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- [INFO] RetroArch 1.6.9 (Git e8b10d342)
- [INFO] === Build =======================================
- [INFO] Version: 1.6.9
- [INFO] Git: e8b10d342
- [INFO] =================================================
- [INFO] [Config]: Loading default config.
- [INFO] [Config]: loading config from: (null).
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Media Center\.emulationstation\systems\retroarch\saves\.srm".
- [INFO] Redirecting savestate to "C:\Users\Media Center\.emulationstation\systems\retroarch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29975.00 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.3.0 - Build 10.18.14.4332.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_clip_volume_hint
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_SGIS_texture_edge_clamp
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_ARB_multitexture
- [INFO] GL_ARB_map_buffer_alignment
- [INFO] GL_ARB_conservative_depth
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_internalformat_query
- [INFO] GL_ARB_internalformat_query2
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_SUN_multi_draw_arrays
- [INFO] GL_NV_blend_square
- [INFO] GL_ARB_texture_compression
- [INFO] GL_3DFX_texture_compression_FXT1
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_window_pos
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_ARB_vertex_program
- [INFO] GL_EXT_texture_rectangle
- [INFO] GL_ARB_fragment_program
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_ATI_separate_stencil
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_WIN_swap_hint
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_ARB_multisample
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_NV_conditional_render
- [INFO] GL_ARB_texture_swizzle
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_ARB_texture_gather
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_cl_event
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_EXT_transform_feedback
- [INFO] GL_ARB_transform_feedback2
- [INFO] GL_ARB_draw_indirect
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_ARB_framebuffer_no_attachments
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_integer
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_ARB_texture_buffer_range
- [INFO] GL_EXT_texture_snorm
- [INFO] GL_ARB_blend_func_extended
- [INFO] GL_INTEL_performance_query
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_NV_primitive_restart
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_geometry_shader4
- [INFO] GL_EXT_geometry_shader4
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_base_instance
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_texture_multisample
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_timer_query
- [INFO] GL_ARB_tessellation_shader
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_provoking_vertex
- [INFO] GL_ARB_sample_shading
- [INFO] GL_ARB_texture_cube_map_array
- [INFO] GL_EXT_gpu_shader4
- [INFO] GL_ARB_gpu_shader5
- [INFO] GL_ARB_gpu_shader_fp64
- [INFO] GL_INTEL_fragment_shader_ordering
- [INFO] GL_ARB_fragment_shader_interlock
- [INFO] GL_ARB_clip_control
- [INFO] GL_ARB_shader_subroutine
- [INFO] GL_ARB_transform_feedback3
- [INFO] GL_ARB_get_program_binary
- [INFO] GL_ARB_separate_shader_objects
- [INFO] GL_ARB_shader_precision
- [INFO] GL_ARB_vertex_attrib_64bit
- [INFO] GL_ARB_viewport_array
- [INFO] GL_ARB_transform_feedback_instanced
- [INFO] GL_ARB_compressed_texture_pixel_storage
- [INFO] GL_ARB_shader_atomic_counters
- [INFO] GL_ARB_shading_language_packing
- [INFO] GL_ARB_shader_image_load_store
- [INFO] GL_ARB_shading_language_420pack
- [INFO] GL_ARB_texture_storage
- [INFO] GL_EXT_texture_storage
- [INFO] GL_ARB_compute_shader
- [INFO] GL_ARB_vertex_attrib_binding
- [INFO] GL_ARB_texture_view
- [INFO] GL_ARB_fragment_layer_viewport
- [INFO] GL_ARB_multi_draw_indirect
- [INFO] GL_ARB_program_interface_query
- [INFO] GL_ARB_shader_image_size
- [INFO] GL_ARB_shader_storage_buffer_object
- [INFO] GL_ARB_texture_storage_multisample
- [INFO] GL_ARB_buffer_storage
- [INFO] GL_AMD_vertex_shader_layer
- [INFO] GL_AMD_vertex_shader_viewport_index
- [INFO] GL_ARB_query_buffer_object
- [INFO] GL_EXT_polygon_offset_clamp
- [INFO] GL_ARB_debug_output
- [INFO] GL_KHR_debug
- [INFO] GL_ARB_arrays_of_arrays
- [INFO] GL_ARB_texture_query_levels
- [INFO] GL_ARB_invalidate_subdata
- [INFO] GL_ARB_clear_buffer_object
- [INFO] GL_ARB_texture_mirror_clamp_to_edge
- [INFO] GL_INTEL_map_texture
- [INFO] GL_ARB_texture_compression_bptc
- [INFO] GL_ARB_ES2_compatibility
- [INFO] GL_ARB_ES3_compatibility
- [INFO] GL_ARB_robustness
- [INFO] GL_ARB_robust_buffer_access_behavior
- [INFO] GL_EXT_texture_sRGB_decode
- [INFO] GL_ARB_copy_image
- [INFO] GL_KHR_blend_equation_advanced
- [INFO] GL_EXT_direct_state_access
- [INFO] GL_ARB_stencil_texturing
- [INFO] GL_ARB_texture_stencil8
- [INFO] GL_ARB_explicit_uniform_location
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02A1} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for, user #0
- [INFO] [XInput]: Attempting autoconf for, user #1
- [INFO] [XInput]: Attempting autoconf for, user #2
- [INFO] [XInput]: Attempting autoconf for, user #3
- [INFO] [XInput]: Attempting autoconf for, user #4
- [INFO] [XInput]: Attempting autoconf for, user #5
- [INFO] [XInput]: Attempting autoconf for, user #6
- [INFO] [XInput]: Attempting autoconf for, user #7
- [INFO] [XInput]: Attempting autoconf for, user #8
- [INFO] [XInput]: Attempting autoconf for, user #9
- [INFO] [XInput]: Attempting autoconf for, user #10
- [INFO] [XInput]: Attempting autoconf for, user #11
- [INFO] [XInput]: Attempting autoconf for, user #12
- [INFO] [XInput]: Attempting autoconf for, user #13
- [INFO] [XInput]: Attempting autoconf for, user #14
- [INFO] [XInput]: Attempting autoconf for, user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 137 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Autoconf]: selected configuration: C:\Users\Media Center\.emulationstation\systems\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [ERROR] Implementation uses threaded audio. Cannot use rewind..
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Media Center\.emulationstation\systems\retroarch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Media Center\.emulationstation\systems\retroarch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Media Center\.emulationstation\systems\retroarch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Media Center\.emulationstation\systems\retroarch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Media Center\.emulationstation\systems\retroarch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [WARN] [GL debug (Medium, API, Performance)]: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
- [INFO] Updating firmware status for: C:\Users\Media Center\.emulationstation\systems\retroarch\cores\dolphin_libretro.dll on C:\Users\Media Center\.emulationstation\systems\retroarch\system
- [INFO] Using content: C:\Users\Media Center\.emulationstation\roms\wii\New Super Mario Bros.iso.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Media Center\.emulationstation\roms\wii\New Super Mario Bros.iso
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Media Center\.emulationstation\systems\retroarch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Media Center\.emulationstation\systems\retroarch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Media Center\.emulationstation\systems\retroarch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: C:\Users\Media Center\.emulationstation\systems\retroarch\cores\dolphin_libretro.dll
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Media Center\.emulationstation\systems\retroarch\retroarch.cfg
- [INFO] RetroArch 1.6.9 (Git e8b10d342)
- [INFO] Redirecting save file to "C:\Users\Media Center\.emulationstation\systems\retroarch\saves\New Super Mario Bros.srm".
- [INFO] Redirecting savestate to "C:\Users\Media Center\.emulationstation\systems\retroarch\states\New Super Mario Bros.state".
- [INFO] === Build =======================================
- [INFO] Version: 1.6.9
- [INFO] Git: e8b10d342
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Media Center\.emulationstation\systems\retroarch\cores\dolphin_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at C:\Users\Media Center\.emulationstation\systems\retroarch\config\Dolphin\Dolphin.cfg.
- [INFO] [overrides] no game-specific overrides found at C:\Users\Media Center\.emulationstation\systems\retroarch\config\Dolphin\New Super Mario Bros.cfg.
- [INFO] Shaders: preset directory: C:\Users\Media Center\.emulationstation\systems\retroarch\shaders\presets
- [INFO] Shaders: no game-specific preset found at C:\Users\Media Center\.emulationstation\systems\retroarch\shaders\presets\Dolphin\New Super Mario Bros.cgp.
- [INFO] Shaders: no game-specific preset found at C:\Users\Media Center\.emulationstation\systems\retroarch\shaders\presets\Dolphin\New Super Mario Bros.glslp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Media Center\.emulationstation\systems\retroarch\shaders\presets\Dolphin\Dolphin.cgp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Media Center\.emulationstation\systems\retroarch\shaders\presets\Dolphin\Dolphin.glslp.
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ SET_VARIABLES.
- [INFO] Remaps: remap directory: C:\Users\Media Center\.emulationstation\systems\retroarch\config/remaps
- [INFO] Remaps: no game-specific remap found at C:\Users\Media Center\.emulationstation\systems\retroarch\config/remaps/Dolphin/New Super Mario Bros.rmp.
- [INFO] Remaps: no core-specific remap found at C:\Users\Media Center\.emulationstation\systems\retroarch\config/remaps/Dolphin/Dolphin.rmp.
- [INFO] Redirecting save file to "C:\Users\Media Center\.emulationstation\systems\retroarch\saves\New Super Mario Bros.srm".
- [INFO] Redirecting savestate to "C:\Users\Media Center\.emulationstation\systems\retroarch\states\New Super Mario Bros.state".
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Media Center\.emulationstation\systems\retroarch\system".
- [INFO] Environ CORE_ASSETS_DIRECTORY: "C:\Users\Media Center\.emulationstation\systems\retroarch\downloads".
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] WiiMote (ID: 257)
- [INFO] WiiMote (sideways) (ID: 513)
- [INFO] WiiMote + Nunchuk (ID: 769)
- [INFO] WiiMote + Classic Controller (ID: 1025)
- [INFO] WiiMote + Classic Controller Pro (ID: 1281)
- [INFO] Controller port: 2
- [INFO] WiiMote (ID: 257)
- [INFO] WiiMote (sideways) (ID: 513)
- [INFO] WiiMote + Nunchuk (ID: 769)
- [INFO] WiiMote + Classic Controller (ID: 1025)
- [INFO] WiiMote + Classic Controller Pro (ID: 1281)
- [INFO] Controller port: 3
- [INFO] WiiMote (ID: 257)
- [INFO] WiiMote (sideways) (ID: 513)
- [INFO] WiiMote + Nunchuk (ID: 769)
- [INFO] WiiMote + Classic Controller (ID: 1025)
- [INFO] WiiMote + Classic Controller Pro (ID: 1281)
- [INFO] Controller port: 4
- [INFO] WiiMote (ID: 257)
- [INFO] WiiMote (sideways) (ID: 513)
- [INFO] WiiMote + Nunchuk (ID: 769)
- [INFO] WiiMote + Classic Controller (ID: 1025)
- [INFO] WiiMote + Classic Controller Pro (ID: 1281)
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "B"
- [INFO] RetroPad, User 1, Button "Y (left)" => "Y"
- [INFO] RetroPad, User 1, Button "Select" => "Select"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "A"
- [INFO] RetroPad, User 1, Button "X (up)" => "X"
- [INFO] RetroPad, User 1, Button "L" => "L"
- [INFO] RetroPad, User 1, Button "R" => "R"
- [INFO] RetroPad, User 1, Button "R2" => "Z"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "B"
- [INFO] RetroPad, User 2, Button "Y (left)" => "Y"
- [INFO] RetroPad, User 2, Button "Select" => "Select"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "A"
- [INFO] RetroPad, User 2, Button "X (up)" => "X"
- [INFO] RetroPad, User 2, Button "L" => "L"
- [INFO] RetroPad, User 2, Button "R" => "R"
- [INFO] RetroPad, User 2, Button "R2" => "Z"
- [INFO] Environ GET_VARIABLE dolphin_fastmem:
- [INFO] ON
- [INFO] Environ GET_VARIABLE dolphin_pal60:
- [INFO] ON
- [INFO] Environ GET_VARIABLE dolphin_progressive_scan:
- [INFO] ON
- [INFO] Environ GET_VARIABLE dolphin_dsp_mode:
- [INFO] HLE
- [INFO] Environ GET_VARIABLE dolphin_internal_resolution:
- [INFO] 1x (640x528)
- [INFO] Environ GET_VARIABLE dolphin_skip_efb_access_from_cpu:
- [INFO] OFF
- [INFO] Environ GET_VARIABLE dolphin_efb_ignore_format_changes:
- [INFO] ON
- [INFO] Environ GET_VARIABLE dolphin_store_efb_copies_to_texture_only:
- [INFO] ON
- [INFO] Environ GET_VARIABLE dolphin_internal_resolution:
- [INFO] 1x (640x528)
- [INFO] Environ GET_VARIABLE dolphin_renderer:
- [INFO] Hardware
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting core OpenGL context (3.1).
- [INFO] Environ SET_GEOMETRY.
- [INFO] SET_GEOMETRY: 640x528, aspect: 1.333.
- [INFO] Skipping SRAM load..
- [INFO] [CHEEVOS]: system RAM: 0000000000000000 0
- [INFO] [INFO] [CHEEVOS]: save RAM: 0000000000000000 0
- Version of libretro API: 1
- [INFO] [CHEEVOS]: video RAM: 0000000000000000 0
- [INFO] [INFO] Compiled against API: 1
- [CHEEVOS]: RTC: 0000000000000000 0
- [INFO] [Audio]: Set audio input rate to: 32033.05 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 3.1.0 - Build 10.18.14.4332.
- [INFO] [GL]: Using Core GL context, setting up VAO...
- [INFO] [GL]: Supported extensions:
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_clip_volume_hint
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_SGIS_texture_edge_clamp
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_ARB_multitexture
- [INFO] GL_ARB_map_buffer_alignment
- [INFO] GL_ARB_conservative_depth
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_internalformat_query
- [INFO] GL_ARB_internalformat_query2
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_SUN_multi_draw_arrays
- [INFO] GL_NV_blend_square
- [INFO] GL_ARB_texture_compression
- [INFO] GL_3DFX_texture_compression_FXT1
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_window_pos
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_ARB_vertex_program
- [INFO] GL_EXT_texture_rectangle
- [INFO] GL_ARB_fragment_program
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_ATI_separate_stencil
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_WIN_swap_hint
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_ARB_multisample
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_NV_conditional_render
- [INFO] GL_ARB_texture_swizzle
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_ARB_texture_gather
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_cl_event
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_EXT_transform_feedback
- [INFO] GL_ARB_transform_feedback2
- [INFO] GL_ARB_draw_indirect
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_ARB_framebuffer_no_attachments
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_integer
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_ARB_texture_buffer_range
- [INFO] GL_EXT_texture_snorm
- [INFO] GL_ARB_blend_func_extended
- [INFO] GL_INTEL_performance_query
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_NV_primitive_restart
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_geometry_shader4
- [INFO] GL_EXT_geometry_shader4
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_base_instance
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_texture_multisample
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_timer_query
- [INFO] GL_ARB_tessellation_shader
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_provoking_vertex
- [INFO] GL_ARB_sample_shading
- [INFO] GL_ARB_texture_cube_map_array
- [INFO] GL_EXT_gpu_shader4
- [INFO] GL_ARB_gpu_shader5
- [INFO] GL_ARB_gpu_shader_fp64
- [INFO] GL_INTEL_fragment_shader_ordering
- [INFO] GL_ARB_fragment_shader_interlock
- [INFO] GL_ARB_clip_control
- [INFO] GL_ARB_shader_subroutine
- [INFO] GL_ARB_transform_feedback3
- [INFO] GL_ARB_get_program_binary
- [INFO] GL_ARB_separate_shader_objects
- [INFO] GL_ARB_shader_precision
- [INFO] GL_ARB_vertex_attrib_64bit
- [INFO] GL_ARB_viewport_array
- [INFO] GL_ARB_transform_feedback_instanced
- [INFO] GL_ARB_compressed_texture_pixel_storage
- [INFO] GL_ARB_shader_atomic_counters
- [INFO] GL_ARB_shading_language_packing
- [INFO] GL_ARB_shader_image_load_store
- [INFO] GL_ARB_shading_language_420pack
- [INFO] GL_ARB_texture_storage
- [INFO] GL_EXT_texture_storage
- [INFO] GL_ARB_compute_shader
- [INFO] GL_ARB_vertex_attrib_binding
- [INFO] GL_ARB_texture_view
- [INFO] GL_ARB_fragment_layer_viewport
- [INFO] GL_ARB_multi_draw_indirect
- [INFO] GL_ARB_program_interface_query
- [INFO] GL_ARB_shader_image_size
- [INFO] GL_ARB_shader_storage_buffer_object
- [INFO] GL_ARB_texture_storage_multisample
- [INFO] GL_ARB_buffer_storage
- [INFO] GL_AMD_vertex_shader_layer
- [INFO] GL_AMD_vertex_shader_viewport_index
- [INFO] GL_ARB_query_buffer_object
- [INFO] GL_EXT_polygon_offset_clamp
- [INFO] GL_ARB_debug_output
- [INFO] GL_KHR_debug
- [INFO] GL_ARB_arrays_of_arrays
- [INFO] GL_ARB_texture_query_levels
- [INFO] GL_ARB_invalidate_subdata
- [INFO] GL_ARB_clear_buffer_object
- [INFO] GL_ARB_texture_mirror_clamp_to_edge
- [INFO] GL_INTEL_map_texture
- [INFO] GL_ARB_texture_compression_bptc
- [INFO] GL_ARB_ES2_compatibility
- [INFO] GL_ARB_ES3_compatibility
- [INFO] GL_ARB_robustness
- [INFO] GL_ARB_robust_buffer_access_behavior
- [INFO] GL_EXT_texture_sRGB_decode
- [INFO] GL_ARB_copy_image
- [INFO] GL_KHR_blend_equation_advanced
- [INFO] GL_EXT_direct_state_access
- [INFO] GL_ARB_stencil_texturing
- [INFO] GL_ARB_texture_stencil8
- [INFO] GL_ARB_explicit_uniform_location
- [INFO] WGL_EXT_depth_float
- [INFO] WGL_ARB_buffer_region
- [INFO] WGL_ARB_extensions_string
- [INFO] WGL_ARB_make_current_read
- [INFO] WGL_ARB_pixel_format
- [INFO] WGL_ARB_pbuffer
- [INFO] WGL_EXT_extensions_string
- [INFO] WGL_EXT_swap_control
- [INFO] WGL_EXT_swap_control_tear
- [INFO] WGL_ARB_multisample
- [INFO] WGL_ARB_pixel_format_float
- [INFO] WGL_ARB_framebuffer_sRGB
- [INFO] WGL_ARB_create_context
- [INFO] WGL_ARB_create_context_profile
- [INFO] WGL_EXT_pixel_format_packed_float
- [INFO] WGL_EXT_create_context_es_profile
- [INFO] WGL_EXT_create_context_es2_profile
- [INFO] WGL_NV_DX_interop
- [INFO] WGL_ARB_create_context_robustness
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (1024 x 1024).
- [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02A1} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for, user #0
- [INFO] [XInput]: Attempting autoconf for, user #1
- [INFO] [XInput]: Attempting autoconf for, user #2
- [INFO] [XInput]: Attempting autoconf for, user #3
- [INFO] [XInput]: Attempting autoconf for, user #4
- [INFO] [XInput]: Attempting autoconf for, user #5
- [INFO] [XInput]: Attempting autoconf for, user #6
- [INFO] [XInput]: Attempting autoconf for, user #7
- [INFO] [XInput]: Attempting autoconf for, user #8
- [INFO] [XInput]: Attempting autoconf for, user #9
- [INFO] [XInput]: Attempting autoconf for, user #10
- [INFO] [XInput]: Attempting autoconf for, user #11
- [INFO] [XInput]: Attempting autoconf for, user #12
- [INFO] [XInput]: Attempting autoconf for, user #13
- [INFO] [XInput]: Attempting autoconf for, user #14
- [INFO] [XInput]: Attempting autoconf for, user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 137 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Autoconf]: selected configuration: C:\Users\Media Center\.emulationstation\systems\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
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