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- on mine:
- if player is holding diamond pickaxe with lore "&7Test":
- set {_1} to location of event-block
- set {_2} to location of event-block
- add 1 to y-coord of {_1}
- subtract 1 from y-coord of {_2}
- add 1 to z-coord of {_1}
- subtract 1 from z-coord of {_2}
- add 1 to x-coord of {_1}
- subtract 1 from x-coord of {_2}
- loop blocks within {_1} to {_2}:
- skellett break loop-value naturally using player's tool
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