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- ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
- Name: BetterMobs
- Version: 1.0
- Skript: 2.0.2
- ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
- ╔════════════════════════════════════════
- ║ Licencja BetterMobs by FejminTV ║
- ║ Zezwalam na: ║
- ║ - edytowanie komunikatow ║
- ║ Nie zezwalam na: ║
- ║ - Uznwanie sie autorem ║
- ║ - Wykorzystywania kody do wlasnych skryptow ║
- ║ - Robienie z niego jakich kolwiek reklam ║
- ║ - Zarabianie na skrypcie ║
- ║ - Usuwanie informacji o autorze ║
- ╚════════════════════════════════════════
- options:
- szansa.vampir: 10
- vampir.speed: 5
- vampir.sila: true
- szansa.zombie: 10
- zombie.speed: 4
- silverfish.speed: 3
- on spawn of skeleton:
- chance of {@szansa.vampir}%:
- set {vampir.%entity%.haunt} to true
- apply invisibility to entity for 9999999999999999999 days
- apply speed {@vampir.speed} to entity for 99999999999999999999 days
- set chestplate of the last spawned entity to leather chestplate
- set helmet of the last spawned entity to wither skeleton head
- dye the last spawned entity's chestplate black
- dye the last spawned entity's helmet black
- on damage:
- attacker is a skeleton:
- if {vampir.%attacker%.haunt} to true:
- apply blindness to victim for 3 seconds
- apply slowness 1 to victim for 5 seconds
- apply nausea to victim for 5 seconds
- damage victim by 1 heart
- wait 2 seconds
- set {vampir.%attacker%.uzywane} to now
- set {vampir.%attacker%.leczenie} to true
- loop 50 times:
- teleport attacker 60 blocks behind victim
- wait 0.1 seconds
- teleport attacker 1 blocks above victim
- wait 0.5 seconds
- set {vampir.%attacker%.leczenie} to false
- victim is a spider:
- if {vampir.%attacker%.haunt} is true:
- if {@vampir.sila} is true:
- heal the victim by 1 heart
- if {vampir.%attacker%.leczenie} is true:
- cancel event
- stop
- on death of skeleton:
- spawn 5 creeper at location of skeleton
- on spawn of zombie:
- chance of {@szansa.zombie}%:
- set chestplate of the last spawned entity to leather chestplate
- apply speed {@zombie.speed} to entity for 99999999999999999999 days
- set helmet of the last spawned entity to creeper head
- dye the last spawned entity's chestplate orange
- dye the last spawned entity's helmet orange
- on death of zombie:
- spawn 5 silverfish at location of zombie
- apply speed {@silverfish.speed} to entity for 99999999999999999999 days
- on damage:
- attacker is a silverfish
- if {worm.%attacker%.underground} is true:
- damage victim by 0.5 hearts
- if {_waited} is less than 4 seconds:
- stop
- set {wormattack.%attacker%.lastused} to now
- chance of 50%:
- push the victim upwards
- wait 0.5 seconds
- damage victim by 0.5 hearts
- wait 0.5 seconds
- damage victim by 0.5 hearts
- stop
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