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KATANA 2

Apr 29th, 2017
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  1. KATANA:<ind>
  2. \\\\Item_Information:<ind>
  3. \\\\\\\\Item_Name: "&9&l&oBenizakura&1&l&o//&3&l&oMk.2"<ind>
  4. \\\\\\\\Item_Type: 442~10<ind>
  5. \\\\\\\\Item_Lore: "&6This is famous japanese katana|&eRight click: Guard|&eRight click+Shift: Nagiharai|&6Left click: Attack"<ind>
  6. \\\\\\\\Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0<ind>
  7. \\\\\\\\Melee_Attachment: tousin<ind>
  8. \\\\\\\\Remove_Unused_Tag: true<ind>
  9. \\\\Shooting:<ind>
  10. \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind>
  11. \\\\\\\\Projectile_Amount: 1<ind>
  12. \\\\\\\\Delay_Between_Shots: 40<ind>
  13. \\\\\\\\Projectile_Type: energy<ind>
  14. \\\\\\\\Projectile_Subtype: 20-2-none-5<ind>
  15. \\\\\\\\Projectile_Damage: 222222<ind>
  16. \\\\\\\\Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-0-0,ENTITY_PLAYER_ATTACK_STRONG-1-1-0,ENTITY_WITHER_AMBIENT-1-1-0<ind>
  17. \\\\Sneak:<ind>
  18. \\\\\\\\Sneak_Before_Shooting: true<ind>
  19. \\\\Particles:<ind>
  20. \\\\\\\\Enable: true<ind>
  21. \\\\\\\\Particle_Player_Shoot: SMOKE<ind>
  22. \\\\Hit_Events:<ind>
  23. \\\\\\\\Enable: true<ind>
  24. \\\\\\\\Sounds_Shooter: ENTITY_SHEEP_SHEAR-1-1-2,BLOCK_FIRE_EXTINGUISH-1-0-0<ind>
  25. \\\\Riot_Shield:<ind>
  26. \\\\\\\\Enable: true<ind>
  27. \\\\\\\\Only_Works_While_Blocking: true<ind>
  28. \\\\\\\\Sounds_Blocked: BLOCK_ANVIL_LAND-1-1-0,ENTITY_ENDERDRAGON_HURT-1-1-0<ind>
  29. \\\\Special_Abilities:<ind>
  30. \\\\\\\\Reset_Hit_Cooldown: true<ind>
  31. \\\\\\\\Knockback: 12<ind>
  32. \\\\Potion_Effects:<ind>
  33. \\\\\\\\Activation: shoot<ind>
  34. \\\\\\\\Potion_Effect_Shooter: WATER_BREATHING-1200-3,SPEED-1200-10<ind>
  35. tousin:<ind>
  36. \\\\Item_Information:<ind>
  37. \\\\\\\\Item_Name: "&etousin"<ind>
  38. \\\\\\\\Item_Type: 288<ind>
  39. \\\\\\\\Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."<ind>
  40. \\\\\\\\Melee_Mode: true<ind>
  41. \\\\\\\\Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0<ind>
  42. \\\\Shooting:<ind>
  43. \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind>
  44. \\\\\\\\Cancel_Right_Click_Interactions: true<ind>
  45. \\\\\\\\Delay_Between_Shots: 20<ind>
  46. \\\\\\\\Projectile_Damage: 111111<ind>
  47. \\\\Particles:<ind>
  48. \\\\\\\\Enable: true<ind>
  49. \\\\\\\\Particle_Hit: BLOCK_BREAK-152<ind>
  50. \\\\Hit_Events:<ind>
  51. \\\\\\\\Enable: true<ind>
  52. \\\\\\\\Sounds_Shooter: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0,ENTITY_PLAYER_ATTACK_STRONG-1-1-0<ind>
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