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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local FencingGUIV2 = Instance.new("ScreenGui")
- local StartFrame = Instance.new("Frame")
- local StartButton = Instance.new("TextButton")
- local StartText = Instance.new("TextLabel")
- local LoadDot3 = Instance.new("TextLabel")
- local LoadDot2 = Instance.new("TextLabel")
- local LoadDot1 = Instance.new("TextLabel")
- local MainFrame = Instance.new("Frame")
- local Cartoon = Instance.new("Frame")
- local FinalFencer = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local Admin = Instance.new("TextButton")
- local NoClipPressE = Instance.new("TextButton")
- local BuildingTools = Instance.new("TextButton")
- local FencingGun = Instance.new("TextButton")
- local TPose = Instance.new("TextButton")
- local Reach = Instance.new("TextButton")
- local FEKILL = Instance.new("TextButton")
- local RevizAdmin = Instance.new("TextButton")
- local BlackHole = Instance.new("TextButton")
- local GodMode = Instance.new("TextButton")
- local Credits = Instance.new("Frame")
- local ByDios = Instance.new("TextLabel")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- FencingGUIV2.Name = "Final Fencer V.2"
- FencingGUIV2.Parent = game.CoreGui
- FencingGUIV2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- StartFrame.Name = "StartFrame"
- StartFrame.Parent = FencingGUIV2
- StartFrame.Active = true
- StartFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- StartFrame.Position = UDim2.new(0.42, 0, 0.437627852, 0)
- StartFrame.Size = UDim2.new(0, 215, 0, 60)
- StartFrame.Style = Enum.FrameStyle.ChatBlue
- StartButton.Name = "StartButton"
- StartButton.Parent = StartFrame
- StartButton.BackgroundColor3 = Color3.new(1, 1, 1)
- StartButton.BorderColor3 = Color3.new(1, 1, 1)
- StartButton.BorderSizePixel = 0
- StartButton.Position = UDim2.new(-0.0511627905, 0, -0.433333337, 0)
- StartButton.Size = UDim2.new(0, 200, 0, 50)
- StartButton.Font = Enum.Font.SourceSans
- StartButton.Text = ""
- StartButton.TextColor3 = Color3.new(0, 0, 0)
- StartButton.TextSize = 14
- StartButton.MouseButton1Down:connect(function()
- StartFrame.Visible = false
- wait(1)
- LoadDot1.Visible = true
- wait(0.5)
- LoadDot1.Visible = false
- LoadDot2.Visible = true
- wait(0.5)
- LoadDot2.Visible = false
- LoadDot3.Visible = true
- wait(0.3)
- LoadDot3.Visible = false
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Text = "Welcome to Final Fencer V.2, by Doomcrows ROBLOX";
- Title = "Have Fun"
- })
- wait(1)
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled!";
- Text = "Filtering Enabled. Have fun! ;)";
- })
- else
- warn("FE is Disabled (Filtering Disabled) consider using a differnet script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled!";
- Text = "Filtering Disabled!";
- })
- end
- OpenFrame.Visible = true
- end)
- StartText.Name = "StartText"
- StartText.Parent = StartFrame
- StartText.BackgroundColor3 = Color3.new(1, 1, 1)
- StartText.BorderColor3 = Color3.new(1, 1, 1)
- StartText.BorderSizePixel = 0
- StartText.Position = UDim2.new(-0.0529535227, 0, -0.476766437, 0)
- StartText.Size = UDim2.new(0, 200, 0, 50)
- StartText.Font = Enum.Font.SciFi
- StartText.Text = "Start"
- StartText.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- StartText.TextSize = 35
- StartText.TextStrokeColor3 = Color3.new(1, 1, 1)
- LoadDot3.Name = "LoadDot3"
- LoadDot3.Parent = FencingGUIV2
- LoadDot3.Active = true
- LoadDot3.BackgroundColor3 = Color3.new(1, 1, 1)
- LoadDot3.BorderColor3 = Color3.new(0.333333, 1, 1)
- LoadDot3.BorderSizePixel = 0
- LoadDot3.Position = UDim2.new(0.564831257, 0, 0.468302637, 0)
- LoadDot3.Size = UDim2.new(0, 45, 0, 40)
- LoadDot3.Visible = false
- LoadDot3.Font = Enum.Font.SourceSans
- LoadDot3.Text = ""
- LoadDot3.TextColor3 = Color3.new(0.333333, 1, 1)
- LoadDot3.TextSize = 14
- LoadDot3.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- LoadDot2.Name = "LoadDot2"
- LoadDot2.Parent = FencingGUIV2
- LoadDot2.Active = true
- LoadDot2.BackgroundColor3 = Color3.new(1, 1, 1)
- LoadDot2.BorderColor3 = Color3.new(0.333333, 1, 1)
- LoadDot2.BorderSizePixel = 0
- LoadDot2.Position = UDim2.new(0.493783325, 0, 0.468302637, 0)
- LoadDot2.Size = UDim2.new(0, 45, 0, 40)
- LoadDot2.Visible = false
- LoadDot2.Font = Enum.Font.SourceSans
- LoadDot2.Text = ""
- LoadDot2.TextColor3 = Color3.new(0.333333, 1, 1)
- LoadDot2.TextSize = 14
- LoadDot2.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- LoadDot1.Name = "LoadDot1"
- LoadDot1.Parent = FencingGUIV2
- LoadDot1.Active = true
- LoadDot1.BackgroundColor3 = Color3.new(1, 1, 1)
- LoadDot1.BorderColor3 = Color3.new(0.333333, 1, 1)
- LoadDot1.BorderSizePixel = 0
- LoadDot1.Position = UDim2.new(0.417406738, 0, 0.468302637, 0)
- LoadDot1.Size = UDim2.new(0, 45, 0, 40)
- LoadDot1.Visible = false
- LoadDot1.Font = Enum.Font.SourceSans
- LoadDot1.Text = ""
- LoadDot1.TextColor3 = Color3.new(0.333333, 1, 1)
- LoadDot1.TextSize = 14
- LoadDot1.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = FencingGUIV2
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- MainFrame.BackgroundTransparency = 0.30000001192093
- MainFrame.BorderColor3 = Color3.new(0.333333, 1, 1)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.525754869, 0, 0.29243353, 0)
- MainFrame.Size = UDim2.new(0, 460, 0, 275)
- MainFrame.Visible = false
- MainFrame.Draggable = true
- Cartoon.Name = "Cartoon"
- Cartoon.Parent = MainFrame
- Cartoon.Active = true
- Cartoon.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Cartoon.BorderColor3 = Color3.new(1, 1, 1)
- Cartoon.BorderSizePixel = 0
- Cartoon.Position = UDim2.new(-0.00250601768, 0, -0.00211191177, 0)
- Cartoon.Size = UDim2.new(0, 460, 0, 30)
- Cartoon.Style = Enum.FrameStyle.ChatBlue
- FinalFencer.Name = "Final Fencer"
- FinalFencer.Parent = Cartoon
- FinalFencer.Active = true
- FinalFencer.BackgroundColor3 = Color3.new(1, 1, 1)
- FinalFencer.BorderColor3 = Color3.new(1, 1, 1)
- FinalFencer.BorderSizePixel = 0
- FinalFencer.Position = UDim2.new(0.273974478, 0, -0.368888855, 0)
- FinalFencer.Size = UDim2.new(0, 200, 0, 24)
- FinalFencer.Font = Enum.Font.SciFi
- FinalFencer.Text = "Final Fencer V.2"
- FinalFencer.TextColor3 = Color3.new(0, 0, 0)
- FinalFencer.TextSize = 22
- FinalFencer.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(1, 0, 0)
- Close.BorderColor3 = Color3.new(1, 1, 1)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.911892831, 0, -0.00271634199, 0)
- Close.Size = UDim2.new(0, 41, 0, 30)
- Close.Font = Enum.Font.SciFi
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 40
- Admin.Name = "Admin"
- Admin.Parent = MainFrame
- Admin.BackgroundColor3 = Color3.new(1, 1, 1)
- Admin.BorderSizePixel = 0
- Admin.Position = UDim2.new(0.0136921685, 0, 0.128098175, 0)
- Admin.Size = UDim2.new(0, 130, 0, 50)
- Admin.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Admin.Font = Enum.Font.SciFi
- Admin.Text = "Admin"
- Admin.TextColor3 = Color3.new(0, 0, 0)
- Admin.TextSize = 16
- Admin.MouseButton1Down:connect(function()
- ver = "1.8"
- local bypasser = true
- local notrunning = false -- Pastebin is weird so
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "F_A" then
- notrunning = false
- warn("Fencing Admin [Version "..ver.."] is already running!")
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Fencing Admin", Text = "Fencing Admin Already running!"})
- else
- notrunning = true
- end
- end
- if not notrunning then
- end
- if notrunning then
- Instance.new("BoolValue", game.CoreGui).Name = "F_A"
- -- Welcoming Stage
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Message") then
- if v.Text ~= "" then
- v:Destroy()
- end
- end
- end
- local m = Instance.new("Message")
- m.Parent = workspace
- m.Name = "Fencing Admin"
- m.Text = "Welcome "..game.Players.LocalPlayer.Name.." to Fencing Admin ["..ver.."]"
- wait(3)
- m.Text = "Made by [Tohru] on discord. (Tohru~ UWU >_<#6969) with major assistance from (Backtalkers)"
- wait(3)
- m.Text = "Prefix is ';' and to put /c system in chat to silently execute commands!"
- wait(3)
- m.Text = "You can execute some commands in one! (EX. ;ws 30 ;reach 999 ;nofloat)"
- wait(3)
- m.Text = "Loading Script..."
- local Chat_Detector = game:GetService("Players").LocalPlayer.Chatted
- game.StarterGui:SetCore("SendNotification", {Title = "Fencing Admin"; Text = "Fencing Admin "..ver.." loaded! Type ';cmds'"})
- TS = game:GetService("TeleportService")
- chatlogs = false
- healing = false
- spawn (function()
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == "Button" then
- unedited = v.CFrame
- v.Transparency = 1
- v.CanCollide = false
- v.Anchored = true
- game:GetService("RunService").Stepped:connect(function()
- if healing and Avatar then
- v.CFrame = Avatar.HumanoidRootPart.CFrame
- if not healing then
- v.Position = Vector3.new(unedited)
- v.CFrame = unedited
- v.CanCollide = true
- v.Transparency = 1
- end
- end
- end)
- end
- end
- end)
- jumping = false
- You = game:GetService("Players").LocalPlayer
- local Mouse = You:GetMouse()
- Mouse.KeyDown:connect(function(Space_Detect)
- if jumping then
- if Space_Detect:byte() == 32 then
- local Humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
- Humanoid:ChangeState("Jumping")
- wait()
- Humanoid:ChangeState("Seated")
- end
- end
- end)
- loopfollowing = false
- spawn (function()
- game:GetService("RunService").Stepped:connect(function()
- if loopfollowing and theplayer then
- Avatar.Humanoid.WalkToPoint = theplayer.HumanoidRootPart.Position
- if theplayer.Humanoid.Health == 0 then
- loopfollowing = false
- theplayer = nil
- end
- end
- end)
- end)
- local flyingspeed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- function endFly() -- Call this function to stop flying
- if not p.Character or not flying then return end
- for i,v in pairs(c.Head:GetChildren()) do
- if v:IsA("BodyVelocity") then
- v:Destroy()
- end
- if v:IsA("BodyAngularVelocity") then
- v:Destroy()
- end
- end
- flying = false
- h.PlatformStand = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (flyingspeed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- local noclip = false
- spawn (function()
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- for i,v in pairs(Avatar:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- v.CanCollide = false
- end
- end
- end
- end)
- end)
- chatlogs = false
- loopgotoing = false
- spawn (function()
- game:GetService("RunService").Stepped:connect(function()
- if loopgotoing and theplayer then
- Avatar.HumanoidRootPart.CFrame = theplayer.HumanoidRootPart.CFrame + Vector3.new(0, math.random(-1, 1), -3)
- Avatar.Humanoid.Jump = true
- if theplayer.Humanoid.Health == 0 then
- loopgotoing = false
- theplayer = nil
- end
- end
- end)
- end)
- loopbringing = false
- spawn (function()
- game:GetService("RunService").Stepped:connect(function()
- if loopbringing and theplayer then
- theplayer.HumanoidRootPart.CFrame = Avatar.HumanoidRootPart.CFrame + Vector3.new(0, math.random(-1, 1), -3)
- theplayer.Humanoid.Jump = true
- if theplayer.Humanoid.Health == 0 then
- loopbringing = false
- theplayer = nil
- end
- end
- end)
- end)
- combatlogging = false
- spawn (function()
- game:GetService("RunService").Stepped:connect(function()
- if combatlogging then
- if tonumber(game:GetService("Players").LocalPlayer.Character.Humanoid.Health) < math.random(20.01, 25.01) then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(20, 10, 0)
- end
- end
- end)
- end)
- Chat_Detector:connect(function(Chat)
- local specialchat = tostring(Chat)
- Chat = string.lower(Chat)
- local function has(string, text)
- string = string or "Sample Text"
- text = text or "Sample"
- if (string.match(string, text) and true or false) then
- return true
- else
- return false
- end
- end
- local function SendChat(Text, Color)
- Text = Text or "Empty String"
- Color = string.lower(Color) or "green"
- if Color == "red" then
- Color = Color3.new(255, 0, 0)
- elseif Color == "green" then
- Color = Color3.new(0, 255, 0)
- elseif Color == "blue" then
- Color = Color3.new(0, 0, 255)
- end
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
- Text = Text;
- Color = Color;
- FontSize = Enum.FontSize.Size24;
- })
- end
- local function msg(Header, Text)
- Header = Header or "Sample Header"
- Text = Text or "Sample Text"
- game.StarterGui:SetCore("SendNotification", {Title = Header; Text = Text})
- end
- local cmds = {
- ";time - Displays your local time",
- ";ws [num] - Sets your humanoid's Walkspeed to [num]",
- ";reach [num] (Max : 350) - Set's foil's length to [num]",
- ";jp [num] (Max : 200 I think LOL) - Set's your jumppower to [num]",
- ";getspray - Gives you the spray can",
- ";reset - Kills you Basically",
- ";respawn - Respawns you (Useless if you accidentally glitch yourself)",
- ";freeze [plr] - Freezes the player on your client for easy killing",
- ";thaw [plr] - Unfreezes the player from your client if frozen",
- ";btools - Gives you btools.",
- ";nofloat - Removes that annoying float when you lunge",
- ";float - Enables back the annoying float when you lunge",
- ";noreach - Sets your foil's size to it's default",
- ";age [plr] - Returns the players AccountAge. R.I.P. Newgens",
- ";os [plr] - Returns the players OsPlatform. R.I.P. mobile kiddos",
- ";heal - Instantly heals your player with the Double Health Pad",
- ";loopheal - Loops the Double health pad to your character",
- ";unloopheal - Breaks look on Double Health Pad",
- ";sit - Makes you sit",
- ";jump - Makes you jump (BROKEN IDK WHY LOL)",
- ";goto [plr] - Teleports you to the player",
- ";quit - Force Stops the roblox process",
- ";rejoin - Quickly rejoins the game (MIGHT NOT REJOIN THE SAME SERVER)",
- ";script [code] - Runs Short lines of code (Ex : ;eval print('hi') )",
- ";infjump - Spam the Space bar to jump infinitely!",
- ";uninfjump - Disables infinite jump",
- ";cmds - Prints all commands to chat",
- ";dex - Launches Dex 3.0 by Moon",
- ";killdex - Kills the Dex process",
- ";spectate - Views the player",
- ";unspectate - Views your character",
- ";print - Prints something (;print hi)",
- ";fly - Makes you fly",
- ";unfly - Disables fly",
- ";fspeed - Edit the speed at which you fly",
- ";noclip - Enables noclip",
- ";clip - Disables noclip",
- ";follow - Makes you walk to the player",
- ";unfollow - Makes you stop walking to the player",
- ";write - Writes contents to your exploits workspace folder",
- ";load - loads a file from your exploits workspace folder",
- ";antikill - Prevents you from being fe killed and fe bringed",
- ";unantikill - Allows you to be fe kiled and fe bringed",
- ";changelogs - Shows you the latest edits I've made to the script",
- ";disc - Copies my discord tag to clipboard for easy adding, I'm always here to help!",
- ";dc - Deletes everything with that className (Ex ;dc Part)[Client only]",
- ";delete - Deletes everything with that name (Ex ;delete AntiExploit)[Client Only]",
- ";upcoming - Shows you what future updates may or may not come to this script.",
- ";chatlogs - Begins logging all future chats to dev console",
- ";nochatlogs - Stops logging chats to dev console",
- ";lbring - Loop teleports a player to you [Client only]",
- ";tkill - Teleports you to the player and kill them",
- ";lgoto - Loop teleports you to a player",
- ";unlbring - Stops teleporting the player to you",
- ";unlgoto - Stops teleporting you to the player",
- ";refresh - Same as respawn but tp's you back to the last spot you was at",
- ";hh [num] - Sets your HipHeight to [num]",
- ";rlimbs - Removes all your limbs",
- ";8ball (Question) Gives you a randomized response, sort of like an eight ball would.",
- ";fling [plr] - Attempts to FE fling a player",
- ";game [placeid] - Teleports you to the game with said place id",
- ";version - Returns your Fencing Admin Version",
- ";combatlogs - Attempts to save you from death if your health drops below a certain point [W.I.P.]",
- ";nocombatlogs - Turns of combatlogging",
- ";setspawn - Sets your spawnpoint to your current location",
- ";infreach - Makes your foil a death machine, Attacks anyone who touches black areas"
- }
- local changelogs = {
- "12/15/2018 - Released the script and fixed **MOST** errors [Version 1.0]",
- "12/16/2018 - Updated to a new noclip method due to bugs, Added new Commands (;dc) (;delete) [Version 1.1]",
- "12/17/2018 - Added new commands (;loopbring) (;tkill) (;loopgoto), you can't run script twice [Version 1.2]",
- "12/18/2018 - Added a version checker and a few new commands :P [Version 1.3]",
- "12/19/2018 - Updated anti fe kill (Backtalkers) Added a new command ;8ball (Also fixed some bugs) [Version 1.4]",
- "12/20/2018 - Added a new cmd (;fling) and attempted to fix some bugs people were having with Version 1.3 [Version 1.5]",
- "12/21/2018 - Potential bug fixes and allowance to teleport to other games, (;game) [Version 1.6]",
- "12/22/2018 - Added new command ;combatlogs and idk, acutally released all these versions to the public [Version 1.7]",
- "12/23/2018 - Added a new commands (;combatlogs) (;infreach) (;setspawn) [Version 1.8]"
- }
- local upcoming = {
- "-Plan to add a editable prefix (Prefix other than ';')",
- "-Plan to add various new commands",
- "-Plan to make global (Work on games other than fencing)",
- "-Plan to add a GUI w/ CMDBar",
- "-Plan to add more args (all/others/me/rad50/etc)"
- }
- local eightball = {
- "Yes",
- "Yes, definitely",
- "It is certain",
- "It is decidedly so",
- "Without a doubt",
- "You may rely on it",
- "As I see it, yes",
- "Most likely",
- "Outlook good",
- "Signs point to yes",
- "Reply hazy, try again later!",
- "Ask again later",
- "Concentrate and ask again",
- "Better not tell you now",
- "Cannot preform prediction now",
- "Do not count on it",
- "My reply is no",
- "Signs point to no",
- "No",
- "No, definitely",
- "Outlook not so good",
- "Very doubtful"
- }
- local function SendMsg(String)
- String = tostring(String) or "Hello!"
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(String, "all")
- end
- local date_table = os.date("*t")
- local hour, minute, second = date_table.hour, date_table.min, date_table.sec
- local year, month, day = date_table.year, date_table.month, date_table.day
- local result = year, month, day, hour, minute, second
- local date = ""..month.."/"..day.."/"..year..""
- if hour > 12 then
- hour = hour - 12
- noon = "PM"
- elseif hour < 12 then
- noon = "AM"
- end
- if hour == 0 then
- hour = 12
- end
- if minute < 10 then
- minute = "0"..minute..""
- end
- local time = ""..hour..":"..minute.." "..noon..""
- local plrs = game:GetService("Players")
- You = plrs.LocalPlayer
- local Backpack = You.Backpack
- Avatar = You.Character
- local name = You.Name
- local Fencing_ID = 12109643
- -- Don't try to execute this in the wrong game Fool
- if game.PlaceId ~= Fencing_ID then
- msg("Smartass", "You aren't very smart.")
- wait(2)
- TS:Teleport(Fencing_ID)
- end
- if has(Chat, ";nofloat") then
- msg("Fencing Admin", "Disabled Lunge-Float!")
- SendChat("Disabled Lunge-Float!", "green")
- for y, x in pairs(Avatar:GetChildren()) do
- if x:IsA("Part") then
- x.CustomPhysicalProperties = PhysicalProperties.new(100, 0.3, 0.5)
- end
- end
- end
- if has(Chat, ";float") then
- msg("Fencing Admin", "Enabled Lunge-Float")
- SendChat("Enabled Lunge-Float", "green")
- for y, x in pairs(Avatar:GetChildren()) do
- if x:IsA("Part") then
- x.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5)
- end
- end
- end
- if has(Chat, ";reach") then
- local res, _ = Chat:gsub("%D+", "")
- local size = tonumber(res)
- if size > 350 then
- msg("Fencing Admin", "Size : "..size.." is not supported! Size set to 350.")
- SendChat("Fencing Admin", "Size : "..size.." is not supported! Size set to 350.", "red")
- size = 350
- end
- msg("Fencing Admin", "Reach set to : "..size)
- SendChat("Reach set to : "..size.."", "green")
- for i,v in pairs(Avatar:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Parent = Backpack
- end
- end
- for i,v in pairs(Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Handle.Size = Vector3.new(0.1, 0.1, size)
- v.Parent = Avatar
- end
- end
- end
- if has(Chat, ";sit") then
- msg("Fencing Admin", "You are now sitting!")
- SendChat("You are now sitting!", "green")
- Avatar.Humanoid.Sit = true
- end
- if has(Chat, ";jump") then
- msg("Fencing Admin", "Made you jump!")
- SendChat("Made you jump!", "green")
- Avatar.Humanoid.Jump = true
- end
- if has(Chat, ";ws") then
- res, _ = Chat:gsub("%D+", "")
- speed = tonumber(res)
- msg("Fencing Admin", "Set Walkspeed To "..speed.."")
- SendChat("Set Walkspeed To "..speed.."", "green")
- Avatar.Humanoid.WalkSpeed = speed
- end
- if has(Chat, ";getspray") then
- msg("Fencing Admin", "Gave you the spray can!")
- SendChat("Gave you the spray can!", "green")
- local original = workspace.Handle.CFrame
- workspace.Handle.CFrame = Avatar.HumanoidRootPart.CFrame
- wait(0.1)
- workspace.Handle.CFrame = original
- end
- if has(Chat, ";time") then
- msg("Fencing Admin", "The time is currently")
- SendChat("The time is currently", "green")
- msg(date, time)
- SendChat("["..date.."] ["..time.."]", "green")
- end
- if has(Chat, ";noreach") then
- msg("Fencing Admin", "Removed reach!")
- SendChat("Removed reach!", "red")
- for i,v in pairs(Avatar:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Parent = Backpack
- end
- end
- for i,v in pairs(Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Handle.Size = Vector3.new(1, 0.4, 5)
- v.Parent = Avatar
- end
- end
- end
- if has(Chat, ";goto") then
- Chat = Chat:gsub(";goto ", "")
- Chat = string.lower(Chat)
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- Avatar.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- msg("Fencing Admin", "Teleported to : "..v.Name.."")
- SendChat("Teleported to : "..v.Name.."", "red")
- end
- end
- end
- if has(Chat, ";age") then
- Chat = Chat:gsub(";age ", "")
- Chat = string.lower(Chat)
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- msg("Fencing Admin", ""..v.Name.."'s AccountAge : "..v.AccountAge..".")
- SendChat(""..v.Name.."'s AccountAge : "..v.AccountAge..".", "red")
- end
- end
- end
- if has(Chat, ";freeze")then
- Chat = Chat:gsub(";freeze ", "")
- Chat = string.lower(Chat)
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- msg("Fencing Admin", "Froze : "..v.Name..".")
- SendChat("Froze : "..v.Name..".", "blue")
- for i,v in pairs(v.Character:GetChildren()) do
- if v:IsA("Part") then
- v.Anchored = true
- end
- end
- end
- end
- end
- if has(Chat, ";thaw") then
- Chat = Chat:gsub(";thaw ", "")
- Chat = string.lower(Chat)
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- msg("Fencing Admin", "Thawed : "..v.Name..".")
- SendChat("Thawed : "..v.Name..".", "blue")
- for i,v in pairs(v.Character:GetChildren()) do
- if v:IsA("Part") then
- v.Anchored = false
- end
- end
- end
- end
- end
- if has(Chat, ";rejoin") then
- for i=1, 10 do
- SendChat("Rejoining!", "red")
- end
- TS:Teleport(game.PlaceId)
- end
- if has(Chat, ";quit") then
- game:Shutdown()
- end
- if has(Chat, ";os") then
- Chat = Chat:gsub(";os ", "")
- Chat = string.lower(Chat)
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- msg("Fencing Admin", ""..v.Name.."'s OS : "..v.OsPlatform..".")
- SendChat(""..v.Name.."'s OS : "..v.OsPlatform..".", "green")
- end
- end
- end
- if has(Chat, ";loopheal") then
- msg("Fencing Admin", "Loop healing your character!")
- SendChat("Loop healing your character!", "green")
- healing = true
- end
- if has(Chat, ";unloopheal") then
- msg("Fencing Admin", "No longer healing your character.")
- SendChat("No longer healing your character.", "red")
- healing = false
- end
- if has(Chat, ";btools") then
- msg("Fencing Admin", "Gave Btools! [CLIENT ONLY]")
- local BinType = 1
- while wait(0.2) do
- if BinType == 5 then
- break
- end
- Instance.new("HopperBin", Backpack).BinType = BinType
- BinType = BinType + 1
- end
- end
- if has(Chat, ";reset") then
- SendChat("Killed you!", "red")
- msg("Fencing Admin", "Killed your character!")
- Avatar:BreakJoints()
- end
- if has(Chat, ";jp") then
- res, _ = Chat:gsub("%D+", "")
- local jp = tonumber(res)
- Avatar.Humanoid.JumpPower = jp
- msg("Fencing Admin", "Set your Jump Value to : "..jp.."")
- SendChat("Set your jumppower to "..jp.."", "green")
- end
- if has(Chat, ";heal") then
- SendChat("Regenerated your health!", "green")
- msg("Fencing Admin", "Healed your character!")
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == "Button" then
- local goback = v.CFrame
- v.CanCollide = false
- v.CFrame = Avatar.HumanoidRootPart.CFrame
- wait(0.1)
- v.CFrame = goback
- v.CanCollide = true
- end
- end
- end
- if has(Chat, ";respawn") then
- msg("Fencing Admin", "Respawned your character!")
- SendChat("Respawned!", "green")
- Avatar:Destroy()
- local Group = Instance.new("Model")
- Group.Parent = workspace
- Group.Name = "Fencing Admin"
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Group
- local Body = Instance.new("Part")
- Body.Name = "Torso"
- Body.CanCollide = false
- Body.Parent = Group
- Avatar = Group
- end
- if has(Chat, ";script") then
- msg("Fencing Admin", "Ran Code!")
- SendChat("Ran the Code", "red")
- Chat = specialchat:gsub(";script ", "")
- loadstring(tostring(Chat))()
- end
- if has(Chat, ";infjump") then
- msg("Fencing Admin", "Infinite Jump Enabled!")
- SendChat("Infinite Jump Enabled", "green")
- jumping = true
- end
- if has(Chat, ";uninfjump") then
- msg("Fencing Admin", "Infinite Jump Disabled!")
- SendChat("Infinite Jump Disabled!", "green")
- jumping = false
- end
- if has(Chat, ";cmds") then
- SendChat("[Fencing Admin]", "green")
- SendChat("["..#cmds.." Commands!]", "green")
- for i=1, #cmds do
- SendChat(""..i..". "..cmds[i].."", "green")
- print("-----------")
- print(""..i..". "..cmds[i].."")
- end
- SendChat("[Made by Tohru]", "green")
- end
- if has(Chat, ";dex") then
- msg("Fencing Admin", "Launched Dex")
- SendChat("Launched Dex", "green")
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "Dex" then
- v.Enabled = true
- local dexnotloaded = false
- elseif v.Name ~= "Dex" then
- local dexnotloaded = true
- end
- end
- if dexnotloaded then
- loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)()
- end
- end
- if has(Chat, ";killdex") then
- msg("Fencing Admin", "Killed Dex")
- SendChat("Killed Dex", "green")
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "Dex" then
- v.Enabled = false
- end
- end
- end
- if has(Chat, ";view") then
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- Chat = Chat:gsub(";view ", "")
- Chat = string.lower(Chat)
- if has(v.Name, Chat) then
- workspace.CurrentCamera.CameraSubject = v.Character
- msg("Fencing Admin", "Spectating : "..v.Name..".")
- SendChat("Now viewing "..v.Name.."", "green")
- end
- end
- end
- if has(Chat, ";unview") then
- workspace.CurrentCamera.CameraSubject = Avatar
- msg("Fencing Admin", "No longer viewing anyone")
- SendChat("Spectate turned off", "red")
- end
- if has(Chat, ";print") then
- Chat = specialchat:gsub(";print ", "")
- print(Chat)
- msg("Fencing Admin", "Printed Result")
- SendChat("Printed!", "green")
- end
- if has(Chat, ";fly") then
- for y, x in pairs(Avatar:GetChildren()) do
- if x:IsA("Part") then
- x.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5)
- end
- end
- msg("Fencing Admin", "Credits to RGEENEUS")
- SendChat("Flying enabled", "green")
- startFly()
- end
- if has(Chat, ";unfly") then
- msg("Fencing Admin", "Stopped flying.")
- SendChat("Flying disabled", "red")
- endFly()
- end
- if has(Chat, ";fspeed") then
- res, _ = Chat:gsub("%D+", "")
- local newspeed = tonumber(res)
- flyingspeed = newspeed
- msg("Fencing Admin", "Set flying speed to "..newspeed.."")
- SendChat("New flying speed set!", "green")
- end
- if has(Chat, ";noclip") then
- msg("Fencing Admin", "Noclip Enabled")
- noclip = true
- SendChat("Noclip on!", "green")
- end
- if has(Chat, ";clip") then
- msg("Fencing Admin", "Turned off noclip!")
- noclip = false
- for i,v in pairs(Avatar:GetChildren()) do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- v.CanCollide = true
- end
- end
- SendChat("Noclip off!", "red")
- end
- if has(Chat, ";follow") then
- Chat = Chat:gsub(";follow ", "")
- Chat = string.lower(Chat)
- SendChat("Following the player", "green")
- msg("Fencing Admin", "Now following the player")
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- loopfollowing = true
- theplayer = v.Character
- end
- end
- end
- if has(Chat, ";unfollow") then
- loopfollowing = false
- theplayer = nil
- msg("Fencing Admin", "No longer following the player")
- SendChat("Follow disabled!", "red")
- end
- if has(Chat, ";write") then
- Chat = specialchat:gsub(";write ", "")
- local randomizer = math.random(999, 9999999)
- name = "[Tohru] "..randomizer..".txt"
- writefile(name, Chat)
- setclipboard(tostring(name))
- msg("Fencing Admin", "Wrote file!")
- SendChat("Wrote file and copied file name to clipboard!", "green")
- end
- if has(Chat, ";load") then
- Chat = specialchat:gsub(";load ", "")
- loadfile(Chat)()
- msg("Fencing Admin", "Loaded file!")
- SendChat("File loaded!", "red")
- end
- if has(Chat, ";antikill") then
- spawn (function()
- _G.STOP = true -- disable
- wait(1)
- _G.STOP = false -- enable
- game:service'StarterGui':SetCore("SendNotification",{
- Title = "Fencing Admin";
- Text = "Loaded Antikill [Made by Backtakers]";
- });
- local off = false
- local cf,pos
- local sotp = false
- local tools = {}
- for i,v in pairs(game:service'Players'.LocalPlayer.Backpack:getChildren'') do
- tools[v] = true
- end
- game:service'Players'.LocalPlayer.Backpack.ChildAdded:connect(function(c)
- if off then return end
- tools[c] = true
- end)
- local thing = function(ob)
- if off then return end
- if ob:IsA("Tool") and not tools[ob] then
- game:service'RunService'.Stepped:wait''
- tools[ob] = true
- sotp = true
- ob.Parent = game:service'Players'.LocalPlayer.Backpack
- game:service'StarterGui':SetCore("SendNotification",{
- Title = "Fencing Admin";
- Text = "Someone is attempting FE kill/bring..."
- });
- for i = 1,10 do
- if game:service'Players'.LocalPlayer.Character and game:service'Players'.LocalPlayer.Character:findFirstChild'HumanoidRootPart' then
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = cf
- for i,v in pairs(game:service'Players'.LocalPlayer.Character:getChildren'') do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- v.Velocity = Vector3.new(0,0,0)
- end
- end
- game:service'RunService'.Stepped:wait''
- end
- end
- sotp = false
- end
- end
- game:service'Players'.LocalPlayer.Character.ChildAdded:connect(thing)
- game:service'Players'.LocalPlayer.CharacterAdded:connect(function(c)
- c.ChildAdded:connect(thing)
- end)
- while wait(.5) and not _G.STOP do
- if game:service'Players'.LocalPlayer.Character and game:service'Players'.LocalPlayer.Character:findFirstChild("HumanoidRootPart") and not sotp then
- cf =
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame
- pos = game:service'Players'.LocalPlayer.Character.HumanoidRootPart.Position
- end
- end
- off = true
- end)
- msg("Fencing Admin", "Enabled anti kill!")
- SendChat("Anti kill Enabled!", "green")
- end
- if has(Chat, ";unantikill") then
- _G.STOP = true
- off = true
- msg("Fencing Admin", "Disabled anti kill")
- SendChat("Disabled anti kill", "red")
- end
- if has(Chat, ";changelogs") then
- for i=1, #changelogs do
- SendChat(changelogs[i], "green")
- end
- end
- if has(Chat, ";disc") then
- SendChat("Copied my discord to clipboard", "green")
- msg("Fencing Admin", "Discord tag copied!")
- setclipboard(tostring("Tohru~ UWU >_<#6969"))
- end
- if has(Chat, ";dc") then
- Chat = specialchat:gsub(";dc ", "")
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA(Chat) then
- v:Destroy()
- end
- end
- msg("Fencing Admin", "Deleted all "..Chat.."'s")
- SendChat("Removed "..Chat.."'s", "red")
- end
- if has(Chat, ";delete") then
- Chat = specialchat:gsub(";delete ", "")
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == Chat then
- v:Destroy()
- end
- end
- msg("Fencing Admin", "Deleted "..Chat.."!")
- SendChat("Removed "..Chat..".", "red")
- end
- if has(Chat, ";upcoming") then
- SendChat("Possible future updates!", "green")
- for i=1, #upcoming do
- SendChat(upcoming[i], "green")
- print(upcoming[i])
- end
- end
- if has(Chat, ";chatlogs") then
- chatlogs = true
- msg("Fencing Admin", "Logging Chats")
- SendChat("Printing all chats to Dev Console", "green")
- end
- if has(Chat, ";nochatlogs") then
- chatlogs = false
- msg("Fencing Admin", "No longer logging Chats")
- SendChat("Chats no longer being logged", "red")
- end
- if has(Chat, ";lgoto") then
- msg("Fencing Admin", "loop teleporting!")
- SendChat("Now loop teleporting", "green")
- Chat = Chat:gsub(";lgoto ", "")
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- loopgotoing = true
- theplayer = v.Character
- end
- end
- end
- if has(Chat, ";unlgoto") then
- loopgotoing = false
- theplayer = nil
- msg("Fencing Admin", "No longer loop teleporting!")
- SendChat("Loop teleport disabled", "red")
- end
- if has(Chat, ";lbring") then
- Chat = Chat:gsub(";lbring ", "")
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- loopbringing = true
- theplayer = v.Character
- end
- end
- end
- if has(Chat, ";unlbring") then
- loopbringing = false
- theplayer = nil
- msg("Fencing Admin", "No longer loop bringing!")
- SendChat("Loop bring disabled", "red")
- end
- if has(Chat, ";tkill") then
- msg("Fencing Admin", "Attempting to kill!")
- SendChat("Now killing! Reset to stop", "red")
- Chat = Chat:gsub(";tkill ", "")
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- previous = Avatar.HumanoidRootPart.CFrame
- spawn (function()
- while wait() do
- x = math.random(-3, 3)
- y = math.random(-2, -1)
- z = math.random(-3, 3)
- for i,v in pairs(You.Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- Avatar.Humanoid:EquipTool(v)
- v.CanBeDropped = true
- end
- end
- mouse1click()
- Avatar.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame + Vector3.new(x, y, z)
- if Avatar.Humanoid.Health == 0 then
- break
- end
- if v.Character.Humanoid.Health == 0 then
- Avatar.HumanoidRootPart.CFrame = previous + Vector3.new(0, 1, 0)
- break
- end
- end
- end)
- end
- end
- end
- if has(Chat, ";refresh") then
- msg("Fencing Admin", "Respawned!")
- SendChat("Refresh success!", "green")
- previous = Avatar.HumanoidRootPart.CFrame
- wait(0.1)
- Avatar:Destroy()
- local Group = Instance.new("Model")
- Group.Parent = workspace
- Group.Name = "Fencing Admin"
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Group
- local Body = Instance.new("Part")
- Body.Name = "Torso"
- Body.CanCollide = false
- Body.Parent = Group
- Avatar = Group
- wait(5.3)
- Avatar = You.Character
- Avatar.HumanoidRootPart.CFrame = previous
- end
- if has(Chat, ";hh") then
- res, _ = Chat:gsub("%D+", "")
- hheight = tonumber(res)
- msg("Fencing Admin", "Set hipheight To "..hheight.."")
- SendChat("Set hipheight To "..hheight.."", "green")
- Avatar = You.Character
- Avatar.Humanoid.HipHeight = hheight
- end
- if has(Chat, ";rlimbs") then
- for i,v in pairs(Avatar:GetChildren()) do
- if v:IsA("BasePart") and
- v.Name == "Right Leg" or
- v.Name == "Left Leg" or
- v.Name == "Right Arm" or
- v.Name == "Left Arm" then
- v:Destroy()
- end
- end
- end
- if has(Chat, ";8ball") then
- Chat = specialchat:gsub(";8ball ", "")
- wait(1)
- if has(Chat, "?") then
- is_a_question = true
- else
- is_a_question = false
- end
- if is_a_question then
- wait(1)
- SendMsg("[Fencing Admin] 8ball: You've asked ('"..Chat.."')")
- wait(1)
- SendMsg("[Fencing Admin] 8ball: ('"..eightball[math.random(1, #eightball)].."')")
- end
- if not is_a_question then
- SendMsg("[Fencing Admin] 8ball: ('That doesn't look like a question!')")
- end
- end
- if has(Chat, ";fling") then
- Chat = Chat:gsub(";fling ", "")
- msg("Fencing Admin", "Attempting to fling the player!")
- SendChat("Flinging!", "green")
- for i,v in pairs(plrs:GetChildren()) do
- v.Name = string.lower(tostring(v.Name))
- if has(v.Name, Chat) then
- noclip = true
- previous = Avatar.HumanoidRootPart.CFrame
- Avatar.Humanoid.AutoJumpEnabled = false
- wait(.1)
- Avatar.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- theplayer = v.Character
- loopfollowing = true
- Avatar.Humanoid.WalkSpeed = 25
- for i=1, 10 do
- local flinger = Instance.new("BodyThrust")
- flinger.Parent = Avatar.HumanoidRootPart
- flinger.Force = Vector3.new(500, 0, 500)
- flinger.Location = Avatar.HumanoidRootPart.Position
- end
- wait(.5)
- for i,v in pairs(Avatar.HumanoidRootPart:GetChildren()) do
- if v:IsA("BodyThrust") then
- v:Destroy()
- end
- end
- wait(.1)
- for i,v in pairs(Avatar:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- v.Velocity = Vector3.new(0,0,0)
- end
- end
- noclip = false
- loopfollowing = false
- theplayer = nil
- wait(.1)
- Avatar.HumanoidRootPart.CFrame = previous
- Avatar.Humanoid.WalkSpeed = 16
- wait(0.1)
- Avatar.HumanoidRootPart.CFrame = previous
- wait(0.1)
- Avatar.HumanoidRootPart.CFrame = previous
- for i,v in pairs(Avatar:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- v.Velocity = Vector3.new(0,0,0)
- v.Anchored = true
- wait()
- v.Anchored = false
- end
- end
- end
- end
- end
- if has(Chat, ";game") then
- res, _ = Chat:gsub("%D+", "")
- teleportingto = tonumber(res)
- msg("Fencing Admin", "Teleporting to "..teleportingto.."")
- wait(2)
- TS:Teleport(teleportingto)
- end
- if has(Chat, ";ver") then
- msg("Fencing Admin", "You are running Version ["..ver.."]")
- SendChat("Version "..ver.."", "green")
- end
- if has(Chat, ";combatlogs") then
- combatlogging = true
- msg("Fencing Admin", "Attempting to save you from death!")
- SendChat("Combatlogging : ON", "red")
- end
- if has(Chat, ";nocombatlogs") then
- combatlogging = false
- msg("Fencing Admin", "Attempting to save you from death!")
- SendChat("Combatlogging : OFF", "red")
- end
- if has(Chat, ";setspawn") then
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("SpawnLocation") then
- v:Destroy()
- end
- end
- newspawnlocation = Avatar.HumanoidRootPart.CFrame + Vector3.new(0, -1, 0)
- newspawn = Instance.new("SpawnLocation")
- newspawn.Parent = workspace
- newspawn.Anchored = true
- newspawn.Transparency = 1
- newspawn.CanCollide = false
- newspawn.Position = Vector3.new(newspawnlocation)
- newspawn.Enabled = true
- msg("Fencing Admin", "Set new spawn!")
- SendChat("Set spawn at "..tostring(newspawnlocation).."!", "green")
- end
- if has(Chat, ";infreach") then
- msg("Fencing Admin", "Enabled INF REACH")
- SendChat("You are now the god of hyperdeath!", "red")
- for i,v in pairs(Avatar:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Parent = Backpack
- end
- end
- for i,v in pairs(Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Foil" then
- v.Handle.Size = Vector3.new(math.huge, math.huge, math.huge)
- v.Handle.Massless = true
- v.Parent = Avatar
- end
- end
- for y, x in pairs(Avatar:GetChildren()) do
- if x:IsA("Part") then
- x.CustomPhysicalProperties = PhysicalProperties.new(100, 0.3, 0.5)
- end
- end
- end
- -- Tohru~ UWU >_<#6969
- end)
- local date_table = os.date("*t")
- local hour = date_table.hour
- local minute = date_table.min
- local second = date_table.sec
- spawn (function()
- while wait(.5) do
- hour = date_table.hour
- minute = date_table.min
- second = date_table.sec
- hour = tonumber(hour)
- minute = tonumber(minute)
- second = tonumber(second)
- if hour > 12 then
- hour = hour - 12
- noon = "PM"
- elseif hour < 12 then
- noon = "AM"
- end
- if minute < 10 then
- minute = "0"..minute..""
- minute = tostring(minute)
- end
- end
- end)
- sentmsg = "lol"
- function Log(logs,name)
- if chatlogs then
- print("["..sentmsg.."]["..name.."]: "..logs.."")
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- v.Chatted:connect(function(m) Log(m,v.Name) end)
- end
- game:service'Players'.PlayerAdded:connect(function(p)
- p.Chatted:connect(function(m) Log(m,p.Name) end)
- end)
- wait(2)
- workspace["Fencing Admin"]:Destroy()
- print("Fully loaded Fencing Admin [Version "..ver.."] by [Tohru] and [Backtalkers]")
- spawn (function()
- if pcall(function() loadstring(game:HttpGet(("https://pastebin.com/raw/b4eHSf9m"),true))() end) then
- if tonumber(ver) < tonumber(version) then
- function Update(decision)
- if decision == "Update Now!" then
- setclipboard("loadstring(game:HttpGet('https://pastebin.com/raw/aB1GwGJp', false))()")
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Fencing Admin"; Text = "Copied loadstring to clipboard and now rejoining!"})
- wait(3)
- game:GetService("TeleportService"):Teleport(game.PlaceId)
- elseif decision == "Don't Update" then
- print("Using Latest Version? [X]")
- end
- end
- local BF = Instance.new("BindableFunction")
- BF.OnInvoke = Update
- game.StarterGui:SetCore("SendNotification", {
- Title = "Outdated Version!";
- Text = "Would you like to update to the latest version?";
- Duration = 10;
- Callback = BF;
- Button1 = "Update Now!";
- Button2 = "Don't Update"
- })
- elseif tonumber(ver) == tonumber(version) then
- print("Using Latest Version? [✓]")
- elseif tonumber(ver) > tonumber(version) then
- print("Using Latest Version? [Unreleased]")
- end
- end
- end)
- --Tohru~ UWU >_<#6969
- while wait() do
- date_table = os.date("*t")
- hour = date_table.hour
- minute = date_table.min
- second = date_table.sec
- hour = date_table.hour
- minute = date_table.min
- second = date_table.sec
- hour = tonumber(hour)
- minute = tonumber(minute)
- second = tonumber(second)
- if hour > 12 then
- hour = hour - 12
- noon = "PM"
- elseif hour < 12 then
- noon = "AM"
- end
- if minute < 10 then
- minute = "0"..minute..""
- minute = tostring(minute)
- end
- if second < 10 then
- second = "0"..second..""
- second = tostring(second)
- end
- sentmsg = ""..hour..":"..minute..":"..second.." "..noon..""
- end
- end
- end)
- NoClipPressE.Name = "No Clip (Press E)"
- NoClipPressE.Parent = MainFrame
- NoClipPressE.BackgroundColor3 = Color3.new(1, 1, 1)
- NoClipPressE.BorderSizePixel = 0
- NoClipPressE.Position = UDim2.new(0.357170403, 0, 0.128752559, 0)
- NoClipPressE.Size = UDim2.new(0, 130, 0, 50)
- NoClipPressE.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- NoClipPressE.Font = Enum.Font.SciFi
- NoClipPressE.Text = "No Clip (Press E)"
- NoClipPressE.TextColor3 = Color3.new(0, 0, 0)
- NoClipPressE.TextSize = 16
- NoClipPressE.MouseButton1Down:connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "E" to noclip')
- end)
- BuildingTools.Name = "Building Tools"
- BuildingTools.Parent = MainFrame
- BuildingTools.BackgroundColor3 = Color3.new(1, 1, 1)
- BuildingTools.BorderSizePixel = 0
- BuildingTools.Position = UDim2.new(0.357170433, 0, 0.552786767, 0)
- BuildingTools.Size = UDim2.new(0, 130, 0, 50)
- BuildingTools.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- BuildingTools.Font = Enum.Font.SciFi
- BuildingTools.Text = "Building Tools"
- BuildingTools.TextColor3 = Color3.new(0, 0, 0)
- BuildingTools.TextSize = 16
- BuildingTools.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Build Loading";
- Text = "How to use: F = Spawn Part | Y = Forward | G = Left | H = Back | J = Right | T = Up | U = Down | C = Clear Build";
- Icon = "";
- Duration = 15;
- })
- if game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") then
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer
- end
- end
- elseif game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- game:GetService("RunService").Stepped:wait()
- local build = true
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local stepped = runservice.Stepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 200 - 1
- stepped:Disconnect()
- repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait(.3)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle
- hathandle.Name = "Right Arm"
- LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy()
- hathandle.Parent = LocalPlayer.Character
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Name = "BuildPart"
- end
- end
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if v:IsA("Tool") then
- v:Destroy()
- end
- end
- game:GetService("RunService").Stepped:wait()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- if v.Handle:FindFirstChild("Mesh") then
- v.Handle:FindFirstChild("Mesh"):Destroy()
- else
- end
- v.Parent = game.Players.LocalPlayer
- end
- end
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- if game.Players.LocalPlayer:FindFirstChild("BuildPart") then
- elseif not game.Players.LocalPlayer:FindFirstChild("BuildPart") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Maximum Parts Exceeded";
- Text = "If you want to start over, press C on your keyboard to clear your build.";
- Icon = "";
- Duration = 5;
- })
- end
- if build == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("BuildPart") then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Name = "Build"..math.random(-999999999999,999999999999)
- elseif not game.Players.LocalPlayer.Character:FindFirstChild("BuildPart") then
- end
- game.Players.LocalPlayer:FindFirstChild("BuildPart").Grip = CFrame.new(Vector3.new(2.4,10,0)) * CFrame.Angles(math.rad(90),math.pi*1.5,math.pi*1.5)
- game.Players.LocalPlayer:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "y" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(0,.4,0)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(0,-.4,0)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(0,0,-.5)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "j" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(0,0,.5)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(-.5,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "u" then
- if build == true then
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip = game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Grip + Vector3.new(.5,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack:FindFirstChild("BuildPart").Parent = game.Players.LocalPlayer.Character
- elseif build == false then
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "c" then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- v.Name = "BuildPart"
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- end)
- repeat game:GetService("RunService").Stepped:wait()
- local h = game.Players.LocalPlayer.Character.Humanoid
- local tracks = h:GetPlayingAnimationTracks()
- for _,x in pairs(tracks)
- do x:Stop()
- end
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- build = false
- repeat game:GetService("RunService").Stepped:wait()
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- for i=1,200-1 do
- if game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer
- elseif game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer
- end
- end
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if v:IsA("Tool") then
- v:Destroy()
- end
- end
- end)
- FencingGun.Name = "Fencing Gun"
- FencingGun.Parent = MainFrame
- FencingGun.BackgroundColor3 = Color3.new(1, 1, 1)
- FencingGun.BorderSizePixel = 0
- FencingGun.Position = UDim2.new(0.0136921406, 0, 0.76781565, 0)
- FencingGun.Size = UDim2.new(0, 130, 0, 50)
- FencingGun.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- FencingGun.Font = Enum.Font.SciFi
- FencingGun.Text = "Fencing Gun"
- FencingGun.TextColor3 = Color3.new(0, 0, 0)
- FencingGun.TextSize = 16
- FencingGun.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(math.huge,math.huge,math.huge,math.huge,math.huge)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local spray = workspace.Handle
- local savecframe = spray.CFrame
- LocalPlayer.Character.Humanoid:UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- spray.CanCollide = false
- spray.Transparency = 1
- local anim = Instance.new("Animation")
- anim.AnimationId = "rbxassetid://188632011"
- local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim)
- loadanim.Looped = true
- loadanim:Play()
- loadanim:AdjustSpeed(4)
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- tool.Parent = LocalPlayer
- end
- repeat
- repeat
- spray.CFrame = LocalPlayer.Character.Torso.CFrame
- LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1))
- game:GetService("RunService").Stepped:wait()
- until LocalPlayer.Character:FindFirstChild("Spray") ~= nil
- LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer
- until #LocalPlayer:GetChildren() - 4 - currentamount >= 2
- loadanim:Stop()
- anim:Destroy()
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- spray.CFrame = savecframe
- spray.CanCollide = true
- spray.Transparency = 0
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- v.Handle.Mesh:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- wait(.2)
- game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart1"
- game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart2"
- game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Name = "GunBullet"
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").LocalScript:Destroy()
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").LocalScript:Destroy()
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Grip = CFrame.new(Vector3.new(0,0,0)) * CFrame.Angles(math.rad(0),0,0)
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Grip = CFrame.new(Vector3.new(0,-1,-.5)) * CFrame.Angles(math.rad(90),0,0)
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0)
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChild("GunPart1").Activated:Connect(function()
- game.Players.LocalPlayer.Character:FindFirstChild("GunBullet"):Activate()
- game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,-.5,2)) * CFrame.Angles(math.rad(0),0,0)
- for i=1,30 do
- game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip + Vector3.new(0,0,3)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Head.Splash.TimePosition = .375
- game.Players.LocalPlayer.Character.Head.Splash:Play()
- game:GetService("RunService").Stepped:wait()
- end
- game.Players.LocalPlayer.Character.Head.Splash:Stop()
- game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0)
- end)
- end)
- TPose.Name = "T-Pose"
- TPose.Parent = MainFrame
- TPose.BackgroundColor3 = Color3.new(1, 1, 1)
- TPose.BorderSizePixel = 0
- TPose.Position = UDim2.new(0.357073873, 0, 0.342643619, 0)
- TPose.Size = UDim2.new(0, 130, 0, 50)
- TPose.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- TPose.Font = Enum.Font.SciFi
- TPose.Text = "T-Pose"
- TPose.TextColor3 = Color3.new(0, 0, 0)
- TPose.TextSize = 16
- TPose.MouseButton1Down:connect(function()
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local k = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- wait(1.46)
- k:AdjustSpeed(0)
- end)
- Reach.Name = "Reach"
- Reach.Parent = MainFrame
- Reach.BackgroundColor3 = Color3.new(1, 1, 1)
- Reach.BorderSizePixel = 0
- Reach.Position = UDim2.new(0.0135956407, 0, 0.546934366, 0)
- Reach.Size = UDim2.new(0, 130, 0, 50)
- Reach.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Reach.Font = Enum.Font.SciFi
- Reach.Text = "Reach"
- Reach.TextColor3 = Color3.new(0, 0, 0)
- Reach.TextSize = 16
- Reach.MouseButton1Down:connect(function()
- local a=Instance.new("SelectionBox",game.Players.LocalPlayer.Backpack.Foil.Handle)
- a.Adornee=game.Players.LocalPlayer.Backpack.Foil.Handle
- game.Players.LocalPlayer.Backpack.Foil.Handle.Size=Vector3.new(1,1,30)
- end)
- FEKILL.Name = "FE KILL"
- FEKILL.Parent = MainFrame
- FEKILL.BackgroundColor3 = Color3.new(1, 1, 1)
- FEKILL.BorderSizePixel = 0
- FEKILL.Position = UDim2.new(0.0127075315, 0, 0.342361063, 0)
- FEKILL.Size = UDim2.new(0, 130, 0, 50)
- FEKILL.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- FEKILL.Font = Enum.Font.SciFi
- FEKILL.Text = "FE Kill"
- FEKILL.TextColor3 = Color3.new(0, 0, 0)
- FEKILL.TextSize = 16
- FEKILL.MouseButton1Down:connect(function()
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- RevizAdmin.Name = "Reviz Admin"
- RevizAdmin.Parent = MainFrame
- RevizAdmin.BackgroundColor3 = Color3.new(1, 1, 1)
- RevizAdmin.BorderSizePixel = 0
- RevizAdmin.Position = UDim2.new(0.358359694, 0, 0.770968556, 0)
- RevizAdmin.Size = UDim2.new(0, 130, 0, 50)
- RevizAdmin.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- RevizAdmin.Font = Enum.Font.SciFi
- RevizAdmin.Text = "Reviz Admin"
- RevizAdmin.TextColor3 = Color3.new(0, 0, 0)
- RevizAdmin.TextSize = 16
- RevizAdmin.MouseButton1Down:connect(function()
- prefix = ":"
- wait(0.3)
- local Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- local plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end)
- BlackHole.Name = "Black Hole"
- BlackHole.Parent = MainFrame
- BlackHole.BackgroundColor3 = Color3.new(0, 0, 0)
- BlackHole.BorderSizePixel = 0
- BlackHole.Position = UDim2.new(0.701741397, 0, 0.131734535, 0)
- BlackHole.Size = UDim2.new(0, 130, 0, 85)
- BlackHole.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- BlackHole.Font = Enum.Font.SciFi
- BlackHole.Text = "Black Hole"
- BlackHole.TextColor3 = Color3.new(1, 0, 0)
- BlackHole.TextSize = 23
- BlackHole.MouseButton1Down:connect(function()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- LocalPlayer.Character:FindFirstChild("Animate").toolnone.ToolNoneAnim.AnimationId = math.huge
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Parent = tool
- tool.Handle.Massless = true
- tool.GripPos = Vector3.new(0, math.huge, 0)
- tool.Parent = LocalPlayer.Character
- wait()
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- end)
- GodMode.Name = "GodMode"
- GodMode.Parent = MainFrame
- GodMode.BackgroundColor3 = Color3.new(1, 1, 1)
- GodMode.BorderSizePixel = 0
- GodMode.Position = UDim2.new(0.700853288, 0, 0.483733088, 0)
- GodMode.Size = UDim2.new(0, 130, 0, 86)
- GodMode.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- GodMode.Font = Enum.Font.SciFi
- GodMode.Text = "Chat Changer"
- GodMode.TextColor3 = Color3.new(0.666667, 0, 0)
- GodMode.TextSize = 21
- GodMode.MouseButton1Down:connect(function()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Text = "Use /e and a number 1 to 5 to use Chat changer";
- Title = "For example; /e 1 hi"
- })
- --/e 1 [message] - Bold
- --/e 2 [message] - Underline
- --/e 3 [message] - Strike-through
- --/e 4 [message] - Overline
- --/e 5 [message] - Dotted
- local x = 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function decode(str) local function binary_to_string(bin) return string.char(tonumber(bin, 2));end;return (str:gsub("(".. ("[01]"):rep(8) .. ")", binary_to_string));end;local x = x _G.EncodedBinary = decode(x);loadstring(_G.EncodedBinary)()
- end)
- Credits.Name = "Credits"
- Credits.Parent = MainFrame
- Credits.Active = true
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0.756645262, 0, 0.88754791, 0)
- Credits.Size = UDim2.new(0, 110, 0, 30)
- Credits.Style = Enum.FrameStyle.DropShadow
- ByDios.Name = "ByDios"
- ByDios.Parent = Credits
- ByDios.Active = true
- ByDios.BackgroundColor3 = Color3.new(1, 1, 1)
- ByDios.BackgroundTransparency = 1
- ByDios.BorderSizePixel = 0
- ByDios.Position = UDim2.new(-0.0253801346, 0, -0.342636764, 0)
- ByDios.Size = UDim2.new(0, 99, 0, 25)
- ByDios.Font = Enum.Font.SciFi
- ByDios.Text = "By: Dios#3272"
- ByDios.TextColor3 = Color3.new(0, 1, 1)
- ByDios.TextSize = 14
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = FencingGUIV2
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.BorderSizePixel = 0
- OpenFrame.Position = UDim2.new(0, 0, 0.488752574, 0)
- OpenFrame.Size = UDim2.new(0, 50, 0, 50)
- OpenFrame.Visible = false
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 0
- Open.Size = UDim2.new(0, 50, 0, 50)
- Open.Font = Enum.Font.SciFi
- Open.Text = ">"
- Open.TextColor3 = Color3.new(0.333333, 1, 1)
- Open.TextSize = 50
- Open.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- Open.TextWrapped = true
- --other Stuff
- Open.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- Open.Visible = true
- end)
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