Sparky_A3

Sparky's JSDF Overhaul Changelog [v2.3]

May 28th, 2023 (edited)
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  1. Sparky's JSDF Overhaul [VERSION 2.3] 01/07/2023
  2.  
  3. This is an indepth changelog of the mod's contents and what has been changed.
  4.  
  5. Items in brackets identify modded or vanilla content.
  6. "Fixed" means I've fixed an issue present in the original mod.
  7. "Added" means the item has been done by myself.
  8. "Restored" means the item already existed within the mod files but was hidden.
  9. "Replaced" means that no new items have been added, but changes have been done to the originals.
  10. "Reworked" means the item already existed in the mod files, but has been touched up by myself.
  11. "Removed" means the item has been removed. Unless explicitly stated, this only applies to new items contained in my custom faction.
  12.  
  13. Mod REQUIRES Community Base Addons (CBA_A3) as of version 2.1
  14.  
  15. v2.3 changes:
  16.  
  17. Type 61 Tank [JSDF Mod]
  18. Reworked: Turret horizontal and vertical traverse speed has been increased
  19. Reworked: Gunner now controls the smoke countermeassures
  20. Reworked weaponry
  21. Reworked: Gunner and commander optics now have NVD and rangefinder
  22. Reworked textures
  23. Reworked vehicle damage textures
  24. Fixed: Commander no longer clips through the turret
  25.  
  26. Type 74 Tank [JSDF Mod]
  27. Reworked: Turret horizontal and vertical traverse speed has been increased
  28. Reworked gunner and commander optics
  29. Reworked textures
  30. Added winter camouflage
  31. Fixed gun stabilizer
  32. Fixed: Tank now spawns with cosmetic spotlight by default
  33. Reworked ammunition
  34. Reworked vehicle damage textures
  35.  
  36. F-2 Fighter [JSDF Mod]
  37. Fixed: Sensor panels now cycle propperly
  38.  
  39. Type 60 APC [JSDF Mod]
  40. Fixed vehicle armor values
  41.  
  42. Type 73 APC [JSDF Mod]
  43. Reworked several textures
  44. Added winter camouflage
  45. Fixed vehicle armor values
  46. Reworked vehicle damage textures
  47.  
  48. Type 87 RCV [JSDF Mod]
  49. Reworked gunner optics
  50. Reworked: Ammunition count is more accurate to the real vehicle
  51.  
  52. Type 89 IFV [JSDF Mod]
  53. Reworked gunner optics
  54. Reworked several textures
  55. Reworked: Ammunition count is more accurate to the real vehicle
  56. Fixed: Type 79 ATGMs now produce explosions and craters when detonated
  57. Reworked vehicle damage textures
  58.  
  59. Type 96 WAPC [gac]
  60. Reworked: Vehicles now use 3d models from JSDF Mod
  61. Reworked several textures
  62. Reworked gunner optics
  63. Added winter camouflage
  64. Reworked vehicle damage textures
  65.  
  66. Type 10 Tank [gac]
  67. Reworked commander optics
  68. Reworked textures
  69. Reworked vehicle damage textures
  70.  
  71. AAVP7 [gac]
  72. Reworked gunner and commander optics
  73. Reworked textures
  74. Increased engine power
  75.  
  76. HMV [gac]
  77. Reworked vehicle damage textures
  78.  
  79. LAV [gac]
  80. Reworked vehicle damage textures
  81.  
  82. Type 73 SUV [gac]
  83. Reworked vehicle damage textures
  84.  
  85. Type 64 Rifle [gac]
  86. Reworked recoil
  87.  
  88. Type 20 Rifle [JSDF Mod]
  89. Reworked recoil
  90.  
  91. New content
  92. Added: E-767 AWACS [gac]
  93. Added: Type 62 GPMG [JSDF Mod]
  94. Added: Type 87 APERS Mine [JSDF Mod]
  95. Added: Type 87 AT Mine [JSDF Mod]
  96. Added: Type 92 AT Mine [gac]
  97. Added: Sumitomo Minimi 5.56mm MG [gac]
  98. Added: P226 [gac]
  99.  
  100. Type 62 GPMG
  101. Fixed reload animation
  102. Renamed as "Type 62 GPMG"
  103. Added 100, 200, 1000 and 4500 round magazine boxes
  104.  
  105. Sumitomo Minimi 5.56mm MG
  106. Renamed as "Sumitomo Minimi 5.56mm MG"
  107. Added 200 round box magazine. (Red, Green and Yellow tracers)
  108.  
  109. P226
  110. Renamed as "P226"
  111.  
  112.  
  113. General fixes
  114. Fixed: Various localization issues
  115. Fixed: Type 60 APC vehicle armor values
  116. Fixed: Type 73 APC vehicle armor values
  117. Fixed: Type 79 ATGMs now produce explosions and craters when detonated
  118. Fixed Type 74 tank gun stabilizer
  119. Fixed: Type 74 Tank now spawns with cosmetic spotlight by default
  120. Fixed: Type 61 Tank commander no longer clips through the turret
  121. Fixed: F-2 sensor panels now cycle propperly
  122.  
  123. General reworks
  124. Reworked: Internal changes have been made for future mod expansions.
  125. Reworked: Most vehicle weapons and ammunition now display their real names and designations
  126. Reworked: Vehicle 7.62mm coaxial machineguns now use 250 round boxes instead of a single 4500 round belt.
  127. Reworked: Helicopter pilots now spawn with Minebea PM-9 SMGs instead of vanilla MP5
  128. Reworked: Helicopter crews now spawn with Minebea PM-9 SMGs instead of vanilla MP5
  129.  
  130. MOD CONTENTS
  131.  
  132. Gear:
  133.  
  134. Uniforms:
  135.  
  136. Added: BDU A [JSDF mod]
  137. Added: BDU B [JSDF mod]
  138. Added: CBRN Suit [vanilla, Contact DLC]
  139. Added: Parka (JGSDF) [vanilla, Contact DLC]
  140. Added: Combat Uniform (JGSDF) [vanilla]
  141. Added: Combat Uniform (Flag, JGSDF) [vanilla]
  142. Added: Combat Uniform (Flag 2, JGSDF) [vanilla]
  143. Added: Ghillie Suit (JGSDF) [vanilla]
  144. Added: BDU A (JMSDF) [JSDF Mod]
  145. Added: BDU A (JMSDF) [JSDF Mod]
  146. Added: BDU A (Ripstop, JMSDF) [JSDF Mod]
  147. Added: BDU B (JMSDF) [JSDF Mod]
  148. Added: Combat Uniform (JMSDF) [vanilla]
  149. Added: Fatigues (JMSDF) [Contact DLC, Vanilla]
  150. Added: Fatigues (JMSDF, Flag) [Contact DLC, Vanilla]
  151. Added: Flight Suit (JMSDF) [Vanilla]
  152. Added: BDU A (JASDF) [JSDF Mod]
  153. Added: BDU B (JASDF) [JSDF Mod]
  154. Added: BDU B (Green) [JSDF Mod]
  155. Added: Fatigues (JASDF) [Contact DLC, vanilla]
  156. Added: Fatigues (JASDF, Flag) (JASDF, Flag) [Contact DLC, vanilla]
  157. Added: Flight Suit (JASDF) [vanilla]
  158.  
  159. Backpacks:
  160.  
  161. Replaced: Renamed "Backpack" to "Rucksack" [gac]
  162. Replaced: Increased carry capacity on Rucksack from 160 to 320. (Was "assault backpack", now's "Carryall") [gac]
  163. Replaced: Renamed "Backpack (Air Borne)" to "Rucksack (Airborne, JGSDF)" [gac]
  164. Replaced: Increased carry capacity on Rucksack (Airborne) from 160 to 320. [gac]
  165. Added: TFAR Compatibility to Type 85 Radio Backpack [gac]
  166. Replaced: Renamed Type 85 radio to "Type 85 Field Radio (JPRC-F10)" [gac]
  167. Added: Kitbag (JGSDF) [vanilla]
  168. Added: Kitbag (JGSDF, Medical) [vanilla]
  169. Added: Leg Strap Bag (JGSDF) [vanilla, Laws of War DLC]
  170. Added: Radio Backpack (JGSDF) [vanilla, Contact DLC]
  171. Added TFAR Compat. to Radio Backpack [vanilla, Contact DLC]
  172.  
  173. Headgear:
  174.  
  175. Added: Type 88 Helmet (JGSDF) [JSDF Mod]
  176. Added: Type 88 Helmet (JGSDF, Flag) [JSDF Mod]
  177. Added: Beret (JGSDF) [Vanilla]
  178. Added: Advanced Modular Helmet (JGSDF) [vanilla, Contact DLC]
  179. Added: Advanced Modular Helmet (Headset, JGSDF) [vanilla, Contact DLC]
  180. Added: Modular Helmet (JGSDF) [vanilla]
  181. Added: Modular Helmet (JMSDF) [vanilla]
  182. Added: Modular Helmet (JASDF) [vanilla]
  183. Added: Type 88 Helmet (JMSDF) [JSDF Mod]
  184. Added: Patrol Cap (JGSDF) [vanilla]
  185. Added: Patrol Cap (JMSDF) [vanilla]
  186. Added: Patrol Cap (Blue, JMSDF) [vanilla]
  187. Added: Patrol Cap (JASDF) [vanilla]
  188. Added: Rangemaster Cap (JASDF) [vanilla]
  189. Added: Heli Pilot Helmet (JMSDF) [Vanilla]
  190. Added: Heli Pilot Helmet (JASDF) [Vanilla]
  191. Added: Type 88 Helmet (JASDF) [JSDF Mod]
  192. Added: Crew Helmet (New) [JSDF Mod]
  193. Added: Crew Helmet (Old) [JSDF Mod]
  194.  
  195. Vests:
  196.  
  197. Added: Modular Carrier Lite and variants (JGSDF) [vanilla, Contact DLC]
  198. Added: Modular Carrier Lite and variants (JMSDF) [vanilla, Contact DLC]
  199. Added: Modular Carrier Lite and variants (JASDF) [vanilla, Contact DLC]
  200.  
  201. Grenades:
  202.  
  203. Replaced: Red, Green, Yellow and White Smoke Grenades now have clearer item names and descriptions [JSDF Mod]
  204.  
  205. Weapons:
  206.  
  207. Type 20 Rifle [JSDF Mod]
  208. Rifle is now compatible with vanilla and modded attachments and magazines.
  209. Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
  210. Rifle now uses the vanilla HK416 (SPAR) reload sound.
  211. Rifle now uses the vanilla HK416 (SPAR) firing sound.
  212. Added: 5.56 mm 30rnd PMAG.
  213. Added: 5.56 mm 30rnd PMAG (Blank).
  214. Added: 5.56 mm 30rnd PMAG (Tracer).
  215.  
  216. Type 20 Rifle (Grip) [JSDF Mod]
  217. Rifle is now compatible with vanilla and modded attachments and magazines.
  218. Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
  219. Rifle now uses the vanilla HK416 (SPAR) reload sound.
  220. Rifle now uses the vanilla HK416 (SPAR) firing sound.
  221. Added: 5.56 mm 30rnd PMAG.
  222. Added: 5.56 mm 30rnd PMAG (Blank).
  223. Added: 5.56 mm 30rnd PMAG (Tracer).
  224.  
  225. Type 89 Rifle [gac]:
  226. Rifle is now compatible with vanilla and modded attachments and magazines.
  227. Rifle is now compatible with the JSDF Mod Type 06 rifle grenades.
  228. Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
  229. Rifle now uses the vanilla HK416 (SPAR) reload sound.
  230. Added: 5.56 mm 20rnd Mag AK58J
  231. Added: 5.56 mm 20rnd Mag AK59J (Tracer)
  232. Added: 5.56 mm 20rnd Mag AK60J (Blank)
  233. Added: 5.56 mm 30rnd Mag AK58J
  234. Added: 5.56 mm 30rnd Mag AK59J (Tracer)
  235. Added: 5.56 mm 30rnd Mag AK60J (Blank)
  236. Added: 22mm Type 06 Rifle Grenade (HE)
  237. Added: 22mm Type 06 Rifle Grenade (Training)
  238.  
  239.  
  240. Type 64 Rifle [gac]:
  241. Rifle is now compatible with the JSDF Mod M31 rifle grenades.
  242. Rifle is now compatible with JSDF Mod Type 06 rifle grenades.
  243. Rifle is now compatible with the vanilla flashlight.
  244. Rifle now uses the vanilla M14 EBR reload animation instead of the generic one.
  245. Rifle now uses the vanilla M14 EBR reload sound.
  246. Added: 22mm Type 06 Rifle Grenade (HE)
  247. Added: 22mm Type 06 Rifle Grenade (Training)
  248.  
  249.  
  250. Minebea PM-9 [JSDF Mod]:
  251. Changed: Weapon now uses vanilla 9x21mm ammo.
  252. Added: 25rnd 9mm PM-9 Magazine.
  253. Added: 25rnd 9mm PM-9 Magazine Tracer (Red).
  254. Weapon now uses vanilla PDW reload animations and firing sounds.
  255.  
  256. Type 62 GPMG [JSDF Mod]:
  257. MG now uses the vanilla MK 200 reload animation instead of the generic one.
  258. Added 100, 200, 1000 and 4500 round magazine boxes
  259.  
  260. Sumitomo Minimi 5.56mm MG [gac]
  261. Added 200 round box magazine. (Red, Green and Yellow tracers)
  262.  
  263. P226 [gac]
  264. Renamed as "P226"
  265.  
  266.  
  267. Panzerfaust 3 [gac]:
  268. Renamed to "110mm LAM (Panzerfaust 3)"
  269. Added: ACE Backblast. (2 meters, like the irl weapon)
  270.  
  271. 110mm LAM [JSDF Mod]:
  272.  
  273. Added: ACE Backblast. (2 meters, like the irl weapon)
  274. Added: JM12 HEAT rocket
  275. Added: JM18 TP training rocket
  276.  
  277. Type01 AT missle launcher [gac]:
  278. Renamed to "Type 01 L-MAT AT Launcher"
  279.  
  280.  
  281. 84mm Recoiless Rifle (Carl Gustav M2) [JSDF Mod]:
  282. Added: FFV552 training round
  283.  
  284.  
  285.  
  286.  
  287. Units:
  288.  
  289. My units speak in Altian English.
  290. Added custom faces.
  291. Added faction: [Sparky] JSDF
  292. Added vanilla units (Men)
  293. Added vanilla units (Special Forces)
  294. Added vanilla units (Men, Story)
  295. Added categories for JASDF and JMSDF vehicles and infantry
  296. Added Infantry, Mechanized and Motorized groups.
  297.  
  298.  
  299. Vehicles:
  300.  
  301. Scripted texture randomization has been disabled for all added vehicles.
  302. Custom crews from units of this mod have been asigned to all added vehicles.
  303.  
  304. Cars:
  305.  
  306. HMV [gac]
  307. Restored hidden skins
  308. Added skin: Overseas Deployment.
  309. Added: TFAR LR Radio to vehicle.
  310.  
  311. HMV (M249) [gac]
  312. Restored hidden skins
  313. Added skin: Overseas Deployment.
  314. Added: TFAR LR Radio to vehicle
  315.  
  316. LAV [gac]
  317. Removed: Top Hatch seat. Will reinstate after fixing FFV.
  318. Reworked: Vehicle can now be equipped with functional smoke launchers
  319. Restored hidden skins
  320. Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty).
  321. Restored several hidden components.
  322. Added: TFAR LR Radio to vehicle
  323.  
  324. LAV (M249) [gac]
  325. Fixed: Player can now access Passenger, Driver and Gunner seats from any seat (with ACE)
  326. Reworked: Vehicle can now be equipped with functional smoke launchers
  327. Restored hidden skins
  328. Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty)
  329. Restored serveral hidden components.
  330. Changed: Vehicle now uses vanilla 249 from Apex DLC
  331. Increased ammo storage from 400 rounds to 1000 (5 boxes of 200rnds)
  332. Added: TFAR LR Radio to vehicle
  333.  
  334. Mitsubishi Type 73 (Recon) [gac]
  335. Restored hidden skins
  336. Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
  337. Added skin: Overseas Deployment.
  338. Restored several hidden components.
  339. Added: TFAR LR Radio to vehicle
  340.  
  341. Mitsubishi Type 73 SUV [gac]
  342. Added: Driver can raise/lower front windshield.
  343. Restored hidden skins
  344. Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
  345. Added skin: Overseas Deployment.
  346. Restored several hidden components.
  347. Added: TFAR LR Radio to vehicle.
  348.  
  349.  
  350. Trucks:
  351.  
  352. Type 73 Heavy Truck [gac]
  353. Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
  354. Added: TFAR LR Radio to vehicle.
  355.  
  356. Type 73 Heavy Truck (Flatbed) [gac]
  357. Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
  358. Added: TFAR LR Radio to vehicle.
  359.  
  360. Type 73 Heavy Truck (Fuel) [gac]
  361. Added ACE compatibility.
  362. Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
  363. Added: TFAR LR Radio to vehicle.
  364.  
  365. Type 73 Heavy Truck (Resupply) [gac]
  366. Added ACE repair and rearm compatibility.
  367. Added vanilla repair and rearm abilities.
  368. Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
  369. Added skin: Ammo sign tarp. (hidden, applied by default).
  370. Added: TFAR LR Radio to vehicle.
  371.  
  372. Type 73 Heavy Truck (Medevac) [gac]
  373. Added ACE Medical compatibility.
  374. Added vanilla heal ability.
  375. Added medical skins: Desert, Olive Drab, Olive Drab 2, United Nations. (Only available to this vehicle)
  376. Added skin: medical sign tarp. (hidden, applied by default).
  377. Added: TFAR LR Radio to vehicle.
  378.  
  379. Type 73 Medium Truck [JSDF mod]
  380. Added to vehicle list.
  381. Added: TFAR LR Radio to vehicle.
  382.  
  383. Type 73 Medium Truck (Medevac) [gac]
  384. Added ACE Medical compatibility.
  385. Added vanilla heal ability.
  386. Added medical skins: Desert, Olive Drab, United Nations. (Only available to this vehicle)
  387. Added: TFAR LR Radio to vehicle.
  388.  
  389. Material Carrier Vehicle [gac]
  390. Added ACE repair and rearm compatibility.
  391. Added vanilla repair and rearm abilities.
  392. Added: TFAR LR Radio to vehicle.
  393.  
  394.  
  395.  
  396. Tanks:
  397.  
  398. Type 10 Tank [gac]
  399. Changed: Tank now uses JSDF Mod's model.
  400. Changed: Gunner now has control over the smoke dispensers.
  401. Changed: Main gun now uses vanilla 120mm shells
  402. Changed: Increased ammo stores from 8 to 12. HEAT and AP are loaded.
  403. Changed: Turret rotation speed increased.
  404. Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
  405. Added: Ability to choose the tank's section (from eden attribute options)
  406. Added: Ability to choose the tank's bustle rack mesh (from eden attribute options)
  407. Added: TFAR LR Radio to vehicle.
  408. Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
  409. Fixed: Gunner now has automatic weapon zeroing.
  410.  
  411.  
  412.  
  413. Type 90 Tank [gac]
  414. Changed: Gunner now has control over the smoke dispensers
  415. Changed: Main gun now uses vanilla 120mm shells
  416. Changed: Increased ammo stores from 8 to 12. HE, HEAT and AP are loaded.
  417. Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
  418. Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
  419. Added skins: 1st Tank Group, 5th Brigade 5th Tank Batallion, 7th Div 71st Tank Reg., 7th Div
  420. 72nd Tank Reg, Fuji Tank School 2nd Company.
  421. Added: TFAR LR Radio to vehicle.
  422. Fixed: Gunner now has automatic weapon zeroing.
  423.  
  424. Type 74 Tank [JSDF Mod]
  425. Reworked vehicle handling.
  426. Reworked vehicle engine audio. It now uses vanilla sounds.
  427. Changed: Gunner now has control over the smoke dispensers
  428. Changed: Main gun now uses custom a 105mm gun
  429. Changed: Adjusted ammo storage to 48 rounds. HEAT and AP are loaded.
  430. Changed: Gunner now has automatic weapon zeroing.
  431. Changed: Added 50cal to gunner to circumvent bugged 50cal model.
  432. Restored some hidden components.
  433. Added: TFAR LR Radio to vehicle.
  434.  
  435. Type 61 Tank [JSDF Mod]
  436. Reworked vehicle handling.
  437. Reworked vehicle engine audio. It now uses vanilla sounds.
  438. Restored some hidden components.
  439. Restored hidden skins
  440. Added skins: Olive Drab (Clean), Olive Drab (Flag).
  441. Added: TFAR LR Radio to vehicle.
  442.  
  443.  
  444. APCs/IFVs:
  445.  
  446. Type 89 WAPC (GMG) [gac]
  447. Restored hidden skins
  448. Added skin: Overseas Deployment, Iraq Dispatch.
  449. Added: TFAR LR Radio to vehicle.
  450.  
  451. Type 89 WAPC (HMG) [gac]
  452. Restored hidden skins
  453. Added skin: Overseas Deployment, Iraq Dispatch.
  454. Added: TFAR LR Radio to vehicle.
  455.  
  456. AAVP7A1 [gac]
  457. Fixed smoke dispensers.
  458. Added: TFAR LR Radio to vehicle.
  459.  
  460. Type 89 IFV [JSDF Mod]
  461. Reworked vehicle handling.
  462. Reworked vehicle engine audio. It now uses vanilla sounds.
  463. Changed: Commander's viewport can now rotate 180 degrees.
  464. Changed: Main gun now uses vanilla 30mm shells.
  465. Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
  466. Restored hidden skins
  467. Added Skins: 7th Division 11th Infantry Regiment, 7th Div. 71 Tank Regiment.
  468. Added: TFAR LR Radio to vehicle.
  469.  
  470. Type 82 CCV [JSDF Mod]
  471. Reworked vehicle engine audio. It now uses vanilla sounds.
  472. Restored hidden skins
  473. Added: TFAR LR Radio to vehicle.
  474.  
  475. Type 87 RCV [JSDF Mod]
  476. Reworked vehicle engine audio. It now uses vanilla sounds.
  477. Changed: Vehicle now uses custom 25mm autocannon.
  478. Fixed: Driver no longer clips through hatch when turned in.
  479. Fixed: Vehicle can now use smoke countermessures
  480. Restored hidden skins
  481. Added Skins: Overseas Deployment, 12th Brigade 12th Recon. Unit, 7th Div. 71st Tank Regiment,
  482. 7th Div. 72nd Tank Regiment.
  483. Added: TFAR LR Radio to vehicle.
  484.  
  485. Type 87 SPAAG (WIP!) [JSDF Mod]
  486. Reworked vehicle engine audio. It now uses vanilla sounds.
  487. Changed: Vehicle now uses vanilla 35mm AA autocannon.
  488. Changed: Vehicle now uses vanilla commander and gunner screens.
  489. Fixed: Vehicle now propperly reacts to aircraft.
  490. Fixed: Removed redundant commander seat.
  491. Fixed: Vehicle can now use smoke countermessures
  492. Added: TFAR LR Radio to vehicle.
  493.  
  494. Type 60 APC [JSDF Mod]
  495. Reworked vehicle engine audio. It now uses vanilla sounds.
  496. Fixed: Vehicle can now use smoke countermessures.
  497. Fixed: Gunner can now propperly use the 50cal HMG
  498. Restored several hidden skins
  499. Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment
  500. Added: TFAR LR Radio to vehicle.
  501. Added: Option to mount smoke countermessures.
  502.  
  503. Type 73 APC [JSDF Mod]
  504. Reworked vehicle handling.
  505. Reworked vehicle engine audio. It now uses vanilla sounds.
  506. Fixed: Vehicle can now use smoke countermessures
  507. Restored several hidden skins
  508. Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment, Overseas Deployment 2
  509. Added: TFAR LR Radio to vehicle.
  510.  
  511. Patria AMV [Vanilla]
  512. Added skin: Camo 1, Camo 2, Overseas Deployment, Overseas Deployment 2, Olive Drab, Olive Drab (Flag)
  513. Added: TFAR LR Radio to vehicle.
  514.  
  515. Artillery:
  516.  
  517. Type 74 105mm SPH [JSDF Mod]
  518. Reworked vehicle handling.
  519. Reworked vehicle weaponry.
  520. Reduced ammo count from 32 to 30.
  521. Reworked vehicle engine audio. It now uses vanilla sounds.
  522. Restored several hidden skins
  523. Added skin: Olive Drab (Clean)
  524. Added: TFAR LR Radio to vehicle.
  525.  
  526. Type 75 155mm SPH [JSDF Mod]
  527. Reworked vehicle weaponry.
  528. Reduced ammo count from 32 to 28.
  529. Reworked vehicle handling.
  530. Reworked vehicle engine audio. It now uses vanilla sounds.
  531. Restored several hidden skins
  532. Added: TFAR LR Radio to vehicle.
  533.  
  534. Type 75 130mm MLRS [JSDF Mod]
  535. Reworked vehicle handling.
  536. Reworked vehicle engine audio. It now uses vanilla sounds.
  537. Restored several hidden skins
  538. Added skin: Olive Drab (Clean)
  539. Added: TFAR LR Radio to vehicle.
  540.  
  541. Engineering:
  542. Type 90 Armored Recovery Vehicle [JSDF Mod]
  543. Reworked vehicle handling.
  544. Reworked vehicle engine audio. It now uses vanilla sounds.
  545. Reworked scroll wheel interaction translations.
  546. Restored several hidden skins.
  547. Added: TFAR LR Radio to vehicle.
  548.  
  549. Type 91 Bridgelayer [JSDF Mod]
  550. Reworked vehicle handling.
  551. Reworked vehicle engine audio. It now uses vanilla sounds.
  552. Reworked scroll wheel interaction translations.
  553. Restored several hidden skins.
  554. Added: TFAR LR Radio to vehicle.
  555.  
  556. Type 73 Towing Tractor [JSDF Mod]
  557. Reworked vehicle engine audio. It now uses vanilla sounds.
  558. Restored several hidden skins.
  559. Added: TFAR LR Radio to vehicle.
  560.  
  561. Type 75 Wind Measuring Vehicle [JSDF Mod]
  562. Reworked vehicle engine audio. It now uses vanilla sounds.
  563. Restored several hidden skins.
  564. Added: TFAR LR Radio to vehicle.
  565.  
  566. Type 87 Artillery Supply Vehicle [JSDF Mod]
  567. Reworked vehicle engine audio. It now uses vanilla sounds.
  568. Restored several hidden skins.
  569. Added: TFAR LR Radio to vehicle.
  570.  
  571. Type 92 Mine Clearance Vehicle [JSDF Mod]
  572. Reworked scroll wheel interaction translations.
  573. Reworked vehicle engine audio. It now uses vanilla sounds.
  574. Restored several hidden skins.
  575. Added: TFAR LR Radio to vehicle.
  576.  
  577. Type 99 Artillery Supply Vehicle [JSDF Mod]
  578. Reworked scroll wheel interaction translations.
  579. Reworked vehicle engine audio. It now uses vanilla sounds.
  580. Restored several hidden skins.
  581. Added: TFAR LR Radio to vehicle.
  582.  
  583. Helicopters:
  584.  
  585. UH-1J [JSDF Mod]
  586. Reworked vehicle engine audio. It now uses vanilla sounds.
  587. Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
  588. Restored several hidden components.
  589. Added: Passive radar and missile sensor
  590. Added: Flare/chaff countermessures
  591. Reworked: Vehicle can now be equipped with functional IR Jammer
  592.  
  593.  
  594. UH-1J (Minelayer) [JSDF Mod]
  595. Reworked vehicle engine audio. It now uses vanilla sounds.
  596. Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
  597. Restored several hidden components.
  598. Added: Passive radar and missile sensor
  599. Added: Flare/chaff countermessures
  600. Reworked: Vehicle can now be equipped with functional IR Jammer
  601.  
  602. UH-1J (MG) [JSDF Mod]
  603. Reworked hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
  604. Added: Passive radar and missile sensor
  605. Added: Flare/chaff countermessures
  606. Reworked: Vehicle can now be equipped with functional IR Jammer
  607.  
  608. CH-47J [gac]
  609. Added to the vehicle list.
  610. Added flare/chaff countermessures.
  611. Added the option to open and close the ramp
  612.  
  613. MH-53E [gac]
  614. Added flare/chaff countermessures.
  615.  
  616. AH-1S [JSDF Mod]
  617. Added: Passive radar and missile sensor
  618. Added: Flare/chaff countermessures
  619. Added skins: Kisarazu Akane, Kisarazu Akane (Fictional), Kisarazu Wakana, Kisarazu Wakana (Fictional)
  620. Added: Ability to choose vehicle unit
  621. Reworked vehicle engine audio. It now uses vanilla sounds
  622. Reworked weaponry.
  623. Reworked: Turret now is stabilized.
  624. Restored hidden skins: Camos 1 thorugh 3, Desert 1 through 3, Olive 1 through 3, Winter
  625.  
  626. OH-1 [JSDF Mod]
  627. Added: Passive radar and missile sensor
  628. Added: Flare/chaff countermessures
  629. Added skin: Kisarazu Yuzu
  630. Reworked vehicle engine audio. It now uses vanilla sounds
  631. Reworked: helicopter now has IR, NV, visual sensors and datalink.
  632. Reworked: Pilot now has control over defensive weapons
  633. Reworked: Gunner now has laser designator
  634. Reworked skins: Camos 1 thorugh 4, Desert 1, Desert 2, Winter, Winter 2, TRDI
  635.  
  636. Planes:
  637.  
  638. F-15DJ [JSDF Mod]
  639. Added: Flare/chaff countermessures
  640. Reworked vehicle engine audio. It now uses vanilla sounds
  641. Reworked weaponry
  642. Reworked: aircraft now has datalink
  643. Added: Ability to choose vehicle unit
  644. Restored hidden skins: Camos 1 thorugh 5, Desert 1 through 5
  645.  
  646. F-15J [JSDF Mod]
  647. Added: Flare/chaff countermessures
  648. Reworked vehicle engine audio. It now uses vanilla sounds
  649. Reworked weaponry
  650. Reworked: aircraft now has datalink
  651. Added: Ability to choose vehicle unit
  652. Restored hidden skins: Camos 1 thorugh 5, Desert 1 through 5
  653.  
  654. F-2A [JSDF Mod]
  655. Added: Flare/chaff countermessures
  656. Reworked vehicle engine audio. It now uses vanilla sounds
  657. Reworked weaponry
  658. Reworked: aircraft now has datalink
  659.  
  660. F-4EJ Kai [JSDF Mod]
  661. Added: Flare/chaff countermessures
  662. Reworked vehicle engine audio. It now uses vanilla sounds
  663. Reworked weaponry
  664. Reworked: aircraft now has datalink
  665. Added: Ability to choose vehicle unit
  666. Restored hidden skins: Legacy, Sea Camo
  667. Added skin: Gray
  668.  
  669. RF-4EJ [JSDF Mod]
  670. Added: Flare/chaff countermessures
  671. Reworked vehicle engine audio. It now uses vanilla sounds
  672. Reworked weaponry
  673. Reworked: aircraft now has datalink
  674. Added: Ability to choose vehicle unit
  675. Restored hidden skins
  676.  
  677. E767 AWACS [gac]
  678. Added: Flare/chaff countermeassures
  679. Reworked: Vehicle now has datalink
  680. Reworked: Vehicle now has a working radar
  681.  
  682. Turrets:
  683.  
  684.  
  685. 81mm Mortar [vanilla]
  686. Vanilla mortar rescripted to use JSDF Mod's 81mm ammo plus vanilla smoke, flare and guided shells.
  687.  
  688.  
  689. M2 HMG .50 [vanilla]
  690. Added to vehicle list
  691.  
  692.  
  693. M2 HMG .50 (Raised) [vanilla]
  694. Added to vehicle list
  695.  
  696.  
  697. XM307 GMG [vanilla]
  698. Added to vehicle list
  699.  
  700.  
  701. XM307 (High) [vanilla]
  702. Added to vehicle list
  703.  
  704. AN/MPQ-105 Radar [vanilla]
  705. Added to vehicle list.
  706.  
  707.  
  708. MIM-145 Defender [vanilla]
  709. Added to vehicle list
  710.  
  711.  
  712. Props:
  713.  
  714. Flag (Japan)
  715. Flag (JASDF)
  716. Flag (JGSDF)
  717. Flag (JMSDF)
  718.  
  719. Banner (Japan)
  720. Banner (JASDF)
  721. Banner (JGSDF)
  722. Banner (JMSDF)
  723.  
  724. Map Markers:
  725.  
  726. Japan
  727. JASDF
  728. JMSDF
  729. JGSDF
  730.  
  731. !---TO DO---!
  732.  
  733. Bugfixing
  734. Fix the SPAAG's radar.
  735. Add static props.
  736. Rework more vehicles.
  737. Rework aircraft weaponry. (In process)
  738. Tweak the aircraft further
  739. Add cameras to the jets (if possible)
  740. Japanese and Spanish localization
  741.  
  742.  
  743.  
  744.  
  745.  
  746.  
  747.  
  748.  
  749. !---KNOWN ISSUES---!
  750.  
  751. LAV: Characters in rear seats clip slightly out of the car. (Can't fix, model issue)
  752. LAV (M249): Gunner can clip out of the car if he turned in while aiming the turret up. (Cant fix. Model issue)
  753. LAV (M249): Driver can only switch seats using ACE interaction menu. (Regular LAV does not have this issue, I don't
  754. know how to fix it currently)
  755.  
  756. Most aircraft are unusable with AI: Vehicle will keep climbing indefinetly. (Cant fix. Original mods are configured incorrectly)
  757.  
  758. Aircraft cockpits are very low res. Still, aircraft have working countermeassures, radar and weapons.
  759.  
  760. Planes don't have ejector seats (Not something I can fix)
  761.  
  762. Type 10 Tank: Commander viewport and 50.cal are not propperly syncronized. Compass bearing aligns with turret
  763. and not with viewport. (Can't fix, mod is configured incorrectly. Mod author notified)
  764.  
  765. Type 10 and 90 tanks: Commander/Gunner will be ejected from the vehicle at speed if they exit vehicle while turned out. (No idea what could be causing it, original mod is configured incorrectly, author notified)
  766.  
  767. SPAAG: Radar won't spin when on, must activate manualy via action menu. (I'm working on it)
  768.  
  769. Flashlight on Type 64 Rifle floats. Model issue, can't fix.
  770.  
  771. Type 01 L-MAT AT Launcher allows the use of Titan AA missiles. (This is intentional)
  772.  
  773. 110mm LAM (Panzerfaust 3) allows the use of vanilla RPG 32 missiles.
  774.  
  775. Type 20 Rifles don't have suppressor or bipod slots. This is intentional. The original rifle is not set up propperly for them.
  776.  
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