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Feb 21st, 2018
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  1. Log: Log file open, 21/02/2018 14:54:52
  2. Init: BSD Sockets initialized
  3. Init: Language extension: INT
  4. Init: Language extension: INT
  5. Init: Version: 180220.43074.186175
  6. Init: Compiled (64-bit): Feb 20 2018 12:24:31
  7. Init: Command line:
  8. Init: Base directory: /Users/Ashton/Library/Application Support/Steam/steamapps/common/rocketleague/RocketLeague.app/Contents/Resources/Engine/Config/
  9. [0000.99] Log: Steam Client API initialized 1
  10. [0000.99] Log: Steam Game Server API initialized 0
  11. [0000.99] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  12. [0000.99] Init: Object subsystem initialized
  13. [0001.23] Log: Shader platform (RHI): PC-OpenGL
  14. [0006.67] Log: ProductDatabase_TA::PostLoad 0.21 sec total.
  15. [0006.79] Log: 102346 objects as part of root set at end of initial load.
  16. [0006.79] Log: 0 out of 0 bytes used by permanent object pool.
  17. [0006.79] Log: Initializing Engine...
  18. [0006.79] Log: BuildID: 1453279428 from GPsyonixBuildID
  19. [0006.81] SystemSettings: Loading PC Settings
  20. [0006.81] Log: Is physics simulation enabled: 1
  21. [0006.83] Log: Wwise(R) SDK Version 2016.2.3 Build 6077. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  22. [0007.14] Log: SDL Compiled 2.0.1 Using=2.0.8
  23. [0026.07] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  24. [0026.07] Log: Initializing Steamworks
  25. [0026.09] DevOnline: Steam ID: 76561198305737533
  26. [0026.09] DevOnline: Steam universe: PUBLIC
  27. [0026.09] DevOnline: Steam appid: 252950
  28. [0026.09] DevOnline: Steam IsSubscribed: 1
  29. [0026.09] DevOnline: Steam IsLowViolence: 0
  30. [0026.09] DevOnline: Steam IsCybercafe: 0
  31. [0026.09] DevOnline: Steam IsVACBanned: 0
  32. [0026.09] DevOnline: Steam IP country: US
  33. [0026.09] DevOnline: Steam official server time: 1519242917
  34. [0026.09] DevOnline: Steam Cloud quota: 10416586 / 100000000
  35. [0026.09] DevOnline: Steam original app owner: 76561198305737533
  36. [0026.09] DevOnline: Logged in as 'OX :: Ashatoon'
  37. [0026.09] VoiceChat: The desired playback sample rate is 24000.
  38. [0026.09] ScriptLog: PsyNet using environment DBE_Production Prod
  39. [0026.11] Log: UOnlineLegalText_X::LoadFileText - could not load file ../../TAGame/Legal/PC/EULA/INT.txt
  40. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 LoggedOut
  41. [0026.11] PsyNet: PsyNetConnection_X_0 disabled OSCS_NotConnected
  42. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 HandleConnectionChanged
  43. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 UpdateLoginState
  44. [0026.11] DevOnline: Logged in as 'OX :: Ashatoon'
  45. [0026.11] PsyNet: PsyNetConnection_X_0 enabled
  46. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 HandleConnectionChanged
  47. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 UpdateLoginState
  48. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 RequestAuthCode
  49. [0026.11] DevOnline: Issuing request for encrypted app ticket
  50. [0026.11] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 HandleLoginStatusChanged
  51. [0026.11] DevOnline: Successfully set the friend join URL:
  52. [0026.11] Party: HandleLocalPlayerLoginStatusChanged PlayerName=OX :: Ashatoon PlayerID=Steam|76561198305737533|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  53. [0026.11] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198305737533.save
  54. [0026.21] DevNet: Browse: MENU_Main_p
  55. [0026.31] Log: LoadMap: MENU_Main_p
  56. [0027.49] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_GFxMenu_SF.upk
  57. [0027.83] Log: Game class is 'GameInfo_GFxMenu_TA'
  58. [0034.22] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-14.55.25
  59. [0034.23] Log: Bringing up level for play took: 6.392194
  60. [0034.31] Log: ControllerHintAdded.
  61. Was=(null)
  62. Now=(null)
  63. [0034.31] Log: ControllerConfigHint= [From GetHint]
  64. [0034.31] Log: SDL Controller added: 0 0 [Xbox 360 Wired Controller][guid=030000006f0e00001f01000000000000]
  65. 030000006f0e00001f01000000000000,Xbox 360 Wired Controller,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,
  66. Xbox 360 Wired Controller
  67. [0035.47] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  68. [0036.44] DevOnline: Set rich presence to: Main Menu data: Menu
  69. [0036.44] Log: ########### Finished loading level: 10.127947 seconds
  70. [0037.17] Log: Flushing async loaders.
  71. [0037.81] Log: Flushed async loaders.
  72. [0037.81] Log: Initializing Engine Completed
  73. [0037.81] Log: >>>>>>>>>>>>>> Initial startup: 37.81s <<<<<<<<<<<<<<<
  74. [0037.83] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 SendLoginRequest
  75. [0037.83] DevOnline: Logged in as 'OX :: Ashatoon'
  76. [0037.83] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 HandleLoginStatusChanged
  77. [0037.83] DevOnline: Successfully set the friend join URL:
  78. [0037.83] Party: HandleLocalPlayerLoginStatusChanged PlayerName=OX :: Ashatoon PlayerID=Steam|76561198305737533|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  79. [0038.18] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
  80. [0038.18] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  81. [0038.18] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  82. [0038.20] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=25 NetSpeed=7500 InputRate=60
  83. [0042.80] SignIn: Profile OnLoaded LocalID=0
  84. [0044.39] SignIn: Profile OnLoaded LocalID=1
  85. [0044.62] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,DarkCar,body_charged
  86. [0044.63] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=iDiamondExtreme
  87. [0044.77] Log: Flushing async loaders.
  88. [0044.77] Log: Flushed async loaders.
  89. [0045.17] Log: Joystick 16 already assigned
  90. [0045.17] DevOnline: Obtained steam user stats, user: 76561198305737533
  91. [0046.50] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
  92. [0046.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=8.6781
  93. [0046.69] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1519242936 [Auth/AuthPlayer]
  94. [0046.69] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198305737533|0 LoggedIn
  95. [0046.69] PsyNet: PsyNetConnection_X_0 UpdateConnectionState bConnected=True bPerConConnected=False
  96. [0046.69] MTX: ConditionalClaimEntitlements bClaimingEntitlements=False bEntitlementsDirty=False PsyNetConnected=True IsPrimaryPlayer=True bMtxCodeExpired=False
  97. [0046.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_2 [Settings/GetStaticDataURL]
  98. [0046.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  99. [0046.72] PsyNet: HTTP send ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  100. [0046.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_3 [Players/GetPlayerTitles DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  101. [0046.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
  102. [0046.72] PsyNet: HTTP send ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
  103. [0046.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_4 [Products/GetPlayerProducts]
  104. [0046.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  105. [0046.72] PsyNet: HTTP send ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  106. [0047.37] PsyNet: HTTP recv ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_5
  107. [0047.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_5 Latency=0.6539
  108. [0047.37] PsyNet: HTTP recv ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_6
  109. [0047.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_3 Response=PsyNetMessage_X_6 Latency=0.6539
  110. [0047.37] PsyNet: HTTP recv ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_7
  111. [0047.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_7 Latency=0.6539
  112. [0047.43] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_2->PsyNetMessage_X_5 PsyTime=1519242938 [Settings/GetStaticDataURL]
  113. [0047.43] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_3->PsyNetMessage_X_6 PsyTime=1519242938 [Players/GetPlayerTitles DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  114. [0047.43] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_4->PsyNetMessage_X_7 PsyTime=1519242938 [Products/GetPlayerProducts]
  115. [0047.61] Log: FSaveDataExportTask(0) wrote 246002 bytes to memory
  116. [0047.61] Log: SaveGameDataAsync game thread time: 8 ms
  117. [0047.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_8 [Tournaments/Status/GetTournamentMatch]
  118. [0047.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  119. [0047.61] PsyNet: HTTP send ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  120. [0047.63] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533.save
  121. [0047.63] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save] Result:[1]
  122. [0047.79] PsyNet: HTTP recv ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_9
  123. [0047.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_8 Response=PsyNetMessage_X_9 Latency=0.1849
  124. [0047.84] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_8->PsyNetMessage_X_9 PsyTime=1519242939 [Tournaments/Status/GetTournamentMatch]
  125. [0047.84] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:55:39
  126. [0047.86] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_10 [Tournaments/Matchmaking/StartMatchmakingTournament]
  127. [0047.86] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  128. [0047.86] PsyNet: HTTP send ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  129. [0048.34] PsyNet: HTTP recv ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_11
  130. [0048.34] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_10 Response=PsyNetMessage_X_11 Latency=0.4843
  131. [0048.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_12 [Population/UpdatePlayerPlaylist]
  132. [0048.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  133. [0048.34] PsyNet: HTTP send ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  134. [0048.36] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_10->PsyNetMessage_X_11 PsyTime=1519242939 [Tournaments/Matchmaking/StartMatchmakingTournament]
  135. [0048.70] PsyNet: HTTP recv ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_13
  136. [0048.70] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_12 Response=PsyNetMessage_X_13 Latency=0.3608
  137. [0048.73] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_12->PsyNetMessage_X_13 PsyTime=1519242940 [Population/UpdatePlayerPlaylist]
  138. [0053.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_14 [Products/GetContainerDropTable]
  139. [0053.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  140. [0053.22] PsyNet: HTTP send ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  141. [0053.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_15 [Matchmaking/CheckReservation]
  142. [0053.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_15 Message=PsyNetMessage_X_15
  143. [0053.37] PsyNet: HTTP send ID=PsyNetMessage_X_15 Message=PsyNetMessage_X_15
  144. [0053.39] PsyNet: HTTP recv ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_16
  145. [0053.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_14 Response=PsyNetMessage_X_16 Latency=0.1626
  146. [0053.41] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_14->PsyNetMessage_X_16 PsyTime=1519242944 [Products/GetContainerDropTable]
  147. [0053.51] PsyNet: HTTP recv ID=PsyNetMessage_X_15 Message=PsyNetMessage_X_17
  148. [0053.51] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_15 Response=PsyNetMessage_X_17 Latency=0.1435
  149. [0053.54] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_15->PsyNetMessage_X_17 PsyTime=1519242944 [Matchmaking/CheckReservation]
  150. [0053.54] CheckReservation: Received game server ip35-196-157-236.datahound.com:2207 USE 22
  151. [0053.54] JoinGame: StartJoin ip35-196-157-236.datahound.com:2207 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  152. [0053.54] DevOnline: Successfully set the friend join URL:
  153. [0053.54] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  154. [0053.54] Online: TryToPlayOnline ControllerID=-1
  155. [0053.54] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  156. [0053.54] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  157. [0053.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_18 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  158. [0053.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  159. [0053.58] PsyNet: HTTP send ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  160. [0054.06] PsyNet: HTTP recv ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_19
  161. [0054.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_19 Latency=0.4819
  162. [0054.06] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_20 [Population/UpdatePlayerPlaylist]
  163. [0054.06] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_20
  164. [0054.06] PsyNet: HTTP send ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_20
  165. [0054.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_18->PsyNetMessage_X_19 PsyTime=1519242945 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  166. [0054.08] DevNet: Add Network Security Key={ID=1394487281 PlayerID=Steam|76561198305737533|0 Key=0939C9D5CDC618FFB797C6FF0667581D232B3B3686305B6202692106FDD44276 IV=8D11274492EC9E02CF74381F08C74362 HMAC=5A41E02922DE9A1178C2CDA43B854FB1B03D0F641EC6E80E0D7DDB47E1843E9E Session=E07DB8EC9ECF6083BB3369F9EA4EB4A3}
  167. [0054.09] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  168. [0054.09] Log: Using Secure Websockets
  169. [0054.33] Error: Failed to read address for socket ()
  170. [0054.34] PsyNet: HTTP recv ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_21
  171. [0054.34] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_20 Response=PsyNetMessage_X_21 Latency=0.2719
  172. [0054.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_20->PsyNetMessage_X_21 PsyTime=1519242945 [Population/UpdatePlayerPlaylist]
  173. [0054.51] DevOnline: Set rich presence to: Main Menu data: Menu
  174. [0054.84] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_22 [Tournaments/Status/GetTournamentBracket]
  175. [0054.84] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  176. [0054.84] PsyNet: HTTP send ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  177. [0054.88] MTX: ConditionalClaimEntitlements bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True IsPrimaryPlayer=True bMtxCodeExpired=False
  178. [0054.88] MTX: HandleMtxCode bSuccess=True
  179. [0054.97] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  180. [0055.23] PsyNet: HTTP recv ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_23
  181. [0055.23] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_23 Latency=0.3908
  182. [0055.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_24 [Microtransaction/ClaimEntitlements]
  183. [0055.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
  184. [0055.23] PsyNet: HTTP send ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
  185. [0056.18] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_22->PsyNetMessage_X_23 PsyTime=1519242946 [Tournaments/Status/GetTournamentBracket]
  186. [0056.55] PsyNet: HTTP recv ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_25
  187. [0056.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_24 Response=PsyNetMessage_X_25 Latency=1.3266
  188. [0056.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_24->PsyNetMessage_X_25 PsyTime=1519242947 [Microtransaction/ClaimEntitlements]
  189. [0056.63] MTX: HandleClaimSuccess Products=0
  190. [0057.44] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  191. [0060.44] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  192. [0060.45] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  193. [0060.48] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  194. [0061.23] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  195. [0061.23] Log: Game class is 'GameInfo_Transition_TA'
  196. [0061.24] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.02.21-14.55.52
  197. [0061.25] Log: Bringing up level for play took: 0.014447
  198. [0061.25] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  199. [0061.25] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  200. [0061.25] Log: ########### Finished loading level: 0.767017 seconds
  201. [0061.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_26 [Metrics/RecordMetrics]
  202. [0061.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  203. [0061.26] PsyNet: HTTP send ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  204. [0061.26] DevNet: Browse: 35.196.157.236:2200/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  205. [0061.27] DevNet: Game client on port 2200, rate 7500
  206. [0061.27] NetComeGo: First Packet Network Security Key={ID=1394487281 PlayerID=Steam|76561198305737533|0 Key=0939C9D5CDC618FFB797C6FF0667581D232B3B3686305B6202692106FDD44276 IV=8D11274492EC9E02CF74381F08C74362 HMAC=5A41E02922DE9A1178C2CDA43B854FB1B03D0F641EC6E80E0D7DDB47E1843E9E Session=E07DB8EC9ECF6083BB3369F9EA4EB4A3}
  207. [0061.27] DevNet: First Packet Length=64 CRC=381242619
  208. [0061.38] NetComeGo: First packet IP=35.196.157.236:2200 Length=48 CRC=330866933
  209. [0061.38] NetComeGo: Checking key ID=1394487281 Result=0
  210. [0061.41] PsyNet: HTTP recv ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_27
  211. [0061.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1614
  212. [0061.44] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1519242952 [Metrics/RecordMetrics]
  213. [0061.67] DevNet: Welcomed by server (Level: Stadium_Foggy_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: ,3Games,PlayerCount2)
  214. [0061.68] Log: Flushing async loaders.
  215. [0061.72] Log: Flushed async loaders.
  216. [0061.72] Log: LoadMap: 35.196.157.236:2200/Stadium_Foggy_P?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon?game=TAGame.GameInfo_Soccar_TA?GameTags=,3Games,PlayerCount2
  217. [0061.77] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_Soccar_SF.upk
  218. [0062.15] Log: Fully load package: ../../TAGame/CookedMac/Mutators_SF.upk
  219. [0062.98] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_288 (Owner: Stadium_Foggy_P.TheWorld:PersistentLevel.MeshCollector3) Outside World.
  220. [0062.98] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_290 (Owner: Stadium_Foggy_P.TheWorld:PersistentLevel.MeshCollector3) Outside World.
  221. [0067.51] Log: Bringing World Stadium_Foggy_P.TheWorld up for play (0) at 2018.02.21-14.55.59
  222. [0067.51] Log: Bringing up level for play took: 4.532875
  223. [0067.51] JoinGame: OnJoinGameComplete bSuccess=True FailReason= BugItReason=
  224. [0067.51] JoinGame: GotoJoinGameState JoiningNewServer -> None
  225. [0067.94] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  226. [0068.67] Log: ########### Finished loading level: 6.955260 seconds
  227. [0068.67] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_28 [Metrics/RecordMetrics]
  228. [0068.67] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  229. [0068.67] PsyNet: HTTP send ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  230. [0068.71] Log: Flushing async loaders.
  231. [0068.72] Log: Flushed async loaders.
  232. [0069.98] ScriptLog: Client InputRate=60
  233. [0069.98] DevNet: PlayerController_TA_1 setplayer LocalPlayer_TA_0
  234. [0069.98] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None MatchRPC=None
  235. [0069.98] TourMatchmaking: TourStartMatchmaking 2018-02-21 19:56:01
  236. [0069.99] DevOnline: Set rich presence to: ?INT?TAGame.Presence.Tournament? data: Tournament
  237. [0069.99] Log: UGFxDataStore_X::RemoveObject - object is NULL
  238. [0070.35] Rewards: Season Rewards
  239. [0070.35] Rewards: Match Complete Body Rewards
  240. [0070.36] Rewards: Random Unlock ProductID=-1
  241. [0070.36] Rewards: ClientGenerateItemDrop OX :: Ashatoon RewardId=-1
  242. [0070.36] Party: Ranked Game Finished, Clear party member server
  243. [0070.37] PsyNet: HTTP recv ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_29
  244. [0070.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_29 Latency=1.2332
  245. [0070.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_30 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentMatch]
  246. [0070.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_30
  247. [0070.37] PsyNet: HTTP send ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_30
  248. [0070.37] Log: Flushing async loaders.
  249. [0070.45] Log: Flushed async loaders.
  250. [0071.08] PsyNet: HTTP recv ID=PsyNetMessage_X_30 Message=PsyNetMessage_X_31
  251. [0071.08] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_30 Response=PsyNetMessage_X_31 Latency=1.1737
  252. [0071.08] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_32 [Population/UpdatePlayerPlaylist]
  253. [0071.08] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_32
  254. [0071.08] PsyNet: HTTP send ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_32
  255. [0071.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_28->PsyNetMessage_X_29 PsyTime=1519242960 [Metrics/RecordMetrics]
  256. [0071.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_30->PsyNetMessage_X_31 PsyTime=1519242962 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentMatch]
  257. [0071.41] PsyNet: HTTP recv ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_33
  258. [0071.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_32 Response=PsyNetMessage_X_33 Latency=0.3222
  259. [0071.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_32->PsyNetMessage_X_33 PsyTime=1519242962 [Population/UpdatePlayerPlaylist]
  260. [0071.83] Party: Ranked Game Finished, Clear party member server
  261. [0074.87] DevOnline: Gamepad text: not running in big picture mode.
  262. [0074.97] Log: FSaveDataExportTask(0) wrote 246002 bytes to memory
  263. [0074.97] Log: SaveGameDataAsync game thread time: 7 ms
  264. [0075.01] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save
  265. [0075.01] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198305737533.save] Result:[1]
  266. [0076.17] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_34 [Matchmaking/CheckReservation Tournaments/Status/GetTournamentMatch]
  267. [0076.17] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
  268. [0076.17] PsyNet: HTTP send ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_34
  269. [0076.31] PsyNet: HTTP recv ID=PsyNetMessage_X_34 Message=PsyNetMessage_X_35
  270. [0076.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_34 Response=PsyNetMessage_X_35 Latency=0.1428
  271. [0076.34] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_34->PsyNetMessage_X_35 PsyTime=1519242967 [Matchmaking/CheckReservation Tournaments/Status/GetTournamentMatch]
  272. [0076.34] CheckReservation: Received game server ip35-196-157-236.datahound.com:2207 USE 22
  273. [0076.34] JoinGame: Same game that we're already in, no need to join!
  274. [0076.34] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  275. [0076.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_36 [Matchmaking/PlayerCancelMatchmaking]
  276. [0076.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_36
  277. [0076.37] PsyNet: HTTP send ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_36
  278. [0076.55] PsyNet: HTTP recv ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_37
  279. [0076.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_36 Response=PsyNetMessage_X_37 Latency=0.1818
  280. [0076.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_36->PsyNetMessage_X_37 PsyTime=1519242967 [Matchmaking/PlayerCancelMatchmaking]
  281. [0076.85] Party: Ranked Game Finished, Clear party member server
  282. [0077.97] Log: FSaveDataExportTask(0) wrote 245542 bytes to memory
  283. [0077.97] Log: SaveGameDataAsync game thread time: 6 ms
  284. [0078.01] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save
  285. [0078.01] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save] Result:[1]
  286. [0078.92] Log: Flushing async loaders.
  287. [0078.96] Log: Flushed async loaders.
  288. [0080.52] Log: FUniqueNetId::FromString - could not parse ''
  289. [0088.21] Log: FUniqueNetId::FromString - could not parse ''
  290. [0099.55] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  291. [0099.55] DevNet: Browse: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  292. [0099.55] Log: Failed; returning to Entry
  293. [0099.55] Log: LoadMap: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  294. [0100.32] DevOnline: Send Reconnect Message to 35.196.157.236:2200
  295. [0100.32] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 35.196.157.236:2200 21/02/2018 14:56:31 'UNetConnection::CleanUp'
  296. [0100.32] Exit: TcpNetDriver_0 shut down
  297. [0100.60] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_GFxMenu_SF.upk
  298. [0100.63] Log: Game class is 'GameInfo_GFxMenu_TA'
  299. [0100.67] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-14.56.32
  300. [0100.67] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  301. [0100.67] DevOnline: Successfully set the friend join URL:
  302. [0100.67] Log: Bringing up level for play took: 0.035928
  303. [0101.11] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  304. [0101.81] DevOnline: Set rich presence to: Main Menu data: Menu
  305. [0101.82] Log: ########### Finished loading level: 2.262362 seconds
  306. [0101.82] Log: Flushing async loaders.
  307. [0102.18] Log: Flushed async loaders.
  308. [0102.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_38 [Metrics/RecordMetrics]
  309. [0102.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_38
  310. [0102.21] PsyNet: HTTP send ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_38
  311. [0102.32] Log: Flushing async loaders.
  312. [0102.32] Log: Flushed async loaders.
  313. [0102.89] PsyNet: HTTP recv ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_39
  314. [0102.89] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_38 Response=PsyNetMessage_X_39 Latency=0.6827
  315. [0102.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_40 [Population/UpdatePlayerPlaylist]
  316. [0102.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_40
  317. [0102.89] PsyNet: HTTP send ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_40
  318. [0103.04] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  319. [0103.69] PsyNet: HTTP recv ID=PsyNetMessage_X_40 Message=PsyNetMessage_X_41
  320. [0103.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_40 Response=PsyNetMessage_X_41 Latency=0.8022
  321. [0103.70] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_38->PsyNetMessage_X_39 PsyTime=1519242993 [Metrics/RecordMetrics]
  322. [0103.91] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_40->PsyNetMessage_X_41 PsyTime=1519242994 [Population/UpdatePlayerPlaylist]
  323. [0104.81] Log: FSaveDataExportTask(0) wrote 245542 bytes to memory
  324. [0104.81] Log: SaveGameDataAsync game thread time: 5 ms
  325. [0104.83] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533.save
  326. [0104.83] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save] Result:[1]
  327. [0112.02] Log: Flushing async loaders.
  328. [0112.04] Log: Flushed async loaders.
  329. [0138.62] Log: FSaveDataExportTask(0) wrote 246934 bytes to memory
  330. [0138.62] Log: SaveGameDataAsync game thread time: 5 ms
  331. [0138.65] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save
  332. [0138.65] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198305737533.save] Result:[1]
  333. [0153.13] Online: TryToPlayOnline ControllerID=-1
  334. [0153.13] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  335. [0153.13] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  336. [0153.47] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_42 [Tournaments/Search/GetPublicTournaments]
  337. [0153.47] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
  338. [0153.47] PsyNet: HTTP send ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
  339. [0153.82] PsyNet: HTTP recv ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_43
  340. [0153.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_42 Response=PsyNetMessage_X_43 Latency=0.3493
  341. [0153.85] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_42->PsyNetMessage_X_43 PsyTime=1519243045 [Tournaments/Search/GetPublicTournaments]
  342. [0154.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_44 [Tournaments/Search/GetPublicTournaments]
  343. [0154.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_44
  344. [0154.66] PsyNet: HTTP send ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_44
  345. [0154.77] PsyNet: HTTP recv ID=PsyNetMessage_X_44 Message=PsyNetMessage_X_45
  346. [0154.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_44 Response=PsyNetMessage_X_45 Latency=0.1065
  347. [0154.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_44->PsyNetMessage_X_45 PsyTime=1519243046 [Tournaments/Search/GetPublicTournaments]
  348. [0162.91] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_46 [Metrics/RecordMetrics]
  349. [0162.91] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
  350. [0162.91] PsyNet: HTTP send ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
  351. [0163.10] PsyNet: HTTP recv ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_47
  352. [0163.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_46 Response=PsyNetMessage_X_47 Latency=0.1804
  353. [0163.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_46->PsyNetMessage_X_47 PsyTime=1519243054 [Metrics/RecordMetrics]
  354. [0163.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_48 [Tournaments/Search/GetPublicTournaments]
  355. [0163.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
  356. [0163.28] PsyNet: HTTP send ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
  357. [0163.43] PsyNet: HTTP recv ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_49
  358. [0163.43] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_48 Response=PsyNetMessage_X_49 Latency=0.1548
  359. [0163.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_48->PsyNetMessage_X_49 PsyTime=1519243054 [Tournaments/Search/GetPublicTournaments]
  360. [0167.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_50 [Tournaments/Search/GetPublicTournaments]
  361. [0167.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
  362. [0167.34] PsyNet: HTTP send ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
  363. [0167.53] PsyNet: HTTP recv ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_51
  364. [0167.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_50 Response=PsyNetMessage_X_51 Latency=0.1902
  365. [0167.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_50->PsyNetMessage_X_51 PsyTime=1519243058 [Tournaments/Search/GetPublicTournaments]
  366. [0170.57] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_52 [GameServer/GetGameServerPingList]
  367. [0170.57] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  368. [0170.57] PsyNet: HTTP send ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  369. [0173.68] PsyNet: HTTP recv ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_53
  370. [0173.68] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=3.1080
  371. [0173.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1519243062 [GameServer/GetGameServerPingList]
  372. [0173.71] Log: Using Secure Websockets
  373. [0173.95] Error: Failed to read address for socket ()
  374. [0173.95] Log: Using Secure Websockets
  375. [0174.03] Error: Failed to read address for socket ()
  376. [0174.03] Log: Using Secure Websockets
  377. [0174.08] Error: Failed to read address for socket ()
  378. [0176.07] Matchmaking: All Regions Pinged: USE (0.0934), EU (0.2496), USW (0.1654)
  379. [0180.62] DevOnline: Gamepad text: not running in big picture mode.
  380. [0221.42] DevOnline: Gamepad text: not running in big picture mode.
  381. [0236.11] Online: TryToPlayOnline ControllerID=-1
  382. [0236.11] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  383. [0236.11] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  384. [0256.23] Online: TryToPlayOnline ControllerID=-1
  385. [0256.23] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  386. [0256.23] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  387. [0256.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_54 [Tournaments/Management/CreateTournament]
  388. [0256.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  389. [0256.27] PsyNet: HTTP send ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  390. [0256.96] PsyNet: HTTP recv ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_55
  391. [0256.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.6948
  392. [0256.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1519243148 [Tournaments/Management/CreateTournament]
  393. [0257.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_56 [Tournaments/Registration/RegisterTournament]
  394. [0257.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  395. [0257.62] PsyNet: HTTP send ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  396. [0257.92] PsyNet: HTTP recv ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_57
  397. [0257.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.3026
  398. [0257.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_58 [Tournaments/Status/GetTournamentBracket]
  399. [0257.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
  400. [0257.92] PsyNet: HTTP send ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_58
  401. [0258.22] PsyNet: HTTP recv ID=PsyNetMessage_X_58 Message=PsyNetMessage_X_59
  402. [0258.22] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_58 Response=PsyNetMessage_X_59 Latency=0.3088
  403. [0258.22] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1519243149 [Tournaments/Registration/RegisterTournament]
  404. [0258.27] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_58->PsyNetMessage_X_59 PsyTime=1519243149 [Tournaments/Status/GetTournamentBracket]
  405. [0260.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_60 [Tournaments/Registration/CheckInTournament]
  406. [0260.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_60
  407. [0260.95] PsyNet: HTTP send ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_60
  408. [0261.16] PsyNet: HTTP recv ID=PsyNetMessage_X_60 Message=PsyNetMessage_X_61
  409. [0261.16] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_60 Response=PsyNetMessage_X_61 Latency=0.2178
  410. [0261.20] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_60->PsyNetMessage_X_61 PsyTime=1519243152 [Tournaments/Registration/CheckInTournament]
  411. [0261.27] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  412. [0261.27] Log: SaveGameDataAsync game thread time: 4 ms
  413. [0261.31] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save
  414. [0261.31] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save] Result:[1]
  415. [0277.19] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_62 [Tournaments/Status/GetTournamentBracket]
  416. [0277.19] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
  417. [0277.19] PsyNet: HTTP send ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_62
  418. [0277.37] PsyNet: HTTP recv ID=PsyNetMessage_X_62 Message=PsyNetMessage_X_63
  419. [0277.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_62 Response=PsyNetMessage_X_63 Latency=0.1718
  420. [0277.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_62->PsyNetMessage_X_63 PsyTime=1519243168 [Tournaments/Status/GetTournamentBracket]
  421. [0292.91] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_64 [Tournaments/Status/GetTournamentBracket]
  422. [0292.91] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
  423. [0292.91] PsyNet: HTTP send ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_64
  424. [0293.07] PsyNet: HTTP recv ID=PsyNetMessage_X_64 Message=PsyNetMessage_X_65
  425. [0293.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_64 Response=PsyNetMessage_X_65 Latency=0.1587
  426. [0293.10] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_64->PsyNetMessage_X_65 PsyTime=1519243184 [Tournaments/Status/GetTournamentBracket]
  427. [0312.90] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_66 [Tournaments/Status/GetTournamentBracket]
  428. [0312.90] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_66
  429. [0312.90] PsyNet: HTTP send ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_66
  430. [0313.04] PsyNet: HTTP recv ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_67
  431. [0313.04] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_66 Response=PsyNetMessage_X_67 Latency=0.1457
  432. [0313.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_66->PsyNetMessage_X_67 PsyTime=1519243204 [Tournaments/Status/GetTournamentBracket]
  433. [0332.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_68 [Tournaments/Status/GetTournamentBracket]
  434. [0332.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  435. [0332.89] PsyNet: HTTP send ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  436. [0333.05] PsyNet: HTTP recv ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_69
  437. [0333.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_69 Latency=0.1656
  438. [0333.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_68->PsyNetMessage_X_69 PsyTime=1519243224 [Tournaments/Status/GetTournamentBracket]
  439. [0352.90] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_70 [Tournaments/Status/GetTournamentBracket]
  440. [0352.90] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
  441. [0352.90] PsyNet: HTTP send ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_70
  442. [0353.04] PsyNet: HTTP recv ID=PsyNetMessage_X_70 Message=PsyNetMessage_X_71
  443. [0353.04] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_70 Response=PsyNetMessage_X_71 Latency=0.1455
  444. [0353.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_70->PsyNetMessage_X_71 PsyTime=1519243244 [Tournaments/Status/GetTournamentBracket]
  445. [0372.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_72 [Tournaments/Status/GetTournamentBracket]
  446. [0372.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_72
  447. [0372.89] PsyNet: HTTP send ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_72
  448. [0373.10] PsyNet: HTTP recv ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_73
  449. [0373.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_72 Response=PsyNetMessage_X_73 Latency=0.2103
  450. [0373.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_72->PsyNetMessage_X_73 PsyTime=1519243264 [Tournaments/Status/GetTournamentBracket]
  451. [0392.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_74 [Metrics/RecordMetrics]
  452. [0392.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
  453. [0392.36] PsyNet: HTTP send ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
  454. [0392.54] PsyNet: HTTP recv ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_75
  455. [0392.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_74 Response=PsyNetMessage_X_75 Latency=0.1777
  456. [0392.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_74->PsyNetMessage_X_75 PsyTime=1519243283 [Metrics/RecordMetrics]
  457. [0392.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_76 [Tournaments/Status/GetTournamentBracket]
  458. [0392.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  459. [0392.89] PsyNet: HTTP send ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  460. [0393.02] PsyNet: HTTP recv ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_77
  461. [0393.02] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.1339
  462. [0393.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1519243284 [Tournaments/Status/GetTournamentBracket]
  463. [0406.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_78 [Population/UpdatePlayerPlaylist]
  464. [0406.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
  465. [0406.25] PsyNet: HTTP send ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
  466. [0406.41] PsyNet: HTTP recv ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_79
  467. [0406.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_78 Response=PsyNetMessage_X_79 Latency=0.1613
  468. [0406.44] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_78->PsyNetMessage_X_79 PsyTime=1519243297 [Population/UpdatePlayerPlaylist]
  469. [0412.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_80 [Tournaments/Status/GetTournamentBracket]
  470. [0412.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
  471. [0412.88] PsyNet: HTTP send ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
  472. [0413.02] PsyNet: HTTP recv ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_81
  473. [0413.02] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_80 Response=PsyNetMessage_X_81 Latency=0.1399
  474. [0413.05] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_80->PsyNetMessage_X_81 PsyTime=1519243304 [Tournaments/Status/GetTournamentBracket]
  475. [0432.87] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_82 [Tournaments/Status/GetTournamentBracket]
  476. [0432.87] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
  477. [0432.87] PsyNet: HTTP send ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
  478. [0433.03] PsyNet: HTTP recv ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_83
  479. [0433.03] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_82 Response=PsyNetMessage_X_83 Latency=0.1528
  480. [0433.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_82->PsyNetMessage_X_83 PsyTime=1519243324 [Tournaments/Status/GetTournamentBracket]
  481. [0452.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_84 [Tournaments/Status/GetTournamentBracket]
  482. [0452.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_84
  483. [0452.88] PsyNet: HTTP send ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_84
  484. [0453.07] PsyNet: HTTP recv ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_85
  485. [0453.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_84 Response=PsyNetMessage_X_85 Latency=0.1879
  486. [0453.10] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_84->PsyNetMessage_X_85 PsyTime=1519243344 [Tournaments/Status/GetTournamentBracket]
  487. [0472.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_86 [Tournaments/Status/GetTournamentBracket]
  488. [0472.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
  489. [0472.89] PsyNet: HTTP send ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
  490. [0473.03] PsyNet: HTTP recv ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_87
  491. [0473.03] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_86 Response=PsyNetMessage_X_87 Latency=0.1399
  492. [0473.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_86->PsyNetMessage_X_87 PsyTime=1519243364 [Tournaments/Status/GetTournamentBracket]
  493. [0489.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_88 [Tournaments/Status/GetTournamentMatch]
  494. [0489.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_88
  495. [0489.23] PsyNet: HTTP send ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_88
  496. [0489.37] PsyNet: HTTP recv ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_89
  497. [0489.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_88 Response=PsyNetMessage_X_89 Latency=0.1388
  498. [0489.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_88->PsyNetMessage_X_89 PsyTime=1519243380 [Tournaments/Status/GetTournamentMatch]
  499. [0489.40] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=NoMatchFound, Code=-1, Message=
  500. [0496.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_90 [Tournaments/Status/GetTournamentMatch]
  501. [0496.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_90
  502. [0496.97] PsyNet: HTTP send ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_90
  503. [0497.11] PsyNet: HTTP recv ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_91
  504. [0497.11] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_90 Response=PsyNetMessage_X_91 Latency=0.1410
  505. [0497.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_90->PsyNetMessage_X_91 PsyTime=1519243388 [Tournaments/Status/GetTournamentMatch]
  506. [0497.14] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=NoMatchFound, Code=-1, Message=
  507. [0502.90] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_92 [Tournaments/Status/GetTournamentBracket]
  508. [0502.90] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_92
  509. [0502.90] PsyNet: HTTP send ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_92
  510. [0503.18] PsyNet: HTTP recv ID=PsyNetMessage_X_92 Message=PsyNetMessage_X_93
  511. [0503.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_92 Response=PsyNetMessage_X_93 Latency=0.2821
  512. [0503.22] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_92->PsyNetMessage_X_93 PsyTime=1519243394 [Tournaments/Status/GetTournamentBracket]
  513. [0505.83] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_94 [Tournaments/Status/GetTournamentMatch]
  514. [0505.83] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_94
  515. [0505.83] PsyNet: HTTP send ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_94
  516. [0505.96] PsyNet: HTTP recv ID=PsyNetMessage_X_94 Message=PsyNetMessage_X_95
  517. [0505.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_94 Response=PsyNetMessage_X_95 Latency=0.1299
  518. [0505.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_94->PsyNetMessage_X_95 PsyTime=1519243397 [Tournaments/Status/GetTournamentMatch]
  519. [0511.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_96 [Tournaments/Status/GetTournamentMatch]
  520. [0511.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
  521. [0511.00] PsyNet: HTTP send ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
  522. [0511.16] PsyNet: HTTP recv ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_97
  523. [0511.16] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_96 Response=PsyNetMessage_X_97 Latency=0.1599
  524. [0511.19] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_96->PsyNetMessage_X_97 PsyTime=1519243402 [Tournaments/Status/GetTournamentMatch]
  525. [0516.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_98 [Tournaments/Status/GetTournamentMatch]
  526. [0516.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_98
  527. [0516.20] PsyNet: HTTP send ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_98
  528. [0516.37] PsyNet: HTTP recv ID=PsyNetMessage_X_98 Message=PsyNetMessage_X_99
  529. [0516.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_98 Response=PsyNetMessage_X_99 Latency=0.1701
  530. [0516.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_98->PsyNetMessage_X_99 PsyTime=1519243407 [Tournaments/Status/GetTournamentMatch]
  531. [0519.68] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_100 [Tournaments/Status/GetTournamentBracket]
  532. [0519.68] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
  533. [0519.68] PsyNet: HTTP send ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
  534. [0519.81] PsyNet: HTTP recv ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_101
  535. [0519.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_100 Response=PsyNetMessage_X_101 Latency=0.1320
  536. [0519.85] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_100->PsyNetMessage_X_101 PsyTime=1519243411 [Tournaments/Status/GetTournamentBracket]
  537. [0521.43] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_102 [Tournaments/Status/GetTournamentMatch]
  538. [0521.43] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
  539. [0521.43] PsyNet: HTTP send ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
  540. [0521.60] PsyNet: HTTP recv ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_103
  541. [0521.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_102 Response=PsyNetMessage_X_103 Latency=0.1702
  542. [0521.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_102->PsyNetMessage_X_103 PsyTime=1519243413 [Tournaments/Status/GetTournamentMatch]
  543. [0526.65] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_104 [Tournaments/Status/GetTournamentMatch]
  544. [0526.65] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_104
  545. [0526.65] PsyNet: HTTP send ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_104
  546. [0526.76] PsyNet: HTTP recv ID=PsyNetMessage_X_104 Message=PsyNetMessage_X_105
  547. [0526.76] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_104 Response=PsyNetMessage_X_105 Latency=0.1011
  548. [0526.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_104->PsyNetMessage_X_105 PsyTime=1519243418 [Tournaments/Status/GetTournamentMatch]
  549. [0531.79] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_106 [Tournaments/Status/GetTournamentMatch]
  550. [0531.79] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_106
  551. [0531.79] PsyNet: HTTP send ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_106
  552. [0531.93] PsyNet: HTTP recv ID=PsyNetMessage_X_106 Message=PsyNetMessage_X_107
  553. [0531.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_106 Response=PsyNetMessage_X_107 Latency=0.1346
  554. [0531.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_106->PsyNetMessage_X_107 PsyTime=1519243423 [Tournaments/Status/GetTournamentMatch]
  555. [0536.99] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_108 [Tournaments/Status/GetTournamentMatch]
  556. [0536.99] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_108
  557. [0536.99] PsyNet: HTTP send ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_108
  558. [0537.14] PsyNet: HTTP recv ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_109
  559. [0537.14] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_108 Response=PsyNetMessage_X_109 Latency=0.1460
  560. [0537.17] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_108->PsyNetMessage_X_109 PsyTime=1519243428 [Tournaments/Status/GetTournamentMatch]
  561. [0542.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_110 [Tournaments/Status/GetTournamentMatch]
  562. [0542.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_110
  563. [0542.20] PsyNet: HTTP send ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_110
  564. [0542.30] PsyNet: HTTP recv ID=PsyNetMessage_X_110 Message=PsyNetMessage_X_111
  565. [0542.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_110 Response=PsyNetMessage_X_111 Latency=0.1025
  566. [0542.34] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_110->PsyNetMessage_X_111 PsyTime=1519243433 [Tournaments/Status/GetTournamentMatch]
  567. [0547.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_112 [Tournaments/Status/GetTournamentMatch]
  568. [0547.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
  569. [0547.34] PsyNet: HTTP send ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
  570. [0547.47] PsyNet: HTTP recv ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_113
  571. [0547.47] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_112 Response=PsyNetMessage_X_113 Latency=0.1335
  572. [0547.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_112->PsyNetMessage_X_113 PsyTime=1519243438 [Tournaments/Status/GetTournamentMatch]
  573. [0549.67] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_114 [Tournaments/Status/GetTournamentBracket]
  574. [0549.67] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_114
  575. [0549.67] PsyNet: HTTP send ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_114
  576. [0549.87] PsyNet: HTTP recv ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_115
  577. [0549.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_114 Response=PsyNetMessage_X_115 Latency=0.2006
  578. [0549.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_114->PsyNetMessage_X_115 PsyTime=1519243441 [Tournaments/Status/GetTournamentBracket]
  579. [0552.53] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_116 [Tournaments/Status/GetTournamentMatch]
  580. [0552.53] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_116
  581. [0552.53] PsyNet: HTTP send ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_116
  582. [0552.70] PsyNet: HTTP recv ID=PsyNetMessage_X_116 Message=PsyNetMessage_X_117
  583. [0552.70] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_116 Response=PsyNetMessage_X_117 Latency=0.1700
  584. [0552.73] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_116->PsyNetMessage_X_117 PsyTime=1519243444 [Tournaments/Status/GetTournamentMatch]
  585. [0557.76] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_118 [Tournaments/Status/GetTournamentMatch]
  586. [0557.76] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_118
  587. [0557.76] PsyNet: HTTP send ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_118
  588. [0557.97] PsyNet: HTTP recv ID=PsyNetMessage_X_118 Message=PsyNetMessage_X_119
  589. [0557.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_118 Response=PsyNetMessage_X_119 Latency=0.2052
  590. [0558.00] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_118->PsyNetMessage_X_119 PsyTime=1519243449 [Tournaments/Status/GetTournamentMatch]
  591. [0563.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_120 [Tournaments/Status/GetTournamentMatch]
  592. [0563.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  593. [0563.00] PsyNet: HTTP send ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  594. [0563.17] PsyNet: HTTP recv ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_121
  595. [0563.17] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.1684
  596. [0563.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1519243454 [Tournaments/Status/GetTournamentMatch]
  597. [0568.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_122 [Tournaments/Status/GetTournamentMatch]
  598. [0568.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  599. [0568.23] PsyNet: HTTP send ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  600. [0568.36] PsyNet: HTTP recv ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_123
  601. [0568.36] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=0.1311
  602. [0568.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1519243459 [Tournaments/Status/GetTournamentMatch]
  603. [0573.40] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_124 [Tournaments/Status/GetTournamentMatch]
  604. [0573.40] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  605. [0573.40] PsyNet: HTTP send ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  606. [0573.54] PsyNet: HTTP recv ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_125
  607. [0573.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_125 Latency=0.1334
  608. [0573.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_124->PsyNetMessage_X_125 PsyTime=1519243464 [Tournaments/Status/GetTournamentMatch]
  609. [0578.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_126 [Tournaments/Status/GetTournamentMatch]
  610. [0578.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
  611. [0578.58] PsyNet: HTTP send ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
  612. [0578.78] PsyNet: HTTP recv ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_127
  613. [0578.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_126 Response=PsyNetMessage_X_127 Latency=0.2012
  614. [0578.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_126->PsyNetMessage_X_127 PsyTime=1519243470 [Tournaments/Status/GetTournamentMatch]
  615. [0579.69] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_128 [Tournaments/Status/GetTournamentBracket]
  616. [0579.69] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
  617. [0579.69] PsyNet: HTTP send ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
  618. [0579.83] PsyNet: HTTP recv ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_129
  619. [0579.83] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_128 Response=PsyNetMessage_X_129 Latency=0.1391
  620. [0579.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_128->PsyNetMessage_X_129 PsyTime=1519243471 [Tournaments/Status/GetTournamentBracket]
  621. [0583.84] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_130 [Tournaments/Status/GetTournamentMatch]
  622. [0583.84] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
  623. [0583.84] PsyNet: HTTP send ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
  624. [0583.97] PsyNet: HTTP recv ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_131
  625. [0583.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_130 Response=PsyNetMessage_X_131 Latency=0.1348
  626. [0584.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_130->PsyNetMessage_X_131 PsyTime=1519243475 [Tournaments/Status/GetTournamentMatch]
  627. [0587.42] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_132 [Metrics/RecordMetrics]
  628. [0587.42] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  629. [0587.42] PsyNet: HTTP send ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  630. [0587.59] PsyNet: HTTP recv ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_133
  631. [0587.59] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.1647
  632. [0587.62] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1519243479 [Metrics/RecordMetrics]
  633. [0589.02] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_134 [Tournaments/Status/GetTournamentMatch]
  634. [0589.02] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
  635. [0589.02] PsyNet: HTTP send ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
  636. [0589.18] PsyNet: HTTP recv ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_135
  637. [0589.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_134 Response=PsyNetMessage_X_135 Latency=0.1561
  638. [0589.23] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_134->PsyNetMessage_X_135 PsyTime=1519243480 [Tournaments/Status/GetTournamentMatch]
  639. [0594.24] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_136 [Tournaments/Status/GetTournamentMatch]
  640. [0594.24] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
  641. [0594.24] PsyNet: HTTP send ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
  642. [0594.55] PsyNet: HTTP recv ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_137
  643. [0594.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_136 Response=PsyNetMessage_X_137 Latency=0.3145
  644. [0594.59] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_136->PsyNetMessage_X_137 PsyTime=1519243485 [Tournaments/Status/GetTournamentMatch]
  645. [0599.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_138 [Tournaments/Status/GetTournamentMatch]
  646. [0599.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
  647. [0599.62] PsyNet: HTTP send ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
  648. [0599.76] PsyNet: HTTP recv ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_139
  649. [0599.76] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_138 Response=PsyNetMessage_X_139 Latency=0.1400
  650. [0599.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_138->PsyNetMessage_X_139 PsyTime=1519243491 [Tournaments/Status/GetTournamentMatch]
  651. [0604.82] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_140 [Tournaments/Status/GetTournamentMatch]
  652. [0604.82] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
  653. [0604.82] PsyNet: HTTP send ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
  654. [0604.96] PsyNet: HTTP recv ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_141
  655. [0604.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_140 Response=PsyNetMessage_X_141 Latency=0.1402
  656. [0604.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_140->PsyNetMessage_X_141 PsyTime=1519243496 [Tournaments/Status/GetTournamentMatch]
  657. [0609.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_142 [Tournaments/Status/GetTournamentBracket]
  658. [0609.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_142
  659. [0609.66] PsyNet: HTTP send ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_142
  660. [0609.93] PsyNet: HTTP recv ID=PsyNetMessage_X_142 Message=PsyNetMessage_X_143
  661. [0609.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_142 Response=PsyNetMessage_X_143 Latency=0.2649
  662. [0609.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_142->PsyNetMessage_X_143 PsyTime=1519243501 [Tournaments/Status/GetTournamentBracket]
  663. [0610.33] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_144 [Tournaments/Status/GetTournamentMatch]
  664. [0610.33] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
  665. [0610.33] PsyNet: HTTP send ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_144
  666. [0610.45] PsyNet: HTTP recv ID=PsyNetMessage_X_144 Message=PsyNetMessage_X_145
  667. [0610.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_144 Response=PsyNetMessage_X_145 Latency=0.1191
  668. [0610.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_144->PsyNetMessage_X_145 PsyTime=1519243501 [Tournaments/Status/GetTournamentMatch]
  669. [0615.50] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_146 [Tournaments/Status/GetTournamentMatch]
  670. [0615.50] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
  671. [0615.50] PsyNet: HTTP send ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_146
  672. [0615.67] PsyNet: HTTP recv ID=PsyNetMessage_X_146 Message=PsyNetMessage_X_147
  673. [0615.67] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_146 Response=PsyNetMessage_X_147 Latency=0.1713
  674. [0615.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_146->PsyNetMessage_X_147 PsyTime=1519243507 [Tournaments/Status/GetTournamentMatch]
  675. [0620.73] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_148 [Tournaments/Status/GetTournamentMatch]
  676. [0620.73] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_148
  677. [0620.73] PsyNet: HTTP send ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_148
  678. [0620.87] PsyNet: HTTP recv ID=PsyNetMessage_X_148 Message=PsyNetMessage_X_149
  679. [0620.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_148 Response=PsyNetMessage_X_149 Latency=0.1347
  680. [0620.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_148->PsyNetMessage_X_149 PsyTime=1519243512 [Tournaments/Status/GetTournamentMatch]
  681. [0625.90] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_150 [Tournaments/Status/GetTournamentMatch]
  682. [0625.90] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_150
  683. [0625.90] PsyNet: HTTP send ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_150
  684. [0626.07] PsyNet: HTTP recv ID=PsyNetMessage_X_150 Message=PsyNetMessage_X_151
  685. [0626.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_150 Response=PsyNetMessage_X_151 Latency=0.1682
  686. [0626.11] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_150->PsyNetMessage_X_151 PsyTime=1519243517 [Tournaments/Status/GetTournamentMatch]
  687. [0631.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_152 [Tournaments/Status/GetTournamentMatch]
  688. [0631.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  689. [0631.13] PsyNet: HTTP send ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  690. [0631.29] PsyNet: HTTP recv ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_153
  691. [0631.29] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_153 Latency=0.1624
  692. [0631.32] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_152->PsyNetMessage_X_153 PsyTime=1519243522 [Tournaments/Status/GetTournamentMatch]
  693. [0636.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_154 [Tournaments/Status/GetTournamentMatch]
  694. [0636.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_154
  695. [0636.34] PsyNet: HTTP send ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_154
  696. [0636.54] PsyNet: HTTP recv ID=PsyNetMessage_X_154 Message=PsyNetMessage_X_155
  697. [0636.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_154 Response=PsyNetMessage_X_155 Latency=0.1981
  698. [0636.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_154->PsyNetMessage_X_155 PsyTime=1519243527 [Tournaments/Status/GetTournamentMatch]
  699. [0639.68] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_156 [Tournaments/Status/GetTournamentBracket]
  700. [0639.68] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
  701. [0639.68] PsyNet: HTTP send ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
  702. [0639.84] PsyNet: HTTP recv ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_157
  703. [0639.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_156 Response=PsyNetMessage_X_157 Latency=0.1604
  704. [0639.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_156->PsyNetMessage_X_157 PsyTime=1519243531 [Tournaments/Status/GetTournamentBracket]
  705. [0641.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_158 [Tournaments/Status/GetTournamentMatch]
  706. [0641.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
  707. [0641.61] PsyNet: HTTP send ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
  708. [0641.77] PsyNet: HTTP recv ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_159
  709. [0641.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_158 Response=PsyNetMessage_X_159 Latency=0.1595
  710. [0641.80] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_158->PsyNetMessage_X_159 PsyTime=1519243533 [Tournaments/Status/GetTournamentMatch]
  711. [0646.83] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_160 [Tournaments/Status/GetTournamentMatch]
  712. [0646.83] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
  713. [0646.83] PsyNet: HTTP send ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
  714. [0646.97] PsyNet: HTTP recv ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_161
  715. [0646.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_160 Response=PsyNetMessage_X_161 Latency=0.1359
  716. [0647.00] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_160->PsyNetMessage_X_161 PsyTime=1519243538 [Tournaments/Status/GetTournamentMatch]
  717. [0652.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_162 [Tournaments/Status/GetTournamentMatch]
  718. [0652.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
  719. [0652.01] PsyNet: HTTP send ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
  720. [0652.21] PsyNet: HTTP recv ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_163
  721. [0652.21] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_162 Response=PsyNetMessage_X_163 Latency=0.2021
  722. [0652.24] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_162->PsyNetMessage_X_163 PsyTime=1519243543 [Tournaments/Status/GetTournamentMatch]
  723. [0657.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_164 [Tournaments/Status/GetTournamentMatch]
  724. [0657.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
  725. [0657.26] PsyNet: HTTP send ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
  726. [0657.43] PsyNet: HTTP recv ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_165
  727. [0657.43] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_164 Response=PsyNetMessage_X_165 Latency=0.1705
  728. [0657.46] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_164->PsyNetMessage_X_165 PsyTime=1519243548 [Tournaments/Status/GetTournamentMatch]
  729. [0661.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_166 [Tournaments/Status/GetTournamentBracket]
  730. [0661.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
  731. [0661.88] PsyNet: HTTP send ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
  732. [0662.05] PsyNet: HTTP recv ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_167
  733. [0662.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_166 Response=PsyNetMessage_X_167 Latency=0.1656
  734. [0662.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_166->PsyNetMessage_X_167 PsyTime=1519243553 [Tournaments/Status/GetTournamentBracket]
  735. [0662.47] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_168 [Tournaments/Status/GetTournamentMatch]
  736. [0662.47] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
  737. [0662.47] PsyNet: HTTP send ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
  738. [0662.62] PsyNet: HTTP recv ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_169
  739. [0662.62] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_168 Response=PsyNetMessage_X_169 Latency=0.1531
  740. [0662.65] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_168->PsyNetMessage_X_169 PsyTime=1519243554 [Tournaments/Status/GetTournamentMatch]
  741. [0667.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_170 [Tournaments/Status/GetTournamentMatch]
  742. [0667.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_170
  743. [0667.66] PsyNet: HTTP send ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_170
  744. [0667.80] PsyNet: HTTP recv ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_171
  745. [0667.80] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_170 Response=PsyNetMessage_X_171 Latency=0.1373
  746. [0667.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_170->PsyNetMessage_X_171 PsyTime=1519243559 [Tournaments/Status/GetTournamentMatch]
  747. [0672.84] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_172 [Tournaments/Status/GetTournamentMatch]
  748. [0672.84] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_172
  749. [0672.84] PsyNet: HTTP send ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_172
  750. [0673.02] PsyNet: HTTP recv ID=PsyNetMessage_X_172 Message=PsyNetMessage_X_173
  751. [0673.02] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_172 Response=PsyNetMessage_X_173 Latency=0.1853
  752. [0673.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_172->PsyNetMessage_X_173 PsyTime=1519243564 [Tournaments/Status/GetTournamentMatch]
  753. [0678.09] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_174 [Tournaments/Status/GetTournamentMatch]
  754. [0678.09] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_174
  755. [0678.09] PsyNet: HTTP send ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_174
  756. [0678.35] PsyNet: HTTP recv ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_175
  757. [0678.35] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_174 Response=PsyNetMessage_X_175 Latency=0.2668
  758. [0678.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_174->PsyNetMessage_X_175 PsyTime=1519243569 [Tournaments/Status/GetTournamentMatch]
  759. [0683.44] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_176 [Tournaments/Status/GetTournamentMatch]
  760. [0683.44] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_176
  761. [0683.44] PsyNet: HTTP send ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_176
  762. [0683.67] PsyNet: HTTP recv ID=PsyNetMessage_X_176 Message=PsyNetMessage_X_177
  763. [0683.67] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_176 Response=PsyNetMessage_X_177 Latency=0.2330
  764. [0683.70] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_176->PsyNetMessage_X_177 PsyTime=1519243575 [Tournaments/Status/GetTournamentMatch]
  765. [0683.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_178 [Tournaments/Status/GetTournamentBracket]
  766. [0683.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_178
  767. [0683.97] PsyNet: HTTP send ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_178
  768. [0684.13] PsyNet: HTTP recv ID=PsyNetMessage_X_178 Message=PsyNetMessage_X_179
  769. [0684.13] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_178 Response=PsyNetMessage_X_179 Latency=0.1641
  770. [0684.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_178->PsyNetMessage_X_179 PsyTime=1519243575 [Tournaments/Status/GetTournamentBracket]
  771. [0688.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_180 [Tournaments/Status/GetTournamentMatch]
  772. [0688.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_180
  773. [0688.75] PsyNet: HTTP send ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_180
  774. [0688.87] PsyNet: HTTP recv ID=PsyNetMessage_X_180 Message=PsyNetMessage_X_181
  775. [0688.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_180 Response=PsyNetMessage_X_181 Latency=0.1232
  776. [0688.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_180->PsyNetMessage_X_181 PsyTime=1519243580 [Tournaments/Status/GetTournamentMatch]
  777. [0693.94] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_182 [Tournaments/Status/GetTournamentMatch]
  778. [0693.94] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_182
  779. [0693.94] PsyNet: HTTP send ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_182
  780. [0694.20] PsyNet: HTTP recv ID=PsyNetMessage_X_182 Message=PsyNetMessage_X_183
  781. [0694.20] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_182 Response=PsyNetMessage_X_183 Latency=0.2689
  782. [0694.26] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_182->PsyNetMessage_X_183 PsyTime=1519243585 [Tournaments/Status/GetTournamentMatch]
  783. [0699.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_184 [Tournaments/Status/GetTournamentMatch]
  784. [0699.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
  785. [0699.27] PsyNet: HTTP send ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
  786. [0699.46] PsyNet: HTTP recv ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_185
  787. [0699.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_184 Response=PsyNetMessage_X_185 Latency=0.1938
  788. [0699.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_184->PsyNetMessage_X_185 PsyTime=1519243590 [Tournaments/Status/GetTournamentMatch]
  789. [0704.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_186 [Tournaments/Status/GetTournamentBracket]
  790. [0704.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
  791. [0704.36] PsyNet: HTTP send ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
  792. [0704.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_187 [Tournaments/Status/GetTournamentMatch]
  793. [0704.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_187 Message=PsyNetMessage_X_187
  794. [0704.51] PsyNet: HTTP send ID=PsyNetMessage_X_187 Message=PsyNetMessage_X_187
  795. [0704.54] PsyNet: HTTP recv ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_188
  796. [0704.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_186 Response=PsyNetMessage_X_188 Latency=0.1823
  797. [0704.59] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_186->PsyNetMessage_X_188 PsyTime=1519243595 [Tournaments/Status/GetTournamentBracket]
  798. [0705.01] PsyNet: HTTP recv ID=PsyNetMessage_X_187 Message=PsyNetMessage_X_189
  799. [0705.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_187 Response=PsyNetMessage_X_189 Latency=0.5046
  800. [0705.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_187->PsyNetMessage_X_189 PsyTime=1519243596 [Tournaments/Status/GetTournamentMatch]
  801. [0706.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_190 [Population/UpdatePlayerPlaylist]
  802. [0706.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
  803. [0706.31] PsyNet: HTTP send ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
  804. [0706.47] PsyNet: HTTP recv ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_191
  805. [0706.47] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_190 Response=PsyNetMessage_X_191 Latency=0.1613
  806. [0706.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_190->PsyNetMessage_X_191 PsyTime=1519243597 [Population/UpdatePlayerPlaylist]
  807. [0710.05] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_192 [Tournaments/Status/GetTournamentMatch]
  808. [0710.05] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
  809. [0710.05] PsyNet: HTTP send ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
  810. [0710.18] PsyNet: HTTP recv ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_193
  811. [0710.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_192 Response=PsyNetMessage_X_193 Latency=0.1309
  812. [0710.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_192->PsyNetMessage_X_193 PsyTime=1519243601 [Tournaments/Status/GetTournamentMatch]
  813. [0715.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_194 [Tournaments/Status/GetTournamentMatch]
  814. [0715.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
  815. [0715.22] PsyNet: HTTP send ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
  816. [0715.36] PsyNet: HTTP recv ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_195
  817. [0715.36] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_194 Response=PsyNetMessage_X_195 Latency=0.1353
  818. [0715.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_194->PsyNetMessage_X_195 PsyTime=1519243606 [Tournaments/Status/GetTournamentMatch]
  819. [0720.41] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_196 [Tournaments/Status/GetTournamentMatch]
  820. [0720.41] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
  821. [0720.41] PsyNet: HTTP send ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
  822. [0720.57] PsyNet: HTTP recv ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_197
  823. [0720.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_196 Response=PsyNetMessage_X_197 Latency=0.1655
  824. [0720.60] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_196->PsyNetMessage_X_197 PsyTime=1519243612 [Tournaments/Status/GetTournamentMatch]
  825. [0724.10] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_198 [Tournaments/Status/GetTournamentBracket]
  826. [0724.10] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
  827. [0724.10] PsyNet: HTTP send ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
  828. [0724.30] PsyNet: HTTP recv ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_199
  829. [0724.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_198 Response=PsyNetMessage_X_199 Latency=0.2023
  830. [0724.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_198->PsyNetMessage_X_199 PsyTime=1519243615 [Tournaments/Status/GetTournamentBracket]
  831. [0725.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_200 [Tournaments/Status/GetTournamentMatch]
  832. [0725.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
  833. [0725.61] PsyNet: HTTP send ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_200
  834. [0725.78] PsyNet: HTTP recv ID=PsyNetMessage_X_200 Message=PsyNetMessage_X_201
  835. [0725.78] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_200 Response=PsyNetMessage_X_201 Latency=0.1707
  836. [0725.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_200->PsyNetMessage_X_201 PsyTime=1519243617 [Tournaments/Status/GetTournamentMatch]
  837. [0730.85] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_202 [Tournaments/Status/GetTournamentMatch]
  838. [0730.85] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_202
  839. [0730.85] PsyNet: HTTP send ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_202
  840. [0730.95] PsyNet: HTTP recv ID=PsyNetMessage_X_202 Message=PsyNetMessage_X_203
  841. [0730.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_202 Response=PsyNetMessage_X_203 Latency=0.1011
  842. [0730.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_202->PsyNetMessage_X_203 PsyTime=1519243622 [Tournaments/Status/GetTournamentMatch]
  843. [0736.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_204 [Tournaments/Status/GetTournamentMatch]
  844. [0736.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  845. [0736.00] PsyNet: HTTP send ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  846. [0736.10] PsyNet: HTTP recv ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_205
  847. [0736.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.1036
  848. [0736.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1519243627 [Tournaments/Status/GetTournamentMatch]
  849. [0741.14] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_206 [Tournaments/Status/GetTournamentMatch]
  850. [0741.14] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
  851. [0741.14] PsyNet: HTTP send ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_206
  852. [0742.07] PsyNet: HTTP recv ID=PsyNetMessage_X_206 Message=PsyNetMessage_X_207
  853. [0742.07] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_206 Response=PsyNetMessage_X_207 Latency=0.9215
  854. [0742.11] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_206->PsyNetMessage_X_207 PsyTime=1519243633 [Tournaments/Status/GetTournamentMatch]
  855. [0747.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_208 [Tournaments/Status/GetTournamentMatch]
  856. [0747.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
  857. [0747.13] PsyNet: HTTP send ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_208
  858. [0747.33] PsyNet: HTTP recv ID=PsyNetMessage_X_208 Message=PsyNetMessage_X_209
  859. [0747.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_208 Response=PsyNetMessage_X_209 Latency=0.1982
  860. [0747.36] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_208->PsyNetMessage_X_209 PsyTime=1519243638 [Tournaments/Status/GetTournamentMatch]
  861. [0752.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_210 [Tournaments/Status/GetTournamentMatch]
  862. [0752.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
  863. [0752.36] PsyNet: HTTP send ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_210
  864. [0752.53] PsyNet: HTTP recv ID=PsyNetMessage_X_210 Message=PsyNetMessage_X_211
  865. [0752.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_210 Response=PsyNetMessage_X_211 Latency=0.1680
  866. [0752.56] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_210->PsyNetMessage_X_211 PsyTime=1519243643 [Tournaments/Status/GetTournamentMatch]
  867. [0754.09] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_212 [Tournaments/Status/GetTournamentBracket]
  868. [0754.09] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_212
  869. [0754.09] PsyNet: HTTP send ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_212
  870. [0754.22] PsyNet: HTTP recv ID=PsyNetMessage_X_212 Message=PsyNetMessage_X_213
  871. [0754.22] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_212 Response=PsyNetMessage_X_213 Latency=0.1339
  872. [0754.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_212->PsyNetMessage_X_213 PsyTime=1519243645 [Tournaments/Status/GetTournamentBracket]
  873. [0757.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_214 [Tournaments/Status/GetTournamentMatch]
  874. [0757.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_214
  875. [0757.58] PsyNet: HTTP send ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_214
  876. [0757.74] PsyNet: HTTP recv ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_215
  877. [0757.74] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_214 Response=PsyNetMessage_X_215 Latency=0.1595
  878. [0757.77] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_214->PsyNetMessage_X_215 PsyTime=1519243649 [Tournaments/Status/GetTournamentMatch]
  879. [0762.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_216 [Tournaments/Status/GetTournamentMatch]
  880. [0762.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
  881. [0762.80] PsyNet: HTTP send ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
  882. [0762.97] PsyNet: HTTP recv ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_217
  883. [0762.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_216 Response=PsyNetMessage_X_217 Latency=0.1679
  884. [0763.00] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_216->PsyNetMessage_X_217 PsyTime=1519243654 [Tournaments/Status/GetTournamentMatch]
  885. [0768.03] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_218 [Tournaments/Status/GetTournamentMatch]
  886. [0768.03] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
  887. [0768.03] PsyNet: HTTP send ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
  888. [0768.25] PsyNet: HTTP recv ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_219
  889. [0768.25] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_218 Response=PsyNetMessage_X_219 Latency=0.2127
  890. [0768.28] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_218->PsyNetMessage_X_219 PsyTime=1519243659 [Tournaments/Status/GetTournamentMatch]
  891. [0773.29] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_220 [Tournaments/Status/GetTournamentMatch]
  892. [0773.29] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
  893. [0773.29] PsyNet: HTTP send ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
  894. [0773.45] PsyNet: HTTP recv ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_221
  895. [0773.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_220 Response=PsyNetMessage_X_221 Latency=0.1619
  896. [0773.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_220->PsyNetMessage_X_221 PsyTime=1519243664 [Tournaments/Status/GetTournamentMatch]
  897. [0774.59] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_222 [Tournaments/Status/GetTournamentBracket]
  898. [0774.59] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
  899. [0774.59] PsyNet: HTTP send ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
  900. [0774.79] PsyNet: HTTP recv ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_223
  901. [0774.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_222 Response=PsyNetMessage_X_223 Latency=0.1938
  902. [0774.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_222->PsyNetMessage_X_223 PsyTime=1519243666 [Tournaments/Status/GetTournamentBracket]
  903. [0778.48] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_224 [Tournaments/Status/GetTournamentMatch]
  904. [0778.48] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  905. [0778.48] PsyNet: HTTP send ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  906. [0778.59] PsyNet: HTTP recv ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_225
  907. [0778.59] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_225 Latency=0.1063
  908. [0778.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_224->PsyNetMessage_X_225 PsyTime=1519243670 [Tournaments/Status/GetTournamentMatch]
  909. [0783.63] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_226 [Tournaments/Status/GetTournamentMatch]
  910. [0783.63] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
  911. [0783.63] PsyNet: HTTP send ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
  912. [0783.74] PsyNet: HTTP recv ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_227
  913. [0783.74] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_226 Response=PsyNetMessage_X_227 Latency=0.1119
  914. [0783.77] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_226->PsyNetMessage_X_227 PsyTime=1519243675 [Tournaments/Status/GetTournamentMatch]
  915. [0788.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_228 [Tournaments/Status/GetTournamentMatch]
  916. [0788.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_228
  917. [0788.80] PsyNet: HTTP send ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_228
  918. [0788.95] PsyNet: HTTP recv ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_229
  919. [0788.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_228 Response=PsyNetMessage_X_229 Latency=0.1548
  920. [0788.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_228->PsyNetMessage_X_229 PsyTime=1519243680 [Tournaments/Status/GetTournamentMatch]
  921. [0790.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_230 [Tournaments/Status/GetTournamentBracket]
  922. [0790.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
  923. [0790.92] PsyNet: HTTP send ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
  924. [0791.05] PsyNet: HTTP recv ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_231
  925. [0791.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_230 Response=PsyNetMessage_X_231 Latency=0.1264
  926. [0791.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_230->PsyNetMessage_X_231 PsyTime=1519243682 [Tournaments/Status/GetTournamentBracket]
  927. [0794.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_232 [Tournaments/Status/GetTournamentMatch]
  928. [0794.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
  929. [0794.01] PsyNet: HTTP send ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
  930. [0794.12] PsyNet: HTTP recv ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_233
  931. [0794.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_232 Response=PsyNetMessage_X_233 Latency=0.1082
  932. [0794.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_232->PsyNetMessage_X_233 PsyTime=1519243685 [Tournaments/Status/GetTournamentMatch]
  933. [0799.16] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_234 [Tournaments/Status/GetTournamentMatch]
  934. [0799.16] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
  935. [0799.16] PsyNet: HTTP send ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
  936. [0799.33] PsyNet: HTTP recv ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_235
  937. [0799.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_234 Response=PsyNetMessage_X_235 Latency=0.1644
  938. [0799.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_234->PsyNetMessage_X_235 PsyTime=1519243690 [Tournaments/Status/GetTournamentMatch]
  939. [0804.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_236 [Tournaments/Status/GetTournamentMatch]
  940. [0804.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
  941. [0804.39] PsyNet: HTTP send ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
  942. [0804.60] PsyNet: HTTP recv ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_237
  943. [0804.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_236 Response=PsyNetMessage_X_237 Latency=0.2028
  944. [0804.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_236->PsyNetMessage_X_237 PsyTime=1519243696 [Tournaments/Status/GetTournamentMatch]
  945. [0808.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_238 [Metrics/RecordMetrics]
  946. [0808.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
  947. [0808.95] PsyNet: HTTP send ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
  948. [0809.06] PsyNet: HTTP recv ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_239
  949. [0809.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_238 Response=PsyNetMessage_X_239 Latency=0.1049
  950. [0809.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_238->PsyNetMessage_X_239 PsyTime=1519243700 [Metrics/RecordMetrics]
  951. [0809.65] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_240 [Tournaments/Status/GetTournamentMatch]
  952. [0809.65] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
  953. [0809.65] PsyNet: HTTP send ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
  954. [0809.92] PsyNet: HTTP recv ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_241
  955. [0809.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_240 Response=PsyNetMessage_X_241 Latency=0.2692
  956. [0809.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_240->PsyNetMessage_X_241 PsyTime=1519243701 [Tournaments/Status/GetTournamentMatch]
  957. [0812.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_242 [Tournaments/Status/GetTournamentBracket]
  958. [0812.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
  959. [0812.22] PsyNet: HTTP send ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
  960. [0812.42] PsyNet: HTTP recv ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_243
  961. [0812.42] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_242 Response=PsyNetMessage_X_243 Latency=0.2034
  962. [0812.46] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_242->PsyNetMessage_X_243 PsyTime=1519243703 [Tournaments/Status/GetTournamentBracket]
  963. [0814.96] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_244 [Tournaments/Status/GetTournamentMatch]
  964. [0814.96] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_244
  965. [0814.96] PsyNet: HTTP send ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_244
  966. [0815.15] PsyNet: HTTP recv ID=PsyNetMessage_X_244 Message=PsyNetMessage_X_245
  967. [0815.15] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_244 Response=PsyNetMessage_X_245 Latency=0.1889
  968. [0815.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_244->PsyNetMessage_X_245 PsyTime=1519243706 [Tournaments/Status/GetTournamentMatch]
  969. [0820.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_246 [Tournaments/Status/GetTournamentMatch]
  970. [0820.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_246
  971. [0820.23] PsyNet: HTTP send ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_246
  972. [0820.37] PsyNet: HTTP recv ID=PsyNetMessage_X_246 Message=PsyNetMessage_X_247
  973. [0820.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_246 Response=PsyNetMessage_X_247 Latency=0.1369
  974. [0820.40] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_246->PsyNetMessage_X_247 PsyTime=1519243711 [Tournaments/Status/GetTournamentMatch]
  975. [0825.42] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_248 [Tournaments/Status/GetTournamentMatch]
  976. [0825.42] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
  977. [0825.42] PsyNet: HTTP send ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
  978. [0825.59] PsyNet: HTTP recv ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_249
  979. [0825.59] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_248 Response=PsyNetMessage_X_249 Latency=0.1661
  980. [0825.62] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_248->PsyNetMessage_X_249 PsyTime=1519243717 [Tournaments/Status/GetTournamentMatch]
  981. [0830.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_250 [Tournaments/Status/GetTournamentMatch]
  982. [0830.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_250
  983. [0830.66] PsyNet: HTTP send ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_250
  984. [0830.86] PsyNet: HTTP recv ID=PsyNetMessage_X_250 Message=PsyNetMessage_X_251
  985. [0830.86] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_250 Response=PsyNetMessage_X_251 Latency=0.2026
  986. [0830.89] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_250->PsyNetMessage_X_251 PsyTime=1519243722 [Tournaments/Status/GetTournamentMatch]
  987. [0835.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_252 [Tournaments/Status/GetTournamentMatch]
  988. [0835.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_252
  989. [0835.89] PsyNet: HTTP send ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_252
  990. [0836.08] PsyNet: HTTP recv ID=PsyNetMessage_X_252 Message=PsyNetMessage_X_253
  991. [0836.08] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_252 Response=PsyNetMessage_X_253 Latency=0.1896
  992. [0836.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_252->PsyNetMessage_X_253 PsyTime=1519243727 [Tournaments/Status/GetTournamentMatch]
  993. [0841.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_254 [Tournaments/Status/GetTournamentMatch]
  994. [0841.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_254
  995. [0841.13] PsyNet: HTTP send ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_254
  996. [0841.30] PsyNet: HTTP recv ID=PsyNetMessage_X_254 Message=PsyNetMessage_X_255
  997. [0841.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_254 Response=PsyNetMessage_X_255 Latency=0.1684
  998. [0841.34] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_254->PsyNetMessage_X_255 PsyTime=1519243732 [Tournaments/Status/GetTournamentMatch]
  999. [0842.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_256 [Tournaments/Status/GetTournamentBracket]
  1000. [0842.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_256
  1001. [0842.25] PsyNet: HTTP send ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_256
  1002. [0842.39] PsyNet: HTTP recv ID=PsyNetMessage_X_256 Message=PsyNetMessage_X_257
  1003. [0842.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_256 Response=PsyNetMessage_X_257 Latency=0.1556
  1004. [0842.42] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_256->PsyNetMessage_X_257 PsyTime=1519243733 [Tournaments/Status/GetTournamentBracket]
  1005. [0846.33] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_258 [Tournaments/Status/GetTournamentMatch]
  1006. [0846.33] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
  1007. [0846.33] PsyNet: HTTP send ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
  1008. [0846.48] PsyNet: HTTP recv ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_259
  1009. [0846.48] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_258 Response=PsyNetMessage_X_259 Latency=0.1447
  1010. [0846.52] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_258->PsyNetMessage_X_259 PsyTime=1519243737 [Tournaments/Status/GetTournamentMatch]
  1011. [0851.57] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_260 [Tournaments/Status/GetTournamentMatch]
  1012. [0851.57] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
  1013. [0851.57] PsyNet: HTTP send ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
  1014. [0851.69] PsyNet: HTTP recv ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_261
  1015. [0851.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_260 Response=PsyNetMessage_X_261 Latency=0.1240
  1016. [0851.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_260->PsyNetMessage_X_261 PsyTime=1519243743 [Tournaments/Status/GetTournamentMatch]
  1017. [0856.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_262 [Tournaments/Status/GetTournamentMatch]
  1018. [0856.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
  1019. [0856.72] PsyNet: HTTP send ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
  1020. [0856.89] PsyNet: HTTP recv ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_263
  1021. [0856.89] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_262 Response=PsyNetMessage_X_263 Latency=0.1650
  1022. [0856.92] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_262->PsyNetMessage_X_263 PsyTime=1519243748 [Tournaments/Status/GetTournamentMatch]
  1023. [0861.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_264 [Tournaments/Status/GetTournamentBracket Tournaments/Status/GetTournamentMatch]
  1024. [0861.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
  1025. [0861.97] PsyNet: HTTP send ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
  1026. [0862.12] PsyNet: HTTP recv ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_265
  1027. [0862.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_264 Response=PsyNetMessage_X_265 Latency=0.1570
  1028. [0862.18] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_264->PsyNetMessage_X_265 PsyTime=1519243753 [Tournaments/Status/GetTournamentBracket Tournaments/Status/GetTournamentMatch]
  1029. [0867.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_266 [Tournaments/Status/GetTournamentMatch]
  1030. [0867.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
  1031. [0867.20] PsyNet: HTTP send ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
  1032. [0867.32] PsyNet: HTTP recv ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_267
  1033. [0867.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_266 Response=PsyNetMessage_X_267 Latency=0.1278
  1034. [0867.36] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_266->PsyNetMessage_X_267 PsyTime=1519243758 [Tournaments/Status/GetTournamentMatch]
  1035. [0872.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_268 [Tournaments/Status/GetTournamentMatch]
  1036. [0872.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_268 Message=PsyNetMessage_X_268
  1037. [0872.37] PsyNet: HTTP send ID=PsyNetMessage_X_268 Message=PsyNetMessage_X_268
  1038. [0872.53] PsyNet: HTTP recv ID=PsyNetMessage_X_268 Message=PsyNetMessage_X_269
  1039. [0872.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_268 Response=PsyNetMessage_X_269 Latency=0.1601
  1040. [0872.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_268->PsyNetMessage_X_269 PsyTime=1519243763 [Tournaments/Status/GetTournamentMatch]
  1041. [0877.59] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_270 [Tournaments/Status/GetTournamentMatch]
  1042. [0877.59] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_270
  1043. [0877.59] PsyNet: HTTP send ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_270
  1044. [0877.79] PsyNet: HTTP recv ID=PsyNetMessage_X_270 Message=PsyNetMessage_X_271
  1045. [0877.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_270 Response=PsyNetMessage_X_271 Latency=0.1943
  1046. [0877.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_270->PsyNetMessage_X_271 PsyTime=1519243769 [Tournaments/Status/GetTournamentMatch]
  1047. [0882.38] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1048. [0882.38] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1049. [0882.38] DevNet: Browse: EUROSTADIUM_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1050. [0882.39] Log: Flushing async loaders.
  1051. [0882.45] Log: Flushed async loaders.
  1052. [0882.45] Log: LoadMap: EUROSTADIUM_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1053. [0883.88] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_Tutorial_SF.upk
  1054. [0884.45] Log: Game class is 'GameInfo_Tutorial_TA'
  1055. [0884.98] Log: Bringing World EuroStadium_P.TheWorld up for play (0) at 2018.02.21-15.09.36
  1056. [0885.03] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None MatchRPC=None
  1057. [0885.03] Log: Bringing up level for play took: 0.588289
  1058. [0885.48] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  1059. [0886.59] Loadout: PRI_TA_2 OX :: Ashatoon ServerSetLoadout
  1060. Params=(Title="XP",Loadouts[0]=(Products=((ProductID=23),(SlotIndex=2,ProductID=376),(SlotIndex=3,ProductID=63),(SlotIndex=7,ProductID=270),(SlotIndex=12,ProductID=270),(SlotIndex=14,ProductID=1948),(SlotIndex=15,ProductID=1903),(SlotIndex=16,ProductID=2503,Attributes=(ProductAttribute_UserColor_TA'Transient.ProductAttribute_UserColor_TA_11'))),TeamPaint=(TeamFinishID=270,CustomFinishID=270,TeamColorID=35)),Loadouts[1]=(Products=((ProductID=23),(SlotIndex=2,ProductID=376),(SlotIndex=3,ProductID=63),(SlotIndex=7,ProductID=270),(SlotIndex=12,ProductID=270),(SlotIndex=14,ProductID=1948),(SlotIndex=15,ProductID=1903),(SlotIndex=16,ProductID=2503,Attributes=(ProductAttribute_UserColor_TA'Transient.ProductAttribute_UserColor_TA_11'))),TeamPaint=(TeamFinishID=270,CustomFinishID=270,Team=1,TeamColorID=33)))
  1061. [0886.59] Loadout: PRI_TA_2 OX :: Ashatoon SetLoadouts
  1062. Loadouts=(TeamPaint=(TeamFinishID=270,CustomFinishID=270,TeamColorID=35),Title="XP",OnlineProducts=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),Products=(23,0,376,63,0,0,0,270,0,0,0,0,270,0,1948,1903,2503,0,0))(TeamPaint=(TeamFinishID=270,CustomFinishID=270,Team=1,TeamColorID=33),Title="XP",OnlineProducts=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),Products=(23,0,376,63,0,0,0,270,0,0,0,0,270,0,1948,1903,2503,0,0))
  1063. [0886.60] DevOnline: Set rich presence to: In Training data: Tutorial
  1064. [0886.64] Log: ########### Finished loading level: 4.185158 seconds
  1065. [0886.64] Log: Flushing async loaders.
  1066. [0886.75] Log: Flushed async loaders.
  1067. [0886.76] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_272 [Metrics/RecordMetrics Ads/GetAds]
  1068. [0886.76] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_272
  1069. [0886.76] PsyNet: HTTP send ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_272
  1070. [0886.82] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_273 [Tournaments/Status/GetTournamentMatch]
  1071. [0886.82] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_273 Message=PsyNetMessage_X_273
  1072. [0886.82] PsyNet: HTTP send ID=PsyNetMessage_X_273 Message=PsyNetMessage_X_273
  1073. [0886.88] Log: Flushing async loaders.
  1074. [0886.88] Log: Flushed async loaders.
  1075. [0887.56] PsyNet: HTTP recv ID=PsyNetMessage_X_272 Message=PsyNetMessage_X_274
  1076. [0887.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_272 Response=PsyNetMessage_X_274 Latency=0.8044
  1077. [0887.56] PsyNet: HTTP recv ID=PsyNetMessage_X_273 Message=PsyNetMessage_X_275
  1078. [0887.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_273 Response=PsyNetMessage_X_275 Latency=0.7405
  1079. [0887.56] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_276 [Tournaments/Status/GetTournamentBracket Population/UpdatePlayerPlaylist]
  1080. [0887.56] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_276 Message=PsyNetMessage_X_276
  1081. [0887.56] PsyNet: HTTP send ID=PsyNetMessage_X_276 Message=PsyNetMessage_X_276
  1082. [0887.77] PsyNet: HTTP recv ID=PsyNetMessage_X_276 Message=PsyNetMessage_X_277
  1083. [0887.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_276 Response=PsyNetMessage_X_277 Latency=0.2164
  1084. [0887.78] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
  1085. [0887.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_272->PsyNetMessage_X_274 PsyTime=1519243778 [Metrics/RecordMetrics Ads/GetAds]
  1086. [0887.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_273->PsyNetMessage_X_275 PsyTime=1519243778 [Tournaments/Status/GetTournamentMatch]
  1087. [0887.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_276->PsyNetMessage_X_277 PsyTime=1519243779 [Tournaments/Status/GetTournamentBracket Population/UpdatePlayerPlaylist]
  1088. [0888.09] Achievements: IncrementStat 2 962
  1089. [0888.09] DevOnline: Failed to store stat entry; key: 1_2, bGameServerStats: 0
  1090. [0888.12] DevOnline: Stored steam user stats.
  1091. [0892.79] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_278 [Tournaments/Status/GetTournamentMatch]
  1092. [0892.79] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_278 Message=PsyNetMessage_X_278
  1093. [0892.79] PsyNet: HTTP send ID=PsyNetMessage_X_278 Message=PsyNetMessage_X_278
  1094. [0892.91] PsyNet: HTTP recv ID=PsyNetMessage_X_278 Message=PsyNetMessage_X_279
  1095. [0892.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_278 Response=PsyNetMessage_X_279 Latency=0.1198
  1096. [0892.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_278->PsyNetMessage_X_279 PsyTime=1519243784 [Tournaments/Status/GetTournamentMatch]
  1097. [0897.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_280 [Tournaments/Status/GetTournamentMatch]
  1098. [0897.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_280 Message=PsyNetMessage_X_280
  1099. [0897.95] PsyNet: HTTP send ID=PsyNetMessage_X_280 Message=PsyNetMessage_X_280
  1100. [0898.16] PsyNet: HTTP recv ID=PsyNetMessage_X_280 Message=PsyNetMessage_X_281
  1101. [0898.16] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_280 Response=PsyNetMessage_X_281 Latency=0.2113
  1102. [0898.20] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_280->PsyNetMessage_X_281 PsyTime=1519243789 [Tournaments/Status/GetTournamentMatch]
  1103. [0903.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_282 [Tournaments/Status/GetTournamentMatch]
  1104. [0903.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_282 Message=PsyNetMessage_X_282
  1105. [0903.23] PsyNet: HTTP send ID=PsyNetMessage_X_282 Message=PsyNetMessage_X_282
  1106. [0903.35] PsyNet: HTTP recv ID=PsyNetMessage_X_282 Message=PsyNetMessage_X_283
  1107. [0903.35] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_282 Response=PsyNetMessage_X_283 Latency=0.1288
  1108. [0903.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_282->PsyNetMessage_X_283 PsyTime=1519243794 [Tournaments/Status/GetTournamentMatch]
  1109. [0908.41] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_284 [Tournaments/Status/GetTournamentMatch]
  1110. [0908.41] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_284 Message=PsyNetMessage_X_284
  1111. [0908.41] PsyNet: HTTP send ID=PsyNetMessage_X_284 Message=PsyNetMessage_X_284
  1112. [0908.56] PsyNet: HTTP recv ID=PsyNetMessage_X_284 Message=PsyNetMessage_X_285
  1113. [0908.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_284 Response=PsyNetMessage_X_285 Latency=0.1454
  1114. [0908.59] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_284->PsyNetMessage_X_285 PsyTime=1519243799 [Tournaments/Status/GetTournamentMatch]
  1115. [0913.60] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_286 [Tournaments/Status/GetTournamentMatch]
  1116. [0913.60] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_286 Message=PsyNetMessage_X_286
  1117. [0913.61] PsyNet: HTTP send ID=PsyNetMessage_X_286 Message=PsyNetMessage_X_286
  1118. [0913.77] PsyNet: HTTP recv ID=PsyNetMessage_X_286 Message=PsyNetMessage_X_287
  1119. [0913.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_286 Response=PsyNetMessage_X_287 Latency=0.1685
  1120. [0913.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_286->PsyNetMessage_X_287 PsyTime=1519243805 [Tournaments/Status/GetTournamentMatch]
  1121. [0918.83] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_288 [Tournaments/Status/GetTournamentMatch]
  1122. [0918.83] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_288 Message=PsyNetMessage_X_288
  1123. [0918.83] PsyNet: HTTP send ID=PsyNetMessage_X_288 Message=PsyNetMessage_X_288
  1124. [0919.00] PsyNet: HTTP recv ID=PsyNetMessage_X_288 Message=PsyNetMessage_X_289
  1125. [0919.00] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_288 Response=PsyNetMessage_X_289 Latency=0.1685
  1126. [0919.03] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_288->PsyNetMessage_X_289 PsyTime=1519243810 [Tournaments/Status/GetTournamentMatch]
  1127. [0920.01] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  1128. [0920.49] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
  1129. [0924.03] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_290 [Tournaments/Status/GetTournamentMatch]
  1130. [0924.03] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_290 Message=PsyNetMessage_X_290
  1131. [0924.03] PsyNet: HTTP send ID=PsyNetMessage_X_290 Message=PsyNetMessage_X_290
  1132. [0924.20] PsyNet: HTTP recv ID=PsyNetMessage_X_290 Message=PsyNetMessage_X_291
  1133. [0924.20] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_290 Response=PsyNetMessage_X_291 Latency=0.1682
  1134. [0924.24] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_290->PsyNetMessage_X_291 PsyTime=1519243815 [Tournaments/Status/GetTournamentMatch]
  1135. [0929.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_292 [Tournaments/Status/GetTournamentMatch]
  1136. [0929.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_292 Message=PsyNetMessage_X_292
  1137. [0929.25] PsyNet: HTTP send ID=PsyNetMessage_X_292 Message=PsyNetMessage_X_292
  1138. [0929.46] PsyNet: HTTP recv ID=PsyNetMessage_X_292 Message=PsyNetMessage_X_293
  1139. [0929.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_292 Response=PsyNetMessage_X_293 Latency=0.2050
  1140. [0929.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_292->PsyNetMessage_X_293 PsyTime=1519243820 [Tournaments/Status/GetTournamentMatch]
  1141. [0934.50] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_294 [Tournaments/Status/GetTournamentMatch]
  1142. [0934.50] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_294 Message=PsyNetMessage_X_294
  1143. [0934.50] PsyNet: HTTP send ID=PsyNetMessage_X_294 Message=PsyNetMessage_X_294
  1144. [0934.63] PsyNet: HTTP recv ID=PsyNetMessage_X_294 Message=PsyNetMessage_X_295
  1145. [0934.63] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_294 Response=PsyNetMessage_X_295 Latency=0.1310
  1146. [0934.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_294->PsyNetMessage_X_295 PsyTime=1519243826 [Tournaments/Status/GetTournamentMatch]
  1147. [0939.67] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_296 [Tournaments/Status/GetTournamentMatch]
  1148. [0939.67] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_296 Message=PsyNetMessage_X_296
  1149. [0939.67] PsyNet: HTTP send ID=PsyNetMessage_X_296 Message=PsyNetMessage_X_296
  1150. [0939.83] PsyNet: HTTP recv ID=PsyNetMessage_X_296 Message=PsyNetMessage_X_297
  1151. [0939.83] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_296 Response=PsyNetMessage_X_297 Latency=0.1647
  1152. [0939.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_296->PsyNetMessage_X_297 PsyTime=1519243831 [Tournaments/Status/GetTournamentMatch]
  1153. [0942.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_298 [Metrics/RecordMetrics]
  1154. [0942.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_298 Message=PsyNetMessage_X_298
  1155. [0942.38] PsyNet: HTTP send ID=PsyNetMessage_X_298 Message=PsyNetMessage_X_298
  1156. [0942.54] PsyNet: HTTP recv ID=PsyNetMessage_X_298 Message=PsyNetMessage_X_299
  1157. [0942.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_298 Response=PsyNetMessage_X_299 Latency=0.1617
  1158. [0942.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_298->PsyNetMessage_X_299 PsyTime=1519243833 [Metrics/RecordMetrics]
  1159. [0944.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_300 [Tournaments/Status/GetTournamentMatch]
  1160. [0944.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_300 Message=PsyNetMessage_X_300
  1161. [0944.88] PsyNet: HTTP send ID=PsyNetMessage_X_300 Message=PsyNetMessage_X_300
  1162. [0945.12] PsyNet: HTTP recv ID=PsyNetMessage_X_300 Message=PsyNetMessage_X_301
  1163. [0945.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_300 Response=PsyNetMessage_X_301 Latency=0.2328
  1164. [0945.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_300->PsyNetMessage_X_301 PsyTime=1519243836 [Tournaments/Status/GetTournamentMatch]
  1165. [0950.16] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_302 [Tournaments/Status/GetTournamentMatch]
  1166. [0950.16] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_302 Message=PsyNetMessage_X_302
  1167. [0950.16] PsyNet: HTTP send ID=PsyNetMessage_X_302 Message=PsyNetMessage_X_302
  1168. [0950.32] PsyNet: HTTP recv ID=PsyNetMessage_X_302 Message=PsyNetMessage_X_303
  1169. [0950.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_302 Response=PsyNetMessage_X_303 Latency=0.1530
  1170. [0950.35] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_302->PsyNetMessage_X_303 PsyTime=1519243841 [Tournaments/Status/GetTournamentMatch]
  1171. [0955.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_304 [Tournaments/Status/GetTournamentMatch]
  1172. [0955.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_304 Message=PsyNetMessage_X_304
  1173. [0955.36] PsyNet: HTTP send ID=PsyNetMessage_X_304 Message=PsyNetMessage_X_304
  1174. [0955.53] PsyNet: HTTP recv ID=PsyNetMessage_X_304 Message=PsyNetMessage_X_305
  1175. [0955.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_304 Response=PsyNetMessage_X_305 Latency=0.1722
  1176. [0955.56] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_304->PsyNetMessage_X_305 PsyTime=1519243846 [Tournaments/Status/GetTournamentMatch]
  1177. [0960.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_306 [Tournaments/Status/GetTournamentMatch]
  1178. [0960.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_306 Message=PsyNetMessage_X_306
  1179. [0960.58] PsyNet: HTTP send ID=PsyNetMessage_X_306 Message=PsyNetMessage_X_306
  1180. [0960.75] PsyNet: HTTP recv ID=PsyNetMessage_X_306 Message=PsyNetMessage_X_307
  1181. [0960.75] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_306 Response=PsyNetMessage_X_307 Latency=0.1653
  1182. [0960.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_306->PsyNetMessage_X_307 PsyTime=1519243852 [Tournaments/Status/GetTournamentMatch]
  1183. [0965.79] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_308 [Tournaments/Status/GetTournamentMatch]
  1184. [0965.79] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_308 Message=PsyNetMessage_X_308
  1185. [0965.79] PsyNet: HTTP send ID=PsyNetMessage_X_308 Message=PsyNetMessage_X_308
  1186. [0965.91] PsyNet: HTTP recv ID=PsyNetMessage_X_308 Message=PsyNetMessage_X_309
  1187. [0965.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_308 Response=PsyNetMessage_X_309 Latency=0.1155
  1188. [0965.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_308->PsyNetMessage_X_309 PsyTime=1519243857 [Tournaments/Status/GetTournamentMatch]
  1189. [0970.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_310 [Tournaments/Status/GetTournamentMatch]
  1190. [0970.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_310 Message=PsyNetMessage_X_310
  1191. [0970.97] PsyNet: HTTP send ID=PsyNetMessage_X_310 Message=PsyNetMessage_X_310
  1192. [0971.09] PsyNet: HTTP recv ID=PsyNetMessage_X_310 Message=PsyNetMessage_X_311
  1193. [0971.09] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_310 Response=PsyNetMessage_X_311 Latency=0.1232
  1194. [0971.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_310->PsyNetMessage_X_311 PsyTime=1519243862 [Tournaments/Status/GetTournamentMatch]
  1195. [0976.12] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_312 [Tournaments/Status/GetTournamentMatch]
  1196. [0976.12] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_312 Message=PsyNetMessage_X_312
  1197. [0976.12] PsyNet: HTTP send ID=PsyNetMessage_X_312 Message=PsyNetMessage_X_312
  1198. [0976.35] PsyNet: HTTP recv ID=PsyNetMessage_X_312 Message=PsyNetMessage_X_313
  1199. [0976.35] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_312 Response=PsyNetMessage_X_313 Latency=0.2313
  1200. [0976.38] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_312->PsyNetMessage_X_313 PsyTime=1519243867 [Tournaments/Status/GetTournamentMatch]
  1201. [0981.41] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_314 [Tournaments/Status/GetTournamentMatch]
  1202. [0981.41] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_314 Message=PsyNetMessage_X_314
  1203. [0981.41] PsyNet: HTTP send ID=PsyNetMessage_X_314 Message=PsyNetMessage_X_314
  1204. [0981.71] PsyNet: HTTP recv ID=PsyNetMessage_X_314 Message=PsyNetMessage_X_315
  1205. [0981.71] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_314 Response=PsyNetMessage_X_315 Latency=0.3027
  1206. [0981.75] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_314->PsyNetMessage_X_315 PsyTime=1519243873 [Tournaments/Status/GetTournamentMatch]
  1207. [0986.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_316 [Tournaments/Status/GetTournamentMatch]
  1208. [0986.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_316 Message=PsyNetMessage_X_316
  1209. [0986.77] PsyNet: HTTP send ID=PsyNetMessage_X_316 Message=PsyNetMessage_X_316
  1210. [0986.92] PsyNet: HTTP recv ID=PsyNetMessage_X_316 Message=PsyNetMessage_X_317
  1211. [0986.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_316 Response=PsyNetMessage_X_317 Latency=0.1473
  1212. [0986.95] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_316->PsyNetMessage_X_317 PsyTime=1519243878 [Tournaments/Status/GetTournamentMatch]
  1213. [0991.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_318 [Tournaments/Status/GetTournamentMatch]
  1214. [0991.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_318 Message=PsyNetMessage_X_318
  1215. [0991.97] PsyNet: HTTP send ID=PsyNetMessage_X_318 Message=PsyNetMessage_X_318
  1216. [0992.11] PsyNet: HTTP recv ID=PsyNetMessage_X_318 Message=PsyNetMessage_X_319
  1217. [0992.11] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_318 Response=PsyNetMessage_X_319 Latency=0.1356
  1218. [0992.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_318->PsyNetMessage_X_319 PsyTime=1519243883 [Tournaments/Status/GetTournamentMatch]
  1219. [0993.47] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1220. [0994.82] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  1221. [0994.82] Log: SaveGameDataAsync game thread time: 5 ms
  1222. [0994.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533.save
  1223. [0994.85] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save] Result:[1]
  1224. [0997.14] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_320 [Tournaments/Status/GetTournamentMatch]
  1225. [0997.14] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_320 Message=PsyNetMessage_X_320
  1226. [0997.14] PsyNet: HTTP send ID=PsyNetMessage_X_320 Message=PsyNetMessage_X_320
  1227. [0997.36] PsyNet: HTTP recv ID=PsyNetMessage_X_320 Message=PsyNetMessage_X_321
  1228. [0997.36] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_320 Response=PsyNetMessage_X_321 Latency=0.2142
  1229. [0997.39] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_320->PsyNetMessage_X_321 PsyTime=1519243888 [Tournaments/Status/GetTournamentMatch]
  1230. [1002.41] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_322 [Tournaments/Status/GetTournamentMatch]
  1231. [1002.41] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_322 Message=PsyNetMessage_X_322
  1232. [1002.41] PsyNet: HTTP send ID=PsyNetMessage_X_322 Message=PsyNetMessage_X_322
  1233. [1002.60] PsyNet: HTTP recv ID=PsyNetMessage_X_322 Message=PsyNetMessage_X_323
  1234. [1002.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_322 Response=PsyNetMessage_X_323 Latency=0.1977
  1235. [1002.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_322->PsyNetMessage_X_323 PsyTime=1519243893 [Tournaments/Status/GetTournamentMatch]
  1236. [1007.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_324 [Tournaments/Status/GetTournamentMatch]
  1237. [1007.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_324 Message=PsyNetMessage_X_324
  1238. [1007.66] PsyNet: HTTP send ID=PsyNetMessage_X_324 Message=PsyNetMessage_X_324
  1239. [1007.84] PsyNet: HTTP recv ID=PsyNetMessage_X_324 Message=PsyNetMessage_X_325
  1240. [1007.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_324 Response=PsyNetMessage_X_325 Latency=0.1814
  1241. [1007.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_324->PsyNetMessage_X_325 PsyTime=1519243899 [Tournaments/Status/GetTournamentMatch]
  1242. [1012.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_326 [Tournaments/Status/GetTournamentMatch]
  1243. [1012.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_326 Message=PsyNetMessage_X_326
  1244. [1012.89] PsyNet: HTTP send ID=PsyNetMessage_X_326 Message=PsyNetMessage_X_326
  1245. [1013.04] PsyNet: HTTP recv ID=PsyNetMessage_X_326 Message=PsyNetMessage_X_327
  1246. [1013.04] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_326 Response=PsyNetMessage_X_327 Latency=0.1504
  1247. [1013.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_326->PsyNetMessage_X_327 PsyTime=1519243904 [Tournaments/Status/GetTournamentMatch]
  1248. [1018.08] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_328 [Tournaments/Status/GetTournamentMatch]
  1249. [1018.08] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_328 Message=PsyNetMessage_X_328
  1250. [1018.08] PsyNet: HTTP send ID=PsyNetMessage_X_328 Message=PsyNetMessage_X_328
  1251. [1018.33] PsyNet: HTTP recv ID=PsyNetMessage_X_328 Message=PsyNetMessage_X_329
  1252. [1018.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_328 Response=PsyNetMessage_X_329 Latency=0.2440
  1253. [1018.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_328->PsyNetMessage_X_329 PsyTime=1519243909 [Tournaments/Status/GetTournamentMatch]
  1254. [1023.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_330 [Tournaments/Status/GetTournamentMatch]
  1255. [1023.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_330 Message=PsyNetMessage_X_330
  1256. [1023.39] PsyNet: HTTP send ID=PsyNetMessage_X_330 Message=PsyNetMessage_X_330
  1257. [1023.54] PsyNet: HTTP recv ID=PsyNetMessage_X_330 Message=PsyNetMessage_X_331
  1258. [1023.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_330 Response=PsyNetMessage_X_331 Latency=0.1508
  1259. [1023.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_330->PsyNetMessage_X_331 PsyTime=1519243914 [Tournaments/Status/GetTournamentMatch]
  1260. [1028.60] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_332 [Tournaments/Status/GetTournamentMatch]
  1261. [1028.60] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_332 Message=PsyNetMessage_X_332
  1262. [1028.60] PsyNet: HTTP send ID=PsyNetMessage_X_332 Message=PsyNetMessage_X_332
  1263. [1028.90] PsyNet: HTTP recv ID=PsyNetMessage_X_332 Message=PsyNetMessage_X_333
  1264. [1028.90] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_332 Response=PsyNetMessage_X_333 Latency=0.2991
  1265. [1028.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_332->PsyNetMessage_X_333 PsyTime=1519243920 [Tournaments/Status/GetTournamentMatch]
  1266. [1033.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_334 [Tournaments/Status/GetTournamentMatch]
  1267. [1033.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_334 Message=PsyNetMessage_X_334
  1268. [1033.95] PsyNet: HTTP send ID=PsyNetMessage_X_334 Message=PsyNetMessage_X_334
  1269. [1034.18] PsyNet: HTTP recv ID=PsyNetMessage_X_334 Message=PsyNetMessage_X_335
  1270. [1034.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_334 Response=PsyNetMessage_X_335 Latency=0.2334
  1271. [1034.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_334->PsyNetMessage_X_335 PsyTime=1519243925 [Tournaments/Status/GetTournamentMatch]
  1272. [1039.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_336 [Tournaments/Status/GetTournamentMatch]
  1273. [1039.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_336 Message=PsyNetMessage_X_336
  1274. [1039.22] PsyNet: HTTP send ID=PsyNetMessage_X_336 Message=PsyNetMessage_X_336
  1275. [1039.43] PsyNet: HTTP recv ID=PsyNetMessage_X_336 Message=PsyNetMessage_X_337
  1276. [1039.43] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_336 Response=PsyNetMessage_X_337 Latency=0.2103
  1277. [1039.46] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_336->PsyNetMessage_X_337 PsyTime=1519243930 [Tournaments/Status/GetTournamentMatch]
  1278. [1039.46] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:12:11
  1279. [1039.49] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_338 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1280. [1039.49] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_338 Message=PsyNetMessage_X_338
  1281. [1039.49] PsyNet: HTTP send ID=PsyNetMessage_X_338 Message=PsyNetMessage_X_338
  1282. [1039.73] PsyNet: HTTP recv ID=PsyNetMessage_X_338 Message=PsyNetMessage_X_339
  1283. [1039.73] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_338 Response=PsyNetMessage_X_339 Latency=0.2322
  1284. [1039.75] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_338->PsyNetMessage_X_339 PsyTime=1519243931 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1285. [1039.98] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_340 [Population/UpdatePlayerPlaylist]
  1286. [1039.98] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_340 Message=PsyNetMessage_X_340
  1287. [1039.98] PsyNet: HTTP send ID=PsyNetMessage_X_340 Message=PsyNetMessage_X_340
  1288. [1040.16] PsyNet: HTTP recv ID=PsyNetMessage_X_340 Message=PsyNetMessage_X_341
  1289. [1040.16] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_340 Response=PsyNetMessage_X_341 Latency=0.1826
  1290. [1040.19] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_340->PsyNetMessage_X_341 PsyTime=1519243931 [Population/UpdatePlayerPlaylist]
  1291. [1042.75] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1292. [1044.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_342 [Matchmaking/CheckReservation]
  1293. [1044.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_342 Message=PsyNetMessage_X_342
  1294. [1044.78] PsyNet: HTTP send ID=PsyNetMessage_X_342 Message=PsyNetMessage_X_342
  1295. [1044.88] PsyNet: HTTP recv ID=PsyNetMessage_X_342 Message=PsyNetMessage_X_343
  1296. [1044.88] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_342 Response=PsyNetMessage_X_343 Latency=0.1061
  1297. [1044.91] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_342->PsyNetMessage_X_343 PsyTime=1519243936 [Matchmaking/CheckReservation]
  1298. [1044.91] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1299. [1044.91] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1300. [1044.91] DevOnline: Successfully set the friend join URL:
  1301. [1044.91] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1302. [1044.91] Online: TryToPlayOnline ControllerID=-1
  1303. [1044.91] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1304. [1044.91] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1305. [1044.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_344 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1306. [1044.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_344 Message=PsyNetMessage_X_344
  1307. [1044.95] PsyNet: HTTP send ID=PsyNetMessage_X_344 Message=PsyNetMessage_X_344
  1308. [1045.11] PsyNet: HTTP recv ID=PsyNetMessage_X_344 Message=PsyNetMessage_X_345
  1309. [1045.11] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_344 Response=PsyNetMessage_X_345 Latency=0.1661
  1310. [1045.15] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_344->PsyNetMessage_X_345 PsyTime=1519243936 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1311. [1045.15] DevNet: Add Network Security Key={ID=793654072 PlayerID=Steam|76561198305737533|0 Key=9B37A1238A9FBBF84C9659E6209B85E29FB8CE3F38D1439E6A27CBF0A8524B11 IV=421335CC3A7034EB310F2B63840F079B HMAC=EEDF970EBD6243765B8F7F4FD349DB36741C9C0DF1BBAA644CBC38C48096BA1A Session=EDB8EC8A809D94226276323BBE28959F}
  1312. [1045.15] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1313. [1045.15] Log: Using Secure Websockets
  1314. [1045.39] Error: Failed to read address for socket ()
  1315. [1045.43] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_346 [Population/UpdatePlayerPlaylist]
  1316. [1045.43] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_346 Message=PsyNetMessage_X_346
  1317. [1045.43] PsyNet: HTTP send ID=PsyNetMessage_X_346 Message=PsyNetMessage_X_346
  1318. [1045.55] PsyNet: HTTP recv ID=PsyNetMessage_X_346 Message=PsyNetMessage_X_347
  1319. [1045.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_346 Response=PsyNetMessage_X_347 Latency=0.1213
  1320. [1045.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_346->PsyNetMessage_X_347 PsyTime=1519243936 [Population/UpdatePlayerPlaylist]
  1321. [1046.25] JoinGame: Waiting for more players to add reservations
  1322. [1047.27] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1323. [1047.27] DevNet: Browse: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1324. [1047.27] Log: Failed; returning to Entry
  1325. [1047.28] Log: LoadMap: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1326. [1048.20] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_GFxMenu_SF.upk
  1327. [1048.23] Log: Game class is 'GameInfo_GFxMenu_TA'
  1328. [1048.25] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-15.12.19
  1329. [1048.25] TourMatchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameTourMatchmaking_TA::Joining:StartSearch Failed: Already searching
  1330. [1048.25] Log: Bringing up level for play took: 0.020537
  1331. [1048.69] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  1332. [1049.42] DevOnline: Set rich presence to: Main Menu data: Menu
  1333. [1049.42] Log: ########### Finished loading level: 2.136074 seconds
  1334. [1049.42] Log: Flushing async loaders.
  1335. [1049.83] Log: Flushed async loaders.
  1336. [1049.87] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_348 [Metrics/RecordMetrics]
  1337. [1049.87] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_348 Message=PsyNetMessage_X_348
  1338. [1049.87] PsyNet: HTTP send ID=PsyNetMessage_X_348 Message=PsyNetMessage_X_348
  1339. [1050.00] Log: Flushing async loaders.
  1340. [1050.00] Log: Flushed async loaders.
  1341. [1050.58] PsyNet: HTTP recv ID=PsyNetMessage_X_348 Message=PsyNetMessage_X_349
  1342. [1050.58] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_348 Response=PsyNetMessage_X_349 Latency=0.7139
  1343. [1050.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_350 [Population/UpdatePlayerPlaylist]
  1344. [1050.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_350 Message=PsyNetMessage_X_350
  1345. [1050.58] PsyNet: HTTP send ID=PsyNetMessage_X_350 Message=PsyNetMessage_X_350
  1346. [1050.65] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  1347. [1050.94] PsyNet: HTTP recv ID=PsyNetMessage_X_350 Message=PsyNetMessage_X_351
  1348. [1050.94] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_350 Response=PsyNetMessage_X_351 Latency=0.3618
  1349. [1050.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_348->PsyNetMessage_X_349 PsyTime=1519243941 [Metrics/RecordMetrics]
  1350. [1051.17] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_350->PsyNetMessage_X_351 PsyTime=1519243942 [Population/UpdatePlayerPlaylist]
  1351. [1051.88] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  1352. [1051.88] Log: SaveGameDataAsync game thread time: 5 ms
  1353. [1051.90] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save
  1354. [1051.90] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198305737533.save] Result:[1]
  1355. [1057.50] Online: TryToPlayOnline ControllerID=-1
  1356. [1057.50] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1357. [1057.50] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1358. [1061.35] JoinGame: Timed out waiting for players
  1359. [1061.35] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1360. [1061.35] DevOnline: Successfully set the friend join URL:
  1361. [1061.35] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1362. [1061.35] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:12:32
  1363. [1061.64] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_352 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1364. [1061.64] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_352 Message=PsyNetMessage_X_352
  1365. [1061.64] PsyNet: HTTP send ID=PsyNetMessage_X_352 Message=PsyNetMessage_X_352
  1366. [1061.93] PsyNet: HTTP recv ID=PsyNetMessage_X_352 Message=PsyNetMessage_X_353
  1367. [1061.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_352 Response=PsyNetMessage_X_353 Latency=0.2875
  1368. [1061.93] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_354 [Population/UpdatePlayerPlaylist]
  1369. [1061.93] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_354 Message=PsyNetMessage_X_354
  1370. [1061.93] PsyNet: HTTP send ID=PsyNetMessage_X_354 Message=PsyNetMessage_X_354
  1371. [1061.97] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_352->PsyNetMessage_X_353 PsyTime=1519243953 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1372. [1062.18] PsyNet: HTTP recv ID=PsyNetMessage_X_354 Message=PsyNetMessage_X_355
  1373. [1062.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_354 Response=PsyNetMessage_X_355 Latency=0.2515
  1374. [1062.23] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_354->PsyNetMessage_X_355 PsyTime=1519243953 [Population/UpdatePlayerPlaylist]
  1375. [1066.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_356 [Matchmaking/CheckReservation]
  1376. [1066.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_356 Message=PsyNetMessage_X_356
  1377. [1066.97] PsyNet: HTTP send ID=PsyNetMessage_X_356 Message=PsyNetMessage_X_356
  1378. [1067.15] PsyNet: HTTP recv ID=PsyNetMessage_X_356 Message=PsyNetMessage_X_357
  1379. [1067.15] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_356 Response=PsyNetMessage_X_357 Latency=0.1783
  1380. [1067.19] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_356->PsyNetMessage_X_357 PsyTime=1519243958 [Matchmaking/CheckReservation]
  1381. [1067.19] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1382. [1067.19] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1383. [1067.19] DevOnline: Successfully set the friend join URL:
  1384. [1067.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1385. [1067.19] Online: TryToPlayOnline ControllerID=-1
  1386. [1067.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1387. [1067.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1388. [1067.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_358 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1389. [1067.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_358 Message=PsyNetMessage_X_358
  1390. [1067.23] PsyNet: HTTP send ID=PsyNetMessage_X_358 Message=PsyNetMessage_X_358
  1391. [1067.46] PsyNet: HTTP recv ID=PsyNetMessage_X_358 Message=PsyNetMessage_X_359
  1392. [1067.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_358 Response=PsyNetMessage_X_359 Latency=0.2361
  1393. [1067.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_358->PsyNetMessage_X_359 PsyTime=1519243958 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1394. [1067.49] DevNet: Add Network Security Key={ID=73765396 PlayerID=Steam|76561198305737533|0 Key=08C79EA91BD565E1C89CC65D19B2B085B7E824C3C0B0D39003976FADBA28ABF9 IV=3BB6A723E095425BC4966F28FCA68ECB HMAC=13B7ECB9D86B23E3D082AAFB13BB0CB3E1843E5D306EC9D5FDF418B7051DA197 Session=B95010696D9B7013C0F2380EF5F481C1}
  1395. [1067.49] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1396. [1067.49] Log: Using Secure Websockets
  1397. [1067.49] Error: Failed to read address for socket ()
  1398. [1067.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_360 [Population/UpdatePlayerPlaylist]
  1399. [1067.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_360 Message=PsyNetMessage_X_360
  1400. [1067.72] PsyNet: HTTP send ID=PsyNetMessage_X_360 Message=PsyNetMessage_X_360
  1401. [1067.85] PsyNet: HTTP recv ID=PsyNetMessage_X_360 Message=PsyNetMessage_X_361
  1402. [1067.85] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_360 Response=PsyNetMessage_X_361 Latency=0.1306
  1403. [1067.88] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_360->PsyNetMessage_X_361 PsyTime=1519243959 [Population/UpdatePlayerPlaylist]
  1404. [1068.45] JoinGame: Waiting for more players to add reservations
  1405. [1079.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_362 [Tournaments/Status/GetTournamentBracket]
  1406. [1079.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_362 Message=PsyNetMessage_X_362
  1407. [1079.00] PsyNet: HTTP send ID=PsyNetMessage_X_362 Message=PsyNetMessage_X_362
  1408. [1079.19] PsyNet: HTTP recv ID=PsyNetMessage_X_362 Message=PsyNetMessage_X_363
  1409. [1079.19] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_362 Response=PsyNetMessage_X_363 Latency=0.1963
  1410. [1079.22] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_362->PsyNetMessage_X_363 PsyTime=1519243970 [Tournaments/Status/GetTournamentBracket]
  1411. [1083.40] JoinGame: Timed out waiting for players
  1412. [1083.40] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1413. [1083.40] DevOnline: Successfully set the friend join URL:
  1414. [1083.40] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1415. [1083.45] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1416. [1083.47] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_364 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1417. [1083.47] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_364 Message=PsyNetMessage_X_364
  1418. [1083.47] PsyNet: HTTP send ID=PsyNetMessage_X_364 Message=PsyNetMessage_X_364
  1419. [1083.62] PsyNet: HTTP recv ID=PsyNetMessage_X_364 Message=PsyNetMessage_X_365
  1420. [1083.62] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_364 Response=PsyNetMessage_X_365 Latency=0.1553
  1421. [1083.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_364->PsyNetMessage_X_365 PsyTime=1519243975 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1422. [1083.66] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  1423. [1083.66] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:12:55
  1424. [1083.69] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_366 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1425. [1083.69] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_366 Message=PsyNetMessage_X_366
  1426. [1083.69] PsyNet: HTTP send ID=PsyNetMessage_X_366 Message=PsyNetMessage_X_366
  1427. [1083.95] PsyNet: HTTP recv ID=PsyNetMessage_X_366 Message=PsyNetMessage_X_367
  1428. [1083.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_366 Response=PsyNetMessage_X_367 Latency=0.2646
  1429. [1083.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_366->PsyNetMessage_X_367 PsyTime=1519243975 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1430. [1084.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_368 [Population/UpdatePlayerPlaylist]
  1431. [1084.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_368 Message=PsyNetMessage_X_368
  1432. [1084.31] PsyNet: HTTP send ID=PsyNetMessage_X_368 Message=PsyNetMessage_X_368
  1433. [1084.46] PsyNet: HTTP recv ID=PsyNetMessage_X_368 Message=PsyNetMessage_X_369
  1434. [1084.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_368 Response=PsyNetMessage_X_369 Latency=0.1514
  1435. [1084.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_368->PsyNetMessage_X_369 PsyTime=1519243975 [Population/UpdatePlayerPlaylist]
  1436. [1089.00] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_370 [Matchmaking/CheckReservation]
  1437. [1089.00] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_370 Message=PsyNetMessage_X_370
  1438. [1089.00] PsyNet: HTTP send ID=PsyNetMessage_X_370 Message=PsyNetMessage_X_370
  1439. [1089.21] PsyNet: HTTP recv ID=PsyNetMessage_X_370 Message=PsyNetMessage_X_371
  1440. [1089.21] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_370 Response=PsyNetMessage_X_371 Latency=0.2052
  1441. [1089.24] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_370->PsyNetMessage_X_371 PsyTime=1519243980 [Matchmaking/CheckReservation]
  1442. [1089.24] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1443. [1089.24] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1444. [1089.24] DevOnline: Successfully set the friend join URL:
  1445. [1089.24] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1446. [1089.24] Online: TryToPlayOnline ControllerID=-1
  1447. [1089.24] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1448. [1089.24] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1449. [1089.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_372 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1450. [1089.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_372 Message=PsyNetMessage_X_372
  1451. [1089.28] PsyNet: HTTP send ID=PsyNetMessage_X_372 Message=PsyNetMessage_X_372
  1452. [1089.45] PsyNet: HTTP recv ID=PsyNetMessage_X_372 Message=PsyNetMessage_X_373
  1453. [1089.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_372 Response=PsyNetMessage_X_373 Latency=0.1671
  1454. [1089.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_372->PsyNetMessage_X_373 PsyTime=1519243980 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1455. [1089.48] DevNet: Add Network Security Key={ID=-1461894927 PlayerID=Steam|76561198305737533|0 Key=96539A897CD81EA3EA4108E7282D6F3456169654B2F73025AB500C6B4AF2C8B1 IV=E121C0ACF9741F9C90018355A26EB3D9 HMAC=B976BD7829FAA89B0302FD4DCB37CD8FDE8C1C582CC00D41B393955F1D758060 Session=DC736261789E29453A5B36B855B714C0}
  1456. [1089.48] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1457. [1089.48] Log: Using Secure Websockets
  1458. [1089.49] Error: Failed to read address for socket ()
  1459. [1089.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_374 [Population/UpdatePlayerPlaylist]
  1460. [1089.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_374 Message=PsyNetMessage_X_374
  1461. [1089.75] PsyNet: HTTP send ID=PsyNetMessage_X_374 Message=PsyNetMessage_X_374
  1462. [1089.88] PsyNet: HTTP recv ID=PsyNetMessage_X_374 Message=PsyNetMessage_X_375
  1463. [1089.88] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_374 Response=PsyNetMessage_X_375 Latency=0.1287
  1464. [1089.91] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_374->PsyNetMessage_X_375 PsyTime=1519243981 [Population/UpdatePlayerPlaylist]
  1465. [1090.38] JoinGame: Waiting for more players to add reservations
  1466. [1099.72] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_376 [Tournaments/Status/GetTournamentBracket]
  1467. [1099.72] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_376 Message=PsyNetMessage_X_376
  1468. [1099.72] PsyNet: HTTP send ID=PsyNetMessage_X_376 Message=PsyNetMessage_X_376
  1469. [1100.01] PsyNet: HTTP recv ID=PsyNetMessage_X_376 Message=PsyNetMessage_X_377
  1470. [1100.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_376 Response=PsyNetMessage_X_377 Latency=0.2950
  1471. [1100.05] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_376->PsyNetMessage_X_377 PsyTime=1519243991 [Tournaments/Status/GetTournamentBracket]
  1472. [1105.42] JoinGame: Timed out waiting for players
  1473. [1105.42] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1474. [1105.42] DevOnline: Successfully set the friend join URL:
  1475. [1105.42] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1476. [1105.47] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:13:17
  1477. [1105.47] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_378 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1478. [1105.47] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_378 Message=PsyNetMessage_X_378
  1479. [1105.47] PsyNet: HTTP send ID=PsyNetMessage_X_378 Message=PsyNetMessage_X_378
  1480. [1105.76] PsyNet: HTTP recv ID=PsyNetMessage_X_378 Message=PsyNetMessage_X_379
  1481. [1105.76] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_378 Response=PsyNetMessage_X_379 Latency=0.2931
  1482. [1105.80] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_378->PsyNetMessage_X_379 PsyTime=1519243997 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1483. [1105.96] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_380 [Population/UpdatePlayerPlaylist]
  1484. [1105.96] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_380 Message=PsyNetMessage_X_380
  1485. [1105.96] PsyNet: HTTP send ID=PsyNetMessage_X_380 Message=PsyNetMessage_X_380
  1486. [1106.08] PsyNet: HTTP recv ID=PsyNetMessage_X_380 Message=PsyNetMessage_X_381
  1487. [1106.08] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_380 Response=PsyNetMessage_X_381 Latency=0.1161
  1488. [1106.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_380->PsyNetMessage_X_381 PsyTime=1519243997 [Population/UpdatePlayerPlaylist]
  1489. [1110.59] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_382 [Metrics/RecordMetrics]
  1490. [1110.59] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_382 Message=PsyNetMessage_X_382
  1491. [1110.59] PsyNet: HTTP send ID=PsyNetMessage_X_382 Message=PsyNetMessage_X_382
  1492. [1110.81] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_383 [Matchmaking/CheckReservation]
  1493. [1110.81] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_383 Message=PsyNetMessage_X_383
  1494. [1110.81] PsyNet: HTTP send ID=PsyNetMessage_X_383 Message=PsyNetMessage_X_383
  1495. [1110.91] PsyNet: HTTP recv ID=PsyNetMessage_X_382 Message=PsyNetMessage_X_384
  1496. [1110.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_382 Response=PsyNetMessage_X_384 Latency=0.3208
  1497. [1110.95] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_382->PsyNetMessage_X_384 PsyTime=1519244002 [Metrics/RecordMetrics]
  1498. [1111.21] PsyNet: HTTP recv ID=PsyNetMessage_X_383 Message=PsyNetMessage_X_385
  1499. [1111.21] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_383 Response=PsyNetMessage_X_385 Latency=0.4071
  1500. [1111.25] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_383->PsyNetMessage_X_385 PsyTime=1519244002 [Matchmaking/CheckReservation]
  1501. [1111.25] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1502. [1111.25] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1503. [1111.25] DevOnline: Successfully set the friend join URL:
  1504. [1111.25] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1505. [1111.25] Online: TryToPlayOnline ControllerID=-1
  1506. [1111.25] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1507. [1111.25] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1508. [1111.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_386 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1509. [1111.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_386 Message=PsyNetMessage_X_386
  1510. [1111.28] PsyNet: HTTP send ID=PsyNetMessage_X_386 Message=PsyNetMessage_X_386
  1511. [1111.52] PsyNet: HTTP recv ID=PsyNetMessage_X_386 Message=PsyNetMessage_X_387
  1512. [1111.52] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_386 Response=PsyNetMessage_X_387 Latency=0.2426
  1513. [1111.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_386->PsyNetMessage_X_387 PsyTime=1519244002 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1514. [1111.57] DevNet: Add Network Security Key={ID=330576523 PlayerID=Steam|76561198305737533|0 Key=4D19A007F5FDF249B3E8184BCDE060B6787EF0B2D485AA5A4C2A05BBFE470213 IV=9517661E93E24FB145D57901253A40E8 HMAC=797982EA883E178C382121B034B0F86956B529F35B583483A6B03CC6A0B3291E Session=D3B611E8A1BE75F1752544D2039E89D6}
  1515. [1111.57] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1516. [1111.57] Log: Using Secure Websockets
  1517. [1111.57] Error: Failed to read address for socket ()
  1518. [1111.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_388 [Population/UpdatePlayerPlaylist]
  1519. [1111.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_388 Message=PsyNetMessage_X_388
  1520. [1111.75] PsyNet: HTTP send ID=PsyNetMessage_X_388 Message=PsyNetMessage_X_388
  1521. [1111.98] PsyNet: HTTP recv ID=PsyNetMessage_X_388 Message=PsyNetMessage_X_389
  1522. [1111.98] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_388 Response=PsyNetMessage_X_389 Latency=0.2329
  1523. [1112.02] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_388->PsyNetMessage_X_389 PsyTime=1519244003 [Population/UpdatePlayerPlaylist]
  1524. [1112.49] JoinGame: Waiting for more players to add reservations
  1525. [1117.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_390 [Tournaments/Status/GetTournamentBracket]
  1526. [1117.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_390 Message=PsyNetMessage_X_390
  1527. [1117.66] PsyNet: HTTP send ID=PsyNetMessage_X_390 Message=PsyNetMessage_X_390
  1528. [1117.80] PsyNet: HTTP recv ID=PsyNetMessage_X_390 Message=PsyNetMessage_X_391
  1529. [1117.80] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_390 Response=PsyNetMessage_X_391 Latency=0.1371
  1530. [1117.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_390->PsyNetMessage_X_391 PsyTime=1519244009 [Tournaments/Status/GetTournamentBracket]
  1531. [1127.44] JoinGame: Timed out waiting for players
  1532. [1127.44] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1533. [1127.44] DevOnline: Successfully set the friend join URL:
  1534. [1127.44] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1535. [1127.48] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1536. [1127.50] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_392 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1537. [1127.50] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_392 Message=PsyNetMessage_X_392
  1538. [1127.50] PsyNet: HTTP send ID=PsyNetMessage_X_392 Message=PsyNetMessage_X_392
  1539. [1127.69] PsyNet: HTTP recv ID=PsyNetMessage_X_392 Message=PsyNetMessage_X_393
  1540. [1127.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_392 Response=PsyNetMessage_X_393 Latency=0.1934
  1541. [1127.73] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_392->PsyNetMessage_X_393 PsyTime=1519244019 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1542. [1127.73] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  1543. [1127.73] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:13:39
  1544. [1127.76] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_394 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1545. [1127.76] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_394 Message=PsyNetMessage_X_394
  1546. [1127.76] PsyNet: HTTP send ID=PsyNetMessage_X_394 Message=PsyNetMessage_X_394
  1547. [1127.95] PsyNet: HTTP recv ID=PsyNetMessage_X_394 Message=PsyNetMessage_X_395
  1548. [1127.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_394 Response=PsyNetMessage_X_395 Latency=0.1926
  1549. [1127.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_394->PsyNetMessage_X_395 PsyTime=1519244019 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1550. [1128.31] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_396 [Population/UpdatePlayerPlaylist]
  1551. [1128.31] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_396 Message=PsyNetMessage_X_396
  1552. [1128.31] PsyNet: HTTP send ID=PsyNetMessage_X_396 Message=PsyNetMessage_X_396
  1553. [1128.46] PsyNet: HTTP recv ID=PsyNetMessage_X_396 Message=PsyNetMessage_X_397
  1554. [1128.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_396 Response=PsyNetMessage_X_397 Latency=0.1449
  1555. [1128.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_396->PsyNetMessage_X_397 PsyTime=1519244019 [Population/UpdatePlayerPlaylist]
  1556. [1133.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_398 [Matchmaking/CheckReservation]
  1557. [1133.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_398 Message=PsyNetMessage_X_398
  1558. [1133.01] PsyNet: HTTP send ID=PsyNetMessage_X_398 Message=PsyNetMessage_X_398
  1559. [1133.15] PsyNet: HTTP recv ID=PsyNetMessage_X_398 Message=PsyNetMessage_X_399
  1560. [1133.15] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_398 Response=PsyNetMessage_X_399 Latency=0.1376
  1561. [1133.18] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_398->PsyNetMessage_X_399 PsyTime=1519244024 [Matchmaking/CheckReservation]
  1562. [1133.18] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1563. [1133.18] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1564. [1133.18] DevOnline: Successfully set the friend join URL:
  1565. [1133.18] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1566. [1133.18] Online: TryToPlayOnline ControllerID=-1
  1567. [1133.18] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1568. [1133.18] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1569. [1133.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_400 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1570. [1133.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_400 Message=PsyNetMessage_X_400
  1571. [1133.22] PsyNet: HTTP send ID=PsyNetMessage_X_400 Message=PsyNetMessage_X_400
  1572. [1133.39] PsyNet: HTTP recv ID=PsyNetMessage_X_400 Message=PsyNetMessage_X_401
  1573. [1133.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_400 Response=PsyNetMessage_X_401 Latency=0.1709
  1574. [1133.42] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_400->PsyNetMessage_X_401 PsyTime=1519244024 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1575. [1133.42] DevNet: Add Network Security Key={ID=-1385347200 PlayerID=Steam|76561198305737533|0 Key=715DDE5012B2CBE3FA6974C937943FDC7CED5C1AE00798FEBEA03B25CB835C1E IV=1FA37B691ADA7A633363C07FAF24B2E8 HMAC=0DB45A880E032440787FA3EC3EED2AD16B1B061FA411EEC18091BB110F6F9717 Session=CCB10A55788BF036E5588E7AADE9A057}
  1576. [1133.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1577. [1133.42] Log: Using Secure Websockets
  1578. [1133.42] Error: Failed to read address for socket ()
  1579. [1133.70] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_402 [Population/UpdatePlayerPlaylist]
  1580. [1133.70] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_402 Message=PsyNetMessage_X_402
  1581. [1133.70] PsyNet: HTTP send ID=PsyNetMessage_X_402 Message=PsyNetMessage_X_402
  1582. [1133.84] PsyNet: HTTP recv ID=PsyNetMessage_X_402 Message=PsyNetMessage_X_403
  1583. [1133.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_402 Response=PsyNetMessage_X_403 Latency=0.1411
  1584. [1133.88] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_402->PsyNetMessage_X_403 PsyTime=1519244025 [Population/UpdatePlayerPlaylist]
  1585. [1134.43] JoinGame: Waiting for more players to add reservations
  1586. [1147.63] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_404 [Tournaments/Status/GetTournamentBracket]
  1587. [1147.63] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_404 Message=PsyNetMessage_X_404
  1588. [1147.63] PsyNet: HTTP send ID=PsyNetMessage_X_404 Message=PsyNetMessage_X_404
  1589. [1147.80] PsyNet: HTTP recv ID=PsyNetMessage_X_404 Message=PsyNetMessage_X_405
  1590. [1147.80] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_404 Response=PsyNetMessage_X_405 Latency=0.1713
  1591. [1147.84] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_404->PsyNetMessage_X_405 PsyTime=1519244039 [Tournaments/Status/GetTournamentBracket]
  1592. [1149.26] JoinGame: Timed out waiting for players
  1593. [1149.26] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1594. [1149.26] DevOnline: Successfully set the friend join URL:
  1595. [1149.26] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1596. [1149.33] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:14:00
  1597. [1149.33] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_406 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1598. [1149.33] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_406 Message=PsyNetMessage_X_406
  1599. [1149.33] PsyNet: HTTP send ID=PsyNetMessage_X_406 Message=PsyNetMessage_X_406
  1600. [1149.50] PsyNet: HTTP recv ID=PsyNetMessage_X_406 Message=PsyNetMessage_X_407
  1601. [1149.50] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_406 Response=PsyNetMessage_X_407 Latency=0.1725
  1602. [1149.53] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_406->PsyNetMessage_X_407 PsyTime=1519244040 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1603. [1149.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_408 [Population/UpdatePlayerPlaylist]
  1604. [1149.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_408 Message=PsyNetMessage_X_408
  1605. [1149.77] PsyNet: HTTP send ID=PsyNetMessage_X_408 Message=PsyNetMessage_X_408
  1606. [1149.89] PsyNet: HTTP recv ID=PsyNetMessage_X_408 Message=PsyNetMessage_X_409
  1607. [1149.89] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_408 Response=PsyNetMessage_X_409 Latency=0.1136
  1608. [1149.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_408->PsyNetMessage_X_409 PsyTime=1519244041 [Population/UpdatePlayerPlaylist]
  1609. [1154.56] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_410 [Matchmaking/CheckReservation]
  1610. [1154.56] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_410 Message=PsyNetMessage_X_410
  1611. [1154.56] PsyNet: HTTP send ID=PsyNetMessage_X_410 Message=PsyNetMessage_X_410
  1612. [1154.70] PsyNet: HTTP recv ID=PsyNetMessage_X_410 Message=PsyNetMessage_X_411
  1613. [1154.70] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_410 Response=PsyNetMessage_X_411 Latency=0.1356
  1614. [1154.73] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_410->PsyNetMessage_X_411 PsyTime=1519244046 [Matchmaking/CheckReservation]
  1615. [1154.73] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1616. [1154.73] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1617. [1154.73] DevOnline: Successfully set the friend join URL:
  1618. [1154.73] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1619. [1154.73] Online: TryToPlayOnline ControllerID=-1
  1620. [1154.73] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1621. [1154.73] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1622. [1154.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_412 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1623. [1154.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_412 Message=PsyNetMessage_X_412
  1624. [1154.77] PsyNet: HTTP send ID=PsyNetMessage_X_412 Message=PsyNetMessage_X_412
  1625. [1154.94] PsyNet: HTTP recv ID=PsyNetMessage_X_412 Message=PsyNetMessage_X_413
  1626. [1154.94] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_412 Response=PsyNetMessage_X_413 Latency=0.1698
  1627. [1154.97] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_412->PsyNetMessage_X_413 PsyTime=1519244046 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1628. [1154.97] DevNet: Add Network Security Key={ID=-1656120407 PlayerID=Steam|76561198305737533|0 Key=575D22719D7B56B642F4B8ABA6B9482F5551E83E81EE8FBF0C7DAEE86A9E1BCB IV=FEDC071234C11523845E7B43D6794AA2 HMAC=AE5EB50AAF72CACC3D4EA94524FBF0E36EAE37006A670B348782F792173A853B Session=AD280F8D68557DB9B6EC266ED8B22A3C}
  1629. [1154.97] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1630. [1154.97] Log: Using Secure Websockets
  1631. [1154.97] Error: Failed to read address for socket ()
  1632. [1155.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_414 [Population/UpdatePlayerPlaylist]
  1633. [1155.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_414 Message=PsyNetMessage_X_414
  1634. [1155.25] PsyNet: HTTP send ID=PsyNetMessage_X_414 Message=PsyNetMessage_X_414
  1635. [1155.46] PsyNet: HTTP recv ID=PsyNetMessage_X_414 Message=PsyNetMessage_X_415
  1636. [1155.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_414 Response=PsyNetMessage_X_415 Latency=0.2107
  1637. [1155.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_414->PsyNetMessage_X_415 PsyTime=1519244046 [Population/UpdatePlayerPlaylist]
  1638. [1155.81] JoinGame: Waiting for more players to add reservations
  1639. [1170.86] JoinGame: Timed out waiting for players
  1640. [1170.86] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1641. [1170.86] DevOnline: Successfully set the friend join URL:
  1642. [1170.86] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1643. [1170.90] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1644. [1170.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_416 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1645. [1170.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_416 Message=PsyNetMessage_X_416
  1646. [1170.92] PsyNet: HTTP send ID=PsyNetMessage_X_416 Message=PsyNetMessage_X_416
  1647. [1171.08] PsyNet: HTTP recv ID=PsyNetMessage_X_416 Message=PsyNetMessage_X_417
  1648. [1171.08] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_416 Response=PsyNetMessage_X_417 Latency=0.1622
  1649. [1171.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_416->PsyNetMessage_X_417 PsyTime=1519244062 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1650. [1171.12] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  1651. [1171.12] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:14:22
  1652. [1171.15] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_418 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1653. [1171.15] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_418 Message=PsyNetMessage_X_418
  1654. [1171.15] PsyNet: HTTP send ID=PsyNetMessage_X_418 Message=PsyNetMessage_X_418
  1655. [1171.49] PsyNet: HTTP recv ID=PsyNetMessage_X_418 Message=PsyNetMessage_X_419
  1656. [1171.49] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_418 Response=PsyNetMessage_X_419 Latency=0.3413
  1657. [1171.52] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_418->PsyNetMessage_X_419 PsyTime=1519244062 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1658. [1171.86] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_420 [Population/UpdatePlayerPlaylist]
  1659. [1171.86] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_420 Message=PsyNetMessage_X_420
  1660. [1171.86] PsyNet: HTTP send ID=PsyNetMessage_X_420 Message=PsyNetMessage_X_420
  1661. [1172.12] PsyNet: HTTP recv ID=PsyNetMessage_X_420 Message=PsyNetMessage_X_421
  1662. [1172.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_420 Response=PsyNetMessage_X_421 Latency=0.2599
  1663. [1172.17] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_420->PsyNetMessage_X_421 PsyTime=1519244063 [Population/UpdatePlayerPlaylist]
  1664. [1176.55] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_422 [Matchmaking/CheckReservation]
  1665. [1176.55] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_422 Message=PsyNetMessage_X_422
  1666. [1176.55] PsyNet: HTTP send ID=PsyNetMessage_X_422 Message=PsyNetMessage_X_422
  1667. [1176.68] PsyNet: HTTP recv ID=PsyNetMessage_X_422 Message=PsyNetMessage_X_423
  1668. [1176.68] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_422 Response=PsyNetMessage_X_423 Latency=0.1350
  1669. [1176.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_422->PsyNetMessage_X_423 PsyTime=1519244068 [Matchmaking/CheckReservation]
  1670. [1176.71] CheckReservation: Received game server ip35-231-48-134.datahound.com:2287 USE 22
  1671. [1176.71] JoinGame: StartJoin ip35-231-48-134.datahound.com:2287 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1672. [1176.71] DevOnline: Successfully set the friend join URL:
  1673. [1176.71] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1674. [1176.71] Online: TryToPlayOnline ControllerID=-1
  1675. [1176.71] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1676. [1176.71] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1677. [1176.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_424 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1678. [1176.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_424 Message=PsyNetMessage_X_424
  1679. [1176.75] PsyNet: HTTP send ID=PsyNetMessage_X_424 Message=PsyNetMessage_X_424
  1680. [1176.95] PsyNet: HTTP recv ID=PsyNetMessage_X_424 Message=PsyNetMessage_X_425
  1681. [1176.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_424 Response=PsyNetMessage_X_425 Latency=0.2009
  1682. [1176.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_424->PsyNetMessage_X_425 PsyTime=1519244068 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1683. [1176.98] DevNet: Add Network Security Key={ID=497387742 PlayerID=Steam|76561198305737533|0 Key=B66F8F82695F18422B34C3DB25D62CE7E2AC72CD0C3DB800E2134980D48AACFB IV=A577533AC695C9199E469ACEDBCDFB1C HMAC=3FC4EBCDAC6C1323E5E9BE6C1C730BF1EEA21CEEFCD377E35BA0BBC7285F27DD Session=D6149D4A902306DA706408327E51E898}
  1684. [1176.98] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1685. [1176.98] Log: Using Secure Websockets
  1686. [1176.98] Error: Failed to read address for socket ()
  1687. [1177.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_426 [Population/UpdatePlayerPlaylist]
  1688. [1177.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_426 Message=PsyNetMessage_X_426
  1689. [1177.23] PsyNet: HTTP send ID=PsyNetMessage_X_426 Message=PsyNetMessage_X_426
  1690. [1177.33] PsyNet: HTTP recv ID=PsyNetMessage_X_426 Message=PsyNetMessage_X_427
  1691. [1177.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_426 Response=PsyNetMessage_X_427 Latency=0.1055
  1692. [1177.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_426->PsyNetMessage_X_427 PsyTime=1519244068 [Population/UpdatePlayerPlaylist]
  1693. [1177.89] JoinGame: Waiting for more players to add reservations
  1694. [1192.65] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_428 [Tournaments/Status/GetTournamentBracket]
  1695. [1192.65] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_428 Message=PsyNetMessage_X_428
  1696. [1192.65] PsyNet: HTTP send ID=PsyNetMessage_X_428 Message=PsyNetMessage_X_428
  1697. [1192.85] PsyNet: HTTP recv ID=PsyNetMessage_X_428 Message=PsyNetMessage_X_429
  1698. [1192.85] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_428 Response=PsyNetMessage_X_429 Latency=0.1948
  1699. [1192.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_428->PsyNetMessage_X_429 PsyTime=1519244084 [Tournaments/Status/GetTournamentBracket]
  1700. [1192.87] JoinGame: Timed out waiting for players
  1701. [1192.87] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1702. [1192.87] DevOnline: Successfully set the friend join URL:
  1703. [1192.87] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1704. [1192.92] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:14:44
  1705. [1192.93] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_430 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1706. [1192.93] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_430 Message=PsyNetMessage_X_430
  1707. [1192.93] PsyNet: HTTP send ID=PsyNetMessage_X_430 Message=PsyNetMessage_X_430
  1708. [1193.14] PsyNet: HTTP recv ID=PsyNetMessage_X_430 Message=PsyNetMessage_X_431
  1709. [1193.14] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_430 Response=PsyNetMessage_X_431 Latency=0.2144
  1710. [1193.19] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_430->PsyNetMessage_X_431 PsyTime=1519244084 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1711. [1193.40] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_432 [Population/UpdatePlayerPlaylist]
  1712. [1193.40] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_432 Message=PsyNetMessage_X_432
  1713. [1193.40] PsyNet: HTTP send ID=PsyNetMessage_X_432 Message=PsyNetMessage_X_432
  1714. [1193.51] PsyNet: HTTP recv ID=PsyNetMessage_X_432 Message=PsyNetMessage_X_433
  1715. [1193.51] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_432 Response=PsyNetMessage_X_433 Latency=0.1113
  1716. [1193.59] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_432->PsyNetMessage_X_433 PsyTime=1519244084 [Population/UpdatePlayerPlaylist]
  1717. [1198.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_434 [Matchmaking/CheckReservation]
  1718. [1198.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_434 Message=PsyNetMessage_X_434
  1719. [1198.21] PsyNet: HTTP send ID=PsyNetMessage_X_434 Message=PsyNetMessage_X_434
  1720. [1198.32] PsyNet: HTTP recv ID=PsyNetMessage_X_434 Message=PsyNetMessage_X_435
  1721. [1198.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_434 Response=PsyNetMessage_X_435 Latency=0.1100
  1722. [1198.36] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_434->PsyNetMessage_X_435 PsyTime=1519244089 [Matchmaking/CheckReservation]
  1723. [1198.36] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  1724. [1198.36] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1725. [1198.36] DevOnline: Successfully set the friend join URL:
  1726. [1198.36] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1727. [1198.36] Online: TryToPlayOnline ControllerID=-1
  1728. [1198.36] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1729. [1198.36] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1730. [1198.40] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_436 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1731. [1198.40] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_436 Message=PsyNetMessage_X_436
  1732. [1198.40] PsyNet: HTTP send ID=PsyNetMessage_X_436 Message=PsyNetMessage_X_436
  1733. [1198.54] PsyNet: HTTP recv ID=PsyNetMessage_X_436 Message=PsyNetMessage_X_437
  1734. [1198.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_436 Response=PsyNetMessage_X_437 Latency=0.1433
  1735. [1198.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_436->PsyNetMessage_X_437 PsyTime=1519244089 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1736. [1198.58] DevNet: Add Network Security Key={ID=-379833234 PlayerID=Steam|76561198305737533|0 Key=0F0BD03518F01E564320D587BCF133D3578D8C737E560B27E59F81C20C63EBC9 IV=1B3B91D5FE68E66B94683527BB348118 HMAC=0DE65DD38891263C5DCE10646C7AC9219B850E5D813AB96EDD9CA022D33CF9EC Session=4079C4AD6704003E34FA4D33086EADC0}
  1737. [1198.58] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1738. [1198.58] Log: Using Secure Websockets
  1739. [1198.65] Error: Failed to read address for socket ()
  1740. [1198.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_438 [Population/UpdatePlayerPlaylist]
  1741. [1198.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_438 Message=PsyNetMessage_X_438
  1742. [1198.88] PsyNet: HTTP send ID=PsyNetMessage_X_438 Message=PsyNetMessage_X_438
  1743. [1199.02] PsyNet: HTTP recv ID=PsyNetMessage_X_438 Message=PsyNetMessage_X_439
  1744. [1199.02] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_438 Response=PsyNetMessage_X_439 Latency=0.1388
  1745. [1199.05] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_438->PsyNetMessage_X_439 PsyTime=1519244090 [Population/UpdatePlayerPlaylist]
  1746. [1199.56] JoinGame: Waiting for more players to add reservations
  1747. [1210.74] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_440 [Tournaments/Status/GetTournamentBracket]
  1748. [1210.74] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_440 Message=PsyNetMessage_X_440
  1749. [1210.74] PsyNet: HTTP send ID=PsyNetMessage_X_440 Message=PsyNetMessage_X_440
  1750. [1210.93] PsyNet: HTTP recv ID=PsyNetMessage_X_440 Message=PsyNetMessage_X_441
  1751. [1210.93] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_440 Response=PsyNetMessage_X_441 Latency=0.1919
  1752. [1210.97] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_440->PsyNetMessage_X_441 PsyTime=1519244102 [Tournaments/Status/GetTournamentBracket]
  1753. [1214.50] JoinGame: Timed out waiting for players
  1754. [1214.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1755. [1214.51] DevOnline: Successfully set the friend join URL:
  1756. [1214.51] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1757. [1214.53] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1758. [1214.54] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_442 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1759. [1214.54] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_442 Message=PsyNetMessage_X_442
  1760. [1214.54] PsyNet: HTTP send ID=PsyNetMessage_X_442 Message=PsyNetMessage_X_442
  1761. [1214.71] PsyNet: HTTP recv ID=PsyNetMessage_X_442 Message=PsyNetMessage_X_443
  1762. [1214.71] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_442 Response=PsyNetMessage_X_443 Latency=0.1683
  1763. [1214.74] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_442->PsyNetMessage_X_443 PsyTime=1519244106 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1764. [1214.74] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  1765. [1214.74] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:15:06
  1766. [1214.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_444 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1767. [1214.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_444 Message=PsyNetMessage_X_444
  1768. [1214.78] PsyNet: HTTP send ID=PsyNetMessage_X_444 Message=PsyNetMessage_X_444
  1769. [1215.01] PsyNet: HTTP recv ID=PsyNetMessage_X_444 Message=PsyNetMessage_X_445
  1770. [1215.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_444 Response=PsyNetMessage_X_445 Latency=0.2334
  1771. [1215.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_444->PsyNetMessage_X_445 PsyTime=1519244106 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1772. [1215.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_446 [Population/UpdatePlayerPlaylist]
  1773. [1215.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_446 Message=PsyNetMessage_X_446
  1774. [1215.34] PsyNet: HTTP send ID=PsyNetMessage_X_446 Message=PsyNetMessage_X_446
  1775. [1215.48] PsyNet: HTTP recv ID=PsyNetMessage_X_446 Message=PsyNetMessage_X_447
  1776. [1215.48] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_446 Response=PsyNetMessage_X_447 Latency=0.1321
  1777. [1215.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_446->PsyNetMessage_X_447 PsyTime=1519244106 [Population/UpdatePlayerPlaylist]
  1778. [1220.07] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_448 [Matchmaking/CheckReservation]
  1779. [1220.07] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_448 Message=PsyNetMessage_X_448
  1780. [1220.07] PsyNet: HTTP send ID=PsyNetMessage_X_448 Message=PsyNetMessage_X_448
  1781. [1220.21] PsyNet: HTTP recv ID=PsyNetMessage_X_448 Message=PsyNetMessage_X_449
  1782. [1220.21] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_448 Response=PsyNetMessage_X_449 Latency=0.1362
  1783. [1220.24] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_448->PsyNetMessage_X_449 PsyTime=1519244111 [Matchmaking/CheckReservation]
  1784. [1220.24] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  1785. [1220.24] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1786. [1220.24] DevOnline: Successfully set the friend join URL:
  1787. [1220.24] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1788. [1220.24] Online: TryToPlayOnline ControllerID=-1
  1789. [1220.24] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1790. [1220.24] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1791. [1220.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_450 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1792. [1220.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_450 Message=PsyNetMessage_X_450
  1793. [1220.28] PsyNet: HTTP send ID=PsyNetMessage_X_450 Message=PsyNetMessage_X_450
  1794. [1220.52] PsyNet: HTTP recv ID=PsyNetMessage_X_450 Message=PsyNetMessage_X_451
  1795. [1220.52] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_450 Response=PsyNetMessage_X_451 Latency=0.2424
  1796. [1220.55] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_450->PsyNetMessage_X_451 PsyTime=1519244111 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1797. [1220.55] DevNet: Add Network Security Key={ID=1532141945 PlayerID=Steam|76561198305737533|0 Key=AA6447025672B829A137616DEB1BB3110EC5BB5B0180B3F3FA96BB6E195DABF6 IV=0FC5754589FC4D11EA524B3093072781 HMAC=A59AEA326A219FC421FD292F4752D9D76E6613989D181C21E1CBE7F4F4FA5F70 Session=CC0FBB9B6DFCC6B9E611DDEFE976F8C3}
  1798. [1220.55] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1799. [1220.55] Log: Using Secure Websockets
  1800. [1220.55] Error: Failed to read address for socket ()
  1801. [1220.76] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_452 [Population/UpdatePlayerPlaylist]
  1802. [1220.76] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_452 Message=PsyNetMessage_X_452
  1803. [1220.76] PsyNet: HTTP send ID=PsyNetMessage_X_452 Message=PsyNetMessage_X_452
  1804. [1220.96] PsyNet: HTTP recv ID=PsyNetMessage_X_452 Message=PsyNetMessage_X_453
  1805. [1220.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_452 Response=PsyNetMessage_X_453 Latency=0.2010
  1806. [1220.99] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_452->PsyNetMessage_X_453 PsyTime=1519244112 [Population/UpdatePlayerPlaylist]
  1807. [1221.33] JoinGame: Waiting for more players to add reservations
  1808. [1236.50] JoinGame: Timed out waiting for players
  1809. [1236.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1810. [1236.50] DevOnline: Successfully set the friend join URL:
  1811. [1236.50] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1812. [1236.55] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:15:28
  1813. [1236.55] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_454 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1814. [1236.55] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_454 Message=PsyNetMessage_X_454
  1815. [1236.55] PsyNet: HTTP send ID=PsyNetMessage_X_454 Message=PsyNetMessage_X_454
  1816. [1236.79] PsyNet: HTTP recv ID=PsyNetMessage_X_454 Message=PsyNetMessage_X_455
  1817. [1236.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_454 Response=PsyNetMessage_X_455 Latency=0.2361
  1818. [1236.82] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_454->PsyNetMessage_X_455 PsyTime=1519244128 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1819. [1237.02] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_456 [Population/UpdatePlayerPlaylist]
  1820. [1237.02] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_456 Message=PsyNetMessage_X_456
  1821. [1237.02] PsyNet: HTTP send ID=PsyNetMessage_X_456 Message=PsyNetMessage_X_456
  1822. [1237.19] PsyNet: HTTP recv ID=PsyNetMessage_X_456 Message=PsyNetMessage_X_457
  1823. [1237.19] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_456 Response=PsyNetMessage_X_457 Latency=0.1658
  1824. [1237.22] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_456->PsyNetMessage_X_457 PsyTime=1519244128 [Population/UpdatePlayerPlaylist]
  1825. [1240.65] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_458 [Tournaments/Status/GetTournamentBracket]
  1826. [1240.65] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_458 Message=PsyNetMessage_X_458
  1827. [1240.65] PsyNet: HTTP send ID=PsyNetMessage_X_458 Message=PsyNetMessage_X_458
  1828. [1240.78] PsyNet: HTTP recv ID=PsyNetMessage_X_458 Message=PsyNetMessage_X_459
  1829. [1240.78] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_458 Response=PsyNetMessage_X_459 Latency=0.1334
  1830. [1240.81] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_458->PsyNetMessage_X_459 PsyTime=1519244132 [Tournaments/Status/GetTournamentBracket]
  1831. [1241.82] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_460 [Matchmaking/CheckReservation]
  1832. [1241.82] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_460 Message=PsyNetMessage_X_460
  1833. [1241.82] PsyNet: HTTP send ID=PsyNetMessage_X_460 Message=PsyNetMessage_X_460
  1834. [1242.03] PsyNet: HTTP recv ID=PsyNetMessage_X_460 Message=PsyNetMessage_X_461
  1835. [1242.03] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_460 Response=PsyNetMessage_X_461 Latency=0.2037
  1836. [1242.06] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_460->PsyNetMessage_X_461 PsyTime=1519244133 [Matchmaking/CheckReservation]
  1837. [1242.06] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  1838. [1242.06] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1839. [1242.06] DevOnline: Successfully set the friend join URL:
  1840. [1242.06] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1841. [1242.06] Online: TryToPlayOnline ControllerID=-1
  1842. [1242.06] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1843. [1242.06] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1844. [1242.09] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_462 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1845. [1242.09] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_462 Message=PsyNetMessage_X_462
  1846. [1242.09] PsyNet: HTTP send ID=PsyNetMessage_X_462 Message=PsyNetMessage_X_462
  1847. [1242.33] PsyNet: HTTP recv ID=PsyNetMessage_X_462 Message=PsyNetMessage_X_463
  1848. [1242.33] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_462 Response=PsyNetMessage_X_463 Latency=0.2349
  1849. [1242.36] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_462->PsyNetMessage_X_463 PsyTime=1519244133 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1850. [1242.36] DevNet: Add Network Security Key={ID=663881308 PlayerID=Steam|76561198305737533|0 Key=7E74E097139A49F85B6CAD817F5906CBC4697738603ED127ED7A4915B3042EF0 IV=755F261862D262AEFECAF7E04E2548A6 HMAC=50205A460B79AF004CF700795996999A55F28E3002D395386F756A793C307D77 Session=EB585A3EF23B2DED1E923A5958AC90CE}
  1851. [1242.36] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1852. [1242.36] Log: Using Secure Websockets
  1853. [1242.36] Error: Failed to read address for socket ()
  1854. [1242.56] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_464 [Population/UpdatePlayerPlaylist]
  1855. [1242.56] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_464 Message=PsyNetMessage_X_464
  1856. [1242.56] PsyNet: HTTP send ID=PsyNetMessage_X_464 Message=PsyNetMessage_X_464
  1857. [1242.77] PsyNet: HTTP recv ID=PsyNetMessage_X_464 Message=PsyNetMessage_X_465
  1858. [1242.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_464 Response=PsyNetMessage_X_465 Latency=0.2046
  1859. [1242.80] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_464->PsyNetMessage_X_465 PsyTime=1519244134 [Population/UpdatePlayerPlaylist]
  1860. [1243.67] JoinGame: Waiting for more players to add reservations
  1861. [1258.73] JoinGame: Timed out waiting for players
  1862. [1258.73] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1863. [1258.73] DevOnline: Successfully set the friend join URL:
  1864. [1258.73] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1865. [1258.88] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  1866. [1258.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_466 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1867. [1258.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_466 Message=PsyNetMessage_X_466
  1868. [1258.89] PsyNet: HTTP send ID=PsyNetMessage_X_466 Message=PsyNetMessage_X_466
  1869. [1259.24] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_467 [Population/UpdatePlayerPlaylist]
  1870. [1259.24] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_467 Message=PsyNetMessage_X_467
  1871. [1259.24] PsyNet: HTTP send ID=PsyNetMessage_X_467 Message=PsyNetMessage_X_467
  1872. [1259.31] PsyNet: HTTP recv ID=PsyNetMessage_X_466 Message=PsyNetMessage_X_468
  1873. [1259.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_466 Response=PsyNetMessage_X_468 Latency=0.4205
  1874. [1259.34] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_466->PsyNetMessage_X_468 PsyTime=1519244150 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  1875. [1259.34] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  1876. [1259.34] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:15:50
  1877. [1259.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_469 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1878. [1259.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_469 Message=PsyNetMessage_X_469
  1879. [1259.37] PsyNet: HTTP send ID=PsyNetMessage_X_469 Message=PsyNetMessage_X_469
  1880. [1259.57] PsyNet: HTTP recv ID=PsyNetMessage_X_469 Message=PsyNetMessage_X_470
  1881. [1259.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_469 Response=PsyNetMessage_X_470 Latency=0.1915
  1882. [1259.60] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_469->PsyNetMessage_X_470 PsyTime=1519244150 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  1883. [1259.95] PsyNet: HTTP recv ID=PsyNetMessage_X_467 Message=PsyNetMessage_X_471
  1884. [1259.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_467 Response=PsyNetMessage_X_471 Latency=0.7098
  1885. [1259.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_472 [Population/UpdatePlayerPlaylist]
  1886. [1259.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_472 Message=PsyNetMessage_X_472
  1887. [1259.95] PsyNet: HTTP send ID=PsyNetMessage_X_472 Message=PsyNetMessage_X_472
  1888. [1260.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_467->PsyNetMessage_X_471 PsyTime=1519244151 [Population/UpdatePlayerPlaylist]
  1889. [1260.13] PsyNet: HTTP recv ID=PsyNetMessage_X_472 Message=PsyNetMessage_X_473
  1890. [1260.13] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_472 Response=PsyNetMessage_X_473 Latency=0.1774
  1891. [1260.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_472->PsyNetMessage_X_473 PsyTime=1519244151 [Population/UpdatePlayerPlaylist]
  1892. [1264.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_474 [Matchmaking/CheckReservation]
  1893. [1264.61] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_474 Message=PsyNetMessage_X_474
  1894. [1264.61] PsyNet: HTTP send ID=PsyNetMessage_X_474 Message=PsyNetMessage_X_474
  1895. [1264.75] PsyNet: HTTP recv ID=PsyNetMessage_X_474 Message=PsyNetMessage_X_475
  1896. [1264.75] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_474 Response=PsyNetMessage_X_475 Latency=0.1340
  1897. [1264.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_474->PsyNetMessage_X_475 PsyTime=1519244156 [Matchmaking/CheckReservation]
  1898. [1264.79] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  1899. [1264.79] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1900. [1264.79] DevOnline: Successfully set the friend join URL:
  1901. [1264.79] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1902. [1264.79] Online: TryToPlayOnline ControllerID=-1
  1903. [1264.79] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1904. [1264.79] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1905. [1264.83] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_476 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1906. [1264.83] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_476 Message=PsyNetMessage_X_476
  1907. [1264.83] PsyNet: HTTP send ID=PsyNetMessage_X_476 Message=PsyNetMessage_X_476
  1908. [1264.99] PsyNet: HTTP recv ID=PsyNetMessage_X_476 Message=PsyNetMessage_X_477
  1909. [1264.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_476 Response=PsyNetMessage_X_477 Latency=0.1654
  1910. [1265.02] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_476->PsyNetMessage_X_477 PsyTime=1519244156 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1911. [1265.02] DevNet: Add Network Security Key={ID=1432059978 PlayerID=Steam|76561198305737533|0 Key=83D7E213159BD38401788A56E0257FD471DAA0C2735FBE45A1D974F831EE6979 IV=3447CDFA4B78D1D9E0647A6FE353362C HMAC=C8E105BF5C715D10B3AADDB6ED6B7525E875C6A3B0A4DEA4BBCBD1F6EBD9F0AB Session=D3AE985C46589687DF994A32FBBB92E2}
  1912. [1265.02] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1913. [1265.02] Log: Using Secure Websockets
  1914. [1265.03] Error: Failed to read address for socket ()
  1915. [1265.33] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_478 [Population/UpdatePlayerPlaylist]
  1916. [1265.33] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_478 Message=PsyNetMessage_X_478
  1917. [1265.33] PsyNet: HTTP send ID=PsyNetMessage_X_478 Message=PsyNetMessage_X_478
  1918. [1265.53] PsyNet: HTTP recv ID=PsyNetMessage_X_478 Message=PsyNetMessage_X_479
  1919. [1265.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_478 Response=PsyNetMessage_X_479 Latency=0.2064
  1920. [1265.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_478->PsyNetMessage_X_479 PsyTime=1519244156 [Population/UpdatePlayerPlaylist]
  1921. [1266.43] JoinGame: Waiting for more players to add reservations
  1922. [1281.38] JoinGame: Timed out waiting for players
  1923. [1281.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  1924. [1281.38] DevOnline: Successfully set the friend join URL:
  1925. [1281.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1926. [1281.50] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:16:12
  1927. [1281.52] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_480 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1928. [1281.52] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_480 Message=PsyNetMessage_X_480
  1929. [1281.52] PsyNet: HTTP send ID=PsyNetMessage_X_480 Message=PsyNetMessage_X_480
  1930. [1281.83] PsyNet: HTTP recv ID=PsyNetMessage_X_480 Message=PsyNetMessage_X_481
  1931. [1281.83] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_480 Response=PsyNetMessage_X_481 Latency=0.3109
  1932. [1281.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_480->PsyNetMessage_X_481 PsyTime=1519244173 [Tournaments/Matchmaking/StartMatchmakingTournament]
  1933. [1281.93] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_482 [Population/UpdatePlayerPlaylist]
  1934. [1281.93] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_482 Message=PsyNetMessage_X_482
  1935. [1281.93] PsyNet: HTTP send ID=PsyNetMessage_X_482 Message=PsyNetMessage_X_482
  1936. [1282.08] PsyNet: HTTP recv ID=PsyNetMessage_X_482 Message=PsyNetMessage_X_483
  1937. [1282.08] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_482 Response=PsyNetMessage_X_483 Latency=0.1527
  1938. [1282.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_482->PsyNetMessage_X_483 PsyTime=1519244173 [Population/UpdatePlayerPlaylist]
  1939. [1286.86] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_484 [Matchmaking/CheckReservation]
  1940. [1286.86] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_484 Message=PsyNetMessage_X_484
  1941. [1286.86] PsyNet: HTTP send ID=PsyNetMessage_X_484 Message=PsyNetMessage_X_484
  1942. [1287.11] PsyNet: HTTP recv ID=PsyNetMessage_X_484 Message=PsyNetMessage_X_485
  1943. [1287.11] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_484 Response=PsyNetMessage_X_485 Latency=0.2504
  1944. [1287.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_484->PsyNetMessage_X_485 PsyTime=1519244178 [Matchmaking/CheckReservation]
  1945. [1287.14] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  1946. [1287.14] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  1947. [1287.14] DevOnline: Successfully set the friend join URL:
  1948. [1287.14] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1949. [1287.14] Online: TryToPlayOnline ControllerID=-1
  1950. [1287.14] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1951. [1287.14] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1952. [1287.18] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_486 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1953. [1287.18] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_486 Message=PsyNetMessage_X_486
  1954. [1287.18] PsyNet: HTTP send ID=PsyNetMessage_X_486 Message=PsyNetMessage_X_486
  1955. [1287.39] PsyNet: HTTP recv ID=PsyNetMessage_X_486 Message=PsyNetMessage_X_487
  1956. [1287.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_486 Response=PsyNetMessage_X_487 Latency=0.2192
  1957. [1287.42] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_486->PsyNetMessage_X_487 PsyTime=1519244178 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  1958. [1287.42] DevNet: Add Network Security Key={ID=-1045967808 PlayerID=Steam|76561198305737533|0 Key=794FFCFED23211E60528194CB7ACFFC025B25E6F2561F56F997D2A882E931FD8 IV=5C9E2EC311CB294BFBCE4C361A0F7E23 HMAC=BD198D76E6E821DB17E6FB3B03E3DDF94A29E8CDB174E652C74746FCE70F6758 Session=3229113FE4BF88BA6E8C57AC4987CF8B}
  1959. [1287.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1960. [1287.43] Log: Using Secure Websockets
  1961. [1287.43] Error: Failed to read address for socket ()
  1962. [1287.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_488 [Population/UpdatePlayerPlaylist]
  1963. [1287.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_488 Message=PsyNetMessage_X_488
  1964. [1287.66] PsyNet: HTTP send ID=PsyNetMessage_X_488 Message=PsyNetMessage_X_488
  1965. [1287.91] PsyNet: HTTP recv ID=PsyNetMessage_X_488 Message=PsyNetMessage_X_489
  1966. [1287.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_488 Response=PsyNetMessage_X_489 Latency=0.2477
  1967. [1287.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_488->PsyNetMessage_X_489 PsyTime=1519244179 [Population/UpdatePlayerPlaylist]
  1968. [1288.33] JoinGame: Waiting for more players to add reservations
  1969. [1290.14] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1970. [1290.15] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1971. [1290.15] DevNet: Browse: EUROSTADIUM_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1972. [1290.16] Log: Flushing async loaders.
  1973. [1290.21] Log: Flushed async loaders.
  1974. [1290.21] Log: LoadMap: EUROSTADIUM_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  1975. [1291.27] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_Tutorial_SF.upk
  1976. [1291.78] Log: Game class is 'GameInfo_Tutorial_TA'
  1977. [1291.86] Log: Bringing World EuroStadium_P.TheWorld up for play (0) at 2018.02.21-15.16.23
  1978. [1291.86] TourMatchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameTourMatchmaking_TA::Joining:StartSearch Failed: Already searching
  1979. [1291.87] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None MatchRPC=None
  1980. [1291.87] Log: Bringing up level for play took: 0.085263
  1981. [1292.37] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  1982. [1293.51] Loadout: PRI_TA_3 OX :: Ashatoon ServerSetLoadout
  1983. Params=(Title="XP",Loadouts[0]=(Products=((ProductID=23),(SlotIndex=2,ProductID=376),(SlotIndex=3,ProductID=63),(SlotIndex=7,ProductID=270),(SlotIndex=12,ProductID=270),(SlotIndex=14,ProductID=1948),(SlotIndex=15,ProductID=1903),(SlotIndex=16,ProductID=2503,Attributes=(ProductAttribute_UserColor_TA'Transient.ProductAttribute_UserColor_TA_16'))),TeamPaint=(TeamFinishID=270,CustomFinishID=270,TeamColorID=35)),Loadouts[1]=(Products=((ProductID=23),(SlotIndex=2,ProductID=376),(SlotIndex=3,ProductID=63),(SlotIndex=7,ProductID=270),(SlotIndex=12,ProductID=270),(SlotIndex=14,ProductID=1948),(SlotIndex=15,ProductID=1903),(SlotIndex=16,ProductID=2503,Attributes=(ProductAttribute_UserColor_TA'Transient.ProductAttribute_UserColor_TA_16'))),TeamPaint=(TeamFinishID=270,CustomFinishID=270,Team=1,TeamColorID=33)))
  1984. [1293.51] Loadout: PRI_TA_3 OX :: Ashatoon SetLoadouts
  1985. Loadouts=(TeamPaint=(TeamFinishID=270,CustomFinishID=270,TeamColorID=35),Title="XP",OnlineProducts=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),Products=(23,0,376,63,0,0,0,270,0,0,0,0,270,0,1948,1903,2503,0,0))(TeamPaint=(TeamFinishID=270,CustomFinishID=270,Team=1,TeamColorID=33),Title="XP",OnlineProducts=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),Products=(23,0,376,63,0,0,0,270,0,0,0,0,270,0,1948,1903,2503,0,0))
  1986. [1293.52] DevOnline: Set rich presence to: In Training data: Tutorial
  1987. [1293.52] Log: ########### Finished loading level: 3.312371 seconds
  1988. [1293.52] Log: Flushing async loaders.
  1989. [1293.61] Log: Flushed async loaders.
  1990. [1293.64] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_490 [Metrics/RecordMetrics Ads/GetAds]
  1991. [1293.64] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_490 Message=PsyNetMessage_X_490
  1992. [1293.64] PsyNet: HTTP send ID=PsyNetMessage_X_490 Message=PsyNetMessage_X_490
  1993. [1293.75] Log: Flushing async loaders.
  1994. [1293.75] Log: Flushed async loaders.
  1995. [1294.25] PsyNet: HTTP recv ID=PsyNetMessage_X_490 Message=PsyNetMessage_X_491
  1996. [1294.25] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_490 Response=PsyNetMessage_X_491 Latency=0.6222
  1997. [1294.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_492 [Population/UpdatePlayerPlaylist]
  1998. [1294.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_492 Message=PsyNetMessage_X_492
  1999. [1294.25] PsyNet: HTTP send ID=PsyNetMessage_X_492 Message=PsyNetMessage_X_492
  2000. [1294.46] PsyNet: HTTP recv ID=PsyNetMessage_X_492 Message=PsyNetMessage_X_493
  2001. [1294.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_492 Response=PsyNetMessage_X_493 Latency=0.2133
  2002. [1294.47] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
  2003. [1294.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_490->PsyNetMessage_X_491 PsyTime=1519244185 [Metrics/RecordMetrics Ads/GetAds]
  2004. [1294.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_492->PsyNetMessage_X_493 PsyTime=1519244185 [Population/UpdatePlayerPlaylist]
  2005. [1303.39] JoinGame: Timed out waiting for players
  2006. [1303.39] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2007. [1303.39] DevOnline: Successfully set the friend join URL:
  2008. [1303.39] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2009. [1303.42] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2010. [1303.42] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_494 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2011. [1303.42] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_494 Message=PsyNetMessage_X_494
  2012. [1303.42] PsyNet: HTTP send ID=PsyNetMessage_X_494 Message=PsyNetMessage_X_494
  2013. [1303.69] PsyNet: HTTP recv ID=PsyNetMessage_X_494 Message=PsyNetMessage_X_495
  2014. [1303.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_494 Response=PsyNetMessage_X_495 Latency=0.2677
  2015. [1303.72] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_494->PsyNetMessage_X_495 PsyTime=1519244195 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2016. [1303.72] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2017. [1303.72] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:16:35
  2018. [1303.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_496 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2019. [1303.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_496 Message=PsyNetMessage_X_496
  2020. [1303.75] PsyNet: HTTP send ID=PsyNetMessage_X_496 Message=PsyNetMessage_X_496
  2021. [1303.90] PsyNet: HTTP recv ID=PsyNetMessage_X_496 Message=PsyNetMessage_X_497
  2022. [1303.90] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_496 Response=PsyNetMessage_X_497 Latency=0.1499
  2023. [1303.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_496->PsyNetMessage_X_497 PsyTime=1519244195 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2024. [1304.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_498 [Population/UpdatePlayerPlaylist]
  2025. [1304.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_498 Message=PsyNetMessage_X_498
  2026. [1304.22] PsyNet: HTTP send ID=PsyNetMessage_X_498 Message=PsyNetMessage_X_498
  2027. [1304.34] PsyNet: HTTP recv ID=PsyNetMessage_X_498 Message=PsyNetMessage_X_499
  2028. [1304.34] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_498 Response=PsyNetMessage_X_499 Latency=0.1154
  2029. [1304.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_498->PsyNetMessage_X_499 PsyTime=1519244195 [Population/UpdatePlayerPlaylist]
  2030. [1308.94] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_500 [Matchmaking/CheckReservation]
  2031. [1308.94] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_500 Message=PsyNetMessage_X_500
  2032. [1308.94] PsyNet: HTTP send ID=PsyNetMessage_X_500 Message=PsyNetMessage_X_500
  2033. [1309.10] PsyNet: HTTP recv ID=PsyNetMessage_X_500 Message=PsyNetMessage_X_501
  2034. [1309.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_500 Response=PsyNetMessage_X_501 Latency=0.1580
  2035. [1309.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_500->PsyNetMessage_X_501 PsyTime=1519244200 [Matchmaking/CheckReservation]
  2036. [1309.13] CheckReservation: Received game server ip35-227-113-12.datahound.com:2267 USE 22
  2037. [1309.13] JoinGame: StartJoin ip35-227-113-12.datahound.com:2267 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2038. [1309.13] DevOnline: Successfully set the friend join URL:
  2039. [1309.13] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2040. [1309.13] Online: TryToPlayOnline ControllerID=-1
  2041. [1309.13] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2042. [1309.13] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2043. [1309.16] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_502 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2044. [1309.16] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_502 Message=PsyNetMessage_X_502
  2045. [1309.16] PsyNet: HTTP send ID=PsyNetMessage_X_502 Message=PsyNetMessage_X_502
  2046. [1309.32] PsyNet: HTTP recv ID=PsyNetMessage_X_502 Message=PsyNetMessage_X_503
  2047. [1309.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_502 Response=PsyNetMessage_X_503 Latency=0.1609
  2048. [1309.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_502->PsyNetMessage_X_503 PsyTime=1519244200 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2049. [1309.37] DevNet: Add Network Security Key={ID=-598170655 PlayerID=Steam|76561198305737533|0 Key=E975DC98C6E1E9981CAEC54EE13157537D40E2270ADCE11BDE78C07391130DFD IV=EB5F055F5009C7D1E81BD0F590B91E47 HMAC=9FABD98B0034B83420857DF769A7C5734D816FAFBC57C6B320EA0BB9C7832443 Session=CDA14628AA9C5E90514384F200FD7F37}
  2050. [1309.37] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2051. [1309.37] Log: Using Secure Websockets
  2052. [1309.38] Error: Failed to read address for socket ()
  2053. [1309.64] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_504 [Population/UpdatePlayerPlaylist]
  2054. [1309.64] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_504 Message=PsyNetMessage_X_504
  2055. [1309.64] PsyNet: HTTP send ID=PsyNetMessage_X_504 Message=PsyNetMessage_X_504
  2056. [1309.76] PsyNet: HTTP recv ID=PsyNetMessage_X_504 Message=PsyNetMessage_X_505
  2057. [1309.76] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_504 Response=PsyNetMessage_X_505 Latency=0.1207
  2058. [1309.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_504->PsyNetMessage_X_505 PsyTime=1519244201 [Population/UpdatePlayerPlaylist]
  2059. [1310.23] JoinGame: Waiting for more players to add reservations
  2060. [1325.18] JoinGame: Timed out waiting for players
  2061. [1325.18] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2062. [1325.18] DevOnline: Successfully set the friend join URL:
  2063. [1325.18] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2064. [1325.22] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:16:56
  2065. [1325.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_506 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2066. [1325.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_506 Message=PsyNetMessage_X_506
  2067. [1325.23] PsyNet: HTTP send ID=PsyNetMessage_X_506 Message=PsyNetMessage_X_506
  2068. [1325.45] PsyNet: HTTP recv ID=PsyNetMessage_X_506 Message=PsyNetMessage_X_507
  2069. [1325.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_506 Response=PsyNetMessage_X_507 Latency=0.2152
  2070. [1325.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_506->PsyNetMessage_X_507 PsyTime=1519244216 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2071. [1325.69] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_508 [Population/UpdatePlayerPlaylist]
  2072. [1325.69] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_508 Message=PsyNetMessage_X_508
  2073. [1325.69] PsyNet: HTTP send ID=PsyNetMessage_X_508 Message=PsyNetMessage_X_508
  2074. [1325.81] PsyNet: HTTP recv ID=PsyNetMessage_X_508 Message=PsyNetMessage_X_509
  2075. [1325.81] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_508 Response=PsyNetMessage_X_509 Latency=0.1249
  2076. [1325.85] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_508->PsyNetMessage_X_509 PsyTime=1519244217 [Population/UpdatePlayerPlaylist]
  2077. [1330.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_510 [Matchmaking/CheckReservation]
  2078. [1330.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_510 Message=PsyNetMessage_X_510
  2079. [1330.51] PsyNet: HTTP send ID=PsyNetMessage_X_510 Message=PsyNetMessage_X_510
  2080. [1330.60] PsyNet: HTTP recv ID=PsyNetMessage_X_510 Message=PsyNetMessage_X_511
  2081. [1330.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_510 Response=PsyNetMessage_X_511 Latency=0.0945
  2082. [1330.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_510->PsyNetMessage_X_511 PsyTime=1519244222 [Matchmaking/CheckReservation]
  2083. [1330.63] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2084. [1330.63] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2085. [1330.63] DevOnline: Successfully set the friend join URL:
  2086. [1330.63] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2087. [1330.63] Online: TryToPlayOnline ControllerID=-1
  2088. [1330.63] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2089. [1330.63] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2090. [1330.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_512 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2091. [1330.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_512 Message=PsyNetMessage_X_512
  2092. [1330.66] PsyNet: HTTP send ID=PsyNetMessage_X_512 Message=PsyNetMessage_X_512
  2093. [1330.82] PsyNet: HTTP recv ID=PsyNetMessage_X_512 Message=PsyNetMessage_X_513
  2094. [1330.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_512 Response=PsyNetMessage_X_513 Latency=0.1558
  2095. [1330.85] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_512->PsyNetMessage_X_513 PsyTime=1519244222 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2096. [1330.85] DevNet: Add Network Security Key={ID=-1584618057 PlayerID=Steam|76561198305737533|0 Key=6FEE7107FB2ECA96FF57423439ECA8C933A6B10302B8558944CBD0D0CF2AD9F3 IV=C80C26B85C0BC254FF4F94CE6BC5B256 HMAC=86E35ED37BE73F5F781E7684A34449BE1E7D1BDA7EA47BE6EBA0A417112D4F3F Session=B7F6E144E6691AC3E2CA0E2745B080EA}
  2097. [1330.85] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2098. [1330.85] Log: Using Secure Websockets
  2099. [1330.90] Error: Failed to read address for socket ()
  2100. [1331.14] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_514 [Population/UpdatePlayerPlaylist]
  2101. [1331.14] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_514 Message=PsyNetMessage_X_514
  2102. [1331.14] PsyNet: HTTP send ID=PsyNetMessage_X_514 Message=PsyNetMessage_X_514
  2103. [1331.30] PsyNet: HTTP recv ID=PsyNetMessage_X_514 Message=PsyNetMessage_X_515
  2104. [1331.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_514 Response=PsyNetMessage_X_515 Latency=0.1558
  2105. [1331.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_514->PsyNetMessage_X_515 PsyTime=1519244222 [Population/UpdatePlayerPlaylist]
  2106. [1331.74] JoinGame: Waiting for more players to add reservations
  2107. [1346.72] JoinGame: Timed out waiting for players
  2108. [1346.72] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2109. [1346.72] DevOnline: Successfully set the friend join URL:
  2110. [1346.72] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2111. [1346.73] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2112. [1346.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_516 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2113. [1346.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_516 Message=PsyNetMessage_X_516
  2114. [1346.75] PsyNet: HTTP send ID=PsyNetMessage_X_516 Message=PsyNetMessage_X_516
  2115. [1346.88] PsyNet: HTTP recv ID=PsyNetMessage_X_516 Message=PsyNetMessage_X_517
  2116. [1346.88] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_516 Response=PsyNetMessage_X_517 Latency=0.1345
  2117. [1346.91] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_516->PsyNetMessage_X_517 PsyTime=1519244238 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2118. [1346.91] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2119. [1346.91] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:17:18
  2120. [1346.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_518 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2121. [1346.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_518 Message=PsyNetMessage_X_518
  2122. [1346.95] PsyNet: HTTP send ID=PsyNetMessage_X_518 Message=PsyNetMessage_X_518
  2123. [1347.12] PsyNet: HTTP recv ID=PsyNetMessage_X_518 Message=PsyNetMessage_X_519
  2124. [1347.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_518 Response=PsyNetMessage_X_519 Latency=0.1737
  2125. [1347.16] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_518->PsyNetMessage_X_519 PsyTime=1519244238 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2126. [1347.44] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_520 [Population/UpdatePlayerPlaylist]
  2127. [1347.44] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_520 Message=PsyNetMessage_X_520
  2128. [1347.44] PsyNet: HTTP send ID=PsyNetMessage_X_520 Message=PsyNetMessage_X_520
  2129. [1347.62] PsyNet: HTTP recv ID=PsyNetMessage_X_520 Message=PsyNetMessage_X_521
  2130. [1347.62] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_520 Response=PsyNetMessage_X_521 Latency=0.1827
  2131. [1347.65] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_520->PsyNetMessage_X_521 PsyTime=1519244239 [Population/UpdatePlayerPlaylist]
  2132. [1350.14] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_522 [Metrics/RecordMetrics]
  2133. [1350.14] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_522 Message=PsyNetMessage_X_522
  2134. [1350.14] PsyNet: HTTP send ID=PsyNetMessage_X_522 Message=PsyNetMessage_X_522
  2135. [1350.29] PsyNet: HTTP recv ID=PsyNetMessage_X_522 Message=PsyNetMessage_X_523
  2136. [1350.29] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_522 Response=PsyNetMessage_X_523 Latency=0.1421
  2137. [1350.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_522->PsyNetMessage_X_523 PsyTime=1519244241 [Metrics/RecordMetrics]
  2138. [1352.16] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_524 [Matchmaking/CheckReservation]
  2139. [1352.16] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_524 Message=PsyNetMessage_X_524
  2140. [1352.16] PsyNet: HTTP send ID=PsyNetMessage_X_524 Message=PsyNetMessage_X_524
  2141. [1352.30] PsyNet: HTTP recv ID=PsyNetMessage_X_524 Message=PsyNetMessage_X_525
  2142. [1352.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_524 Response=PsyNetMessage_X_525 Latency=0.1407
  2143. [1352.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_524->PsyNetMessage_X_525 PsyTime=1519244243 [Matchmaking/CheckReservation]
  2144. [1352.33] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2145. [1352.33] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2146. [1352.33] DevOnline: Successfully set the friend join URL:
  2147. [1352.33] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2148. [1352.33] Online: TryToPlayOnline ControllerID=-1
  2149. [1352.33] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2150. [1352.33] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2151. [1352.36] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_526 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2152. [1352.36] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_526 Message=PsyNetMessage_X_526
  2153. [1352.36] PsyNet: HTTP send ID=PsyNetMessage_X_526 Message=PsyNetMessage_X_526
  2154. [1352.58] PsyNet: HTTP recv ID=PsyNetMessage_X_526 Message=PsyNetMessage_X_527
  2155. [1352.58] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_526 Response=PsyNetMessage_X_527 Latency=0.2217
  2156. [1352.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_526->PsyNetMessage_X_527 PsyTime=1519244243 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2157. [1352.61] DevNet: Add Network Security Key={ID=-208679949 PlayerID=Steam|76561198305737533|0 Key=5EB1B9CD64333F4B25BE3A90169A66B33FF8C384E11F6D8D996CE331F3DF5B72 IV=3F1A864A70AF6694D0F8DEB0043FF237 HMAC=D1BAA807A294713EDD62CC814A72098DF8F821CE4345FA9754C5D81A7A4B9672 Session=98BC060CD9DDC5ABCB7DF0B4422DBC03}
  2158. [1352.61] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2159. [1352.61] Log: Using Secure Websockets
  2160. [1352.61] Error: Failed to read address for socket ()
  2161. [1352.84] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_528 [Population/UpdatePlayerPlaylist]
  2162. [1352.84] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_528 Message=PsyNetMessage_X_528
  2163. [1352.84] PsyNet: HTTP send ID=PsyNetMessage_X_528 Message=PsyNetMessage_X_528
  2164. [1352.95] PsyNet: HTTP recv ID=PsyNetMessage_X_528 Message=PsyNetMessage_X_529
  2165. [1352.95] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_528 Response=PsyNetMessage_X_529 Latency=0.1141
  2166. [1352.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_528->PsyNetMessage_X_529 PsyTime=1519244244 [Population/UpdatePlayerPlaylist]
  2167. [1353.44] JoinGame: Waiting for more players to add reservations
  2168. [1368.51] JoinGame: Timed out waiting for players
  2169. [1368.51] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2170. [1368.51] DevOnline: Successfully set the friend join URL:
  2171. [1368.52] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2172. [1368.54] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:17:40
  2173. [1368.55] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_530 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2174. [1368.55] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_530 Message=PsyNetMessage_X_530
  2175. [1368.55] PsyNet: HTTP send ID=PsyNetMessage_X_530 Message=PsyNetMessage_X_530
  2176. [1369.02] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_531 [Population/UpdatePlayerPlaylist]
  2177. [1369.02] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_531 Message=PsyNetMessage_X_531
  2178. [1369.02] PsyNet: HTTP send ID=PsyNetMessage_X_531 Message=PsyNetMessage_X_531
  2179. [1369.05] PsyNet: HTTP recv ID=PsyNetMessage_X_530 Message=PsyNetMessage_X_532
  2180. [1369.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_530 Response=PsyNetMessage_X_532 Latency=0.4980
  2181. [1369.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_530->PsyNetMessage_X_532 PsyTime=1519244260 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2182. [1369.31] PsyNet: HTTP recv ID=PsyNetMessage_X_531 Message=PsyNetMessage_X_533
  2183. [1369.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_531 Response=PsyNetMessage_X_533 Latency=0.2891
  2184. [1369.33] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_531->PsyNetMessage_X_533 PsyTime=1519244260 [Population/UpdatePlayerPlaylist]
  2185. [1374.08] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_534 [Matchmaking/CheckReservation]
  2186. [1374.08] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_534 Message=PsyNetMessage_X_534
  2187. [1374.08] PsyNet: HTTP send ID=PsyNetMessage_X_534 Message=PsyNetMessage_X_534
  2188. [1374.24] PsyNet: HTTP recv ID=PsyNetMessage_X_534 Message=PsyNetMessage_X_535
  2189. [1374.24] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_534 Response=PsyNetMessage_X_535 Latency=0.1625
  2190. [1374.27] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_534->PsyNetMessage_X_535 PsyTime=1519244265 [Matchmaking/CheckReservation]
  2191. [1374.27] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2192. [1374.27] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2193. [1374.27] DevOnline: Successfully set the friend join URL:
  2194. [1374.27] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2195. [1374.27] Online: TryToPlayOnline ControllerID=-1
  2196. [1374.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2197. [1374.27] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2198. [1374.30] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_536 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2199. [1374.30] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_536 Message=PsyNetMessage_X_536
  2200. [1374.30] PsyNet: HTTP send ID=PsyNetMessage_X_536 Message=PsyNetMessage_X_536
  2201. [1374.44] PsyNet: HTTP recv ID=PsyNetMessage_X_536 Message=PsyNetMessage_X_537
  2202. [1374.44] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_536 Response=PsyNetMessage_X_537 Latency=0.1348
  2203. [1374.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_536->PsyNetMessage_X_537 PsyTime=1519244265 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2204. [1374.47] DevNet: Add Network Security Key={ID=2140243062 PlayerID=Steam|76561198305737533|0 Key=F09EA5D819DCC92902362C9EEBBB62114295C01C373E536DB3A5CEDB5B1EBD7B IV=0DCA6C348450A20C7B4C91DC04D9E749 HMAC=7B28144A0DB6D3AFF43FB5C13A015DA6E9D909EA41421B3E27A8717225AD0DD4 Session=D262B4C73A23A5271D79E355C915ED68}
  2205. [1374.47] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2206. [1374.47] Log: Using Secure Websockets
  2207. [1374.48] Error: Failed to read address for socket ()
  2208. [1374.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_538 [Population/UpdatePlayerPlaylist]
  2209. [1374.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_538 Message=PsyNetMessage_X_538
  2210. [1374.80] PsyNet: HTTP send ID=PsyNetMessage_X_538 Message=PsyNetMessage_X_538
  2211. [1374.92] PsyNet: HTTP recv ID=PsyNetMessage_X_538 Message=PsyNetMessage_X_539
  2212. [1374.92] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_538 Response=PsyNetMessage_X_539 Latency=0.1261
  2213. [1374.96] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_538->PsyNetMessage_X_539 PsyTime=1519244266 [Population/UpdatePlayerPlaylist]
  2214. [1375.28] JoinGame: Waiting for more players to add reservations
  2215. [1390.21] JoinGame: Timed out waiting for players
  2216. [1390.21] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2217. [1390.22] DevOnline: Successfully set the friend join URL:
  2218. [1390.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2219. [1390.26] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2220. [1390.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_540 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2221. [1390.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_540 Message=PsyNetMessage_X_540
  2222. [1390.26] PsyNet: HTTP send ID=PsyNetMessage_X_540 Message=PsyNetMessage_X_540
  2223. [1390.41] PsyNet: HTTP recv ID=PsyNetMessage_X_540 Message=PsyNetMessage_X_541
  2224. [1390.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_540 Response=PsyNetMessage_X_541 Latency=0.1439
  2225. [1390.44] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_540->PsyNetMessage_X_541 PsyTime=1519244281 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2226. [1390.44] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2227. [1390.44] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:18:01
  2228. [1390.46] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_542 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2229. [1390.46] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_542 Message=PsyNetMessage_X_542
  2230. [1390.46] PsyNet: HTTP send ID=PsyNetMessage_X_542 Message=PsyNetMessage_X_542
  2231. [1390.69] PsyNet: HTTP recv ID=PsyNetMessage_X_542 Message=PsyNetMessage_X_543
  2232. [1390.69] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_542 Response=PsyNetMessage_X_543 Latency=0.2280
  2233. [1390.72] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_542->PsyNetMessage_X_543 PsyTime=1519244282 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2234. [1390.95] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_544 [Population/UpdatePlayerPlaylist]
  2235. [1390.95] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_544 Message=PsyNetMessage_X_544
  2236. [1390.95] PsyNet: HTTP send ID=PsyNetMessage_X_544 Message=PsyNetMessage_X_544
  2237. [1391.10] PsyNet: HTTP recv ID=PsyNetMessage_X_544 Message=PsyNetMessage_X_545
  2238. [1391.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_544 Response=PsyNetMessage_X_545 Latency=0.1433
  2239. [1391.13] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_544->PsyNetMessage_X_545 PsyTime=1519244282 [Population/UpdatePlayerPlaylist]
  2240. [1395.74] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_546 [Matchmaking/CheckReservation]
  2241. [1395.74] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_546 Message=PsyNetMessage_X_546
  2242. [1395.74] PsyNet: HTTP send ID=PsyNetMessage_X_546 Message=PsyNetMessage_X_546
  2243. [1395.84] PsyNet: HTTP recv ID=PsyNetMessage_X_546 Message=PsyNetMessage_X_547
  2244. [1395.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_546 Response=PsyNetMessage_X_547 Latency=0.0986
  2245. [1395.87] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_546->PsyNetMessage_X_547 PsyTime=1519244287 [Matchmaking/CheckReservation]
  2246. [1395.87] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2247. [1395.87] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2248. [1395.87] DevOnline: Successfully set the friend join URL:
  2249. [1395.87] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2250. [1395.87] Online: TryToPlayOnline ControllerID=-1
  2251. [1395.87] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2252. [1395.87] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2253. [1395.91] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_548 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2254. [1395.91] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_548 Message=PsyNetMessage_X_548
  2255. [1395.91] PsyNet: HTTP send ID=PsyNetMessage_X_548 Message=PsyNetMessage_X_548
  2256. [1396.09] PsyNet: HTTP recv ID=PsyNetMessage_X_548 Message=PsyNetMessage_X_549
  2257. [1396.09] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_548 Response=PsyNetMessage_X_549 Latency=0.1714
  2258. [1396.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_548->PsyNetMessage_X_549 PsyTime=1519244287 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2259. [1396.12] DevNet: Add Network Security Key={ID=1739082344 PlayerID=Steam|76561198305737533|0 Key=38B915713ACD800F39468B62F4367BAB3C4D5E9A51E9C1EA84135D7A12078237 IV=E5C3D2BF95EA0AD22CE03B6A315E5E3F HMAC=40E8D1D22AE77FE9A29D3555A4DF64990018DDE53C4A01C297D93CEFC0A51BF6 Session=78489384F7D2CBDE7F2D245BBCACF847}
  2260. [1396.12] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2261. [1396.12] Log: Using Secure Websockets
  2262. [1396.45] Error: Failed to read address for socket ()
  2263. [1396.45] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_550 [Population/UpdatePlayerPlaylist]
  2264. [1396.45] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_550 Message=PsyNetMessage_X_550
  2265. [1396.45] PsyNet: HTTP send ID=PsyNetMessage_X_550 Message=PsyNetMessage_X_550
  2266. [1396.61] PsyNet: HTTP recv ID=PsyNetMessage_X_550 Message=PsyNetMessage_X_551
  2267. [1396.61] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_550 Response=PsyNetMessage_X_551 Latency=0.1536
  2268. [1396.64] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_550->PsyNetMessage_X_551 PsyTime=1519244288 [Population/UpdatePlayerPlaylist]
  2269. [1397.27] JoinGame: Waiting for more players to add reservations
  2270. [1400.43] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2271. [1402.28] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  2272. [1402.28] Log: SaveGameDataAsync game thread time: 5 ms
  2273. [1402.30] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save
  2274. [1402.30] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save] Result:[1]
  2275. [1412.35] JoinGame: Timed out waiting for players
  2276. [1412.35] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2277. [1412.35] DevOnline: Successfully set the friend join URL:
  2278. [1412.35] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2279. [1412.38] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:18:23
  2280. [1412.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_552 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2281. [1412.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_552 Message=PsyNetMessage_X_552
  2282. [1412.39] PsyNet: HTTP send ID=PsyNetMessage_X_552 Message=PsyNetMessage_X_552
  2283. [1412.63] PsyNet: HTTP recv ID=PsyNetMessage_X_552 Message=PsyNetMessage_X_553
  2284. [1412.63] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_552 Response=PsyNetMessage_X_553 Latency=0.2391
  2285. [1412.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_552->PsyNetMessage_X_553 PsyTime=1519244303 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2286. [1412.86] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_554 [Population/UpdatePlayerPlaylist]
  2287. [1412.86] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_554 Message=PsyNetMessage_X_554
  2288. [1412.86] PsyNet: HTTP send ID=PsyNetMessage_X_554 Message=PsyNetMessage_X_554
  2289. [1413.00] PsyNet: HTTP recv ID=PsyNetMessage_X_554 Message=PsyNetMessage_X_555
  2290. [1413.00] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_554 Response=PsyNetMessage_X_555 Latency=0.1318
  2291. [1413.03] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_554->PsyNetMessage_X_555 PsyTime=1519244304 [Population/UpdatePlayerPlaylist]
  2292. [1417.67] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_556 [Matchmaking/CheckReservation]
  2293. [1417.67] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_556 Message=PsyNetMessage_X_556
  2294. [1417.67] PsyNet: HTTP send ID=PsyNetMessage_X_556 Message=PsyNetMessage_X_556
  2295. [1417.83] PsyNet: HTTP recv ID=PsyNetMessage_X_556 Message=PsyNetMessage_X_557
  2296. [1417.83] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_556 Response=PsyNetMessage_X_557 Latency=0.1589
  2297. [1417.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_556->PsyNetMessage_X_557 PsyTime=1519244309 [Matchmaking/CheckReservation]
  2298. [1417.86] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2299. [1417.86] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2300. [1417.86] DevOnline: Successfully set the friend join URL:
  2301. [1417.86] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2302. [1417.86] Online: TryToPlayOnline ControllerID=-1
  2303. [1417.86] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2304. [1417.86] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2305. [1417.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_558 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2306. [1417.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_558 Message=PsyNetMessage_X_558
  2307. [1417.89] PsyNet: HTTP send ID=PsyNetMessage_X_558 Message=PsyNetMessage_X_558
  2308. [1418.05] PsyNet: HTTP recv ID=PsyNetMessage_X_558 Message=PsyNetMessage_X_559
  2309. [1418.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_558 Response=PsyNetMessage_X_559 Latency=0.1598
  2310. [1418.08] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_558->PsyNetMessage_X_559 PsyTime=1519244309 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2311. [1418.08] DevNet: Add Network Security Key={ID=2058931485 PlayerID=Steam|76561198305737533|0 Key=4B73E33F82363A2B334036BD6B49BE7570EE6328818E1C8B82832618DFE654BF IV=0A0BD668691322A125A6ECF8B37A6C28 HMAC=697BF59C610CC05DBF394DFC6AA9085A66EBB53986A4227E9B9FA921ED0F6769 Session=7F93D218418D04B0FFB0841391CD7FC2}
  2312. [1418.08] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2313. [1418.08] Log: Using Secure Websockets
  2314. [1418.08] Error: Failed to read address for socket ()
  2315. [1418.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_560 [Population/UpdatePlayerPlaylist]
  2316. [1418.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_560 Message=PsyNetMessage_X_560
  2317. [1418.37] PsyNet: HTTP send ID=PsyNetMessage_X_560 Message=PsyNetMessage_X_560
  2318. [1418.63] PsyNet: HTTP recv ID=PsyNetMessage_X_560 Message=PsyNetMessage_X_561
  2319. [1418.63] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_560 Response=PsyNetMessage_X_561 Latency=0.2660
  2320. [1418.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_560->PsyNetMessage_X_561 PsyTime=1519244309 [Population/UpdatePlayerPlaylist]
  2321. [1418.90] JoinGame: Waiting for more players to add reservations
  2322. [1433.93] JoinGame: Timed out waiting for players
  2323. [1433.93] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2324. [1433.93] DevOnline: Successfully set the friend join URL:
  2325. [1433.93] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2326. [1433.98] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2327. [1433.99] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_562 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2328. [1433.99] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_562 Message=PsyNetMessage_X_562
  2329. [1433.99] PsyNet: HTTP send ID=PsyNetMessage_X_562 Message=PsyNetMessage_X_562
  2330. [1434.27] PsyNet: HTTP recv ID=PsyNetMessage_X_562 Message=PsyNetMessage_X_563
  2331. [1434.27] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_562 Response=PsyNetMessage_X_563 Latency=0.2852
  2332. [1434.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_562->PsyNetMessage_X_563 PsyTime=1519244325 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2333. [1434.31] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2334. [1434.31] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:18:45
  2335. [1434.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_564 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2336. [1434.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_564 Message=PsyNetMessage_X_564
  2337. [1434.34] PsyNet: HTTP send ID=PsyNetMessage_X_564 Message=PsyNetMessage_X_564
  2338. [1434.82] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_565 [Population/UpdatePlayerPlaylist]
  2339. [1434.82] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_565 Message=PsyNetMessage_X_565
  2340. [1434.82] PsyNet: HTTP send ID=PsyNetMessage_X_565 Message=PsyNetMessage_X_565
  2341. [1434.85] PsyNet: HTTP recv ID=PsyNetMessage_X_564 Message=PsyNetMessage_X_566
  2342. [1434.85] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_564 Response=PsyNetMessage_X_566 Latency=0.5115
  2343. [1434.88] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_564->PsyNetMessage_X_566 PsyTime=1519244325 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2344. [1435.12] PsyNet: HTTP recv ID=PsyNetMessage_X_565 Message=PsyNetMessage_X_567
  2345. [1435.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_565 Response=PsyNetMessage_X_567 Latency=0.3016
  2346. [1435.15] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_565->PsyNetMessage_X_567 PsyTime=1519244326 [Population/UpdatePlayerPlaylist]
  2347. [1439.90] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_568 [Matchmaking/CheckReservation]
  2348. [1439.90] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_568 Message=PsyNetMessage_X_568
  2349. [1439.90] PsyNet: HTTP send ID=PsyNetMessage_X_568 Message=PsyNetMessage_X_568
  2350. [1440.05] PsyNet: HTTP recv ID=PsyNetMessage_X_568 Message=PsyNetMessage_X_569
  2351. [1440.05] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_568 Response=PsyNetMessage_X_569 Latency=0.1493
  2352. [1440.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_568->PsyNetMessage_X_569 PsyTime=1519244331 [Matchmaking/CheckReservation]
  2353. [1440.07] CheckReservation: Received game server ip35-190-150-205.datahound.com:2027 USE 22
  2354. [1440.07] JoinGame: StartJoin ip35-190-150-205.datahound.com:2027 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2355. [1440.08] DevOnline: Successfully set the friend join URL:
  2356. [1440.08] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2357. [1440.08] Online: TryToPlayOnline ControllerID=-1
  2358. [1440.08] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2359. [1440.08] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2360. [1440.10] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_570 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2361. [1440.10] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_570 Message=PsyNetMessage_X_570
  2362. [1440.10] PsyNet: HTTP send ID=PsyNetMessage_X_570 Message=PsyNetMessage_X_570
  2363. [1440.28] PsyNet: HTTP recv ID=PsyNetMessage_X_570 Message=PsyNetMessage_X_571
  2364. [1440.28] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_570 Response=PsyNetMessage_X_571 Latency=0.1763
  2365. [1440.31] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_570->PsyNetMessage_X_571 PsyTime=1519244331 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2366. [1440.31] DevNet: Add Network Security Key={ID=-399065045 PlayerID=Steam|76561198305737533|0 Key=8D8B1AA381E5E4EEA043345A96C5AE9A0C04FEEA0DF37464BD174FACB855D180 IV=B3B6ED049478A3D56D739FA009E33994 HMAC=D803F0FB5D1F405F4A95651F90399B4832E4B12E5023AA69225F45DFCD871AE2 Session=5DDA1BF31F70551699491E1584873DBD}
  2367. [1440.31] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2368. [1440.31] Log: Using Secure Websockets
  2369. [1440.31] Error: Failed to read address for socket ()
  2370. [1440.60] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_572 [Population/UpdatePlayerPlaylist]
  2371. [1440.60] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_572 Message=PsyNetMessage_X_572
  2372. [1440.60] PsyNet: HTTP send ID=PsyNetMessage_X_572 Message=PsyNetMessage_X_572
  2373. [1440.74] PsyNet: HTTP recv ID=PsyNetMessage_X_572 Message=PsyNetMessage_X_573
  2374. [1440.74] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_572 Response=PsyNetMessage_X_573 Latency=0.1406
  2375. [1440.77] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_572->PsyNetMessage_X_573 PsyTime=1519244332 [Population/UpdatePlayerPlaylist]
  2376. [1441.18] JoinGame: Waiting for more players to add reservations
  2377. [1449.13] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  2378. [1449.58] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
  2379. [1456.16] JoinGame: Timed out waiting for players
  2380. [1456.16] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2381. [1456.16] DevOnline: Successfully set the friend join URL:
  2382. [1456.16] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2383. [1456.21] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:19:07
  2384. [1456.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_574 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2385. [1456.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_574 Message=PsyNetMessage_X_574
  2386. [1456.21] PsyNet: HTTP send ID=PsyNetMessage_X_574 Message=PsyNetMessage_X_574
  2387. [1456.47] PsyNet: HTTP recv ID=PsyNetMessage_X_574 Message=PsyNetMessage_X_575
  2388. [1456.47] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_574 Response=PsyNetMessage_X_575 Latency=0.2549
  2389. [1456.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_574->PsyNetMessage_X_575 PsyTime=1519244347 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2390. [1456.68] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_576 [Population/UpdatePlayerPlaylist]
  2391. [1456.68] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_576 Message=PsyNetMessage_X_576
  2392. [1456.68] PsyNet: HTTP send ID=PsyNetMessage_X_576 Message=PsyNetMessage_X_576
  2393. [1456.87] PsyNet: HTTP recv ID=PsyNetMessage_X_576 Message=PsyNetMessage_X_577
  2394. [1456.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_576 Response=PsyNetMessage_X_577 Latency=0.1901
  2395. [1456.90] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_576->PsyNetMessage_X_577 PsyTime=1519244348 [Population/UpdatePlayerPlaylist]
  2396. [1461.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_578 [Matchmaking/CheckReservation]
  2397. [1461.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_578 Message=PsyNetMessage_X_578
  2398. [1461.51] PsyNet: HTTP send ID=PsyNetMessage_X_578 Message=PsyNetMessage_X_578
  2399. [1461.67] PsyNet: HTTP recv ID=PsyNetMessage_X_578 Message=PsyNetMessage_X_579
  2400. [1461.67] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_578 Response=PsyNetMessage_X_579 Latency=0.1663
  2401. [1461.71] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_578->PsyNetMessage_X_579 PsyTime=1519244353 [Matchmaking/CheckReservation]
  2402. [1461.71] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2403. [1461.71] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2404. [1461.71] DevOnline: Successfully set the friend join URL:
  2405. [1461.71] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2406. [1461.71] Online: TryToPlayOnline ControllerID=-1
  2407. [1461.71] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2408. [1461.71] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2409. [1461.74] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_580 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2410. [1461.74] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_580 Message=PsyNetMessage_X_580
  2411. [1461.74] PsyNet: HTTP send ID=PsyNetMessage_X_580 Message=PsyNetMessage_X_580
  2412. [1461.90] PsyNet: HTTP recv ID=PsyNetMessage_X_580 Message=PsyNetMessage_X_581
  2413. [1461.90] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_580 Response=PsyNetMessage_X_581 Latency=0.1594
  2414. [1461.94] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_580->PsyNetMessage_X_581 PsyTime=1519244353 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2415. [1461.94] DevNet: Add Network Security Key={ID=755141198 PlayerID=Steam|76561198305737533|0 Key=59F1022CEAE9DDB326019F8705D1454B84FF3959FC33311F84A9FC9CB574D7E9 IV=1959BCC1BF603136A7DA11A6BE2FED61 HMAC=0A877BB305AA1EA16C519B2C96DAD3BD0D326933CFF5920F58CDAF5E7779316D Session=6389CDC40EFBAE228220EF0CE146DCD4}
  2416. [1461.94] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2417. [1461.94] Log: Using Secure Websockets
  2418. [1462.20] Error: Failed to read address for socket ()
  2419. [1462.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_582 [Population/UpdatePlayerPlaylist]
  2420. [1462.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_582 Message=PsyNetMessage_X_582
  2421. [1462.23] PsyNet: HTTP send ID=PsyNetMessage_X_582 Message=PsyNetMessage_X_582
  2422. [1462.41] PsyNet: HTTP recv ID=PsyNetMessage_X_582 Message=PsyNetMessage_X_583
  2423. [1462.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_582 Response=PsyNetMessage_X_583 Latency=0.1761
  2424. [1462.44] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_582->PsyNetMessage_X_583 PsyTime=1519244353 [Population/UpdatePlayerPlaylist]
  2425. [1462.99] JoinGame: Waiting for more players to add reservations
  2426. [1474.45] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2427. [1477.58] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2428. [1477.58] DevNet: Browse: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2429. [1477.58] Log: Failed; returning to Entry
  2430. [1477.58] Log: LoadMap: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2431. [1478.45] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_GFxMenu_SF.upk
  2432. [1478.46] Log: Game class is 'GameInfo_GFxMenu_TA'
  2433. [1478.50] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-15.19.30
  2434. [1478.50] TourMatchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameTourMatchmaking_TA::Joining:StartSearch Failed: Already searching
  2435. [1478.50] Log: Bringing up level for play took: 0.040923
  2436. [1478.93] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  2437. [1479.59] DevOnline: Set rich presence to: Main Menu data: Menu
  2438. [1479.59] Log: ########### Finished loading level: 2.015369 seconds
  2439. [1479.59] Log: Flushing async loaders.
  2440. [1479.91] Log: Flushed async loaders.
  2441. [1479.94] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_584 [Metrics/RecordMetrics]
  2442. [1479.94] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_584 Message=PsyNetMessage_X_584
  2443. [1479.94] PsyNet: HTTP send ID=PsyNetMessage_X_584 Message=PsyNetMessage_X_584
  2444. [1479.94] JoinGame: Timed out waiting for players
  2445. [1479.94] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2446. [1479.94] DevOnline: Successfully set the friend join URL:
  2447. [1479.94] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2448. [1479.94] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2449. [1479.97] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_585 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2450. [1479.97] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_585 Message=PsyNetMessage_X_585
  2451. [1479.97] PsyNet: HTTP send ID=PsyNetMessage_X_585 Message=PsyNetMessage_X_585
  2452. [1480.07] Log: Flushing async loaders.
  2453. [1480.07] Log: Flushed async loaders.
  2454. [1480.60] PsyNet: HTTP recv ID=PsyNetMessage_X_584 Message=PsyNetMessage_X_586
  2455. [1480.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_584 Response=PsyNetMessage_X_586 Latency=0.6658
  2456. [1480.60] PsyNet: HTTP recv ID=PsyNetMessage_X_585 Message=PsyNetMessage_X_587
  2457. [1480.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_585 Response=PsyNetMessage_X_587 Latency=0.6356
  2458. [1480.60] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_588 [Population/UpdatePlayerPlaylist]
  2459. [1480.60] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_588 Message=PsyNetMessage_X_588
  2460. [1480.60] PsyNet: HTTP send ID=PsyNetMessage_X_588 Message=PsyNetMessage_X_588
  2461. [1480.69] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  2462. [1480.97] PsyNet: HTTP recv ID=PsyNetMessage_X_588 Message=PsyNetMessage_X_589
  2463. [1480.97] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_588 Response=PsyNetMessage_X_589 Latency=0.3695
  2464. [1480.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_584->PsyNetMessage_X_586 PsyTime=1519244371 [Metrics/RecordMetrics]
  2465. [1480.98] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_585->PsyNetMessage_X_587 PsyTime=1519244371 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2466. [1480.98] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2467. [1480.98] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:19:32
  2468. [1481.18] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_590 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2469. [1481.18] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_590 Message=PsyNetMessage_X_590
  2470. [1481.18] PsyNet: HTTP send ID=PsyNetMessage_X_590 Message=PsyNetMessage_X_590
  2471. [1481.18] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_588->PsyNetMessage_X_589 PsyTime=1519244372 [Population/UpdatePlayerPlaylist]
  2472. [1481.39] PsyNet: HTTP recv ID=PsyNetMessage_X_590 Message=PsyNetMessage_X_591
  2473. [1481.39] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_590 Response=PsyNetMessage_X_591 Latency=0.2062
  2474. [1481.43] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_590->PsyNetMessage_X_591 PsyTime=1519244372 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2475. [1481.62] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  2476. [1481.62] Log: SaveGameDataAsync game thread time: 6 ms
  2477. [1481.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_592 [Population/UpdatePlayerPlaylist]
  2478. [1481.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_592 Message=PsyNetMessage_X_592
  2479. [1481.62] PsyNet: HTTP send ID=PsyNetMessage_X_592 Message=PsyNetMessage_X_592
  2480. [1481.67] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533.save
  2481. [1481.67] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save] Result:[1]
  2482. [1481.90] PsyNet: HTTP recv ID=PsyNetMessage_X_592 Message=PsyNetMessage_X_593
  2483. [1481.90] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_592 Response=PsyNetMessage_X_593 Latency=0.2908
  2484. [1481.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_592->PsyNetMessage_X_593 PsyTime=1519244373 [Population/UpdatePlayerPlaylist]
  2485. [1486.43] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_594 [Matchmaking/CheckReservation]
  2486. [1486.43] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_594 Message=PsyNetMessage_X_594
  2487. [1486.43] PsyNet: HTTP send ID=PsyNetMessage_X_594 Message=PsyNetMessage_X_594
  2488. [1486.55] PsyNet: HTTP recv ID=PsyNetMessage_X_594 Message=PsyNetMessage_X_595
  2489. [1486.55] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_594 Response=PsyNetMessage_X_595 Latency=0.1195
  2490. [1486.59] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_594->PsyNetMessage_X_595 PsyTime=1519244378 [Matchmaking/CheckReservation]
  2491. [1486.59] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2492. [1486.59] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2493. [1486.59] DevOnline: Successfully set the friend join URL:
  2494. [1486.59] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2495. [1486.59] Online: TryToPlayOnline ControllerID=-1
  2496. [1486.59] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2497. [1486.59] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2498. [1486.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_596 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2499. [1486.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_596 Message=PsyNetMessage_X_596
  2500. [1486.62] PsyNet: HTTP send ID=PsyNetMessage_X_596 Message=PsyNetMessage_X_596
  2501. [1486.79] PsyNet: HTTP recv ID=PsyNetMessage_X_596 Message=PsyNetMessage_X_597
  2502. [1486.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_596 Response=PsyNetMessage_X_597 Latency=0.1686
  2503. [1486.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_596->PsyNetMessage_X_597 PsyTime=1519244378 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2504. [1486.83] DevNet: Add Network Security Key={ID=1566204565 PlayerID=Steam|76561198305737533|0 Key=DE8E6022BD2D3F600CFA78D58DD1E2E82C071EDEF614AF8758D16D22B5ABC058 IV=E3A35CA3F4CC3394597D6288DB11C7F8 HMAC=32526D5D27843C1857E8A8C4486B488B1A02640863C1F46017DB1CE030F70531 Session=9CB6BF0B0A4313F15A7A259B767412B9}
  2505. [1486.83] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2506. [1486.83] Log: Using Secure Websockets
  2507. [1486.83] Error: Failed to read address for socket ()
  2508. [1487.12] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_598 [Population/UpdatePlayerPlaylist]
  2509. [1487.12] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_598 Message=PsyNetMessage_X_598
  2510. [1487.12] PsyNet: HTTP send ID=PsyNetMessage_X_598 Message=PsyNetMessage_X_598
  2511. [1487.17] Online: TryToPlayOnline ControllerID=-1
  2512. [1487.17] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2513. [1487.17] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  2514. [1487.58] PsyNet: HTTP recv ID=PsyNetMessage_X_598 Message=PsyNetMessage_X_599
  2515. [1487.58] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_598 Response=PsyNetMessage_X_599 Latency=0.4606
  2516. [1487.63] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_598->PsyNetMessage_X_599 PsyTime=1519244378 [Population/UpdatePlayerPlaylist]
  2517. [1488.12] JoinGame: Waiting for more players to add reservations
  2518. [1503.07] JoinGame: Timed out waiting for players
  2519. [1503.07] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2520. [1503.07] DevOnline: Successfully set the friend join URL:
  2521. [1503.07] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2522. [1503.10] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:19:53
  2523. [1503.11] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_600 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2524. [1503.11] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_600 Message=PsyNetMessage_X_600
  2525. [1503.11] PsyNet: HTTP send ID=PsyNetMessage_X_600 Message=PsyNetMessage_X_600
  2526. [1503.58] PsyNet: HTTP recv ID=PsyNetMessage_X_600 Message=PsyNetMessage_X_601
  2527. [1503.58] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_600 Response=PsyNetMessage_X_601 Latency=0.4692
  2528. [1503.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_602 [Population/UpdatePlayerPlaylist]
  2529. [1503.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_602 Message=PsyNetMessage_X_602
  2530. [1503.58] PsyNet: HTTP send ID=PsyNetMessage_X_602 Message=PsyNetMessage_X_602
  2531. [1503.61] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_600->PsyNetMessage_X_601 PsyTime=1519244394 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2532. [1503.72] PsyNet: HTTP recv ID=PsyNetMessage_X_602 Message=PsyNetMessage_X_603
  2533. [1503.72] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_602 Response=PsyNetMessage_X_603 Latency=0.1448
  2534. [1503.76] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_602->PsyNetMessage_X_603 PsyTime=1519244395 [Population/UpdatePlayerPlaylist]
  2535. [1507.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_604 [Tournaments/Status/GetTournamentBracket]
  2536. [1507.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_604 Message=PsyNetMessage_X_604
  2537. [1507.21] PsyNet: HTTP send ID=PsyNetMessage_X_604 Message=PsyNetMessage_X_604
  2538. [1507.45] PsyNet: HTTP recv ID=PsyNetMessage_X_604 Message=PsyNetMessage_X_605
  2539. [1507.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_604 Response=PsyNetMessage_X_605 Latency=0.2460
  2540. [1507.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_604->PsyNetMessage_X_605 PsyTime=1519244398 [Tournaments/Status/GetTournamentBracket]
  2541. [1508.66] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_606 [Matchmaking/CheckReservation]
  2542. [1508.66] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_606 Message=PsyNetMessage_X_606
  2543. [1508.66] PsyNet: HTTP send ID=PsyNetMessage_X_606 Message=PsyNetMessage_X_606
  2544. [1508.82] PsyNet: HTTP recv ID=PsyNetMessage_X_606 Message=PsyNetMessage_X_607
  2545. [1508.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_606 Response=PsyNetMessage_X_607 Latency=0.1671
  2546. [1508.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_606->PsyNetMessage_X_607 PsyTime=1519244400 [Matchmaking/CheckReservation]
  2547. [1508.86] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2548. [1508.86] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2549. [1508.86] DevOnline: Successfully set the friend join URL:
  2550. [1508.86] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2551. [1508.86] Online: TryToPlayOnline ControllerID=-1
  2552. [1508.86] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2553. [1508.86] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2554. [1508.89] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_608 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2555. [1508.89] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_608 Message=PsyNetMessage_X_608
  2556. [1508.89] PsyNet: HTTP send ID=PsyNetMessage_X_608 Message=PsyNetMessage_X_608
  2557. [1509.10] PsyNet: HTTP recv ID=PsyNetMessage_X_608 Message=PsyNetMessage_X_609
  2558. [1509.10] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_608 Response=PsyNetMessage_X_609 Latency=0.2108
  2559. [1509.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_608->PsyNetMessage_X_609 PsyTime=1519244400 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2560. [1509.14] DevNet: Add Network Security Key={ID=2098448388 PlayerID=Steam|76561198305737533|0 Key=9E222FBCCDB1DD06037153F13C89A8BE2C391286BCA26D9CB3B01DE46C9A72FA IV=10C168488431EDE4CC27A51FC19F2605 HMAC=424E35981961B57A3E8A0A0514D62756C3E62604B12CCE7FF4578834B49D060A Session=C460C93097B7829C9E866669417CE171}
  2561. [1509.14] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2562. [1509.14] Log: Using Secure Websockets
  2563. [1509.14] Error: Failed to read address for socket ()
  2564. [1509.39] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_610 [Population/UpdatePlayerPlaylist]
  2565. [1509.39] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_610 Message=PsyNetMessage_X_610
  2566. [1509.39] PsyNet: HTTP send ID=PsyNetMessage_X_610 Message=PsyNetMessage_X_610
  2567. [1509.53] PsyNet: HTTP recv ID=PsyNetMessage_X_610 Message=PsyNetMessage_X_611
  2568. [1509.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_610 Response=PsyNetMessage_X_611 Latency=0.1462
  2569. [1509.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_610->PsyNetMessage_X_611 PsyTime=1519244400 [Population/UpdatePlayerPlaylist]
  2570. [1509.94] JoinGame: Waiting for more players to add reservations
  2571. [1525.09] JoinGame: Timed out waiting for players
  2572. [1525.09] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2573. [1525.09] DevOnline: Successfully set the friend join URL:
  2574. [1525.09] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2575. [1525.12] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2576. [1525.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_612 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2577. [1525.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_612 Message=PsyNetMessage_X_612
  2578. [1525.13] PsyNet: HTTP send ID=PsyNetMessage_X_612 Message=PsyNetMessage_X_612
  2579. [1525.44] PsyNet: HTTP recv ID=PsyNetMessage_X_612 Message=PsyNetMessage_X_613
  2580. [1525.44] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_612 Response=PsyNetMessage_X_613 Latency=0.3066
  2581. [1525.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_612->PsyNetMessage_X_613 PsyTime=1519244416 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2582. [1525.47] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2583. [1525.47] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:20:17
  2584. [1525.54] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_614 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2585. [1525.54] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_614 Message=PsyNetMessage_X_614
  2586. [1525.54] PsyNet: HTTP send ID=PsyNetMessage_X_614 Message=PsyNetMessage_X_614
  2587. [1525.79] PsyNet: HTTP recv ID=PsyNetMessage_X_614 Message=PsyNetMessage_X_615
  2588. [1525.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_614 Response=PsyNetMessage_X_615 Latency=0.2549
  2589. [1525.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_614->PsyNetMessage_X_615 PsyTime=1519244417 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2590. [1526.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_616 [Population/UpdatePlayerPlaylist]
  2591. [1526.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_616 Message=PsyNetMessage_X_616
  2592. [1526.21] PsyNet: HTTP send ID=PsyNetMessage_X_616 Message=PsyNetMessage_X_616
  2593. [1526.36] PsyNet: HTTP recv ID=PsyNetMessage_X_616 Message=PsyNetMessage_X_617
  2594. [1526.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_616 Response=PsyNetMessage_X_617 Latency=0.1825
  2595. [1526.41] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_616->PsyNetMessage_X_617 PsyTime=1519244417 [Population/UpdatePlayerPlaylist]
  2596. [1530.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_618 [Matchmaking/CheckReservation]
  2597. [1530.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_618 Message=PsyNetMessage_X_618
  2598. [1530.88] PsyNet: HTTP send ID=PsyNetMessage_X_618 Message=PsyNetMessage_X_618
  2599. [1531.03] PsyNet: HTTP recv ID=PsyNetMessage_X_618 Message=PsyNetMessage_X_619
  2600. [1531.03] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_618 Response=PsyNetMessage_X_619 Latency=0.1490
  2601. [1531.07] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_618->PsyNetMessage_X_619 PsyTime=1519244422 [Matchmaking/CheckReservation]
  2602. [1531.07] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2603. [1531.07] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2604. [1531.07] DevOnline: Successfully set the friend join URL:
  2605. [1531.07] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2606. [1531.07] Online: TryToPlayOnline ControllerID=-1
  2607. [1531.07] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2608. [1531.07] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2609. [1531.12] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_620 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2610. [1531.12] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_620 Message=PsyNetMessage_X_620
  2611. [1531.12] PsyNet: HTTP send ID=PsyNetMessage_X_620 Message=PsyNetMessage_X_620
  2612. [1531.37] PsyNet: HTTP recv ID=PsyNetMessage_X_620 Message=PsyNetMessage_X_621
  2613. [1531.37] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_620 Response=PsyNetMessage_X_621 Latency=0.2562
  2614. [1531.41] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_620->PsyNetMessage_X_621 PsyTime=1519244422 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2615. [1531.41] DevNet: Add Network Security Key={ID=-1335542158 PlayerID=Steam|76561198305737533|0 Key=DE0F519A9ED3AF42AB534DA1D0BE178212120B1A730B4D6C2B08A056C6421A36 IV=199EDE239612BA1D46422D4546ECC142 HMAC=334680A9B921E497FB2D2F9AD648D15C3ECE3F0362AE9C2B8BDB8565D1D687DF Session=90FA4B0E9890E946BA38CC903C21106A}
  2616. [1531.41] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2617. [1531.41] Log: Using Secure Websockets
  2618. [1531.42] Error: Failed to read address for socket ()
  2619. [1531.61] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_622 [Population/UpdatePlayerPlaylist]
  2620. [1531.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_622 Message=PsyNetMessage_X_622
  2621. [1531.62] PsyNet: HTTP send ID=PsyNetMessage_X_622 Message=PsyNetMessage_X_622
  2622. [1531.84] PsyNet: HTTP recv ID=PsyNetMessage_X_622 Message=PsyNetMessage_X_623
  2623. [1531.84] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_622 Response=PsyNetMessage_X_623 Latency=0.2263
  2624. [1531.88] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_622->PsyNetMessage_X_623 PsyTime=1519244423 [Population/UpdatePlayerPlaylist]
  2625. [1532.20] JoinGame: Waiting for more players to add reservations
  2626. [1540.62] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_624 [Metrics/RecordMetrics]
  2627. [1540.62] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_624 Message=PsyNetMessage_X_624
  2628. [1540.62] PsyNet: HTTP send ID=PsyNetMessage_X_624 Message=PsyNetMessage_X_624
  2629. [1540.82] PsyNet: HTTP recv ID=PsyNetMessage_X_624 Message=PsyNetMessage_X_625
  2630. [1540.82] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_624 Response=PsyNetMessage_X_625 Latency=0.1951
  2631. [1540.86] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_624->PsyNetMessage_X_625 PsyTime=1519244432 [Metrics/RecordMetrics]
  2632. [1547.18] JoinGame: Timed out waiting for players
  2633. [1547.18] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2634. [1547.18] DevOnline: Successfully set the friend join URL:
  2635. [1547.18] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2636. [1547.19] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:20:38
  2637. [1547.22] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_626 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2638. [1547.22] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_626 Message=PsyNetMessage_X_626
  2639. [1547.22] PsyNet: HTTP send ID=PsyNetMessage_X_626 Message=PsyNetMessage_X_626
  2640. [1547.41] PsyNet: HTTP recv ID=PsyNetMessage_X_626 Message=PsyNetMessage_X_627
  2641. [1547.42] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_626 Response=PsyNetMessage_X_627 Latency=0.1932
  2642. [1547.45] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_626->PsyNetMessage_X_627 PsyTime=1519244438 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2643. [1547.71] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_628 [Population/UpdatePlayerPlaylist]
  2644. [1547.71] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_628 Message=PsyNetMessage_X_628
  2645. [1547.71] PsyNet: HTTP send ID=PsyNetMessage_X_628 Message=PsyNetMessage_X_628
  2646. [1547.85] PsyNet: HTTP recv ID=PsyNetMessage_X_628 Message=PsyNetMessage_X_629
  2647. [1547.85] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_628 Response=PsyNetMessage_X_629 Latency=0.1461
  2648. [1547.89] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_628->PsyNetMessage_X_629 PsyTime=1519244439 [Population/UpdatePlayerPlaylist]
  2649. [1552.44] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_630 [Tournaments/Status/GetTournamentBracket]
  2650. [1552.44] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_630 Message=PsyNetMessage_X_630
  2651. [1552.44] PsyNet: HTTP send ID=PsyNetMessage_X_630 Message=PsyNetMessage_X_630
  2652. [1552.47] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_631 [Matchmaking/CheckReservation]
  2653. [1552.47] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_631 Message=PsyNetMessage_X_631
  2654. [1552.47] PsyNet: HTTP send ID=PsyNetMessage_X_631 Message=PsyNetMessage_X_631
  2655. [1552.56] PsyNet: HTTP recv ID=PsyNetMessage_X_630 Message=PsyNetMessage_X_632
  2656. [1552.56] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_630 Response=PsyNetMessage_X_632 Latency=0.1218
  2657. [1552.60] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_630->PsyNetMessage_X_632 PsyTime=1519244444 [Tournaments/Status/GetTournamentBracket]
  2658. [1552.79] PsyNet: HTTP recv ID=PsyNetMessage_X_631 Message=PsyNetMessage_X_633
  2659. [1552.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_631 Response=PsyNetMessage_X_633 Latency=0.3210
  2660. [1552.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_631->PsyNetMessage_X_633 PsyTime=1519244444 [Matchmaking/CheckReservation]
  2661. [1552.83] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2662. [1552.83] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2663. [1552.83] DevOnline: Successfully set the friend join URL:
  2664. [1552.83] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2665. [1552.83] Online: TryToPlayOnline ControllerID=-1
  2666. [1552.83] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2667. [1552.83] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2668. [1552.88] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_634 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2669. [1552.88] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_634 Message=PsyNetMessage_X_634
  2670. [1552.88] PsyNet: HTTP send ID=PsyNetMessage_X_634 Message=PsyNetMessage_X_634
  2671. [1553.01] PsyNet: HTTP recv ID=PsyNetMessage_X_634 Message=PsyNetMessage_X_635
  2672. [1553.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_634 Response=PsyNetMessage_X_635 Latency=0.1279
  2673. [1553.05] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_634->PsyNetMessage_X_635 PsyTime=1519244444 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2674. [1553.05] DevNet: Add Network Security Key={ID=-898214110 PlayerID=Steam|76561198305737533|0 Key=280AEC0301B9F27CBBD9B12E436DB88BFD90AD51666E89901507369ACA95093A IV=F63EB065904310FA66A3EDFFF126E124 HMAC=194C74486677791BDFA01CC0C94C6A4117FE8E801A110CB2C5DDDA6EE003D1A4 Session=28186664711A81D82827831782F76198}
  2675. [1553.05] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2676. [1553.05] Log: Using Secure Websockets
  2677. [1553.05] Error: Failed to read address for socket ()
  2678. [1553.34] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_636 [Population/UpdatePlayerPlaylist]
  2679. [1553.34] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_636 Message=PsyNetMessage_X_636
  2680. [1553.34] PsyNet: HTTP send ID=PsyNetMessage_X_636 Message=PsyNetMessage_X_636
  2681. [1553.44] PsyNet: HTTP recv ID=PsyNetMessage_X_636 Message=PsyNetMessage_X_637
  2682. [1553.44] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_636 Response=PsyNetMessage_X_637 Latency=0.1041
  2683. [1553.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_636->PsyNetMessage_X_637 PsyTime=1519244444 [Population/UpdatePlayerPlaylist]
  2684. [1553.90] JoinGame: Waiting for more players to add reservations
  2685. [1568.91] JoinGame: Timed out waiting for players
  2686. [1568.91] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2687. [1568.91] DevOnline: Successfully set the friend join URL:
  2688. [1568.91] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2689. [1568.93] Matchmaking: (OnlineGameTourMatchmaking_TA_0) OnlineGameMatchmakingBase_X::Joining:Cancel
  2690. [1568.96] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_638 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2691. [1568.96] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_638 Message=PsyNetMessage_X_638
  2692. [1568.96] PsyNet: HTTP send ID=PsyNetMessage_X_638 Message=PsyNetMessage_X_638
  2693. [1569.18] PsyNet: HTTP recv ID=PsyNetMessage_X_638 Message=PsyNetMessage_X_639
  2694. [1569.18] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_638 Response=PsyNetMessage_X_639 Latency=0.2192
  2695. [1569.21] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_638->PsyNetMessage_X_639 PsyTime=1519244460 [Tournaments/Status/GetTournamentMatch Tournaments/Status/GetTournamentMatch]
  2696. [1569.21] Log: RPC Error: Service=Tournaments/Status/GetTournamentMatch, Type=TeamEliminated, Code=-1, Message=
  2697. [1569.21] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:21:00
  2698. [1569.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_640 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2699. [1569.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_640 Message=PsyNetMessage_X_640
  2700. [1569.25] PsyNet: HTTP send ID=PsyNetMessage_X_640 Message=PsyNetMessage_X_640
  2701. [1569.46] PsyNet: HTTP recv ID=PsyNetMessage_X_640 Message=PsyNetMessage_X_641
  2702. [1569.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_640 Response=PsyNetMessage_X_641 Latency=0.2111
  2703. [1569.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_640->PsyNetMessage_X_641 PsyTime=1519244460 [Tournaments/Matchmaking/StartMatchmakingTournament Tournaments/Status/GetTournamentBracket]
  2704. [1569.96] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_642 [Population/UpdatePlayerPlaylist]
  2705. [1569.96] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_642 Message=PsyNetMessage_X_642
  2706. [1569.96] PsyNet: HTTP send ID=PsyNetMessage_X_642 Message=PsyNetMessage_X_642
  2707. [1570.06] PsyNet: HTTP recv ID=PsyNetMessage_X_642 Message=PsyNetMessage_X_643
  2708. [1570.06] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_642 Response=PsyNetMessage_X_643 Latency=0.1016
  2709. [1570.10] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_642->PsyNetMessage_X_643 PsyTime=1519244461 [Population/UpdatePlayerPlaylist]
  2710. [1574.58] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_644 [Matchmaking/CheckReservation]
  2711. [1574.58] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_644 Message=PsyNetMessage_X_644
  2712. [1574.58] PsyNet: HTTP send ID=PsyNetMessage_X_644 Message=PsyNetMessage_X_644
  2713. [1574.72] PsyNet: HTTP recv ID=PsyNetMessage_X_644 Message=PsyNetMessage_X_645
  2714. [1574.72] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_644 Response=PsyNetMessage_X_645 Latency=0.1473
  2715. [1574.76] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_644->PsyNetMessage_X_645 PsyTime=1519244466 [Matchmaking/CheckReservation]
  2716. [1574.76] CheckReservation: Received game server ip35-227-54-250.datahound.com:2467 USE 22
  2717. [1574.76] JoinGame: StartJoin ip35-227-54-250.datahound.com:2467 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2718. [1574.76] DevOnline: Successfully set the friend join URL:
  2719. [1574.76] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2720. [1574.76] Online: TryToPlayOnline ControllerID=-1
  2721. [1574.76] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2722. [1574.76] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2723. [1574.80] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_646 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2724. [1574.80] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_646 Message=PsyNetMessage_X_646
  2725. [1574.80] PsyNet: HTTP send ID=PsyNetMessage_X_646 Message=PsyNetMessage_X_646
  2726. [1574.99] PsyNet: HTTP recv ID=PsyNetMessage_X_646 Message=PsyNetMessage_X_647
  2727. [1574.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_646 Response=PsyNetMessage_X_647 Latency=0.1903
  2728. [1575.04] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_646->PsyNetMessage_X_647 PsyTime=1519244466 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2729. [1575.04] DevNet: Add Network Security Key={ID=-1891130897 PlayerID=Steam|76561198305737533|0 Key=395D7D55750598A185D39CF1378094E0EF4C7BDF1D26359330824FD2A3AA5065 IV=49A3654911918E0F0E0834251E9ADB68 HMAC=0F3C5E79CDB45055C16F8D855D074990D6DA860692E324B406E42D131BE3F213 Session=DB15A6592AD53AAA24D669A019F70664}
  2730. [1575.04] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2731. [1575.05] Log: Using Secure Websockets
  2732. [1575.05] Error: Failed to read address for socket ()
  2733. [1575.29] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_648 [Population/UpdatePlayerPlaylist]
  2734. [1575.29] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_648 Message=PsyNetMessage_X_648
  2735. [1575.29] PsyNet: HTTP send ID=PsyNetMessage_X_648 Message=PsyNetMessage_X_648
  2736. [1575.46] PsyNet: HTTP recv ID=PsyNetMessage_X_648 Message=PsyNetMessage_X_649
  2737. [1575.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_648 Response=PsyNetMessage_X_649 Latency=0.1672
  2738. [1575.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_648->PsyNetMessage_X_649 PsyTime=1519244466 [Population/UpdatePlayerPlaylist]
  2739. [1576.02] JoinGame: Waiting for more players to add reservations
  2740. [1590.98] JoinGame: Timed out waiting for players
  2741. [1590.98] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Not all players connected. (Error: 64) BugItReason=NotAllPlayersJoinedClient
  2742. [1590.98] DevOnline: Successfully set the friend join URL:
  2743. [1590.98] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2744. [1591.01] TourMatchmaking: TourStartMatchmaking 2018-02-21 20:21:22
  2745. [1591.02] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_650 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2746. [1591.02] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_650 Message=PsyNetMessage_X_650
  2747. [1591.02] PsyNet: HTTP send ID=PsyNetMessage_X_650 Message=PsyNetMessage_X_650
  2748. [1591.30] PsyNet: HTTP recv ID=PsyNetMessage_X_650 Message=PsyNetMessage_X_651
  2749. [1591.30] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_650 Response=PsyNetMessage_X_651 Latency=0.2854
  2750. [1591.34] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_650->PsyNetMessage_X_651 PsyTime=1519244482 [Tournaments/Matchmaking/StartMatchmakingTournament]
  2751. [1591.51] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_652 [Population/UpdatePlayerPlaylist]
  2752. [1591.51] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_652 Message=PsyNetMessage_X_652
  2753. [1591.51] PsyNet: HTTP send ID=PsyNetMessage_X_652 Message=PsyNetMessage_X_652
  2754. [1591.72] PsyNet: HTTP recv ID=PsyNetMessage_X_652 Message=PsyNetMessage_X_653
  2755. [1591.72] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_652 Response=PsyNetMessage_X_653 Latency=0.2072
  2756. [1591.75] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_652->PsyNetMessage_X_653 PsyTime=1519244483 [Population/UpdatePlayerPlaylist]
  2757. [1596.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_654 [Matchmaking/CheckReservation]
  2758. [1596.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_654 Message=PsyNetMessage_X_654
  2759. [1596.38] PsyNet: HTTP send ID=PsyNetMessage_X_654 Message=PsyNetMessage_X_654
  2760. [1596.57] PsyNet: HTTP recv ID=PsyNetMessage_X_654 Message=PsyNetMessage_X_655
  2761. [1596.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_654 Response=PsyNetMessage_X_655 Latency=0.1912
  2762. [1596.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_654->PsyNetMessage_X_655 PsyTime=1519244487 [Matchmaking/CheckReservation]
  2763. [1596.66] CheckReservation: Received game server ip35-196-157-236.datahound.com:2047 USE 22
  2764. [1596.66] JoinGame: StartJoin ip35-196-157-236.datahound.com:2047 JoinSettings.PlaylistID=22 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public
  2765. [1596.66] DevOnline: Successfully set the friend join URL:
  2766. [1596.66] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2767. [1596.66] Online: TryToPlayOnline ControllerID=-1
  2768. [1596.66] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2769. [1596.66] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2770. [1596.70] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_656 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2771. [1596.70] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_656 Message=PsyNetMessage_X_656
  2772. [1596.70] PsyNet: HTTP send ID=PsyNetMessage_X_656 Message=PsyNetMessage_X_656
  2773. [1596.96] PsyNet: HTTP recv ID=PsyNetMessage_X_656 Message=PsyNetMessage_X_657
  2774. [1596.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_656 Response=PsyNetMessage_X_657 Latency=0.2646
  2775. [1597.01] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_656->PsyNetMessage_X_657 PsyTime=1519244488 [Keys/GenerateKeys Matchmaking/PlayerCancelMatchmaking]
  2776. [1597.01] DevNet: Add Network Security Key={ID=373477527 PlayerID=Steam|76561198305737533|0 Key=A73A81D8D22E09DA3E16B35CFA73E4A67497715116EAFEB43FED14850D7593AA IV=1D9940BC30D609613DA2504BF6835D5A HMAC=53D9480177136ADF52D8D7CC21D94D338B039F2FA3D2C2AA0E6047E01009B535 Session=FBE4806DBC79F990804FBD9D09BDB849}
  2777. [1597.01] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2778. [1597.01] Log: Using Secure Websockets
  2779. [1597.25] Error: Failed to read address for socket ()
  2780. [1597.25] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_658 [Population/UpdatePlayerPlaylist]
  2781. [1597.25] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_658 Message=PsyNetMessage_X_658
  2782. [1597.25] PsyNet: HTTP send ID=PsyNetMessage_X_658 Message=PsyNetMessage_X_658
  2783. [1597.41] PsyNet: HTTP recv ID=PsyNetMessage_X_658 Message=PsyNetMessage_X_659
  2784. [1597.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_658 Response=PsyNetMessage_X_659 Latency=0.1534
  2785. [1597.45] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_658->PsyNetMessage_X_659 PsyTime=1519244488 [Population/UpdatePlayerPlaylist]
  2786. [1597.49] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_660 [Tournaments/Status/GetTournamentBracket]
  2787. [1597.49] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_660 Message=PsyNetMessage_X_660
  2788. [1597.49] PsyNet: HTTP send ID=PsyNetMessage_X_660 Message=PsyNetMessage_X_660
  2789. [1597.74] PsyNet: HTTP recv ID=PsyNetMessage_X_660 Message=PsyNetMessage_X_661
  2790. [1597.74] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_660 Response=PsyNetMessage_X_661 Latency=0.2478
  2791. [1597.78] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_660->PsyNetMessage_X_661 PsyTime=1519244489 [Tournaments/Status/GetTournamentBracket]
  2792. [1598.19] JoinGame: Waiting for more players to add reservations
  2793. [1600.66] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2794. [1603.68] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2795. [1603.68] DevNet: Browse: JoinGameTransition?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon?game=TAGame.GameInfo_Transition_TA
  2796. [1603.69] Log: LoadMap: JoinGameTransition?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon?game=TAGame.GameInfo_Transition_TA
  2797. [1604.53] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  2798. [1604.53] Log: Game class is 'GameInfo_Transition_TA'
  2799. [1604.54] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.02.21-15.21.36
  2800. [1604.54] Log: Bringing up level for play took: 0.011210
  2801. [1604.54] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2802. [1604.54] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2803. [1604.54] Log: ########### Finished loading level: 0.847999 seconds
  2804. [1604.54] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_662 [Metrics/RecordMetrics]
  2805. [1604.54] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_662 Message=PsyNetMessage_X_662
  2806. [1604.54] PsyNet: HTTP send ID=PsyNetMessage_X_662 Message=PsyNetMessage_X_662
  2807. [1604.54] DevNet: Browse: 35.196.157.236:2040/MENU_Main_p?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon?game=TAGame.GameInfo_Transition_TA
  2808. [1604.54] DevNet: Game client on port 2040, rate 7500
  2809. [1604.54] NetComeGo: First Packet Network Security Key={ID=373477527 PlayerID=Steam|76561198305737533|0 Key=A73A81D8D22E09DA3E16B35CFA73E4A67497715116EAFEB43FED14850D7593AA IV=1D9940BC30D609613DA2504BF6835D5A HMAC=53D9480177136ADF52D8D7CC21D94D338B039F2FA3D2C2AA0E6047E01009B535 Session=FBE4806DBC79F990804FBD9D09BDB849}
  2810. [1604.54] DevNet: First Packet Length=64 CRC=-1837218473
  2811. [1604.65] NetComeGo: First packet IP=35.196.157.236:2040 Length=48 CRC=-120864743
  2812. [1604.65] NetComeGo: Checking key ID=373477527 Result=0
  2813. [1604.79] PsyNet: HTTP recv ID=PsyNetMessage_X_662 Message=PsyNetMessage_X_663
  2814. [1604.79] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_662 Response=PsyNetMessage_X_663 Latency=0.2513
  2815. [1604.83] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_662->PsyNetMessage_X_663 PsyTime=1519244496 [Metrics/RecordMetrics]
  2816. [1604.99] DevNet: Welcomed by server (Level: HoopsStadium_P, Game: TAGame.GameInfo_Basketball_TA, GameTags: ,ItemsMode,1Games,PlayerCount2,Overtime5MinutesFirstScore)
  2817. [1605.00] Log: Flushing async loaders.
  2818. [1605.05] Log: Flushed async loaders.
  2819. [1605.05] Log: LoadMap: 35.196.157.236:2040/HoopsStadium_P?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon?game=TAGame.GameInfo_Basketball_TA?GameTags=,ItemsMode,1Games,PlayerCount2,Overtime5MinutesFirstScore
  2820. [1605.10] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_Basketball_SF.upk
  2821. [1606.05] Log: Fully load package: ../../TAGame/CookedMac/Mutators_Items_SF.upk
  2822. [1606.26] Log: Fully load package: ../../TAGame/CookedMac/Mutators_SF.upk
  2823. [1611.47] Log: Bringing World HoopsStadium_P.TheWorld up for play (0) at 2018.02.21-15.21.42
  2824. [1611.47] Log: Bringing up level for play took: 4.269721
  2825. [1611.47] JoinGame: OnJoinGameComplete bSuccess=True FailReason= BugItReason=
  2826. [1611.47] JoinGame: GotoJoinGameState JoiningNewServer -> None
  2827. [1611.89] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  2828. [1612.69] Log: ########### Finished loading level: 7.638154 seconds
  2829. [1612.70] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_664 [Metrics/RecordMetrics]
  2830. [1612.70] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_664 Message=PsyNetMessage_X_664
  2831. [1612.70] PsyNet: HTTP send ID=PsyNetMessage_X_664 Message=PsyNetMessage_X_664
  2832. [1612.77] Log: Flushing async loaders.
  2833. [1612.79] Log: Flushed async loaders.
  2834. [1614.04] ScriptLog: Client InputRate=60
  2835. [1614.04] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
  2836. [1614.05] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None MatchRPC=None
  2837. [1614.05] DevOnline: Set rich presence to: Hoops data: Hoops
  2838. [1614.41] ScriptWarning: ScriptWarning, Accessed array 'GameEvent_PostGameLobby_TA_0.DeprecatedIndexToState' out of bounds (198/15)
  2839. GameEvent_PostGameLobby_TA HoopsStadium_P.TheWorld:PersistentLevel.GameEvent_PostGameLobby_TA_0
  2840. Function TAGame.GameEvent_TA:ReplicatedEvent:0053
  2841. Script call stack:
  2842. Function TAGame.GameEvent_TA:ReplicatedEvent
  2843.  
  2844. [1614.41] ScriptWarning: ScriptWarning, Accessed array 'GameEvent_PostGameLobby_TA_0.DeprecatedIndexToState' out of bounds (198/15)
  2845. GameEvent_PostGameLobby_TA HoopsStadium_P.TheWorld:PersistentLevel.GameEvent_PostGameLobby_TA_0
  2846. Function TAGame.GameEvent_TA:ReplicatedEvent:0077
  2847. Script call stack:
  2848. Function TAGame.GameEvent_TA:ReplicatedEvent
  2849.  
  2850. [1614.41] PsyNet: HTTP recv ID=PsyNetMessage_X_664 Message=PsyNetMessage_X_665
  2851. [1614.41] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_664 Response=PsyNetMessage_X_665 Latency=1.2758
  2852. [1614.41] Log: Flushing async loaders.
  2853. [1614.53] Log: Flushed async loaders.
  2854. [1615.14] ScriptWarning: ScriptWarning, Accessed None 'GRI'
  2855. PlayerController_TA HoopsStadium_P.TheWorld:PersistentLevel.PlayerController_TA_5
  2856. Function TAGame.PlayerController_TA:GetDebugMutePlayerName:0023
  2857. Script call stack:
  2858. Function TAGame.PlayerController_TA:ClientMutePlayer
  2859. Function TAGame.PlayerController_TA:GetDebugMutePlayerName
  2860.  
  2861. [1615.14] Log: Received invalid actor class on channel 26 (SFX_BG_Crowd.BG_Crowd_OneShots_MildApplause)
  2862. [1615.14] Log: Received invalid actor class on channel 27 (SFX_BG_Crowd.BG_Crowd_OneShots_QuickSubtle)
  2863. [1615.15] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_664->PsyNetMessage_X_665 PsyTime=1519244504 [Metrics/RecordMetrics]
  2864. [1622.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_666 [Tournaments/Status/GetTournamentBracket]
  2865. [1622.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_666 Message=PsyNetMessage_X_666
  2866. [1622.26] PsyNet: HTTP send ID=PsyNetMessage_X_666 Message=PsyNetMessage_X_666
  2867. [1622.47] PsyNet: HTTP recv ID=PsyNetMessage_X_666 Message=PsyNetMessage_X_667
  2868. [1622.47] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_666 Response=PsyNetMessage_X_667 Latency=0.2139
  2869. [1622.51] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_666->PsyNetMessage_X_667 PsyTime=1519244513 [Tournaments/Status/GetTournamentBracket]
  2870. [1624.09] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  2871. [1633.28] DevPhysics: Error (1) in file /Users/timo/Valve/RLeague/BC2/UE3/Development/External/PhysX/SDKs/Physics/src/NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  2872. [1633.28] DevPhysics: Error (1) in file /Users/timo/Valve/RLeague/BC2/UE3/Development/External/PhysX/SDKs/Physics/src/NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  2873. [1652.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_668 [Tournaments/Status/GetTournamentBracket]
  2874. [1652.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_668 Message=PsyNetMessage_X_668
  2875. [1652.28] PsyNet: HTTP send ID=PsyNetMessage_X_668 Message=PsyNetMessage_X_668
  2876. [1652.46] PsyNet: HTTP recv ID=PsyNetMessage_X_668 Message=PsyNetMessage_X_669
  2877. [1652.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_668 Response=PsyNetMessage_X_669 Latency=0.1732
  2878. [1652.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_668->PsyNetMessage_X_669 PsyTime=1519244543 [Tournaments/Status/GetTournamentBracket]
  2879. [1674.01] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_670 [Metrics/RecordMetrics]
  2880. [1674.01] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_670 Message=PsyNetMessage_X_670
  2881. [1674.01] PsyNet: HTTP send ID=PsyNetMessage_X_670 Message=PsyNetMessage_X_670
  2882. [1674.22] PsyNet: HTTP recv ID=PsyNetMessage_X_670 Message=PsyNetMessage_X_671
  2883. [1674.22] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_670 Response=PsyNetMessage_X_671 Latency=0.2109
  2884. [1674.26] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_670->PsyNetMessage_X_671 PsyTime=1519244565 [Metrics/RecordMetrics]
  2885. [1678.90] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2886. [1679.69] Log: FSaveDataExportTask(0) wrote 247189 bytes to memory
  2887. [1679.69] Log: SaveGameDataAsync game thread time: 5 ms
  2888. [1679.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save
  2889. [1679.78] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta\76561198305737533.save] Result:[1]
  2890. [1680.58] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2891. [1682.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_672 [Tournaments/Status/GetTournamentBracket]
  2892. [1682.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_672 Message=PsyNetMessage_X_672
  2893. [1682.26] PsyNet: HTTP send ID=PsyNetMessage_X_672 Message=PsyNetMessage_X_672
  2894. [1682.46] PsyNet: HTTP recv ID=PsyNetMessage_X_672 Message=PsyNetMessage_X_673
  2895. [1682.46] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_672 Response=PsyNetMessage_X_673 Latency=0.2003
  2896. [1682.49] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_672->PsyNetMessage_X_673 PsyTime=1519244573 [Tournaments/Status/GetTournamentBracket]
  2897. [1700.51] DevOnline: Gamepad text: not running in big picture mode.
  2898. [1707.91] Log: FUniqueNetId::FromString - could not parse ''
  2899. [1712.29] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_674 [Tournaments/Status/GetTournamentBracket]
  2900. [1712.29] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_674 Message=PsyNetMessage_X_674
  2901. [1712.29] PsyNet: HTTP send ID=PsyNetMessage_X_674 Message=PsyNetMessage_X_674
  2902. [1712.45] PsyNet: HTTP recv ID=PsyNetMessage_X_674 Message=PsyNetMessage_X_675
  2903. [1712.45] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_674 Response=PsyNetMessage_X_675 Latency=0.1636
  2904. [1712.48] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_674->PsyNetMessage_X_675 PsyTime=1519244603 [Tournaments/Status/GetTournamentBracket]
  2905. [1742.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_676 [Tournaments/Status/GetTournamentBracket]
  2906. [1742.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_676 Message=PsyNetMessage_X_676
  2907. [1742.26] PsyNet: HTTP send ID=PsyNetMessage_X_676 Message=PsyNetMessage_X_676
  2908. [1742.59] PsyNet: HTTP recv ID=PsyNetMessage_X_676 Message=PsyNetMessage_X_677
  2909. [1742.59] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_676 Response=PsyNetMessage_X_677 Latency=0.3264
  2910. [1742.62] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_676->PsyNetMessage_X_677 PsyTime=1519244634 [Tournaments/Status/GetTournamentBracket]
  2911. [1743.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_678 [Metrics/RecordMetrics]
  2912. [1743.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_678 Message=PsyNetMessage_X_678
  2913. [1743.20] PsyNet: HTTP send ID=PsyNetMessage_X_678 Message=PsyNetMessage_X_678
  2914. [1743.31] PsyNet: HTTP recv ID=PsyNetMessage_X_678 Message=PsyNetMessage_X_679
  2915. [1743.31] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_678 Response=PsyNetMessage_X_679 Latency=0.1099
  2916. [1743.35] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_678->PsyNetMessage_X_679 PsyTime=1519244634 [Metrics/RecordMetrics]
  2917. [1761.40] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2918. [1763.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_680 [Tournaments/Registration/UnsubscribeTournament]
  2919. [1763.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_680 Message=PsyNetMessage_X_680
  2920. [1763.27] PsyNet: HTTP send ID=PsyNetMessage_X_680 Message=PsyNetMessage_X_680
  2921. [1763.53] PsyNet: HTTP recv ID=PsyNetMessage_X_680 Message=PsyNetMessage_X_681
  2922. [1763.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_680 Response=PsyNetMessage_X_681 Latency=0.2551
  2923. [1763.56] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_680->PsyNetMessage_X_681 PsyTime=1519244654 [Tournaments/Registration/UnsubscribeTournament]
  2924. [1763.60] Log: FSaveDataExportTask(0) wrote 246729 bytes to memory
  2925. [1763.60] Log: SaveGameDataAsync game thread time: 5 ms
  2926. [1763.67] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save
  2927. [1763.67] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_1.save] Result:[1]
  2928. [1769.42] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  2929. [1770.76] DevNet: URL: Adding default option Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2930. [1770.76] DevNet: Browse: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2931. [1770.76] Log: Failed; returning to Entry
  2932. [1770.78] Log: LoadMap: MENU_Main_p?closed?Name=OX+%e2%80%ba%e2%80%ba+Ashatoon
  2933. [1771.70] DevOnline: Send Reconnect Message to 35.196.157.236:2040
  2934. [1771.70] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 35.196.157.236:2040 21/02/2018 15:24:23 'UNetConnection::CleanUp'
  2935. [1771.70] Exit: TcpNetDriver_1 shut down
  2936. [1771.93] Log: Fully load package: ../../TAGame/CookedMac/GameInfo_GFxMenu_SF.upk
  2937. [1772.11] Log: Game class is 'GameInfo_GFxMenu_TA'
  2938. [1772.12] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.02.21-15.24.23
  2939. [1772.12] DevOnline: Successfully set the friend join URL:
  2940. [1772.13] Log: Bringing up level for play took: 0.011862
  2941. [1772.62] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_Clubs_TA'
  2942. [1773.68] DevOnline: Set rich presence to: Main Menu data: Menu
  2943. [1773.68] Log: ########### Finished loading level: 2.901372 seconds
  2944. [1773.68] Log: Flushing async loaders.
  2945. [1774.15] Log: Flushed async loaders.
  2946. [1774.21] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_682 [Tournaments/Registration/UnsubscribeTournament Metrics/RecordMetrics]
  2947. [1774.21] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_682 Message=PsyNetMessage_X_682
  2948. [1774.21] PsyNet: HTTP send ID=PsyNetMessage_X_682 Message=PsyNetMessage_X_682
  2949. [1774.32] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_683 [Population/UpdatePlayerPlaylist]
  2950. [1774.32] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_683 Message=PsyNetMessage_X_683
  2951. [1774.32] PsyNet: HTTP send ID=PsyNetMessage_X_683 Message=PsyNetMessage_X_683
  2952. [1774.35] Log: Flushing async loaders.
  2953. [1774.37] Log: Flushed async loaders.
  2954. [1775.12] PsyNet: HTTP recv ID=PsyNetMessage_X_682 Message=PsyNetMessage_X_684
  2955. [1775.12] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_682 Response=PsyNetMessage_X_684 Latency=0.9093
  2956. [1775.22] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_ChatBan_TA'
  2957. [1776.04] PsyNet: HTTP recv ID=PsyNetMessage_X_683 Message=PsyNetMessage_X_685
  2958. [1776.14] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_683 Response=PsyNetMessage_X_685 Latency=1.7229
  2959. [1776.14] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_682->PsyNetMessage_X_684 PsyTime=1519244665 [Tournaments/Registration/UnsubscribeTournament Metrics/RecordMetrics]
  2960. [1776.37] Log: FSaveDataExportTask(0) wrote 246729 bytes to memory
  2961. [1776.37] Log: SaveGameDataAsync game thread time: 7 ms
  2962. [1776.37] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_686 [Tournaments/Status/GetTournamentBracket]
  2963. [1776.37] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_686 Message=PsyNetMessage_X_686
  2964. [1776.37] PsyNet: HTTP send ID=PsyNetMessage_X_686 Message=PsyNetMessage_X_686
  2965. [1776.37] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_683->PsyNetMessage_X_685 PsyTime=1519244666 [Population/UpdatePlayerPlaylist]
  2966. [1776.59] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533.save
  2967. [1776.59] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\TournamentsBeta/76561198305737533_2.save] Result:[1]
  2968. [1776.59] PsyNet: HTTP recv ID=PsyNetMessage_X_686 Message=PsyNetMessage_X_687
  2969. [1776.59] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_686 Response=PsyNetMessage_X_687 Latency=0.2330
  2970. [1776.79] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_686->PsyNetMessage_X_687 PsyTime=1519244667 [Tournaments/Status/GetTournamentBracket]
  2971. [1806.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_688 [Tournaments/Status/GetTournamentBracket]
  2972. [1806.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_688 Message=PsyNetMessage_X_688
  2973. [1806.27] PsyNet: HTTP send ID=PsyNetMessage_X_688 Message=PsyNetMessage_X_688
  2974. [1806.40] PsyNet: HTTP recv ID=PsyNetMessage_X_688 Message=PsyNetMessage_X_689
  2975. [1806.40] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_688 Response=PsyNetMessage_X_689 Latency=0.1281
  2976. [1806.43] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_688->PsyNetMessage_X_689 PsyTime=1519244697 [Tournaments/Status/GetTournamentBracket]
  2977. [1835.13] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_690 [Metrics/RecordMetrics]
  2978. [1835.13] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_690 Message=PsyNetMessage_X_690
  2979. [1835.13] PsyNet: HTTP send ID=PsyNetMessage_X_690 Message=PsyNetMessage_X_690
  2980. [1835.63] PsyNet: HTTP recv ID=PsyNetMessage_X_690 Message=PsyNetMessage_X_691
  2981. [1835.63] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_690 Response=PsyNetMessage_X_691 Latency=0.5010
  2982. [1835.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_690->PsyNetMessage_X_691 PsyTime=1519244726 [Metrics/RecordMetrics]
  2983. [1836.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_692 [Tournaments/Status/GetTournamentBracket]
  2984. [1836.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_692 Message=PsyNetMessage_X_692
  2985. [1836.27] PsyNet: HTTP send ID=PsyNetMessage_X_692 Message=PsyNetMessage_X_692
  2986. [1836.40] PsyNet: HTTP recv ID=PsyNetMessage_X_692 Message=PsyNetMessage_X_693
  2987. [1836.40] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_692 Response=PsyNetMessage_X_693 Latency=0.1382
  2988. [1836.44] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_692->PsyNetMessage_X_693 PsyTime=1519244727 [Tournaments/Status/GetTournamentBracket]
  2989. [1866.28] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_694 [Tournaments/Status/GetTournamentBracket]
  2990. [1866.28] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_694 Message=PsyNetMessage_X_694
  2991. [1866.28] PsyNet: HTTP send ID=PsyNetMessage_X_694 Message=PsyNetMessage_X_694
  2992. [1866.53] PsyNet: HTTP recv ID=PsyNetMessage_X_694 Message=PsyNetMessage_X_695
  2993. [1866.53] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_694 Response=PsyNetMessage_X_695 Latency=0.2482
  2994. [1866.57] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_694->PsyNetMessage_X_695 PsyTime=1519244757 [Tournaments/Status/GetTournamentBracket]
  2995. [1889.05] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_696 [DLC/GetDLC]
  2996. [1889.05] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_696 Message=PsyNetMessage_X_696
  2997. [1889.05] PsyNet: HTTP send ID=PsyNetMessage_X_696 Message=PsyNetMessage_X_696
  2998. [1889.32] PsyNet: HTTP recv ID=PsyNetMessage_X_696 Message=PsyNetMessage_X_697
  2999. [1889.32] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_696 Response=PsyNetMessage_X_697 Latency=0.2704
  3000. [1889.35] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_696->PsyNetMessage_X_697 PsyTime=1519244780 [DLC/GetDLC]
  3001. [1896.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_698 [Tournaments/Status/GetTournamentBracket]
  3002. [1896.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_698 Message=PsyNetMessage_X_698
  3003. [1896.27] PsyNet: HTTP send ID=PsyNetMessage_X_698 Message=PsyNetMessage_X_698
  3004. [1896.44] PsyNet: HTTP recv ID=PsyNetMessage_X_698 Message=PsyNetMessage_X_699
  3005. [1896.44] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_698 Response=PsyNetMessage_X_699 Latency=0.1725
  3006. [1896.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_698->PsyNetMessage_X_699 PsyTime=1519244787 [Tournaments/Status/GetTournamentBracket]
  3007. [1926.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_700 [Tournaments/Status/GetTournamentBracket]
  3008. [1926.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_700 Message=PsyNetMessage_X_700
  3009. [1926.27] PsyNet: HTTP send ID=PsyNetMessage_X_700 Message=PsyNetMessage_X_700
  3010. [1926.49] PsyNet: HTTP recv ID=PsyNetMessage_X_700 Message=PsyNetMessage_X_701
  3011. [1926.49] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_700 Response=PsyNetMessage_X_701 Latency=0.2168
  3012. [1926.52] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_700->PsyNetMessage_X_701 PsyTime=1519244817 [Tournaments/Status/GetTournamentBracket]
  3013. [1956.26] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_702 [Tournaments/Status/GetTournamentBracket]
  3014. [1956.26] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_702 Message=PsyNetMessage_X_702
  3015. [1956.26] PsyNet: HTTP send ID=PsyNetMessage_X_702 Message=PsyNetMessage_X_702
  3016. [1956.57] PsyNet: HTTP recv ID=PsyNetMessage_X_702 Message=PsyNetMessage_X_703
  3017. [1956.57] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_702 Response=PsyNetMessage_X_703 Latency=0.3070
  3018. [1956.60] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_702->PsyNetMessage_X_703 PsyTime=1519244847 [Tournaments/Status/GetTournamentBracket]
  3019. [1986.29] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_704 [Tournaments/Status/GetTournamentBracket]
  3020. [1986.29] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_704 Message=PsyNetMessage_X_704
  3021. [1986.29] PsyNet: HTTP send ID=PsyNetMessage_X_704 Message=PsyNetMessage_X_704
  3022. [1986.54] PsyNet: HTTP recv ID=PsyNetMessage_X_704 Message=PsyNetMessage_X_705
  3023. [1986.54] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_704 Response=PsyNetMessage_X_705 Latency=0.2544
  3024. [1986.58] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_704->PsyNetMessage_X_705 PsyTime=1519244877 [Tournaments/Status/GetTournamentBracket]
  3025. [2016.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_706 [Tournaments/Status/GetTournamentBracket]
  3026. [2016.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_706 Message=PsyNetMessage_X_706
  3027. [2016.27] PsyNet: HTTP send ID=PsyNetMessage_X_706 Message=PsyNetMessage_X_706
  3028. [2016.62] PsyNet: HTTP recv ID=PsyNetMessage_X_706 Message=PsyNetMessage_X_707
  3029. [2016.62] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_706 Response=PsyNetMessage_X_707 Latency=0.3528
  3030. [2016.66] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_706->PsyNetMessage_X_707 PsyTime=1519244907 [Tournaments/Status/GetTournamentBracket]
  3031. [2046.27] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_708 [Tournaments/Status/GetTournamentBracket]
  3032. [2046.27] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_708 Message=PsyNetMessage_X_708
  3033. [2046.27] PsyNet: HTTP send ID=PsyNetMessage_X_708 Message=PsyNetMessage_X_708
  3034. [2046.50] PsyNet: HTTP recv ID=P
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