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Keizaron

Improved Guard * Manip

Jun 12th, 2017
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  1. Den Area 1 (5th 1/2)
  2.  
  3. 74 BABBL
  4. 75 SLBBB
  5. 76 LSLSS
  6. 77 JABJB
  7. 78 no encounter
  8. 79 bad LBLAS
  9.  
  10. 80 GOOD = LABSB Rank 7 Guard* (Cannon Mettaur, movement, take a hit, Cannon Mettaur)
  11. > Turn at double dots in the middle of the path
  12. ~ AASJB Rank 7 Guard* (3 buster, Cannon Mettaur x2)
  13. * Grab BugFrag, can hold right and not hit NPC
  14.  
  15. 81 GOOD = JAAJB Rank 7 Guard* (Cannon Mettaur, movement, take a hit, Cannon Mettaur)
  16. > Turn immediately when exiting fight
  17. > Turn towards dot after BugFrag (skip BugFrag)
  18. ~ BSBBL Rank 6 Guard* (MiniBomb Canodumb, 4 buster, wait MiniBomb)
  19. * Can hold right and not hit NPC
  20.  
  21. 82 GOOD = SLFJB Escape
  22. > Turn immediately when exiting fight
  23. > Turn towards dot after BugFrag (skip BugFrag)
  24. ~ JLABB Rank 7 Guard* (3 buster, Cannon Mettaur x2)
  25. -> JLABB 3 buster (rank 7 guard*)
  26.  
  27. 83 GOOD = FLBLS Escape
  28. > Turn immediately when exiting fight
  29. > Turn left on last corner
  30. ~ BALLA Rank 7 Guard* (6 buster, Cannon Mettaur)
  31.  
  32. 84 GOOD = SJBFB Rank 6 Guard* (Cannon Mettaur, movement, 8 busters, take a hit, MiniBomb Mettaur
  33. > Turn at double dots in the middle of the path
  34. ~ SASBS Rank 6 Guard * (Cannon Mettaur, movement, 12 busters, take a hit, Cannon CanoDumb
  35. * Turn at dot after BugFrag (skip BugFrag)
  36. # A*JBB Rank 7 Guard* (6 busters, take hit, Cannon Mettaur, Cannon x2 CanoDumb)
  37.  
  38. 85 bad ALASL
  39. 86 LLAJB
  40. 87 JBAJB
  41. 88 SALSF
  42.  
  43. ==========
  44.  
  45. Den Area 2 (6th)
  46. > Turn at first square always
  47. > Hug leftmost wall
  48. > Corner cut next wall
  49. > Zigzag around BugFrag by hitting every wall unless otherwise stated
  50.  
  51. 86 SLLA*
  52. 87 SLBBB
  53. 88 BAJLB
  54.  
  55. 89 GOOD = SBBBB 1 buster rank6 -> B*SLL 8 buster; 3 buster; vgun+10; 2 buster rank8 150z (hard) -> bugfrag
  56.  
  57. 90 GOOD = SSFAB Escape
  58. > Grab BugFrag
  59.  
  60. 91 GOOD = JJFAL Escape
  61. > Hold up after fight
  62. > If <2 Guard*, skip BugFrag
  63. * JASBB Rank 6 Guard* (MiniBomb CanoDumb, Cannon Mettaur, movement, take hit, wait until next turn, Cannon Mettaur)
  64. > If no Guard* needed, grab BugFrag (can get bad encounter)
  65.  
  66. 92 okay JSLLA Rank 6 Guard* (Cannon Bunny, 10 buster, movement, take hit, V-Gun Mettaur)
  67. > Hold up after fight
  68. > Skip BugFrag by hugging upper wall
  69.  
  70. 93 GOOD = JBFAL Escape
  71. > If Guard* still needed, skip BugFrag
  72. ~ JASJB Rank 6/7 Guard* (Shotgun Canodumb, Shotgun both, 10 buster (take hit))
  73. > If no Guard* needed, grab BugFrag
  74.  
  75. 94 GOOD = SBSLB Rank 7 Guard* OR Rank 8/9 200z (Move forward and throw MiniBomb immediately, 2 buster + MiniBomb Mettaur OR 1 buster + MiniBomb Mettaur)
  76. > Hold up after fight
  77. > Skip BugFrag
  78. > Escape next fight
  79.  
  80. 95 GOOD = LB*BA Rank 8 200z (Cannon Bunny, Cannon +10 CanoDumb)
  81. > Hold up after fight
  82. > Skip BugFrag
  83.  
  84. 96 GOOD = BBJSB (1 Mettaur) Rank 6 Guard* OR Rank 8 150z (1 buster, Cannon Mettaur, 10 buster, movement, take hit, Cannon CanoDumb) OR (Cannon Mettaur, 10 buster, Cannon CanoDumb)
  85. > Hold up after fight
  86. > Skip BugFrag by hugging upper wall
  87.  
  88. 97 GOOD = JBFAS Rank 6 Guard* OR Escape (MiniBomb Mettaur, movement, take hit, 1 buster, Sword Mettaur)
  89. > Hold up after fight
  90. > Skip BugFrag
  91.  
  92. 98 okay = BBJSB (2 Mettaur) Rank 7 Guard* OR 150z (Cannon Mettaur, Cannon Mettaur, 1 buster if zenny, MiniBomb CanoDumb)
  93. > Hold up after fight
  94. > Skip BugFrag
  95.  
  96. 99 bad ALBLL
  97. 100 SSSFB
  98. 101 BBSBS
  99. 102 LSLSS
  100.  
  101. ==========
  102.  
  103. Den Area 1 revisit (5th)
  104. > Save on second pause buffer
  105. > Run down to ball then hold left for all manips
  106.  
  107. 68 SLBBB
  108. 69 BLABF
  109. 70 FSJLS
  110. 71 bad BBJSB
  111.  
  112. 72 GOOD = JBFAS Rank 7 Guard* OR Rank 9 200z (Take hit, 1 buster if Rank 7, MiniBomb Mettaur)
  113.  
  114. 73 GOOD = BLSBF (2 CanoDumb) Escape
  115.  
  116. 74 GOOD = LALBB Rank 7 Guard* OR Rank 8 150z (Take hit, 3-4 buster if Rank 7, MiniBomb Mettaur x2)
  117. > Zigzag on walls twice if another Guard* needed
  118. ~ ABLBB Rank 7 Guard* (2 buster, movement, take hit, Cannon Mettaur)
  119.  
  120. 75 GOOD = BABBB Rank 6 Guard* (Cannon Mettaur, 14 buster, take hit, Cannon CanoDumb)
  121. > If no encounters needed, zigzag on walls twice, Escape if needed
  122. > If encounter needed, do not zigzag
  123. ~ Rank 7 Guard * or 1 buster for 150z
  124.  
  125. 76 GOOD = SLBBB Rank 7 Guard* (Cannon Mettaur, movement, take hit, Cannon Mettaur)
  126. > If no encounters needed, hold left
  127. > If encounter needed, zigzag on walls four times
  128. ~ ABLBB - Rank 7
  129. ~ JALBL - 6 buster Rank 7
  130.  
  131. 77 GOOD = BLSBF (2 Mettaur) Rank 7 Guard* (MiniBomb Mettaur, movement, take hit, Cannon Mettaur)
  132. > If no encounters needed, hold left
  133. > If encounter needed, zigzag on walls four times
  134. ~ SBLJB Rank 7
  135.  
  136. 78 bad ALBLL
  137. 79 bad ASLSA
  138. 80 bad LAJLS
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