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Nov 16th, 2018
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  1. Fatal error!
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  5. VERSION: 40.0
  6. ShooterGame.exe!FBodyInstance::GetAllShapes() (0x00007ff67f7d1c24) + 3 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:319]
  7. ShooterGame.exe!FBodyInstance::UpdatePhysicsShapeFilterData() (0x00007ff67f7d30b8) + 14 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:645]
  8. ShooterGame.exe!FBodyInstance::UpdatePhysicsFilterData() (0x00007ff67f7d3f6e) + 79 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:888]
  9. ShooterGame.exe!UCollisionProfile::ReadConfig() (0x00007ff67f668933) + 10 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\collision\collisionprofile.cpp:136]
  10. ShooterGame.exe!FBodyInstance::LoadProfileData() (0x00007ff67f7dd57d) + 20 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:3832]
  11. ShooterGame.exe!UPrimitiveComponent::SetCollisionProfileName() (0x00007ff67f3cdeed) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\primitivecomponentphysics.cpp:962]
  12. ShooterGame.exe!UDestructibleComponent::SetCollisionProfileName() (0x00007ff67f233856) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\destructiblecomponent.cpp:394]
  13. ShooterGame.exe!ADestroyedMeshActor::SetNoCollisionProfile() (0x00007ff67dac8cf0) + 0 bytes [h:\yarkupdatelive2\projects\shootergame\source\shootergame\private\destroyedmeshactor.cpp:26]
  14. ShooterGame.exe!FTimerManager::Tick() (0x00007ff67f509ecc) + 35 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\timermanager.cpp:1084]
  15. ShooterGame.exe!UWorld::Tick() (0x00007ff67f33dbfd) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\leveltick.cpp:1321]
  16. ShooterGame.exe!UGameEngine::Tick() (0x00007ff67f264a63) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\engine\private\gameengine.cpp:1174]
  17. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff67da54199) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\launch\private\launchengineloop.cpp:2437]
  18. ShooterGame.exe!GuardedMain() (0x00007ff67da4ecec) + 0 bytes [h:\yarkupdatelive2\engine\source\runtime\launch\private\launch.cpp:140]
  19. ShooterGame.exe!GuardedMainWrapper() (0x00007ff67da56baa) + 5 bytes [h:\yarkupdatelive2\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  20. ShooterGame.exe!WinMain() (0x00007ff67da56cd8) + 8 bytes [h:\yarkupdatelive2\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  21. ShooterGame.exe!__tmainCRTStartup() (0x00007ff68045091d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  22. KERNEL32.DLL!UnknownFunction (0x00007ffba3943034) + 0 bytes [UnknownFile:0]
  23. ntdll.dll!UnknownFunction (0x00007ffba5941471) + 0 bytes [UnknownFile:0]
  24. ntdll.dll!UnknownFunction (0x00007ffba5941471) + 0 bytes [UnknownFile:0]
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