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May 12th, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 150)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://514993123"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. konodioda.Looped = true
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://395845961"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. bast.Looped = true
  140. local zaworld = Instance.new("Sound")
  141. zaworld.SoundId = "rbxassetid://1746484270"
  142. zaworld.Volume = 2.5
  143. zaworld.Parent = hrp
  144. zaworld.Looped = true
  145. local wry = Instance.new("Sound")
  146. wry.SoundId = "rbxassetid://1056668930"
  147. wry.Volume = 2.75
  148. wry.Parent = hrp
  149. local wryy = Instance.new("Sound")
  150. wryy.SoundId = "rbxassetid://1056668930"
  151. wryy.Volume = 2.75
  152. wryy.Parent = hrp
  153. local wryyy = Instance.new("Sound")
  154. wryyy.SoundId = "rbxassetid://1056668930"
  155. wryyy.Volume = 2.75
  156. wryyy.Parent = hrp
  157. function animo(yep)
  158. if yep == true then
  159. anim.Parent = human
  160. chr.Animate.Disabled = false
  161. elseif yep == false then
  162. chr.Animate.Disabled = true
  163. anim.Parent = nil
  164. end
  165. end
  166. animo(false)
  167. function lerpz(joint, prop, cfrmz, alp)
  168. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  169. end
  170. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  179. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  180. function resetlerp(whoever)
  181. if whoever == nil then
  182. RJ.C0 = RJC0
  183. RJ.C1 = RJC1
  184. N.C0 = NC0
  185. N.C1 = NC1
  186. RS.C0 = RSC0
  187. RS.C1 = RSC1
  188. LS.C0 = LSC0
  189. LS.C1 = LSC1
  190. RH.C0 = RHC0
  191. RH.C1 = RHC1
  192. LH.C0 = LHC0
  193. LH.C1 = LHC1
  194. elseif whoever ~= nil then
  195. nRJ.C0 = RJC0
  196. nRJ.C1 = RJC1
  197. nN.C0 = NC0
  198. nN.C1 = NC1
  199. nRS.C0 = RSC0
  200. nRS.C1 = RSC1
  201. nLS.C0 = LSC0
  202. nLS.C1 = LSC1
  203. nRH.C0 = RHC0
  204. nRH.C1 = RHC1
  205. nLH.C0 = LHC0
  206. nLH.C1 = LHC1
  207. end
  208. end
  209. function STANDO(cfr)
  210. local rooto = Instance.new("Part")
  211. nooutline(rooto)
  212. rooto.Name = "HumanoidRootPart"
  213. rooto.Anchored = true
  214. rooto.CFrame = cfr
  215. rooto.Size = Vector3.new(2, 2, 1)
  216. rooto.CanCollide = false
  217. rooto.Locked = true
  218. rooto.Transparency = 1
  219. rooto.Parent = ZANOOB
  220. local head = Instance.new("Part")
  221. nooutline(head)
  222. head.Anchored = false
  223. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  224. head.Size = Vector3.new(2, 1, 1)
  225. head.BrickColor = BrickColor.new("White")
  226. head.CanCollide = false
  227. head.Name = "Head"
  228. head.Locked = true
  229. head.Transparency = 1
  230. head.Parent = ZANOOB
  231. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  232. local headdecal = Instance.new("Decal")
  233. headdecal.Name = "face"
  234. headdecal.Texture = "rbxasset://textures/face.png"
  235. headdecal.Face = "Front"
  236. headdecal.Transparency = 1
  237. headdecal.Parent = head
  238. local mp = Instance.new("Part",ZANOOB)
  239. mp.Name = "Mask"
  240. mp.BrickColor = BrickColor.new("Bright green")
  241. mp.Transparency = 1
  242. mp.CanCollide = false
  243. local mask = Instance.new("SpecialMesh",mp)
  244. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  245. mask.MeshType = "FileMesh"
  246. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  247. mask.Scale = Vector3.new(1,1,1)
  248. local mw = Instance.new("Weld")
  249. mw.Parent = mask
  250. mw.Part0 = head
  251. mw.Part1 = mp
  252. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  253. mw.C0 = CFrame.Angles(0,0,0)
  254. local mp2 = Instance.new("Part",ZANOOB)
  255. mp2.Name = "Mask2"
  256. mp2.BrickColor = BrickColor.new("Really black")
  257. mp2.Transparency = 1
  258. mp2.CanCollide = false
  259. local mask2 = Instance.new("SpecialMesh",mp2)
  260. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  261. mask2.MeshType = "FileMesh"
  262. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  263. mask2.Scale = Vector3.new(1,1,1)
  264. local mw2 = Instance.new("Weld")
  265. mw2.Parent = mask2
  266. mw2.Part0 = head
  267. mw2.Part1 = mp2
  268. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  269. mw2.C0 = CFrame.Angles(0,0,0)
  270. local torso = Instance.new("Part")
  271. nooutline(torso)
  272. torso.Name = "Torso"
  273. torso.Anchored = false
  274. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  275. torso.Size = Vector3.new(2, 1, 1)
  276. torso.BrickColor = BrickColor.new("Bright red")
  277. torso.CanCollide = false
  278. torso.Transparency = 1
  279. torso.Locked = true
  280. torso.Parent = ZANOOB
  281. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  282. local leftarm = Instance.new("Part")
  283. nooutline(leftarm)
  284. leftarm.Anchored = false
  285. leftarm.Name = "Left Arm"
  286. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  287. leftarm.Size = Vector3.new(1, 2, 1)
  288. leftarm.BrickColor = BrickColor.new("White")
  289. leftarm.CanCollide = false
  290. leftarm.Transparency = 1
  291. leftarm.Locked = true
  292. leftarm.Parent = ZANOOB
  293. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  294. local rightarm = Instance.new("Part")
  295. nooutline(rightarm)
  296. rightarm.Anchored = false
  297. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  298. rightarm.Name = "Right Arm"
  299. rightarm.Size = Vector3.new(1, 2, 1)
  300. rightarm.BrickColor = BrickColor.new("White")
  301. rightarm.CanCollide = false
  302. rightarm.Locked = true
  303. rightarm.Transparency = 1
  304. rightarm.Parent = ZANOOB
  305. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  306. local leftleg = Instance.new("Part")
  307. nooutline(leftleg)
  308. leftleg.Anchored = false
  309. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  310. leftleg.Name = "Left Leg"
  311. leftleg.Size = Vector3.new(1, 2, 1)
  312. leftleg.BrickColor = BrickColor.new("Really black")
  313. leftleg.CanCollide = false
  314. leftleg.Transparency = 1
  315. leftleg.Locked = true
  316. leftleg.Parent = ZANOOB
  317. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  318. local rightleg = Instance.new("Part")
  319. nooutline(rightleg)
  320. rightleg.Anchored = false
  321. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  322. rightleg.Name = "Right Leg"
  323. rightleg.Size = Vector3.new(1, 2, 1)
  324. rightleg.BrickColor = BrickColor.new("Really black")
  325. rightleg.CanCollide = false
  326. rightleg.Locked = true
  327. rightleg.Transparency = 1
  328. rightleg.Parent = ZANOOB
  329. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  330. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  331. rootweld.Name = "RootJoint"
  332. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  333. neckweld.Name = "Neck"
  334. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  335. rshoulderweld.Name = "Right Shoulder"
  336. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  337. lshoulderweld.Name = "Left Shoulder"
  338. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  339. rhipweld.Name = "Right Hip"
  340. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  341. lhipweld.Name = "Left Hip"
  342. local scarf = Instance.new("Part")
  343. nooutline(scarf)
  344. scarf.Anchored = false
  345. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  346. scarf.Name = "scarf"
  347. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  348. scarf.BrickColor = BrickColor.new("Maroon")
  349. scarf.CanCollide = false
  350. scarf.Locked = true
  351. scarf.Transparency = 1
  352. scarf.Parent = ZANOOB
  353. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  354. local scarf2 = Instance.new("Part")
  355. nooutline(scarf2)
  356. scarf2.Anchored = false
  357. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  358. scarf2.Name = "scarf2"
  359. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  360. scarf2.BrickColor = BrickColor.new("Maroon")
  361. scarf2.CanCollide = false
  362. scarf2.Locked = true
  363. scarf2.Transparency = 1
  364. scarf2.Parent = ZANOOB
  365. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  366. local should1 = Instance.new("Part")
  367. nooutline(should1)
  368. should1.Anchored = false
  369. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  370. should1.Name = "should1"
  371. should1.Size = Vector3.new(1.5, 0.25, 1)
  372. should1.BrickColor = BrickColor.new("Bright yellow")
  373. should1.Material = "Metal"
  374. should1.CanCollide = false
  375. should1.Locked = true
  376. should1.Transparency = 1
  377. should1.Parent = ZANOOB
  378. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  379. local should12 = Instance.new("Part")
  380. nooutline(should12)
  381. should12.Anchored = false
  382. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  383. should12.Name = "should12"
  384. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  385. should12.BrickColor = BrickColor.new("New Yeller")
  386. should12.Material = "Neon"
  387. should12.CanCollide = false
  388. should12.Locked = true
  389. should12.Transparency = 1
  390. should12.Parent = ZANOOB
  391. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  392. local should13 = Instance.new("Part")
  393. nooutline(should13)
  394. should13.Anchored = false
  395. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  396. should13.Name = "should13"
  397. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  398. should13.BrickColor = BrickColor.new("Bright yellow")
  399. should13.Material = "Metal"
  400. should13.CanCollide = false
  401. should13.Locked = true
  402. should13.Transparency = 1
  403. should13.Parent = ZANOOB
  404. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  405. local should2 = Instance.new("Part")
  406. nooutline(should2)
  407. should2.Anchored = false
  408. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  409. should2.Name = "should2"
  410. should2.Size = Vector3.new(1.5, 0.25, 1)
  411. should2.BrickColor = BrickColor.new("Bright yellow")
  412. should2.Material = "Metal"
  413. should2.CanCollide = false
  414. should2.Locked = true
  415. should2.Transparency = 1
  416. should2.Parent = ZANOOB
  417. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  418. local should22 = Instance.new("Part")
  419. nooutline(should22)
  420. should22.Anchored = false
  421. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  422. should22.Name = "should22"
  423. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  424. should22.BrickColor = BrickColor.new("New Yeller")
  425. should22.Material = "Neon"
  426. should22.CanCollide = false
  427. should22.Locked = true
  428. should22.Transparency = 1
  429. should22.Parent = ZANOOB
  430. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  431. local should23 = Instance.new("Part")
  432. nooutline(should23)
  433. should23.Anchored = false
  434. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  435. should23.Name = "should23"
  436. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  437. should23.BrickColor = BrickColor.new("Bright yellow")
  438. should23.Material = "Metal"
  439. should23.CanCollide = false
  440. should23.Locked = true
  441. should23.Transparency = 1
  442. should23.Parent = ZANOOB
  443. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  444. local pa7 = Instance.new("Part")
  445. nooutline(pa7)
  446. pa7.Anchored = false
  447. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  448. pa7.Name = "pa7"
  449. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  450. pa7.BrickColor = BrickColor.new("Bright yellow")
  451. pa7.CanCollide = false
  452. pa7.Locked = true
  453. pa7.Transparency = 1
  454. pa7.Parent = ZANOOB
  455. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  456. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  457. local raemblem = Instance.new("Part")
  458. nooutline(raemblem)
  459. raemblem.Anchored = false
  460. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  461. raemblem.Name = "raemblem"
  462. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  463. raemblem.BrickColor = BrickColor.new("White")
  464. raemblem.CanCollide = false
  465. raemblem.Locked = true
  466. raemblem.Material = "SmoothPlastic"
  467. raemblem.Transparency = 1
  468. raemblem.Parent = ZANOOB
  469. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  470. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  471. local emmes = Instance.new("Decal")
  472. emmes.Texture = "rbxassetid://0"
  473. emmes.Transparency = 1
  474. emmes.Face = "Right"
  475. emmes.Name = "embe"
  476. emmes.Parent = raemblem
  477. local ra1 = Instance.new("Part")
  478. nooutline(ra1)
  479. ra1.Anchored = false
  480. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  481. ra1.Name = "ra1"
  482. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  483. ra1.BrickColor = BrickColor.new("Really black")
  484. ra1.CanCollide = false
  485. ra1.Locked = true
  486. ra1.Transparency = 1
  487. ra1.Parent = ZANOOB
  488. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  489. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  490. local ra2 = Instance.new("Part")
  491. nooutline(ra2)
  492. ra2.Anchored = false
  493. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  494. ra2.Name = "ra2"
  495. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  496. ra2.BrickColor = BrickColor.new("Really black")
  497. ra2.CanCollide = false
  498. ra2.Locked = true
  499. ra2.Transparency = 1
  500. ra2.Parent = ZANOOB
  501. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  502. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  503. local ra3 = Instance.new("Part")
  504. nooutline(ra3)
  505. ra3.Anchored = false
  506. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  507. ra3.Name = "ra3"
  508. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  509. ra3.BrickColor = BrickColor.new("Bright red")
  510. ra3.CanCollide = false
  511. ra3.Locked = true
  512. ra3.Transparency = 1
  513. ra3.Parent = ZANOOB
  514. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  515. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  516. local ra4 = Instance.new("Part")
  517. nooutline(ra4)
  518. ra4.Anchored = false
  519. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  520. ra4.Name = "ra4"
  521. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  522. ra4.BrickColor = BrickColor.new("Bright red")
  523. ra4.CanCollide = false
  524. ra4.Locked = true
  525. ra4.Transparency = 1
  526. ra4.Parent = ZANOOB
  527. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  528. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  529. local ra5 = Instance.new("Part")
  530. nooutline(ra5)
  531. ra5.Anchored = false
  532. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  533. ra5.Name = "ra6"
  534. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  535. ra5.BrickColor = BrickColor.new("New Yeller")
  536. ra5.Material = "Neon"
  537. ra5.CanCollide = false
  538. ra5.Locked = true
  539. ra5.Transparency = 1
  540. ra5.Parent = ZANOOB
  541. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  542. local ra6 = Instance.new("Part")
  543. nooutline(ra6)
  544. ra6.Anchored = false
  545. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  546. ra6.Name = "ra6"
  547. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  548. ra6.BrickColor = BrickColor.new("New Yeller")
  549. ra6.Material = "Neon"
  550. ra6.CanCollide = false
  551. ra6.Locked = true
  552. ra6.Transparency = 1
  553. ra6.Parent = ZANOOB
  554. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  555. local ra7 = Instance.new("Part")
  556. nooutline(ra7)
  557. ra7.Anchored = false
  558. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  559. ra7.Name = "ra7"
  560. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  561. ra7.BrickColor = BrickColor.new("New Yeller")
  562. ra7.Material = "Neon"
  563. ra7.CanCollide = false
  564. ra7.Locked = true
  565. ra7.Transparency = 1
  566. ra7.Parent = ZANOOB
  567. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  568. local ra8 = Instance.new("Part")
  569. nooutline(ra8)
  570. ra8.Anchored = false
  571. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  572. ra8.Name = "ra8"
  573. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  574. ra8.BrickColor = BrickColor.new("New Yeller")
  575. ra8.Material = "Neon"
  576. ra8.CanCollide = false
  577. ra8.Locked = true
  578. ra8.Transparency = 1
  579. ra8.Parent = ZANOOB
  580. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  581. local ra9 = Instance.new("Part")
  582. nooutline(ra9)
  583. ra9.Anchored = false
  584. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  585. ra9.Name = "ra9"
  586. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  587. ra9.BrickColor = BrickColor.new("New Yeller")
  588. ra9.Material = "Neon"
  589. ra9.CanCollide = false
  590. ra9.Locked = true
  591. ra9.Transparency = 1
  592. ra9.Parent = ZANOOB
  593. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  594. local ra10 = Instance.new("Part")
  595. nooutline(ra10)
  596. ra10.Anchored = false
  597. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  598. ra10.Name = "ra10"
  599. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  600. ra10.BrickColor = BrickColor.new("New Yeller")
  601. ra10.Material = "Neon"
  602. ra10.CanCollide = false
  603. ra10.Locked = true
  604. ra10.Transparency = 1
  605. ra10.Parent = ZANOOB
  606. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  607. local ra11 = Instance.new("Part")
  608. nooutline(ra11)
  609. ra11.Anchored = false
  610. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  611. ra11.Name = "ra11"
  612. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  613. ra11.BrickColor = BrickColor.new("New Yeller")
  614. ra11.Material = "Neon"
  615. ra11.CanCollide = false
  616. ra11.Locked = true
  617. ra11.Transparency = 1
  618. ra11.Parent = ZANOOB
  619. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  620. local ra12 = Instance.new("Part")
  621. nooutline(ra12)
  622. ra12.Anchored = false
  623. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  624. ra12.Name = "ra12"
  625. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  626. ra12.BrickColor = BrickColor.new("New Yeller")
  627. ra12.Material = "Neon"
  628. ra12.CanCollide = false
  629. ra12.Locked = true
  630. ra12.Transparency = 1
  631. ra12.Parent = ZANOOB
  632. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  633. local ra13 = Instance.new("Part")
  634. nooutline(ra13)
  635. ra13.Anchored = false
  636. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  637. ra13.Name = "ra13"
  638. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  639. ra13.BrickColor = BrickColor.new("New Yeller")
  640. ra13.Material = "Neon"
  641. ra13.CanCollide = false
  642. ra13.Locked = true
  643. ra13.Transparency = 1
  644. ra13.Parent = ZANOOB
  645. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  646. local ra14 = Instance.new("Part")
  647. nooutline(ra14)
  648. ra14.Anchored = false
  649. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  650. ra14.Name = "ra14"
  651. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  652. ra14.BrickColor = BrickColor.new("New Yeller")
  653. ra14.Material = "Neon"
  654. ra14.CanCollide = false
  655. ra14.Locked = true
  656. ra14.Transparency = 1
  657. ra14.Parent = ZANOOB
  658. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  659. local ra15 = Instance.new("Part")
  660. nooutline(ra15)
  661. ra15.Anchored = false
  662. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  663. ra15.Name = "ra15"
  664. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  665. ra15.BrickColor = BrickColor.new("Really black")
  666. ra15.CanCollide = false
  667. ra15.Locked = true
  668. ra15.Transparency = 1
  669. ra15.Parent = ZANOOB
  670. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  671. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  672. local ra16 = Instance.new("Part")
  673. nooutline(ra16)
  674. ra16.Anchored = false
  675. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  676. ra16.Name = "ra16"
  677. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  678. ra16.BrickColor = BrickColor.new("Bright red")
  679. ra16.CanCollide = false
  680. ra16.Locked = true
  681. ra16.Transparency = 1
  682. ra16.Parent = ZANOOB
  683. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  684. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  685. local la1 = Instance.new("Part")
  686. nooutline(la1)
  687. la1.Anchored = false
  688. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  689. la1.Name = "la1"
  690. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  691. la1.BrickColor = BrickColor.new("Really black")
  692. la1.CanCollide = false
  693. la1.Locked = true
  694. la1.Transparency = 1
  695. la1.Parent = ZANOOB
  696. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  697. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  698. local la2 = Instance.new("Part")
  699. nooutline(la2)
  700. la2.Anchored = false
  701. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  702. la2.Name = "la2"
  703. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  704. la2.BrickColor = BrickColor.new("Really black")
  705. la2.CanCollide = false
  706. la2.Locked = true
  707. la2.Transparency = 1
  708. la2.Parent = ZANOOB
  709. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  710. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  711. local la3 = Instance.new("Part")
  712. nooutline(la3)
  713. la3.Anchored = false
  714. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  715. la3.Name = "la3"
  716. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  717. la3.BrickColor = BrickColor.new("Bright red")
  718. la3.CanCollide = false
  719. la3.Locked = true
  720. la3.Transparency = 1
  721. la3.Parent = ZANOOB
  722. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  723. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  724. local la4 = Instance.new("Part")
  725. nooutline(la4)
  726. la4.Anchored = false
  727. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  728. la4.Name = "la4"
  729. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  730. la4.BrickColor = BrickColor.new("Bright red")
  731. la4.CanCollide = false
  732. la4.Locked = true
  733. la4.Transparency = 1
  734. la4.Parent = ZANOOB
  735. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  736. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  737. local la5 = Instance.new("Part")
  738. nooutline(la5)
  739. la5.Anchored = false
  740. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  741. la5.Name = "la5"
  742. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  743. la5.BrickColor = BrickColor.new("New Yeller")
  744. la5.Material = "Neon"
  745. la5.CanCollide = false
  746. la5.Locked = true
  747. la5.Transparency = 1
  748. la5.Parent = ZANOOB
  749. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  750. local la6 = Instance.new("Part")
  751. nooutline(la6)
  752. la6.Anchored = false
  753. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  754. la6.Name = "la6"
  755. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  756. la6.BrickColor = BrickColor.new("New Yeller")
  757. la6.Material = "Neon"
  758. la6.CanCollide = false
  759. la6.Locked = true
  760. la6.Transparency = 1
  761. la6.Parent = ZANOOB
  762. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  763. local la7 = Instance.new("Part")
  764. nooutline(la7)
  765. la7.Anchored = false
  766. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  767. la7.Name = "la7"
  768. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  769. la7.BrickColor = BrickColor.new("New Yeller")
  770. la7.Material = "Neon"
  771. la7.CanCollide = false
  772. la7.Locked = true
  773. la7.Transparency = 1
  774. la7.Parent = ZANOOB
  775. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  776. local la8 = Instance.new("Part")
  777. nooutline(la8)
  778. la8.Anchored = false
  779. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  780. la8.Name = "la8"
  781. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  782. la8.BrickColor = BrickColor.new("New Yeller")
  783. la8.Material = "Neon"
  784. la8.CanCollide = false
  785. la8.Locked = true
  786. la8.Transparency = 1
  787. la8.Parent = ZANOOB
  788. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  789. local la9 = Instance.new("Part")
  790. nooutline(la9)
  791. la9.Anchored = false
  792. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  793. la9.Name = "la9"
  794. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  795. la9.BrickColor = BrickColor.new("New Yeller")
  796. la9.Material = "Neon"
  797. la9.CanCollide = false
  798. la9.Locked = true
  799. la9.Transparency = 1
  800. la9.Parent = ZANOOB
  801. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  802. local la10 = Instance.new("Part")
  803. nooutline(la10)
  804. la10.Anchored = false
  805. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  806. la10.Name = "la10"
  807. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  808. la10.BrickColor = BrickColor.new("New Yeller")
  809. la10.Material = "Neon"
  810. la10.CanCollide = false
  811. la10.Locked = true
  812. la10.Transparency = 1
  813. la10.Parent = ZANOOB
  814. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  815. local la11 = Instance.new("Part")
  816. nooutline(la11)
  817. la11.Anchored = false
  818. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  819. la11.Name = "la11"
  820. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  821. la11.BrickColor = BrickColor.new("New Yeller")
  822. la11.Material = "Neon"
  823. la11.CanCollide = false
  824. la11.Locked = true
  825. la11.Transparency = 1
  826. la11.Parent = ZANOOB
  827. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  828. local la12 = Instance.new("Part")
  829. nooutline(la12)
  830. la12.Anchored = false
  831. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  832. la12.Name = "la12"
  833. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  834. la12.BrickColor = BrickColor.new("New Yeller")
  835. la12.Material = "Neon"
  836. la12.CanCollide = false
  837. la12.Locked = true
  838. la12.Transparency = 1
  839. la12.Parent = ZANOOB
  840. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  841. local la13 = Instance.new("Part")
  842. nooutline(la13)
  843. la13.Anchored = false
  844. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  845. la13.Name = "la13"
  846. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  847. la13.BrickColor = BrickColor.new("New Yeller")
  848. la13.Material = "Neon"
  849. la13.CanCollide = false
  850. la13.Locked = true
  851. la13.Transparency = 1
  852. la13.Parent = ZANOOB
  853. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  854. local la14 = Instance.new("Part")
  855. nooutline(la14)
  856. la14.Anchored = false
  857. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  858. la14.Name = "la14"
  859. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  860. la14.BrickColor = BrickColor.new("New Yeller")
  861. la14.Material = "Neon"
  862. la14.CanCollide = false
  863. la14.Locked = true
  864. la14.Transparency = 1
  865. la14.Parent = ZANOOB
  866. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  867. local la15 = Instance.new("Part")
  868. nooutline(la15)
  869. la15.Anchored = false
  870. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  871. la15.Name = "la15"
  872. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  873. la15.BrickColor = BrickColor.new("Really black")
  874. la15.CanCollide = false
  875. la15.Locked = true
  876. la15.Transparency = 1
  877. la15.Parent = ZANOOB
  878. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  879. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  880. local la16 = Instance.new("Part")
  881. nooutline(la16)
  882. la16.Anchored = false
  883. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  884. la16.Name = "la16"
  885. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  886. la16.BrickColor = BrickColor.new("Bright red")
  887. la16.CanCollide = false
  888. la16.Locked = true
  889. la16.Transparency = 1
  890. la16.Parent = ZANOOB
  891. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  892. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  893. local ll1 = Instance.new("Part")
  894. nooutline(ll1)
  895. ll1.Anchored = false
  896. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  897. ll1.Name = "ll1"
  898. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  899. ll1.BrickColor = BrickColor.new("Bright red")
  900. ll1.CanCollide = false
  901. ll1.Locked = true
  902. ll1.Transparency = 1
  903. ll1.Parent = ZANOOB
  904. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  905. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  906. local ll2 = Instance.new("Part")
  907. nooutline(ll2)
  908. ll2.Anchored = false
  909. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  910. ll2.Name = "ll2"
  911. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  912. ll2.BrickColor = BrickColor.new("Bright red")
  913. ll2.CanCollide = false
  914. ll2.Locked = true
  915. ll2.Transparency = 1
  916. ll2.Parent = ZANOOB
  917. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  918. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  919. local ll3 = Instance.new("Part")
  920. nooutline(ll3)
  921. ll3.Anchored = false
  922. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  923. ll3.Name = "ll3"
  924. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  925. ll3.BrickColor = BrickColor.new("White")
  926. ll3.CanCollide = false
  927. ll3.Locked = true
  928. ll3.Transparency = 1
  929. ll3.Parent = ZANOOB
  930. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  931. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  932. local rr1 = Instance.new("Part")
  933. nooutline(rr1)
  934. rr1.Anchored = false
  935. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  936. rr1.Name = "rr1"
  937. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  938. rr1.BrickColor = BrickColor.new("Bright red")
  939. rr1.CanCollide = false
  940. rr1.Locked = true
  941. rr1.Transparency = 1
  942. rr1.Parent = ZANOOB
  943. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  944. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  945. local rr2 = Instance.new("Part")
  946. nooutline(rr2)
  947. rr2.Anchored = false
  948. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  949. rr2.Name = "rr2"
  950. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  951. rr2.BrickColor = BrickColor.new("Bright red")
  952. rr2.CanCollide = false
  953. rr2.Locked = true
  954. rr2.Transparency = 1
  955. rr2.Parent = ZANOOB
  956. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  957. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  958. local rr3 = Instance.new("Part")
  959. nooutline(rr3)
  960. rr3.Anchored = false
  961. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  962. rr3.Name = "rr3"
  963. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  964. rr3.BrickColor = BrickColor.new("White")
  965. rr3.CanCollide = false
  966. rr3.Locked = true
  967. rr3.Transparency = 1
  968. rr3.Parent = ZANOOB
  969. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  970. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  971. return ZANOOB
  972. end
  973. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  974. coroutine.resume(coroutine.create(function()
  975. local rot = thenoob.HumanoidRootPart
  976. repeat
  977. swait()
  978. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  979. until rot == nil
  980. end))
  981. local rot = thenoob.HumanoidRootPart
  982. local ntorso = thenoob:FindFirstChild("Torso")
  983. local rightarm = thenoob:FindFirstChild("Right Arm")
  984. local leftarm = thenoob:FindFirstChild("Left Arm")
  985. local leftleg = thenoob:FindFirstChild("Left Leg")
  986. local rightleg = thenoob:FindFirstChild("Right Leg")
  987. local head = thenoob:FindFirstChild("Head")
  988. local face = head:FindFirstChild("face")
  989. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  990. local embpart = thenoob:FindFirstChild("raemblem")
  991. local nRJ = rot:FindFirstChild("RootJoint")
  992. local nN = ntorso:FindFirstChild("Neck")
  993. local nRS = ntorso:FindFirstChild("Right Shoulder")
  994. local nLS = ntorso:FindFirstChild("Left Shoulder")
  995. local nRH = ntorso:FindFirstChild("Right Hip")
  996. local nLH = ntorso:FindFirstChild("Left Hip")
  997. function standappear(nbz)
  998. if selected == false or activu == true then
  999. return
  1000. end
  1001. if appeared == false then
  1002. appeared = true
  1003. wherto = hrp
  1004. addcfr = cf(-2, 1, 2)
  1005. local apear = Instance.new("Sound")
  1006. apear.SoundId = "rbxassetid://463010917"
  1007. apear.Parent = rot
  1008. apear.Volume = 1.25
  1009. game.Debris:AddItem(apear, 1.5)
  1010. apear:Play()
  1011. for _, n in pairs(nbz:GetChildren()) do
  1012. coroutine.resume(coroutine.create(function()
  1013. for _ = 1, 5 do
  1014. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1015. swait()
  1016. n.Transparency = n.Transparency - 0.2
  1017. face.Transparency = face.Transparency - 0.2
  1018. emblem.Transparency = emblem.Transparency - 0.2
  1019. end
  1020. end
  1021. if n ~= rot and n ~= embpart then
  1022. n.Transparency = 0
  1023. end
  1024. face.Transparency = 0
  1025. emblem.Transparency = 0
  1026. end))
  1027. end
  1028. elseif appeared == true then
  1029. appeared = false
  1030. wherto = hrp
  1031. addcfr = cf(0, 0, 0)
  1032. for _, n in pairs(nbz:GetChildren()) do
  1033. coroutine.resume(coroutine.create(function()
  1034. for _ = 1, 5 do
  1035. if n ~= rot and n ~= embpart then
  1036. swait()
  1037. n.Transparency = n.Transparency + 0.2
  1038. face.Transparency = face.Transparency + 0.2
  1039. emblem.Transparency = emblem.Transparency + 0.2
  1040. end
  1041. end
  1042. if n ~= rot and n ~= embpart then
  1043. n.Transparency = 1
  1044. end
  1045. face.Transparency = 1
  1046. emblem.Transparency = 1
  1047. end))
  1048. end
  1049. end
  1050. end
  1051. function THREATENING()
  1052. if selected == false or activu == true then
  1053. return
  1054. end
  1055. if POSU == false then
  1056. POSU = true
  1057. human.WalkSpeed = 0
  1058. local d = Instance.new("ParticleEmitter")
  1059. d.Name = "MENACINGU"
  1060. d.Lifetime = NumberRange.new(1)
  1061. d.Rate = 2
  1062. d.Texture = "rbxassetid://298768656"
  1063. d.VelocitySpread = 60
  1064. d.Parent = tors
  1065. human:SetStateEnabled(3, false)
  1066. local randomoth = math.random(1, 2)
  1067. if randomoth == 1 then
  1068. repeat
  1069. swait()
  1070. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1071. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1072. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1073. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1074. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1075. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1076. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1077. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1078. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1079. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1080. until POSU == false
  1081. elseif randomoth == 2 then
  1082. repeat
  1083. swait()
  1084. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1085. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1086. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1087. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1088. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1089. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1090. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1091. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1092. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1093. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1094. until POSU == false
  1095. end
  1096. elseif POSU == true then
  1097. POSU = false
  1098. human.WalkSpeed = 25
  1099. human:SetStateEnabled(3, true)
  1100. tors.MENACINGU:Destroy()
  1101. activu = true
  1102. activu = false
  1103. end
  1104. end
  1105. local EHMMM = 0
  1106. function block()
  1107. if EHMMM == math.huge or selected == false or activu == true then
  1108. return
  1109. end
  1110. if appeared == false then
  1111. standappear(thenoob)
  1112. end
  1113. wherto = hrp
  1114. addcfr = cf(0, 0, -3)
  1115. local bep = true
  1116. local humanshealth = human.Health
  1117. activu = true
  1118. human:SetStateEnabled(15, false)
  1119. local de = mouse.KeyUp:connect(function(key)
  1120. if key == "e" then
  1121. bep = false
  1122. end
  1123. end)
  1124. local poopes = 0
  1125. repeat
  1126. swait()
  1127. poopes = poopes + 1
  1128. human.Health = humanshealth
  1129. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1130. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1131. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1132. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1133. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1134. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1135. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1136. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1137. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1138. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1139. until bep == false or poopes > math.huge
  1140. de:Disconnect()
  1141. human:SetStateEnabled(15, true)
  1142. activu = false
  1143. EHMMM = 0
  1144. coroutine.resume(coroutine.create(function()
  1145. wait()
  1146. EHMMM = 0
  1147. end))
  1148. wherto = hrp
  1149. addcfr = cf(-2, 1, 2)
  1150. end
  1151. function MUDA()
  1152. if selected == false or activu == true then
  1153. return
  1154. end
  1155. if appeared == false then
  1156. standappear(thenoob)
  1157. wherto = hrp
  1158. addcfr = cf(0, 0, -3.5)
  1159. end
  1160. wry:Stop()
  1161. local bep = true
  1162. activu = true
  1163. wherto = hrp
  1164. addcfr = cf(0, 0, -3.5)
  1165. local function blur(limb)
  1166. coroutine.resume(coroutine.create(function()
  1167. local memedon = {}
  1168. for i = 1, 6 do
  1169. local b1 = Instance.new("Part")
  1170. nooutline(b1)
  1171. b1.Size = Vector3.new(1, 2, 1)
  1172. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1173. b1.CanCollide = false
  1174. b1.BrickColor = limb.BrickColor
  1175. b1.Anchored = true
  1176. b1.Transparency = 0.85
  1177. b1.Locked = true
  1178. b1.Parent = modz
  1179. b1.Material = "Neon"
  1180. table.insert(memedon, b1)
  1181. end
  1182. local num = 0
  1183. repeat
  1184. swait()
  1185. num = num % 6 + 1
  1186. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1187. until bep == false
  1188. for i = 1, #memedon do
  1189. swait()
  1190. memedon[i]:Destroy()
  1191. end
  1192. end))
  1193. end
  1194. local de = mouse.KeyUp:connect(function(key)
  1195. if key == "r" then
  1196. bep = false
  1197. end
  1198. end)
  1199. blur(rightarm)
  1200. blur(leftarm)
  1201. local mudodo = Instance.new("Sound")
  1202. mudodo.Volume = 5
  1203. mudodo.SoundId = "rbxassetid://791374350"
  1204. mudodo.Looped = true
  1205. mudodo.Parent = hrp
  1206. mudodo:Play()
  1207. repeat
  1208. for _ = 1, 2 do
  1209. swait()
  1210. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1211. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1212. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1213. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1214. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1215. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1216. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1217. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1218. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1219. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1220. end
  1221. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1222. for _ = 1, 2 do
  1223. swait()
  1224. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1225. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1226. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1227. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1228. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1229. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1230. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1231. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1232. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1233. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1234. end
  1235. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1236. for _ = 1, 2 do
  1237. swait()
  1238. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1239. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1240. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1241. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1242. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1243. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1244. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1245. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1246. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1247. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1248. end
  1249. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1250. for _ = 1, 2 do
  1251. swait()
  1252. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1253. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1254. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1255. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1256. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1257. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1258. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1259. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1260. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1261. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1262. end
  1263. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1264. until bep == false or 0 >= human.Health
  1265. de:Disconnect()
  1266. mudodo:Stop()
  1267. wry:Play()
  1268. for _ = 1, 6 do
  1269. swait()
  1270. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1271. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1272. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1273. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1274. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1275. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1276. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1277. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1278. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1279. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1280. end
  1281. for _ = 1, 7 do
  1282. swait()
  1283. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1284. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1285. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1286. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1287. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1288. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1289. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1290. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1291. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1292. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1293. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1294. end
  1295. swait(5)
  1296. wherto = hrp
  1297. mudodo:Destroy()
  1298. addcfr = cf(-2, 1, 2)
  1299. activu = false
  1300. end
  1301. function MUDAA()
  1302. if selected == false or activu == true then
  1303. return
  1304. end
  1305. if appeared == false then
  1306. standappear(thenoob)
  1307. wherto = hrp
  1308. addcfr = cf(0, 0, -3.5)
  1309. end
  1310. wryy:Stop()
  1311. local bep = true
  1312. activu = true
  1313. wherto = hrp
  1314. addcfr = cf(0, 0, -3.5)
  1315. local function blur(limb)
  1316. coroutine.resume(coroutine.create(function()
  1317. local memedon = {}
  1318. for i = 1, 6 do
  1319. local b1 = Instance.new("Part")
  1320. nooutline(b1)
  1321. b1.Size = Vector3.new(1, 2, 1)
  1322. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1323. b1.CanCollide = false
  1324. b1.BrickColor = limb.BrickColor
  1325. b1.Anchored = true
  1326. b1.Transparency = 0.85
  1327. b1.Locked = true
  1328. b1.Parent = modz
  1329. b1.Material = "Neon"
  1330. table.insert(memedon, b1)
  1331. end
  1332. local num = 0
  1333. repeat
  1334. swait()
  1335. num = num % 6 + 1
  1336. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1337. until bep == false
  1338. for i = 1, #memedon do
  1339. swait()
  1340. memedon[i]:Destroy()
  1341. end
  1342. end))
  1343. end
  1344. local de = mouse.KeyUp:connect(function(key)
  1345. if key == "y" then
  1346. bep = false
  1347. end
  1348. end)
  1349. blur(rightarm)
  1350. blur(leftarm)
  1351. local mudododo = Instance.new("Sound")
  1352. mudododo.Volume = 7.5
  1353. mudododo.SoundId = "rbxassetid://791374350"
  1354. mudododo.Looped = true
  1355. mudododo.Parent = hrp
  1356. mudododo:Play()
  1357. repeat
  1358. for _ = 1, 2 do
  1359. swait()
  1360. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1361. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1362. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1363. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1364. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1365. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1366. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1367. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1368. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1369. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1370. end
  1371. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1372. for _ = 1, 2 do
  1373. swait()
  1374. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1375. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1376. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1377. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1378. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1379. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1380. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1381. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1382. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1383. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1384. end
  1385. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1386. for _ = 1, 2 do
  1387. swait()
  1388. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1389. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1390. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1391. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1392. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1393. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1394. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1395. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1396. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1397. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1398. end
  1399. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1400. for _ = 1, 2 do
  1401. swait()
  1402. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1403. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1404. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1405. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1406. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1407. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1408. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1409. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1410. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1411. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1412. end
  1413. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1414. until bep == false or 0 >= human.Health
  1415. de:Disconnect()
  1416. mudododo:Stop()
  1417. wryy:Play()
  1418. for _ = 1, 6 do
  1419. swait()
  1420. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1421. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1422. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1423. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1424. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1425. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1426. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1427. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1428. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1429. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1430. end
  1431. for _ = 1, 7 do
  1432. swait()
  1433. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1434. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1435. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1436. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1437. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1438. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1439. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1440. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1441. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1442. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1443. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1444. end
  1445. swait(5)
  1446. wherto = hrp
  1447. mudododo:Destroy()
  1448. addcfr = cf(-2, 1, 2)
  1449. activu = false
  1450. end
  1451. function MUDAAA()
  1452. if selected == false or activu == true then
  1453. return
  1454. end
  1455. if appeared == false then
  1456. standappear(thenoob)
  1457. wherto = hrp
  1458. addcfr = cf(0, 0, -3.5)
  1459. end
  1460. wryyy:Stop()
  1461. local bep = true
  1462. activu = true
  1463. wherto = hrp
  1464. addcfr = cf(0, 0, -3.5)
  1465. local function blur(limb)
  1466. coroutine.resume(coroutine.create(function()
  1467. local memedon = {}
  1468. for i = 1, 6 do
  1469. local b1 = Instance.new("Part")
  1470. nooutline(b1)
  1471. b1.Size = Vector3.new(1, 2, 1)
  1472. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1473. b1.CanCollide = false
  1474. b1.BrickColor = limb.BrickColor
  1475. b1.Anchored = true
  1476. b1.Transparency = 0.5
  1477. b1.Locked = true
  1478. b1.Parent = modz
  1479. b1.Material = "Neon"
  1480. table.insert(memedon, b1)
  1481. end
  1482. local num = 0
  1483. repeat
  1484. swait()
  1485. num = num % 6 + 1
  1486. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1487. until bep == false
  1488. for i = 1, #memedon do
  1489. swait()
  1490. memedon[i]:Destroy()
  1491. end
  1492. end))
  1493. end
  1494. local de = mouse.KeyUp:connect(function(key)
  1495. if key == "t" then
  1496. bep = false
  1497. end
  1498. end)
  1499. blur(rightleg)
  1500. local mudodododo = Instance.new("Sound")
  1501. mudodododo.Volume = 7.5
  1502. mudodododo.SoundId = "rbxassetid://791374350"
  1503. mudodododo.Looped = true
  1504. mudodododo.Parent = hrp
  1505. mudodododo:Play()
  1506. repeat
  1507. for _ = 1, 2 do
  1508. swait()
  1509. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
  1510. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1511. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1512. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1513. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1514. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1515. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1516. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(25), rd(5), rd(-90)), 0.85)
  1517. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1518. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1519. end
  1520. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1521. for _ = 1, 2 do
  1522. swait()
  1523. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
  1524. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1525. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1526. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1527. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1528. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1529. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1530. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
  1531. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1532. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1533. end
  1534. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1535. for _ = 1, 2 do
  1536. swait()
  1537. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(45)), 0.85)
  1538. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1539. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1540. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1541. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1542. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1543. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1544. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.325, 0) * ang(rd(25), rd(5), rd(-95)), 0.85)
  1545. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1546. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1547. end
  1548. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1549. for _ = 1, 2 do
  1550. swait()
  1551. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(45)), 0.85)
  1552. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1553. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1554. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1555. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1556. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1557. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1558. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.375, 0) * ang(rd(25), rd(5), rd(-105)), 0.85)
  1559. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1560. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1561. end
  1562. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1563. until bep == false or 0 >= human.Health
  1564. de:Disconnect()
  1565. mudodododo:Stop()
  1566. wryyy:Play()
  1567. for _ = 1, 6 do
  1568. swait()
  1569. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(45)), 0.85)
  1570. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1571. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1572. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1573. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1574. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1575. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1576. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.20, 0) * ang(rd(-25), rd(25), rd(45)), 0.85)
  1577. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1578. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1579. end
  1580. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1581. for _ = 1, 7 do
  1582. swait()
  1583. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(45)), 0.85)
  1584. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.85)
  1585. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(100), rd(150)), 0.5)
  1586. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1587. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.25) * ang(rd(0), rd(-100), rd(-75)), 0.5)
  1588. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1589. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1590. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.40, 0) * ang(rd(25), rd(5), rd(-110)), 0.85)
  1591. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1592. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1593. end
  1594. hito3(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1595. swait(5)
  1596. wherto = hrp
  1597. mudodododo:Destroy()
  1598. addcfr = cf(-2, 1, 2)
  1599. activu = false
  1600. end
  1601. function cability()
  1602. if selected == false or activu == true then
  1603. return
  1604. end
  1605. if appeared == false then
  1606. standappear(thenoob)
  1607. wherto = hrp
  1608. addcfr = cf(0, 0, -3.75)
  1609. end
  1610. activu = true
  1611. wherto = hrp
  1612. addcfr = cf(0, 0, -3.5)
  1613. local ZAWRUA = Instance.new("Sound")
  1614. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1615. ZAWRUA.Volume = 3.5
  1616. ZAWRUA.Parent = hrp
  1617. ZAWRUA:Play()
  1618. game.Debris:AddItem(ZAWRUA, 2.5)
  1619. local wate = Instance.new("Part")
  1620. nooutline(wate)
  1621. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1622. wate.Material = "Neon"
  1623. wate.Transparency = 1
  1624. wate.BrickColor = BrickColor.new("New Yeller")
  1625. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1626. wate.Anchored = true
  1627. wate.CanCollide = false
  1628. wate.Parent = modz
  1629. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1630. coroutine.resume(coroutine.create(function()
  1631. repeat
  1632. swait()
  1633. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1634. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1635. until not wate
  1636. end))
  1637. coroutine.resume(coroutine.create(function()
  1638. local pt = {}
  1639. for _ = 1, 10 do
  1640. local wp = Instance.new("Part")
  1641. nooutline(wp)
  1642. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1643. wp.Material = "Neon"
  1644. wp.Transparency = 1
  1645. wp.BrickColor = BrickColor.new("New Yeller")
  1646. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1647. wp.Anchored = true
  1648. wp.CanCollide = false
  1649. wp.Parent = modz
  1650. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1651. table.insert(pt, wp)
  1652. table.insert(pt, wmz)
  1653. end
  1654. for m = 1, 45 do
  1655. swait()
  1656. for _, hey in pairs(pt) do
  1657. if hey.ClassName == "SpecialMesh" then
  1658. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1659. elseif hey.ClassName == "Part" then
  1660. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1661. hey.Transparency = hey.Transparency - 0.015
  1662. end
  1663. end
  1664. end
  1665. for m = 45, 50 do
  1666. swait()
  1667. for _, hey in pairs(pt) do
  1668. if hey.ClassName == "SpecialMesh" then
  1669. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1670. elseif hey.ClassName == "Part" then
  1671. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1672. hey.Transparency = hey.Transparency + 0.2
  1673. end
  1674. end
  1675. end
  1676. for _, AAA in pairs(pt) do
  1677. if AAA.ClassName == "Part" then
  1678. AAA:Destroy()
  1679. end
  1680. end
  1681. end))
  1682. for _ = 1, 50 do
  1683. swait()
  1684. wmesh.Scale = Vector3.new(9, 9, 9)
  1685. wate.Transparency = wate.Transparency - 0.008
  1686. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1687. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1688. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1689. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1690. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1691. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1692. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1693. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1694. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1695. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1696. end
  1697. local pooo = Instance.new("Sound")
  1698. pooo.SoundId = "rbxassetid://0"
  1699. pooo.Volume = 3
  1700. pooo.Parent = hrp
  1701. pooo:Play()
  1702. game.Debris:AddItem(pooo, 2.5)
  1703. for _ = 1, 1 do
  1704. swait()
  1705. wate.Transparency = wate.Transparency + 0.15
  1706. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1707. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1708. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1709. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1710. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1711. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1712. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1713. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1714. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1715. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1716. end
  1717. local swoo = Instance.new("Part")
  1718. nooutline(swoo)
  1719. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1720. swoo.Material = "Neon"
  1721. swoo.Transparency = 0.2
  1722. swoo.BrickColor = BrickColor.new("New Yeller")
  1723. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1724. swoo.Anchored = true
  1725. swoo.CanCollide = false
  1726. swoo.Parent = modz
  1727. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1728. local pli = Instance.new("PointLight")
  1729. pli.Brightness = 2
  1730. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1731. pli.Range = 10
  1732. pli.Shadows = true
  1733. pli.Parent = swoo
  1734. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1735. for _ = 1, 10 do
  1736. swait()
  1737. wate.Transparency = wate.Transparency + 0.05
  1738. swoo.Transparency = swoo.Transparency + 0.075
  1739. pli.Range = pli.Range - 1
  1740. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1741. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1742. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1743. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1744. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1745. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1746. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1747. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1748. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1749. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1750. end
  1751. wate:Destroy()
  1752. swoo:Destroy()
  1753. pli:Destroy()
  1754. swait(15)
  1755. wherto = hrp
  1756. addcfr = cf(-2, 1, 2)
  1757. activu = false
  1758. end
  1759. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1760. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1761. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1762. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1763. function THEBEST()
  1764. if selected == false or activu == true or appeared == true or POSU == true then
  1765. return
  1766. end
  1767. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1768. local dipperrot
  1769. if dipperhat then
  1770. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1771. end
  1772. activu = true
  1773. POSU = true
  1774. cam.CameraType = "Scriptable"
  1775. chr.PrimaryPart = hrp
  1776. human.WalkSpeed = 0
  1777. human:SetStateEnabled(3, false)
  1778. local actmus1 = Instance.new("Sound")
  1779. actmus1.SoundId = "rbxassetid://188959462"
  1780. actmus1.Volume = 1.5
  1781. actmus1.RollOffMode = 1
  1782. actmus1.TimePosition = 0
  1783. actmus1.Parent = cam
  1784. local actmus2 = Instance.new("Sound")
  1785. actmus2.SoundId = "rbxassetid://188959462"
  1786. actmus2.Volume = 1.5
  1787. actmus2.RollOffMode = 1
  1788. actmus2.TimePosition = 0
  1789. actmus2.Parent = hrp
  1790. actmus1:Play()
  1791. actmus2:Play()
  1792. local mus1 = Instance.new("Sound")
  1793. mus1.SoundId = "rbxassetid://616594208"
  1794. mus1.Volume = 1.25
  1795. mus1.TimePosition = 0.45
  1796. mus1.Parent = cam
  1797. local mus2 = Instance.new("Sound")
  1798. mus2.SoundId = "rbxassetid://616594208"
  1799. mus2.Volume = 1.25
  1800. mus2.TimePosition = 0.45
  1801. mus2.Parent = hrp
  1802. local zawarudoda = Instance.new("Sound")
  1803. zawarudoda.SoundId = "rbxassetid://616576400"
  1804. zawarudoda.Volume = 2
  1805. zawarudoda.TimePosition = 0.3
  1806. zawarudoda.Parent = hrp
  1807. mus1:Play()
  1808. mus2:Play()
  1809. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1810. local regface = hed.face.Texture
  1811. local whogothit, bodyvel
  1812. local function checkhit(partoz, magn)
  1813. for _, guy in pairs(workspace:GetChildren()) do
  1814. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1815. whogothit = guy
  1816. guy:FindFirstChild("Humanoid").PlatformStand = true
  1817. do
  1818. local derp = Instance.new("BodyPosition")
  1819. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1820. derp.P = 8000
  1821. derp.D = 500
  1822. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1823. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1824. bodyvel = derp
  1825. local derp2 = Instance.new("BodyAngularVelocity")
  1826. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1827. derp2.P = 8000
  1828. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1829. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1830. delay(0.1, function()
  1831. derp2:Destroy()
  1832. end)
  1833. bodyvel = derp
  1834. end
  1835. end
  1836. end
  1837. end
  1838. coroutine.resume(coroutine.create(function()
  1839. for _ = 1, 25 do
  1840. swait()
  1841. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1842. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1843. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1844. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1845. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1846. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1847. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1848. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1849. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1850. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1851. end
  1852. for _ = 1, 20 do
  1853. swait()
  1854. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1855. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1856. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1857. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1858. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1859. if dipperhat then
  1860. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1861. end
  1862. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1863. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1864. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1865. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1866. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1867. end
  1868. end))
  1869. repeat
  1870. swait()
  1871. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1872. until mus1.TimePosition > 2.9
  1873. mus1:Pause()
  1874. mus2:Pause()
  1875. zawarudoda:Play()
  1876. coroutine.resume(coroutine.create(function()
  1877. for _ = 1, 7 do
  1878. swait()
  1879. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1880. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1881. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1882. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1883. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1884. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1885. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1886. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1887. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1888. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1889. end
  1890. for _ = 1, 16 do
  1891. swait()
  1892. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1893. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1894. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1895. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1896. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1897. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1898. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1899. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1900. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1901. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1902. end
  1903. end))
  1904. repeat
  1905. swait()
  1906. until zawarudoda.TimePosition > 1.4
  1907. zawarudoda:Pause()
  1908. activu = false
  1909. standappear(thenoob)
  1910. wherto = hrp
  1911. addcfr = cf(3, 0.25, -1.5)
  1912. activu = true
  1913. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1914. for _ = 1, 10 do
  1915. swait()
  1916. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1917. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1918. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1919. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1920. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1921. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1922. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1923. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1924. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1925. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1926. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1927. end
  1928. wherto = hrp
  1929. addcfr = cf(-3, 0.25, -1.5)
  1930. for _ = 1, 25 do
  1931. swait()
  1932. checkhit(rightarm, 3)
  1933. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1934. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1935. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1936. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1937. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1938. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1939. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1940. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1941. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1942. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1943. end
  1944. if whogothit then
  1945. print("derp")
  1946. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1947. local laugo = Instance.new("Sound")
  1948. laugo.SoundId = "rbxassetid://291088606"
  1949. laugo.Volume = 1.5
  1950. laugo.Parent = hrp
  1951. game.Debris:AddItem(laugo, 2.5)
  1952. laugo:Play()
  1953. local sda = 0
  1954. local chn = 2
  1955. local cs = math.cos
  1956. for D = 1, 60 do
  1957. swait()
  1958. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1959. sda = sda + chn
  1960. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1961. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1962. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1963. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1964. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1965. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1966. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1967. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1968. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1969. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1970. end
  1971. hed.face.Texture = "rbxassetid://176777497"
  1972. mus1.TimePosition = 2.75
  1973. mus1:Play()
  1974. for C = 1, 30 do
  1975. swait()
  1976. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1977. sda = sda + chn
  1978. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1979. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1980. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1981. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1982. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1983. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1984. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1985. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1986. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1987. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1988. end
  1989. for _ = 1, 5 do
  1990. swait()
  1991. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1992. sda = sda + chn
  1993. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1994. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1995. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1996. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1997. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1998. if dipperhat then
  1999. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2000. end
  2001. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2002. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2003. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2004. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2005. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2006. end
  2007. wait(2)
  2008. elseif whogothit == nil then
  2009. print("noderp")
  2010. end
  2011. human:SetStateEnabled(3, true)
  2012. activu = false
  2013. standappear(thenoob)
  2014. activu = true
  2015. if dipperhat then
  2016. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2017. end
  2018. actmus1:Destroy()
  2019. actmus2:Destroy()
  2020. bast:Play()
  2021. if bodyvel then
  2022. bodyvel:Destroy()
  2023. end
  2024. cam.CameraType = "Custom"
  2025. hed.face.Texture = regface
  2026. chr.PrimaryPart = head
  2027. human.WalkSpeed = 25
  2028. activu = false
  2029. POSU = false
  2030. end
  2031. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2032. for _, guy in pairs(workspace:GetChildren()) do
  2033. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2034. do
  2035. local humz = guy:FindFirstChild("Humanoid")
  2036. local horp = guy:FindFirstChild("HumanoidRootPart")
  2037. TakeDamage(humz, dmg)
  2038. local db = Instance.new("StringValue")
  2039. db.Name = "alabo"
  2040. db.Parent = horp
  2041. delay(debtim, function()
  2042. db:Destroy()
  2043. end)
  2044. local b = Instance.new("Part")
  2045. nooutline(b)
  2046. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2047. b.Transparency = 0.25
  2048. b.Anchored = true
  2049. b.CanCollide = false
  2050. b.BrickColor = BrickColor.new("New Yeller")
  2051. b.Locked = true
  2052. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2053. b.Parent = modz
  2054. b.Material = "Neon"
  2055. local c = Instance.new("SpecialMesh")
  2056. c.MeshType = "Sphere"
  2057. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2058. c.Parent = b
  2059. game.Debris:AddItem(b, 1)
  2060. if bodyfdire then
  2061. local boopyve = Instance.new("BodyVelocity")
  2062. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2063. boopyve.P = math.huge
  2064. boopyve.Velocity = bodyfdire * 1.25
  2065. boopyve.Parent = horp
  2066. game.Debris:AddItem(boopyve, debtim)
  2067. end
  2068. local bet = Instance.new("Sound")
  2069. bet.Pitch = rd2(9, 11) / 10
  2070. bet.Volume = rd2(12, 14) / 10
  2071. bet.SoundId = "rbxassetid://165604684"
  2072. bet.Parent = b
  2073. bet:Play()
  2074. coroutine.resume(coroutine.create(function()
  2075. for _ = 1, 5 do
  2076. swait()
  2077. b.Transparency = b.Transparency + 0.15
  2078. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2079. end
  2080. end))
  2081. end
  2082. end
  2083. end
  2084. end
  2085. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2086. for _, guy in pairs(workspace:GetChildren()) do
  2087. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2088. do
  2089. local humz = guy:FindFirstChild("Humanoid")
  2090. local horp = guy:FindFirstChild("HumanoidRootPart")
  2091. TakeDamage(humz, -dmg)
  2092. if humz.Health >= humz.MaxHealth then
  2093. humz.Health = humz.MaxHealth
  2094. end
  2095. local db = Instance.new("StringValue")
  2096. db.Name = "alabo"
  2097. db.Parent = horp
  2098. delay(debtim, function()
  2099. db:Destroy()
  2100. end)
  2101. local b = Instance.new("Part")
  2102. nooutline(b)
  2103. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2104. b.Transparency = 0.25
  2105. b.Anchored = true
  2106. b.CanCollide = false
  2107. b.BrickColor = BrickColor.new("Lime green")
  2108. b.Locked = true
  2109. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2110. b.Parent = modz
  2111. b.Material = "Neon"
  2112. local c = Instance.new("SpecialMesh")
  2113. c.MeshType = "Sphere"
  2114. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2115. c.Parent = b
  2116. game.Debris:AddItem(b, 1)
  2117. if bodyfdire then
  2118. local boopyve = Instance.new("BodyVelocity")
  2119. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2120. boopyve.P = math.huge
  2121. boopyve.Velocity = bodyfdire * 1.25
  2122. boopyve.Parent = horp
  2123. game.Debris:AddItem(boopyve, debtim)
  2124. end
  2125. local bet = Instance.new("Sound")
  2126. bet.Pitch = rd2(9, 11) / 10
  2127. bet.Volume = rd2(12, 14) / 10
  2128. bet.SoundId = "rbxassetid://165604684"
  2129. bet.Parent = b
  2130. bet:Play()
  2131. coroutine.resume(coroutine.create(function()
  2132. for _ = 1, 5 do
  2133. swait()
  2134. b.Transparency = b.Transparency + 0.15
  2135. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2136. end
  2137. end))
  2138. end
  2139. end
  2140. end
  2141. end
  2142. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2143. for _, guy in pairs(workspace:GetChildren()) do
  2144. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2145. do
  2146. local humz = guy:FindFirstChild("Humanoid")
  2147. local horp = guy:FindFirstChild("HumanoidRootPart")
  2148. TakeDamage(humz, dmg)
  2149. local db = Instance.new("StringValue")
  2150. db.Name = "alabo"
  2151. db.Parent = horp
  2152. delay(debtim, function()
  2153. db:Destroy()
  2154. end)
  2155. local b = Instance.new("Part")
  2156. nooutline(b)
  2157. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2158. b.Transparency = 0.25
  2159. b.Anchored = true
  2160. b.CanCollide = false
  2161. b.BrickColor = BrickColor.new("New Yeller")
  2162. b.Locked = true
  2163. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2164. b.Parent = modz
  2165. b.Material = "Neon"
  2166. local c = Instance.new("SpecialMesh")
  2167. c.MeshType = "Sphere"
  2168. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2169. c.Parent = b
  2170. game.Debris:AddItem(b, 1)
  2171. if bodyfdire then
  2172. local boopyve = Instance.new("BodyVelocity")
  2173. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2174. boopyve.P = math.huge
  2175. boopyve.Velocity = bodyfdire * 2
  2176. boopyve.Parent = horp
  2177. game.Debris:AddItem(boopyve, debtim)
  2178. end
  2179. local bet = Instance.new("Sound")
  2180. bet.Pitch = rd2(9, 11) / 10
  2181. bet.Volume = rd2(12, 14) / 10
  2182. bet.SoundId = "rbxassetid://165604684"
  2183. bet.Parent = b
  2184. bet:Play()
  2185. coroutine.resume(coroutine.create(function()
  2186. for _ = 1, 5 do
  2187. swait()
  2188. b.Transparency = b.Transparency + 0.15
  2189. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2190. end
  2191. end))
  2192. end
  2193. end
  2194. end
  2195. end
  2196. mouse.KeyDown:connect(function(key)
  2197. if human.Health <= 0 then
  2198. return
  2199. end
  2200. if key == "f" then
  2201. standappear(thenoob)
  2202. end
  2203. if key == "r" then
  2204. MUDA()
  2205. end
  2206. if key == "y" then
  2207. MUDAA()
  2208. end
  2209. if key == "t" then
  2210. MUDAAA()
  2211. end
  2212. if key == "e" then
  2213. block()
  2214. end
  2215. if key == "v" then
  2216. cability()
  2217. end
  2218. if key == "m" and plr.UserId then
  2219. THEBEST()
  2220. end
  2221. if key == "j" then
  2222. THREATENING()
  2223. end
  2224. if key == "h" then
  2225. stoptime()
  2226. end
  2227. if key == "k" then
  2228. konodioda:Play()
  2229. else konodioda:Stop()
  2230. end
  2231. if key == "l" then
  2232. bast:Play()
  2233. else bast:Stop()
  2234. end
  2235. if key == ";" then
  2236. zaworld:Play()
  2237. else zaworld:Stop()
  2238. end
  2239. end)
  2240. tool.Equipped:connect(function()
  2241. selected = true
  2242. end)
  2243. tool.Unequipped:connect(function()
  2244. selected = false
  2245. end)
  2246. sine = 0
  2247. charge = 1
  2248. cos = math.cos
  2249. game:GetService("RunService").RenderStepped:connect(function()
  2250. if POSU == false then
  2251. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2252. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2253. local checkstate = human:GetState()
  2254. if checkstate.Value == 13 then
  2255. animpose = "Sitting"
  2256. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2257. animpose = "Jumping"
  2258. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2259. animpose = "Falling"
  2260. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2261. animpose = "Idle"
  2262. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2263. animpose = "Walking"
  2264. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2265. animpose = "TooFast"
  2266. end
  2267. if animpose == "Idle" then
  2268. sine = sine + charge
  2269. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2270. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2271. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2272. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2274. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2275. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2276. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2277. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2278. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2279. end
  2280. if animpose == "Walking" then
  2281. sine = sine + charge
  2282. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2283. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2284. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2285. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2286. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2287. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2288. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2289. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2290. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2291. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2292. end
  2293. if animpose == "Jumping" then
  2294. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2295. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2296. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2297. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2298. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2299. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2300. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2301. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2302. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2303. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2304. end
  2305. if animpose == "Falling" then
  2306. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2307. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2308. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2309. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2310. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2311. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2312. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2313. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2314. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2315. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2316. end
  2317. if animpose == "TooFast" then
  2318. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2319. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2320. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2321. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2322. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2323. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2324. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2325. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2326. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2327. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2328. end
  2329. if animpose == "Sitting" then
  2330. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2331. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2332. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2333. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2334. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2335. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2336. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2337. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2338. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2339. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2340. end
  2341. end
  2342. if appeared == false and activu == false then
  2343. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2344. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2345. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2346. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2347. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2348. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2349. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2350. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2351. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2352. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2353. elseif appeared == true and activu == false then
  2354. sine = sine + charge
  2355. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2356. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2357. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2358. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2359. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2360. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2361. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2362. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2363. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2364. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2365. end
  2366. end)
  2367. function dispose()
  2368. for i, v in pairs(getfenv(0)) do
  2369. v = nil
  2370. end
  2371. error = nil
  2372. print = nil
  2373. warn = nil
  2374. end
  2375. human.Died:connect(dispose)
  2376. chr.Changed:connect(function()
  2377. if chr.Parent == nil then
  2378. dispose()
  2379. end
  2380. end)
  2381. local p = game.Players.LocalPlayer
  2382. local char = p.Character
  2383. local hed = char.Head
  2384. local LocalPlayer = p
  2385.  
  2386. local Player = game.Players.localPlayer
  2387. local Character = p.Character
  2388. local LeftArm2 = Character["Left Arm"]
  2389. local RightArm2 = Character["Right Arm"]
  2390. local LeftLeg2 = Character["Left Leg"]
  2391. local RightLeg2 = Character["Right Leg"]
  2392. local Head2 = Character.Head
  2393. local Torso2 = Character.Torso
  2394.  
  2395. --created by SoldierJoao
  2396. --Credits to metabee for the knives edit
  2397. cut = Instance.new("Sound", Character)
  2398. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2399. cut.Volume = 1.5
  2400. thri = Instance.new("Sound", Character)
  2401. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2402. thri.Volume = 2.5
  2403. WRY = Instance.new("Sound", Character)
  2404. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2405. WRY.Volume = 5
  2406.  
  2407. local Players=game:service'Players'
  2408. local Player=Players.LocalPlayer
  2409. local Mouse=Player:GetMouse''
  2410. local RenderStepped=game:service'RunService'.RenderStepped
  2411.  
  2412. local MeshId='http://www.roblox.com/asset?id=202083123'
  2413. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2414.  
  2415.  
  2416. local QHold=false
  2417. local EHold=false
  2418.  
  2419. Mouse.KeyDown:connect(function(k)
  2420. local Key=k:lower''
  2421. if Key=='q'then
  2422. QHold=true
  2423. elseif Key=='e'then
  2424. EHold=true
  2425. end
  2426. end)
  2427.  
  2428. Mouse.KeyUp:connect(function(k)
  2429. local Key=k:lower''
  2430. if Key=='q'then
  2431. QHold=false
  2432. elseif Key=='e'then
  2433. EHold=false
  2434. end
  2435. end)
  2436.  
  2437. coroutine.wrap(function()
  2438. RenderStepped:connect(function()
  2439. if QHold then
  2440. if BeeSpeed>0 then
  2441. BeeSpeed=BeeSpeed-1
  2442. end
  2443. elseif EHold then
  2444. BeeSpeed=BeeSpeed+1
  2445. end
  2446. end)
  2447. end)()
  2448.  
  2449.  
  2450.  
  2451.  
  2452. mse = Player:GetMouse()
  2453.  
  2454. sound2 = Instance.new("Sound", Character)
  2455. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2456. sound2.Volume = 2.5
  2457. sound4 = Instance.new("Sound", Character)
  2458. sound4.SoundId = "https://www.roblox.com/asset/?id=257346558"
  2459. sound4.Volume = 5
  2460. TSTheme = Instance.new("Sound", Character)
  2461. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2462. TSTheme.Volume = 2
  2463. TSTheme.Looped = true
  2464. canworld = true
  2465. mse.KeyDown:connect(function(key)
  2466. key = key:lower()
  2467. if key == "g" then
  2468. sound4:Play()
  2469. if canworld == false then return end
  2470. if canworld then
  2471. canworld = false
  2472. TSTheme:Play()
  2473.  
  2474. local function spawnpart()
  2475. sphere = Instance.new("Part")
  2476. --game.Debris:AddItem(sphere,3)
  2477. local sm = Instance.new("SpecialMesh", sphere)
  2478. sm.MeshType = "Sphere"
  2479. sphere.Transparency = 0.5
  2480. sphere.Anchored = true
  2481. sphere.CanCollide = false
  2482. sphere.Material = "Neon"
  2483. sphere.BrickColor = BrickColor.new("Black")
  2484. end
  2485.  
  2486. local function weld(lol)
  2487. local weld = Instance.new("Weld", Player.Character.Torso)
  2488. weld.Part0 = Player.Character.Torso
  2489. weld.Part1 = lol
  2490. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2491. weld.C1 = lol.CFrame:inverse()
  2492. end
  2493. wait()
  2494. spawnpart()
  2495. for i, v in pairs(game.Players:GetChildren()) do
  2496. t = v.Character:FindFirstChild("Torso")
  2497. if t then
  2498. t.Anchored = true
  2499. Player.Character:FindFirstChild("Torso").Anchored = false
  2500. end
  2501. RA = v.Character:FindFirstChild("Right Arm")
  2502. if RA then
  2503. RA.Anchored = true
  2504. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2505. end
  2506. LA = v.Character:FindFirstChild("Left Arm")
  2507. if LA then
  2508. LA.Anchored = true
  2509. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2510. end
  2511. RL = v.Character:FindFirstChild("Right Leg")
  2512. if RL then
  2513. RL.Anchored = true
  2514. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2515. end
  2516. LL = v.Character:FindFirstChild("Left Leg")
  2517. if LL then
  2518. LL.Anchored = true
  2519. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2520. end
  2521. end
  2522.  
  2523. game.Lighting.TimeOfDay="00:00:00"
  2524. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2525. wait(0.1)
  2526. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2527. wait(0.1)
  2528. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2529. wait(0.1)
  2530. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2531. wait(0.1)
  2532. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2533.  
  2534. weld(sphere)
  2535. sphere.Parent = Character.Torso
  2536. for i = 1,3 do
  2537. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2538. wait()
  2539. end
  2540. wait()
  2541. sphere:Destroy()
  2542. BeeSpeed = 0
  2543. end
  2544. end
  2545. end
  2546. )
  2547. if canworld == false then
  2548. wait(9)
  2549. canworld = true
  2550. end
  2551.  
  2552. mse.KeyDown:connect(function(key)
  2553. key = key:lower()
  2554. if key == "h" then
  2555. canworld = true
  2556. sound2:Play()
  2557. wait()
  2558.  
  2559. for i, v in pairs(game.Players:GetChildren()) do
  2560. t = v.Character:FindFirstChild("Torso")
  2561. if t then
  2562. t.Anchored = false
  2563. end
  2564. RA = v.Character:FindFirstChild("Right Arm")
  2565. if RA then
  2566. RA.Anchored = false
  2567. end
  2568. LA = v.Character:FindFirstChild("Left Arm")
  2569. if LA then
  2570. LA.Anchored = false
  2571. end
  2572. RL = v.Character:FindFirstChild("Right Leg")
  2573. if RL then
  2574. RL.Anchored = false
  2575. end
  2576. LL = v.Character:FindFirstChild("Left Leg")
  2577. if LL then
  2578. LL.Anchored = false
  2579. end
  2580. end
  2581. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2582. wait(0.1)
  2583. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2584. wait(0.1)
  2585. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2586. wait(0.1)
  2587. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2588.  
  2589. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2590. game.Lighting.TimeOfDay="15:00:00"
  2591. BeeSpeed = 100
  2592. TSTheme:Stop()
  2593. end
  2594. end)
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