LehaFH

GTA III PS2PrintfLst

Jul 30th, 2015
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  1. ERROR: DMA memory 0x%x is not aligned to a quad word\n
  2. Associated anim %s with model %s\n
  3. ASSERT File:%s Line:%d\n
  4. Block outside of memory
  5. MemoryHeap corrupt
  6. Block outside of memory
  7. Trying to damage component %d of %s\n
  8. m_bSirenOrAlarm toggled to %d\n
  9. CarNode missing: %d %d\n
  10. Done Initing waterlevels\n
  11. THIS SHOULDN@T HAPPEN TOO OFTEN\n
  12. CREATED EMERGENCY VEHICLE\n
  13. fout\n
  14. ^^^^^^^^^^^^^ AARON IS TOO CHICKEN TO EAT MEAT!\n
  15. Several ped nodes on one road segment have identical coordinates (%d==%d && %d==%d)\n
  16. Modelindex of cullprit: %d\n
  17. Several car nodes on one road segment have identical coordinates (%d==%d && %d==%d)\n
  18. Link from object %d to %d (MIs)\n
  19. NumNodes:%d Accounted for:%d\n
  20. GraphType:%d. FloodFill groups:%d\n
  21. Single ped node: %f %f %f\n
  22. Single car node: %f %f %f (%d)\n
  23. PreparePathData\n
  24. ILLEGAL BLOCK. MORE THAN 1 INTERNALS AND NOT 2 EXTERNALS (Modelindex:%d)\n
  25. ILLEGAL BLOCK. NEGATIVE NUMBER OF LANES (Obj:%d MI:%d)\n
  26. ILLEGAL BLOCK. NO LANES IN NODE (Obj:%d MI:%d)\n
  27. Done with PreparePathData\n
  28. FileSize:%d\n
  29. Playback out of sync\n
  30. &&&&&&&&&&&&&Creating player: %d\n
  31. Plane Model Id is %d\n
  32. error: sceSifBindRpc Sampman\n
  33. sampman_RPCinit failed\n
  34. SAMPMAN INIT failed (rpc)\n
  35. error: sceSifBindRpc \n
  36. music_RPCinit failed\n
  37. MUSIC INIT failed (rpc)\n
  38. Arraymarker %i \n
  39. Path zero %i \n
  40. %d:%s txd has been set to generic\n
  41. REMOVE frontend\n
  42. LOAD frontend\n
  43. Largest free block before tidy %d\n
  44. Largest free block after tidy %d\n
  45. ERROR: DMA memory 0x%x is not aligned to a quad word\n
  46. Into TheGame!!!\n
  47. Couldn't load the plugins for some reason\n
  48. Couldn't attach world plugin\n
  49. Couldn't attach RpSkin plugin\n
  50. Couldn't attach node name plugin\n
  51. Couldn't attach visibility plugins\n
  52. Couldn't attach RpAnimBlend plugin\n
  53. Couldn't attach RpMatFX plugin\n
  54. Loading %s\n
  55. Can't Load Module %s\n
  56. pools have beem cleared \n
  57. Shutdown pool started\n
  58. Shutdown pool done\n
  59. CopPursuit total messed up: re-setting\n
  60. CopPursuit pointer list messed up: re-sorting\n
  61. THERE IS NO MAP BELOW THE FOLLOWING COORS:%f %f %f. (FindGroundZFor3DCoord)\n
  62. STUCK: Final Step: Player Entity %d Is Stuck\n
  63. Size of this thing:%d needs increasing\n
  64. %s:Collision volume too big\n
  65. Finish loading %s\n
  66. Start loading %s\n
  67. CCarGenerator::DoInternalProcessing - can't find ground z for new car x = %f y = %f \n
  68. Couldn't find a police restart zone near the player\n
  69. Couldn't find a hospital restart zone near the player %f %f %f->%f %f %f\n
  70. Start load scene\n
  71. End load scene\n
  72. FUCKFUCKFUCK\n
  73. Failed to load %s\n
  74. failed to load %s because TXD %s is not in memory\n
  75. Failed to load %s.txd\n
  76. Failed to load %s.dff\n
  77. model %s took %d ms\n
  78. txd %s took %d ms\n
  79. Didn't delete island because it was being rendered\n
  80. %s appears more than once in GTA3.DIR\n
  81. Txd %s appears more than once in GTA3.DIR\n
  82. PreloadCutSceneMusic: Waiting on track stopping\n
  83. PreloadCutSceneMusic: Track stopped\n
  84. *** UNKNOWN CAR COLOUR %d *** \n
  85. *** UNKNOWN CAR MODEL INDEX %d *** \n
  86. %f, %f, %f,\n
  87. All collectables have been picked up\n
  88. sceSifBindRpc to Cdvd Stream module failed
  89. bad ASCII code 0x%x\n
  90. Game directory present
  91. Game Default directory present
  92. Memory card %i present PopulateFileTables function NO_ERR_SUCCESSfull \n
  93. Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. MemoryCard not Formatted \n
  94. Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. Path does not exist \n
  95. Memory card %i not Present\n
  96. Script Save Size %d, \n
  97. PedPool Save Size %d, \n
  98. Garage Save Size %d, \n
  99. Vehicle Save Size %d, \n
  100. Object Save Size %d, \n
  101. The Paths Save Size %d, \n
  102. Cranes Save Size %d, \n
  103. Pick Ups Save Size %d, \n
  104. Phones Save Size %d, \n
  105. RestartPoints Save Size %d, \n
  106. Radar Save Size %d, \n
  107. Save Size %d, \n
  108. Gangs Save Size %d, \n
  109. Car Gens Save Size %d, \n
  110. Particles Save Size %d, \n
  111. Audio Script Save Size %d, \n
  112. Player Info Save Size %d, \n
  113. Stats Save Size %d, \n
  114. Streaming Save Size %d, \n
  115. PedType Save Size %d, \n
  116. No Bytes written for Filehandle %i \n
  117. %i Bytes written for Filehandle %i \n
  118. Filehandle %i was flushed\n
  119. Memory Card %i, %s NO_ERR_SUCCESSfully deleted
  120. Memory Card %i, %s not deleted as memory Card is unformatted
  121. Memory Card %i, %s attempt made to delete non existing file
  122. Memory Card %i, %s not deleted as file is in use or write protected
  123. Memory Card %i, %s not deleted. Entries remain in subdirectory
  124. %i Bytes Read for Filehandle %i \n
  125. No Bytes Read for Filehandle %i \n
  126. %s File Created for MemoryCard. Its File handle is %i. \n
  127. File %s not created on memory card.\n
  128. File %i closed\n
  129. Memory Card is Unformatted
  130. Memory Card File Handle %i has not been opened
  131. All Icon files Created and loaded. \n
  132. Could not load all the icon files \n
  133. Memory Card %i. Changed to the directory %s \n
  134. Memory card %i. Couldn't change to the directory %s. MemoryCard not Formatted \n
  135. Memory card %i Couldn't change to the directory %s. Path does not exist \n
  136. Memory card %i not Present. So could not change to directory %s.\n
  137. Memory card %i present. RootDirectory Created\n
  138. Memory card %i RootDirectory not created card unformatted\n
  139. Memory card %i RootDirectory not created due to insufficient memory card capacity\n
  140. Memory card %i RootDirectory not created due to problem with pathname\n
  141. Memory card %i not present so RootDirectory not created \n
  142. Memory card %i present PopulateFileTables function successfull \n
  143. Memory card %i PopulateFileTables function successfull. MemoryCard not Formatted \n
  144. Memory card %i PopulateFileTables function unsuccessfull. Path does not exist \n
  145. Memory card %i could not be formatted\n
  146. Memory card %i present and formatted\n
  147. Memory card %i present\n
  148. Memory card %i not present\n
  149. Loading Scripts \n
  150. Loading PedPool \n
  151. Loading Garages \n
  152. Loading Vehicles \n
  153. Loading Objects \n
  154. Loading Paths \n
  155. Loading Cranes \n
  156. Loading Pickups \n
  157. Loading Phoneinfo \n
  158. Loading Restart \n
  159. Loading Radar Blips \n
  160. Loading Zones \n
  161. Loading Gang Data \n
  162. Loading Car Generators \n
  163. Loading Particles \n
  164. Loading AudioScript Objects \n
  165. Loading Player Info \n
  166. Loading Stats \n
  167. Loading Streaming Stuff \n
  168. Loading PedType Stuff \n
  169. Game sucessfully loaded \n
  170. Memory Card not being initialised\n
  171. Memory card initialsed\n
  172. Failed to load TXD\n
  173. Error: No particle objects available!\n
  174. Start preload audio %s\n
  175. End preload audio %s\n
  176. Trying to remove ped component
  177. Will try to delete a vehicle where a mission entity should be\n
  178. Deleted a ped where a mission entity should be\n
  179. HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n
  180. HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n
  181. RESTART_CRITICAL_MISSION - Player state is not PLAYING\n
  182. Start preload end of game audio\n
  183. End preload end of game audio\n
  184. Failed to find building\n
  185. CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n
  186. Couldn't find zone - %s\n
  187. REMOVE_SOUND - Sound doesn't exist\n
  188. CPlane::CreateDropOffCesna(void)\n
  189. CPlane::CreateIncomingCesna(void)\n
  190. Error subrastering\n
  191. Error creating raster\n
  192. -------- audio information --------------------\n
  193. [%c%c%c%c]\n
  194. header size: %d\n
  195. type(0:PCM big, 1:PCM little, 2:ADPCM): %d\n
  196. sampling rate: %dHz\n
  197. channels: %d\n
  198. interleave size: %d\n
  199. interleave start block address: %d\n
  200. interleave end block address: %d\n
  201. Cannot allocate IOP memory\n
  202. IOP memory 0x%08x(size:%d) is allocated\n
  203. Can't Open file %s\n
  204. ========================== decode MPEG2 ============= %d ===========\n
  205. file: %s\n
  206. Cannot open '%s'(sceCdSearchFile)\n
  207. Cannot open '%s'(sceOpen)\n
  208. sceLseek() fails (%s): %d\n
  209. sceLseek() fails (%s)\n
  210. decode thread: aborted\n
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