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- package com.ocelot.game.net.packet;
- import com.ocelot.game.net.GameClient;
- import com.ocelot.game.net.GameServer;
- public class Packet00Login extends Packet {
- private String username;
- public Packet00Login(byte[] data) {
- super(00);
- this.username = readData(data);
- }
- public Packet00Login(String username) {
- super(00);
- this.username = username;
- }
- @Override
- public void writeData(GameClient client) {
- client.sendData(getData());
- }
- @Override
- public void writeData(GameServer server) {
- server.sendDataToAllClients(getData());
- }
- @Override
- public byte[] getData() {
- return ("00" + this.username).getBytes();
- }
- public String getUsername() {
- return username;
- }
- }
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