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- for _,e in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
- if e:IsA("Tool") then
- e:Destroy()
- end
- end
- wait()
- for _,v in pairs(game.ReplicatedStorage.Gear:GetDescendants()) do
- if v:IsA("Tool") then
- local CloneThings = v:Clone()
- wait()
- CloneThings.Parent = game.Players.LocalPlayer.Backpack
- end
- end
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