vivienneanthony

Compile Error

Dec 20th, 2015
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  1. Linking CXX executable ../../../bin/tool/RampGenerator
  2. [ 88%] Built target RampGenerator
  3. Scanning dependencies of target SpritePacker
  4. [ 88%] Building CXX object Source/Tools/SpritePacker/CMakeFiles/SpritePacker.dir/SpritePacker.cpp.o
  5. Linking CXX executable ../../../bin/tool/SpritePacker
  6. [ 88%] Built target SpritePacker
  7. Scanning dependencies of target ScriptCompiler
  8. [ 88%] Building CXX object Source/Tools/ScriptCompiler/CMakeFiles/ScriptCompiler.dir/ScriptCompiler.cpp.o
  9. Linking CXX executable ../../../bin/tool/ScriptCompiler
  10. ../../../lib/libUrho3D.a(loslib.c.o): In function `os_tmpname':
  11. loslib.c:(.text+0x23c): warning: the use of `tmpnam' is dangerous, better use `mkstemp'
  12. [ 88%] Built target ScriptCompiler
  13. Scanning dependencies of target EngineStd
  14. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/Controllers/MovementController.cpp.o
  15. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/Controllers/CharacterController.cpp.o
  16. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/GameAssetRules.cpp.o
  17. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/GameAssetData.cpp.o
  18. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o
  19. In file included from /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/MainComponent.h:3:0,
  20. from /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/MainComponent.cpp:2:
  21. /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/../../GameNode/GameNode.h: In member function ‘Urho3D::WeakPtr<T> GameNode::GetComponent(Urho3D::String)’:
  22. /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/Components/../../GameNode/GameNode.h:52:20: error: incomplete type ‘BaseComponent’ used in nested name specifier
  23. ComponentId id = BaseComponent::GetIdFromName(name);
  24. ^
  25. make[2]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o] Error 1
  26. make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
  27. make: *** [all] Error 2
  28.  
  29. AFTER //#include "../../GameNode/GameNode.h"
  30.  
  31. to MainComponent.h it got further.
  32.  
  33.  
  34. Scanning dependencies of target EngineStd
  35. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/MainComponent.cpp.o
  36. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o
  37. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/LightComponent/BaseLightComponent.cpp.o
  38. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/ModelComponent/StaticModelComponent.cpp.o
  39. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/PhyicsComponent/CollisionShapeComponent.cpp.o
  40. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/PhyicsComponent/RigidBodyComponent.cpp.o
  41. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubCommArray2Component/OSHubCommArray2Component.cpp.o
  42. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHub1Component/OSHub1Component.cpp.o
  43. [ 88%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubCoreComponent/OSHubCoreComponent.cpp.o
  44. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubHangar1Component/OSHubHangar1Component.cpp.o
  45. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSHubHangar2Component/OSHubHangar2Component.cpp.o
  46. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSTrussTriple1Component/OSTrussTriple1Component.cpp.o
  47. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSModuleInterface.cpp.o
  48. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSModulesComponent/OSBaseModuleComponent/OSBaseModuleComponent.cpp.o
  49. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSBaseComponent/OSBaseComponent.cpp.o
  50. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSInterface.cpp.o
  51. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/HangarsComponent/OSComponent/OSOrcasComponent/OSOrcasComponent.cpp.o
  52. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/TransformComponent/TransformComponent.cpp.o
  53. [ 89%] Building CXX object Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/TestFactory.cpp.o
  54. /media/home2/vivienne/Urho3D-Hangars-development/Source/EngineStd/GameAssetManager/TestFactory/TestFactory.cpp:11:72: fatal error: Components/RenderComponent/SkyBoxComponent/SkyBoxComponent.h: No such file or directory
  55. #include "Components/RenderComponent/SkyBoxComponent/SkyBoxComponent.h"
  56. ^
  57. compilation terminated.
  58. make[2]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/TestFactory.cpp.o] Error 1
  59. make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
  60. make: *** [all] Error 2
  61. vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
  62. [ 4%] Built target FreeType
  63. [ 4%] Built target JO
  64. [ 4%] Built target LZ4
  65. [ 4%] Built target PugiXml
  66. [ 4%] Built target rapidjson
  67. [ 14%] Built target SDL
  68. [ 14%] Built target StanHull
  69. [ 14%] Built target STB
  70. [ 17%] Built target AngelScript
  71. [ 19%] Built target Lua
  72. [ 20%] Built target lua_interpreter
  73. [ 20%] Built target luac
  74. [ 21%] Built target toluapp
  75. [ 21%] Built target Civetweb
  76. [ 23%] Built target kNet
  77. [ 23%] Built target nanodbc
  78. [ 23%] Built target Detour
  79. [ 24%] Built target DetourCrowd
  80. [ 24%] Built target DetourTileCache
  81. [ 25%] Built target Recast
  82. [ 29%] Built target Box2D
  83. [ 43%] Built target Bullet
  84. [ 43%] Built target GLEW
  85. [ 44%] Built target LibCpuId
  86. [ 44%] Built target tolua++
  87. [ 71%] Built target Urho3D
  88. [ 71%] Built target Urho3DPlayer
  89. [ 88%] Built target Assimp
  90. [ 88%] Built target AssetImporter
  91. [ 88%] Built target OgreImporter
  92. [ 88%] Built target PackageTool
  93. [ 88%] Built target RampGenerator
  94. [ 88%] Built target SpritePacker
  95. [ 88%] Built target ScriptCompiler
  96. Scanning dependencies of target EngineStd
  97. make[2]: *** No rule to make target `../Source/EngineStd/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp', needed by `Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o'. Stop.
  98. make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
  99. make: *** [all] Error 2
  100. vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
  101. [ 4%] Built target FreeType
  102. [ 4%] Built target JO
  103. [ 4%] Built target LZ4
  104. [ 4%] Built target PugiXml
  105. [ 4%] Built target rapidjson
  106. [ 14%] Built target SDL
  107. [ 14%] Built target StanHull
  108. [ 14%] Built target STB
  109. [ 17%] Built target AngelScript
  110. [ 19%] Built target Lua
  111. [ 20%] Built target lua_interpreter
  112. [ 20%] Built target luac
  113. [ 21%] Built target toluapp
  114. [ 21%] Built target Civetweb
  115. [ 23%] Built target kNet
  116. [ 23%] Built target nanodbc
  117. [ 23%] Built target Detour
  118. [ 24%] Built target DetourCrowd
  119. [ 24%] Built target DetourTileCache
  120. [ 25%] Built target Recast
  121. [ 29%] Built target Box2D
  122. [ 43%] Built target Bullet
  123. [ 43%] Built target GLEW
  124. [ 44%] Built target LibCpuId
  125. [ 44%] Built target tolua++
  126. [ 71%] Built target Urho3D
  127. [ 71%] Built target Urho3DPlayer
  128. [ 88%] Built target Assimp
  129. [ 88%] Built target AssetImporter
  130. [ 88%] Built target OgreImporter
  131. [ 88%] Built target PackageTool
  132. [ 88%] Built target RampGenerator
  133. [ 88%] Built target SpritePacker
  134. [ 88%] Built target ScriptCompiler
  135. make[2]: *** No rule to make target `../Source/EngineStd/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp', needed by `Source/EngineStd/CMakeFiles/EngineStd.dir/GameAssetManager/TestFactory/Components/RenderComponent/SkyboxComponent/SkyBoxComponent.cpp.o'. Stop.
  136. make[1]: *** [Source/EngineStd/CMakeFiles/EngineStd.dir/all] Error 2
  137. make: *** [all] Error 2
  138. vivienne@vivienne-System-Product-Name:/media/home2/vivienne/Urho3D-Hangars-development/build$ make
  139.  
  140. The folder SkyBoxComponent is case sensitive so it has to be renamed SkyBoxComponent also
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