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- Linking CXX executable ../../../bin/tool/RampGenerator
- [ 88%] Built target RampGenerator
- Scanning dependencies of target SpritePacker
- [ 88%] Building CXX object Source/Tools/SpritePacker/CMakeFiles/SpritePacker.dir/SpritePacker.cpp.o
- Linking CXX executable ../../../bin/tool/SpritePacker
- [ 88%] Built target SpritePacker
- Scanning dependencies of target ScriptCompiler
- [ 88%] Building CXX object Source/Tools/ScriptCompiler/CMakeFiles/ScriptCompiler.dir/ScriptCompiler.cpp.o
- Linking CXX executable ../../../bin/tool/ScriptCompiler
- ../../../lib/libUrho3D.a(loslib.c.o): In function `os_tmpname':
- loslib.c:(.text+0x23c): warning: the use of `tmpnam' is dangerous, better use `mkstemp'
- [ 88%] Built target ScriptCompiler
- Scanning dependencies of target EngineStd
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/Controllers/MovementController.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/Controllers/CharacterController.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/GameAssetRules.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/GameAssetData.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o
- In file included from /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/MainComponent.h:3:0,
- from /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/MainComponent.cpp:2:
- /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/../../GameNode/GameNode.h: In member function ‘Urho3D::WeakPtr<T> GameNode::GetComponent(Urho3D::String)’:
- /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/../../GameNode/GameNode.h:52:20: error: incomplete type ‘BaseComponent’ used in nested name specifier
- ComponentId id = BaseComponent::GetIdFromName(name);
- ^
- make[2]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o] Error 1
- make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
- make: *** [all] Error 2
- AFTER //#include "../../GameNode/GameNode.h"
- to MainComponent.h it got further.
- Scanning dependencies of target EngineStd
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/LightComponent/BaseLightComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/ModelComponent/StaticModelComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/PhyicsComponent/CollisionShapeComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/PhyicsComponent/RigidBodyComponent.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubCommArray2Component/OSHubCommArray2Component.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHub1Component/OSHub1Component.cpp.o
- [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubCoreComponent/OSHubCoreComponent.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubHangar1Component/OSHubHangar1Component.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubHangar2Component/OSHubHangar2Component.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSTrussTriple1Component/OSTrussTriple1Component.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSModuleInterface.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSBaseModuleComponent/OSBaseModuleComponent.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSBaseComponent/OSBaseComponent.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSInterface.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSOrcasComponent/OSOrcasComponent.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/TransformComponent/TransformComponent.cpp.o
- [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/TestFactory.cpp.o
- /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/TestFactory.cpp:11:72: fatal error: Components/RenderComponent/SkyBoxComponent/SkyBoxComponent.h: No such file or directory
- #include "Components/RenderComponent/SkyBoxComponent/SkyBoxComponent.h"
- ^
- compilation terminated.
- make[2]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/TestFactory.cpp.o] Error 1
- make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
- make: *** [all] Error 2
- vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
- [ 4%] Built target FreeType
- [ 4%] Built target JO
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- [ 4%] Built target PugiXml
- [ 4%] Built target rapidjson
- [ 14%] Built target SDL
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- [ 20%] Built target lua_interpreter
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- [ 29%] Built target Box2D
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- [ 88%] Built target RampGenerator
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- [ 88%] Built target ScriptCompiler
- Scanning dependencies of target EngineStd
- make[2]: *** No rule to make target `../Source/EngineStd/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp', needed by `Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o'. Stop.
- make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
- make: *** [all] Error 2
- vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
- [ 4%] Built target FreeType
- [ 4%] Built target JO
- [ 4%] Built target LZ4
- [ 4%] Built target PugiXml
- [ 4%] Built target rapidjson
- [ 14%] Built target SDL
- [ 14%] Built target StanHull
- [ 14%] Built target STB
- [ 17%] Built target AngelScript
- [ 19%] Built target Lua
- [ 20%] Built target lua_interpreter
- [ 20%] Built target luac
- [ 21%] Built target toluapp
- [ 21%] Built target Civetweb
- [ 23%] Built target kNet
- [ 23%] Built target nanodbc
- [ 23%] Built target Detour
- [ 24%] Built target DetourCrowd
- [ 24%] Built target DetourTileCache
- [ 25%] Built target Recast
- [ 29%] Built target Box2D
- [ 43%] Built target Bullet
- [ 43%] Built target GLEW
- [ 44%] Built target LibCpuId
- [ 44%] Built target tolua++
- [ 71%] Built target Urho3D
- [ 71%] Built target Urho3DPlayer
- [ 88%] Built target Assimp
- [ 88%] Built target AssetImporter
- [ 88%] Built target OgreImporter
- [ 88%] Built target PackageTool
- [ 88%] Built target RampGenerator
- [ 88%] Built target SpritePacker
- [ 88%] Built target ScriptCompiler
- make[2]: *** No rule to make target `../Source/EngineStd/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp', needed by `Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o'. Stop.
- make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
- make: *** [all] Error 2
- vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
- The folder SkyBoxComponent is case sensitive so it has to be renamed SkyBoxComponent also
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