570. Pt[M] = Enum.Material.Plastic
  1571. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1572. Pt[T] = 0
  1573. Pt[R] = 0
  1574. if Pt[CN] == "Part" then
  1575. Pt[SH] = Enum.PartType.Block
  1576. end
  1577. end
  1578. Build()
  1579. game["Run Service"].Heartbeat:Wait()
  1580.  
  1581.  
  1582. function Build()
  1583. local Pt = Ins.new("Part",w)
  1584. Pt[P] = V3.new(84.565979003906, 19.199996948242, 9.309326171875)
  1585. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1586. Pt.Anchored = true
  1587. Pt[O] = V3.new(0, 90, 0)
  1588. Pt[M] = Enum.Material.Plastic
  1589. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1590. Pt[T] = 0
  1591. Pt[R] = 0
  1592. if Pt[CN] == "Part" then
  1593. Pt[SH] = Enum.PartType.Block
  1594. end
  1595. end
  1596. Build()
  1597. game["Run Service"].Heartbeat:Wait()
  1598.  
  1599.  
  1600. function Build()
  1601. local Pt = Ins.new("Part",w)
  1602. Pt[P] = V3.new(84.565979003906, 16.799997329712, 13.309326171875)
  1603. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1604. Pt.Anchored = true
  1605. Pt[O] = V3.new(0, 90, 0)
  1606. Pt[M] = Enum.Material.Plastic
  1607. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1608. Pt[T] = 0
  1609. Pt[R] = 0
  1610. if Pt[CN] == "Part" then
  1611. Pt[SH] = Enum.PartType.Block
  1612. end
  1613. end
  1614. Build()
  1615. game["Run Service"].Heartbeat:Wait()
  1616.  
  1617.  
  1618. function Build()
  1619. local Pt = Ins.new("Part",w)
  1620. Pt[P] = V3.new(57.565979003906, 0.60000133514404, 2.3093266487122)
  1621. Pt[S] = V3.new(64, 1.2000000476837, 64)
  1622. Pt.Anchored = true
  1623. Pt[O] = V3.new(0, -90, 0)
  1624. Pt[M] = Enum.Material.Plastic
  1625. Pt[C] = C3.new(0.156863, 0.498039, 0.278431)
  1626. Pt[T] = 0
  1627. Pt[R] = 0
  1628. if Pt[CN] == "Part" then
  1629. Pt[SH] = Enum.PartType.Block
  1630. end
  1631. end
  1632. Build()
  1633. game["Run Service"].Heartbeat:Wait()
  1634.  
  1635.  
  1636. function Build()
  1637. local Pt = Ins.new("Part",w)
  1638. Pt[P] = V3.new(84.565979003906, 21.599998474121, -15.690673828125)
  1639. Pt[S] = V3.new(8, 2.4000000953674, 2)
  1640. Pt.Anchored = true
  1641. Pt[O] = V3.new(0, -90, 0)
  1642. Pt[M] = Enum.Material.Plastic
  1643. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1644. Pt[T] = 0
  1645. Pt[R] = 0
  1646. if Pt[CN] == "Part" then
  1647. Pt[SH] = Enum.PartType.Block
  1648. end
  1649. end
  1650. Build()
  1651. game["Run Service"].Heartbeat:Wait()
  1652.  
  1653.  
  1654. function Build()
  1655. local Pt = Ins.new("Part",w)
  1656. Pt[P] = V3.new(84.565979003906, 20.999996185303, -20.690673828125)
  1657. Pt[S] = V3.new(2, 1.2000000476837, 2)
  1658. Pt.Anchored = true
  1659. Pt[O] = V3.new(0, 180, 0)
  1660. Pt[M] = Enum.Material.Plastic
  1661. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1662. Pt[T] = 0
  1663. Pt[R] = 0
  1664. if Pt[CN] == "Part" then
  1665. Pt[SH] = Enum.PartType.Block
  1666. end
  1667. end
  1668. Build()
  1669. game["Run Service"].Heartbeat:Wait()
  1670.  
  1671.  
  1672. function Build()
  1673. local Pt = Ins.new("Part",w)
  1674. Pt[P] = V3.new(62.565979003906, 7.2000026702881, -24.690673828125)
  1675. Pt[S] = V3.new(4, 2.4000000953674, 2)
  1676. Pt.Anchored = true
  1677. Pt[O] = V3.new(0, 0, 0)
  1678. Pt[M] = Enum.Material.Plastic
  1679. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1680. Pt[T] = 0
  1681. Pt[R] = 0
  1682. if Pt[CN] == "Part" then
  1683. Pt[SH] = Enum.PartType.Block
  1684. end
  1685. end
  1686. Build()
  1687. game["Run Service"].Heartbeat:Wait()
  1688.  
  1689.  
  1690. function Build()
  1691. local Pt = Ins.new("Part",w)
  1692. Pt[P] = V3.new(84.565979003906, 22.199995040894, -22.690673828125)
  1693. Pt[S] = V3.new(6, 1.2000000476837, 6)
  1694. Pt.Anchored = true
  1695. Pt[O] = V3.new(0, 180, 0)
  1696. Pt[M] = Enum.Material.Plastic
  1697. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  1698. Pt[T] = 0
  1699. Pt[R] = 0
  1700. if Pt[CN] == "Part" then
  1701. Pt[SH] = Enum.PartType.Block
  1702. end
  1703. end
  1704. Build()
  1705. game["Run Service"].Heartbeat:Wait()
  1706.  
  1707.  
  1708. function Build()
  1709. local Pt = Ins.new("Part",w)
  1710. Pt[P] = V3.new(81.565979003906, 20.999996185303, -24.690673828125)
  1711. Pt[S] = V3.new(12, 1.2000000476837, 6)
  1712. Pt.Anchored = true
  1713. Pt[O] = V3.new(0, 180, 0)
  1714. Pt[M] = Enum.Material.Plastic
  1715. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  1716. Pt[T] = 0
  1717. Pt[R] = 0
  1718. if Pt[CN] == "Part" then
  1719. Pt[SH] = Enum.PartType.Block
  1720. end
  1721. end
  1722. Build()
  1723. game["Run Service"].Heartbeat:Wait()
  1724.  
  1725.  
  1726. function Build()
  1727. local Pt = Ins.new("Part",w)
  1728. Pt[P] = V3.new(84.565979003906, 21.599998474121, -2.690673828125)
  1729. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1730. Pt.Anchored = true
  1731. Pt[O] = V3.new(0, -90, 0)
  1732. Pt[M] = Enum.Material.Plastic
  1733. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1734. Pt[T] = 0
  1735. Pt[R] = 0
  1736. if Pt[CN] == "Part" then
  1737. Pt[SH] = Enum.PartType.Block
  1738. end
  1739. end
  1740. Build()
  1741. game["Run Service"].Heartbeat:Wait()
  1742.  
  1743.  
  1744. function Build()
  1745. local Pt = Ins.new("Part",w)
  1746. Pt[P] = V3.new(84.565979003906, 19.199996948242, 15.309326171875)
  1747. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1748. Pt.Anchored = true
  1749. Pt[O] = V3.new(0, 90, 0)
  1750. Pt[M] = Enum.Material.Plastic
  1751. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1752. Pt[T] = 0
  1753. Pt[R] = 0
  1754. if Pt[CN] == "Part" then
  1755. Pt[SH] = Enum.PartType.Block
  1756. end
  1757. end
  1758. Build()
  1759. game["Run Service"].Heartbeat:Wait()
  1760.  
  1761.  
  1762. function Build()
  1763. local Pt = Ins.new("Part",w)
  1764. Pt[P] = V3.new(84.565979003906, 9.6000022888184, 20.309326171875)
  1765. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1766. Pt.Anchored = true
  1767. Pt[O] = V3.new(0, 90, 0)
  1768. Pt[M] = Enum.Material.Plastic
  1769. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1770. Pt[T] = 0
  1771. Pt[R] = 0
  1772. if Pt[CN] == "Part" then
  1773. Pt[SH] = Enum.PartType.Block
  1774. end
  1775. end
  1776. Build()
  1777. game["Run Service"].Heartbeat:Wait()
  1778.  
  1779.  
  1780. function Build()
  1781. local Pt = Ins.new("Part",w)
  1782. Pt[P] = V3.new(57.565979003906, 2.4000017642975, 2.3093266487122)
  1783. Pt[S] = V3.new(56, 2.4000000953674, 56)
  1784. Pt.Anchored = true
  1785. Pt[O] = V3.new(0, 90, 0)
  1786. Pt[M] = Enum.Material.Plastic
  1787. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1788. Pt[T] = 0
  1789. Pt[R] = 0
  1790. if Pt[CN] == "Part" then
  1791. Pt[SH] = Enum.PartType.Block
  1792. end
  1793. end
  1794. Build()
  1795. game["Run Service"].Heartbeat:Wait()
  1796.  
  1797.  
  1798. function Build()
  1799. local Pt = Ins.new("Part",w)
  1800. Pt[P] = V3.new(84.565979003906, 21.600002288818, -8.690673828125)
  1801. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1802. Pt.Anchored = true
  1803. Pt[O] = V3.new(0, -90, 0)
  1804. Pt[M] = Enum.Material.Plastic
  1805. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1806. Pt[T] = 0
  1807. Pt[R] = 0
  1808. if Pt[CN] == "Part" then
  1809. Pt[SH] = Enum.PartType.Block
  1810. end
  1811. end
  1812. Build()
  1813. game["Run Service"].Heartbeat:Wait()
  1814.  
  1815.  
  1816. function Build()
  1817. local Pt = Ins.new("Part",w)
  1818. Pt[P] = V3.new(64.565979003906, 4.8000025749207, 29.309326171875)
  1819. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1820. Pt.Anchored = true
  1821. Pt[O] = V3.new(0, 180, 0)
  1822. Pt[M] = Enum.Material.Plastic
  1823. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1824. Pt[T] = 0
  1825. Pt[R] = 0
  1826. if Pt[CN] == "Part" then
  1827. Pt[SH] = Enum.PartType.Block
  1828. end
  1829. end
  1830. Build()
  1831. game["Run Service"].Heartbeat:Wait()
  1832.  
  1833.  
  1834. function Build()
  1835. local Pt = Ins.new("Part",w)
  1836. Pt[P] = V3.new(84.565979003906, 7.2000026702881, 20.809326171875)
  1837. Pt[S] = V3.new(7, 2.4000000953674, 2)
  1838. Pt.Anchored = true
  1839. Pt[O] = V3.new(0, -90, 0)
  1840. Pt[M] = Enum.Material.Plastic
  1841. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1842. Pt[T] = 0
  1843. Pt[R] = 0
  1844. if Pt[CN] == "Part" then
  1845. Pt[SH] = Enum.PartType.Block
  1846. end
  1847. end
  1848. Build()
  1849. game["Run Service"].Heartbeat:Wait()
  1850.  
  1851.  
  1852. function Build()
  1853. local Pt = Ins.new("Part",w)
  1854. Pt[P] = V3.new(84.565979003906, 23.399997711182, -16.690673828125)
  1855. Pt[S] = V3.new(2, 1.2000000476837, 2)
  1856. Pt.Anchored = true
  1857. Pt[O] = V3.new(0, 180, 0)
  1858. Pt[M] = Enum.Material.Plastic
  1859. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1860. Pt[T] = 0
  1861. Pt[R] = 0
  1862. if Pt[CN] == "Part" then
  1863. Pt[SH] = Enum.PartType.Block
  1864. end
  1865. end
  1866. Build()
  1867. game["Run Service"].Heartbeat:Wait()
  1868.  
  1869.  
  1870. function Build()
  1871. local Pt = Ins.new("Part",w)
  1872. Pt[P] = V3.new(56.565979003906, 4.8000025749207, -24.690673828125)
  1873. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1874. Pt.Anchored = true
  1875. Pt[O] = V3.new(0, 0, 0)
  1876. Pt[M] = Enum.Material.Plastic
  1877. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1878. Pt[T] = 0
  1879. Pt[R] = 0
  1880. if Pt[CN] == "Part" then
  1881. Pt[SH] = Enum.PartType.Block
  1882. end
  1883. end
  1884. Build()
  1885. game["Run Service"].Heartbeat:Wait()
  1886.  
  1887.  
  1888. function Build()
  1889. local Pt = Ins.new("Part",w)
  1890. Pt[P] = V3.new(62.065979003906, 9.6000022888184, -24.690673828125)
  1891. Pt[S] = V3.new(5, 2.4000000953674, 2)
  1892. Pt.Anchored = true
  1893. Pt[O] = V3.new(0, 180, 0)
  1894. Pt[M] = Enum.Material.Plastic
  1895. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1896. Pt[T] = 0
  1897. Pt[R] = 0
  1898. if Pt[CN] == "Part" then
  1899. Pt[SH] = Enum.PartType.Block
  1900. end
  1901. end
  1902. Build()
  1903. game["Run Service"].Heartbeat:Wait()
  1904.  
  1905.  
  1906. function Build()
  1907. local Pt = Ins.new("Part",w)
  1908. Pt[P] = V3.new(58.065979003906, 7.2000026702881, -24.690673828125)
  1909. Pt[S] = V3.new(5, 2.4000000953674, 2)
  1910. Pt.Anchored = true
  1911. Pt[O] = V3.new(0, 0, 0)
  1912. Pt[M] = Enum.Material.Plastic
  1913. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1914. Pt[T] = 0
  1915. Pt[R] = 0
  1916. if Pt[CN] == "Part" then
  1917. Pt[SH] = Enum.PartType.Block
  1918. end
  1919. end
  1920. Build()
  1921. game["Run Service"].Heartbeat:Wait()
  1922.  
  1923.  
  1924. function Build()
  1925. local Pt = Ins.new("Part",w)
  1926. Pt[P] = V3.new(74.565979003906, 16.799997329712, -24.690673828125)
  1927. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1928. Pt.Anchored = true
  1929. Pt[O] = V3.new(0, 0, 0)
  1930. Pt[M] = Enum.Material.Plastic
  1931. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1932. Pt[T] = 0
  1933. Pt[R] = 0
  1934. if Pt[CN] == "Part" then
  1935. Pt[SH] = Enum.PartType.Block
  1936. end
  1937. end
  1938. Build()
  1939. game["Run Service"].Heartbeat:Wait()
  1940.  
  1941.  
  1942. function Build()
  1943. local Pt = Ins.new("Part",w)
  1944. Pt[P] = V3.new(76.565979003906, 19.199996948242, -24.690673828125)
  1945. Pt[S] = V3.new(6, 2.4000000953674, 2)
  1946. Pt.Anchored = true
  1947. Pt[O] = V3.new(0, 0, 0)
  1948. Pt[M] = Enum.Material.Plastic
  1949. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1950. Pt[T] = 0
  1951. Pt[R] = 0
  1952. if Pt[CN] == "Part" then
  1953. Pt[SH] = Enum.PartType.Block
  1954. end
  1955. end
  1956. Build()
  1957. game["Run Service"].Heartbeat:Wait()
  1958.  
  1959.  
  1960. function Build()
  1961. local Pt = Ins.new("Part",w)
  1962. Pt[P] = V3.new(65.565979003906, 14.999996185303, 29.309326171875)
  1963. Pt[S] = V3.new(2, 1.2000000476837, 2)
  1964. Pt.Anchored = true
  1965. Pt[O] = V3.new(0, 0, 0)
  1966. Pt[M] = Enum.Material.Plastic
  1967. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1968. Pt[T] = 0
  1969. Pt[R] = 0
  1970. if Pt[CN] == "Part" then
  1971. Pt[SH] = Enum.PartType.Block
  1972. end
  1973. end
  1974. Build()
  1975. game["Run Service"].Heartbeat:Wait()
  1976.  
  1977.  
  1978. function Build()
  1979. local Pt = Ins.new("Part",w)
  1980. Pt[P] = V3.new(65.065979003906, 13.200000762939, 29.309326171875)
  1981. Pt[S] = V3.new(1, 2.4000000953674, 2)
  1982. Pt.Anchored = true
  1983. Pt[O] = V3.new(0, 0, 0)
  1984. Pt[M] = Enum.Material.Plastic
  1985. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  1986. Pt[T] = 0
  1987. Pt[R] = 0
  1988. if Pt[CN] == "Part" then
  1989. Pt[SH] = Enum.PartType.Block
  1990. end
  1991. end
  1992. Build()
  1993. game["Run Service"].Heartbeat:Wait()
  1994.  
  1995.  
  1996. function Build()
  1997. local Pt = Ins.new("Part",w)
  1998. Pt[P] = V3.new(66.065979003906, 13.200000762939, 29.309326171875)
  1999. Pt[S] = V3.new(1, 2.4000000953674, 2)
  2000. Pt.Anchored = true
  2001. Pt[O] = V3.new(0, 0, 0)
  2002. Pt[M] = Enum.Material.Plastic
  2003. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2004. Pt[T] = 0
  2005. Pt[R] = 0
  2006. if Pt[CN] == "Part" then
  2007. Pt[SH] = Enum.PartType.Block
  2008. end
  2009. end
  2010. Build()
  2011. game["Run Service"].Heartbeat:Wait()
  2012.  
  2013.  
  2014. function Build()
  2015. local Pt = Ins.new("Part",w)
  2016. Pt[P] = V3.new(68.565979003906, 14.999996185303, 29.309326171875)
  2017. Pt[S] = V3.new(4, 1.2000000476837, 2)
  2018. Pt.Anchored = true
  2019. Pt[O] = V3.new(0, 180, 0)
  2020. Pt[M] = Enum.Material.Plastic
  2021. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2022. Pt[T] = 0
  2023. Pt[R] = 0
  2024. if Pt[CN] == "Part" then
  2025. Pt[SH] = Enum.PartType.Block
  2026. end
  2027. end
  2028. Build()
  2029. game["Run Service"].Heartbeat:Wait()
  2030.  
  2031.  
  2032. function Build()
  2033. local Pt = Ins.new("Part",w)
  2034. Pt[P] = V3.new(65.065979003906, 9.6000022888184, 29.309326171875)
  2035. Pt[S] = V3.new(1, 4.8000001907349, 2)
  2036. Pt.Anchored = true
  2037. Pt[O] = V3.new(0, 0, 0)
  2038. Pt[M] = Enum.Material.Plastic
  2039. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2040. Pt[T] = 0
  2041. Pt[R] = 0
  2042. if Pt[CN] == "Part" then
  2043. Pt[SH] = Enum.PartType.Block
  2044. end
  2045. end
  2046. Build()
  2047. game["Run Service"].Heartbeat:Wait()
  2048.  
  2049.  
  2050. function Build()
  2051. local Pt = Ins.new("Part",w)
  2052. Pt[P] = V3.new(71.065979003906, 13.200002670288, 29.309326171875)
  2053. Pt[S] = V3.new(1, 2.4000000953674, 2)
  2054. Pt.Anchored = true
  2055. Pt[O] = V3.new(0, 180, 0)
  2056. Pt[M] = Enum.Material.Plastic
  2057. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2058. Pt[T] = 0
  2059. Pt[R] = 0
  2060. if Pt[CN] == "Part" then
  2061. Pt[SH] = Enum.PartType.Block
  2062. end
  2063. end
  2064. Build()
  2065. game["Run Service"].Heartbeat:Wait()
  2066.  
  2067.  
  2068. function Build()
  2069. local Pt = Ins.new("Part",w)
  2070. Pt[P] = V3.new(72.065979003906, 13.200000762939, 29.309326171875)
  2071. Pt[S] = V3.new(1, 2.4000000953674, 2)
  2072. Pt.Anchored = true
  2073. Pt[O] = V3.new(0, 180, 0)
  2074. Pt[M] = Enum.Material.Plastic
  2075. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2076. Pt[T] = 0
  2077. Pt[R] = 0
  2078. if Pt[CN] == "Part" then
  2079. Pt[SH] = Enum.PartType.Block
  2080. end
  2081. end
  2082. Build()
  2083. game["Run Service"].Heartbeat:Wait()
  2084.  
  2085.  
  2086. function Build()
  2087. local Pt = Ins.new("Part",w)
  2088. Pt[P] = V3.new(71.565979003906, 14.999996185303, 29.309326171875)
  2089. Pt[S] = V3.new(2, 1.2000000476837, 2)
  2090. Pt.Anchored = true
  2091. Pt[O] = V3.new(0, 180, 0)
  2092. Pt[M] = Enum.Material.Plastic
  2093. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2094. Pt[T] = 0
  2095. Pt[R] = 0
  2096. if Pt[CN] == "Part" then
  2097. Pt[SH] = Enum.PartType.Block
  2098. end
  2099. end
  2100. Build()
  2101. game["Run Service"].Heartbeat:Wait()
  2102.  
  2103.  
  2104. function Build()
  2105. local Pt = Ins.new("Part",w)
  2106. Pt[P] = V3.new(72.065979003906, 9.6000022888184, 29.309326171875)
  2107. Pt[S] = V3.new(1, 4.8000001907349, 2)
  2108. Pt.Anchored = true
  2109. Pt[O] = V3.new(0, 180, 0)
  2110. Pt[M] = Enum.Material.Plastic
  2111. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2112. Pt[T] = 0
  2113. Pt[R] = 0
  2114. if Pt[CN] == "Part" then
  2115. Pt[SH] = Enum.PartType.Block
  2116. end
  2117. end
  2118. Build()
  2119. game["Run Service"].Heartbeat:Wait()
  2120.  
  2121.  
  2122. function Build()
  2123. local Pt = Ins.new("Part",w)
  2124. Pt[P] = V3.new(68.565979003906, 6.6000022888184, 29.809326171875)
  2125. Pt[S] = V3.new(8, 1.2000000476837, 3)
  2126. Pt.Anchored = true
  2127. Pt[O] = V3.new(0, 180, 0)
  2128. Pt[M] = Enum.Material.Plastic
  2129. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  2130. Pt[T] = 0
  2131. Pt[R] = 0
  2132. if Pt[CN] == "Part" then
  2133. Pt[SH] = Enum.PartType.Block
  2134. end
  2135. end
  2136. Build()
  2137. game["Run Service"].Heartbeat:Wait()
  2138.  
  2139.  
  2140. function Build()
  2141. local Pt = Ins.new("Part",w)
  2142. Pt[P] = V3.new(84.565979003906, 16.799997329712, 19.309326171875)
  2143. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2144. Pt.Anchored = true
  2145. Pt[O] = V3.new(0, 90, 0)
  2146. Pt[M] = Enum.Material.Plastic
  2147. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2148. Pt[T] = 0
  2149. Pt[R] = 0
  2150. if Pt[CN] == "Part" then
  2151. Pt[SH] = Enum.PartType.Block
  2152. end
  2153. end
  2154. Build()
  2155. game["Run Service"].Heartbeat:Wait()
  2156.  
  2157.  
  2158. function Build()
  2159. local Pt = Ins.new("Part",w)
  2160. Pt[P] = V3.new(84.565979003906, 21.599998474121, 3.309326171875)
  2161. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2162. Pt.Anchored = true
  2163. Pt[O] = V3.new(0, -90, 0)
  2164. Pt[M] = Enum.Material.Plastic
  2165. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2166. Pt[T] = 0
  2167. Pt[R] = 0
  2168. if Pt[CN] == "Part" then
  2169. Pt[SH] = Enum.PartType.Block
  2170. end
  2171. end
  2172. Build()
  2173. game["Run Service"].Heartbeat:Wait()
  2174.  
  2175.  
  2176. function Build()
  2177. local Pt = Ins.new("Part",w)
  2178. Pt[P] = V3.new(84.565979003906, 21.599996566772, 9.309326171875)
  2179. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2180. Pt.Anchored = true
  2181. Pt[O] = V3.new(0, -90, 0)
  2182. Pt[M] = Enum.Material.Plastic
  2183. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2184. Pt[T] = 0
  2185. Pt[R] = 0
  2186. if Pt[CN] == "Part" then
  2187. Pt[SH] = Enum.PartType.Block
  2188. end
  2189. end
  2190. Build()
  2191. game["Run Service"].Heartbeat:Wait()
  2192.  
  2193.  
  2194. function Build()
  2195. local Pt = Ins.new("Part",w)
  2196. Pt[P] = V3.new(57.565979003906, 4.2000012397766, 2.3093266487122)
  2197. Pt[S] = V3.new(52, 1.2000000476837, 52)
  2198. Pt.Anchored = true
  2199. Pt[O] = V3.new(0, 0, 0)
  2200. Pt[M] = Enum.Material.Plastic
  2201. Pt[C] = C3.new(0.431373, 0.6, 0.792157)
  2202. Pt[T] = 0
  2203. Pt[R] = 0
  2204. if Pt[CN] == "Part" then
  2205. Pt[SH] = Enum.PartType.Block
  2206. end
  2207. end
  2208. Build()
  2209. game["Run Service"].Heartbeat:Wait()
  2210.  
  2211.  
  2212. function Build()
  2213. local Pt = Ins.new("Part",w)
  2214. Pt[P] = V3.new(84.565979003906, 24, -12.690673828125)
  2215. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2216. Pt.Anchored = true
  2217. Pt[O] = V3.new(0, -90, 0)
  2218. Pt[M] = Enum.Material.Plastic
  2219. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2220. Pt[T] = 0
  2221. Pt[R] = 0
  2222. if Pt[CN] == "Part" then
  2223. Pt[SH] = Enum.PartType.Block
  2224. end
  2225. end
  2226. Build()
  2227. game["Run Service"].Heartbeat:Wait()
  2228.  
  2229.  
  2230. function Build()
  2231. local Pt = Ins.new("Part",w)
  2232. Pt[P] = V3.new(70.565979003906, 4.8000025749207, 29.309326171875)
  2233. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2234. Pt.Anchored = true
  2235. Pt[O] = V3.new(0, 180, 0)
  2236. Pt[M] = Enum.Material.Plastic
  2237. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2238. Pt[T] = 0
  2239. Pt[R] = 0
  2240. if Pt[CN] == "Part" then
  2241. Pt[SH] = Enum.PartType.Block
  2242. end
  2243. end
  2244. Build()
  2245. game["Run Service"].Heartbeat:Wait()
  2246.  
  2247.  
  2248. function Build()
  2249. local Pt = Ins.new("Part",w)
  2250. Pt[P] = V3.new(84.565979003906, 24.599998474121, -18.690673828125)
  2251. Pt[S] = V3.new(6, 1.2000000476837, 6)
  2252. Pt.Anchored = true
  2253. Pt[O] = V3.new(0, 180, 0)
  2254. Pt[M] = Enum.Material.Plastic
  2255. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  2256. Pt[T] = 0
  2257. Pt[R] = 0
  2258. if Pt[CN] == "Part" then
  2259. Pt[SH] = Enum.PartType.Block
  2260. end
  2261. end
  2262. Build()
  2263. game["Run Service"].Heartbeat:Wait()
  2264.  
  2265.  
  2266. function Build()
  2267. local Pt = Ins.new("Part",w)
  2268. Pt[P] = V3.new(84.565979003906, 23.999996185303, 5.309326171875)
  2269. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2270. Pt.Anchored = true
  2271. Pt[O] = V3.new(0, -90, 0)
  2272. Pt[M] = Enum.Material.Plastic
  2273. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2274. Pt[T] = 0
  2275. Pt[R] = 0
  2276. if Pt[CN] == "Part" then
  2277. Pt[SH] = Enum.PartType.Block
  2278. end
  2279. end
  2280. Build()
  2281. game["Run Service"].Heartbeat:Wait()
  2282.  
  2283.  
  2284. function Build()
  2285. local Pt = Ins.new("Part",w)
  2286. Pt[P] = V3.new(84.565979003906, 23.999998092651, -0.690673828125)
  2287. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2288. Pt.Anchored = true
  2289. Pt[O] = V3.new(0, -90, 0)
  2290. Pt[M] = Enum.Material.Plastic
  2291. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2292. Pt[T] = 0
  2293. Pt[R] = 0
  2294. if Pt[CN] == "Part" then
  2295. Pt[SH] = Enum.PartType.Block
  2296. end
  2297. end
  2298. Build()
  2299. game["Run Service"].Heartbeat:Wait()
  2300.  
  2301.  
  2302. function Build()
  2303. local Pt = Ins.new("Part",w)
  2304. Pt[P] = V3.new(84.565979003906, 21.599996566772, 15.309326171875)
  2305. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2306. Pt.Anchored = true
  2307. Pt[O] = V3.new(0, -90, 0)
  2308. Pt[M] = Enum.Material.Plastic
  2309. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2310. Pt[T] = 0
  2311. Pt[R] = 0
  2312. if Pt[CN] == "Part" then
  2313. Pt[SH] = Enum.PartType.Block
  2314. end
  2315. end
  2316. Build()
  2317. game["Run Service"].Heartbeat:Wait()
  2318.  
  2319.  
  2320. function Build()
  2321. local Pt = Ins.new("Part",w)
  2322. Pt[P] = V3.new(58.565979003906, 4.8000016212463, 29.309326171875)
  2323. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2324. Pt.Anchored = true
  2325. Pt[O] = V3.new(0, 180, 0)
  2326. Pt[M] = Enum.Material.Plastic
  2327. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2328. Pt[T] = 0
  2329. Pt[R] = 0
  2330. if Pt[CN] == "Part" then
  2331. Pt[SH] = Enum.PartType.Block
  2332. end
  2333. end
  2334. Build()
  2335. game["Run Service"].Heartbeat:Wait()
  2336.  
  2337.  
  2338. function Build()
  2339. local Pt = Ins.new("Part",w)
  2340. Pt[P] = V3.new(62.065979003906, 7.2000026702881, 29.309326171875)
  2341. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2342. Pt.Anchored = true
  2343. Pt[O] = V3.new(0, 180, 0)
  2344. Pt[M] = Enum.Material.Plastic
  2345. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2346. Pt[T] = 0
  2347. Pt[R] = 0
  2348. if Pt[CN] == "Part" then
  2349. Pt[SH] = Enum.PartType.Block
  2350. end
  2351. end
  2352. Build()
  2353. game["Run Service"].Heartbeat:Wait()
  2354.  
  2355.  
  2356. function Build()
  2357. local Pt = Ins.new("Part",w)
  2358. Pt[P] = V3.new(84.565979003906, 24, -6.690673828125)
  2359. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2360. Pt.Anchored = true
  2361. Pt[O] = V3.new(0, -90, 0)
  2362. Pt[M] = Enum.Material.Plastic
  2363. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2364. Pt[T] = 0
  2365. Pt[R] = 0
  2366. if Pt[CN] == "Part" then
  2367. Pt[SH] = Enum.PartType.Block
  2368. end
  2369. end
  2370. Build()
  2371. game["Run Service"].Heartbeat:Wait()
  2372.  
  2373.  
  2374. function Build()
  2375. local Pt = Ins.new("Part",w)
  2376. Pt[P] = V3.new(84.565979003906, 12, 20.809326171875)
  2377. Pt[S] = V3.new(7, 2.4000000953674, 2)
  2378. Pt.Anchored = true
  2379. Pt[O] = V3.new(0, -90, 0)
  2380. Pt[M] = Enum.Material.Plastic
  2381. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2382. Pt[T] = 0
  2383. Pt[R] = 0
  2384. if Pt[CN] == "Part" then
  2385. Pt[SH] = Enum.PartType.Block
  2386. end
  2387. end
  2388. Build()
  2389. game["Run Service"].Heartbeat:Wait()
  2390.  
  2391.  
  2392. function Build()
  2393. local Pt = Ins.new("Part",w)
  2394. Pt[P] = V3.new(84.565979003906, 14.399998664856, 20.309326171875)
  2395. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2396. Pt.Anchored = true
  2397. Pt[O] = V3.new(0, 90, 0)
  2398. Pt[M] = Enum.Material.Plastic
  2399. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2400. Pt[T] = 0
  2401. Pt[R] = 0
  2402. if Pt[CN] == "Part" then
  2403. Pt[SH] = Enum.PartType.Block
  2404. end
  2405. end
  2406. Build()
  2407. game["Run Service"].Heartbeat:Wait()
  2408.  
  2409.  
  2410. function Build()
  2411. local Pt = Ins.new("Part",w)
  2412. Pt[P] = V3.new(84.565979003906, 25.799999237061, -12.690673828125)
  2413. Pt[S] = V3.new(2, 1.2000000476837, 2)
  2414. Pt.Anchored = true
  2415. Pt[O] = V3.new(0, 180, 0)
  2416. Pt[M] = Enum.Material.Plastic
  2417. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2418. Pt[T] = 0
  2419. Pt[R] = 0
  2420. if Pt[CN] == "Part" then
  2421. Pt[SH] = Enum.PartType.Block
  2422. end
  2423. end
  2424. Build()
  2425. game["Run Service"].Heartbeat:Wait()
  2426.  
  2427.  
  2428. function Build()
  2429. local Pt = Ins.new("Part",w)
  2430. Pt[P] = V3.new(81.565979003906, 23.399997711182, -20.690673828125)
  2431. Pt[S] = V3.new(12, 1.2000000476837, 6)
  2432. Pt.Anchored = true
  2433. Pt[O] = V3.new(0, 180, 0)
  2434. Pt[M] = Enum.Material.Plastic
  2435. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  2436. Pt[T] = 0
  2437. Pt[R] = 0
  2438. if Pt[CN] == "Part" then
  2439. Pt[SH] = Enum.PartType.Block
  2440. end
  2441. end
  2442. Build()
  2443. game["Run Service"].Heartbeat:Wait()
  2444.  
  2445.  
  2446. function Build()
  2447. local Pt = Ins.new("Part",w)
  2448. Pt[P] = V3.new(50.565979003906, 4.8000025749207, -24.690673828125)
  2449. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2450. Pt.Anchored = true
  2451. Pt[O] = V3.new(0, 0, 0)
  2452. Pt[M] = Enum.Material.Plastic
  2453. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2454. Pt[T] = 0
  2455. Pt[R] = 0
  2456. if Pt[CN] == "Part" then
  2457. Pt[SH] = Enum.PartType.Block
  2458. end
  2459. end
  2460. Build()
  2461. game["Run Service"].Heartbeat:Wait()
  2462.  
  2463.  
  2464. function Build()
  2465. local Pt = Ins.new("Part",w)
  2466. Pt[P] = V3.new(62.565979003906, 12, -24.690673828125)
  2467. Pt[S] = V3.new(4, 2.4000000953674, 2)
  2468. Pt.Anchored = true
  2469. Pt[O] = V3.new(0, 0, 0)
  2470. Pt[M] = Enum.Material.Plastic
  2471. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2472. Pt[T] = 0
  2473. Pt[R] = 0
  2474. if Pt[CN] == "Part" then
  2475. Pt[SH] = Enum.PartType.Block
  2476. end
  2477. end
  2478. Build()
  2479. game["Run Service"].Heartbeat:Wait()
  2480.  
  2481.  
  2482. function Build()
  2483. local Pt = Ins.new("Part",w)
  2484. Pt[P] = V3.new(57.065979003906, 9.6000022888184, -24.690673828125)
  2485. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2486. Pt.Anchored = true
  2487. Pt[O] = V3.new(0, 180, 0)
  2488. Pt[M] = Enum.Material.Plastic
  2489. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2490. Pt[T] = 0
  2491. Pt[R] = 0
  2492. if Pt[CN] == "Part" then
  2493. Pt[SH] = Enum.PartType.Block
  2494. end
  2495. end
  2496. Build()
  2497. game["Run Service"].Heartbeat:Wait()
  2498.  
  2499.  
  2500. function Build()
  2501. local Pt = Ins.new("Part",w)
  2502. Pt[P] = V3.new(53.065979003906, 7.2000026702881, -24.690673828125)
  2503. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2504. Pt.Anchored = true
  2505. Pt[O] = V3.new(0, 0, 0)
  2506. Pt[M] = Enum.Material.Plastic
  2507. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2508. Pt[T] = 0
  2509. Pt[R] = 0
  2510. if Pt[CN] == "Part" then
  2511. Pt[SH] = Enum.PartType.Block
  2512. end
  2513. end
  2514. Build()
  2515. game["Run Service"].Heartbeat:Wait()
  2516.  
  2517.  
  2518. function Build()
  2519. local Pt = Ins.new("Part",w)
  2520. Pt[P] = V3.new(68.565979003906, 16.799997329712, -24.690673828125)
  2521. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2522. Pt.Anchored = true
  2523. Pt[O] = V3.new(0, 0, 0)
  2524. Pt[M] = Enum.Material.Plastic
  2525. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2526. Pt[T] = 0
  2527. Pt[R] = 0
  2528. if Pt[CN] == "Part" then
  2529. Pt[SH] = Enum.PartType.Block
  2530. end
  2531. end
  2532. Build()
  2533. game["Run Service"].Heartbeat:Wait()
  2534.  
  2535.  
  2536. function Build()
  2537. local Pt = Ins.new("Part",w)
  2538. Pt[P] = V3.new(84.565979003906, 23.999996185303, 11.309326171875)
  2539. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2540. Pt.Anchored = true
  2541. Pt[O] = V3.new(0, -90, 0)
  2542. Pt[M] = Enum.Material.Plastic
  2543. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2544. Pt[T] = 0
  2545. Pt[R] = 0
  2546. if Pt[CN] == "Part" then
  2547. Pt[SH] = Enum.PartType.Block
  2548. end
  2549. end
  2550. Build()
  2551. game["Run Service"].Heartbeat:Wait()
  2552.  
  2553.  
  2554. function Build()
  2555. local Pt = Ins.new("Part",w)
  2556. Pt[P] = V3.new(84.565979003906, 19.199995040894, 21.309326171875)
  2557. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2558. Pt.Anchored = true
  2559. Pt[O] = V3.new(0, 90, 0)
  2560. Pt[M] = Enum.Material.Plastic
  2561. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2562. Pt[T] = 0
  2563. Pt[R] = 0
  2564. if Pt[CN] == "Part" then
  2565. Pt[SH] = Enum.PartType.Block
  2566. end
  2567. end
  2568. Build()
  2569. game["Run Service"].Heartbeat:Wait()
  2570.  
  2571.  
  2572. function Build()
  2573. local Pt = Ins.new("Part",w)
  2574. Pt[P] = V3.new(75.065979003906, 9.5999994277954, 29.309326171875)
  2575. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2576. Pt.Anchored = true
  2577. Pt[O] = V3.new(0, 180, 0)
  2578. Pt[M] = Enum.Material.Plastic
  2579. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2580. Pt[T] = 0
  2581. Pt[R] = 0
  2582. if Pt[CN] == "Part" then
  2583. Pt[SH] = Enum.PartType.Block
  2584. end
  2585. end
  2586. Build()
  2587. game["Run Service"].Heartbeat:Wait()
  2588.  
  2589.  
  2590. function Build()
  2591. local Pt = Ins.new("Part",w)
  2592. Pt[P] = V3.new(84.565979003906, 26.39999961853, -8.690673828125)
  2593. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2594. Pt.Anchored = true
  2595. Pt[O] = V3.new(0, -90, 0)
  2596. Pt[M] = Enum.Material.Plastic
  2597. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2598. Pt[T] = 0
  2599. Pt[R] = 0
  2600. if Pt[CN] == "Part" then
  2601. Pt[SH] = Enum.PartType.Block
  2602. end
  2603. end
  2604. Build()
  2605. game["Run Service"].Heartbeat:Wait()
  2606.  
  2607.  
  2608. function Build()
  2609. local Pt = Ins.new("Part",w)
  2610. Pt[P] = V3.new(75.565979003906, 7.2000026702881, 29.309326171875)
  2611. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2612. Pt.Anchored = true
  2613. Pt[O] = V3.new(0, 0, 0)
  2614. Pt[M] = Enum.Material.Plastic
  2615. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2616. Pt[T] = 0
  2617. Pt[R] = 0
  2618. if Pt[CN] == "Part" then
  2619. Pt[SH] = Enum.PartType.Block
  2620. end
  2621. end
  2622. Build()
  2623. game["Run Service"].Heartbeat:Wait()
  2624.  
  2625.  
  2626. function Build()
  2627. local Pt = Ins.new("Part",w)
  2628. Pt[P] = V3.new(76.565979003906, 4.8000025749207, 29.309326171875)
  2629. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2630. Pt.Anchored = true
  2631. Pt[O] = V3.new(0, 180, 0)
  2632. Pt[M] = Enum.Material.Plastic
  2633. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2634. Pt[T] = 0
  2635. Pt[R] = 0
  2636. if Pt[CN] == "Part" then
  2637. Pt[SH] = Enum.PartType.Block
  2638. end
  2639. end
  2640. Build()
  2641. game["Run Service"].Heartbeat:Wait()
  2642.  
  2643.  
  2644. function Build()
  2645. local Pt = Ins.new("Part",w)
  2646. Pt[P] = V3.new(84.565979003906, 27, -14.690673828125)
  2647. Pt[S] = V3.new(6, 1.2000000476837, 6)
  2648. Pt.Anchored = true
  2649. Pt[O] = V3.new(0, 180, 0)
  2650. Pt[M] = Enum.Material.Plastic
  2651. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  2652. Pt[T] = 0
  2653. Pt[R] = 0
  2654. if Pt[CN] == "Part" then
  2655. Pt[SH] = Enum.PartType.Block
  2656. end
  2657. end
  2658. Build()
  2659. game["Run Service"].Heartbeat:Wait()
  2660.  
  2661.  
  2662. function Build()
  2663. local Pt = Ins.new("Part",w)
  2664. Pt[P] = V3.new(84.565979003906, 4.8000025749207, 25.309326171875)
  2665. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2666. Pt.Anchored = true
  2667. Pt[O] = V3.new(0, -90, 0)
  2668. Pt[M] = Enum.Material.Plastic
  2669. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2670. Pt[T] = 0
  2671. Pt[R] = 0
  2672. if Pt[CN] == "Part" then
  2673. Pt[SH] = Enum.PartType.Block
  2674. end
  2675. end
  2676. Build()
  2677. game["Run Service"].Heartbeat:Wait()
  2678.  
  2679.  
  2680. function Build()
  2681. local Pt = Ins.new("Part",w)
  2682. Pt[P] = V3.new(58.065979003906, 12, -24.690673828125)
  2683. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2684. Pt.Anchored = true
  2685. Pt[O] = V3.new(0, 0, 0)
  2686. Pt[M] = Enum.Material.Plastic
  2687. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2688. Pt[T] = 0
  2689. Pt[R] = 0
  2690. if Pt[CN] == "Part" then
  2691. Pt[SH] = Enum.PartType.Block
  2692. end
  2693. end
  2694. Build()
  2695. game["Run Service"].Heartbeat:Wait()
  2696.  
  2697.  
  2698. function Build()
  2699. local Pt = Ins.new("Part",w)
  2700. Pt[P] = V3.new(62.065979003906, 14.399998664856, -24.690673828125)
  2701. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2702. Pt.Anchored = true
  2703. Pt[O] = V3.new(0, 180, 0)
  2704. Pt[M] = Enum.Material.Plastic
  2705. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2706. Pt[T] = 0
  2707. Pt[R] = 0
  2708. if Pt[CN] == "Part" then
  2709. Pt[SH] = Enum.PartType.Block
  2710. end
  2711. end
  2712. Build()
  2713. game["Run Service"].Heartbeat:Wait()
  2714.  
  2715.  
  2716. function Build()
  2717. local Pt = Ins.new("Part",w)
  2718. Pt[P] = V3.new(70.565979003906, 19.199996948242, -24.690673828125)
  2719. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2720. Pt.Anchored = true
  2721. Pt[O] = V3.new(0, 0, 0)
  2722. Pt[M] = Enum.Material.Plastic
  2723. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2724. Pt[T] = 0
  2725. Pt[R] = 0
  2726. if Pt[CN] == "Part" then
  2727. Pt[SH] = Enum.PartType.Block
  2728. end
  2729. end
  2730. Build()
  2731. game["Run Service"].Heartbeat:Wait()
  2732.  
  2733.  
  2734. function Build()
  2735. local Pt = Ins.new("Part",w)
  2736. Pt[P] = V3.new(75.565979003906, 22.199996948242, -22.690673828125)
  2737. Pt[S] = V3.new(12, 1.2000000476837, 6)
  2738. Pt.Anchored = true
  2739. Pt[O] = V3.new(0, 180, 0)
  2740. Pt[M] = Enum.Material.Plastic
  2741. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  2742. Pt[T] = 0
  2743. Pt[R] = 0
  2744. if Pt[CN] == "Part" then
  2745. Pt[SH] = Enum.PartType.Block
  2746. end
  2747. end
  2748. Build()
  2749. game["Run Service"].Heartbeat:Wait()
  2750.  
  2751.  
  2752. function Build()
  2753. local Pt = Ins.new("Part",w)
  2754. Pt[P] = V3.new(84.565979003906, 26.39999961853, 3.309326171875)
  2755. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2756. Pt.Anchored = true
  2757. Pt[O] = V3.new(0, -90, 0)
  2758. Pt[M] = Enum.Material.Plastic
  2759. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2760. Pt[T] = 0
  2761. Pt[R] = 0
  2762. if Pt[CN] == "Part" then
  2763. Pt[SH] = Enum.PartType.Block
  2764. end
  2765. end
  2766. Build()
  2767. game["Run Service"].Heartbeat:Wait()
  2768.  
  2769.  
  2770. function Build()
  2771. local Pt = Ins.new("Part",w)
  2772. Pt[P] = V3.new(84.565979003906, 23.999996185303, 17.309326171875)
  2773. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2774. Pt.Anchored = true
  2775. Pt[O] = V3.new(0, -90, 0)
  2776. Pt[M] = Enum.Material.Plastic
  2777. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2778. Pt[T] = 0
  2779. Pt[R] = 0
  2780. if Pt[CN] == "Part" then
  2781. Pt[SH] = Enum.PartType.Block
  2782. end
  2783. end
  2784. Build()
  2785. game["Run Service"].Heartbeat:Wait()
  2786.  
  2787.  
  2788. function Build()
  2789. local Pt = Ins.new("Part",w)
  2790. Pt[P] = V3.new(84.565979003906, 23.399993896484, 21.309326171875)
  2791. Pt[S] = V3.new(2, 1.2000000476837, 2)
  2792. Pt.Anchored = true
  2793. Pt[O] = V3.new(0, 0, 0)
  2794. Pt[M] = Enum.Material.Plastic
  2795. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2796. Pt[T] = 0
  2797. Pt[R] = 0
  2798. if Pt[CN] == "Part" then
  2799. Pt[SH] = Enum.PartType.Block
  2800. end
  2801. end
  2802. Build()
  2803. game["Run Service"].Heartbeat:Wait()
  2804.  
  2805.  
  2806. function Build()
  2807. local Pt = Ins.new("Part",w)
  2808. Pt[P] = V3.new(84.565979003906, 26.400003433228, -2.690673828125)
  2809. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2810. Pt.Anchored = true
  2811. Pt[O] = V3.new(0, -90, 0)
  2812. Pt[M] = Enum.Material.Plastic
  2813. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2814. Pt[T] = 0
  2815. Pt[R] = 0
  2816. if Pt[CN] == "Part" then
  2817. Pt[SH] = Enum.PartType.Block
  2818. end
  2819. end
  2820. Build()
  2821. game["Run Service"].Heartbeat:Wait()
  2822.  
  2823.  
  2824. function Build()
  2825. local Pt = Ins.new("Part",w)
  2826. Pt[P] = V3.new(62.565979003906, 9.600001335144, 29.309326171875)
  2827. Pt[S] = V3.new(4, 2.4000000953674, 2)
  2828. Pt.Anchored = true
  2829. Pt[O] = V3.new(0, 0, 0)
  2830. Pt[M] = Enum.Material.Plastic
  2831. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2832. Pt[T] = 0
  2833. Pt[R] = 0
  2834. if Pt[CN] == "Part" then
  2835. Pt[SH] = Enum.PartType.Block
  2836. end
  2837. end
  2838. Build()
  2839. game["Run Service"].Heartbeat:Wait()
  2840.  
  2841.  
  2842. function Build()
  2843. local Pt = Ins.new("Part",w)
  2844. Pt[P] = V3.new(57.065979003906, 7.2000026702881, 29.309326171875)
  2845. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2846. Pt.Anchored = true
  2847. Pt[O] = V3.new(0, 180, 0)
  2848. Pt[M] = Enum.Material.Plastic
  2849. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2850. Pt[T] = 0
  2851. Pt[R] = 0
  2852. if Pt[CN] == "Part" then
  2853. Pt[SH] = Enum.PartType.Block
  2854. end
  2855. end
  2856. Build()
  2857. game["Run Service"].Heartbeat:Wait()
  2858.  
  2859.  
  2860. function Build()
  2861. local Pt = Ins.new("Part",w)
  2862. Pt[P] = V3.new(52.565979003906, 4.8000025749207, 29.309326171875)
  2863. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2864. Pt.Anchored = true
  2865. Pt[O] = V3.new(0, 180, 0)
  2866. Pt[M] = Enum.Material.Plastic
  2867. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2868. Pt[T] = 0
  2869. Pt[R] = 0
  2870. if Pt[CN] == "Part" then
  2871. Pt[SH] = Enum.PartType.Block
  2872. end
  2873. end
  2874. Build()
  2875. game["Run Service"].Heartbeat:Wait()
  2876.  
  2877.  
  2878. function Build()
  2879. local Pt = Ins.new("Part",w)
  2880. Pt[P] = V3.new(84.565979003906, 21.599994659424, 21.309326171875)
  2881. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2882. Pt.Anchored = true
  2883. Pt[O] = V3.new(0, -90, 0)
  2884. Pt[M] = Enum.Material.Plastic
  2885. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2886. Pt[T] = 0
  2887. Pt[R] = 0
  2888. if Pt[CN] == "Part" then
  2889. Pt[SH] = Enum.PartType.Block
  2890. end
  2891. end
  2892. Build()
  2893. game["Run Service"].Heartbeat:Wait()
  2894.  
  2895.  
  2896. function Build()
  2897. local Pt = Ins.new("Part",w)
  2898. Pt[P] = V3.new(75.065979003906, 14.399997711182, 29.309326171875)
  2899. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2900. Pt.Anchored = true
  2901. Pt[O] = V3.new(0, 180, 0)
  2902. Pt[M] = Enum.Material.Plastic
  2903. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2904. Pt[T] = 0
  2905. Pt[R] = 0
  2906. if Pt[CN] == "Part" then
  2907. Pt[SH] = Enum.PartType.Block
  2908. end
  2909. end
  2910. Build()
  2911. game["Run Service"].Heartbeat:Wait()
  2912.  
  2913.  
  2914. function Build()
  2915. local Pt = Ins.new("Part",w)
  2916. Pt[P] = V3.new(75.565979003906, 11.999999046326, 29.309326171875)
  2917. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2918. Pt.Anchored = true
  2919. Pt[O] = V3.new(0, 0, 0)
  2920. Pt[M] = Enum.Material.Plastic
  2921. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2922. Pt[T] = 0
  2923. Pt[R] = 0
  2924. if Pt[CN] == "Part" then
  2925. Pt[SH] = Enum.PartType.Block
  2926. end
  2927. end
  2928. Build()
  2929. game["Run Service"].Heartbeat:Wait()
  2930.  
  2931.  
  2932. function Build()
  2933. local Pt = Ins.new("Part",w)
  2934. Pt[P] = V3.new(81.065979003906, 7.2000026702881, 29.309326171875)
  2935. Pt[S] = V3.new(5, 2.4000000953674, 2)
  2936. Pt.Anchored = true
  2937. Pt[O] = V3.new(0, 0, 0)
  2938. Pt[M] = Enum.Material.Plastic
  2939. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2940. Pt[T] = 0
  2941. Pt[R] = 0
  2942. if Pt[CN] == "Part" then
  2943. Pt[SH] = Enum.PartType.Block
  2944. end
  2945. end
  2946. Build()
  2947. game["Run Service"].Heartbeat:Wait()
  2948.  
  2949.  
  2950. function Build()
  2951. local Pt = Ins.new("Part",w)
  2952. Pt[P] = V3.new(84.565979003906, 7.2000026702881, 27.309326171875)
  2953. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2954. Pt.Anchored = true
  2955. Pt[O] = V3.new(0, -90, 0)
  2956. Pt[M] = Enum.Material.Plastic
  2957. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2958. Pt[T] = 0
  2959. Pt[R] = 0
  2960. if Pt[CN] == "Part" then
  2961. Pt[SH] = Enum.PartType.Block
  2962. end
  2963. end
  2964. Build()
  2965. game["Run Service"].Heartbeat:Wait()
  2966.  
  2967.  
  2968. function Build()
  2969. local Pt = Ins.new("Part",w)
  2970. Pt[P] = V3.new(81.565979003906, 25.799999237061, -16.690673828125)
  2971. Pt[S] = V3.new(12, 1.2000000476837, 6)
  2972. Pt.Anchored = true
  2973. Pt[O] = V3.new(0, 180, 0)
  2974. Pt[M] = Enum.Material.Plastic
  2975. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  2976. Pt[T] = 0
  2977. Pt[R] = 0
  2978. if Pt[CN] == "Part" then
  2979. Pt[SH] = Enum.PartType.Block
  2980. end
  2981. end
  2982. Build()
  2983. game["Run Service"].Heartbeat:Wait()
  2984.  
  2985.  
  2986. function Build()
  2987. local Pt = Ins.new("Part",w)
  2988. Pt[P] = V3.new(44.565979003906, 4.8000025749207, -24.690673828125)
  2989. Pt[S] = V3.new(6, 2.4000000953674, 2)
  2990. Pt.Anchored = true
  2991. Pt[O] = V3.new(0, 0, 0)
  2992. Pt[M] = Enum.Material.Plastic
  2993. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  2994. Pt[T] = 0
  2995. Pt[R] = 0
  2996. if Pt[CN] == "Part" then
  2997. Pt[SH] = Enum.PartType.Block
  2998. end
  2999. end
  3000. Build()
  3001. game["Run Service"].Heartbeat:Wait()
  3002.  
  3003.  
  3004. function Build()
  3005. local Pt = Ins.new("Part",w)
  3006. Pt[P] = V3.new(49.565979003906, 14.999998092651, -24.690673828125)
  3007. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3008. Pt.Anchored = true
  3009. Pt[O] = V3.new(0, 180, 0)
  3010. Pt[M] = Enum.Material.Plastic
  3011. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3012. Pt[T] = 0
  3013. Pt[R] = 0
  3014. if Pt[CN] == "Part" then
  3015. Pt[SH] = Enum.PartType.Block
  3016. end
  3017. end
  3018. Build()
  3019. game["Run Service"].Heartbeat:Wait()
  3020.  
  3021.  
  3022. function Build()
  3023. local Pt = Ins.new("Part",w)
  3024. Pt[P] = V3.new(50.065979003906, 13.200001716614, -24.690673828125)
  3025. Pt[S] = V3.new(1, 2.4000000953674, 2)
  3026. Pt.Anchored = true
  3027. Pt[O] = V3.new(0, 180, 0)
  3028. Pt[M] = Enum.Material.Plastic
  3029. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3030. Pt[T] = 0
  3031. Pt[R] = 0
  3032. if Pt[CN] == "Part" then
  3033. Pt[SH] = Enum.PartType.Block
  3034. end
  3035. end
  3036. Build()
  3037. game["Run Service"].Heartbeat:Wait()
  3038.  
  3039.  
  3040. function Build()
  3041. local Pt = Ins.new("Part",w)
  3042. Pt[P] = V3.new(49.065979003906, 13.200001716614, -24.690673828125)
  3043. Pt[S] = V3.new(1, 2.4000000953674, 2)
  3044. Pt.Anchored = true
  3045. Pt[O] = V3.new(0, 180, 0)
  3046. Pt[M] = Enum.Material.Plastic
  3047. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3048. Pt[T] = 0
  3049. Pt[R] = 0
  3050. if Pt[CN] == "Part" then
  3051. Pt[SH] = Enum.PartType.Block
  3052. end
  3053. end
  3054. Build()
  3055. game["Run Service"].Heartbeat:Wait()
  3056.  
  3057.  
  3058. function Build()
  3059. local Pt = Ins.new("Part",w)
  3060. Pt[P] = V3.new(46.565979003906, 14.999999046326, -24.690673828125)
  3061. Pt[S] = V3.new(4, 1.2000000476837, 2)
  3062. Pt.Anchored = true
  3063. Pt[O] = V3.new(0, 0, 0)
  3064. Pt[M] = Enum.Material.Plastic
  3065. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3066. Pt[T] = 0
  3067. Pt[R] = 0
  3068. if Pt[CN] == "Part" then
  3069. Pt[SH] = Enum.PartType.Block
  3070. end
  3071. end
  3072. Build()
  3073. game["Run Service"].Heartbeat:Wait()
  3074.  
  3075.  
  3076. function Build()
  3077. local Pt = Ins.new("Part",w)
  3078. Pt[P] = V3.new(50.065979003906, 9.6000022888184, -24.690673828125)
  3079. Pt[S] = V3.new(1, 4.8000001907349, 2)
  3080. Pt.Anchored = true
  3081. Pt[O] = V3.new(0, 180, 0)
  3082. Pt[M] = Enum.Material.Plastic
  3083. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3084. Pt[T] = 0
  3085. Pt[R] = 0
  3086. if Pt[CN] == "Part" then
  3087. Pt[SH] = Enum.PartType.Block
  3088. end
  3089. end
  3090. Build()
  3091. game["Run Service"].Heartbeat:Wait()
  3092.  
  3093.  
  3094. function Build()
  3095. local Pt = Ins.new("Part",w)
  3096. Pt[P] = V3.new(44.065979003906, 13.200001716614, -24.690673828125)
  3097. Pt[S] = V3.new(1, 2.4000000953674, 2)
  3098. Pt.Anchored = true
  3099. Pt[O] = V3.new(0, 0, 0)
  3100. Pt[M] = Enum.Material.Plastic
  3101. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3102. Pt[T] = 0
  3103. Pt[R] = 0
  3104. if Pt[CN] == "Part" then
  3105. Pt[SH] = Enum.PartType.Block
  3106. end
  3107. end
  3108. Build()
  3109. game["Run Service"].Heartbeat:Wait()
  3110.  
  3111.  
  3112. function Build()
  3113. local Pt = Ins.new("Part",w)
  3114. Pt[P] = V3.new(43.065979003906, 13.200001716614, -24.690673828125)
  3115. Pt[S] = V3.new(1, 2.4000000953674, 2)
  3116. Pt.Anchored = true
  3117. Pt[O] = V3.new(0, 0, 0)
  3118. Pt[M] = Enum.Material.Plastic
  3119. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3120. Pt[T] = 0
  3121. Pt[R] = 0
  3122. if Pt[CN] == "Part" then
  3123. Pt[SH] = Enum.PartType.Block
  3124. end
  3125. end
  3126. Build()
  3127. game["Run Service"].Heartbeat:Wait()
  3128.  
  3129.  
  3130. function Build()
  3131. local Pt = Ins.new("Part",w)
  3132. Pt[P] = V3.new(43.565979003906, 14.999999046326, -24.690673828125)
  3133. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3134. Pt.Anchored = true
  3135. Pt[O] = V3.new(0, 0, 0)
  3136. Pt[M] = Enum.Material.Plastic
  3137. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3138. Pt[T] = 0
  3139. Pt[R] = 0
  3140. if Pt[CN] == "Part" then
  3141. Pt[SH] = Enum.PartType.Block
  3142. end
  3143. end
  3144. Build()
  3145. game["Run Service"].Heartbeat:Wait()
  3146.  
  3147.  
  3148. function Build()
  3149. local Pt = Ins.new("Part",w)
  3150. Pt[P] = V3.new(43.065979003906, 9.6000022888184, -24.690673828125)
  3151. Pt[S] = V3.new(1, 4.8000001907349, 2)
  3152. Pt.Anchored = true
  3153. Pt[O] = V3.new(0, 0, 0)
  3154. Pt[M] = Enum.Material.Plastic
  3155. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3156. Pt[T] = 0
  3157. Pt[R] = 0
  3158. if Pt[CN] == "Part" then
  3159. Pt[SH] = Enum.PartType.Block
  3160. end
  3161. end
  3162. Build()
  3163. game["Run Service"].Heartbeat:Wait()
  3164.  
  3165.  
  3166. function Build()
  3167. local Pt = Ins.new("Part",w)
  3168. Pt[P] = V3.new(46.565979003906, 6.6000022888184, -25.190673828125)
  3169. Pt[S] = V3.new(8, 1.2000000476837, 3)
  3170. Pt.Anchored = true
  3171. Pt[O] = V3.new(0, 0, 0)
  3172. Pt[M] = Enum.Material.Plastic
  3173. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  3174. Pt[T] = 0
  3175. Pt[R] = 0
  3176. if Pt[CN] == "Part" then
  3177. Pt[SH] = Enum.PartType.Block
  3178. end
  3179. end
  3180. Build()
  3181. game["Run Service"].Heartbeat:Wait()
  3182.  
  3183.  
  3184. function Build()
  3185. local Pt = Ins.new("Part",w)
  3186. Pt[P] = V3.new(52.565979003906, 9.6000022888184, -24.690673828125)
  3187. Pt[S] = V3.new(4, 2.4000000953674, 2)
  3188. Pt.Anchored = true
  3189. Pt[O] = V3.new(0, 180, 0)
  3190. Pt[M] = Enum.Material.Plastic
  3191. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3192. Pt[T] = 0
  3193. Pt[R] = 0
  3194. if Pt[CN] == "Part" then
  3195. Pt[SH] = Enum.PartType.Block
  3196. end
  3197. end
  3198. Build()
  3199. game["Run Service"].Heartbeat:Wait()
  3200.  
  3201.  
  3202. function Build()
  3203. local Pt = Ins.new("Part",w)
  3204. Pt[P] = V3.new(84.565979003906, 25.799995422363, 17.309326171875)
  3205. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3206. Pt.Anchored = true
  3207. Pt[O] = V3.new(0, 0, 0)
  3208. Pt[M] = Enum.Material.Plastic
  3209. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3210. Pt[T] = 0
  3211. Pt[R] = 0
  3212. if Pt[CN] == "Part" then
  3213. Pt[SH] = Enum.PartType.Block
  3214. end
  3215. end
  3216. Build()
  3217. game["Run Service"].Heartbeat:Wait()
  3218.  
  3219.  
  3220. function Build()
  3221. local Pt = Ins.new("Part",w)
  3222. Pt[P] = V3.new(75.565979003906, 22.199993133545, 27.309326171875)
  3223. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3224. Pt.Anchored = true
  3225. Pt[O] = V3.new(0, 0, 0)
  3226. Pt[M] = Enum.Material.Plastic
  3227. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3228. Pt[T] = 0
  3229. Pt[R] = 0
  3230. if Pt[CN] == "Part" then
  3231. Pt[SH] = Enum.PartType.Block
  3232. end
  3233. end
  3234. Build()
  3235. game["Run Service"].Heartbeat:Wait()
  3236.  
  3237.  
  3238. function Build()
  3239. local Pt = Ins.new("Part",w)
  3240. Pt[P] = V3.new(84.565979003906, 28.800004959106, 1.309326171875)
  3241. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3242. Pt.Anchored = true
  3243. Pt[O] = V3.new(0, -90, 0)
  3244. Pt[M] = Enum.Material.Plastic
  3245. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3246. Pt[T] = 0
  3247. Pt[R] = 0
  3248. if Pt[CN] == "Part" then
  3249. Pt[SH] = Enum.PartType.Block
  3250. end
  3251. end
  3252. Build()
  3253. game["Run Service"].Heartbeat:Wait()
  3254.  
  3255.  
  3256. function Build()
  3257. local Pt = Ins.new("Part",w)
  3258. Pt[P] = V3.new(84.565979003906, 28.199996948242, 13.309326171875)
  3259. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3260. Pt.Anchored = true
  3261. Pt[O] = V3.new(0, 0, 0)
  3262. Pt[M] = Enum.Material.Plastic
  3263. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3264. Pt[T] = 0
  3265. Pt[R] = 0
  3266. if Pt[CN] == "Part" then
  3267. Pt[SH] = Enum.PartType.Block
  3268. end
  3269. end
  3270. Build()
  3271. game["Run Service"].Heartbeat:Wait()
  3272.  
  3273.  
  3274. function Build()
  3275. local Pt = Ins.new("Part",w)
  3276. Pt[P] = V3.new(84.565979003906, 28.800001144409, 8.309326171875)
  3277. Pt[S] = V3.new(8, 2.4000000953674, 2)
  3278. Pt.Anchored = true
  3279. Pt[O] = V3.new(0, -90, 0)
  3280. Pt[M] = Enum.Material.Plastic
  3281. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3282. Pt[T] = 0
  3283. Pt[R] = 0
  3284. if Pt[CN] == "Part" then
  3285. Pt[SH] = Enum.PartType.Block
  3286. end
  3287. end
  3288. Build()
  3289. game["Run Service"].Heartbeat:Wait()
  3290.  
  3291.  
  3292. function Build()
  3293. local Pt = Ins.new("Part",w)
  3294. Pt[P] = V3.new(84.565979003906, 26.999996185303, 19.309326171875)
  3295. Pt[S] = V3.new(6, 1.2000000476837, 6)
  3296. Pt.Anchored = true
  3297. Pt[O] = V3.new(0, 0, 0)
  3298. Pt[M] = Enum.Material.Plastic
  3299. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3300. Pt[T] = 0
  3301. Pt[R] = 0
  3302. if Pt[CN] == "Part" then
  3303. Pt[SH] = Enum.PartType.Block
  3304. end
  3305. end
  3306. Build()
  3307. game["Run Service"].Heartbeat:Wait()
  3308.  
  3309.  
  3310. function Build()
  3311. local Pt = Ins.new("Part",w)
  3312. Pt[P] = V3.new(84.565979003906, 26.399997711182, 14.309326171875)
  3313. Pt[S] = V3.new(4, 2.4000000953674, 2)
  3314. Pt.Anchored = true
  3315. Pt[O] = V3.new(0, -90, 0)
  3316. Pt[M] = Enum.Material.Plastic
  3317. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3318. Pt[T] = 0
  3319. Pt[R] = 0
  3320. if Pt[CN] == "Part" then
  3321. Pt[SH] = Enum.PartType.Block
  3322. end
  3323. end
  3324. Build()
  3325. game["Run Service"].Heartbeat:Wait()
  3326.  
  3327.  
  3328. function Build()
  3329. local Pt = Ins.new("Part",w)
  3330. Pt[P] = V3.new(81.565979003906, 25.799995422363, 21.309326171875)
  3331. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3332. Pt.Anchored = true
  3333. Pt[O] = V3.new(0, 0, 0)
  3334. Pt[M] = Enum.Material.Plastic
  3335. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3336. Pt[T] = 0
  3337. Pt[R] = 0
  3338. if Pt[CN] == "Part" then
  3339. Pt[SH] = Enum.PartType.Block
  3340. end
  3341. end
  3342. Build()
  3343. game["Run Service"].Heartbeat:Wait()
  3344.  
  3345.  
  3346. function Build()
  3347. local Pt = Ins.new("Part",w)
  3348. Pt[P] = V3.new(84.565979003906, 26.39999961853, 9.309326171875)
  3349. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3350. Pt.Anchored = true
  3351. Pt[O] = V3.new(0, -90, 0)
  3352. Pt[M] = Enum.Material.Plastic
  3353. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3354. Pt[T] = 0
  3355. Pt[R] = 0
  3356. if Pt[CN] == "Part" then
  3357. Pt[SH] = Enum.PartType.Block
  3358. end
  3359. end
  3360. Build()
  3361. game["Run Service"].Heartbeat:Wait()
  3362.  
  3363.  
  3364. function Build()
  3365. local Pt = Ins.new("Part",w)
  3366. Pt[P] = V3.new(62.565979003906, 14.399996757507, 29.309326171875)
  3367. Pt[S] = V3.new(4, 2.4000000953674, 2)
  3368. Pt.Anchored = true
  3369. Pt[O] = V3.new(0, 0, 0)
  3370. Pt[M] = Enum.Material.Plastic
  3371. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3372. Pt[T] = 0
  3373. Pt[R] = 0
  3374. if Pt[CN] == "Part" then
  3375. Pt[SH] = Enum.PartType.Block
  3376. end
  3377. end
  3378. Build()
  3379. game["Run Service"].Heartbeat:Wait()
  3380.  
  3381.  
  3382. function Build()
  3383. local Pt = Ins.new("Part",w)
  3384. Pt[P] = V3.new(53.065979003906, 9.600004196167, 29.309326171875)
  3385. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3386. Pt.Anchored = true
  3387. Pt[O] = V3.new(0, 0, 0)
  3388. Pt[M] = Enum.Material.Plastic
  3389. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3390. Pt[T] = 0
  3391. Pt[R] = 0
  3392. if Pt[CN] == "Part" then
  3393. Pt[SH] = Enum.PartType.Block
  3394. end
  3395. end
  3396. Build()
  3397. game["Run Service"].Heartbeat:Wait()
  3398.  
  3399.  
  3400. function Build()
  3401. local Pt = Ins.new("Part",w)
  3402. Pt[P] = V3.new(57.065979003906, 12.000003814697, 29.309326171875)
  3403. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3404. Pt.Anchored = true
  3405. Pt[O] = V3.new(0, 180, 0)
  3406. Pt[M] = Enum.Material.Plastic
  3407. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3408. Pt[T] = 0
  3409. Pt[R] = 0
  3410. if Pt[CN] == "Part" then
  3411. Pt[SH] = Enum.PartType.Block
  3412. end
  3413. end
  3414. Build()
  3415. game["Run Service"].Heartbeat:Wait()
  3416.  
  3417.  
  3418. function Build()
  3419. local Pt = Ins.new("Part",w)
  3420. Pt[P] = V3.new(84.565979003906, 24.599994659424, 23.309326171875)
  3421. Pt[S] = V3.new(6, 1.2000000476837, 6)
  3422. Pt.Anchored = true
  3423. Pt[O] = V3.new(0, 0, 0)
  3424. Pt[M] = Enum.Material.Plastic
  3425. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3426. Pt[T] = 0
  3427. Pt[R] = 0
  3428. if Pt[CN] == "Part" then
  3429. Pt[SH] = Enum.PartType.Block
  3430. end
  3431. end
  3432. Build()
  3433. game["Run Service"].Heartbeat:Wait()
  3434.  
  3435.  
  3436. function Build()
  3437. local Pt = Ins.new("Part",w)
  3438. Pt[P] = V3.new(81.565979003906, 23.399993896484, 25.309326171875)
  3439. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3440. Pt.Anchored = true
  3441. Pt[O] = V3.new(0, 0, 0)
  3442. Pt[M] = Enum.Material.Plastic
  3443. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3444. Pt[T] = 0
  3445. Pt[R] = 0
  3446. if Pt[CN] == "Part" then
  3447. Pt[SH] = Enum.PartType.Block
  3448. end
  3449. end
  3450. Build()
  3451. game["Run Service"].Heartbeat:Wait()
  3452.  
  3453.  
  3454. function Build()
  3455. local Pt = Ins.new("Part",w)
  3456. Pt[P] = V3.new(70.565979003906, 16.799995422363, 29.309326171875)
  3457. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3458. Pt.Anchored = true
  3459. Pt[O] = V3.new(0, 180, 0)
  3460. Pt[M] = Enum.Material.Plastic
  3461. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3462. Pt[T] = 0
  3463. Pt[R] = 0
  3464. if Pt[CN] == "Part" then
  3465. Pt[SH] = Enum.PartType.Block
  3466. end
  3467. end
  3468. Build()
  3469. game["Run Service"].Heartbeat:Wait()
  3470.  
  3471.  
  3472. function Build()
  3473. local Pt = Ins.new("Part",w)
  3474. Pt[P] = V3.new(74.565979003906, 19.199991226196, 29.309326171875)
  3475. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3476. Pt.Anchored = true
  3477. Pt[O] = V3.new(0, 0, 0)
  3478. Pt[M] = Enum.Material.Plastic
  3479. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3480. Pt[T] = 0
  3481. Pt[R] = 0
  3482. if Pt[CN] == "Part" then
  3483. Pt[SH] = Enum.PartType.Block
  3484. end
  3485. end
  3486. Build()
  3487. game["Run Service"].Heartbeat:Wait()
  3488.  
  3489.  
  3490. function Build()
  3491. local Pt = Ins.new("Part",w)
  3492. Pt[P] = V3.new(62.065979003906, 12.000001907349, 29.309326171875)
  3493. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3494. Pt.Anchored = true
  3495. Pt[O] = V3.new(0, 180, 0)
  3496. Pt[M] = Enum.Material.Plastic
  3497. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3498. Pt[T] = 0
  3499. Pt[R] = 0
  3500. if Pt[CN] == "Part" then
  3501. Pt[SH] = Enum.PartType.Block
  3502. end
  3503. end
  3504. Build()
  3505. game["Run Service"].Heartbeat:Wait()
  3506.  
  3507.  
  3508. function Build()
  3509. local Pt = Ins.new("Part",w)
  3510. Pt[P] = V3.new(52.565979003906, 7.2000026702881, 29.309326171875)
  3511. Pt[S] = V3.new(4, 2.4000000953674, 2)
  3512. Pt.Anchored = true
  3513. Pt[O] = V3.new(0, 180, 0)
  3514. Pt[M] = Enum.Material.Plastic
  3515. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3516. Pt[T] = 0
  3517. Pt[R] = 0
  3518. if Pt[CN] == "Part" then
  3519. Pt[SH] = Enum.PartType.Block
  3520. end
  3521. end
  3522. Build()
  3523. game["Run Service"].Heartbeat:Wait()
  3524.  
  3525.  
  3526. function Build()
  3527. local Pt = Ins.new("Part",w)
  3528. Pt[P] = V3.new(46.565979003906, 4.8000025749207, 29.309326171875)
  3529. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3530. Pt.Anchored = true
  3531. Pt[O] = V3.new(0, 180, 0)
  3532. Pt[M] = Enum.Material.Plastic
  3533. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3534. Pt[T] = 0
  3535. Pt[R] = 0
  3536. if Pt[CN] == "Part" then
  3537. Pt[SH] = Enum.PartType.Block
  3538. end
  3539. end
  3540. Build()
  3541. game["Run Service"].Heartbeat:Wait()
  3542.  
  3543.  
  3544. function Build()
  3545. local Pt = Ins.new("Part",w)
  3546. Pt[P] = V3.new(81.565979003906, 20.999990463257, 29.309326171875)
  3547. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3548. Pt.Anchored = true
  3549. Pt[O] = V3.new(0, 0, 0)
  3550. Pt[M] = Enum.Material.Plastic
  3551. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3552. Pt[T] = 0
  3553. Pt[R] = 0
  3554. if Pt[CN] == "Part" then
  3555. Pt[SH] = Enum.PartType.Block
  3556. end
  3557. end
  3558. Build()
  3559. game["Run Service"].Heartbeat:Wait()
  3560.  
  3561.  
  3562. function Build()
  3563. local Pt = Ins.new("Part",w)
  3564. Pt[P] = V3.new(80.565979003906, 19.199991226196, 29.309326171875)
  3565. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3566. Pt.Anchored = true
  3567. Pt[O] = V3.new(0, 0, 0)
  3568. Pt[M] = Enum.Material.Plastic
  3569. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3570. Pt[T] = 0
  3571. Pt[R] = 0
  3572. if Pt[CN] == "Part" then
  3573. Pt[SH] = Enum.PartType.Block
  3574. end
  3575. end
  3576. Build()
  3577. game["Run Service"].Heartbeat:Wait()
  3578.  
  3579.  
  3580. function Build()
  3581. local Pt = Ins.new("Part",w)
  3582. Pt[P] = V3.new(58.065979003906, 9.6000032424927, 29.309326171875)
  3583. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3584. Pt.Anchored = true
  3585. Pt[O] = V3.new(0, 0, 0)
  3586. Pt[M] = Enum.Material.Plastic
  3587. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3588. Pt[T] = 0
  3589. Pt[R] = 0
  3590. if Pt[CN] == "Part" then
  3591. Pt[SH] = Enum.PartType.Block
  3592. end
  3593. end
  3594. Build()
  3595. game["Run Service"].Heartbeat:Wait()
  3596.  
  3597.  
  3598. function Build()
  3599. local Pt = Ins.new("Part",w)
  3600. Pt[P] = V3.new(84.565979003906, 20.999990463257, 25.309326171875)
  3601. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3602. Pt.Anchored = true
  3603. Pt[O] = V3.new(0, 0, 0)
  3604. Pt[M] = Enum.Material.Plastic
  3605. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3606. Pt[T] = 0
  3607. Pt[R] = 0
  3608. if Pt[CN] == "Part" then
  3609. Pt[SH] = Enum.PartType.Block
  3610. end
  3611. end
  3612. Build()
  3613. game["Run Service"].Heartbeat:Wait()
  3614.  
  3615.  
  3616. function Build()
  3617. local Pt = Ins.new("Part",w)
  3618. Pt[P] = V3.new(84.565979003906, 22.199993133545, 27.309326171875)
  3619. Pt[S] = V3.new(6, 1.2000000476837, 6)
  3620. Pt.Anchored = true
  3621. Pt[O] = V3.new(0, 0, 0)
  3622. Pt[M] = Enum.Material.Plastic
  3623. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3624. Pt[T] = 0
  3625. Pt[R] = 0
  3626. if Pt[CN] == "Part" then
  3627. Pt[SH] = Enum.PartType.Block
  3628. end
  3629. end
  3630. Build()
  3631. game["Run Service"].Heartbeat:Wait()
  3632.  
  3633.  
  3634. function Build()
  3635. local Pt = Ins.new("Part",w)
  3636. Pt[P] = V3.new(76.565979003906, 16.799997329712, 29.309326171875)
  3637. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3638. Pt.Anchored = true
  3639. Pt[O] = V3.new(0, 180, 0)
  3640. Pt[M] = Enum.Material.Plastic
  3641. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3642. Pt[T] = 0
  3643. Pt[R] = 0
  3644. if Pt[CN] == "Part" then
  3645. Pt[SH] = Enum.PartType.Block
  3646. end
  3647. end
  3648. Build()
  3649. game["Run Service"].Heartbeat:Wait()
  3650.  
  3651.  
  3652. function Build()
  3653. local Pt = Ins.new("Part",w)
  3654. Pt[P] = V3.new(84.565979003906, 19.199991226196, 27.309326171875)
  3655. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3656. Pt.Anchored = true
  3657. Pt[O] = V3.new(0, 90, 0)
  3658. Pt[M] = Enum.Material.Plastic
  3659. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3660. Pt[T] = 0
  3661. Pt[R] = 0
  3662. if Pt[CN] == "Part" then
  3663. Pt[SH] = Enum.PartType.Block
  3664. end
  3665. end
  3666. Build()
  3667. game["Run Service"].Heartbeat:Wait()
  3668.  
  3669.  
  3670. function Build()
  3671. local Pt = Ins.new("Part",w)
  3672. Pt[P] = V3.new(84.565979003906, 28.800004959106, -4.690673828125)
  3673. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3674. Pt.Anchored = true
  3675. Pt[O] = V3.new(0, -90, 0)
  3676. Pt[M] = Enum.Material.Plastic
  3677. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3678. Pt[T] = 0
  3679. Pt[R] = 0
  3680. if Pt[CN] == "Part" then
  3681. Pt[SH] = Enum.PartType.Block
  3682. end
  3683. end
  3684. Build()
  3685. game["Run Service"].Heartbeat:Wait()
  3686.  
  3687.  
  3688. function Build()
  3689. local Pt = Ins.new("Part",w)
  3690. Pt[P] = V3.new(82.565979003906, 16.799997329712, 29.309326171875)
  3691. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3692. Pt.Anchored = true
  3693. Pt[O] = V3.new(0, 180, 0)
  3694. Pt[M] = Enum.Material.Plastic
  3695. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3696. Pt[T] = 0
  3697. Pt[R] = 0
  3698. if Pt[CN] == "Part" then
  3699. Pt[SH] = Enum.PartType.Block
  3700. end
  3701. end
  3702. Build()
  3703. game["Run Service"].Heartbeat:Wait()
  3704.  
  3705.  
  3706. function Build()
  3707. local Pt = Ins.new("Part",w)
  3708. Pt[P] = V3.new(80.565979003906, 9.6000022888184, 29.309326171875)
  3709. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3710. Pt.Anchored = true
  3711. Pt[O] = V3.new(0, 180, 0)
  3712. Pt[M] = Enum.Material.Plastic
  3713. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3714. Pt[T] = 0
  3715. Pt[R] = 0
  3716. if Pt[CN] == "Part" then
  3717. Pt[SH] = Enum.PartType.Block
  3718. end
  3719. end
  3720. Build()
  3721. game["Run Service"].Heartbeat:Wait()
  3722.  
  3723.  
  3724. function Build()
  3725. local Pt = Ins.new("Part",w)
  3726. Pt[P] = V3.new(81.065979003906, 12.000001907349, 29.309326171875)
  3727. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3728. Pt.Anchored = true
  3729. Pt[O] = V3.new(0, 0, 0)
  3730. Pt[M] = Enum.Material.Plastic
  3731. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3732. Pt[T] = 0
  3733. Pt[R] = 0
  3734. if Pt[CN] == "Part" then
  3735. Pt[SH] = Enum.PartType.Block
  3736. end
  3737. end
  3738. Build()
  3739. game["Run Service"].Heartbeat:Wait()
  3740.  
  3741.  
  3742. function Build()
  3743. local Pt = Ins.new("Part",w)
  3744. Pt[P] = V3.new(84.565979003906, 16.799997329712, 25.309326171875)
  3745. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3746. Pt.Anchored = true
  3747. Pt[O] = V3.new(0, 90, 0)
  3748. Pt[M] = Enum.Material.Plastic
  3749. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3750. Pt[T] = 0
  3751. Pt[R] = 0
  3752. if Pt[CN] == "Part" then
  3753. Pt[SH] = Enum.PartType.Block
  3754. end
  3755. end
  3756. Build()
  3757. game["Run Service"].Heartbeat:Wait()
  3758.  
  3759.  
  3760. function Build()
  3761. local Pt = Ins.new("Part",w)
  3762. Pt[P] = V3.new(84.565979003906, 28.199998855591, -8.690673828125)
  3763. Pt[S] = V3.new(2, 1.2000000476837, 2)
  3764. Pt.Anchored = true
  3765. Pt[O] = V3.new(0, 180, 0)
  3766. Pt[M] = Enum.Material.Plastic
  3767. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3768. Pt[T] = 0
  3769. Pt[R] = 0
  3770. if Pt[CN] == "Part" then
  3771. Pt[SH] = Enum.PartType.Block
  3772. end
  3773. end
  3774. Build()
  3775. game["Run Service"].Heartbeat:Wait()
  3776.  
  3777.  
  3778. function Build()
  3779. local Pt = Ins.new("Part",w)
  3780. Pt[P] = V3.new(84.565979003906, 29.400001525879, -10.690673828125)
  3781. Pt[S] = V3.new(6, 1.2000000476837, 6)
  3782. Pt.Anchored = true
  3783. Pt[O] = V3.new(0, 180, 0)
  3784. Pt[M] = Enum.Material.Plastic
  3785. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3786. Pt[T] = 0
  3787. Pt[R] = 0
  3788. if Pt[CN] == "Part" then
  3789. Pt[SH] = Enum.PartType.Block
  3790. end
  3791. end
  3792. Build()
  3793. game["Run Service"].Heartbeat:Wait()
  3794.  
  3795.  
  3796. function Build()
  3797. local Pt = Ins.new("Part",w)
  3798. Pt[P] = V3.new(81.565979003906, 28.199998855591, -12.690673828125)
  3799. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3800. Pt.Anchored = true
  3801. Pt[O] = V3.new(0, 180, 0)
  3802. Pt[M] = Enum.Material.Plastic
  3803. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3804. Pt[T] = 0
  3805. Pt[R] = 0
  3806. if Pt[CN] == "Part" then
  3807. Pt[SH] = Enum.PartType.Block
  3808. end
  3809. end
  3810. Build()
  3811. game["Run Service"].Heartbeat:Wait()
  3812.  
  3813.  
  3814. function Build()
  3815. local Pt = Ins.new("Part",w)
  3816. Pt[P] = V3.new(84.565979003906, 9.6000022888184, 26.809326171875)
  3817. Pt[S] = V3.new(7, 2.4000000953674, 2)
  3818. Pt.Anchored = true
  3819. Pt[O] = V3.new(0, 90, 0)
  3820. Pt[M] = Enum.Material.Plastic
  3821. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3822. Pt[T] = 0
  3823. Pt[R] = 0
  3824. if Pt[CN] == "Part" then
  3825. Pt[SH] = Enum.PartType.Block
  3826. end
  3827. end
  3828. Build()
  3829. game["Run Service"].Heartbeat:Wait()
  3830.  
  3831.  
  3832. function Build()
  3833. local Pt = Ins.new("Part",w)
  3834. Pt[P] = V3.new(80.565979003906, 14.399998664856, 29.309326171875)
  3835. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3836. Pt.Anchored = true
  3837. Pt[O] = V3.new(0, 180, 0)
  3838. Pt[M] = Enum.Material.Plastic
  3839. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3840. Pt[T] = 0
  3841. Pt[R] = 0
  3842. if Pt[CN] == "Part" then
  3843. Pt[SH] = Enum.PartType.Block
  3844. end
  3845. end
  3846. Build()
  3847. game["Run Service"].Heartbeat:Wait()
  3848.  
  3849.  
  3850. function Build()
  3851. local Pt = Ins.new("Part",w)
  3852. Pt[P] = V3.new(84.565979003906, 12, 27.309326171875)
  3853. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3854. Pt.Anchored = true
  3855. Pt[O] = V3.new(0, -90, 0)
  3856. Pt[M] = Enum.Material.Plastic
  3857. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3858. Pt[T] = 0
  3859. Pt[R] = 0
  3860. if Pt[CN] == "Part" then
  3861. Pt[SH] = Enum.PartType.Block
  3862. end
  3863. end
  3864. Build()
  3865. game["Run Service"].Heartbeat:Wait()
  3866.  
  3867.  
  3868. function Build()
  3869. local Pt = Ins.new("Part",w)
  3870. Pt[P] = V3.new(84.565979003906, 14.399998664856, 26.809326171875)
  3871. Pt[S] = V3.new(7, 2.4000000953674, 2)
  3872. Pt.Anchored = true
  3873. Pt[O] = V3.new(0, 90, 0)
  3874. Pt[M] = Enum.Material.Plastic
  3875. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3876. Pt[T] = 0
  3877. Pt[R] = 0
  3878. if Pt[CN] == "Part" then
  3879. Pt[SH] = Enum.PartType.Block
  3880. end
  3881. end
  3882. Build()
  3883. game["Run Service"].Heartbeat:Wait()
  3884.  
  3885.  
  3886. function Build()
  3887. local Pt = Ins.new("Part",w)
  3888. Pt[P] = V3.new(82.565979003906, 4.8000016212463, 29.309326171875)
  3889. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3890. Pt.Anchored = true
  3891. Pt[O] = V3.new(0, 0, 0)
  3892. Pt[M] = Enum.Material.Plastic
  3893. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3894. Pt[T] = 0
  3895. Pt[R] = 0
  3896. if Pt[CN] == "Part" then
  3897. Pt[SH] = Enum.PartType.Block
  3898. end
  3899. end
  3900. Build()
  3901. game["Run Service"].Heartbeat:Wait()
  3902.  
  3903.  
  3904. function Build()
  3905. local Pt = Ins.new("Part",w)
  3906. Pt[P] = V3.new(75.565979003906, 24.599998474121, -18.690673828125)
  3907. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3908. Pt.Anchored = true
  3909. Pt[O] = V3.new(0, 180, 0)
  3910. Pt[M] = Enum.Material.Plastic
  3911. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3912. Pt[T] = 0
  3913. Pt[R] = 0
  3914. if Pt[CN] == "Part" then
  3915. Pt[SH] = Enum.PartType.Block
  3916. end
  3917. end
  3918. Build()
  3919. game["Run Service"].Heartbeat:Wait()
  3920.  
  3921.  
  3922. function Build()
  3923. local Pt = Ins.new("Part",w)
  3924. Pt[P] = V3.new(69.565979003906, 23.399997711182, -20.690673828125)
  3925. Pt[S] = V3.new(12, 1.2000000476837, 6)
  3926. Pt.Anchored = true
  3927. Pt[O] = V3.new(0, 180, 0)
  3928. Pt[M] = Enum.Material.Plastic
  3929. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  3930. Pt[T] = 0
  3931. Pt[R] = 0
  3932. if Pt[CN] == "Part" then
  3933. Pt[SH] = Enum.PartType.Block
  3934. end
  3935. end
  3936. Build()
  3937. game["Run Service"].Heartbeat:Wait()
  3938.  
  3939.  
  3940. function Build()
  3941. local Pt = Ins.new("Part",w)
  3942. Pt[P] = V3.new(38.565979003906, 4.8000025749207, -24.690673828125)
  3943. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3944. Pt.Anchored = true
  3945. Pt[O] = V3.new(0, 0, 0)
  3946. Pt[M] = Enum.Material.Plastic
  3947. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3948. Pt[T] = 0
  3949. Pt[R] = 0
  3950. if Pt[CN] == "Part" then
  3951. Pt[SH] = Enum.PartType.Block
  3952. end
  3953. end
  3954. Build()
  3955. game["Run Service"].Heartbeat:Wait()
  3956.  
  3957.  
  3958. function Build()
  3959. local Pt = Ins.new("Part",w)
  3960. Pt[P] = V3.new(39.565979003906, 7.2000026702881, -24.690673828125)
  3961. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3962. Pt.Anchored = true
  3963. Pt[O] = V3.new(0, 180, 0)
  3964. Pt[M] = Enum.Material.Plastic
  3965. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3966. Pt[T] = 0
  3967. Pt[R] = 0
  3968. if Pt[CN] == "Part" then
  3969. Pt[SH] = Enum.PartType.Block
  3970. end
  3971. end
  3972. Build()
  3973. game["Run Service"].Heartbeat:Wait()
  3974.  
  3975.  
  3976. function Build()
  3977. local Pt = Ins.new("Part",w)
  3978. Pt[P] = V3.new(53.065979003906, 12, -24.690673828125)
  3979. Pt[S] = V3.new(5, 2.4000000953674, 2)
  3980. Pt.Anchored = true
  3981. Pt[O] = V3.new(0, 0, 0)
  3982. Pt[M] = Enum.Material.Plastic
  3983. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  3984. Pt[T] = 0
  3985. Pt[R] = 0
  3986. if Pt[CN] == "Part" then
  3987. Pt[SH] = Enum.PartType.Block
  3988. end
  3989. end
  3990. Build()
  3991. game["Run Service"].Heartbeat:Wait()
  3992.  
  3993.  
  3994. function Build()
  3995. local Pt = Ins.new("Part",w)
  3996. Pt[P] = V3.new(64.565979003906, 19.199996948242, -24.690673828125)
  3997. Pt[S] = V3.new(6, 2.4000000953674, 2)
  3998. Pt.Anchored = true
  3999. Pt[O] = V3.new(0, 0, 0)
  4000. Pt[M] = Enum.Material.Plastic
  4001. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4002. Pt[T] = 0
  4003. Pt[R] = 0
  4004. if Pt[CN] == "Part" then
  4005. Pt[SH] = Enum.PartType.Block
  4006. end
  4007. end
  4008. Build()
  4009. game["Run Service"].Heartbeat:Wait()
  4010.  
  4011.  
  4012. function Build()
  4013. local Pt = Ins.new("Part",w)
  4014. Pt[P] = V3.new(56.565979003906, 16.799997329712, -24.690673828125)
  4015. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4016. Pt.Anchored = true
  4017. Pt[O] = V3.new(0, 0, 0)
  4018. Pt[M] = Enum.Material.Plastic
  4019. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4020. Pt[T] = 0
  4021. Pt[R] = 0
  4022. if Pt[CN] == "Part" then
  4023. Pt[SH] = Enum.PartType.Block
  4024. end
  4025. end
  4026. Build()
  4027. game["Run Service"].Heartbeat:Wait()
  4028.  
  4029.  
  4030. function Build()
  4031. local Pt = Ins.new("Part",w)
  4032. Pt[P] = V3.new(62.565979003906, 16.799997329712, -24.690673828125)
  4033. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4034. Pt.Anchored = true
  4035. Pt[O] = V3.new(0, 0, 0)
  4036. Pt[M] = Enum.Material.Plastic
  4037. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4038. Pt[T] = 0
  4039. Pt[R] = 0
  4040. if Pt[CN] == "Part" then
  4041. Pt[SH] = Enum.PartType.Block
  4042. end
  4043. end
  4044. Build()
  4045. game["Run Service"].Heartbeat:Wait()
  4046.  
  4047.  
  4048. function Build()
  4049. local Pt = Ins.new("Part",w)
  4050. Pt[P] = V3.new(52.565979003906, 14.399998664856, -24.690673828125)
  4051. Pt[S] = V3.new(4, 2.4000000953674, 2)
  4052. Pt.Anchored = true
  4053. Pt[O] = V3.new(0, 180, 0)
  4054. Pt[M] = Enum.Material.Plastic
  4055. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4056. Pt[T] = 0
  4057. Pt[R] = 0
  4058. if Pt[CN] == "Part" then
  4059. Pt[SH] = Enum.PartType.Block
  4060. end
  4061. end
  4062. Build()
  4063. game["Run Service"].Heartbeat:Wait()
  4064.  
  4065.  
  4066. function Build()
  4067. local Pt = Ins.new("Part",w)
  4068. Pt[P] = V3.new(57.065979003906, 14.399998664856, -24.690673828125)
  4069. Pt[S] = V3.new(5, 2.4000000953674, 2)
  4070. Pt.Anchored = true
  4071. Pt[O] = V3.new(0, 180, 0)
  4072. Pt[M] = Enum.Material.Plastic
  4073. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4074. Pt[T] = 0
  4075. Pt[R] = 0
  4076. if Pt[CN] == "Part" then
  4077. Pt[SH] = Enum.PartType.Block
  4078. end
  4079. end
  4080. Build()
  4081. game["Run Service"].Heartbeat:Wait()
  4082.  
  4083.  
  4084. function Build()
  4085. local Pt = Ins.new("Part",w)
  4086. Pt[P] = V3.new(69.565979003906, 20.999996185303, -24.690673828125)
  4087. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4088. Pt.Anchored = true
  4089. Pt[O] = V3.new(0, 180, 0)
  4090. Pt[M] = Enum.Material.Plastic
  4091. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4092. Pt[T] = 0
  4093. Pt[R] = 0
  4094. if Pt[CN] == "Part" then
  4095. Pt[SH] = Enum.PartType.Block
  4096. end
  4097. end
  4098. Build()
  4099. game["Run Service"].Heartbeat:Wait()
  4100.  
  4101.  
  4102. function Build()
  4103. local Pt = Ins.new("Part",w)
  4104. Pt[P] = V3.new(68.565979003906, 19.199991226196, 29.309326171875)
  4105. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4106. Pt.Anchored = true
  4107. Pt[O] = V3.new(0, 0, 0)
  4108. Pt[M] = Enum.Material.Plastic
  4109. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4110. Pt[T] = 0
  4111. Pt[R] = 0
  4112. if Pt[CN] == "Part" then
  4113. Pt[SH] = Enum.PartType.Block
  4114. end
  4115. end
  4116. Build()
  4117. game["Run Service"].Heartbeat:Wait()
  4118.  
  4119.  
  4120. function Build()
  4121. local Pt = Ins.new("Part",w)
  4122. Pt[P] = V3.new(64.565979003906, 16.799995422363, 29.309326171875)
  4123. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4124. Pt.Anchored = true
  4125. Pt[O] = V3.new(0, 180, 0)
  4126. Pt[M] = Enum.Material.Plastic
  4127. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4128. Pt[T] = 0
  4129. Pt[R] = 0
  4130. if Pt[CN] == "Part" then
  4131. Pt[SH] = Enum.PartType.Block
  4132. end
  4133. end
  4134. Build()
  4135. game["Run Service"].Heartbeat:Wait()
  4136.  
  4137.  
  4138. function Build()
  4139. local Pt = Ins.new("Part",w)
  4140. Pt[P] = V3.new(43.565979003906, 15, 29.309326171875)
  4141. Pt[S] = V3.new(2, 1.2000000476837, 2)
  4142. Pt.Anchored = true
  4143. Pt[O] = V3.new(0, 0, 0)
  4144. Pt[M] = Enum.Material.Plastic
  4145. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4146. Pt[T] = 0
  4147. Pt[R] = 0
  4148. if Pt[CN] == "Part" then
  4149. Pt[SH] = Enum.PartType.Block
  4150. end
  4151. end
  4152. Build()
  4153. game["Run Service"].Heartbeat:Wait()
  4154.  
  4155.  
  4156. function Build()
  4157. local Pt = Ins.new("Part",w)
  4158. Pt[P] = V3.new(43.065979003906, 13.200000762939, 29.309326171875)
  4159. Pt[S] = V3.new(1, 2.4000000953674, 2)
  4160. Pt.Anchored = true
  4161. Pt[O] = V3.new(0, 0, 0)
  4162. Pt[M] = Enum.Material.Plastic
  4163. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4164. Pt[T] = 0
  4165. Pt[R] = 0
  4166. if Pt[CN] == "Part" then
  4167. Pt[SH] = Enum.PartType.Block
  4168. end
  4169. end
  4170. Build()
  4171. game["Run Service"].Heartbeat:Wait()
  4172.  
  4173.  
  4174. function Build()
  4175. local Pt = Ins.new("Part",w)
  4176. Pt[P] = V3.new(44.065979003906, 13.200000762939, 29.309326171875)
  4177. Pt[S] = V3.new(1, 2.4000000953674, 2)
  4178. Pt.Anchored = true
  4179. Pt[O] = V3.new(0, 0, 0)
  4180. Pt[M] = Enum.Material.Plastic
  4181. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4182. Pt[T] = 0
  4183. Pt[R] = 0
  4184. if Pt[CN] == "Part" then
  4185. Pt[SH] = Enum.PartType.Block
  4186. end
  4187. end
  4188. Build()
  4189. game["Run Service"].Heartbeat:Wait()
  4190.  
  4191.  
  4192. function Build()
  4193. local Pt = Ins.new("Part",w)
  4194. Pt[P] = V3.new(46.565979003906, 14.999998092651, 29.309326171875)
  4195. Pt[S] = V3.new(4, 1.2000000476837, 2)
  4196. Pt.Anchored = true
  4197. Pt[O] = V3.new(0, 180, 0)
  4198. Pt[M] = Enum.Material.Plastic
  4199. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4200. Pt[T] = 0
  4201. Pt[R] = 0
  4202. if Pt[CN] == "Part" then
  4203. Pt[SH] = Enum.PartType.Block
  4204. end
  4205. end
  4206. Build()
  4207. game["Run Service"].Heartbeat:Wait()
  4208.  
  4209.  
  4210. function Build()
  4211. local Pt = Ins.new("Part",w)
  4212. Pt[P] = V3.new(43.065979003906, 9.6000022888184, 29.309326171875)
  4213. Pt[S] = V3.new(1, 4.8000001907349, 2)
  4214. Pt.Anchored = true
  4215. Pt[O] = V3.new(0, 0, 0)
  4216. Pt[M] = Enum.Material.Plastic
  4217. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4218. Pt[T] = 0
  4219. Pt[R] = 0
  4220. if Pt[CN] == "Part" then
  4221. Pt[SH] = Enum.PartType.Block
  4222. end
  4223. end
  4224. Build()
  4225. game["Run Service"].Heartbeat:Wait()
  4226.  
  4227.  
  4228. function Build()
  4229. local Pt = Ins.new("Part",w)
  4230. Pt[P] = V3.new(49.065979003906, 13.200002670288, 29.309326171875)
  4231. Pt[S] = V3.new(1, 2.4000000953674, 2)
  4232. Pt.Anchored = true
  4233. Pt[O] = V3.new(0, 180, 0)
  4234. Pt[M] = Enum.Material.Plastic
  4235. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4236. Pt[T] = 0
  4237. Pt[R] = 0
  4238. if Pt[CN] == "Part" then
  4239. Pt[SH] = Enum.PartType.Block
  4240. end
  4241. end
  4242. Build()
  4243. game["Run Service"].Heartbeat:Wait()
  4244.  
  4245.  
  4246. function Build()
  4247. local Pt = Ins.new("Part",w)
  4248. Pt[P] = V3.new(50.065979003906, 13.200000762939, 29.309326171875)
  4249. Pt[S] = V3.new(1, 2.4000000953674, 2)
  4250. Pt.Anchored = true
  4251. Pt[O] = V3.new(0, 180, 0)
  4252. Pt[M] = Enum.Material.Plastic
  4253. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4254. Pt[T] = 0
  4255. Pt[R] = 0
  4256. if Pt[CN] == "Part" then
  4257. Pt[SH] = Enum.PartType.Block
  4258. end
  4259. end
  4260. Build()
  4261. game["Run Service"].Heartbeat:Wait()
  4262.  
  4263.  
  4264. function Build()
  4265. local Pt = Ins.new("Part",w)
  4266. Pt[P] = V3.new(49.565979003906, 14.999998092651, 29.309326171875)
  4267. Pt[S] = V3.new(2, 1.2000000476837, 2)
  4268. Pt.Anchored = true
  4269. Pt[O] = V3.new(0, 180, 0)
  4270. Pt[M] = Enum.Material.Plastic
  4271. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4272. Pt[T] = 0
  4273. Pt[R] = 0
  4274. if Pt[CN] == "Part" then
  4275. Pt[SH] = Enum.PartType.Block
  4276. end
  4277. end
  4278. Build()
  4279. game["Run Service"].Heartbeat:Wait()
  4280.  
  4281.  
  4282. function Build()
  4283. local Pt = Ins.new("Part",w)
  4284. Pt[P] = V3.new(50.065979003906, 9.6000022888184, 29.309326171875)
  4285. Pt[S] = V3.new(1, 4.8000001907349, 2)
  4286. Pt.Anchored = true
  4287. Pt[O] = V3.new(0, 180, 0)
  4288. Pt[M] = Enum.Material.Plastic
  4289. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4290. Pt[T] = 0
  4291. Pt[R] = 0
  4292. if Pt[CN] == "Part" then
  4293. Pt[SH] = Enum.PartType.Block
  4294. end
  4295. end
  4296. Build()
  4297. game["Run Service"].Heartbeat:Wait()
  4298.  
  4299.  
  4300. function Build()
  4301. local Pt = Ins.new("Part",w)
  4302. Pt[P] = V3.new(46.565979003906, 6.6000032424927, 29.809326171875)
  4303. Pt[S] = V3.new(8, 1.2000000476837, 3)
  4304. Pt.Anchored = true
  4305. Pt[O] = V3.new(0, 180, 0)
  4306. Pt[M] = Enum.Material.Plastic
  4307. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  4308. Pt[T] = 0
  4309. Pt[R] = 0
  4310. if Pt[CN] == "Part" then
  4311. Pt[SH] = Enum.PartType.Block
  4312. end
  4313. end
  4314. Build()
  4315. game["Run Service"].Heartbeat:Wait()
  4316.  
  4317.  
  4318. function Build()
  4319. local Pt = Ins.new("Part",w)
  4320. Pt[P] = V3.new(84.565979003906, 30.600004196167, -4.690673828125)
  4321. Pt[S] = V3.new(2, 1.2000000476837, 2)
  4322. Pt.Anchored = true
  4323. Pt[O] = V3.new(0, 180, 0)
  4324. Pt[M] = Enum.Material.Plastic
  4325. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4326. Pt[T] = 0
  4327. Pt[R] = 0
  4328. if Pt[CN] == "Part" then
  4329. Pt[SH] = Enum.PartType.Block
  4330. end
  4331. end
  4332. Build()
  4333. game["Run Service"].Heartbeat:Wait()
  4334.  
  4335.  
  4336. function Build()
  4337. local Pt = Ins.new("Part",w)
  4338. Pt[P] = V3.new(75.565979003906, 27, -14.690673828125)
  4339. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4340. Pt.Anchored = true
  4341. Pt[O] = V3.new(0, 180, 0)
  4342. Pt[M] = Enum.Material.Plastic
  4343. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4344. Pt[T] = 0
  4345. Pt[R] = 0
  4346. if Pt[CN] == "Part" then
  4347. Pt[SH] = Enum.PartType.Block
  4348. end
  4349. end
  4350. Build()
  4351. game["Run Service"].Heartbeat:Wait()
  4352.  
  4353.  
  4354. function Build()
  4355. local Pt = Ins.new("Part",w)
  4356. Pt[P] = V3.new(32.565979003906, 4.8000025749207, -24.690673828125)
  4357. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4358. Pt.Anchored = true
  4359. Pt[O] = V3.new(0, 180, 0)
  4360. Pt[M] = Enum.Material.Plastic
  4361. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4362. Pt[T] = 0
  4363. Pt[R] = 0
  4364. if Pt[CN] == "Part" then
  4365. Pt[SH] = Enum.PartType.Block
  4366. end
  4367. end
  4368. Build()
  4369. game["Run Service"].Heartbeat:Wait()
  4370.  
  4371.  
  4372. function Build()
  4373. local Pt = Ins.new("Part",w)
  4374. Pt[P] = V3.new(58.065979003906, 14.399998664856, 29.309326171875)
  4375. Pt[S] = V3.new(5, 2.4000000953674, 2)
  4376. Pt.Anchored = true
  4377. Pt[O] = V3.new(0, 0, 0)
  4378. Pt[M] = Enum.Material.Plastic
  4379. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4380. Pt[T] = 0
  4381. Pt[R] = 0
  4382. if Pt[CN] == "Part" then
  4383. Pt[SH] = Enum.PartType.Block
  4384. end
  4385. end
  4386. Build()
  4387. game["Run Service"].Heartbeat:Wait()
  4388.  
  4389.  
  4390. function Build()
  4391. local Pt = Ins.new("Part",w)
  4392. Pt[P] = V3.new(52.565979003906, 12.000001907349, 29.309326171875)
  4393. Pt[S] = V3.new(4, 2.4000000953674, 2)
  4394. Pt.Anchored = true
  4395. Pt[O] = V3.new(0, 180, 0)
  4396. Pt[M] = Enum.Material.Plastic
  4397. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4398. Pt[T] = 0
  4399. Pt[R] = 0
  4400. if Pt[CN] == "Part" then
  4401. Pt[SH] = Enum.PartType.Block
  4402. end
  4403. end
  4404. Build()
  4405. game["Run Service"].Heartbeat:Wait()
  4406.  
  4407.  
  4408. function Build()
  4409. local Pt = Ins.new("Part",w)
  4410. Pt[P] = V3.new(75.565979003906, 24.599994659424, 23.309326171875)
  4411. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4412. Pt.Anchored = true
  4413. Pt[O] = V3.new(0, 0, 0)
  4414. Pt[M] = Enum.Material.Plastic
  4415. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4416. Pt[T] = 0
  4417. Pt[R] = 0
  4418. if Pt[CN] == "Part" then
  4419. Pt[SH] = Enum.PartType.Block
  4420. end
  4421. end
  4422. Build()
  4423. game["Run Service"].Heartbeat:Wait()
  4424.  
  4425.  
  4426. function Build()
  4427. local Pt = Ins.new("Part",w)
  4428. Pt[P] = V3.new(84.565979003906, 30.600002288818, 9.309326171875)
  4429. Pt[S] = V3.new(2, 1.2000000476837, 2)
  4430. Pt.Anchored = true
  4431. Pt[O] = V3.new(0, 0, 0)
  4432. Pt[M] = Enum.Material.Plastic
  4433. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4434. Pt[T] = 0
  4435. Pt[R] = 0
  4436. if Pt[CN] == "Part" then
  4437. Pt[SH] = Enum.PartType.Block
  4438. end
  4439. end
  4440. Build()
  4441. game["Run Service"].Heartbeat:Wait()
  4442.  
  4443.  
  4444. function Build()
  4445. local Pt = Ins.new("Part",w)
  4446. Pt[P] = V3.new(84.565979003906, 31.200006484985, 5.309326171875)
  4447. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4448. Pt.Anchored = true
  4449. Pt[O] = V3.new(0, -90, 0)
  4450. Pt[M] = Enum.Material.Plastic
  4451. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4452. Pt[T] = 0
  4453. Pt[R] = 0
  4454. if Pt[CN] == "Part" then
  4455. Pt[SH] = Enum.PartType.Block
  4456. end
  4457. end
  4458. Build()
  4459. game["Run Service"].Heartbeat:Wait()
  4460.  
  4461.  
  4462. function Build()
  4463. local Pt = Ins.new("Part",w)
  4464. Pt[P] = V3.new(84.565979003906, 29.39999961853, 15.309326171875)
  4465. Pt[S] = V3.new(6, 1.2000000476837, 6)
  4466. Pt.Anchored = true
  4467. Pt[O] = V3.new(0, 0, 0)
  4468. Pt[M] = Enum.Material.Plastic
  4469. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4470. Pt[T] = 0
  4471. Pt[R] = 0
  4472. if Pt[CN] == "Part" then
  4473. Pt[SH] = Enum.PartType.Block
  4474. end
  4475. end
  4476. Build()
  4477. game["Run Service"].Heartbeat:Wait()
  4478.  
  4479.  
  4480. function Build()
  4481. local Pt = Ins.new("Part",w)
  4482. Pt[P] = V3.new(81.565979003906, 28.199996948242, 17.309326171875)
  4483. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4484. Pt.Anchored = true
  4485. Pt[O] = V3.new(0, 0, 0)
  4486. Pt[M] = Enum.Material.Plastic
  4487. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4488. Pt[T] = 0
  4489. Pt[R] = 0
  4490. if Pt[CN] == "Part" then
  4491. Pt[SH] = Enum.PartType.Block
  4492. end
  4493. end
  4494. Build()
  4495. game["Run Service"].Heartbeat:Wait()
  4496.  
  4497.  
  4498. function Build()
  4499. local Pt = Ins.new("Part",w)
  4500. Pt[P] = V3.new(69.565979003906, 20.999990463257, 29.309326171875)
  4501. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4502. Pt.Anchored = true
  4503. Pt[O] = V3.new(0, 0, 0)
  4504. Pt[M] = Enum.Material.Plastic
  4505. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4506. Pt[T] = 0
  4507. Pt[R] = 0
  4508. if Pt[CN] == "Part" then
  4509. Pt[SH] = Enum.PartType.Block
  4510. end
  4511. end
  4512. Build()
  4513. game["Run Service"].Heartbeat:Wait()
  4514.  
  4515.  
  4516. function Build()
  4517. local Pt = Ins.new("Part",w)
  4518. Pt[P] = V3.new(40.565979003906, 4.8000025749207, 29.309326171875)
  4519. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4520. Pt.Anchored = true
  4521. Pt[O] = V3.new(0, 180, 0)
  4522. Pt[M] = Enum.Material.Plastic
  4523. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4524. Pt[T] = 0
  4525. Pt[R] = 0
  4526. if Pt[CN] == "Part" then
  4527. Pt[SH] = Enum.PartType.Block
  4528. end
  4529. end
  4530. Build()
  4531. game["Run Service"].Heartbeat:Wait()
  4532.  
  4533.  
  4534. function Build()
  4535. local Pt = Ins.new("Part",w)
  4536. Pt[P] = V3.new(84.565979003906, 31.200006484985, -0.690673828125)
  4537. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4538. Pt.Anchored = true
  4539. Pt[O] = V3.new(0, -90, 0)
  4540. Pt[M] = Enum.Material.Plastic
  4541. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4542. Pt[T] = 0
  4543. Pt[R] = 0
  4544. if Pt[CN] == "Part" then
  4545. Pt[SH] = Enum.PartType.Block
  4546. end
  4547. end
  4548. Build()
  4549. game["Run Service"].Heartbeat:Wait()
  4550.  
  4551.  
  4552. function Build()
  4553. local Pt = Ins.new("Part",w)
  4554. Pt[P] = V3.new(84.565979003906, 31.800006866455, -6.690673828125)
  4555. Pt[S] = V3.new(6, 1.2000000476837, 6)
  4556. Pt.Anchored = true
  4557. Pt[O] = V3.new(0, 180, 0)
  4558. Pt[M] = Enum.Material.Plastic
  4559. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4560. Pt[T] = 0
  4561. Pt[R] = 0
  4562. if Pt[CN] == "Part" then
  4563. Pt[SH] = Enum.PartType.Block
  4564. end
  4565. end
  4566. Build()
  4567. game["Run Service"].Heartbeat:Wait()
  4568.  
  4569.  
  4570. function Build()
  4571. local Pt = Ins.new("Part",w)
  4572. Pt[P] = V3.new(81.565979003906, 30.600004196167, -8.690673828125)
  4573. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4574. Pt.Anchored = true
  4575. Pt[O] = V3.new(0, 180, 0)
  4576. Pt[M] = Enum.Material.Plastic
  4577. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4578. Pt[T] = 0
  4579. Pt[R] = 0
  4580. if Pt[CN] == "Part" then
  4581. Pt[SH] = Enum.PartType.Block
  4582. end
  4583. end
  4584. Build()
  4585. game["Run Service"].Heartbeat:Wait()
  4586.  
  4587.  
  4588. function Build()
  4589. local Pt = Ins.new("Part",w)
  4590. Pt[P] = V3.new(30.565979003906, 4.8000025749207, -14.690673828125)
  4591. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4592. Pt.Anchored = true
  4593. Pt[O] = V3.new(0, 90, 0)
  4594. Pt[M] = Enum.Material.Plastic
  4595. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4596. Pt[T] = 0
  4597. Pt[R] = 0
  4598. if Pt[CN] == "Part" then
  4599. Pt[SH] = Enum.PartType.Block
  4600. end
  4601. end
  4602. Build()
  4603. game["Run Service"].Heartbeat:Wait()
  4604.  
  4605.  
  4606. function Build()
  4607. local Pt = Ins.new("Part",w)
  4608. Pt[P] = V3.new(30.565979003906, 4.8000025749207, -20.690673828125)
  4609. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4610. Pt.Anchored = true
  4611. Pt[O] = V3.new(0, 90, 0)
  4612. Pt[M] = Enum.Material.Plastic
  4613. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4614. Pt[T] = 0
  4615. Pt[R] = 0
  4616. if Pt[CN] == "Part" then
  4617. Pt[SH] = Enum.PartType.Block
  4618. end
  4619. end
  4620. Build()
  4621. game["Run Service"].Heartbeat:Wait()
  4622.  
  4623.  
  4624. function Build()
  4625. local Pt = Ins.new("Part",w)
  4626. Pt[P] = V3.new(34.065979003906, 7.2000026702881, -24.690673828125)
  4627. Pt[S] = V3.new(5, 2.4000000953674, 2)
  4628. Pt.Anchored = true
  4629. Pt[O] = V3.new(0, 180, 0)
  4630. Pt[M] = Enum.Material.Plastic
  4631. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4632. Pt[T] = 0
  4633. Pt[R] = 0
  4634. if Pt[CN] == "Part" then
  4635. Pt[SH] = Enum.PartType.Block
  4636. end
  4637. end
  4638. Build()
  4639. game["Run Service"].Heartbeat:Wait()
  4640.  
  4641.  
  4642. function Build()
  4643. local Pt = Ins.new("Part",w)
  4644. Pt[P] = V3.new(40.065979003906, 9.6000032424927, -24.690673828125)
  4645. Pt[S] = V3.new(5, 2.4000000953674, 2)
  4646. Pt.Anchored = true
  4647. Pt[O] = V3.new(0, 0, 0)
  4648. Pt[M] = Enum.Material.Plastic
  4649. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4650. Pt[T] = 0
  4651. Pt[R] = 0
  4652. if Pt[CN] == "Part" then
  4653. Pt[SH] = Enum.PartType.Block
  4654. end
  4655. end
  4656. Build()
  4657. game["Run Service"].Heartbeat:Wait()
  4658.  
  4659.  
  4660. function Build()
  4661. local Pt = Ins.new("Part",w)
  4662. Pt[P] = V3.new(63.565979003906, 22.199996948242, -22.690673828125)
  4663. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4664. Pt.Anchored = true
  4665. Pt[O] = V3.new(0, 180, 0)
  4666. Pt[M] = Enum.Material.Plastic
  4667. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4668. Pt[T] = 0
  4669. Pt[R] = 0
  4670. if Pt[CN] == "Part" then
  4671. Pt[SH] = Enum.PartType.Block
  4672. end
  4673. end
  4674. Build()
  4675. game["Run Service"].Heartbeat:Wait()
  4676.  
  4677.  
  4678. function Build()
  4679. local Pt = Ins.new("Part",w)
  4680. Pt[P] = V3.new(58.565979003906, 19.199996948242, -24.690673828125)
  4681. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4682. Pt.Anchored = true
  4683. Pt[O] = V3.new(0, 0, 0)
  4684. Pt[M] = Enum.Material.Plastic
  4685. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4686. Pt[T] = 0
  4687. Pt[R] = 0
  4688. if Pt[CN] == "Part" then
  4689. Pt[SH] = Enum.PartType.Block
  4690. end
  4691. end
  4692. Build()
  4693. game["Run Service"].Heartbeat:Wait()
  4694.  
  4695.  
  4696. function Build()
  4697. local Pt = Ins.new("Part",w)
  4698. Pt[P] = V3.new(84.565979003906, 31.800004959106, 11.309326171875)
  4699. Pt[S] = V3.new(6, 1.2000000476837, 6)
  4700. Pt.Anchored = true
  4701. Pt[O] = V3.new(0, 0, 0)
  4702. Pt[M] = Enum.Material.Plastic
  4703. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4704. Pt[T] = 0
  4705. Pt[R] = 0
  4706. if Pt[CN] == "Part" then
  4707. Pt[SH] = Enum.PartType.Block
  4708. end
  4709. end
  4710. Build()
  4711. game["Run Service"].Heartbeat:Wait()
  4712.  
  4713.  
  4714. function Build()
  4715. local Pt = Ins.new("Part",w)
  4716. Pt[P] = V3.new(62.565979003906, 19.199993133545, 29.309326171875)
  4717. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4718. Pt.Anchored = true
  4719. Pt[O] = V3.new(0, 0, 0)
  4720. Pt[M] = Enum.Material.Plastic
  4721. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4722. Pt[T] = 0
  4723. Pt[R] = 0
  4724. if Pt[CN] == "Part" then
  4725. Pt[SH] = Enum.PartType.Block
  4726. end
  4727. end
  4728. Build()
  4729. game["Run Service"].Heartbeat:Wait()
  4730.  
  4731.  
  4732. function Build()
  4733. local Pt = Ins.new("Part",w)
  4734. Pt[P] = V3.new(53.065979003906, 14.399998664856, 29.309326171875)
  4735. Pt[S] = V3.new(5, 2.4000000953674, 2)
  4736. Pt.Anchored = true
  4737. Pt[O] = V3.new(0, 0, 0)
  4738. Pt[M] = Enum.Material.Plastic
  4739. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4740. Pt[T] = 0
  4741. Pt[R] = 0
  4742. if Pt[CN] == "Part" then
  4743. Pt[SH] = Enum.PartType.Block
  4744. end
  4745. end
  4746. Build()
  4747. game["Run Service"].Heartbeat:Wait()
  4748.  
  4749.  
  4750. function Build()
  4751. local Pt = Ins.new("Part",w)
  4752. Pt[P] = V3.new(58.565979003906, 16.799997329712, 29.309326171875)
  4753. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4754. Pt.Anchored = true
  4755. Pt[O] = V3.new(0, 180, 0)
  4756. Pt[M] = Enum.Material.Plastic
  4757. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4758. Pt[T] = 0
  4759. Pt[R] = 0
  4760. if Pt[CN] == "Part" then
  4761. Pt[SH] = Enum.PartType.Block
  4762. end
  4763. end
  4764. Build()
  4765. game["Run Service"].Heartbeat:Wait()
  4766.  
  4767.  
  4768. function Build()
  4769. local Pt = Ins.new("Part",w)
  4770. Pt[P] = V3.new(39.065979003906, 7.2000026702881, 29.309326171875)
  4771. Pt[S] = V3.new(7, 2.4000000953674, 2)
  4772. Pt.Anchored = true
  4773. Pt[O] = V3.new(0, 180, 0)
  4774. Pt[M] = Enum.Material.Plastic
  4775. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4776. Pt[T] = 0
  4777. Pt[R] = 0
  4778. if Pt[CN] == "Part" then
  4779. Pt[SH] = Enum.PartType.Block
  4780. end
  4781. end
  4782. Build()
  4783. game["Run Service"].Heartbeat:Wait()
  4784.  
  4785.  
  4786. function Build()
  4787. local Pt = Ins.new("Part",w)
  4788. Pt[P] = V3.new(34.565979003906, 4.8000025749207, 29.309326171875)
  4789. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4790. Pt.Anchored = true
  4791. Pt[O] = V3.new(0, 180, 0)
  4792. Pt[M] = Enum.Material.Plastic
  4793. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4794. Pt[T] = 0
  4795. Pt[R] = 0
  4796. if Pt[CN] == "Part" then
  4797. Pt[SH] = Enum.PartType.Block
  4798. end
  4799. end
  4800. Build()
  4801. game["Run Service"].Heartbeat:Wait()
  4802.  
  4803.  
  4804. function Build()
  4805. local Pt = Ins.new("Part",w)
  4806. Pt[P] = V3.new(30.565979003906, 4.8000020980835, 9.309326171875)
  4807. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4808. Pt.Anchored = true
  4809. Pt[O] = V3.new(0, 90, 0)
  4810. Pt[M] = Enum.Material.Plastic
  4811. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4812. Pt[T] = 0
  4813. Pt[R] = 0
  4814. if Pt[CN] == "Part" then
  4815. Pt[SH] = Enum.PartType.Block
  4816. end
  4817. end
  4818. Build()
  4819. game["Run Service"].Heartbeat:Wait()
  4820.  
  4821.  
  4822. function Build()
  4823. local Pt = Ins.new("Part",w)
  4824. Pt[P] = V3.new(30.565979003906, 4.8000025749207, 3.3093266487122)
  4825. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4826. Pt.Anchored = true
  4827. Pt[O] = V3.new(0, 90, 0)
  4828. Pt[M] = Enum.Material.Plastic
  4829. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4830. Pt[T] = 0
  4831. Pt[R] = 0
  4832. if Pt[CN] == "Part" then
  4833. Pt[SH] = Enum.PartType.Block
  4834. end
  4835. end
  4836. Build()
  4837. game["Run Service"].Heartbeat:Wait()
  4838.  
  4839.  
  4840. function Build()
  4841. local Pt = Ins.new("Part",w)
  4842. Pt[P] = V3.new(75.565979003906, 26.999996185303, 19.309326171875)
  4843. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4844. Pt.Anchored = true
  4845. Pt[O] = V3.new(0, 0, 0)
  4846. Pt[M] = Enum.Material.Plastic
  4847. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4848. Pt[T] = 0
  4849. Pt[R] = 0
  4850. if Pt[CN] == "Part" then
  4851. Pt[SH] = Enum.PartType.Block
  4852. end
  4853. end
  4854. Build()
  4855. game["Run Service"].Heartbeat:Wait()
  4856.  
  4857.  
  4858. function Build()
  4859. local Pt = Ins.new("Part",w)
  4860. Pt[P] = V3.new(69.565979003906, 23.399993896484, 25.309326171875)
  4861. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4862. Pt.Anchored = true
  4863. Pt[O] = V3.new(0, 0, 0)
  4864. Pt[M] = Enum.Material.Plastic
  4865. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4866. Pt[T] = 0
  4867. Pt[R] = 0
  4868. if Pt[CN] == "Part" then
  4869. Pt[SH] = Enum.PartType.Block
  4870. end
  4871. end
  4872. Build()
  4873. game["Run Service"].Heartbeat:Wait()
  4874.  
  4875.  
  4876. function Build()
  4877. local Pt = Ins.new("Part",w)
  4878. Pt[P] = V3.new(81.565979003906, 30.600002288818, 13.309326171875)
  4879. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4880. Pt.Anchored = true
  4881. Pt[O] = V3.new(0, 0, 0)
  4882. Pt[M] = Enum.Material.Plastic
  4883. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4884. Pt[T] = 0
  4885. Pt[R] = 0
  4886. if Pt[CN] == "Part" then
  4887. Pt[SH] = Enum.PartType.Block
  4888. end
  4889. end
  4890. Build()
  4891. game["Run Service"].Heartbeat:Wait()
  4892.  
  4893.  
  4894. function Build()
  4895. local Pt = Ins.new("Part",w)
  4896. Pt[P] = V3.new(84.565979003906, 33.000007629395, -0.690673828125)
  4897. Pt[S] = V3.new(2, 1.2000000476837, 2)
  4898. Pt.Anchored = true
  4899. Pt[O] = V3.new(0, 180, 0)
  4900. Pt[M] = Enum.Material.Plastic
  4901. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4902. Pt[T] = 0
  4903. Pt[R] = 0
  4904. if Pt[CN] == "Part" then
  4905. Pt[SH] = Enum.PartType.Block
  4906. end
  4907. end
  4908. Build()
  4909. game["Run Service"].Heartbeat:Wait()
  4910.  
  4911.  
  4912. function Build()
  4913. local Pt = Ins.new("Part",w)
  4914. Pt[P] = V3.new(30.565979003906, 4.8000025749207, -2.6906733512878)
  4915. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4916. Pt.Anchored = true
  4917. Pt[O] = V3.new(0, 90, 0)
  4918. Pt[M] = Enum.Material.Plastic
  4919. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4920. Pt[T] = 0
  4921. Pt[R] = 0
  4922. if Pt[CN] == "Part" then
  4923. Pt[SH] = Enum.PartType.Block
  4924. end
  4925. end
  4926. Build()
  4927. game["Run Service"].Heartbeat:Wait()
  4928.  
  4929.  
  4930. function Build()
  4931. local Pt = Ins.new("Part",w)
  4932. Pt[P] = V3.new(30.565979003906, 4.8000025749207, -8.690673828125)
  4933. Pt[S] = V3.new(6, 2.4000000953674, 2)
  4934. Pt.Anchored = true
  4935. Pt[O] = V3.new(0, 90, 0)
  4936. Pt[M] = Enum.Material.Plastic
  4937. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4938. Pt[T] = 0
  4939. Pt[R] = 0
  4940. if Pt[CN] == "Part" then
  4941. Pt[SH] = Enum.PartType.Block
  4942. end
  4943. end
  4944. Build()
  4945. game["Run Service"].Heartbeat:Wait()
  4946.  
  4947.  
  4948. function Build()
  4949. local Pt = Ins.new("Part",w)
  4950. Pt[P] = V3.new(75.565979003906, 29.400001525879, -10.690673828125)
  4951. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4952. Pt.Anchored = true
  4953. Pt[O] = V3.new(0, 180, 0)
  4954. Pt[M] = Enum.Material.Plastic
  4955. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4956. Pt[T] = 0
  4957. Pt[R] = 0
  4958. if Pt[CN] == "Part" then
  4959. Pt[SH] = Enum.PartType.Block
  4960. end
  4961. end
  4962. Build()
  4963. game["Run Service"].Heartbeat:Wait()
  4964.  
  4965.  
  4966. function Build()
  4967. local Pt = Ins.new("Part",w)
  4968. Pt[P] = V3.new(30.565979003906, 7.2000026702881, -16.190673828125)
  4969. Pt[S] = V3.new(7, 2.4000000953674, 2)
  4970. Pt.Anchored = true
  4971. Pt[O] = V3.new(0, 90, 0)
  4972. Pt[M] = Enum.Material.Plastic
  4973. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  4974. Pt[T] = 0
  4975. Pt[R] = 0
  4976. if Pt[CN] == "Part" then
  4977. Pt[SH] = Enum.PartType.Block
  4978. end
  4979. end
  4980. Build()
  4981. game["Run Service"].Heartbeat:Wait()
  4982.  
  4983.  
  4984. function Build()
  4985. local Pt = Ins.new("Part",w)
  4986. Pt[P] = V3.new(69.565979003906, 25.799997329712, -16.690673828125)
  4987. Pt[S] = V3.new(12, 1.2000000476837, 6)
  4988. Pt.Anchored = true
  4989. Pt[O] = V3.new(0, 180, 0)
  4990. Pt[M] = Enum.Material.Plastic
  4991. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  4992. Pt[T] = 0
  4993. Pt[R] = 0
  4994. if Pt[CN] == "Part" then
  4995. Pt[SH] = Enum.PartType.Block
  4996. end
  4997. end
  4998. Build()
  4999. game["Run Service"].Heartbeat:Wait()
  5000.  
  5001.  
  5002. function Build()
  5003. local Pt = Ins.new("Part",w)
  5004. Pt[P] = V3.new(30.565979003906, 7.2000026702881, -22.690673828125)
  5005. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5006. Pt.Anchored = true
  5007. Pt[O] = V3.new(0, 90, 0)
  5008. Pt[M] = Enum.Material.Plastic
  5009. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5010. Pt[T] = 0
  5011. Pt[R] = 0
  5012. if Pt[CN] == "Part" then
  5013. Pt[SH] = Enum.PartType.Block
  5014. end
  5015. end
  5016. Build()
  5017. game["Run Service"].Heartbeat:Wait()
  5018.  
  5019.  
  5020. function Build()
  5021. local Pt = Ins.new("Part",w)
  5022. Pt[P] = V3.new(34.565979003906, 9.6000022888184, -24.690673828125)
  5023. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5024. Pt.Anchored = true
  5025. Pt[O] = V3.new(0, 0, 0)
  5026. Pt[M] = Enum.Material.Plastic
  5027. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5028. Pt[T] = 0
  5029. Pt[R] = 0
  5030. if Pt[CN] == "Part" then
  5031. Pt[SH] = Enum.PartType.Block
  5032. end
  5033. end
  5034. Build()
  5035. game["Run Service"].Heartbeat:Wait()
  5036.  
  5037.  
  5038. function Build()
  5039. local Pt = Ins.new("Part",w)
  5040. Pt[P] = V3.new(39.565979003906, 12.000001907349, -24.690673828125)
  5041. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5042. Pt.Anchored = true
  5043. Pt[O] = V3.new(0, 180, 0)
  5044. Pt[M] = Enum.Material.Plastic
  5045. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5046. Pt[T] = 0
  5047. Pt[R] = 0
  5048. if Pt[CN] == "Part" then
  5049. Pt[SH] = Enum.PartType.Block
  5050. end
  5051. end
  5052. Build()
  5053. game["Run Service"].Heartbeat:Wait()
  5054.  
  5055.  
  5056. function Build()
  5057. local Pt = Ins.new("Part",w)
  5058. Pt[P] = V3.new(50.565979003906, 16.799997329712, -24.690673828125)
  5059. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5060. Pt.Anchored = true
  5061. Pt[O] = V3.new(0, 0, 0)
  5062. Pt[M] = Enum.Material.Plastic
  5063. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5064. Pt[T] = 0
  5065. Pt[R] = 0
  5066. if Pt[CN] == "Part" then
  5067. Pt[SH] = Enum.PartType.Block
  5068. end
  5069. end
  5070. Build()
  5071. game["Run Service"].Heartbeat:Wait()
  5072.  
  5073.  
  5074. function Build()
  5075. local Pt = Ins.new("Part",w)
  5076. Pt[P] = V3.new(52.565979003906, 19.199996948242, -24.690673828125)
  5077. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5078. Pt.Anchored = true
  5079. Pt[O] = V3.new(0, 0, 0)
  5080. Pt[M] = Enum.Material.Plastic
  5081. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5082. Pt[T] = 0
  5083. Pt[R] = 0
  5084. if Pt[CN] == "Part" then
  5085. Pt[SH] = Enum.PartType.Block
  5086. end
  5087. end
  5088. Build()
  5089. game["Run Service"].Heartbeat:Wait()
  5090.  
  5091.  
  5092. function Build()
  5093. local Pt = Ins.new("Part",w)
  5094. Pt[P] = V3.new(57.565979003906, 20.999996185303, -24.690673828125)
  5095. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5096. Pt.Anchored = true
  5097. Pt[O] = V3.new(0, 180, 0)
  5098. Pt[M] = Enum.Material.Plastic
  5099. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5100. Pt[T] = 0
  5101. Pt[R] = 0
  5102. if Pt[CN] == "Part" then
  5103. Pt[SH] = Enum.PartType.Block
  5104. end
  5105. end
  5106. Build()
  5107. game["Run Service"].Heartbeat:Wait()
  5108.  
  5109.  
  5110. function Build()
  5111. local Pt = Ins.new("Part",w)
  5112. Pt[P] = V3.new(84.565979003906, 33.000007629395, 5.309326171875)
  5113. Pt[S] = V3.new(2, 1.2000000476837, 2)
  5114. Pt.Anchored = true
  5115. Pt[O] = V3.new(0, 0, 0)
  5116. Pt[M] = Enum.Material.Plastic
  5117. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5118. Pt[T] = 0
  5119. Pt[R] = 0
  5120. if Pt[CN] == "Part" then
  5121. Pt[SH] = Enum.PartType.Block
  5122. end
  5123. end
  5124. Build()
  5125. game["Run Service"].Heartbeat:Wait()
  5126.  
  5127.  
  5128. function Build()
  5129. local Pt = Ins.new("Part",w)
  5130. Pt[P] = V3.new(30.565979003906, 4.8000025749207, 15.309326171875)
  5131. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5132. Pt.Anchored = true
  5133. Pt[O] = V3.new(0, 90, 0)
  5134. Pt[M] = Enum.Material.Plastic
  5135. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5136. Pt[T] = 0
  5137. Pt[R] = 0
  5138. if Pt[CN] == "Part" then
  5139. Pt[SH] = Enum.PartType.Block
  5140. end
  5141. end
  5142. Build()
  5143. game["Run Service"].Heartbeat:Wait()
  5144.  
  5145.  
  5146. function Build()
  5147. local Pt = Ins.new("Part",w)
  5148. Pt[P] = V3.new(30.565979003906, 15, -11.690673828125)
  5149. Pt[S] = V3.new(2, 1.2000000476837, 2)
  5150. Pt.Anchored = true
  5151. Pt[O] = V3.new(0, -90, 0)
  5152. Pt[M] = Enum.Material.Plastic
  5153. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5154. Pt[T] = 0
  5155. Pt[R] = 0
  5156. if Pt[CN] == "Part" then
  5157. Pt[SH] = Enum.PartType.Block
  5158. end
  5159. end
  5160. Build()
  5161. game["Run Service"].Heartbeat:Wait()
  5162.  
  5163.  
  5164. function Build()
  5165. local Pt = Ins.new("Part",w)
  5166. Pt[P] = V3.new(30.565979003906, 13.200002670288, -12.190673828125)
  5167. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5168. Pt.Anchored = true
  5169. Pt[O] = V3.new(0, -90, 0)
  5170. Pt[M] = Enum.Material.Plastic
  5171. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5172. Pt[T] = 0
  5173. Pt[R] = 0
  5174. if Pt[CN] == "Part" then
  5175. Pt[SH] = Enum.PartType.Block
  5176. end
  5177. end
  5178. Build()
  5179. game["Run Service"].Heartbeat:Wait()
  5180.  
  5181.  
  5182. function Build()
  5183. local Pt = Ins.new("Part",w)
  5184. Pt[P] = V3.new(30.565979003906, 13.200002670288, -11.190673828125)
  5185. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5186. Pt.Anchored = true
  5187. Pt[O] = V3.new(0, -90, 0)
  5188. Pt[M] = Enum.Material.Plastic
  5189. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5190. Pt[T] = 0
  5191. Pt[R] = 0
  5192. if Pt[CN] == "Part" then
  5193. Pt[SH] = Enum.PartType.Block
  5194. end
  5195. end
  5196. Build()
  5197. game["Run Service"].Heartbeat:Wait()
  5198.  
  5199.  
  5200. function Build()
  5201. local Pt = Ins.new("Part",w)
  5202. Pt[P] = V3.new(30.565979003906, 15, -8.690673828125)
  5203. Pt[S] = V3.new(4, 1.2000000476837, 2)
  5204. Pt.Anchored = true
  5205. Pt[O] = V3.new(0, 90, 0)
  5206. Pt[M] = Enum.Material.Plastic
  5207. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5208. Pt[T] = 0
  5209. Pt[R] = 0
  5210. if Pt[CN] == "Part" then
  5211. Pt[SH] = Enum.PartType.Block
  5212. end
  5213. end
  5214. Build()
  5215. game["Run Service"].Heartbeat:Wait()
  5216.  
  5217.  
  5218. function Build()
  5219. local Pt = Ins.new("Part",w)
  5220. Pt[P] = V3.new(30.565979003906, 9.6000022888184, -12.190673828125)
  5221. Pt[S] = V3.new(1, 4.8000001907349, 2)
  5222. Pt.Anchored = true
  5223. Pt[O] = V3.new(0, -90, 0)
  5224. Pt[M] = Enum.Material.Plastic
  5225. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5226. Pt[T] = 0
  5227. Pt[R] = 0
  5228. if Pt[CN] == "Part" then
  5229. Pt[SH] = Enum.PartType.Block
  5230. end
  5231. end
  5232. Build()
  5233. game["Run Service"].Heartbeat:Wait()
  5234.  
  5235.  
  5236. function Build()
  5237. local Pt = Ins.new("Part",w)
  5238. Pt[P] = V3.new(30.565979003906, 13.200000762939, -6.190673828125)
  5239. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5240. Pt.Anchored = true
  5241. Pt[O] = V3.new(0, 90, 0)
  5242. Pt[M] = Enum.Material.Plastic
  5243. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5244. Pt[T] = 0
  5245. Pt[R] = 0
  5246. if Pt[CN] == "Part" then
  5247. Pt[SH] = Enum.PartType.Block
  5248. end
  5249. end
  5250. Build()
  5251. game["Run Service"].Heartbeat:Wait()
  5252.  
  5253.  
  5254. function Build()
  5255. local Pt = Ins.new("Part",w)
  5256. Pt[P] = V3.new(30.565979003906, 13.200000762939, -5.190673828125)
  5257. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5258. Pt.Anchored = true
  5259. Pt[O] = V3.new(0, 90, 0)
  5260. Pt[M] = Enum.Material.Plastic
  5261. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5262. Pt[T] = 0
  5263. Pt[R] = 0
  5264. if Pt[CN] == "Part" then
  5265. Pt[SH] = Enum.PartType.Block
  5266. end
  5267. end
  5268. Build()
  5269. game["Run Service"].Heartbeat:Wait()
  5270.  
  5271.  
  5272. function Build()
  5273. local Pt = Ins.new("Part",w)
  5274. Pt[P] = V3.new(30.565979003906, 15, -5.690673828125)
  5275. Pt[S] = V3.new(2, 1.2000000476837, 2)
  5276. Pt.Anchored = true
  5277. Pt[O] = V3.new(0, 90, 0)
  5278. Pt[M] = Enum.Material.Plastic
  5279. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5280. Pt[T] = 0
  5281. Pt[R] = 0
  5282. if Pt[CN] == "Part" then
  5283. Pt[SH] = Enum.PartType.Block
  5284. end
  5285. end
  5286. Build()
  5287. game["Run Service"].Heartbeat:Wait()
  5288.  
  5289.  
  5290. function Build()
  5291. local Pt = Ins.new("Part",w)
  5292. Pt[P] = V3.new(30.565979003906, 9.6000022888184, -5.190673828125)
  5293. Pt[S] = V3.new(1, 4.8000001907349, 2)
  5294. Pt.Anchored = true
  5295. Pt[O] = V3.new(0, 90, 0)
  5296. Pt[M] = Enum.Material.Plastic
  5297. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5298. Pt[T] = 0
  5299. Pt[R] = 0
  5300. if Pt[CN] == "Part" then
  5301. Pt[SH] = Enum.PartType.Block
  5302. end
  5303. end
  5304. Build()
  5305. game["Run Service"].Heartbeat:Wait()
  5306.  
  5307.  
  5308. function Build()
  5309. local Pt = Ins.new("Part",w)
  5310. Pt[P] = V3.new(30.065979003906, 6.600001335144, -8.690673828125)
  5311. Pt[S] = V3.new(8, 1.2000000476837, 3)
  5312. Pt.Anchored = true
  5313. Pt[O] = V3.new(0, 90, 0)
  5314. Pt[M] = Enum.Material.Plastic
  5315. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5316. Pt[T] = 0
  5317. Pt[R] = 0
  5318. if Pt[CN] == "Part" then
  5319. Pt[SH] = Enum.PartType.Block
  5320. end
  5321. end
  5322. Build()
  5323. game["Run Service"].Heartbeat:Wait()
  5324.  
  5325.  
  5326. function Build()
  5327. local Pt = Ins.new("Part",w)
  5328. Pt[P] = V3.new(84.565979003906, 33.600009918213, 2.309326171875)
  5329. Pt[S] = V3.new(4, 2.4000000953674, 2)
  5330. Pt.Anchored = true
  5331. Pt[O] = V3.new(0, -90, 0)
  5332. Pt[M] = Enum.Material.Plastic
  5333. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5334. Pt[T] = 0
  5335. Pt[R] = 0
  5336. if Pt[CN] == "Part" then
  5337. Pt[SH] = Enum.PartType.Block
  5338. end
  5339. end
  5340. Build()
  5341. game["Run Service"].Heartbeat:Wait()
  5342.  
  5343.  
  5344. function Build()
  5345. local Pt = Ins.new("Part",w)
  5346. Pt[P] = V3.new(30.565979003906, 4.8000025749207, 21.309326171875)
  5347. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5348. Pt.Anchored = true
  5349. Pt[O] = V3.new(0, 90, 0)
  5350. Pt[M] = Enum.Material.Plastic
  5351. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5352. Pt[T] = 0
  5353. Pt[R] = 0
  5354. if Pt[CN] == "Part" then
  5355. Pt[SH] = Enum.PartType.Block
  5356. end
  5357. end
  5358. Build()
  5359. game["Run Service"].Heartbeat:Wait()
  5360.  
  5361.  
  5362. function Build()
  5363. local Pt = Ins.new("Part",w)
  5364. Pt[P] = V3.new(63.565979003906, 24.599998474121, -18.690673828125)
  5365. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5366. Pt.Anchored = true
  5367. Pt[O] = V3.new(0, 180, 0)
  5368. Pt[M] = Enum.Material.Plastic
  5369. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5370. Pt[T] = 0
  5371. Pt[R] = 0
  5372. if Pt[CN] == "Part" then
  5373. Pt[SH] = Enum.PartType.Block
  5374. end
  5375. end
  5376. Build()
  5377. game["Run Service"].Heartbeat:Wait()
  5378.  
  5379.  
  5380. function Build()
  5381. local Pt = Ins.new("Part",w)
  5382. Pt[P] = V3.new(69.565979003906, 28.199996948242, 17.309326171875)
  5383. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5384. Pt.Anchored = true
  5385. Pt[O] = V3.new(0, 0, 0)
  5386. Pt[M] = Enum.Material.Plastic
  5387. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5388. Pt[T] = 0
  5389. Pt[R] = 0
  5390. if Pt[CN] == "Part" then
  5391. Pt[SH] = Enum.PartType.Block
  5392. end
  5393. end
  5394. Build()
  5395. game["Run Service"].Heartbeat:Wait()
  5396.  
  5397.  
  5398. function Build()
  5399. local Pt = Ins.new("Part",w)
  5400. Pt[P] = V3.new(52.565979003906, 16.799997329712, 29.309326171875)
  5401. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5402. Pt.Anchored = true
  5403. Pt[O] = V3.new(0, 180, 0)
  5404. Pt[M] = Enum.Material.Plastic
  5405. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5406. Pt[T] = 0
  5407. Pt[R] = 0
  5408. if Pt[CN] == "Part" then
  5409. Pt[SH] = Enum.PartType.Block
  5410. end
  5411. end
  5412. Build()
  5413. game["Run Service"].Heartbeat:Wait()
  5414.  
  5415.  
  5416. function Build()
  5417. local Pt = Ins.new("Part",w)
  5418. Pt[P] = V3.new(75.565979003906, 31.800004959106, 11.309326171875)
  5419. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5420. Pt.Anchored = true
  5421. Pt[O] = V3.new(0, 0, 0)
  5422. Pt[M] = Enum.Material.Plastic
  5423. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5424. Pt[T] = 0
  5425. Pt[R] = 0
  5426. if Pt[CN] == "Part" then
  5427. Pt[SH] = Enum.PartType.Block
  5428. end
  5429. end
  5430. Build()
  5431. game["Run Service"].Heartbeat:Wait()
  5432.  
  5433.  
  5434. function Build()
  5435. local Pt = Ins.new("Part",w)
  5436. Pt[P] = V3.new(46.565979003906, 16.799999237061, 29.309326171875)
  5437. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5438. Pt.Anchored = true
  5439. Pt[O] = V3.new(0, 180, 0)
  5440. Pt[M] = Enum.Material.Plastic
  5441. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5442. Pt[T] = 0
  5443. Pt[R] = 0
  5444. if Pt[CN] == "Part" then
  5445. Pt[SH] = Enum.PartType.Block
  5446. end
  5447. end
  5448. Build()
  5449. game["Run Service"].Heartbeat:Wait()
  5450.  
  5451.  
  5452. function Build()
  5453. local Pt = Ins.new("Part",w)
  5454. Pt[P] = V3.new(33.065979003906, 9.6000022888184, 29.309326171875)
  5455. Pt[S] = V3.new(7, 2.4000000953674, 2)
  5456. Pt.Anchored = true
  5457. Pt[O] = V3.new(0, 0, 0)
  5458. Pt[M] = Enum.Material.Plastic
  5459. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5460. Pt[T] = 0
  5461. Pt[R] = 0
  5462. if Pt[CN] == "Part" then
  5463. Pt[SH] = Enum.PartType.Block
  5464. end
  5465. end
  5466. Build()
  5467. game["Run Service"].Heartbeat:Wait()
  5468.  
  5469.  
  5470. function Build()
  5471. local Pt = Ins.new("Part",w)
  5472. Pt[P] = V3.new(30.565979003906, 4.8000025749207, 27.309326171875)
  5473. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5474. Pt.Anchored = true
  5475. Pt[O] = V3.new(0, -90, 0)
  5476. Pt[M] = Enum.Material.Plastic
  5477. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5478. Pt[T] = 0
  5479. Pt[R] = 0
  5480. if Pt[CN] == "Part" then
  5481. Pt[SH] = Enum.PartType.Block
  5482. end
  5483. end
  5484. Build()
  5485. game["Run Service"].Heartbeat:Wait()
  5486.  
  5487.  
  5488. function Build()
  5489. local Pt = Ins.new("Part",w)
  5490. Pt[P] = V3.new(32.565979003906, 7.2000026702881, 29.309326171875)
  5491. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5492. Pt.Anchored = true
  5493. Pt[O] = V3.new(0, 180, 0)
  5494. Pt[M] = Enum.Material.Plastic
  5495. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5496. Pt[T] = 0
  5497. Pt[R] = 0
  5498. if Pt[CN] == "Part" then
  5499. Pt[SH] = Enum.PartType.Block
  5500. end
  5501. end
  5502. Build()
  5503. game["Run Service"].Heartbeat:Wait()
  5504.  
  5505.  
  5506. function Build()
  5507. local Pt = Ins.new("Part",w)
  5508. Pt[P] = V3.new(56.565979003906, 19.199993133545, 29.309326171875)
  5509. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5510. Pt.Anchored = true
  5511. Pt[O] = V3.new(0, 0, 0)
  5512. Pt[M] = Enum.Material.Plastic
  5513. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5514. Pt[T] = 0
  5515. Pt[R] = 0
  5516. if Pt[CN] == "Part" then
  5517. Pt[SH] = Enum.PartType.Block
  5518. end
  5519. end
  5520. Build()
  5521. game["Run Service"].Heartbeat:Wait()
  5522.  
  5523.  
  5524. function Build()
  5525. local Pt = Ins.new("Part",w)
  5526. Pt[P] = V3.new(57.565979003906, 20.999992370605, 29.309326171875)
  5527. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5528. Pt.Anchored = true
  5529. Pt[O] = V3.new(0, 0, 0)
  5530. Pt[M] = Enum.Material.Plastic
  5531. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5532. Pt[T] = 0
  5533. Pt[R] = 0
  5534. if Pt[CN] == "Part" then
  5535. Pt[SH] = Enum.PartType.Block
  5536. end
  5537. end
  5538. Build()
  5539. game["Run Service"].Heartbeat:Wait()
  5540.  
  5541.  
  5542. function Build()
  5543. local Pt = Ins.new("Part",w)
  5544. Pt[P] = V3.new(63.565979003906, 22.199993133545, 27.309326171875)
  5545. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5546. Pt.Anchored = true
  5547. Pt[O] = V3.new(0, 0, 0)
  5548. Pt[M] = Enum.Material.Plastic
  5549. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5550. Pt[T] = 0
  5551. Pt[R] = 0
  5552. if Pt[CN] == "Part" then
  5553. Pt[SH] = Enum.PartType.Block
  5554. end
  5555. end
  5556. Build()
  5557. game["Run Service"].Heartbeat:Wait()
  5558.  
  5559.  
  5560. function Build()
  5561. local Pt = Ins.new("Part",w)
  5562. Pt[P] = V3.new(63.565979003906, 24.599994659424, 23.309326171875)
  5563. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5564. Pt.Anchored = true
  5565. Pt[O] = V3.new(0, 0, 0)
  5566. Pt[M] = Enum.Material.Plastic
  5567. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5568. Pt[T] = 0
  5569. Pt[R] = 0
  5570. if Pt[CN] == "Part" then
  5571. Pt[SH] = Enum.PartType.Block
  5572. end
  5573. end
  5574. Build()
  5575. game["Run Service"].Heartbeat:Wait()
  5576.  
  5577.  
  5578. function Build()
  5579. local Pt = Ins.new("Part",w)
  5580. Pt[P] = V3.new(69.565979003906, 25.799995422363, 21.309326171875)
  5581. Pt[S] = V3.new(12, 1.2000000476837, 6)
  5582. Pt.Anchored = true
  5583. Pt[O] = V3.new(0, 0, 0)
  5584. Pt[M] = Enum.Material.Plastic
  5585. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5586. Pt[T] = 0
  5587. Pt[R] = 0
  5588. if Pt[CN] == "Part" then
  5589. Pt[SH] = Enum.PartType.Block
  5590. end
  5591. end
  5592. Build()
  5593. game["Run Service"].Heartbeat:Wait()
  5594.  
  5595.  
  5596. function Build()
  5597. local Pt = Ins.new("Part",w)
  5598. Pt[P] = V3.new(84.565979003906, 34.200008392334, 7.309326171875)
  5599. Pt[S] = V3.new(6, 1.2000000476837, 6)
  5600. Pt.Anchored = true
  5601. Pt[O] = V3.new(0, 0, 0)
  5602. Pt[M] = Enum.Material.Plastic
  5603. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5604. Pt[T] = 0
  5605. Pt[R] = 0
  5606. if Pt[CN] == "Part" then
  5607. Pt[SH] = Enum.PartType.Block
  5608. end
  5609. end
  5610. Build()
  5611. game["Run Service"].Heartbeat:Wait()
  5612.  
  5613.  
  5614. function Build()
  5615. local Pt = Ins.new("Part",w)
  5616. Pt[P] = V3.new(84.565979003906, 36.600009918213, 2.309326171875)
  5617. Pt[S] = V3.new(6, 1.2000000476837, 8)
  5618. Pt.Anchored = true
  5619. Pt[O] = V3.new(0, 0, 0)
  5620. Pt[M] = Enum.Material.Plastic
  5621. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  5622. Pt[T] = 0
  5623. Pt[R] = 0
  5624. if Pt[CN] == "Part" then
  5625. Pt[SH] = Enum.PartType.Block
  5626. end
  5627. end
  5628. Build()
  5629. game["Run Service"].Heartbeat:Wait()
  5630.  
  5631.  
  5632. function Build()
  5633. local Pt = Ins.new("Part",w)
  5634. Pt[P] = V3.new(50.565979003906, 19.199993133545, 29.309326171875)
  5635. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5636. Pt.Anchored = true
  5637. Pt[O] = V3.new(0, 0, 0)
  5638. Pt[M] = Enum.Material.Plastic
  5639. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5640. Pt[T] = 0
  5641. Pt[R] = 0
  5642. if Pt[CN] == "Part" then
  5643. Pt[SH] = Enum.PartType.Block
  5644. end
  5645. end
  5646. Build()
  5647. game["Run Service"].Heartbeat:Wait()
  5648.  
  5649.  
  5650. function Build()
  5651. local Pt = Ins.new("Part",w)
  5652. Pt[P] = V3.new(30.565979003906, 9.6000032424927, 25.309326171875)
  5653. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5654. Pt.Anchored = true
  5655. Pt[O] = V3.new(0, 90, 0)
  5656. Pt[M] = Enum.Material.Plastic
  5657. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5658. Pt[T] = 0
  5659. Pt[R] = 0
  5660. if Pt[CN] == "Part" then
  5661. Pt[SH] = Enum.PartType.Block
  5662. end
  5663. end
  5664. Build()
  5665. game["Run Service"].Heartbeat:Wait()
  5666.  
  5667.  
  5668. function Build()
  5669. local Pt = Ins.new("Part",w)
  5670. Pt[P] = V3.new(30.565979003906, 7.2000026702881, 25.809326171875)
  5671. Pt[S] = V3.new(5, 2.4000000953674, 2)
  5672. Pt.Anchored = true
  5673. Pt[O] = V3.new(0, -90, 0)
  5674. Pt[M] = Enum.Material.Plastic
  5675. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5676. Pt[T] = 0
  5677. Pt[R] = 0
  5678. if Pt[CN] == "Part" then
  5679. Pt[SH] = Enum.PartType.Block
  5680. end
  5681. end
  5682. Build()
  5683. game["Run Service"].Heartbeat:Wait()
  5684.  
  5685.  
  5686. function Build()
  5687. local Pt = Ins.new("Part",w)
  5688. Pt[P] = V3.new(30.565979003906, 7.2000036239624, 20.309326171875)
  5689. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5690. Pt.Anchored = true
  5691. Pt[O] = V3.new(0, -90, 0)
  5692. Pt[M] = Enum.Material.Plastic
  5693. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5694. Pt[T] = 0
  5695. Pt[R] = 0
  5696. if Pt[CN] == "Part" then
  5697. Pt[SH] = Enum.PartType.Block
  5698. end
  5699. end
  5700. Build()
  5701. game["Run Service"].Heartbeat:Wait()
  5702.  
  5703.  
  5704. function Build()
  5705. local Pt = Ins.new("Part",w)
  5706. Pt[P] = V3.new(39.065979003906, 12.000001907349, 29.309326171875)
  5707. Pt[S] = V3.new(7, 2.4000000953674, 2)
  5708. Pt.Anchored = true
  5709. Pt[O] = V3.new(0, 180, 0)
  5710. Pt[M] = Enum.Material.Plastic
  5711. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5712. Pt[T] = 0
  5713. Pt[R] = 0
  5714. if Pt[CN] == "Part" then
  5715. Pt[SH] = Enum.PartType.Block
  5716. end
  5717. end
  5718. Build()
  5719. game["Run Service"].Heartbeat:Wait()
  5720.  
  5721.  
  5722. function Build()
  5723. local Pt = Ins.new("Part",w)
  5724. Pt[P] = V3.new(39.565979003906, 9.6000022888184, 29.309326171875)
  5725. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5726. Pt.Anchored = true
  5727. Pt[O] = V3.new(0, 0, 0)
  5728. Pt[M] = Enum.Material.Plastic
  5729. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5730. Pt[T] = 0
  5731. Pt[R] = 0
  5732. if Pt[CN] == "Part" then
  5733. Pt[SH] = Enum.PartType.Block
  5734. end
  5735. end
  5736. Build()
  5737. game["Run Service"].Heartbeat:Wait()
  5738.  
  5739.  
  5740. function Build()
  5741. local Pt = Ins.new("Part",w)
  5742. Pt[P] = V3.new(30.565979003906, 15.000002861023, 10.309326171875)
  5743. Pt[S] = V3.new(2, 1.2000000476837, 2)
  5744. Pt.Anchored = true
  5745. Pt[O] = V3.new(0, -90, 0)
  5746. Pt[M] = Enum.Material.Plastic
  5747. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5748. Pt[T] = 0
  5749. Pt[R] = 0
  5750. if Pt[CN] == "Part" then
  5751. Pt[SH] = Enum.PartType.Block
  5752. end
  5753. end
  5754. Build()
  5755. game["Run Service"].Heartbeat:Wait()
  5756.  
  5757.  
  5758. function Build()
  5759. local Pt = Ins.new("Part",w)
  5760. Pt[P] = V3.new(30.565979003906, 13.200002670288, 9.809326171875)
  5761. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5762. Pt.Anchored = true
  5763. Pt[O] = V3.new(0, -90, 0)
  5764. Pt[M] = Enum.Material.Plastic
  5765. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5766. Pt[T] = 0
  5767. Pt[R] = 0
  5768. if Pt[CN] == "Part" then
  5769. Pt[SH] = Enum.PartType.Block
  5770. end
  5771. end
  5772. Build()
  5773. game["Run Service"].Heartbeat:Wait()
  5774.  
  5775.  
  5776. function Build()
  5777. local Pt = Ins.new("Part",w)
  5778. Pt[P] = V3.new(30.565979003906, 13.200002670288, 10.809326171875)
  5779. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5780. Pt.Anchored = true
  5781. Pt[O] = V3.new(0, -90, 0)
  5782. Pt[M] = Enum.Material.Plastic
  5783. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5784. Pt[T] = 0
  5785. Pt[R] = 0
  5786. if Pt[CN] == "Part" then
  5787. Pt[SH] = Enum.PartType.Block
  5788. end
  5789. end
  5790. Build()
  5791. game["Run Service"].Heartbeat:Wait()
  5792.  
  5793.  
  5794. function Build()
  5795. local Pt = Ins.new("Part",w)
  5796. Pt[P] = V3.new(30.565979003906, 15.000002861023, 13.309326171875)
  5797. Pt[S] = V3.new(4, 1.2000000476837, 2)
  5798. Pt.Anchored = true
  5799. Pt[O] = V3.new(0, 90, 0)
  5800. Pt[M] = Enum.Material.Plastic
  5801. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5802. Pt[T] = 0
  5803. Pt[R] = 0
  5804. if Pt[CN] == "Part" then
  5805. Pt[SH] = Enum.PartType.Block
  5806. end
  5807. end
  5808. Build()
  5809. game["Run Service"].Heartbeat:Wait()
  5810.  
  5811.  
  5812. function Build()
  5813. local Pt = Ins.new("Part",w)
  5814. Pt[P] = V3.new(30.565979003906, 9.600004196167, 9.809326171875)
  5815. Pt[S] = V3.new(1, 4.8000001907349, 2)
  5816. Pt.Anchored = true
  5817. Pt[O] = V3.new(0, -90, 0)
  5818. Pt[M] = Enum.Material.Plastic
  5819. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5820. Pt[T] = 0
  5821. Pt[R] = 0
  5822. if Pt[CN] == "Part" then
  5823. Pt[SH] = Enum.PartType.Block
  5824. end
  5825. end
  5826. Build()
  5827. game["Run Service"].Heartbeat:Wait()
  5828.  
  5829.  
  5830. function Build()
  5831. local Pt = Ins.new("Part",w)
  5832. Pt[P] = V3.new(30.565979003906, 13.200000762939, 15.809326171875)
  5833. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5834. Pt.Anchored = true
  5835. Pt[O] = V3.new(0, 90, 0)
  5836. Pt[M] = Enum.Material.Plastic
  5837. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5838. Pt[T] = 0
  5839. Pt[R] = 0
  5840. if Pt[CN] == "Part" then
  5841. Pt[SH] = Enum.PartType.Block
  5842. end
  5843. end
  5844. Build()
  5845. game["Run Service"].Heartbeat:Wait()
  5846.  
  5847.  
  5848. function Build()
  5849. local Pt = Ins.new("Part",w)
  5850. Pt[P] = V3.new(30.565979003906, 13.200000762939, 16.809326171875)
  5851. Pt[S] = V3.new(1, 2.4000000953674, 2)
  5852. Pt.Anchored = true
  5853. Pt[O] = V3.new(0, 90, 0)
  5854. Pt[M] = Enum.Material.Plastic
  5855. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5856. Pt[T] = 0
  5857. Pt[R] = 0
  5858. if Pt[CN] == "Part" then
  5859. Pt[SH] = Enum.PartType.Block
  5860. end
  5861. end
  5862. Build()
  5863. game["Run Service"].Heartbeat:Wait()
  5864.  
  5865.  
  5866. function Build()
  5867. local Pt = Ins.new("Part",w)
  5868. Pt[P] = V3.new(30.565979003906, 15.000000953674, 16.309326171875)
  5869. Pt[S] = V3.new(2, 1.2000000476837, 2)
  5870. Pt.Anchored = true
  5871. Pt[O] = V3.new(0, 90, 0)
  5872. Pt[M] = Enum.Material.Plastic
  5873. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5874. Pt[T] = 0
  5875. Pt[R] = 0
  5876. if Pt[CN] == "Part" then
  5877. Pt[SH] = Enum.PartType.Block
  5878. end
  5879. end
  5880. Build()
  5881. game["Run Service"].Heartbeat:Wait()
  5882.  
  5883.  
  5884. function Build()
  5885. local Pt = Ins.new("Part",w)
  5886. Pt[P] = V3.new(30.565979003906, 9.6000022888184, 16.809326171875)
  5887. Pt[S] = V3.new(1, 4.8000001907349, 2)
  5888. Pt.Anchored = true
  5889. Pt[O] = V3.new(0, 90, 0)
  5890. Pt[M] = Enum.Material.Plastic
  5891. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5892. Pt[T] = 0
  5893. Pt[R] = 0
  5894. if Pt[CN] == "Part" then
  5895. Pt[SH] = Enum.PartType.Block
  5896. end
  5897. end
  5898. Build()
  5899. game["Run Service"].Heartbeat:Wait()
  5900.  
  5901.  
  5902. function Build()
  5903. local Pt = Ins.new("Part",w)
  5904. Pt[P] = V3.new(30.065979003906, 6.6000027656555, 13.309326171875)
  5905. Pt[S] = V3.new(8, 1.2000000476837, 3)
  5906. Pt.Anchored = true
  5907. Pt[O] = V3.new(0, 90, 0)
  5908. Pt[M] = Enum.Material.Plastic
  5909. Pt[C] = C3.new(0.627451, 0.372549, 0.207843)
  5910. Pt[T] = 0
  5911. Pt[R] = 0
  5912. if Pt[CN] == "Part" then
  5913. Pt[SH] = Enum.PartType.Block
  5914. end
  5915. end
  5916. Build()
  5917. game["Run Service"].Heartbeat:Wait()
  5918.  
  5919.  
  5920. function Build()
  5921. local Pt = Ins.new("Part",w)
  5922. Pt[P] = V3.new(76.565979003906, 45.000007629395, 21.309326171875)
  5923. Pt[S] = V3.new(6, 1.2000000476837, 2)
  5924. Pt.Anchored = true
  5925. Pt[O] = V3.new(0, 0, 0)
  5926. Pt[M] = Enum.Material.Plastic
  5927. Pt[C] = C3.new(0.584314, 0.47451, 0.466667)
  5928. Pt[T] = 0
  5929. Pt[R] = 0
  5930. if Pt[CN] == "Part" then
  5931. Pt[SH] = Enum.PartType.Block
  5932. end
  5933. end
  5934. Build()
  5935. game["Run Service"].Heartbeat:Wait()
  5936.  
  5937.  
  5938. function Build()
  5939. local Pt = Ins.new("Part",w)
  5940. Pt[P] = V3.new(74.565979003906, 43.200008392334, 21.309326171875)
  5941. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5942. Pt.Anchored = true
  5943. Pt[O] = V3.new(0, 180, 0)
  5944. Pt[M] = Enum.Material.Plastic
  5945. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5946. Pt[T] = 0
  5947. Pt[R] = 0
  5948. if Pt[CN] == "Part" then
  5949. Pt[SH] = Enum.PartType.Block
  5950. end
  5951. end
  5952. Build()
  5953. game["Run Service"].Heartbeat:Wait()
  5954.  
  5955.  
  5956. function Build()
  5957. local Pt = Ins.new("Part",w)
  5958. Pt[P] = V3.new(72.565979003906, 45.000007629395, 19.309326171875)
  5959. Pt[S] = V3.new(6, 1.2000000476837, 2)
  5960. Pt.Anchored = true
  5961. Pt[O] = V3.new(0, -90, 0)
  5962. Pt[M] = Enum.Material.Plastic
  5963. Pt[C] = C3.new(0.584314, 0.47451, 0.466667)
  5964. Pt[T] = 0
  5965. Pt[R] = 0
  5966. if Pt[CN] == "Part" then
  5967. Pt[SH] = Enum.PartType.Block
  5968. end
  5969. end
  5970. Build()
  5971. game["Run Service"].Heartbeat:Wait()
  5972.  
  5973.  
  5974. function Build()
  5975. local Pt = Ins.new("Part",w)
  5976. Pt[P] = V3.new(78.565979003906, 43.200008392334, 19.309326171875)
  5977. Pt[S] = V3.new(6, 2.4000000953674, 2)
  5978. Pt.Anchored = true
  5979. Pt[O] = V3.new(0, 90, 0)
  5980. Pt[M] = Enum.Material.Plastic
  5981. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  5982. Pt[T] = 0
  5983. Pt[R] = 0
  5984. if Pt[CN] == "Part" then
  5985. Pt[SH] = Enum.PartType.Block
  5986. end
  5987. end
  5988. Build()
  5989. game["Run Service"].Heartbeat:Wait()
  5990.  
  5991.  
  5992. function Build()
  5993. local Pt = Ins.new("Part",w)
  5994. Pt[P] = V3.new(78.565979003906, 45.000007629395, 17.309326171875)
  5995. Pt[S] = V3.new(6, 1.2000000476837, 2)
  5996. Pt.Anchored = true
  5997. Pt[O] = V3.new(0, 90, 0)
  5998. Pt[M] = Enum.Material.Plastic
  5999. Pt[C] = C3.new(0.584314, 0.47451, 0.466667)
  6000. Pt[T] = 0
  6001. Pt[R] = 0
  6002. if Pt[CN] == "Part" then
  6003. Pt[SH] = Enum.PartType.Block
  6004. end
  6005. end
  6006. Build()
  6007. game["Run Service"].Heartbeat:Wait()
  6008.  
  6009.  
  6010. function Build()
  6011. local Pt = Ins.new("Part",w)
  6012. Pt[P] = V3.new(72.565979003906, 40.800006866455, 19.309326171875)
  6013. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6014. Pt.Anchored = true
  6015. Pt[O] = V3.new(0, -90, 0)
  6016. Pt[M] = Enum.Material.Plastic
  6017. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6018. Pt[T] = 0
  6019. Pt[R] = 0
  6020. if Pt[CN] == "Part" then
  6021. Pt[SH] = Enum.PartType.Block
  6022. end
  6023. end
  6024. Build()
  6025. game["Run Service"].Heartbeat:Wait()
  6026.  
  6027.  
  6028. function Build()
  6029. local Pt = Ins.new("Part",w)
  6030. Pt[P] = V3.new(78.565979003906, 40.800006866455, 17.309326171875)
  6031. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6032. Pt.Anchored = true
  6033. Pt[O] = V3.new(0, 90, 0)
  6034. Pt[M] = Enum.Material.Plastic
  6035. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6036. Pt[T] = 0
  6037. Pt[R] = 0
  6038. if Pt[CN] == "Part" then
  6039. Pt[SH] = Enum.PartType.Block
  6040. end
  6041. end
  6042. Build()
  6043. game["Run Service"].Heartbeat:Wait()
  6044.  
  6045.  
  6046. function Build()
  6047. local Pt = Ins.new("Part",w)
  6048. Pt[P] = V3.new(76.565979003906, 40.800006866455, 21.309326171875)
  6049. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6050. Pt.Anchored = true
  6051. Pt[O] = V3.new(0, 0, 0)
  6052. Pt[M] = Enum.Material.Plastic
  6053. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6054. Pt[T] = 0
  6055. Pt[R] = 0
  6056. if Pt[CN] == "Part" then
  6057. Pt[SH] = Enum.PartType.Block
  6058. end
  6059. end
  6060. Build()
  6061. game["Run Service"].Heartbeat:Wait()
  6062.  
  6063.  
  6064. function Build()
  6065. local Pt = Ins.new("Part",w)
  6066. Pt[P] = V3.new(74.565979003906, 38.400005340576, 21.309326171875)
  6067. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6068. Pt.Anchored = true
  6069. Pt[O] = V3.new(0, 180, 0)
  6070. Pt[M] = Enum.Material.Plastic
  6071. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6072. Pt[T] = 0
  6073. Pt[R] = 0
  6074. if Pt[CN] == "Part" then
  6075. Pt[SH] = Enum.PartType.Block
  6076. end
  6077. end
  6078. Build()
  6079. game["Run Service"].Heartbeat:Wait()
  6080.  
  6081.  
  6082. function Build()
  6083. local Pt = Ins.new("Part",w)
  6084. Pt[P] = V3.new(78.565979003906, 38.400005340576, 19.309326171875)
  6085. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6086. Pt.Anchored = true
  6087. Pt[O] = V3.new(0, 90, 0)
  6088. Pt[M] = Enum.Material.Plastic
  6089. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6090. Pt[T] = 0
  6091. Pt[R] = 0
  6092. if Pt[CN] == "Part" then
  6093. Pt[SH] = Enum.PartType.Block
  6094. end
  6095. end
  6096. Build()
  6097. game["Run Service"].Heartbeat:Wait()
  6098.  
  6099.  
  6100. function Build()
  6101. local Pt = Ins.new("Part",w)
  6102. Pt[P] = V3.new(72.565979003906, 43.200008392334, 17.309326171875)
  6103. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6104. Pt.Anchored = true
  6105. Pt[O] = V3.new(0, -90, 0)
  6106. Pt[M] = Enum.Material.Plastic
  6107. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6108. Pt[T] = 0
  6109. Pt[R] = 0
  6110. if Pt[CN] == "Part" then
  6111. Pt[SH] = Enum.PartType.Block
  6112. end
  6113. end
  6114. Build()
  6115. game["Run Service"].Heartbeat:Wait()
  6116.  
  6117.  
  6118. function Build()
  6119. local Pt = Ins.new("Part",w)
  6120. Pt[P] = V3.new(72.565979003906, 38.400005340576, 17.309326171875)
  6121. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6122. Pt.Anchored = true
  6123. Pt[O] = V3.new(0, -90, 0)
  6124. Pt[M] = Enum.Material.Plastic
  6125. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6126. Pt[T] = 0
  6127. Pt[R] = 0
  6128. if Pt[CN] == "Part" then
  6129. Pt[SH] = Enum.PartType.Block
  6130. end
  6131. end
  6132. Build()
  6133. game["Run Service"].Heartbeat:Wait()
  6134.  
  6135.  
  6136. function Build()
  6137. local Pt = Ins.new("Part",w)
  6138. Pt[P] = V3.new(72.565979003906, 36.000003814697, 19.309326171875)
  6139. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6140. Pt.Anchored = true
  6141. Pt[O] = V3.new(0, -90, 0)
  6142. Pt[M] = Enum.Material.Plastic
  6143. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6144. Pt[T] = 0
  6145. Pt[R] = 0
  6146. if Pt[CN] == "Part" then
  6147. Pt[SH] = Enum.PartType.Block
  6148. end
  6149. end
  6150. Build()
  6151. game["Run Service"].Heartbeat:Wait()
  6152.  
  6153.  
  6154. function Build()
  6155. local Pt = Ins.new("Part",w)
  6156. Pt[P] = V3.new(76.565979003906, 36.000003814697, 21.309326171875)
  6157. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6158. Pt.Anchored = true
  6159. Pt[O] = V3.new(0, 0, 0)
  6160. Pt[M] = Enum.Material.Plastic
  6161. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6162. Pt[T] = 0
  6163. Pt[R] = 0
  6164. if Pt[CN] == "Part" then
  6165. Pt[SH] = Enum.PartType.Block
  6166. end
  6167. end
  6168. Build()
  6169. game["Run Service"].Heartbeat:Wait()
  6170.  
  6171.  
  6172. function Build()
  6173. local Pt = Ins.new("Part",w)
  6174. Pt[P] = V3.new(78.565979003906, 36.000007629395, 17.309326171875)
  6175. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6176. Pt.Anchored = true
  6177. Pt[O] = V3.new(0, 90, 0)
  6178. Pt[M] = Enum.Material.Plastic
  6179. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6180. Pt[T] = 0
  6181. Pt[R] = 0
  6182. if Pt[CN] == "Part" then
  6183. Pt[SH] = Enum.PartType.Block
  6184. end
  6185. end
  6186. Build()
  6187. game["Run Service"].Heartbeat:Wait()
  6188.  
  6189.  
  6190. function Build()
  6191. local Pt = Ins.new("Part",w)
  6192. Pt[P] = V3.new(72.565979003906, 33.600002288818, 17.309326171875)
  6193. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6194. Pt.Anchored = true
  6195. Pt[O] = V3.new(0, -90, 0)
  6196. Pt[M] = Enum.Material.Plastic
  6197. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6198. Pt[T] = 0
  6199. Pt[R] = 0
  6200. if Pt[CN] == "Part" then
  6201. Pt[SH] = Enum.PartType.Block
  6202. end
  6203. end
  6204. Build()
  6205. game["Run Service"].Heartbeat:Wait()
  6206.  
  6207.  
  6208. function Build()
  6209. local Pt = Ins.new("Part",w)
  6210. Pt[P] = V3.new(74.565979003906, 33.600002288818, 21.309326171875)
  6211. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6212. Pt.Anchored = true
  6213. Pt[O] = V3.new(0, 180, 0)
  6214. Pt[M] = Enum.Material.Plastic
  6215. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6216. Pt[T] = 0
  6217. Pt[R] = 0
  6218. if Pt[CN] == "Part" then
  6219. Pt[SH] = Enum.PartType.Block
  6220. end
  6221. end
  6222. Build()
  6223. game["Run Service"].Heartbeat:Wait()
  6224.  
  6225.  
  6226. function Build()
  6227. local Pt = Ins.new("Part",w)
  6228. Pt[P] = V3.new(78.565979003906, 33.600006103516, 19.309326171875)
  6229. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6230. Pt.Anchored = true
  6231. Pt[O] = V3.new(0, 90, 0)
  6232. Pt[M] = Enum.Material.Plastic
  6233. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6234. Pt[T] = 0
  6235. Pt[R] = 0
  6236. if Pt[CN] == "Part" then
  6237. Pt[SH] = Enum.PartType.Block
  6238. end
  6239. end
  6240. Build()
  6241. game["Run Service"].Heartbeat:Wait()
  6242.  
  6243.  
  6244. function Build()
  6245. local Pt = Ins.new("Part",w)
  6246. Pt[P] = V3.new(72.565979003906, 31.199998855591, 19.309326171875)
  6247. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6248. Pt.Anchored = true
  6249. Pt[O] = V3.new(0, -90, 0)
  6250. Pt[M] = Enum.Material.Plastic
  6251. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6252. Pt[T] = 0
  6253. Pt[R] = 0
  6254. if Pt[CN] == "Part" then
  6255. Pt[SH] = Enum.PartType.Block
  6256. end
  6257. end
  6258. Build()
  6259. game["Run Service"].Heartbeat:Wait()
  6260.  
  6261.  
  6262. function Build()
  6263. local Pt = Ins.new("Part",w)
  6264. Pt[P] = V3.new(75.565979003906, 31.200000762939, 21.309326171875)
  6265. Pt[S] = V3.new(4, 2.4000000953674, 2)
  6266. Pt.Anchored = true
  6267. Pt[O] = V3.new(0, 0, 0)
  6268. Pt[M] = Enum.Material.Plastic
  6269. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6270. Pt[T] = 0
  6271. Pt[R] = 0
  6272. if Pt[CN] == "Part" then
  6273. Pt[SH] = Enum.PartType.Block
  6274. end
  6275. end
  6276. Build()
  6277. game["Run Service"].Heartbeat:Wait()
  6278.  
  6279.  
  6280. function Build()
  6281. local Pt = Ins.new("Part",w)
  6282. Pt[P] = V3.new(76.565979003906, 33.600006103516, 15.309326171875)
  6283. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6284. Pt.Anchored = true
  6285. Pt[O] = V3.new(0, 0, 0)
  6286. Pt[M] = Enum.Material.Plastic
  6287. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6288. Pt[T] = 0
  6289. Pt[R] = 0
  6290. if Pt[CN] == "Part" then
  6291. Pt[SH] = Enum.PartType.Block
  6292. end
  6293. end
  6294. Build()
  6295. game["Run Service"].Heartbeat:Wait()
  6296.  
  6297.  
  6298. function Build()
  6299. local Pt = Ins.new("Part",w)
  6300. Pt[P] = V3.new(76.565979003906, 43.200008392334, 15.309326171875)
  6301. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6302. Pt.Anchored = true
  6303. Pt[O] = V3.new(0, 0, 0)
  6304. Pt[M] = Enum.Material.Plastic
  6305. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6306. Pt[T] = 0
  6307. Pt[R] = 0
  6308. if Pt[CN] == "Part" then
  6309. Pt[SH] = Enum.PartType.Block
  6310. end
  6311. end
  6312. Build()
  6313. game["Run Service"].Heartbeat:Wait()
  6314.  
  6315.  
  6316. function Build()
  6317. local Pt = Ins.new("Part",w)
  6318. Pt[P] = V3.new(76.565979003906, 38.400005340576, 15.309326171875)
  6319. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6320. Pt.Anchored = true
  6321. Pt[O] = V3.new(0, 0, 0)
  6322. Pt[M] = Enum.Material.Plastic
  6323. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6324. Pt[T] = 0
  6325. Pt[R] = 0
  6326. if Pt[CN] == "Part" then
  6327. Pt[SH] = Enum.PartType.Block
  6328. end
  6329. end
  6330. Build()
  6331. game["Run Service"].Heartbeat:Wait()
  6332.  
  6333.  
  6334. function Build()
  6335. local Pt = Ins.new("Part",w)
  6336. Pt[P] = V3.new(74.565979003906, 40.800006866455, 15.309326171875)
  6337. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6338. Pt.Anchored = true
  6339. Pt[O] = V3.new(0, 0, 0)
  6340. Pt[M] = Enum.Material.Plastic
  6341. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6342. Pt[T] = 0
  6343. Pt[R] = 0
  6344. if Pt[CN] == "Part" then
  6345. Pt[SH] = Enum.PartType.Block
  6346. end
  6347. end
  6348. Build()
  6349. game["Run Service"].Heartbeat:Wait()
  6350.  
  6351.  
  6352. function Build()
  6353. local Pt = Ins.new("Part",w)
  6354. Pt[P] = V3.new(74.565979003906, 36.000003814697, 15.309326171875)
  6355. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6356. Pt.Anchored = true
  6357. Pt[O] = V3.new(0, 0, 0)
  6358. Pt[M] = Enum.Material.Plastic
  6359. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6360. Pt[T] = 0
  6361. Pt[R] = 0
  6362. if Pt[CN] == "Part" then
  6363. Pt[SH] = Enum.PartType.Block
  6364. end
  6365. end
  6366. Build()
  6367. game["Run Service"].Heartbeat:Wait()
  6368.  
  6369.  
  6370. function Build()
  6371. local Pt = Ins.new("Part",w)
  6372. Pt[P] = V3.new(75.565979003906, 31.800004959106, 15.309326171875)
  6373. Pt[S] = V3.new(8, 1.2000000476837, 2)
  6374. Pt.Anchored = true
  6375. Pt[O] = V3.new(0, 0, 0)
  6376. Pt[M] = Enum.Material.Plastic
  6377. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6378. Pt[T] = 0
  6379. Pt[R] = 0
  6380. if Pt[CN] == "Part" then
  6381. Pt[SH] = Enum.PartType.Block
  6382. end
  6383. end
  6384. Build()
  6385. game["Run Service"].Heartbeat:Wait()
  6386.  
  6387.  
  6388. function Build()
  6389. local Pt = Ins.new("Part",w)
  6390. Pt[P] = V3.new(74.565979003906, 45.000007629395, 15.309326171875)
  6391. Pt[S] = V3.new(6, 1.2000000476837, 2)
  6392. Pt.Anchored = true
  6393. Pt[O] = V3.new(0, 0, 0)
  6394. Pt[M] = Enum.Material.Plastic
  6395. Pt[C] = C3.new(0.584314, 0.47451, 0.466667)
  6396. Pt[T] = 0
  6397. Pt[R] = 0
  6398. if Pt[CN] == "Part" then
  6399. Pt[SH] = Enum.PartType.Block
  6400. end
  6401. end
  6402. Build()
  6403. game["Run Service"].Heartbeat:Wait()
  6404.  
  6405.  
  6406. function Build()
  6407. local Pt = Ins.new("Part",w)
  6408. Pt[P] = V3.new(72.565979003906, 28.799995422363, 21.309326171875)
  6409. Pt[S] = V3.new(2, 2.4000000953674, 2)
  6410. Pt.Anchored = true
  6411. Pt[O] = V3.new(0, 180, 0)
  6412. Pt[M] = Enum.Material.Plastic
  6413. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6414. Pt[T] = 0
  6415. Pt[R] = 0
  6416. if Pt[CN] == "Part" then
  6417. Pt[SH] = Enum.PartType.Block
  6418. end
  6419. end
  6420. Build()
  6421. game["Run Service"].Heartbeat:Wait()
  6422.  
  6423.  
  6424. function Build()
  6425. local Pt = Ins.new("Part",w)
  6426. Pt[P] = V3.new(72.565979003906, 29.39999961853, 19.309326171875)
  6427. Pt[S] = V3.new(2, 1.2000000476837, 2)
  6428. Pt.Anchored = true
  6429. Pt[O] = V3.new(0, 180, 0)
  6430. Pt[M] = Enum.Material.Plastic
  6431. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6432. Pt[T] = 0
  6433. Pt[R] = 0
  6434. if Pt[CN] == "Part" then
  6435. Pt[SH] = Enum.PartType.Block
  6436. end
  6437. end
  6438. Build()
  6439. game["Run Service"].Heartbeat:Wait()
  6440.  
  6441.  
  6442. function Build()
  6443. local Pt = Ins.new("Part",w)
  6444. Pt[P] = V3.new(76.565979003906, 28.799995422363, 21.309326171875)
  6445. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6446. Pt.Anchored = true
  6447. Pt[O] = V3.new(0, 180, 0)
  6448. Pt[M] = Enum.Material.Plastic
  6449. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6450. Pt[T] = 0
  6451. Pt[R] = 0
  6452. if Pt[CN] == "Part" then
  6453. Pt[SH] = Enum.PartType.Block
  6454. end
  6455. end
  6456. Build()
  6457. game["Run Service"].Heartbeat:Wait()
  6458.  
  6459.  
  6460. function Build()
  6461. local Pt = Ins.new("Part",w)
  6462. Pt[P] = V3.new(78.565979003906, 29.39999961853, 19.309326171875)
  6463. Pt[S] = V3.new(2, 1.2000000476837, 2)
  6464. Pt.Anchored = true
  6465. Pt[O] = V3.new(0, 180, 0)
  6466. Pt[M] = Enum.Material.Plastic
  6467. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6468. Pt[T] = 0
  6469. Pt[R] = 0
  6470. if Pt[CN] == "Part" then
  6471. Pt[SH] = Enum.PartType.Block
  6472. end
  6473. end
  6474. Build()
  6475. game["Run Service"].Heartbeat:Wait()
  6476.  
  6477.  
  6478. function Build()
  6479. local Pt = Ins.new("Part",w)
  6480. Pt[P] = V3.new(78.565979003906, 31.199998855591, 19.309326171875)
  6481. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6482. Pt.Anchored = true
  6483. Pt[O] = V3.new(0, -90, 0)
  6484. Pt[M] = Enum.Material.Plastic
  6485. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6486. Pt[T] = 0
  6487. Pt[R] = 0
  6488. if Pt[CN] == "Part" then
  6489. Pt[SH] = Enum.PartType.Block
  6490. end
  6491. end
  6492. Build()
  6493. game["Run Service"].Heartbeat:Wait()
  6494.  
  6495.  
  6496. function Build()
  6497. local Pt = Ins.new("Part",w)
  6498. Pt[P] = V3.new(81.565979003906, 35.400009155273, 5.309326171875)
  6499. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6500. Pt.Anchored = true
  6501. Pt[O] = V3.new(0, 0, 0)
  6502. Pt[M] = Enum.Material.Plastic
  6503. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6504. Pt[T] = 0
  6505. Pt[R] = 0
  6506. if Pt[CN] == "Part" then
  6507. Pt[SH] = Enum.PartType.Block
  6508. end
  6509. end
  6510. Build()
  6511. game["Run Service"].Heartbeat:Wait()
  6512.  
  6513.  
  6514. function Build()
  6515. local Pt = Ins.new("Part",w)
  6516. Pt[P] = V3.new(30.565979003906, 9.6000022888184, 19.809326171875)
  6517. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6518. Pt.Anchored = true
  6519. Pt[O] = V3.new(0, 90, 0)
  6520. Pt[M] = Enum.Material.Plastic
  6521. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6522. Pt[T] = 0
  6523. Pt[R] = 0
  6524. if Pt[CN] == "Part" then
  6525. Pt[SH] = Enum.PartType.Block
  6526. end
  6527. end
  6528. Build()
  6529. game["Run Service"].Heartbeat:Wait()
  6530.  
  6531.  
  6532. function Build()
  6533. local Pt = Ins.new("Part",w)
  6534. Pt[P] = V3.new(30.565979003906, 9.600004196167, 7.3093266487122)
  6535. Pt[S] = V3.new(4, 2.4000000953674, 2)
  6536. Pt.Anchored = true
  6537. Pt[O] = V3.new(0, -90, 0)
  6538. Pt[M] = Enum.Material.Plastic
  6539. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6540. Pt[T] = 0
  6541. Pt[R] = 0
  6542. if Pt[CN] == "Part" then
  6543. Pt[SH] = Enum.PartType.Block
  6544. end
  6545. end
  6546. Build()
  6547. game["Run Service"].Heartbeat:Wait()
  6548.  
  6549.  
  6550. function Build()
  6551. local Pt = Ins.new("Part",w)
  6552. Pt[P] = V3.new(30.565979003906, 7.2000045776367, 6.8093266487122)
  6553. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6554. Pt.Anchored = true
  6555. Pt[O] = V3.new(0, 90, 0)
  6556. Pt[M] = Enum.Material.Plastic
  6557. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6558. Pt[T] = 0
  6559. Pt[R] = 0
  6560. if Pt[CN] == "Part" then
  6561. Pt[SH] = Enum.PartType.Block
  6562. end
  6563. end
  6564. Build()
  6565. game["Run Service"].Heartbeat:Wait()
  6566.  
  6567.  
  6568. function Build()
  6569. local Pt = Ins.new("Part",w)
  6570. Pt[P] = V3.new(30.565979003906, 12.000001907349, 1.8093266487122)
  6571. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6572. Pt.Anchored = true
  6573. Pt[O] = V3.new(0, 90, 0)
  6574. Pt[M] = Enum.Material.Plastic
  6575. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6576. Pt[T] = 0
  6577. Pt[R] = 0
  6578. if Pt[CN] == "Part" then
  6579. Pt[SH] = Enum.PartType.Block
  6580. end
  6581. end
  6582. Build()
  6583. game["Run Service"].Heartbeat:Wait()
  6584.  
  6585.  
  6586. function Build()
  6587. local Pt = Ins.new("Part",w)
  6588. Pt[P] = V3.new(30.565979003906, 9.6000022888184, 2.8093266487122)
  6589. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6590. Pt.Anchored = true
  6591. Pt[O] = V3.new(0, -90, 0)
  6592. Pt[M] = Enum.Material.Plastic
  6593. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6594. Pt[T] = 0
  6595. Pt[R] = 0
  6596. if Pt[CN] == "Part" then
  6597. Pt[SH] = Enum.PartType.Block
  6598. end
  6599. end
  6600. Build()
  6601. game["Run Service"].Heartbeat:Wait()
  6602.  
  6603.  
  6604. function Build()
  6605. local Pt = Ins.new("Part",w)
  6606. Pt[P] = V3.new(30.565979003906, 7.2000026702881, 1.8093266487122)
  6607. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6608. Pt.Anchored = true
  6609. Pt[O] = V3.new(0, 90, 0)
  6610. Pt[M] = Enum.Material.Plastic
  6611. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6612. Pt[T] = 0
  6613. Pt[R] = 0
  6614. if Pt[CN] == "Part" then
  6615. Pt[SH] = Enum.PartType.Block
  6616. end
  6617. end
  6618. Build()
  6619. game["Run Service"].Heartbeat:Wait()
  6620.  
  6621.  
  6622. function Build()
  6623. local Pt = Ins.new("Part",w)
  6624. Pt[P] = V3.new(81.565979003906, 33.000007629395, 9.309326171875)
  6625. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6626. Pt.Anchored = true
  6627. Pt[O] = V3.new(0, 0, 0)
  6628. Pt[M] = Enum.Material.Plastic
  6629. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6630. Pt[T] = 0
  6631. Pt[R] = 0
  6632. if Pt[CN] == "Part" then
  6633. Pt[SH] = Enum.PartType.Block
  6634. end
  6635. end
  6636. Build()
  6637. game["Run Service"].Heartbeat:Wait()
  6638.  
  6639.  
  6640. function Build()
  6641. local Pt = Ins.new("Part",w)
  6642. Pt[P] = V3.new(75.565979003906, 29.39999961853, 15.309326171875)
  6643. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6644. Pt.Anchored = true
  6645. Pt[O] = V3.new(0, 0, 0)
  6646. Pt[M] = Enum.Material.Plastic
  6647. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6648. Pt[T] = 0
  6649. Pt[R] = 0
  6650. if Pt[CN] == "Part" then
  6651. Pt[SH] = Enum.PartType.Block
  6652. end
  6653. end
  6654. Build()
  6655. game["Run Service"].Heartbeat:Wait()
  6656.  
  6657.  
  6658. function Build()
  6659. local Pt = Ins.new("Part",w)
  6660. Pt[P] = V3.new(81.565979003906, 35.400009155273, -0.690673828125)
  6661. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6662. Pt.Anchored = true
  6663. Pt[O] = V3.new(0, 180, 0)
  6664. Pt[M] = Enum.Material.Plastic
  6665. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6666. Pt[T] = 0
  6667. Pt[R] = 0
  6668. if Pt[CN] == "Part" then
  6669. Pt[SH] = Enum.PartType.Block
  6670. end
  6671. end
  6672. Build()
  6673. game["Run Service"].Heartbeat:Wait()
  6674.  
  6675.  
  6676. function Build()
  6677. local Pt = Ins.new("Part",w)
  6678. Pt[P] = V3.new(84.565979003906, 34.200008392334, -2.690673828125)
  6679. Pt[S] = V3.new(6, 1.2000000476837, 6)
  6680. Pt.Anchored = true
  6681. Pt[O] = V3.new(0, 180, 0)
  6682. Pt[M] = Enum.Material.Plastic
  6683. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6684. Pt[T] = 0
  6685. Pt[R] = 0
  6686. if Pt[CN] == "Part" then
  6687. Pt[SH] = Enum.PartType.Block
  6688. end
  6689. end
  6690. Build()
  6691. game["Run Service"].Heartbeat:Wait()
  6692.  
  6693.  
  6694. function Build()
  6695. local Pt = Ins.new("Part",w)
  6696. Pt[P] = V3.new(30.565979003906, 12.000001907349, -2.6906733512878)
  6697. Pt[S] = V3.new(4, 2.4000000953674, 2)
  6698. Pt.Anchored = true
  6699. Pt[O] = V3.new(0, 90, 0)
  6700. Pt[M] = Enum.Material.Plastic
  6701. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6702. Pt[T] = 0
  6703. Pt[R] = 0
  6704. if Pt[CN] == "Part" then
  6705. Pt[SH] = Enum.PartType.Block
  6706. end
  6707. end
  6708. Build()
  6709. game["Run Service"].Heartbeat:Wait()
  6710.  
  6711.  
  6712. function Build()
  6713. local Pt = Ins.new("Part",w)
  6714. Pt[P] = V3.new(30.565979003906, 9.6000022888184, -2.1906733512878)
  6715. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6716. Pt.Anchored = true
  6717. Pt[O] = V3.new(0, -90, 0)
  6718. Pt[M] = Enum.Material.Plastic
  6719. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6720. Pt[T] = 0
  6721. Pt[R] = 0
  6722. if Pt[CN] == "Part" then
  6723. Pt[SH] = Enum.PartType.Block
  6724. end
  6725. end
  6726. Build()
  6727. game["Run Service"].Heartbeat:Wait()
  6728.  
  6729.  
  6730. function Build()
  6731. local Pt = Ins.new("Part",w)
  6732. Pt[P] = V3.new(30.565979003906, 7.2000026702881, -2.6906733512878)
  6733. Pt[S] = V3.new(4, 2.4000000953674, 2)
  6734. Pt.Anchored = true
  6735. Pt[O] = V3.new(0, 90, 0)
  6736. Pt[M] = Enum.Material.Plastic
  6737. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6738. Pt[T] = 0
  6739. Pt[R] = 0
  6740. if Pt[CN] == "Part" then
  6741. Pt[SH] = Enum.PartType.Block
  6742. end
  6743. end
  6744. Build()
  6745. game["Run Service"].Heartbeat:Wait()
  6746.  
  6747.  
  6748. function Build()
  6749. local Pt = Ins.new("Part",w)
  6750. Pt[P] = V3.new(81.565979003906, 33.000007629395, -4.690673828125)
  6751. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6752. Pt.Anchored = true
  6753. Pt[O] = V3.new(0, 180, 0)
  6754. Pt[M] = Enum.Material.Plastic
  6755. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6756. Pt[T] = 0
  6757. Pt[R] = 0
  6758. if Pt[CN] == "Part" then
  6759. Pt[SH] = Enum.PartType.Block
  6760. end
  6761. end
  6762. Build()
  6763. game["Run Service"].Heartbeat:Wait()
  6764.  
  6765.  
  6766. function Build()
  6767. local Pt = Ins.new("Part",w)
  6768. Pt[P] = V3.new(75.565979003906, 31.800006866455, -6.690673828125)
  6769. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6770. Pt.Anchored = true
  6771. Pt[O] = V3.new(0, 180, 0)
  6772. Pt[M] = Enum.Material.Plastic
  6773. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6774. Pt[T] = 0
  6775. Pt[R] = 0
  6776. if Pt[CN] == "Part" then
  6777. Pt[SH] = Enum.PartType.Block
  6778. end
  6779. end
  6780. Build()
  6781. game["Run Service"].Heartbeat:Wait()
  6782.  
  6783.  
  6784. function Build()
  6785. local Pt = Ins.new("Part",w)
  6786. Pt[P] = V3.new(69.565979003906, 30.600004196167, -8.690673828125)
  6787. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6788. Pt.Anchored = true
  6789. Pt[O] = V3.new(0, 180, 0)
  6790. Pt[M] = Enum.Material.Plastic
  6791. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6792. Pt[T] = 0
  6793. Pt[R] = 0
  6794. if Pt[CN] == "Part" then
  6795. Pt[SH] = Enum.PartType.Block
  6796. end
  6797. end
  6798. Build()
  6799. game["Run Service"].Heartbeat:Wait()
  6800.  
  6801.  
  6802. function Build()
  6803. local Pt = Ins.new("Part",w)
  6804. Pt[P] = V3.new(30.565979003906, 12.000001907349, -16.190673828125)
  6805. Pt[S] = V3.new(7, 2.4000000953674, 2)
  6806. Pt.Anchored = true
  6807. Pt[O] = V3.new(0, 90, 0)
  6808. Pt[M] = Enum.Material.Plastic
  6809. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6810. Pt[T] = 0
  6811. Pt[R] = 0
  6812. if Pt[CN] == "Part" then
  6813. Pt[SH] = Enum.PartType.Block
  6814. end
  6815. end
  6816. Build()
  6817. game["Run Service"].Heartbeat:Wait()
  6818.  
  6819.  
  6820. function Build()
  6821. local Pt = Ins.new("Part",w)
  6822. Pt[P] = V3.new(30.565979003906, 9.6000022888184, -15.690673828125)
  6823. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6824. Pt.Anchored = true
  6825. Pt[O] = V3.new(0, -90, 0)
  6826. Pt[M] = Enum.Material.Plastic
  6827. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6828. Pt[T] = 0
  6829. Pt[R] = 0
  6830. if Pt[CN] == "Part" then
  6831. Pt[SH] = Enum.PartType.Block
  6832. end
  6833. end
  6834. Build()
  6835. game["Run Service"].Heartbeat:Wait()
  6836.  
  6837.  
  6838. function Build()
  6839. local Pt = Ins.new("Part",w)
  6840. Pt[P] = V3.new(69.565979003906, 28.199998855591, -12.690673828125)
  6841. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6842. Pt.Anchored = true
  6843. Pt[O] = V3.new(0, 180, 0)
  6844. Pt[M] = Enum.Material.Plastic
  6845. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6846. Pt[T] = 0
  6847. Pt[R] = 0
  6848. if Pt[CN] == "Part" then
  6849. Pt[SH] = Enum.PartType.Block
  6850. end
  6851. end
  6852. Build()
  6853. game["Run Service"].Heartbeat:Wait()
  6854.  
  6855.  
  6856. function Build()
  6857. local Pt = Ins.new("Part",w)
  6858. Pt[P] = V3.new(63.565979003906, 26.999998092651, -14.690673828125)
  6859. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6860. Pt.Anchored = true
  6861. Pt[O] = V3.new(0, 180, 0)
  6862. Pt[M] = Enum.Material.Plastic
  6863. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6864. Pt[T] = 0
  6865. Pt[R] = 0
  6866. if Pt[CN] == "Part" then
  6867. Pt[SH] = Enum.PartType.Block
  6868. end
  6869. end
  6870. Build()
  6871. game["Run Service"].Heartbeat:Wait()
  6872.  
  6873.  
  6874. function Build()
  6875. local Pt = Ins.new("Part",w)
  6876. Pt[P] = V3.new(57.565979003906, 25.799999237061, -16.690673828125)
  6877. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6878. Pt.Anchored = true
  6879. Pt[O] = V3.new(0, 180, 0)
  6880. Pt[M] = Enum.Material.Plastic
  6881. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6882. Pt[T] = 0
  6883. Pt[R] = 0
  6884. if Pt[CN] == "Part" then
  6885. Pt[SH] = Enum.PartType.Block
  6886. end
  6887. end
  6888. Build()
  6889. game["Run Service"].Heartbeat:Wait()
  6890.  
  6891.  
  6892. function Build()
  6893. local Pt = Ins.new("Part",w)
  6894. Pt[P] = V3.new(30.565979003906, 12.000001907349, -22.690673828125)
  6895. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6896. Pt.Anchored = true
  6897. Pt[O] = V3.new(0, 90, 0)
  6898. Pt[M] = Enum.Material.Plastic
  6899. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6900. Pt[T] = 0
  6901. Pt[R] = 0
  6902. if Pt[CN] == "Part" then
  6903. Pt[SH] = Enum.PartType.Block
  6904. end
  6905. end
  6906. Build()
  6907. game["Run Service"].Heartbeat:Wait()
  6908.  
  6909.  
  6910. function Build()
  6911. local Pt = Ins.new("Part",w)
  6912. Pt[P] = V3.new(30.565979003906, 9.6000022888184, -22.190673828125)
  6913. Pt[S] = V3.new(7, 2.4000000953674, 2)
  6914. Pt.Anchored = true
  6915. Pt[O] = V3.new(0, -90, 0)
  6916. Pt[M] = Enum.Material.Plastic
  6917. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6918. Pt[T] = 0
  6919. Pt[R] = 0
  6920. if Pt[CN] == "Part" then
  6921. Pt[SH] = Enum.PartType.Block
  6922. end
  6923. end
  6924. Build()
  6925. game["Run Service"].Heartbeat:Wait()
  6926.  
  6927.  
  6928. function Build()
  6929. local Pt = Ins.new("Part",w)
  6930. Pt[P] = V3.new(57.565979003906, 23.399997711182, -20.690673828125)
  6931. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6932. Pt.Anchored = true
  6933. Pt[O] = V3.new(0, 180, 0)
  6934. Pt[M] = Enum.Material.Plastic
  6935. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6936. Pt[T] = 0
  6937. Pt[R] = 0
  6938. if Pt[CN] == "Part" then
  6939. Pt[SH] = Enum.PartType.Block
  6940. end
  6941. end
  6942. Build()
  6943. game["Run Service"].Heartbeat:Wait()
  6944.  
  6945.  
  6946. function Build()
  6947. local Pt = Ins.new("Part",w)
  6948. Pt[P] = V3.new(51.565979003906, 22.199996948242, -22.690673828125)
  6949. Pt[S] = V3.new(12, 1.2000000476837, 6)
  6950. Pt.Anchored = true
  6951. Pt[O] = V3.new(0, 180, 0)
  6952. Pt[M] = Enum.Material.Plastic
  6953. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  6954. Pt[T] = 0
  6955. Pt[R] = 0
  6956. if Pt[CN] == "Part" then
  6957. Pt[SH] = Enum.PartType.Block
  6958. end
  6959. end
  6960. Build()
  6961. game["Run Service"].Heartbeat:Wait()
  6962.  
  6963.  
  6964. function Build()
  6965. local Pt = Ins.new("Part",w)
  6966. Pt[P] = V3.new(34.065979003906, 12, -24.690673828125)
  6967. Pt[S] = V3.new(5, 2.4000000953674, 2)
  6968. Pt.Anchored = true
  6969. Pt[O] = V3.new(0, 180, 0)
  6970. Pt[M] = Enum.Material.Plastic
  6971. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6972. Pt[T] = 0
  6973. Pt[R] = 0
  6974. if Pt[CN] == "Part" then
  6975. Pt[SH] = Enum.PartType.Block
  6976. end
  6977. end
  6978. Build()
  6979. game["Run Service"].Heartbeat:Wait()
  6980.  
  6981.  
  6982. function Build()
  6983. local Pt = Ins.new("Part",w)
  6984. Pt[P] = V3.new(34.565979003906, 14.399998664856, -24.690673828125)
  6985. Pt[S] = V3.new(6, 2.4000000953674, 2)
  6986. Pt.Anchored = true
  6987. Pt[O] = V3.new(0, 0, 0)
  6988. Pt[M] = Enum.Material.Plastic
  6989. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  6990. Pt[T] = 0
  6991. Pt[R] = 0
  6992. if Pt[CN] == "Part" then
  6993. Pt[SH] = Enum.PartType.Block
  6994. end
  6995. end
  6996. Build()
  6997. game["Run Service"].Heartbeat:Wait()
  6998.  
  6999.  
  7000. function Build()
  7001. local Pt = Ins.new("Part",w)
  7002. Pt[P] = V3.new(44.565979003906, 16.799997329712, -24.690673828125)
  7003. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7004. Pt.Anchored = true
  7005. Pt[O] = V3.new(0, 0, 0)
  7006. Pt[M] = Enum.Material.Plastic
  7007. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7008. Pt[T] = 0
  7009. Pt[R] = 0
  7010. if Pt[CN] == "Part" then
  7011. Pt[SH] = Enum.PartType.Block
  7012. end
  7013. end
  7014. Build()
  7015. game["Run Service"].Heartbeat:Wait()
  7016.  
  7017.  
  7018. function Build()
  7019. local Pt = Ins.new("Part",w)
  7020. Pt[P] = V3.new(40.065979003906, 14.399998664856, -24.690673828125)
  7021. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7022. Pt.Anchored = true
  7023. Pt[O] = V3.new(0, 0, 0)
  7024. Pt[M] = Enum.Material.Plastic
  7025. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7026. Pt[T] = 0
  7027. Pt[R] = 0
  7028. if Pt[CN] == "Part" then
  7029. Pt[SH] = Enum.PartType.Block
  7030. end
  7031. end
  7032. Build()
  7033. game["Run Service"].Heartbeat:Wait()
  7034.  
  7035.  
  7036. function Build()
  7037. local Pt = Ins.new("Part",w)
  7038. Pt[P] = V3.new(38.565979003906, 16.799997329712, -24.690673828125)
  7039. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7040. Pt.Anchored = true
  7041. Pt[O] = V3.new(0, 0, 0)
  7042. Pt[M] = Enum.Material.Plastic
  7043. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7044. Pt[T] = 0
  7045. Pt[R] = 0
  7046. if Pt[CN] == "Part" then
  7047. Pt[SH] = Enum.PartType.Block
  7048. end
  7049. end
  7050. Build()
  7051. game["Run Service"].Heartbeat:Wait()
  7052.  
  7053.  
  7054. function Build()
  7055. local Pt = Ins.new("Part",w)
  7056. Pt[P] = V3.new(46.565979003906, 19.199995040894, -24.690673828125)
  7057. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7058. Pt.Anchored = true
  7059. Pt[O] = V3.new(0, 0, 0)
  7060. Pt[M] = Enum.Material.Plastic
  7061. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7062. Pt[T] = 0
  7063. Pt[R] = 0
  7064. if Pt[CN] == "Part" then
  7065. Pt[SH] = Enum.PartType.Block
  7066. end
  7067. end
  7068. Build()
  7069. game["Run Service"].Heartbeat:Wait()
  7070.  
  7071.  
  7072. function Build()
  7073. local Pt = Ins.new("Part",w)
  7074. Pt[P] = V3.new(45.565979003906, 20.999996185303, -24.690673828125)
  7075. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7076. Pt.Anchored = true
  7077. Pt[O] = V3.new(0, 180, 0)
  7078. Pt[M] = Enum.Material.Plastic
  7079. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7080. Pt[T] = 0
  7081. Pt[R] = 0
  7082. if Pt[CN] == "Part" then
  7083. Pt[SH] = Enum.PartType.Block
  7084. end
  7085. end
  7086. Build()
  7087. game["Run Service"].Heartbeat:Wait()
  7088.  
  7089.  
  7090. function Build()
  7091. local Pt = Ins.new("Part",w)
  7092. Pt[P] = V3.new(39.565979003906, 14.400000572205, 29.309326171875)
  7093. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7094. Pt.Anchored = true
  7095. Pt[O] = V3.new(0, 0, 0)
  7096. Pt[M] = Enum.Material.Plastic
  7097. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7098. Pt[T] = 0
  7099. Pt[R] = 0
  7100. if Pt[CN] == "Part" then
  7101. Pt[SH] = Enum.PartType.Block
  7102. end
  7103. end
  7104. Build()
  7105. game["Run Service"].Heartbeat:Wait()
  7106.  
  7107.  
  7108. function Build()
  7109. local Pt = Ins.new("Part",w)
  7110. Pt[P] = V3.new(30.565979003906, 12.000003814697, 6.809326171875)
  7111. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7112. Pt.Anchored = true
  7113. Pt[O] = V3.new(0, 90, 0)
  7114. Pt[M] = Enum.Material.Plastic
  7115. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7116. Pt[T] = 0
  7117. Pt[R] = 0
  7118. if Pt[CN] == "Part" then
  7119. Pt[SH] = Enum.PartType.Block
  7120. end
  7121. end
  7122. Build()
  7123. game["Run Service"].Heartbeat:Wait()
  7124.  
  7125.  
  7126. function Build()
  7127. local Pt = Ins.new("Part",w)
  7128. Pt[P] = V3.new(30.565979003906, 14.400000572205, -22.190673828125)
  7129. Pt[S] = V3.new(7, 2.4000000953674, 2)
  7130. Pt.Anchored = true
  7131. Pt[O] = V3.new(0, -90, 0)
  7132. Pt[M] = Enum.Material.Plastic
  7133. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7134. Pt[T] = 0
  7135. Pt[R] = 0
  7136. if Pt[CN] == "Part" then
  7137. Pt[SH] = Enum.PartType.Block
  7138. end
  7139. end
  7140. Build()
  7141. game["Run Service"].Heartbeat:Wait()
  7142.  
  7143.  
  7144. function Build()
  7145. local Pt = Ins.new("Part",w)
  7146. Pt[P] = V3.new(40.565979003906, 19.199996948242, -24.690673828125)
  7147. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7148. Pt.Anchored = true
  7149. Pt[O] = V3.new(0, 0, 0)
  7150. Pt[M] = Enum.Material.Plastic
  7151. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7152. Pt[T] = 0
  7153. Pt[R] = 0
  7154. if Pt[CN] == "Part" then
  7155. Pt[SH] = Enum.PartType.Block
  7156. end
  7157. end
  7158. Build()
  7159. game["Run Service"].Heartbeat:Wait()
  7160.  
  7161.  
  7162. function Build()
  7163. local Pt = Ins.new("Part",w)
  7164. Pt[P] = V3.new(57.565979003906, 23.399993896484, 25.309326171875)
  7165. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7166. Pt.Anchored = true
  7167. Pt[O] = V3.new(0, 0, 0)
  7168. Pt[M] = Enum.Material.Plastic
  7169. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7170. Pt[T] = 0
  7171. Pt[R] = 0
  7172. if Pt[CN] == "Part" then
  7173. Pt[SH] = Enum.PartType.Block
  7174. end
  7175. end
  7176. Build()
  7177. game["Run Service"].Heartbeat:Wait()
  7178.  
  7179.  
  7180. function Build()
  7181. local Pt = Ins.new("Part",w)
  7182. Pt[P] = V3.new(32.565979003906, 12.000001907349, 29.309326171875)
  7183. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7184. Pt.Anchored = true
  7185. Pt[O] = V3.new(0, 180, 0)
  7186. Pt[M] = Enum.Material.Plastic
  7187. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7188. Pt[T] = 0
  7189. Pt[R] = 0
  7190. if Pt[CN] == "Part" then
  7191. Pt[SH] = Enum.PartType.Block
  7192. end
  7193. end
  7194. Build()
  7195. game["Run Service"].Heartbeat:Wait()
  7196.  
  7197.  
  7198. function Build()
  7199. local Pt = Ins.new("Part",w)
  7200. Pt[P] = V3.new(63.565979003906, 26.999996185303, 19.309326171875)
  7201. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7202. Pt.Anchored = true
  7203. Pt[O] = V3.new(0, 0, 0)
  7204. Pt[M] = Enum.Material.Plastic
  7205. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7206. Pt[T] = 0
  7207. Pt[R] = 0
  7208. if Pt[CN] == "Part" then
  7209. Pt[SH] = Enum.PartType.Block
  7210. end
  7211. end
  7212. Build()
  7213. game["Run Service"].Heartbeat:Wait()
  7214.  
  7215.  
  7216. function Build()
  7217. local Pt = Ins.new("Part",w)
  7218. Pt[P] = V3.new(30.565979003906, 12.000001907349, 20.309326171875)
  7219. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7220. Pt.Anchored = true
  7221. Pt[O] = V3.new(0, -90, 0)
  7222. Pt[M] = Enum.Material.Plastic
  7223. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7224. Pt[T] = 0
  7225. Pt[R] = 0
  7226. if Pt[CN] == "Part" then
  7227. Pt[SH] = Enum.PartType.Block
  7228. end
  7229. end
  7230. Build()
  7231. game["Run Service"].Heartbeat:Wait()
  7232.  
  7233.  
  7234. function Build()
  7235. local Pt = Ins.new("Part",w)
  7236. Pt[P] = V3.new(75.565979003906, 34.200008392334, -2.690673828125)
  7237. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7238. Pt.Anchored = true
  7239. Pt[O] = V3.new(0, 180, 0)
  7240. Pt[M] = Enum.Material.Plastic
  7241. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7242. Pt[T] = 0
  7243. Pt[R] = 0
  7244. if Pt[CN] == "Part" then
  7245. Pt[SH] = Enum.PartType.Block
  7246. end
  7247. end
  7248. Build()
  7249. game["Run Service"].Heartbeat:Wait()
  7250.  
  7251.  
  7252. function Build()
  7253. local Pt = Ins.new("Part",w)
  7254. Pt[P] = V3.new(63.565979003906, 29.400001525879, -10.690673828125)
  7255. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7256. Pt.Anchored = true
  7257. Pt[O] = V3.new(0, 180, 0)
  7258. Pt[M] = Enum.Material.Plastic
  7259. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7260. Pt[T] = 0
  7261. Pt[R] = 0
  7262. if Pt[CN] == "Part" then
  7263. Pt[SH] = Enum.PartType.Block
  7264. end
  7265. end
  7266. Build()
  7267. game["Run Service"].Heartbeat:Wait()
  7268.  
  7269.  
  7270. function Build()
  7271. local Pt = Ins.new("Part",w)
  7272. Pt[P] = V3.new(30.565979003906, 14.400000572205, -15.690673828125)
  7273. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7274. Pt.Anchored = true
  7275. Pt[O] = V3.new(0, -90, 0)
  7276. Pt[M] = Enum.Material.Plastic
  7277. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7278. Pt[T] = 0
  7279. Pt[R] = 0
  7280. if Pt[CN] == "Part" then
  7281. Pt[SH] = Enum.PartType.Block
  7282. end
  7283. end
  7284. Build()
  7285. game["Run Service"].Heartbeat:Wait()
  7286.  
  7287.  
  7288. function Build()
  7289. local Pt = Ins.new("Part",w)
  7290. Pt[P] = V3.new(51.565979003906, 24.599998474121, -18.690673828125)
  7291. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7292. Pt.Anchored = true
  7293. Pt[O] = V3.new(0, 180, 0)
  7294. Pt[M] = Enum.Material.Plastic
  7295. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7296. Pt[T] = 0
  7297. Pt[R] = 0
  7298. if Pt[CN] == "Part" then
  7299. Pt[SH] = Enum.PartType.Block
  7300. end
  7301. end
  7302. Build()
  7303. game["Run Service"].Heartbeat:Wait()
  7304.  
  7305.  
  7306. function Build()
  7307. local Pt = Ins.new("Part",w)
  7308. Pt[P] = V3.new(40.565979003906, 16.799999237061, 29.309326171875)
  7309. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7310. Pt.Anchored = true
  7311. Pt[O] = V3.new(0, 180, 0)
  7312. Pt[M] = Enum.Material.Plastic
  7313. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7314. Pt[T] = 0
  7315. Pt[R] = 0
  7316. if Pt[CN] == "Part" then
  7317. Pt[SH] = Enum.PartType.Block
  7318. end
  7319. end
  7320. Build()
  7321. game["Run Service"].Heartbeat:Wait()
  7322.  
  7323.  
  7324. function Build()
  7325. local Pt = Ins.new("Part",w)
  7326. Pt[P] = V3.new(33.065979003906, 14.400000572205, 29.309326171875)
  7327. Pt[S] = V3.new(7, 2.4000000953674, 2)
  7328. Pt.Anchored = true
  7329. Pt[O] = V3.new(0, 0, 0)
  7330. Pt[M] = Enum.Material.Plastic
  7331. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7332. Pt[T] = 0
  7333. Pt[R] = 0
  7334. if Pt[CN] == "Part" then
  7335. Pt[SH] = Enum.PartType.Block
  7336. end
  7337. end
  7338. Build()
  7339. game["Run Service"].Heartbeat:Wait()
  7340.  
  7341.  
  7342. function Build()
  7343. local Pt = Ins.new("Part",w)
  7344. Pt[P] = V3.new(51.565979003906, 22.199993133545, 27.309326171875)
  7345. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7346. Pt.Anchored = true
  7347. Pt[O] = V3.new(0, 0, 0)
  7348. Pt[M] = Enum.Material.Plastic
  7349. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7350. Pt[T] = 0
  7351. Pt[R] = 0
  7352. if Pt[CN] == "Part" then
  7353. Pt[SH] = Enum.PartType.Block
  7354. end
  7355. end
  7356. Build()
  7357. game["Run Service"].Heartbeat:Wait()
  7358.  
  7359.  
  7360. function Build()
  7361. local Pt = Ins.new("Part",w)
  7362. Pt[P] = V3.new(75.565979003906, 34.200008392334, 7.309326171875)
  7363. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7364. Pt.Anchored = true
  7365. Pt[O] = V3.new(0, 0, 0)
  7366. Pt[M] = Enum.Material.Plastic
  7367. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7368. Pt[T] = 0
  7369. Pt[R] = 0
  7370. if Pt[CN] == "Part" then
  7371. Pt[SH] = Enum.PartType.Block
  7372. end
  7373. end
  7374. Build()
  7375. game["Run Service"].Heartbeat:Wait()
  7376.  
  7377.  
  7378. function Build()
  7379. local Pt = Ins.new("Part",w)
  7380. Pt[P] = V3.new(57.565979003906, 25.799995422363, 21.309326171875)
  7381. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7382. Pt.Anchored = true
  7383. Pt[O] = V3.new(0, 0, 0)
  7384. Pt[M] = Enum.Material.Plastic
  7385. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7386. Pt[T] = 0
  7387. Pt[R] = 0
  7388. if Pt[CN] == "Part" then
  7389. Pt[SH] = Enum.PartType.Block
  7390. end
  7391. end
  7392. Build()
  7393. game["Run Service"].Heartbeat:Wait()
  7394.  
  7395.  
  7396. function Build()
  7397. local Pt = Ins.new("Part",w)
  7398. Pt[P] = V3.new(44.565979003906, 19.199993133545, 29.309326171875)
  7399. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7400. Pt.Anchored = true
  7401. Pt[O] = V3.new(0, 0, 0)
  7402. Pt[M] = Enum.Material.Plastic
  7403. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7404. Pt[T] = 0
  7405. Pt[R] = 0
  7406. if Pt[CN] == "Part" then
  7407. Pt[SH] = Enum.PartType.Block
  7408. end
  7409. end
  7410. Build()
  7411. game["Run Service"].Heartbeat:Wait()
  7412.  
  7413.  
  7414. function Build()
  7415. local Pt = Ins.new("Part",w)
  7416. Pt[P] = V3.new(30.565979003906, 12.000001907349, 25.809326171875)
  7417. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7418. Pt.Anchored = true
  7419. Pt[O] = V3.new(0, -90, 0)
  7420. Pt[M] = Enum.Material.Plastic
  7421. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7422. Pt[T] = 0
  7423. Pt[R] = 0
  7424. if Pt[CN] == "Part" then
  7425. Pt[SH] = Enum.PartType.Block
  7426. end
  7427. end
  7428. Build()
  7429. game["Run Service"].Heartbeat:Wait()
  7430.  
  7431.  
  7432. function Build()
  7433. local Pt = Ins.new("Part",w)
  7434. Pt[P] = V3.new(30.565979003906, 14.400002479553, 19.809326171875)
  7435. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7436. Pt.Anchored = true
  7437. Pt[O] = V3.new(0, 90, 0)
  7438. Pt[M] = Enum.Material.Plastic
  7439. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7440. Pt[T] = 0
  7441. Pt[R] = 0
  7442. if Pt[CN] == "Part" then
  7443. Pt[SH] = Enum.PartType.Block
  7444. end
  7445. end
  7446. Build()
  7447. game["Run Service"].Heartbeat:Wait()
  7448.  
  7449.  
  7450. function Build()
  7451. local Pt = Ins.new("Part",w)
  7452. Pt[P] = V3.new(30.565979003906, 14.400002479553, 7.309326171875)
  7453. Pt[S] = V3.new(4, 2.4000000953674, 2)
  7454. Pt.Anchored = true
  7455. Pt[O] = V3.new(0, -90, 0)
  7456. Pt[M] = Enum.Material.Plastic
  7457. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7458. Pt[T] = 0
  7459. Pt[R] = 0
  7460. if Pt[CN] == "Part" then
  7461. Pt[SH] = Enum.PartType.Block
  7462. end
  7463. end
  7464. Build()
  7465. game["Run Service"].Heartbeat:Wait()
  7466.  
  7467.  
  7468. function Build()
  7469. local Pt = Ins.new("Part",w)
  7470. Pt[P] = V3.new(30.565979003906, 14.400002479553, 2.809326171875)
  7471. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7472. Pt.Anchored = true
  7473. Pt[O] = V3.new(0, -90, 0)
  7474. Pt[M] = Enum.Material.Plastic
  7475. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7476. Pt[T] = 0
  7477. Pt[R] = 0
  7478. if Pt[CN] == "Part" then
  7479. Pt[SH] = Enum.PartType.Block
  7480. end
  7481. end
  7482. Build()
  7483. game["Run Service"].Heartbeat:Wait()
  7484.  
  7485.  
  7486. function Build()
  7487. local Pt = Ins.new("Part",w)
  7488. Pt[P] = V3.new(69.565979003906, 30.600002288818, 13.309326171875)
  7489. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7490. Pt.Anchored = true
  7491. Pt[O] = V3.new(0, 0, 0)
  7492. Pt[M] = Enum.Material.Plastic
  7493. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7494. Pt[T] = 0
  7495. Pt[R] = 0
  7496. if Pt[CN] == "Part" then
  7497. Pt[SH] = Enum.PartType.Block
  7498. end
  7499. end
  7500. Build()
  7501. game["Run Service"].Heartbeat:Wait()
  7502.  
  7503.  
  7504. function Build()
  7505. local Pt = Ins.new("Part",w)
  7506. Pt[P] = V3.new(81.565979003906, 37.800010681152, 2.309326171875)
  7507. Pt[S] = V3.new(12, 1.2000000476837, 4)
  7508. Pt.Anchored = true
  7509. Pt[O] = V3.new(0, 0, 0)
  7510. Pt[M] = Enum.Material.Plastic
  7511. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7512. Pt[T] = 0
  7513. Pt[R] = 0
  7514. if Pt[CN] == "Part" then
  7515. Pt[SH] = Enum.PartType.Block
  7516. end
  7517. end
  7518. Build()
  7519. game["Run Service"].Heartbeat:Wait()
  7520.  
  7521.  
  7522. function Build()
  7523. local Pt = Ins.new("Part",w)
  7524. Pt[P] = V3.new(30.565979003906, 14.400000572205, -2.190673828125)
  7525. Pt[S] = V3.new(5, 2.4000000953674, 2)
  7526. Pt.Anchored = true
  7527. Pt[O] = V3.new(0, -90, 0)
  7528. Pt[M] = Enum.Material.Plastic
  7529. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7530. Pt[T] = 0
  7531. Pt[R] = 0
  7532. if Pt[CN] == "Part" then
  7533. Pt[SH] = Enum.PartType.Block
  7534. end
  7535. end
  7536. Build()
  7537. game["Run Service"].Heartbeat:Wait()
  7538.  
  7539.  
  7540. function Build()
  7541. local Pt = Ins.new("Part",w)
  7542. Pt[P] = V3.new(69.565979003906, 33.000007629395, -4.690673828125)
  7543. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7544. Pt.Anchored = true
  7545. Pt[O] = V3.new(0, 180, 0)
  7546. Pt[M] = Enum.Material.Plastic
  7547. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7548. Pt[T] = 0
  7549. Pt[R] = 0
  7550. if Pt[CN] == "Part" then
  7551. Pt[SH] = Enum.PartType.Block
  7552. end
  7553. end
  7554. Build()
  7555. game["Run Service"].Heartbeat:Wait()
  7556.  
  7557.  
  7558. function Build()
  7559. local Pt = Ins.new("Part",w)
  7560. Pt[P] = V3.new(57.565979003906, 28.199998855591, -12.690673828125)
  7561. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7562. Pt.Anchored = true
  7563. Pt[O] = V3.new(0, 180, 0)
  7564. Pt[M] = Enum.Material.Plastic
  7565. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7566. Pt[T] = 0
  7567. Pt[R] = 0
  7568. if Pt[CN] == "Part" then
  7569. Pt[SH] = Enum.PartType.Block
  7570. end
  7571. end
  7572. Build()
  7573. game["Run Service"].Heartbeat:Wait()
  7574.  
  7575.  
  7576. function Build()
  7577. local Pt = Ins.new("Part",w)
  7578. Pt[P] = V3.new(30.565979003906, 16.799999237061, -14.690673828125)
  7579. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7580. Pt.Anchored = true
  7581. Pt[O] = V3.new(0, 90, 0)
  7582. Pt[M] = Enum.Material.Plastic
  7583. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7584. Pt[T] = 0
  7585. Pt[R] = 0
  7586. if Pt[CN] == "Part" then
  7587. Pt[SH] = Enum.PartType.Block
  7588. end
  7589. end
  7590. Build()
  7591. game["Run Service"].Heartbeat:Wait()
  7592.  
  7593.  
  7594. function Build()
  7595. local Pt = Ins.new("Part",w)
  7596. Pt[P] = V3.new(30.565979003906, 16.799999237061, -20.690673828125)
  7597. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7598. Pt.Anchored = true
  7599. Pt[O] = V3.new(0, 90, 0)
  7600. Pt[M] = Enum.Material.Plastic
  7601. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7602. Pt[T] = 0
  7603. Pt[R] = 0
  7604. if Pt[CN] == "Part" then
  7605. Pt[SH] = Enum.PartType.Block
  7606. end
  7607. end
  7608. Build()
  7609. game["Run Service"].Heartbeat:Wait()
  7610.  
  7611.  
  7612. function Build()
  7613. local Pt = Ins.new("Part",w)
  7614. Pt[P] = V3.new(45.565979003906, 23.399997711182, -20.690673828125)
  7615. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7616. Pt.Anchored = true
  7617. Pt[O] = V3.new(0, 180, 0)
  7618. Pt[M] = Enum.Material.Plastic
  7619. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7620. Pt[T] = 0
  7621. Pt[R] = 0
  7622. if Pt[CN] == "Part" then
  7623. Pt[SH] = Enum.PartType.Block
  7624. end
  7625. end
  7626. Build()
  7627. game["Run Service"].Heartbeat:Wait()
  7628.  
  7629.  
  7630. function Build()
  7631. local Pt = Ins.new("Part",w)
  7632. Pt[P] = V3.new(32.565979003906, 16.799999237061, -24.690673828125)
  7633. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7634. Pt.Anchored = true
  7635. Pt[O] = V3.new(0, 0, 0)
  7636. Pt[M] = Enum.Material.Plastic
  7637. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7638. Pt[T] = 0
  7639. Pt[R] = 0
  7640. if Pt[CN] == "Part" then
  7641. Pt[SH] = Enum.PartType.Block
  7642. end
  7643. end
  7644. Build()
  7645. game["Run Service"].Heartbeat:Wait()
  7646.  
  7647.  
  7648. function Build()
  7649. local Pt = Ins.new("Part",w)
  7650. Pt[P] = V3.new(34.565979003906, 19.199996948242, -24.690673828125)
  7651. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7652. Pt.Anchored = true
  7653. Pt[O] = V3.new(0, 0, 0)
  7654. Pt[M] = Enum.Material.Plastic
  7655. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7656. Pt[T] = 0
  7657. Pt[R] = 0
  7658. if Pt[CN] == "Part" then
  7659. Pt[SH] = Enum.PartType.Block
  7660. end
  7661. end
  7662. Build()
  7663. game["Run Service"].Heartbeat:Wait()
  7664.  
  7665.  
  7666. function Build()
  7667. local Pt = Ins.new("Part",w)
  7668. Pt[P] = V3.new(63.565979003906, 29.39999961853, 15.309326171875)
  7669. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7670. Pt.Anchored = true
  7671. Pt[O] = V3.new(0, 0, 0)
  7672. Pt[M] = Enum.Material.Plastic
  7673. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7674. Pt[T] = 0
  7675. Pt[R] = 0
  7676. if Pt[CN] == "Part" then
  7677. Pt[SH] = Enum.PartType.Block
  7678. end
  7679. end
  7680. Build()
  7681. game["Run Service"].Heartbeat:Wait()
  7682.  
  7683.  
  7684. function Build()
  7685. local Pt = Ins.new("Part",w)
  7686. Pt[P] = V3.new(34.565979003906, 16.799999237061, 29.309326171875)
  7687. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7688. Pt.Anchored = true
  7689. Pt[O] = V3.new(0, 180, 0)
  7690. Pt[M] = Enum.Material.Plastic
  7691. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7692. Pt[T] = 0
  7693. Pt[R] = 0
  7694. if Pt[CN] == "Part" then
  7695. Pt[SH] = Enum.PartType.Block
  7696. end
  7697. end
  7698. Build()
  7699. game["Run Service"].Heartbeat:Wait()
  7700.  
  7701.  
  7702. function Build()
  7703. local Pt = Ins.new("Part",w)
  7704. Pt[P] = V3.new(45.565979003906, 20.999992370605, 29.309326171875)
  7705. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7706. Pt.Anchored = true
  7707. Pt[O] = V3.new(0, 0, 0)
  7708. Pt[M] = Enum.Material.Plastic
  7709. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7710. Pt[T] = 0
  7711. Pt[R] = 0
  7712. if Pt[CN] == "Part" then
  7713. Pt[SH] = Enum.PartType.Block
  7714. end
  7715. end
  7716. Build()
  7717. game["Run Service"].Heartbeat:Wait()
  7718.  
  7719.  
  7720. function Build()
  7721. local Pt = Ins.new("Part",w)
  7722. Pt[P] = V3.new(30.565979003906, 14.400002479553, 25.309326171875)
  7723. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7724. Pt.Anchored = true
  7725. Pt[O] = V3.new(0, 90, 0)
  7726. Pt[M] = Enum.Material.Plastic
  7727. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7728. Pt[T] = 0
  7729. Pt[R] = 0
  7730. if Pt[CN] == "Part" then
  7731. Pt[SH] = Enum.PartType.Block
  7732. end
  7733. end
  7734. Build()
  7735. game["Run Service"].Heartbeat:Wait()
  7736.  
  7737.  
  7738. function Build()
  7739. local Pt = Ins.new("Part",w)
  7740. Pt[P] = V3.new(30.565979003906, 16.800001144409, 3.309326171875)
  7741. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7742. Pt.Anchored = true
  7743. Pt[O] = V3.new(0, 90, 0)
  7744. Pt[M] = Enum.Material.Plastic
  7745. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7746. Pt[T] = 0
  7747. Pt[R] = 0
  7748. if Pt[CN] == "Part" then
  7749. Pt[SH] = Enum.PartType.Block
  7750. end
  7751. end
  7752. Build()
  7753. game["Run Service"].Heartbeat:Wait()
  7754.  
  7755.  
  7756. function Build()
  7757. local Pt = Ins.new("Part",w)
  7758. Pt[P] = V3.new(69.565979003906, 33.000007629395, 9.309326171875)
  7759. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7760. Pt.Anchored = true
  7761. Pt[O] = V3.new(0, 0, 0)
  7762. Pt[M] = Enum.Material.Plastic
  7763. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7764. Pt[T] = 0
  7765. Pt[R] = 0
  7766. if Pt[CN] == "Part" then
  7767. Pt[SH] = Enum.PartType.Block
  7768. end
  7769. end
  7770. Build()
  7771. game["Run Service"].Heartbeat:Wait()
  7772.  
  7773.  
  7774. function Build()
  7775. local Pt = Ins.new("Part",w)
  7776. Pt[P] = V3.new(30.565979003906, 16.799999237061, -2.690673828125)
  7777. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7778. Pt.Anchored = true
  7779. Pt[O] = V3.new(0, 90, 0)
  7780. Pt[M] = Enum.Material.Plastic
  7781. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7782. Pt[T] = 0
  7783. Pt[R] = 0
  7784. if Pt[CN] == "Part" then
  7785. Pt[SH] = Enum.PartType.Block
  7786. end
  7787. end
  7788. Build()
  7789. game["Run Service"].Heartbeat:Wait()
  7790.  
  7791.  
  7792. function Build()
  7793. local Pt = Ins.new("Part",w)
  7794. Pt[P] = V3.new(63.565979003906, 31.800006866455, -6.690673828125)
  7795. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7796. Pt.Anchored = true
  7797. Pt[O] = V3.new(0, 180, 0)
  7798. Pt[M] = Enum.Material.Plastic
  7799. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7800. Pt[T] = 0
  7801. Pt[R] = 0
  7802. if Pt[CN] == "Part" then
  7803. Pt[SH] = Enum.PartType.Block
  7804. end
  7805. end
  7806. Build()
  7807. game["Run Service"].Heartbeat:Wait()
  7808.  
  7809.  
  7810. function Build()
  7811. local Pt = Ins.new("Part",w)
  7812. Pt[P] = V3.new(30.565979003906, 16.799999237061, -8.690673828125)
  7813. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7814. Pt.Anchored = true
  7815. Pt[O] = V3.new(0, 90, 0)
  7816. Pt[M] = Enum.Material.Plastic
  7817. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7818. Pt[T] = 0
  7819. Pt[R] = 0
  7820. if Pt[CN] == "Part" then
  7821. Pt[SH] = Enum.PartType.Block
  7822. end
  7823. end
  7824. Build()
  7825. game["Run Service"].Heartbeat:Wait()
  7826.  
  7827.  
  7828. function Build()
  7829. local Pt = Ins.new("Part",w)
  7830. Pt[P] = V3.new(51.565979003906, 27, -14.690673828125)
  7831. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7832. Pt.Anchored = true
  7833. Pt[O] = V3.new(0, 180, 0)
  7834. Pt[M] = Enum.Material.Plastic
  7835. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7836. Pt[T] = 0
  7837. Pt[R] = 0
  7838. if Pt[CN] == "Part" then
  7839. Pt[SH] = Enum.PartType.Block
  7840. end
  7841. end
  7842. Build()
  7843. game["Run Service"].Heartbeat:Wait()
  7844.  
  7845.  
  7846. function Build()
  7847. local Pt = Ins.new("Part",w)
  7848. Pt[P] = V3.new(39.565979003906, 22.199996948242, -22.690673828125)
  7849. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7850. Pt.Anchored = true
  7851. Pt[O] = V3.new(0, 180, 0)
  7852. Pt[M] = Enum.Material.Plastic
  7853. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7854. Pt[T] = 0
  7855. Pt[R] = 0
  7856. if Pt[CN] == "Part" then
  7857. Pt[SH] = Enum.PartType.Block
  7858. end
  7859. end
  7860. Build()
  7861. game["Run Service"].Heartbeat:Wait()
  7862.  
  7863.  
  7864. function Build()
  7865. local Pt = Ins.new("Part",w)
  7866. Pt[P] = V3.new(30.565979003906, 19.200000762939, 15.309326171875)
  7867. Pt[S] = V3.new(2, 2.4000000953674, 2)
  7868. Pt.Anchored = true
  7869. Pt[O] = V3.new(0, -90, 0)
  7870. Pt[M] = Enum.Material.Plastic
  7871. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7872. Pt[T] = 0
  7873. Pt[R] = 0
  7874. if Pt[CN] == "Part" then
  7875. Pt[SH] = Enum.PartType.Block
  7876. end
  7877. end
  7878. Build()
  7879. game["Run Service"].Heartbeat:Wait()
  7880.  
  7881.  
  7882. function Build()
  7883. local Pt = Ins.new("Part",w)
  7884. Pt[P] = V3.new(57.565979003906, 28.199996948242, 17.309326171875)
  7885. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7886. Pt.Anchored = true
  7887. Pt[O] = V3.new(0, 0, 0)
  7888. Pt[M] = Enum.Material.Plastic
  7889. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7890. Pt[T] = 0
  7891. Pt[R] = 0
  7892. if Pt[CN] == "Part" then
  7893. Pt[SH] = Enum.PartType.Block
  7894. end
  7895. end
  7896. Build()
  7897. game["Run Service"].Heartbeat:Wait()
  7898.  
  7899.  
  7900. function Build()
  7901. local Pt = Ins.new("Part",w)
  7902. Pt[P] = V3.new(30.065979003906, 19.199998855591, 13.309326171875)
  7903. Pt[S] = V3.new(2, 2.4000000953674, 1)
  7904. Pt.Anchored = true
  7905. Pt[O] = V3.new(0, -90, 0)
  7906. Pt[M] = Enum.Material.Plastic
  7907. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7908. Pt[T] = 0
  7909. Pt[R] = 0
  7910. if Pt[CN] == "Part" then
  7911. Pt[SH] = Enum.PartType.Block
  7912. end
  7913. end
  7914. Build()
  7915. game["Run Service"].Heartbeat:Wait()
  7916.  
  7917.  
  7918. function Build()
  7919. local Pt = Ins.new("Part",w)
  7920. Pt[P] = V3.new(30.565979003906, 16.800001144409, 21.309326171875)
  7921. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7922. Pt.Anchored = true
  7923. Pt[O] = V3.new(0, 90, 0)
  7924. Pt[M] = Enum.Material.Plastic
  7925. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7926. Pt[T] = 0
  7927. Pt[R] = 0
  7928. if Pt[CN] == "Part" then
  7929. Pt[SH] = Enum.PartType.Block
  7930. end
  7931. end
  7932. Build()
  7933. game["Run Service"].Heartbeat:Wait()
  7934.  
  7935.  
  7936. function Build()
  7937. local Pt = Ins.new("Part",w)
  7938. Pt[P] = V3.new(30.565979003906, 19.200000762939, 19.309326171875)
  7939. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7940. Pt.Anchored = true
  7941. Pt[O] = V3.new(0, -90, 0)
  7942. Pt[M] = Enum.Material.Plastic
  7943. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7944. Pt[T] = 0
  7945. Pt[R] = 0
  7946. if Pt[CN] == "Part" then
  7947. Pt[SH] = Enum.PartType.Block
  7948. end
  7949. end
  7950. Build()
  7951. game["Run Service"].Heartbeat:Wait()
  7952.  
  7953.  
  7954. function Build()
  7955. local Pt = Ins.new("Part",w)
  7956. Pt[P] = V3.new(30.565979003906, 16.800001144409, 15.309326171875)
  7957. Pt[S] = V3.new(6, 2.4000000953674, 2)
  7958. Pt.Anchored = true
  7959. Pt[O] = V3.new(0, 90, 0)
  7960. Pt[M] = Enum.Material.Plastic
  7961. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  7962. Pt[T] = 0
  7963. Pt[R] = 0
  7964. if Pt[CN] == "Part" then
  7965. Pt[SH] = Enum.PartType.Block
  7966. end
  7967. end
  7968. Build()
  7969. game["Run Service"].Heartbeat:Wait()
  7970.  
  7971.  
  7972. function Build()
  7973. local Pt = Ins.new("Part",w)
  7974. Pt[P] = V3.new(63.565979003906, 34.200008392334, 7.309326171875)
  7975. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7976. Pt.Anchored = true
  7977. Pt[O] = V3.new(0, 0, 0)
  7978. Pt[M] = Enum.Material.Plastic
  7979. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7980. Pt[T] = 0
  7981. Pt[R] = 0
  7982. if Pt[CN] == "Part" then
  7983. Pt[SH] = Enum.PartType.Block
  7984. end
  7985. end
  7986. Build()
  7987. game["Run Service"].Heartbeat:Wait()
  7988.  
  7989.  
  7990. function Build()
  7991. local Pt = Ins.new("Part",w)
  7992. Pt[P] = V3.new(69.565979003906, 35.400009155273, 5.309326171875)
  7993. Pt[S] = V3.new(12, 1.2000000476837, 6)
  7994. Pt.Anchored = true
  7995. Pt[O] = V3.new(0, 0, 0)
  7996. Pt[M] = Enum.Material.Plastic
  7997. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  7998. Pt[T] = 0
  7999. Pt[R] = 0
  8000. if Pt[CN] == "Part" then
  8001. Pt[SH] = Enum.PartType.Block
  8002. end
  8003. end
  8004. Build()
  8005. game["Run Service"].Heartbeat:Wait()
  8006.  
  8007.  
  8008. function Build()
  8009. local Pt = Ins.new("Part",w)
  8010. Pt[P] = V3.new(51.565979003906, 24.599994659424, 23.309326171875)
  8011. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8012. Pt.Anchored = true
  8013. Pt[O] = V3.new(0, 0, 0)
  8014. Pt[M] = Enum.Material.Plastic
  8015. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8016. Pt[T] = 0
  8017. Pt[R] = 0
  8018. if Pt[CN] == "Part" then
  8019. Pt[SH] = Enum.PartType.Block
  8020. end
  8021. end
  8022. Build()
  8023. game["Run Service"].Heartbeat:Wait()
  8024.  
  8025.  
  8026. function Build()
  8027. local Pt = Ins.new("Part",w)
  8028. Pt[P] = V3.new(75.565979003906, 36.600009918213, 2.309326171875)
  8029. Pt[S] = V3.new(12, 1.2000000476837, 8)
  8030. Pt.Anchored = true
  8031. Pt[O] = V3.new(0, 0, 0)
  8032. Pt[M] = Enum.Material.Plastic
  8033. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8034. Pt[T] = 0
  8035. Pt[R] = 0
  8036. if Pt[CN] == "Part" then
  8037. Pt[SH] = Enum.PartType.Block
  8038. end
  8039. end
  8040. Build()
  8041. game["Run Service"].Heartbeat:Wait()
  8042.  
  8043.  
  8044. function Build()
  8045. local Pt = Ins.new("Part",w)
  8046. Pt[P] = V3.new(57.565979003906, 30.600002288818, 13.309326171875)
  8047. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8048. Pt.Anchored = true
  8049. Pt[O] = V3.new(0, 0, 0)
  8050. Pt[M] = Enum.Material.Plastic
  8051. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8052. Pt[T] = 0
  8053. Pt[R] = 0
  8054. if Pt[CN] == "Part" then
  8055. Pt[SH] = Enum.PartType.Block
  8056. end
  8057. end
  8058. Build()
  8059. game["Run Service"].Heartbeat:Wait()
  8060.  
  8061.  
  8062. function Build()
  8063. local Pt = Ins.new("Part",w)
  8064. Pt[P] = V3.new(51.565979003906, 26.999996185303, 19.309326171875)
  8065. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8066. Pt.Anchored = true
  8067. Pt[O] = V3.new(0, 0, 0)
  8068. Pt[M] = Enum.Material.Plastic
  8069. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8070. Pt[T] = 0
  8071. Pt[R] = 0
  8072. if Pt[CN] == "Part" then
  8073. Pt[SH] = Enum.PartType.Block
  8074. end
  8075. end
  8076. Build()
  8077. game["Run Service"].Heartbeat:Wait()
  8078.  
  8079.  
  8080. function Build()
  8081. local Pt = Ins.new("Part",w)
  8082. Pt[P] = V3.new(45.565979003906, 23.399993896484, 25.309326171875)
  8083. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8084. Pt.Anchored = true
  8085. Pt[O] = V3.new(0, 0, 0)
  8086. Pt[M] = Enum.Material.Plastic
  8087. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8088. Pt[T] = 0
  8089. Pt[R] = 0
  8090. if Pt[CN] == "Part" then
  8091. Pt[SH] = Enum.PartType.Block
  8092. end
  8093. end
  8094. Build()
  8095. game["Run Service"].Heartbeat:Wait()
  8096.  
  8097.  
  8098. function Build()
  8099. local Pt = Ins.new("Part",w)
  8100. Pt[P] = V3.new(45.565979003906, 25.799995422363, 21.309326171875)
  8101. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8102. Pt.Anchored = true
  8103. Pt[O] = V3.new(0, 0, 0)
  8104. Pt[M] = Enum.Material.Plastic
  8105. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8106. Pt[T] = 0
  8107. Pt[R] = 0
  8108. if Pt[CN] == "Part" then
  8109. Pt[SH] = Enum.PartType.Block
  8110. end
  8111. end
  8112. Build()
  8113. game["Run Service"].Heartbeat:Wait()
  8114.  
  8115.  
  8116. function Build()
  8117. local Pt = Ins.new("Part",w)
  8118. Pt[P] = V3.new(63.565979003906, 31.800004959106, 11.309326171875)
  8119. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8120. Pt.Anchored = true
  8121. Pt[O] = V3.new(0, 0, 0)
  8122. Pt[M] = Enum.Material.Plastic
  8123. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8124. Pt[T] = 0
  8125. Pt[R] = 0
  8126. if Pt[CN] == "Part" then
  8127. Pt[SH] = Enum.PartType.Block
  8128. end
  8129. end
  8130. Build()
  8131. game["Run Service"].Heartbeat:Wait()
  8132.  
  8133.  
  8134. function Build()
  8135. local Pt = Ins.new("Part",w)
  8136. Pt[P] = V3.new(39.565979003906, 22.199993133545, 27.309326171875)
  8137. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8138. Pt.Anchored = true
  8139. Pt[O] = V3.new(0, 0, 0)
  8140. Pt[M] = Enum.Material.Plastic
  8141. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8142. Pt[T] = 0
  8143. Pt[R] = 0
  8144. if Pt[CN] == "Part" then
  8145. Pt[SH] = Enum.PartType.Block
  8146. end
  8147. end
  8148. Build()
  8149. game["Run Service"].Heartbeat:Wait()
  8150.  
  8151.  
  8152. function Build()
  8153. local Pt = Ins.new("Part",w)
  8154. Pt[P] = V3.new(33.565979003906, 20.999992370605, 29.309326171875)
  8155. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8156. Pt.Anchored = true
  8157. Pt[O] = V3.new(0, 0, 0)
  8158. Pt[M] = Enum.Material.Plastic
  8159. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8160. Pt[T] = 0
  8161. Pt[R] = 0
  8162. if Pt[CN] == "Part" then
  8163. Pt[SH] = Enum.PartType.Block
  8164. end
  8165. end
  8166. Build()
  8167. game["Run Service"].Heartbeat:Wait()
  8168.  
  8169.  
  8170. function Build()
  8171. local Pt = Ins.new("Part",w)
  8172. Pt[P] = V3.new(32.565979003906, 19.199993133545, 29.309326171875)
  8173. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8174. Pt.Anchored = true
  8175. Pt[O] = V3.new(0, 0, 0)
  8176. Pt[M] = Enum.Material.Plastic
  8177. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8178. Pt[T] = 0
  8179. Pt[R] = 0
  8180. if Pt[CN] == "Part" then
  8181. Pt[SH] = Enum.PartType.Block
  8182. end
  8183. end
  8184. Build()
  8185. game["Run Service"].Heartbeat:Wait()
  8186.  
  8187.  
  8188. function Build()
  8189. local Pt = Ins.new("Part",w)
  8190. Pt[P] = V3.new(30.565979003906, 19.199993133545, 25.309326171875)
  8191. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8192. Pt.Anchored = true
  8193. Pt[O] = V3.new(0, -90, 0)
  8194. Pt[M] = Enum.Material.Plastic
  8195. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8196. Pt[T] = 0
  8197. Pt[R] = 0
  8198. if Pt[CN] == "Part" then
  8199. Pt[SH] = Enum.PartType.Block
  8200. end
  8201. end
  8202. Build()
  8203. game["Run Service"].Heartbeat:Wait()
  8204.  
  8205.  
  8206. function Build()
  8207. local Pt = Ins.new("Part",w)
  8208. Pt[P] = V3.new(30.565979003906, 16.799999237061, 27.309326171875)
  8209. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8210. Pt.Anchored = true
  8211. Pt[O] = V3.new(0, 90, 0)
  8212. Pt[M] = Enum.Material.Plastic
  8213. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8214. Pt[T] = 0
  8215. Pt[R] = 0
  8216. if Pt[CN] == "Part" then
  8217. Pt[SH] = Enum.PartType.Block
  8218. end
  8219. end
  8220. Build()
  8221. game["Run Service"].Heartbeat:Wait()
  8222.  
  8223.  
  8224. function Build()
  8225. local Pt = Ins.new("Part",w)
  8226. Pt[P] = V3.new(38.565979003906, 19.199993133545, 29.309326171875)
  8227. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8228. Pt.Anchored = true
  8229. Pt[O] = V3.new(0, 0, 0)
  8230. Pt[M] = Enum.Material.Plastic
  8231. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8232. Pt[T] = 0
  8233. Pt[R] = 0
  8234. if Pt[CN] == "Part" then
  8235. Pt[SH] = Enum.PartType.Block
  8236. end
  8237. end
  8238. Build()
  8239. game["Run Service"].Heartbeat:Wait()
  8240.  
  8241.  
  8242. function Build()
  8243. local Pt = Ins.new("Part",w)
  8244. Pt[P] = V3.new(30.565979003906, 21.60000038147, 3.309326171875)
  8245. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8246. Pt.Anchored = true
  8247. Pt[O] = V3.new(0, -90, 0)
  8248. Pt[M] = Enum.Material.Plastic
  8249. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8250. Pt[T] = 0
  8251. Pt[R] = 0
  8252. if Pt[CN] == "Part" then
  8253. Pt[SH] = Enum.PartType.Block
  8254. end
  8255. end
  8256. Build()
  8257. game["Run Service"].Heartbeat:Wait()
  8258.  
  8259.  
  8260. function Build()
  8261. local Pt = Ins.new("Part",w)
  8262. Pt[P] = V3.new(30.565979003906, 16.800001144409, 9.309326171875)
  8263. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8264. Pt.Anchored = true
  8265. Pt[O] = V3.new(0, 90, 0)
  8266. Pt[M] = Enum.Material.Plastic
  8267. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8268. Pt[T] = 0
  8269. Pt[R] = 0
  8270. if Pt[CN] == "Part" then
  8271. Pt[SH] = Enum.PartType.Block
  8272. end
  8273. end
  8274. Build()
  8275. game["Run Service"].Heartbeat:Wait()
  8276.  
  8277.  
  8278. function Build()
  8279. local Pt = Ins.new("Part",w)
  8280. Pt[P] = V3.new(30.565979003906, 19.200000762939, 8.309326171875)
  8281. Pt[S] = V3.new(8, 2.4000000953674, 2)
  8282. Pt.Anchored = true
  8283. Pt[O] = V3.new(0, -90, 0)
  8284. Pt[M] = Enum.Material.Plastic
  8285. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8286. Pt[T] = 0
  8287. Pt[R] = 0
  8288. if Pt[CN] == "Part" then
  8289. Pt[SH] = Enum.PartType.Block
  8290. end
  8291. end
  8292. Build()
  8293. game["Run Service"].Heartbeat:Wait()
  8294.  
  8295.  
  8296. function Build()
  8297. local Pt = Ins.new("Part",w)
  8298. Pt[P] = V3.new(30.565979003906, 19.199996948242, 1.309326171875)
  8299. Pt[S] = V3.new(6, 2.4000000953674, 2)
  8300. Pt.Anchored = true
  8301. Pt[O] = V3.new(0, -90, 0)
  8302. Pt[M] = Enum.Material.Plastic
  8303. Pt[C] = C3.new(0.843137, 0.772549, 0.603922)
  8304. Pt[T] = 0
  8305. Pt[R] = 0
  8306. if Pt[CN] == "Part" then
  8307. Pt[SH] = Enum.PartType.Block
  8308. end
  8309. end
  8310. Build()
  8311. game["Run Service"].Heartbeat:Wait()
  8312.  
  8313.  
  8314. function Build()
  8315. local Pt = Ins.new("Part",w)
  8316. Pt[P] = V3.new(69.565979003906, 35.400009155273, -0.690673828125)
  8317. Pt[S] = V3.new(12, 1.2000000476837, 6)
  8318. Pt.Anchored = true
  8319. Pt[O] = V3.new(0, 180, 0)
  8320. Pt[M] = Enum.Material.Plastic
  8321. Pt[C] = C3.new(0.768627, 0.156863, 0.109804)
  8322. Pt[T] = 0
  8323. Pt[R] = 0
  8324. if Pt[CN] == "Part" then
  8325. Pt[SH] = Enum.PartType.Block
  8326. end
  8327. end
  8328. Build()
  8329. game["Run Service"].Heartbeat:Wait()
  8330.  
  8331.  
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