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bw dagger traits

Feb 25th, 2018
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  1. ItemMasterList.bw_dagger_3001 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_on_killing_blow_tier1"
  2. ItemMasterList.bw_dagger_3002 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1"
  3. ItemMasterList.bw_dagger_3003 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_proc_light_tier1"
  4. ItemMasterList.bw_dagger_3004 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1"
  5. ItemMasterList.bw_dagger_3005 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1"
  6. ItemMasterList.bw_dagger_3006 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase"
  7. ItemMasterList.bw_dagger_3007 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_heal_on_killing_blow_tier1"
  8. ItemMasterList.bw_dagger_3008 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_heroic_killing_blow_proc_tier1"
  9. ItemMasterList.bw_dagger_3009 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase"
  10. ItemMasterList.bw_dagger_3010 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_heal_on_killing_blow_tier1"
  11. ItemMasterList.bw_dagger_3011 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_heroic_killing_blow_proc_tier1"
  12. ItemMasterList.bw_dagger_3012 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3013 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_on_killing_blow_tier1" ItemMasterList.bw_dagger_3014 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1" ItemMasterList.bw_dagger_3015 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_heal_proc_light_tier1" ItemMasterList.bw_dagger_3016 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3017 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3018 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3019 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_heal_on_killing_blow_tier1" ItemMasterList.bw_dagger_3020 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3021 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3022 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_heal_on_killing_blow_tier1" ItemMasterList.bw_dagger_3023 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3024 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3025 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3026 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3027 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3028 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3029 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3030 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3031 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3032 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3033 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3034 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3035 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3036 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3037 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3038 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3039 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3040 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3041 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3042 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3043 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3044 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3045 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3046 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3047 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3048 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3049 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3050 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3051 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3052 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3053 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3054 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3055 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3056 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3057 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3058 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3059 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_heroic_killing_blow_proc_tier1" ItemMasterList.bw_dagger_3060 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3061 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3062 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3063 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3064 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3065 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3066 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3067 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3068 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3069 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3070 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3071 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3072 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3073 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3074 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3075 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3076 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3077 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3078 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3079 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_max_fatigue_tier1" ItemMasterList.bw_dagger_3080 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_no_block_fatigue_cost_tier1" ItemMasterList.bw_dagger_3081 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_no_push_fatigue_cost_tier1" ItemMasterList.bw_dagger_3082 = traits = "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3083 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3084 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3085 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3086 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3087 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3088 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3089 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3090 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3091 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3092 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3093 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3094 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3095 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3096 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3097 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3098 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3099 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3100 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3101 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3102 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3103 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3104 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3105 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3106 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3107 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3108 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3109 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3110 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3111 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3112 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3113 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3114 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3115 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3116 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3117 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3118 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3119 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_heavy_tier1" ItemMasterList.bw_dagger_3120 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_overcharge_proc_light_tier1" ItemMasterList.bw_dagger_3121 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3122 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3123 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3124 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3125 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3126 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3127 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_max_fatigue_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3128 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3129 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3130 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3131 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3132 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3133 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3134 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_heroic_killing_blow_proc_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3135 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_max_fatigue_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3136 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3137 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_3138 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3139 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3140 = traits = "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3141 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3142 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3143 = traits = "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3144 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3145 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3146 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3147 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3148 = traits = "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3149 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3150 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3151 = traits = "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3152 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3153 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3154 = traits = "melee_weapon_heal_proc_light_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3155 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3156 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3157 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3158 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3159 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3160 = traits = "melee_weapon_killing_blow_proc_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3161 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3162 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3163 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3164 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3165 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3166 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3167 = traits = "melee_weapon_max_fatigue_tier1", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3168 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3169 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3170 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3171 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3172 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3173 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3174 = traits = "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3175 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3176 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3177 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3178 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3179 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3180 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_heal_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3181 = traits = "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3182 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3183 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3184 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3185 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3186 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3187 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_max_fatigue_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3188 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3189 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3190 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3191 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3192 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3193 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3194 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3195 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_max_fatigue_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3196 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3197 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3198 = traits = "melee_weapon_push_increase", "melee_weapon_attack_speed_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3199 = traits = "melee_weapon_push_increase", "melee_weapon_attack_speed_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3200 = traits = "melee_weapon_push_increase", "melee_weapon_attack_speed_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3201 = traits = "melee_weapon_push_increase", "melee_weapon_fatigue_regen_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3202 = traits = "melee_weapon_push_increase", "melee_weapon_full_fatigue_on_block_broken_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3203 = traits = "melee_weapon_push_increase", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3204 = traits = "melee_weapon_push_increase", "melee_weapon_heal_proc_heavy_multiple_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3205 = traits = "melee_weapon_push_increase", "melee_weapon_heal_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3206 = traits = "melee_weapon_push_increase", "melee_weapon_killing_blow_proc_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3207 = traits = "melee_weapon_push_increase", "melee_weapon_max_fatigue_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3208 = traits = "melee_weapon_push_increase", "melee_weapon_no_block_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3209 = traits = "melee_weapon_push_increase", "melee_weapon_no_push_fatigue_cost_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3210 = traits = "melee_weapon_push_increase", "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_3211 = traits = "melee_weapon_push_increase", "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_shield_proc_on_on_assist_tier1" ItemMasterList.bw_dagger_4001 = traits = "melee_weapon_overcharge_proc_heavy_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_push_increase" ItemMasterList.bw_dagger_4002 = traits = "melee_weapon_overcharge_proc_light_tier1", "melee_weapon_heal_on_killing_blow_tier1", "melee_weapon_killing_blow_proc_tier1"
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