HuyEvilDumb

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Nov 7th, 2017
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  1. CV="White"
  2.  
  3. p = game.Players.LocalPlayer
  4. char = p.Character
  5. local txt = Instance.new("BillboardGui", char)
  6. txt.Adornee = char .Head
  7. txt.Name = "_status"
  8. txt.Size = UDim2.new(2, 0, 1.2, 0)
  9. txt.StudsOffset = Vector3.new(-9, 8, 0)
  10. local text = Instance.new("TextLabel", txt)
  11. text.Size = UDim2.new(10, 0, 7, 0)
  12. text.FontSize = "Size24"
  13. text.TextScaled = true
  14. text.TextTransparency = 0
  15. text.BackgroundTransparency = 1
  16. text.TextTransparency = 0
  17. text.TextStrokeTransparency = 1
  18. text.Font = "Arcade"
  19. text.TextStrokeColor3 = Color3.new(0,0,255)
  20.  
  21. v=Instance.new("Part")
  22. v.Name = "ColorBrick"
  23. v.Parent=p.Character
  24. v.FormFactor="Symmetric"
  25. v.Anchored=true
  26. v.CanCollide=false
  27. v.BottomSurface="Smooth"
  28. v.TopSurface="Smooth"
  29. v.Size=Vector3.new(10,5,3)
  30. v.Transparency=1
  31. v.CFrame=char.Torso.CFrame
  32. v.BrickColor=BrickColor.new(CV)
  33. v.Transparency=1
  34. text.TextColor3 = Color3.new(255,255,0)
  35. v.Shape="Block"
  36. text.Text = "cancerous bendy script xdddd"
  37. local p = game.Players.LocalPlayer
  38. local char = p.Character
  39. local mouse = p:GetMouse()
  40. local larm = char["Left Arm"]
  41. local rarm = char["Right Arm"]
  42. local lleg = char["Left Leg"]
  43. local rleg = char["Right Leg"]
  44. local hed = char.Head
  45. local torso = char.Torso
  46. local hum = char.Humanoid
  47. local cam = game.Workspace.CurrentCamera
  48. local root = char.HumanoidRootPart
  49. local deb = false
  50. local shot = 0
  51. local debris=game:service"Debris"
  52. local l = game:GetService("Lighting")
  53. local rs = game:GetService("RunService").RenderStepped
  54. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  55. math.randomseed(os.time())
  56. for i,v in pairs (hed:GetChildren()) do
  57. if v:IsA("Sound") then
  58. v:Destroy()
  59. end
  60. end
  61. --------------------------------------------------------------------
  62.  
  63.  
  64. hed.face.Texture = "rbxassetid://635120692"
  65. ----------------------------------------------------
  66. Debounces = {
  67. CanAttack = true;
  68. NoIdl = false;
  69. Slashing = false;
  70. Slashed = false;
  71. RPunch = false;
  72. RPunched = false;
  73. LPunch = false;
  74. LPunched = false;
  75. }
  76. local Touche = {char.Name, }
  77. ----------------------------------------------------
  78. char["Body Colors"].HeadColor = BrickColor.new("White")
  79. char["Body Colors"].TorsoColor = BrickColor.new("White")
  80. char["Body Colors"].LeftArmColor = BrickColor.new("White")
  81. char["Body Colors"].RightArmColor = BrickColor.new("White")
  82. ----------------------------------------------------
  83. ----------------------------------------------------------------
  84.  
  85. ---------------------------- SHIRT AND PANTS --
  86. --------------------------------
  87. shirt = Instance.new("Shirt", char)
  88. shirt.Name = "Shirt"
  89. pants = Instance.new("Pants", char)
  90. pants.Name = "Pants"
  91. char.Shirt.ShirtTemplate = "rbxassetid://713444235"
  92. char.Pants.PantsTemplate = "rbxassetid://687437158"
  93.  
  94. ---------------------------------------------------------
  95.  
  96. --------------
  97. purple = Color3.new(1, 1, 1)
  98. local player = "LocalPlayer"
  99. local Character = game.Players[player].Character
  100. it = Instance.new
  101. vt = Vector3.new
  102. bc = BrickColor.new
  103. cf = CFrame.new
  104. local hed = Character.Head
  105. local ultcooldown = 99999
  106.  
  107. paly = game.Players.LocalPlayer
  108. p = game.Players.LocalPlayer
  109. char = paly.Character
  110. torso = char.Torso
  111. neck = char.Torso.Neck
  112. hum = char.Humanoid
  113. Player = game:GetService("Players").LocalPlayer
  114. local mouse = Player:GetMouse()
  115. Character = Player.Character
  116. tors = Character.Torso
  117. lleg = Character["Left Leg"]
  118. root = Character.HumanoidRootPart
  119. hed = Character.Head
  120. rleg = Character["Right Leg"]
  121. rarm = Character["Right Arm"]
  122. larm = Character["Left Arm"]
  123. local Effects = {}
  124.  
  125.  
  126. function ExplodeMass(rad,par)
  127. local expart = Instance.new("Part",script.Parent)
  128. local expart2 = Instance.new("Part",script.Parent)
  129. local partMesh = Instance.new("SpecialMesh",expart)
  130. partMesh.MeshType = "Sphere"
  131. local partMesh2 = Instance.new("SpecialMesh",expart2)
  132. partMesh2.MeshType = "Sphere"
  133. local expld = Instance.new("Explosion", script.Parent)
  134. local plode = Instance.new("Sound",workspace)
  135. plode.SoundId = "rbxassetid://579687077"
  136. plode.Volume = 1
  137. plode.Pitch = 0.85
  138. plode.Looped = false
  139. plode:Play()
  140. local plodez = Instance.new("Sound",workspace)
  141. plodez.SoundId = "rbxassetid://288641686"
  142. plodez.Volume = 1
  143. plodez.Pitch = 0.75
  144. plodez.Looped = false
  145. plodez:Play()
  146. local plodeza = Instance.new("Sound",workspace)
  147. plodeza.SoundId = "rbxassetid://197161452"
  148. plodeza.Volume = 0.85
  149. plodeza.Pitch = 0.65
  150. plodeza.Looped = false
  151. plodeza:Play()
  152. local plodezar = Instance.new("Sound",workspace)
  153. plodezar.SoundId = "rbxassetid://197161452"
  154. plodezar.Volume = 0.85
  155. plodezar.Pitch = 0.25
  156. plodezar.Looped = false
  157. plodezar:Play()
  158. local s3 = Instance.new("Sound",workspace)
  159. s3.SoundId = "rbxassetid://268931189"
  160. s3.Pitch = 1
  161. s3.Volume = 1
  162. s3.Looped = false
  163. s3:Play()
  164. xay = Instance.new("Sound",workspace)
  165. xay.SoundId = "rbxassetid://419447292"
  166. xay.Pitch = 1
  167. xay.Volume = 2.5
  168. xay:Play()
  169. expld.BlastRadius = rad
  170. expld.Position = par.Position
  171. partMesh.Scale = vt(rad,rad,rad)
  172. expart.Size = vt(1,1,1)*1.5
  173. expart.Transparency = 0
  174. expart.Anchored = true
  175. expart.Material = "Neon"
  176. expart.BrickColor = bc("White")
  177. expart.CFrame = par.CFrame
  178. partMesh2.Scale = vt(rad,rad,rad)
  179. expart2.Size = vt(1.15,1.15,1.15)*1.5
  180. expart2.Transparency = 0.5
  181. expart2.Anchored = true
  182. expart2.Material = "Neon"
  183. expart2.BrickColor = Character.Torso.BrickColor
  184. expart2.CFrame = par.CFrame
  185. local value = 1*rad/10
  186. par:Destroy()
  187. for i = 0, 300 do
  188. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  189. expart.CFrame = expart.CFrame
  190. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  191. expart2.CFrame = expart.CFrame
  192. value = value - 0.0175*rad/10
  193. if value <= 0 then
  194. expart.Transparency = expart.Transparency + 0.0125
  195. expart2.Transparency = expart2.Transparency + 0.0125
  196. value = 0.25
  197. end
  198. wait()
  199. end
  200. plode.Parent = nil
  201. expart.Parent = nil
  202. expart2.Parent = nil
  203. expld.Parent = nil
  204. end
  205.  
  206. function ExplodeMass2(rad,par)
  207. local expart = Instance.new("Part",script.Parent)
  208. local expart2 = Instance.new("Part",script.Parent)
  209. local partMesh = Instance.new("SpecialMesh",expart)
  210. partMesh.MeshType = "Sphere"
  211. local partMesh2 = Instance.new("SpecialMesh",expart2)
  212. partMesh2.MeshType = "Sphere"
  213. local expld = Instance.new("Explosion", script.Parent)
  214. local plode = Instance.new("Sound",workspace)
  215. plode.SoundId = "rbxassetid://579687077"
  216. plode.Volume = 1
  217. plode.Pitch = 0.8
  218. plode.Looped = false
  219. plode:Play()
  220. local plodez = Instance.new("Sound",workspace)
  221. plodez.SoundId = "rbxassetid://288641686"
  222. plodez.Volume = 1
  223. plodez.Pitch = 0.7
  224. plodez.Looped = false
  225. plodez:Play()
  226. local plodeza = Instance.new("Sound",workspace)
  227. plodeza.SoundId = "rbxassetid://197161452"
  228. plodeza.Volume = 0.85
  229. plodeza.Pitch = 0.6
  230. plodeza.Looped = false
  231. plodeza:Play()
  232. local plodezar = Instance.new("Sound",workspace)
  233. plodezar.SoundId = "rbxassetid://197161452"
  234. plodezar.Volume = 0.85
  235. plodezar.Pitch = 0.2
  236. plodezar.Looped = false
  237. plodezar:Play()
  238. local s3 = Instance.new("Sound",workspace)
  239. s3.SoundId = "rbxassetid://268931189"
  240. s3.Pitch = 0.85
  241. s3.Volume = 1
  242. s3.Looped = false
  243. s3:Play()
  244. xay = Instance.new("Sound",workspace)
  245. xay.SoundId = "rbxassetid://419447292"
  246. xay.Pitch = 1
  247. xay.Volume = 3.5
  248. xay:Play()
  249. expld.BlastRadius = rad
  250. expld.Position = par.Position
  251. partMesh.Scale = vt(rad,rad,rad)
  252. expart.Size = vt(1,1,1)*1.5
  253. expart.Transparency = 0
  254. expart.Anchored = true
  255. expart.Material = "Neon"
  256. expart.BrickColor = bc("Really black")
  257. expart.CFrame = par.CFrame
  258. partMesh2.Scale = vt(rad,rad,rad)
  259. expart2.Size = vt(1.15,1.15,1.15)*1.5
  260. expart2.Transparency = 0.5
  261. expart2.Anchored = true
  262. expart2.Material = "Neon"
  263. expart2.BrickColor = Character.Torso.BrickColor
  264. expart2.CFrame = par.CFrame
  265. local value = 1*rad/10
  266. par:Destroy()
  267. for i = 0, 300 do
  268. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  269. expart.CFrame = expart.CFrame
  270. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  271. expart2.CFrame = expart.CFrame
  272. value = value - 0.0175*rad/10
  273. if value <= 0 then
  274. expart.Transparency = expart.Transparency + 0.0125
  275. expart2.Transparency = expart2.Transparency + 0.0125
  276. value = 0.25
  277. end
  278. wait()
  279. end
  280. plode.Parent = nil
  281. expart.Parent = nil
  282. expart2.Parent = nil
  283. expld.Parent = nil
  284. end
  285.  
  286. function Blaze2()
  287. if ultcooldown >= 30 then
  288. ultcooldown = ultcooldown - 30
  289. wit = Character.Torso.BrickColor.Color
  290. local sloc = Instance.new("Part",workspace)
  291. local msh = Instance.new("SpecialMesh",sloc)
  292. msh.MeshType = "Sphere"
  293. sloc.Size = vt(1,1,1)
  294. sloc.Transparency = 1
  295. sloc.BrickColor = Character.Torso.BrickColor
  296. sloc.Position = hed.Position + vt(0,0,0)
  297. sloc.CanCollide = false
  298. sloc.Shape = "Ball"
  299. sloc.Anchored = true
  300. sloc.Material = "Neon"
  301. local forcefield = Instance.new("ForceField",Character)
  302. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  303. kolor.TintColor = Character.Torso.BrickColor.Color
  304. local glowz = Instance.new("ParticleEmitter")
  305. glowz.LightEmission = 0
  306. glowz.Parent = sloc
  307. glowz.Texture = "rbxassetid://284205403"
  308. glowz.Color = ColorSequence.new(wit)
  309. glowz.Size = NumberSequence.new(15)
  310. glowz.Speed = NumberRange.new(100,250)
  311. glowz.LockedToPart = false
  312. glowz.Transparency = NumberSequence.new(0.75)
  313. glowz.RotSpeed = NumberRange.new(-2000,2000)
  314. glowz.Lifetime = NumberRange.new(1)
  315. glowz.Rate = 50
  316. glowz.VelocitySpread = 9001
  317. local s = Instance.new("Sound",workspace)
  318. s.SoundId = "rbxassetid://331888777"
  319. s.Pitch = 0.45
  320. s.Volume = 1.5
  321. s.Looped = false
  322. s:Play()
  323. local s2 = Instance.new("Sound",workspace)
  324. s2.SoundId = "rbxassetid://331888777"
  325. s2.Pitch = 0.5
  326. s2.Volume = 1.5
  327. s2.Looped = false
  328. s2:Play()
  329. local val = 1*5
  330. for i = 0 , 20 do
  331. sloc.Transparency = sloc.Transparency - 0.055
  332. msh.Scale = msh.Scale + vt(val,val,val)
  333. val = val - 0.05*5
  334. kolor.Brightness = kolor.Brightness - 0.1
  335. kolor.Contrast = kolor.Contrast + 0.1
  336. wait()
  337. end
  338. for i = 0 , 5 do
  339. msh.Scale = msh.Scale + vt(val,val,val)
  340. val = val + 0.05*5
  341. kolor.Brightness = kolor.Brightness + 0.5
  342. kolor.Contrast = kolor.Contrast - 0.5
  343. wait()
  344. end
  345. for i = 0 , 5 do
  346. msh.Scale = msh.Scale + vt(val,val,val)
  347. val = val - 0.05*5
  348. kolor.Brightness = kolor.Brightness - 0.5
  349. kolor.Contrast = kolor.Contrast + 0.5
  350. wait()
  351. end
  352. for i = 0 , 5 do
  353. msh.Scale = msh.Scale + vt(val,val,val)
  354. val = val + 0.05*10
  355. kolor.Brightness = kolor.Brightness + 0.5
  356. kolor.Contrast = kolor.Contrast - 0.5
  357. wait()
  358. end
  359. for i = 0 , 5 do
  360. msh.Scale = msh.Scale + vt(val,val,val)
  361. val = val - 0.05*10
  362. kolor.Brightness = kolor.Brightness - 0.5
  363. kolor.Contrast = kolor.Contrast + 0.5
  364. wait()
  365. end
  366. for i = 0 , 5 do
  367. msh.Scale = msh.Scale + vt(val,val,val)
  368. val = val + 0.05*20
  369. kolor.Brightness = kolor.Brightness + 0.5
  370. kolor.Contrast = kolor.Contrast - 0.5
  371. wait()
  372. end
  373. for i = 0 , 5 do
  374. msh.Scale = msh.Scale + vt(val,val,val)
  375. val = val - 0.05*20
  376. kolor.Brightness = kolor.Brightness - 0.5
  377. kolor.Contrast = kolor.Contrast + 0.5
  378. wait()
  379. end
  380. for i = 0 , 5 do
  381. msh.Scale = msh.Scale + vt(val,val,val)
  382. val = val + 0.05*40
  383. kolor.Brightness = kolor.Brightness + 0.5
  384. kolor.Contrast = kolor.Contrast - 0.5
  385. wait()
  386. end
  387. for i = 0 , 5 do
  388. msh.Scale = msh.Scale + vt(val,val,val)
  389. val = val - 0.05*40
  390. kolor.Brightness = kolor.Brightness - 0.5
  391. kolor.Contrast = kolor.Contrast + 0.5
  392. wait()
  393. end
  394. for i = 0 , 5 do
  395. msh.Scale = msh.Scale + vt(val,val,val)
  396. val = val + 0.05*45
  397. kolor.Brightness = kolor.Brightness + 0.5
  398. kolor.Contrast = kolor.Contrast - 0.5
  399. wait()
  400. end
  401. for i = 0 , 5 do
  402. msh.Scale = msh.Scale + vt(val,val,val)
  403. val = val - 0.05*45
  404. kolor.Brightness = kolor.Brightness - 0.5
  405. kolor.Contrast = kolor.Contrast + 0.5
  406. wait()
  407. end
  408. for i = 0 , 5 do
  409. msh.Scale = msh.Scale + vt(val,val,val)
  410. val = val + 0.05*50
  411. kolor.Brightness = kolor.Brightness + 0.5
  412. kolor.Contrast = kolor.Contrast - 0.5
  413. wait()
  414. end
  415. for i = 0 , 20 do
  416. sloc.Transparency = sloc.Transparency + 0.055
  417. msh.Scale = msh.Scale + vt(val,val,val)
  418. val = val - 0.05*50
  419. wait()
  420. end
  421. kolor:Destroy()
  422. ExplodeMass2(125,sloc)
  423. sloc:Destroy()
  424. forcefield:Destroy()
  425. end
  426. if ultcooldown < 1 then
  427. for i = 0, 29 do
  428. ultcooldown = ultcooldown + 1
  429. wait(1)
  430. end
  431. end
  432. end
  433.  
  434. function Blaze()
  435. if ultcooldown >= 30 then
  436. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  437. local see = Instance.new("Sound",workspace)
  438. see.SoundId = "rbxassetid://21420962"
  439. see.Pitch = 1
  440. see.Volume = 2.75
  441. see.Looped = false
  442. see:Play()
  443. kolor.Brightness = -1
  444. kolor.Contrast = -1
  445. kolor.TintColor = Character.Torso.BrickColor.Color
  446. wait(0.1)
  447. for i = 0, 9 do
  448. kolor.Brightness = kolor.Brightness + 0.35
  449. kolor.Contrast = kolor.Contrast + 0.35
  450. wait(0.05)
  451. end
  452. for i = 0, 9 do
  453. kolor.Brightness = kolor.Brightness - 0.35
  454. kolor.Contrast = kolor.Contrast - 0.35
  455. wait(0.05)
  456. end
  457. kolor:Destroy()
  458. local sloc = Instance.new("Part",workspace)
  459. local msh = Instance.new("SpecialMesh",sloc)
  460. msh.MeshType = "Sphere"
  461. sloc.Size = vt(1,1,1)
  462. sloc.Transparency = 1
  463. sloc.BrickColor = Character.Torso.BrickColor
  464. sloc.Position = hed.Position + vt(0,5,0)
  465. sloc.CanCollide = false
  466. sloc.Shape = "Ball"
  467. sloc.Anchored = true
  468. sloc.Material = "Neon"
  469. local s = Instance.new("Sound",workspace)
  470. s.SoundId = "rbxassetid://342793847"
  471. s.Pitch = 1
  472. s.Volume = 1
  473. s.Looped = false
  474. s:Play()
  475. local s2 = Instance.new("Sound",workspace)
  476. s2.SoundId = "rbxassetid://137463716"
  477. s2.Pitch = 0.25
  478. s2.Volume = 1
  479. s2.Looped = false
  480. s2:Play()
  481. local val = 0.65*5
  482. for i = 0 , 75 do
  483. sloc.Transparency = sloc.Transparency - 0.035
  484. msh.Scale = msh.Scale + vt(val,val,val)
  485. sloc.Position = sloc.Position + vt(0,val,0)
  486. val = val - 0.0075*5
  487. wait()
  488. end
  489. msh.Scale = msh.Scale - vt(1,1,1)
  490. sloc.Transparency = sloc.Transparency + 0.015
  491. local spart = Instance.new("Part",workspace)
  492. local msh2 = Instance.new("SpecialMesh",spart)
  493. msh2.MeshType = "Sphere"
  494. spart.Size = vt(2,2,2)
  495. spart.Shape = "Ball"
  496. spart.BrickColor = Character.Torso.BrickColor
  497. spart.Material = "Neon"
  498. spart.Transparency = 0
  499. spart.Anchored = false
  500. msh2.Scale = msh.Scale/2
  501. spart.Rotation = hed.Rotation
  502. spart.CanCollide = false
  503. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  504. local bv = Instance.new("BodyVelocity")
  505. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  506. bv.velocity = spart.CFrame.lookVector*75
  507. bv.Parent = spart
  508. local tick = Instance.new("Sound",workspace)
  509. tick.SoundId = "rbxassetid://203691467"
  510. tick.Volume = 2
  511. tick.Pitch = 0.75
  512. tick:Play()
  513. sloc:Destroy()
  514. wait(0.00001)
  515. pewdiepie=spart.Touched:connect(function(hit)
  516. ExplodeMass(100,spart)
  517. end)
  518. sloc:Destroy()
  519. end
  520. if ultcooldown < 1 then
  521. for i = 0, 29 do
  522. ultcooldown = ultcooldown + 1
  523. wait(1)
  524. end
  525. end
  526. end
  527.  
  528. euler = CFrame.fromEulerAnglesXYZ
  529. angles = CFrame.Angles
  530. mr = math.rad
  531. local Weapon = {}
  532. local p = game.Players.LocalPlayer
  533. local char = p.Character
  534. local mouse = p:GetMouse()
  535. local larm = char["Left Arm"]
  536. local rarm = char["Right Arm"]
  537. local lleg = char["Left Leg"]
  538. local rleg = char["Right Leg"]
  539. local hed = char.Head
  540. local torso = char.Torso
  541. local hum = char.Humanoid
  542. local cam = game.Workspace.CurrentCamera
  543. local root = char.HumanoidRootPart
  544. local deb = false
  545. local shot = 0
  546. local debris=game:service"Debris"
  547. local l = game:GetService("Lighting")
  548. local rs = game:GetService("RunService").RenderStepped
  549. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  550. math.randomseed(os.time())
  551. for i,v in pairs (hed:GetChildren()) do
  552. if v:IsA("Sound") then
  553. v:Destroy()
  554. end
  555. end
  556.  
  557. wait(0.016666666666667)
  558. script.Archivable = false
  559. Effects = {}
  560. local Player = game.Players.localPlayer
  561. local Character = Player.Character
  562. local Humanoid = Character.Humanoid
  563. local mouse = Player:GetMouse()
  564. local m = Instance.new("Model", Character)
  565. m.Name = "WeaponModel"
  566. local effect = Instance.new("Model", Character)
  567. effect.Name = "effecsfsafzx"
  568. local demon = Instance.new("Model", Character)
  569. demon.Name = "demdemd"
  570. local LeftArm = Character["Left Arm"]
  571. local RightArm = Character["Right Arm"]
  572. local LeftLeg = Character["Left Leg"]
  573. local RightLeg = Character["Right Leg"]
  574. local do2target = nil
  575. local Head = Character.Head
  576. local Torso = Character.Torso
  577. TorsoColor = Torso.BrickColor
  578. z = Instance.new("Sound", Torso)
  579. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  580. z.Looped = true
  581. z.Pitch = 0
  582. z.Volume = 0
  583. wait(.1)
  584. z:Play()
  585. local cam = game.Workspace.CurrentCamera
  586. local RootPart = Character.HumanoidRootPart
  587. local RootJoint = RootPart.RootJoint
  588. local equipped = false
  589. local attack = false
  590. local Anim = "Idle"
  591. local idle = 0
  592. local attacktype = 1
  593. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  594. local velocity = RootPart.Velocity.y
  595. local sine = 0
  596. local change = 1
  597. local mana = 0
  598. local it = Instance.new
  599. vt = Vector3.new
  600. local grabbed = false
  601. local cf = CFrame.new
  602. local mr = math.rad
  603. local angles = CFrame.Angles
  604. local ud = UDim2.new
  605. local c3 = Color3.new
  606. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  607. Humanoid.Animator:Destroy()
  608. Character.Animate:Destroy()
  609. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  610. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  611. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  612. RSH = nil
  613. RW = Instance.new("Weld")
  614. LW = Instance.new("Weld")
  615. RH = Torso["Right Hip"]
  616. LH = Torso["Left Hip"]
  617. RSH = Torso["Right Shoulder"]
  618. LSH = Torso["Left Shoulder"]
  619. RSH.Parent = nil
  620. LSH.Parent = nil
  621. RW.Name = "RW"
  622. RW.Part0 = Torso
  623. RW.C0 = cf(1.5, 0.5, 0)
  624. RW.C1 = cf(0, 0.5, 0)
  625. RW.Part1 = RightArm
  626. RW.Parent = Torso
  627. LW.Name = "LW"
  628. LW.Part0 = Torso
  629. LW.C0 = cf(-1.5, 0.5, 0)
  630. LW.C1 = cf(0, 0.5, 0)
  631. LW.Part1 = LeftArm
  632. LW.Parent = Torso
  633. clerp = function(a, b, t)
  634.  
  635. return a:lerp(b, t)
  636. end
  637.  
  638. local RbxUtility = LoadLibrary("RbxUtility")
  639. local Create = RbxUtility.Create
  640. RemoveOutlines = function(part)
  641.  
  642. part.TopSurface = 10
  643. end
  644.  
  645. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  646.  
  647. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  648. RemoveOutlines(Part)
  649. return Part
  650. end
  651.  
  652. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  653.  
  654. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  655. if Mesh == "SpecialMesh" then
  656. Msh.MeshType = MeshType
  657. Msh.MeshId = MeshId
  658. end
  659. return Msh
  660. end
  661.  
  662. local co1 = 3
  663. local co2 = 10
  664. local co3 = 15
  665. local co4 = 30
  666. local cooldown1 = 0
  667. local cooldown2 = 0
  668. local cooldown3 = 0
  669. local cooldown4 = 0
  670. local maxEnergy = 100
  671. local Energy = 0
  672. local skill1stam = 1000
  673. local skill2stam = 1000
  674. local skill3stam = 1000
  675. local skill4stam = 1000
  676. local recovermana = 5
  677. local skillcolorscheme = BrickColor.new("White").Color
  678. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  679. makeframe = function(par, trans, pos, size, color)
  680.  
  681. local frame = Instance.new("Frame", par)
  682. frame.BackgroundTransparency = trans
  683. frame.BorderSizePixel = 0
  684. frame.Position = pos
  685. frame.Size = size
  686. frame.BackgroundColor3 = color
  687. return frame
  688. end
  689.  
  690. makelabel = function(par, text)
  691.  
  692. local label = Instance.new("TextLabel", par)
  693. label.BackgroundTransparency = 1
  694. label.Size = UDim2.new(1, 0, 1, 0)
  695. label.Position = UDim2.new(0, 0, 0, 0)
  696. label.TextColor3 = Color3.new(255, 255, 255)
  697. label.TextStrokeTransparency = 0
  698. label.FontSize = Enum.FontSize.Size32
  699. label.Font = Enum.Font.SourceSansLight
  700. label.BorderSizePixel = 0
  701. label.TextScaled = true
  702. label.Text = text
  703. end
  704.  
  705. ArtificialHB = Instance.new("BindableEvent", script)
  706. ArtificialHB.Name = "Heartbeat"
  707. script:WaitForChild("Heartbeat")
  708. frame = 0.033333333333333
  709. tf = 0
  710. allowframeloss = false
  711. tossremainder = false
  712. lastframe = tick()
  713. script.Heartbeat:Fire()
  714. game:GetService("RunService").Heartbeat:connect(function(s, p)
  715.  
  716. tf = tf + s
  717. if frame <= tf then
  718. if allowframeloss then
  719. script.Heartbeat:Fire()
  720. lastframe = tick()
  721. else
  722. for i = 1, math.floor(tf / frame) do
  723. script.Heartbeat:Fire()
  724. end
  725. lastframe = tick()
  726. end
  727. if tossremainder then
  728. tf = 0
  729. else
  730. tf = tf - frame * math.floor(tf / frame)
  731. end
  732. end
  733. end
  734. )
  735. swait = function(num)
  736.  
  737. if num == 0 or num == nil then
  738. ArtificialHB.Event:wait()
  739. else
  740. for i = 0, num do
  741. ArtificialHB.Event:wait()
  742. end
  743. end
  744. end
  745.  
  746. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  747.  
  748. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  749. return Weld
  750. end
  751.  
  752. rayCast = function(Position, Direction, Range, Ignore)
  753.  
  754. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  755. end
  756.  
  757. CreateSound = function(id, par, vol, pit)
  758.  
  759. coroutine.resume(coroutine.create(function()
  760.  
  761. local sou = Instance.new("Sound", par or workspace)
  762. sou.Volume = vol
  763. sou.Pitch = pit or 1
  764. sou.SoundId = id
  765. swait()
  766. sou:play()
  767. game:GetService("Debris"):AddItem(sou, 6)
  768. end
  769. ))
  770. end
  771.  
  772. local getclosest = function(obj, distance)
  773.  
  774. local last, lastx = distance + 1, nil
  775. for i,v in pairs(workspace:GetChildren()) do
  776. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  777. local t = v.Torso
  778. local dist = t.Position - obj.Position.magnitude
  779. if dist <= distance and dist < last then
  780. last = dist
  781. lastx = v
  782. end
  783. end
  784. end
  785. return lastx
  786. end
  787.  
  788. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  789.  
  790. if PartType == "Part" then
  791. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  792. RemoveOutlines(Part)
  793. return Part
  794. else
  795. do
  796. if PartType == "WedgePart" then
  797. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  798. RemoveOutlines(Part)
  799. return Part
  800. end
  801. end
  802. end
  803. end
  804.  
  805. for _,c in pairs(m:children()) do
  806. if c.className == "Weld" then
  807. table.insert(CBladeWelds, R67_PC6072)
  808. print(R66_PC6093)
  809. end
  810. end
  811. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  812.  
  813. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  814.  
  815. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  816. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  817.  
  818. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  819.  
  820. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  821. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  822. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  823. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  824. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  825. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  826. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  827. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  828. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  829. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  830. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  831. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  832. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  833. local DBlade = {}
  834. local DBladeWelds = {}
  835. for _,c in pairs(demon:children()) do
  836. if c.className == "Part" then
  837. table.insert(DBlade, c)
  838. end
  839. end
  840. for _,c in pairs(demon:children()) do
  841. if c.className == "Weld" then
  842. table.insert(DBladeWelds, c)
  843. print(c)
  844. end
  845. end
  846. demon.Parent = nil
  847.  
  848. Debounces = {
  849. CanAttack = true;
  850. NoIdl = false;
  851. Slashing = false;
  852. Slashed = false;
  853. RPunch = false;
  854. RPunched = false;
  855. LPunch = false;
  856. LPunched = false;
  857. }
  858. local Touche = {char.Name, }
  859. ----------------------------------------------------
  860. function lerp(a, b, t) -- Linear interpolation
  861. return a + (b - a)*t
  862. end
  863.  
  864. function slerp(a, b, t) --Spherical interpolation
  865. dot = a:Dot(b)
  866. if dot > 0.99999 or dot < -0.99999 then
  867. return t <= 0.5 and a or b
  868. else
  869. r = math.acos(dot)
  870. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  871. end
  872. end
  873.  
  874. function matrixInterpolate(a, b, t)
  875. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  876. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  877. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  878. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  879. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  880. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  881. local t = v1:Dot(v2)
  882. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  883. return CFrame.new()
  884. end
  885. return CFrame.new(
  886. v0.x, v0.y, v0.z,
  887. v1.x, v1.y, v1.z,
  888. v2.x, v2.y, v2.z,
  889. v3.x, v3.y, v3.z)
  890. end
  891. ----------------------------------------------------
  892. function genWeld(a,b)
  893. local w = Instance.new("Weld",a)
  894. w.Part0 = a
  895. w.Part1 = b
  896. return w
  897. end
  898. function weld(a, b)
  899. local weld = Instance.new("Weld")
  900. weld.Name = "W"
  901. weld.Part0 = a
  902. weld.Part1 = b
  903. weld.C0 = a.CFrame:inverse() * b.CFrame
  904. weld.Parent = a
  905. return weld;
  906. end
  907. ----------------------------------------------------
  908. function Lerp(c1,c2,al)
  909. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  910. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  911. for i,v in pairs(com1) do
  912. com1[i] = v+(com2[i]-v)*al
  913. end
  914. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  915. end
  916. ----------------------------------------------------
  917. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  918. local wld = Instance.new("Weld", wp1)
  919. wld.Part0 = wp0
  920. wld.Part1 = wp1
  921. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  922. end
  923. ----------------------------------------------------
  924. function Tween(a,b,c)
  925. return a+(b-a)*c
  926. end
  927. ----------------------------------------------------
  928. function FindNearestTorso(Position,Distance,SinglePlayer)
  929. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  930. local List = {}
  931. for i,v in pairs(workspace:GetChildren())do
  932. if v:IsA("Model")then
  933. if v:findFirstChild("Torso")then
  934. if v ~= char then
  935. if(v.Torso.Position -Position).magnitude <= Distance then
  936. table.insert(List,v)
  937. end
  938. end
  939. end
  940. end
  941. end
  942. return List
  943. end
  944.  
  945. mod3 = Instance.new("Model",rleg)
  946.  
  947. function Stomp()
  948. part=Instance.new('Part',mod3)
  949. part.Anchored=true
  950. part.CanCollide=false
  951. part.FormFactor='Custom'
  952. part.Size=Vector3.new(.2,.2,.2)
  953. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  954. part.Transparency=.7
  955. part.BrickColor=BrickColor.new('Bright green')
  956. mesh=Instance.new('SpecialMesh',part)
  957. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  958. mesh.Scale=Vector3.new(25,25,25)
  959. part2=part:clone()
  960. part2.Parent=mod3
  961. part2.BrickColor=BrickColor.new('Bright green')
  962. mesh2=mesh:clone()
  963. mesh2.Parent=part2
  964. mesh2.Scale=Vector3.new(15,15,15)
  965. part3=part:clone()
  966. part3.Parent=mod3
  967. part3.TopSurface=0
  968. part3.BottomSurface=0
  969. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  970. mesh3=Instance.new('SpecialMesh',part3)
  971. mesh3.MeshType = 3
  972. mesh3.Scale=Vector3.new(12,12,12)
  973. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  974. if v:FindFirstChild('Humanoid') then
  975. v.Humanoid:TakeDamage(math.random(20,60))
  976. v.Humanoid.PlatformStand = true
  977. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  978. end
  979. end
  980. coroutine.resume(coroutine.create(function()
  981. for i=0,3.8,0.05 do
  982. wait()
  983. part.CFrame=part.CFrame
  984. part.Transparency=i
  985. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  986. part2.CFrame=part2.CFrame
  987. part2.Transparency=i
  988. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  989. part3.CFrame=part3.CFrame
  990. part3.Transparency=i
  991. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  992. end
  993. end))
  994. end
  995. ----------------------------------------------------
  996. function nwPrt(prnt,siz,cf,col)
  997. local prt=Instance.new("Part")
  998. prt.Parent=prnt
  999. prt.FormFactor=3
  1000. prt.Name="Part"
  1001. prt.Size=siz
  1002. prt.CanCollide=false
  1003. prt.Anchored=true
  1004. prt.Locked=true
  1005. prt.TopSurface=10
  1006. prt.BottomSurface=10
  1007. prt.FrontSurface=10
  1008. prt.BackSurface=10
  1009. prt.LeftSurface=10
  1010. prt.RightSurface=10
  1011. prt:BreakJoints()
  1012. prt.CFrame=cf or CFrame.new(30,10,30)
  1013. prt.Material="Neon"
  1014. prt.BrickColor=TorsoColor
  1015. m=Instance.new("SpecialMesh",prt)
  1016. m.MeshType=6
  1017. return prt
  1018. end
  1019. ----------------------------------------------------
  1020. function nwSnd(prnt,pch,vol,id)
  1021. local s=Instance.new("Sound",prnt)
  1022. s.Pitch=pch
  1023. s.Volume=vol
  1024. s.SoundId="rbxassetid://"..id
  1025. s.PlayOnRemove=true
  1026. return s
  1027. end
  1028. ----------------------------------------------------
  1029. function newRay(start,face,range,wat)
  1030. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1031. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1032. return rey,hit,pos
  1033. end
  1034. ----------------------------------------------------
  1035. function Lerp(c1,c2,al)
  1036. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1037. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1038. for i,v in pairs(com1) do
  1039. com1[i] = v+(com2[i]-v)*al
  1040. end
  1041. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1042. end
  1043. ----------------------------------------------------
  1044. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1045. local wld = Instance.new("Weld", wp1)
  1046. wld.Part0 = wp0
  1047. wld.Part1 = wp1
  1048. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1049. end
  1050. ----------------------------------------------------
  1051. function weld5(part0, part1, c0, c1)
  1052. weeld=Instance.new("Weld", part0)
  1053. weeld.Part0=part0
  1054. weeld.Part1=part1
  1055. weeld.C0=c0
  1056. weeld.C1=c1
  1057. return weeld
  1058. end
  1059. ----------------------------------------------------
  1060. function HasntTouched(plrname)
  1061. local ret = true
  1062. for _, v in pairs(Touche) do
  1063. if v == plrname then
  1064. ret = false
  1065. end
  1066. end
  1067. return ret
  1068. end
  1069. ----------------------------------------------------
  1070. newWeld(torso, larm, -1.5, 0.5, 0)
  1071. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1072. newWeld(torso, rarm, 1.5, 0.5, 0)
  1073. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1074. newWeld(torso, hed, 0, 1.5, 0)
  1075. newWeld(torso, lleg, -0.5, -1, 0)
  1076. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1077. newWeld(torso, rleg, 0.5, -1, 0)
  1078. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1079. newWeld(root, torso, 0, -1, 0)
  1080. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1081. ----------------------------------------------------
  1082. z = Instance.new("Sound", char)
  1083. z.SoundId = "rbxassetid://679359907"--679359907
  1084. z.Looped = true
  1085. z.Pitch = 1
  1086. z.Volume = 4
  1087. wait(.1)
  1088. z:Play()
  1089. ----------------------------------------------------
  1090. local Transforming = true
  1091. hum.WalkSpeed = 0
  1092. local fx = Instance.new("Part",torso)
  1093. wit = torso.BrickColor.Color
  1094. wit2 = Color3.new(0,0,0)
  1095. local glowz = Instance.new("ParticleEmitter",fx)
  1096. glowz.LightEmission = 1
  1097. glowz.Texture = "rbxassetid://284205403"
  1098. glowz.Color = ColorSequence.new(wit)
  1099. glowz.Size = NumberSequence.new(5)
  1100. glowz.Speed = NumberRange.new(25,50)
  1101. glowz.LockedToPart = false
  1102. glowz.Transparency = NumberSequence.new(0.75)
  1103. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1104. glowz.Lifetime = NumberRange.new(1)
  1105. glowz.Rate = 50000
  1106. glowz.VelocitySpread = 9001
  1107. local glowz2 = Instance.new("ParticleEmitter",fx)
  1108. glowz2.LightEmission = 0.5
  1109. glowz.Texture = "rbxassetid://284205403"
  1110. glowz2.Color = ColorSequence.new(wit2)
  1111. glowz2.Size = NumberSequence.new(5)
  1112. glowz2.Speed = NumberRange.new(25,50)
  1113. glowz2.LockedToPart = false
  1114. glowz2.Transparency = NumberSequence.new(0.75)
  1115. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1116. glowz2.Lifetime = NumberRange.new(1)
  1117. glowz2.Rate = 50000
  1118. glowz2.VelocitySpread = 9001
  1119. fx.Anchored = true
  1120. fx.Material = "Neon"
  1121. fx.CanCollide = false
  1122. fx.Locked = true
  1123. fx.Transparency = 1
  1124. fx.Material = "Neon"
  1125. fx.Size = Vector3.new(1,1,1)
  1126. fx.TopSurface = "SmoothNoOutlines"
  1127. fx.BottomSurface = "SmoothNoOutlines"
  1128. fx.BrickColor = BrickColor.new("Really black")
  1129. fxm = Instance.new("SpecialMesh",fx)
  1130. fxm.MeshType = "Sphere"
  1131. local sa2 = Instance.new("Sound",torso)
  1132. sa2.SoundId = "rbxassetid://93724183"
  1133. sa2.Pitch = 0.5
  1134. sa2.Volume = 5
  1135. sa2.Looped = false
  1136. sa2:Play()
  1137. local value = 1
  1138. fxm.Scale = Vector3.new(1,1,1)
  1139. for i = 1, 20 do rs:wait()
  1140. value = value - 0.05
  1141. fx.Transparency = fx.Transparency - (1/20)
  1142. fx.CFrame = torso.CFrame
  1143. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1144. rs:wait()
  1145. end
  1146. ----------------------------------------------------
  1147. GroundWave1 = function()
  1148. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1149. local Colors = {"White", "Really black"}
  1150. local wave = Instance.new("Part", torso)
  1151. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1152. wave.Anchored = true
  1153. wave.CanCollide = false
  1154. wave.Locked = true
  1155. wave.Size = Vector3.new(1, 1, 1)
  1156. wave.TopSurface = "Smooth"
  1157. wave.BottomSurface = "Smooth"
  1158. wave.Transparency = 0.35
  1159. wave.CFrame = HandCF
  1160. wm = Instance.new("SpecialMesh", wave)
  1161. wm.MeshId = "rbxassetid://3270017"
  1162. coroutine.wrap(function()
  1163. for i = 1, 30, 1 do
  1164. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1165. wave.Size = wm.Scale
  1166. wave.CFrame = HandCF
  1167. wave.Transparency = i/30
  1168. wait()
  1169. end
  1170. wait()
  1171. wave:Destroy()
  1172. end)()
  1173. end
  1174. ----------------------------------------------------
  1175. GroundWave = function()
  1176. if Transforming == true then
  1177. local value = 5
  1178. local value2 = 10
  1179. local value3 = 20
  1180. local sa2 = Instance.new("Sound",torso)
  1181. sa2.SoundId = "rbxassetid://413682983"
  1182. sa2.Pitch = 1
  1183. sa2.Volume = 10
  1184. sa2.Looped = false
  1185. sa2:Play()
  1186. local wave = Instance.new("Part", torso)
  1187. local glowz = Instance.new("ParticleEmitter",wave)
  1188. glowz.LightEmission = 1
  1189. glowz.Texture = "rbxassetid://284205403"
  1190. glowz.Color = ColorSequence.new(wit)
  1191. glowz.Size = NumberSequence.new(30)
  1192. glowz.Speed = NumberRange.new(25,100)
  1193. glowz.LockedToPart = false
  1194. glowz.Transparency = NumberSequence.new(0.75)
  1195. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1196. glowz.Lifetime = NumberRange.new(1)
  1197. glowz.Rate = 50000
  1198. glowz.VelocitySpread = 9001
  1199. local glowz2 = Instance.new("ParticleEmitter",wave)
  1200. glowz2.LightEmission = 1
  1201. glowz.Texture = "rbxassetid://284205403"
  1202. glowz2.Color = ColorSequence.new(wit)
  1203. glowz2.Size = NumberSequence.new(30)
  1204. glowz2.Speed = NumberRange.new(25,100)
  1205. glowz2.LockedToPart = false
  1206. glowz2.Transparency = NumberSequence.new(0.75)
  1207. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1208. glowz2.Lifetime = NumberRange.new(1)
  1209. glowz2.Rate = 50000
  1210. glowz2.VelocitySpread = 9001
  1211. wave.BrickColor = TorsoColor
  1212. wave.Anchored = true
  1213. wave.CanCollide = false
  1214. wave.Locked = true
  1215. wave.Size = Vector3.new(1, 1, 1)
  1216. wave.TopSurface = "Smooth"
  1217. wave.BottomSurface = "Smooth"
  1218. wave.Transparency = 0.35
  1219. wave.CFrame = fx.CFrame
  1220. wave.Material = "Neon"
  1221. wm = Instance.new("SpecialMesh", wave)
  1222. wm.MeshType = "Sphere"
  1223. wm.Scale = Vector3.new(1,1,1)
  1224. local wave2 = Instance.new("Part", torso)
  1225. wave2.BrickColor = TorsoColor
  1226. wave2.Anchored = true
  1227. wave2.CanCollide = false
  1228. wave2.Locked = true
  1229. wave2.Size = Vector3.new(1, 1, 1)
  1230. wave2.TopSurface = "Smooth"
  1231. wave2.BottomSurface = "Smooth"
  1232. wave2.Transparency = 0.35
  1233. wave2.CFrame = fx.CFrame
  1234. wave2.Material = "Neon"
  1235. wm2 = Instance.new("SpecialMesh", wave2)
  1236. wm2.MeshType = "FileMesh"
  1237. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1238. wm2.Scale = Vector3.new(1,1,1)
  1239. local wave3 = Instance.new("Part", torso)
  1240. wave3.BrickColor = BrickColor.new("Really black")
  1241. wave3.Anchored = true
  1242. wave3.CanCollide = false
  1243. wave3.Locked = true
  1244. wave3.Size = Vector3.new(1, 1, 1)
  1245. wave3.TopSurface = "Smooth"
  1246. wave3.BottomSurface = "Smooth"
  1247. wave3.Transparency = 0.35
  1248. wave3.CFrame = fx.CFrame
  1249. wave3.Material = "Neon"
  1250. wm3 = Instance.new("SpecialMesh", wave3)
  1251. wm3.MeshType = "FileMesh"
  1252. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1253. wm3.Scale = Vector3.new(1,1,1)
  1254. coroutine.wrap(function()
  1255. for i = 1, 18, 1 do
  1256. value = value - 0.5
  1257. value2 = value2 - 0.75*1.5
  1258. value3 = value3 - 0.475*1.5
  1259. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1260. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1261. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1262. --wave.Size = wm.Scale
  1263. wave.CFrame = fx.CFrame
  1264. wave.Transparency = i/14
  1265. --wave2.Size = wm2.Scale
  1266. wave2.CFrame = fx.CFrame
  1267. wave2.Rotation = Vector3.new(90, 0, 0)
  1268. wave2.Transparency = i/14
  1269. --wave3.Size = wm3.Scale
  1270. wave3.CFrame = fx.CFrame
  1271. wave3.Rotation = Vector3.new(90, 0, 0)
  1272. wave3.Transparency = i/14
  1273. wait()
  1274. glowz.Rate = 0
  1275. glowz2.Rate = 0
  1276. end
  1277. wait()
  1278. wave:Destroy()
  1279. wave2:Destroy()
  1280. wave3:Destroy()
  1281. end)()
  1282. elseif Transforming == false then
  1283. wait()
  1284. end
  1285. end
  1286.  
  1287. for i = 1, 100 do rs:wait()
  1288. fx.CFrame = torso.CFrame
  1289. end
  1290.  
  1291. Spawn(function()
  1292. while wait(1) do
  1293. GroundWave()
  1294. end
  1295. end)
  1296.  
  1297. wait(4)
  1298.  
  1299. Transforming = false
  1300.  
  1301. local value2 = 1
  1302. for i = 1, 20 do rs:wait()
  1303. value2 = value2 - 0.05
  1304. glowz.Rate = 0
  1305. glowz2.Rate = 0
  1306. fx.Transparency = fx.Transparency + (1/20)
  1307. fx.CFrame = torso.CFrame
  1308. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1309. rs:wait()
  1310. end
  1311. glowz:Destroy()
  1312. glowz2:Destroy()
  1313.  
  1314. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1315. local valuer = 5
  1316. local valuer2 = 10
  1317. local valuer3 = 15
  1318. local sa2 = Instance.new("Sound",torso)
  1319. sa2.SoundId = "rbxassetid://130972023"
  1320. sa2.Pitch = 1
  1321. sa2.Volume = 5
  1322. sa2.Looped = false
  1323. sa2:Play()
  1324. local sar2 = Instance.new("Sound",torso)
  1325. sar2.SoundId = "rbxassetid://153274423"
  1326. sar2.Pitch = 1
  1327. sar2.Volume = 5
  1328. sar2.Looped = false
  1329. sar2:Play()
  1330. local wave = Instance.new("Part", torso)
  1331. wave.BrickColor = TorsoColor
  1332. wave.Anchored = true
  1333. wave.CanCollide = false
  1334. wave.Locked = true
  1335. wave.Size = Vector3.new(1, 1, 1)
  1336. wave.TopSurface = "Smooth"
  1337. wave.BottomSurface = "Smooth"
  1338. wave.Transparency = 0.35
  1339. wave.CFrame = HandCF
  1340. wm = Instance.new("SpecialMesh", wave)
  1341. wm.MeshId = "rbxassetid://3270017"
  1342. local wave2 = Instance.new("Part", torso)
  1343. wave2.BrickColor = BrickColor.new("Really black")
  1344. wave2.Anchored = true
  1345. wave2.CanCollide = false
  1346. wave2.Locked = true
  1347. wave2.Size = Vector3.new(1, 1, 1)
  1348. wave2.TopSurface = "Smooth"
  1349. wave2.BottomSurface = "Smooth"
  1350. wave2.Transparency = 0.35
  1351. wave2.CFrame = HandCF
  1352. wm2 = Instance.new("SpecialMesh", wave2)
  1353. wm2.MeshId = "rbxassetid://3270017"
  1354. local wave3 = Instance.new("Part", torso)
  1355. wave3.BrickColor = TorsoColor
  1356. wave3.Anchored = true
  1357. wave3.CanCollide = false
  1358. wave3.Locked = true
  1359. wave3.Size = Vector3.new(1, 1, 1)
  1360. wave3.TopSurface = "Smooth"
  1361. wave3.BottomSurface = "Smooth"
  1362. wave3.Transparency = 0.35
  1363. wave3.CFrame = HandCF
  1364. wm3 = Instance.new("SpecialMesh", wave3)
  1365. wm3.MeshId = "rbxassetid://3270017"
  1366. coroutine.wrap(function()
  1367. for i = 1, 14, 1 do
  1368. valuer = valuer - 0.35
  1369. valuer2 = valuer - 0.45
  1370. valuer3 = valuer3 - 0.475
  1371. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1372. wave.Size = wm.Scale
  1373. wave.CFrame = HandCF
  1374. wave.Transparency = i/14
  1375. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1376. wave2.Size = wm2.Scale
  1377. wave2.CFrame = HandCF
  1378. wave2.Transparency = i/14
  1379. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1380. wave3.Size = wm2.Scale
  1381. wave3.CFrame = HandCF
  1382. wave3.Transparency = i/14
  1383. wait()
  1384. end
  1385. wait()
  1386. wave:Destroy()
  1387. wave2:Destroy()
  1388. end)()
  1389. hum.WalkSpeed = 16
  1390. ----------------------------------------------------
  1391. local cor = Instance.new("Part", char)
  1392. cor.Name = "Thingy"
  1393. cor.Locked = true
  1394. cor.BottomSurface = 0
  1395. cor.CanCollide = false
  1396. cor.Size = Vector3.new(1, 13, 1)
  1397. cor.Transparency = 1
  1398. cor.TopSurface = 0
  1399. corw = Instance.new("Weld", cor)
  1400. corw.Part0 = rarm
  1401. corw.Part1 = cor
  1402. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1403. corw.C1 = CFrame.new(0, 0, 0)
  1404. weld1 = Instance.new("Weld", char)
  1405. weld1.Part0 = cor
  1406. weld1.Part1 = p6
  1407. weld1.C0 = CFrame.new(0, 0, 0)
  1408. ----------------------------------------------------
  1409. Blast = function()
  1410. local Colors = {"Really black", "Really black"}
  1411. local wave = Instance.new("Part", torso)
  1412. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1413. wave.Anchored = true
  1414. wave.CanCollide = false
  1415. wave.Locked = true
  1416. wave.Size = Vector3.new(1, 1, 1)
  1417. wave.TopSurface = "Smooth"
  1418. wave.BottomSurface = "Smooth"
  1419. wave.Transparency = 0.35
  1420. wave.CFrame = rarm.CFrame
  1421. wm = Instance.new("SpecialMesh", wave)
  1422. wm.MeshType = "Sphere"
  1423. wm.Scale = Vector3.new(1,1,1)
  1424. z = Instance.new("Sound",wave)
  1425. z.SoundId = "rbxassetid://237035051"
  1426. z.Volume = 1
  1427. z.Pitch = .9
  1428. z:Play()
  1429. coroutine.wrap(function()
  1430. for i = 1, 30, 1 do
  1431. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1432. --wave.Size = wm.Scale
  1433. wave.CFrame = rarm.CFrame
  1434. wave.Transparency = (1/14)
  1435. rs:wait()
  1436. end
  1437. rs:wait()
  1438. wave:Destroy()
  1439. z:Destroy()
  1440. end)()
  1441. end
  1442. ----------------------------------------------------
  1443. rarm.Touched:connect(function(ht)
  1444. hit = ht.Parent
  1445. if ht and hit:IsA("Model") then
  1446. if hit:FindFirstChild("Humanoid") then
  1447. if hit.Name ~= p.Name then
  1448. if Debounces.RPunch == true and Debounces.RPunched == false then
  1449. Debounces.RPunched = true
  1450. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1451. if Debounces.ks==true then
  1452. z = Instance.new("Sound",hed)
  1453. z.SoundId = "rbxassetid://169380525"
  1454. z.Pitch = ptz[math.random(1,#ptz)]
  1455. z.Volume = 1
  1456. z:Play()
  1457. end
  1458. wait(.2)
  1459. Debounces.RPunched = false
  1460. end
  1461. end
  1462. end
  1463. elseif ht and hit:IsA("Hat") then
  1464. if hit.Parent.Name ~= p.Name then
  1465. if hit.Parent:FindFirstChild("Humanoid") then
  1466. if Debounces.RPunch == true and Debounces.RPunched == false then
  1467. Debounces.RPunched = true
  1468. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1469. if Debounces.ks==true then
  1470. z = Instance.new("Sound",hed)
  1471. z.SoundId = "rbxassetid://169380525"
  1472. z.Pitch = ptz[math.random(1,#ptz)]
  1473. z.Volume = 1
  1474. z:Play()
  1475. end
  1476. wait(.2)
  1477. Debounces.RPunched = false
  1478. end
  1479. end
  1480. end
  1481. end
  1482. end)
  1483. larm.Touched:connect(function(ht)
  1484. hit = ht.Parent
  1485. if ht and hit:IsA("Model") then
  1486. if hit:FindFirstChild("Humanoid") then
  1487. if hit.Name ~= p.Name then
  1488. if Debounces.LPunch == true and Debounces.LPunched == false then
  1489. Debounces.LPunched = true
  1490. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1491. if Debounces.ks2==true then
  1492. z = Instance.new("Sound",hed)
  1493. z.SoundId = "rbxassetid://169380525"
  1494. z.Pitch = ptz[math.random(1,#ptz)]
  1495. z.Volume = 1
  1496. z:Play()
  1497. end
  1498. wait(.2)
  1499. Debounces.LPunched = false
  1500. end
  1501. end
  1502. end
  1503. elseif ht and hit:IsA("Hat") then
  1504. if hit.Parent.Name ~= p.Name then
  1505. if hit.Parent:FindFirstChild("Humanoid") then
  1506. if Debounces.LPunch == true and Debounces.LPunched == false then
  1507. Debounces.LPunched = true
  1508. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1509. if Debounces.ks2==true then
  1510. z = Instance.new("Sound",hed)
  1511. z.SoundId = "rbxassetid://169380525"
  1512. z.Pitch = ptz[math.random(1,#ptz)]
  1513. z.Volume = 1
  1514. z:Play()
  1515. end
  1516. wait(.2)
  1517. Debounces.LPunched = false
  1518. end
  1519. end
  1520. end
  1521. end
  1522. end)
  1523. ----------------------------------------------------
  1524. mod4 = Instance.new("Model",char)
  1525.  
  1526. ptez = {0.7, 0.8, 0.9, 1}
  1527.  
  1528. function FindNearestTorso(Position,Distance,SinglePlayer)
  1529. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1530. local List = {}
  1531. for i,v in pairs(workspace:GetChildren())do
  1532. if v:IsA("Model")then
  1533. if v:findFirstChild("Torso")then
  1534. if v ~= char then
  1535. if(v.Torso.Position -Position).magnitude <= Distance then
  1536. table.insert(List,v)
  1537. end
  1538. end
  1539. end
  1540. end
  1541. end
  1542. return List
  1543. end
  1544.  
  1545. function Punch()
  1546. part=Instance.new('Part',mod4)
  1547. part.Anchored=true
  1548. part.CanCollide=false
  1549. part.FormFactor='Custom'
  1550. part.Size=Vector3.new(.2,.2,.2)
  1551. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1552. part.Transparency=.7
  1553. part.BrickColor=BrickColor.new('Really black')
  1554. mesh=Instance.new('SpecialMesh',part)
  1555. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1556. mesh.Scale=Vector3.new(3,3,3)
  1557. part2=Instance.new('Part',mod4)
  1558. part2.Anchored=true
  1559. part2.CanCollide=false
  1560. part2.FormFactor='Custom'
  1561. part2.Size=Vector3.new(.2,.2,.2)
  1562. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1563. part2.Transparency=.7
  1564. part2.BrickColor=BrickColor.new('Really black')
  1565. mesh2=Instance.new('SpecialMesh',part2)
  1566. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1567. mesh2.Scale=Vector3.new(3,1.5,3)
  1568. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1569. if v:FindFirstChild('Humanoid') then
  1570. v.Humanoid:TakeDamage(math.random(2,6))
  1571. end
  1572. end
  1573. coroutine.resume(coroutine.create(function()
  1574. for i=0,0.62,0.4 do
  1575. wait()
  1576. part.CFrame=part.CFrame
  1577. part.Transparency=i
  1578. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1579. part2.CFrame=part2.CFrame
  1580. part2.Transparency=i
  1581. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1582. end
  1583. part.Parent=nil
  1584. part2.Parent=nil
  1585. end))
  1586. end
  1587. ----------------------------------------------------
  1588. rarm.Touched:connect(function(ht)
  1589. hit = ht.Parent
  1590. if ht and hit:IsA("Model") then
  1591. if hit:FindFirstChild("Humanoid") then
  1592. if hit.Name ~= p.Name then
  1593. if Debounces.RPunch == true and Debounces.RPunched == false then
  1594. Debounces.RPunched = true
  1595. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1596. if Debounces.ks==true then
  1597. z = Instance.new("Sound",hed)
  1598. z.SoundId = "rbxassetid://169380525"
  1599. z.Pitch = ptz[math.random(1,#ptz)]
  1600. z.Volume = 1
  1601. z:Play()
  1602. end
  1603. wait(.2)
  1604. Debounces.RPunched = false
  1605. end
  1606. end
  1607. end
  1608. elseif ht and hit:IsA("Hat") then
  1609. if hit.Parent.Name ~= p.Name then
  1610. if hit.Parent:FindFirstChild("Humanoid") then
  1611. if Debounces.RPunch == true and Debounces.RPunched == false then
  1612. Debounces.RPunched = true
  1613. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1614. if Debounces.ks==true then
  1615. z = Instance.new("Sound",hed)
  1616. z.SoundId = "rbxassetid://169380525"
  1617. z.Pitch = ptz[math.random(1,#ptz)]
  1618. z.Volume = 1
  1619. z:Play()
  1620. end
  1621. wait(.2)
  1622. Debounces.RPunched = false
  1623. end
  1624. end
  1625. end
  1626. end
  1627. end)
  1628. larm.Touched:connect(function(ht)
  1629. hit = ht.Parent
  1630. if ht and hit:IsA("Model") then
  1631. if hit:FindFirstChild("Humanoid") then
  1632. if hit.Name ~= p.Name then
  1633. if Debounces.LPunch == true and Debounces.LPunched == false then
  1634. Debounces.LPunched = true
  1635. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1636. if Debounces.ks2==true then
  1637. z = Instance.new("Sound",hed)
  1638. z.SoundId = "rbxassetid://169380525"
  1639. z.Pitch = ptz[math.random(1,#ptz)]
  1640. z.Volume = 1
  1641. z:Play()
  1642. end
  1643. wait(.2)
  1644. Debounces.LPunched = false
  1645. end
  1646. end
  1647. end
  1648. elseif ht and hit:IsA("Hat") then
  1649. if hit.Parent.Name ~= p.Name then
  1650. if hit.Parent:FindFirstChild("Humanoid") then
  1651. if Debounces.LPunch == true and Debounces.LPunched == false then
  1652. Debounces.LPunched = true
  1653. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1654. if Debounces.ks2==true then
  1655. z = Instance.new("Sound",hed)
  1656. z.SoundId = "rbxassetid://169380525"
  1657. z.Pitch = ptz[math.random(1,#ptz)]
  1658. z.Volume = 1
  1659. z:Play()
  1660. end
  1661. wait(.2)
  1662. Debounces.LPunched = false
  1663. end
  1664. end
  1665. end
  1666. end
  1667. end)
  1668. ----------------------------------------------------
  1669. local player = game.Players.LocalPlayer
  1670. local pchar = player.Character
  1671. local mouse = player:GetMouse()
  1672. local cam = workspace.CurrentCamera
  1673.  
  1674. local rad = math.rad
  1675.  
  1676. local keysDown = {}
  1677. local flySpeed = 0
  1678. local MAX_FLY_SPEED = 3000
  1679.  
  1680. local canFly = false
  1681. local flyToggled = false
  1682.  
  1683. local forward, side = 0, 0
  1684. local lastForward, lastSide = 0, 0
  1685.  
  1686. local floatBP = Instance.new("BodyPosition")
  1687. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1688. local flyBV = Instance.new("BodyVelocity")
  1689. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1690. local turnBG = Instance.new("BodyGyro")
  1691. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1692.  
  1693. mouse.KeyDown:connect(function(key)
  1694. keysDown[key] = true
  1695.  
  1696. if key == "f" then
  1697. flyToggled = not flyToggled
  1698.  
  1699. if not flyToggled then
  1700. stanceToggle = "Normal"
  1701. floatBP.Parent = nil
  1702. flyBV.Parent = nil
  1703. turnBG.Parent = nil
  1704. root.Velocity = Vector3.new()
  1705. pchar.Humanoid.PlatformStand = false
  1706. end
  1707. end
  1708.  
  1709. end)
  1710. mouse.KeyUp:connect(function(key)
  1711. keysDown[key] = nil
  1712. end)
  1713.  
  1714. local function updateFly()
  1715.  
  1716. if not flyToggled then return end
  1717.  
  1718. lastForward = forward
  1719. lastSide = side
  1720.  
  1721. forward = 0
  1722. side = 0
  1723.  
  1724. if keysDown.w then
  1725. forward = forward + 1
  1726. end
  1727. if keysDown.s then
  1728. forward = forward - 1
  1729. end
  1730. if keysDown.a then
  1731. side = side - 1
  1732. end
  1733. if keysDown.d then
  1734. side = side + 1
  1735. end
  1736.  
  1737. canFly = (forward ~= 0 or side ~= 0)
  1738.  
  1739. if canFly then
  1740. stanceToggle = "Floating"
  1741. turnBG.Parent = root
  1742. floatBP.Parent = nil
  1743. flyBV.Parent = root
  1744.  
  1745. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1746. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1747. else
  1748. floatBP.position = root.Position
  1749. floatBP.Parent = root
  1750.  
  1751. flySpeed = flySpeed - 1
  1752. if flySpeed < 0 then flySpeed = 0 end
  1753. end
  1754.  
  1755. local camCF = cam.CoordinateFrame
  1756. local in_forward = canFly and forward or lastForward
  1757. local in_side = canFly and side or lastSide
  1758.  
  1759. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1760. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1761.  
  1762. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1763. 0)
  1764. end
  1765.  
  1766. game:service'RunService'.RenderStepped:connect(function()
  1767. if flyToggled then
  1768. pchar.Humanoid.PlatformStand = true
  1769. end
  1770. updateFly()
  1771. end)
  1772. -------------------------------
  1773. mouse.KeyDown:connect(function(key)
  1774. if key == "q" then
  1775. if Debounces.CanAttack == true then
  1776. Debounces.CanAttack = false
  1777. Debounces.NoIdl = true
  1778. Debounces.on = true
  1779. function FindNearestTorso(Position,Distance,SinglePlayer)
  1780. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1781. local List = {}
  1782. for i,v in pairs(workspace:GetChildren())do
  1783. if v:IsA("Model")then
  1784. if v:findFirstChild("Torso")then
  1785. if v ~= char then
  1786. if(v.Torso.Position -Position).magnitude <= Distance then
  1787. table.insert(List,v)
  1788. end
  1789. end
  1790. end
  1791. end
  1792. end
  1793. return List
  1794. end
  1795. z = Instance.new("Sound",workspace)
  1796. z.SoundId = "rbxassetid://232213955"
  1797. z.Pitch = 0.75
  1798. z.Volume = 5
  1799. wait(0.2)
  1800. z:Play()
  1801. sp = Instance.new("Part",rarm)
  1802. sp.Anchored = true
  1803. sp.CanCollide = false
  1804. sp.Locked = true
  1805. sp.Transparency = 0
  1806. sp.Material = "Neon"
  1807. sp.Size = Vector3.new(2,2,2)
  1808. sp.TopSurface = "SmoothNoOutlines"
  1809. sp.BottomSurface = "SmoothNoOutlines"
  1810. sp.BrickColor = TorsoColor
  1811. spm = Instance.new("SpecialMesh",sp)
  1812. spm.MeshType = "Sphere"
  1813. spm.Scale = Vector3.new(42,42,42)
  1814. sp2 = Instance.new("Part", rarm)
  1815. sp2.Name = "Energy"
  1816. sp2.BrickColor = TorsoColor
  1817. sp2.Size = Vector3.new(1, 1, 1)
  1818. sp2.Shape = "Ball"
  1819. sp2.CanCollide = false
  1820. sp2.Anchored = true
  1821. sp2.Locked = true
  1822. sp2.TopSurface = 0
  1823. sp2.BottomSurface = 0
  1824. sp2.Transparency = 1
  1825. spm2 = Instance.new("SpecialMesh",sp2)
  1826. spm2.MeshId = "rbxassetid://9982590"
  1827. spm2.Scale = Vector3.new(4,4,4)
  1828. sp3 = Instance.new("Part", rarm)
  1829. sp3.Name = "Energy"
  1830. sp3.BrickColor = TorsoColor
  1831. sp3.Size = Vector3.new(1, 1, 1)
  1832. sp3.Shape = "Ball"
  1833. sp3.CanCollide = false
  1834. sp3.Anchored = true
  1835. sp3.Locked = true
  1836. sp3.TopSurface = 0
  1837. sp3.BottomSurface = 0
  1838. sp3.Transparency = 1
  1839. spm3 = Instance.new("SpecialMesh",sp2)
  1840. spm3.MeshId = "rbxassetid://9982590"
  1841. spm3.Scale = Vector3.new(8,8,8)
  1842. for i = 1, 20 do
  1843. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  1844. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1851. if Debounces.on == false then break end
  1852. rs:wait()
  1853. end
  1854. for i = 1, 100, 20 do rs:wait()
  1855. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1856. end
  1857. for i = 1, 20 do
  1858. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1865. if Debounces.on == false then break end
  1866. rs:wait()
  1867. end
  1868. sp.Transparency = 1
  1869. for i = 1, 20 do
  1870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1876. if Debounces.on == false then break end
  1877. rs:wait()
  1878. end
  1879. wait(1)
  1880. sp.Transparency = 0
  1881. sp2.Transparency = 0.84
  1882. for i = 1, 20 do
  1883. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1884. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1885. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1886. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1893. if Debounces.on == false then break end
  1894. rs:wait()
  1895. end
  1896. for i = 1, 2880, 50 do
  1897. rs:wait()
  1898. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1899. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1900. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  1901. rs:wait()
  1902. end
  1903. sp:Destroy()
  1904. sp2:Destroy()
  1905. sp3:Destroy()
  1906. local X = Instance.new("Part",char)
  1907. local O = Instance.new("ObjectValue",X)
  1908. O.Name = "creator"
  1909. X.Locked = true
  1910. X.Name = "Shell"
  1911. X.Anchored = false
  1912. X.CanCollide = false
  1913. X.Transparency = 0
  1914. X.Reflectance = 0
  1915. X.BottomSurface = 0
  1916. X.TopSurface = 0
  1917. X.Shape = 0
  1918. local V = Instance.new("ObjectValue",X)
  1919. V.Value = char
  1920. V.Name = "creator"
  1921. X.BrickColor = TorsoColor
  1922. X.Size = Vector3.new(2,2,2)
  1923. X.Material = "Neon"
  1924. local Z = Instance.new("SpecialMesh",X)
  1925. Z.MeshType = "Sphere"
  1926. Z.Scale = Vector3.new(0.5,0.5,1)
  1927. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1928. local bv = Instance.new("BodyVelocity",X)
  1929. bv.maxForce = Vector3.new(99999,99999,99999)
  1930. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1931. bv.velocity = X.CFrame.lookVector*75
  1932.  
  1933. Explode = X.Touched:connect(function(hit)
  1934. if hit ~= char and hit.Name ~= "Shell" then
  1935. local cf = X.CFrame
  1936. bv:Destroy()
  1937. X.Anchored = true
  1938. Z:Remove()
  1939. Explode:disconnect()
  1940. X.Size = Vector3.new(6,6,6)
  1941. X.Touched:connect(function(hit) end)
  1942. X.CanCollide = false
  1943. local part3 = Instance.new("Part", rarm)
  1944. part3.Anchored=true
  1945. part3.CanCollide=false
  1946. part3.Locked = true
  1947. part3.TopSurface = "SmoothNoOutlines"
  1948. part3.BottomSurface = "SmoothNoOutlines"
  1949. part3.FormFactor='Custom'
  1950. part3.Size=Vector3.new(2,2, 2)
  1951. part3.CFrame=X.CFrame
  1952. part3.Transparency=0
  1953. part3.BrickColor=TorsoColor
  1954. local mesh3 = Instance.new("SpecialMesh",part3)
  1955. mesh3.MeshType = "Sphere"
  1956. mesh3.Scale = Vector3.new(2,2,2)
  1957. --debris:AddItem(X,8)
  1958. local part4 = Instance.new("Part", rarm)
  1959. part4.Material = "Neon"
  1960. part4.Anchored=true
  1961. part4.CanCollide=false
  1962. part4.Locked = true
  1963. part4.TopSurface = "SmoothNoOutlines"
  1964. part4.BottomSurface = "SmoothNoOutlines"
  1965. part4.FormFactor='Custom'
  1966. part4.Size=Vector3.new(2,2, 2)
  1967. part4.CFrame=X.CFrame
  1968. part4.Transparency=0
  1969. part4.BrickColor=BrickColor.new("Black")
  1970. local mesh4 = Instance.new("SpecialMesh",part4)
  1971. mesh4.MeshType = "Sphere"
  1972. mesh4.Scale = Vector3.new(1,1,1)
  1973. local part7 = Instance.new("Part", rarm)
  1974. part7.Material = "Neon"
  1975. part7.Anchored=true
  1976. part7.CanCollide=false
  1977. part7.Locked = true
  1978. part7.TopSurface = "SmoothNoOutlines"
  1979. part7.BottomSurface = "SmoothNoOutlines"
  1980. part7.FormFactor='Custom'
  1981. part7.Size=Vector3.new(2,2, 2)
  1982. part7.CFrame=X.CFrame
  1983. part7.Transparency=0
  1984. part7.BrickColor=BrickColor.new("Really black")
  1985. local mesh7 = Instance.new("SpecialMesh",part7)
  1986. mesh7.MeshType = "Sphere"
  1987. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  1988. --[[X.Touched:connect(function(ht)
  1989. hit = ht.Parent
  1990. if ht and hit:IsA("Model") then
  1991. if hit:FindFirstChild("Humanoid") then
  1992. if hit.Name ~= p.Name then
  1993. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1994. wait(.3)
  1995. end
  1996. end
  1997. elseif ht and hit:IsA("Hat") then
  1998. if hit.Parent.Name ~= p.Name then
  1999. if hit.Parent:FindFirstChild("Humanoid") then
  2000. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2001. wait(.3)
  2002. end
  2003. end
  2004. end
  2005. end)
  2006. part3.Touched:connect(function(ht)
  2007. hit = ht.Parent
  2008. if ht and hit:IsA("Model") then
  2009. if hit:FindFirstChild("Humanoid") then
  2010. if hit.Name ~= p.Name then
  2011. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2012. wait(.3)
  2013. end
  2014. end
  2015. elseif ht and hit:IsA("Hat") then
  2016. if hit.Parent.Name ~= p.Name then
  2017. if hit.Parent:FindFirstChild("Humanoid") then
  2018. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2019. wait(.3)
  2020. end
  2021. end
  2022. end
  2023. end)]]--
  2024. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2025. if v:FindFirstChild('Humanoid') then
  2026. v.Humanoid:TakeDamage(math.random(60,90))
  2027. v.Humanoid.PlatformStand = true
  2028. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2029. end
  2030. end
  2031.  
  2032. local acos = math.acos
  2033. local sqrt = math.sqrt
  2034. local Vec3 = Vector3.new
  2035. local fromAxisAngle = CFrame.fromAxisAngle
  2036.  
  2037. local function toAxisAngle(CFr)
  2038. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2039. local Angle = math.acos((R00+R11+R22-1)/2)
  2040. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2041. A = A == 0 and 0.00001 or A
  2042. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2043. B = B == 0 and 0.00001 or B
  2044. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2045. C = C == 0 and 0.00001 or C
  2046. local x = (R21-R12)/sqrt(A)
  2047. local y = (R02-R20)/sqrt(B)
  2048. local z = (R10-R01)/sqrt(C)
  2049. return Vec3(x,y,z),Angle
  2050. end
  2051.  
  2052. function ApplyTrig(Num,Func)
  2053. local Min,Max = Func(0),Func(1)
  2054. local i = Func(Num)
  2055. return (i-Min)/(Max-Min)
  2056. end
  2057.  
  2058. function LerpCFrame(CFrame1,CFrame2,Num)
  2059. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2060. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2061. end
  2062.  
  2063. function Crater(Torso,Radius)
  2064. Spawn(function()
  2065. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2066. local Ignore = {}
  2067. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2068. if v.Character ~= nil then
  2069. Ignore[#Ignore+1] = v.Character
  2070. end
  2071. end
  2072. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2073. if Hit == nil then return end
  2074. local Parts = {}
  2075. for i = 1,360,10 do
  2076. local P = Instance.new("Part",Torso.Parent)
  2077. P.Anchored = true
  2078. P.FormFactor = "Custom"
  2079. P.BrickColor = Hit.BrickColor
  2080. P.Material = Hit.Material
  2081. P.TopSurface = "Smooth"
  2082. P.BottomSurface = "Smooth"
  2083. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2084. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2085. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2086. if math.random(0,5) == 0 then -- rubble
  2087. local P = Instance.new("Part",Torso.Parent)
  2088. P.Anchored = true
  2089. P.FormFactor = "Custom"
  2090. P.BrickColor = Hit.BrickColor
  2091. P.Material = Hit.Material
  2092. P.TopSurface = "Smooth"
  2093. P.BottomSurface = "Smooth"
  2094. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2095. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2096. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2097. end
  2098. end
  2099. for i = 0,1,0.05 do
  2100. for i2,v in pairs(Parts) do
  2101. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2102. end
  2103. wait(0.02)
  2104. end
  2105. for i,v in pairs(Parts) do
  2106. if v[1].Size.X > 2.1 then
  2107. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2108. end
  2109. v[1].Anchored = false
  2110. end
  2111. for i = 0,1,0.05 do
  2112. for i2,v in pairs(Parts) do
  2113. v[1].Transparency = i
  2114. if i == 1 then
  2115. v[1]:Destroy()
  2116. elseif i >= 0.25 then
  2117. v[1].CanCollide = false
  2118. end
  2119. end
  2120. wait(0.02)
  2121. end
  2122. Parts = nil
  2123. end)
  2124. end
  2125.  
  2126. ROW = function(out, trans, s, wt, t, ang, plus)
  2127. for i = 1, 360, 360/t do
  2128. local c = Instance.new("Part", game.Workspace)
  2129. c.FormFactor = 3
  2130. c.TopSurface = 0
  2131. c.BottomSurface = 0
  2132. c.Size = s
  2133. c.Anchored = true
  2134. c.CanCollide = wt
  2135. c.Material=workspace.Base.Material
  2136. c.Transparency = trans
  2137. c.BrickColor = workspace.Base.BrickColor
  2138. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2139. c.Locked=true
  2140. game.Debris:AddItem(c,15)
  2141. end
  2142. end
  2143.  
  2144. Part = function(x,y,z,color,tr,cc,an,parent)
  2145. local p = Instance.new('Part',parent or Weapon)
  2146. p.formFactor = 'Custom'
  2147. p.Size = Vector3.new(x,y,z)
  2148. p.BrickColor = BrickColor.new(color)
  2149. p.CanCollide = cc
  2150. p.Transparency = tr
  2151. p.Anchored = an
  2152. p.TopSurface,p.BottomSurface = 0,0
  2153. p.Locked=true
  2154. p:BreakJoints()
  2155. return p end
  2156.  
  2157. Mesh = function(par,num,x,y,z)
  2158. local msh = _
  2159. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2160. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2161. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2162. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2163. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2164. end msh.Scale = Vector3.new(x,y,z)
  2165. return msh end
  2166.  
  2167. function explosion(col1,col2,cfr,sz,rng,dmg)
  2168. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2169. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2170. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2171. v1,v2,v3=sz.x,sz.y,sz.z
  2172. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2173. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2174. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2175. a.CFrame=cfr
  2176. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2177. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2178.  
  2179. Spawn(function()
  2180. while wait() do
  2181. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2182. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2183. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2184. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2185. a.Transparency=a.Transparency+0.05
  2186. a2.Transparency=a2.Transparency+0.05
  2187. a3.Transparency=a3.Transparency+0.05
  2188. end
  2189. end)
  2190. end
  2191.  
  2192. Crater(X,20)
  2193. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2194. z = Instance.new("Sound",workspace)
  2195. z.SoundId = "rbxassetid://231917744"
  2196. z.Pitch = .5
  2197. z.Volume = 5
  2198. z1 = Instance.new("Sound",workspace)
  2199. z1.SoundId = "rbxassetid://231917744"
  2200. z1.Pitch = .5
  2201. z1.Volume = 5
  2202. z2 = Instance.new("Sound",workspace)
  2203. z2.SoundId = "rbxassetid://231917744"
  2204. z2.Pitch = .5
  2205. z2.Volume = 5
  2206. z3 = Instance.new("Sound",workspace)
  2207. z3.SoundId = "rbxassetid://245537790"
  2208. z3.Pitch = .7
  2209. z3.Volume = 5
  2210. z4 = Instance.new("Sound",workspace)
  2211. z4.SoundId = "rbxassetid://245537790"
  2212. z4.Pitch = .7
  2213. z4.Volume = 5
  2214. z4a = Instance.new("Sound",workspace)
  2215. z4a.SoundId = "rbxassetid://419447292"
  2216. z4a.Pitch = 1
  2217. z4a.Volume = 5
  2218. z3a = Instance.new("Sound",workspace)
  2219. z3a.SoundId = "rbxassetid://421328847"
  2220. z3a.Pitch = 1
  2221. z3a.Volume = 5
  2222. wait(0.1)
  2223. z:Play()
  2224. z1:Play()
  2225. z2:Play()
  2226. z3:Play()
  2227. z4:Play()
  2228. z3a:Play()
  2229. z4a:Play()
  2230.  
  2231. local part=Instance.new('Part',rarm)
  2232. part.Anchored=true
  2233. part.CanCollide=false
  2234. part.Locked = true
  2235. part.FormFactor='Custom'
  2236. part.Size=Vector3.new(2,2,2)
  2237. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2238. part.Transparency=0
  2239. part.BrickColor=BrickColor.new('Really black')
  2240. local mesh=Instance.new('SpecialMesh',part)
  2241. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2242. mesh.Scale=Vector3.new(4,4,4)
  2243. local part2=part:clone()
  2244. part2.Parent = rarm
  2245. part2.BrickColor=TorsoColor
  2246. local part5=part:clone()
  2247. part5.Parent = rarm
  2248. part5.BrickColor=TorsoColor
  2249. local part6=part:clone()
  2250. part6.Parent = rarm
  2251. part6.BrickColor=BrickColor.new("Black")
  2252. local mesh2=mesh:clone()
  2253. mesh2.Parent=part2
  2254. mesh2.Scale=Vector3.new(6, 6, 6)
  2255. local mesh5=mesh:clone()
  2256. mesh5.Parent=part5
  2257. mesh5.Scale=Vector3.new(6, 6, 6)
  2258. local mesh6=mesh:clone()
  2259. mesh6.Parent=part6
  2260. mesh6.Scale=Vector3.new(6, 6, 6)
  2261. local blast = Instance.new("Part", rarm)
  2262. blast.BrickColor = BrickColor.new("Really black")
  2263. blast.Anchored = true
  2264. blast.CanCollide = false
  2265. blast.Locked = true
  2266. blast.Size = Vector3.new(2, 2, 2)
  2267. blast.TopSurface = "Smooth"
  2268. blast.BottomSurface = "Smooth"
  2269. blast.Transparency = 0
  2270. blast.CFrame = HandCF
  2271. local bm = Instance.new("SpecialMesh", blast)
  2272. bm.Scale = Vector3.new(10,2,10)
  2273. bm.MeshId = "rbxassetid://3270017"
  2274. local blast2 = Instance.new("Part", rarm)
  2275. blast2.BrickColor = BrickColor.new("Really black")
  2276. blast2.Anchored = true
  2277. blast2.CanCollide = false
  2278. blast2.Locked = true
  2279. blast2.Size = Vector3.new(2, 2, 2)
  2280. blast2.TopSurface = "Smooth"
  2281. blast2.BottomSurface = "Smooth"
  2282. blast2.Transparency = 0
  2283. blast2.CFrame = HandCF
  2284. local bm2 = Instance.new("SpecialMesh", blast2)
  2285. bm2.Scale = Vector3.new(6,2,6)
  2286. bm2.MeshId = "rbxassetid://3270017"
  2287. local blast3 = Instance.new("Part", rarm)
  2288. blast3.BrickColor = BrickColor.new("Really black")
  2289. blast3.Anchored = true
  2290. blast3.CanCollide = false
  2291. blast3.Locked = true
  2292. blast3.Size = Vector3.new(1, 1, 1)
  2293. blast3.TopSurface = "Smooth"
  2294. blast3.BottomSurface = "Smooth"
  2295. blast3.Transparency = 0
  2296. blast3.CFrame = HandCF
  2297. local bm3 = Instance.new("SpecialMesh", blast3)
  2298. bm3.Scale = Vector3.new(6,2,6)
  2299. bm3.MeshId = "rbxassetid://3270017"
  2300. for i = 1,120 do rs:wait()
  2301. X.Transparency = X.Transparency + (1/120)
  2302. part.Transparency = part.Transparency + (1/120)
  2303. part2.Transparency = part2.Transparency + (1/120)
  2304. part3.Transparency = part3.Transparency + (1/120)
  2305. part4.Transparency = part4.Transparency + (1/120)
  2306. part5.Transparency = part5.Transparency + (1/120)
  2307. part6.Transparency = part6.Transparency + (1/120)
  2308. part7.Transparency = part7.Transparency + (1/120)
  2309. blast.Transparency = blast.Transparency + (1/120)
  2310. blast2.Transparency = blast2.Transparency + (1/120)
  2311. blast3.Transparency = blast3.Transparency + (1/120)
  2312. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2313. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2314. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2315. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2316. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2317. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2318. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2319. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2320. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2321. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2322. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2323. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2324. X.CFrame = cf
  2325. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2326. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2327. part3.CFrame=X.CFrame
  2328. part4.CFrame=X.CFrame
  2329. part7.CFrame=X.CFrame
  2330. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2331. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2332. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2333. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2334. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2335. rs:wait()
  2336. end
  2337. X:Destroy()
  2338. part:Destroy()
  2339. part2:Destroy()
  2340. part3:Destroy()
  2341. part4:Destroy()
  2342. part5:Destroy()
  2343. part6:Destroy()
  2344. blast:Destroy()
  2345. blast2:Destroy()
  2346. blast3:Destroy()
  2347. z:Destroy()
  2348. z1:Destroy()
  2349. z2:Destroy()
  2350. z3:Destroy()
  2351. z4:Destroy()
  2352. end
  2353. end)
  2354. for i = 1, 20 do
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2361. if Debounces.on == false then break end
  2362. rs:wait()
  2363. end
  2364. if Debounces.CanAttack == false then
  2365. Debounces.CanAttack = true
  2366. Debounces.NoIdl = false
  2367. Debounces.on = false
  2368. end
  2369. end
  2370. end
  2371. end)
  2372. ----------------------------------------------------
  2373. mouse.KeyDown:connect(function(key)
  2374. if key == "c" then
  2375. Blaze()
  2376. end
  2377. end)
  2378. ----------------------------------------------------
  2379. mouse.KeyDown:connect(function(key)
  2380. if key == "v" then
  2381. Blaze2()
  2382. end
  2383. end)
  2384. ----------------------------------------------------
  2385. mouse.KeyDown:connect(function(key)
  2386. if key == "x" then
  2387. hum.WalkSpeed = 0.01
  2388. if Debounces.CanAttack == true then
  2389. Debounces.CanAttack = false
  2390. Debounces.NoIdl = true
  2391. Debounces.on = true
  2392. for i = 1, 30 do
  2393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2399. if Debounces.on == false then break end
  2400. rs:wait(6)
  2401. end
  2402. v = Instance.new("Sound")
  2403. v.SoundId = "rbxassetid://435742675"
  2404. v.Parent = char
  2405. v.Looped = false
  2406. v.Pitch = 1
  2407. v.Volume = 18
  2408. wait(.01)
  2409. v:Play()
  2410.  
  2411. if Daytime == true then
  2412. Daytime = false
  2413. l.TimeOfDay = 00
  2414. else
  2415. Daytime = true
  2416. l.TimeOfDay = 12
  2417. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2418. end
  2419.  
  2420. local Shockwave = function()
  2421. local rng1 = Instance.new("Part", char)
  2422. rng1.Anchored = true
  2423. rng1.BrickColor = BrickColor.new("Really black")
  2424. rng1.CanCollide = false
  2425. rng1.FormFactor = 3
  2426. rng1.Name = "Ring"
  2427. rng1.Material = "Neon"
  2428. rng1.Size = Vector3.new(1, 1, 1)
  2429. rng1.Transparency = 0.35
  2430. rng1.TopSurface = 0
  2431. rng1.BottomSurface = 0
  2432. local rngm1 = Instance.new("SpecialMesh", rng)
  2433. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2434. rngm1.Scale = Vector3.new(10, 10, 1)
  2435. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2436. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2437. Wave.Name = "Shockwave"
  2438. Wave.BrickColor = BrickColor.new("Really black")
  2439. Wave.Material = "Neon"
  2440. Wave.Size = Vector3.new(1, 1, 1)
  2441. Wave.Shape = "Ball"
  2442. Wave.CanCollide = false
  2443. Wave.Anchored = true
  2444. Wave.TopSurface = 0
  2445. Wave.BottomSurface = 0
  2446. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2447. Wave2.Name = "Shockwave2"
  2448. Wave2.BrickColor = TorsoColor
  2449. Wave2.Material = "Neon"
  2450. Wave2.Size = Vector3.new(1, 1, 1)
  2451. Wave2.Shape = "Ball"
  2452. Wave2.CanCollide = false
  2453. Wave2.Anchored = true
  2454. Wave2.TopSurface = 0
  2455. Wave2.BottomSurface = 0
  2456. Wave2.Touched:connect(function(hit)
  2457. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2458. local Occlude = true
  2459. local NotOccludes = {
  2460. char.Name;
  2461. "Wings";
  2462. "Scythe";
  2463. "Thingy";
  2464. "Thingy2"; -- put all of the names in a table pls
  2465. }
  2466. for i,v in pairs(NotOccludes) do
  2467. if hit.Parent.Name == v then
  2468. Occlude = false
  2469. end
  2470. end
  2471. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2472. if Occlude then
  2473. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2474. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2475. end
  2476. end
  2477. end)
  2478.  
  2479. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2480.  
  2481. coroutine.wrap(function()
  2482. for i = 1, 20, 0.2 do
  2483. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2484. rng1.Transparency = i/20
  2485. wait()
  2486. end
  2487. wait()
  2488. rng1:Destroy()
  2489. end)()
  2490.  
  2491. Delay(0, function()
  2492.  
  2493. if Daytime == false then
  2494. for i = 3, 50, 1 do
  2495. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2496. Wave.CFrame = char.Torso.CFrame
  2497. local t = i / 50
  2498. Wave.Transparency = t
  2499. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2500. Wave2.CFrame = char.Torso.CFrame
  2501. local tq = i / 50
  2502. Wave2.Transparency = tq
  2503. wait()
  2504. end
  2505. else
  2506. for i = 3, 50, 1 do
  2507. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2508. Wave.CFrame = char.Torso.CFrame
  2509. local t = i / 50
  2510. Wave.Transparency = t
  2511. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2512. Wave2.CFrame = char.Torso.CFrame
  2513. local tq = i / 50
  2514. Wave2.Transparency = tq
  2515. wait()
  2516. end
  2517. end
  2518. Wave:Destroy()
  2519. Wave2:Destroy()
  2520. end)
  2521. Delay(0, function()
  2522. while wait() do
  2523. if Wave ~= nil then
  2524. Wave.CFrame = char.Torso.CFrame
  2525. else
  2526. break
  2527. end
  2528. end
  2529. end)
  2530. end
  2531. Shockwave()
  2532. for i = 1, 30 do
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2539. if Debounces.on == false then break end
  2540. rs:wait()
  2541. end
  2542. wait(2.4)
  2543. Debounces.NoIdl = false
  2544. hum.WalkSpeed = 16
  2545. Debounces.on = false
  2546. wait()
  2547. if Debounces.CanAttack == false then
  2548. Debounces.CanAttack = true
  2549. v:Destroy()
  2550. end
  2551. end
  2552. end
  2553. end)
  2554. ----------------------------------------------------
  2555. mouse.KeyDown:connect(function(key)
  2556. if key == "e" then
  2557. if Debounces.CanAttack == true then
  2558. Debounces.CanAttack = false
  2559. Debounces.on = true
  2560. Debounces.NoIdl = true
  2561. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2562. z = Instance.new("Sound", rarm)
  2563. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2564. z.Volume = 1.25
  2565. z.Pitch = pt[math.random(1,#pt)]
  2566. z.Looped = false
  2567. z:Play()
  2568. Debounces.RPunch = true
  2569. Debounces.LPunch = true
  2570. Debounces.ks = true
  2571. Debounces.ks2 = true
  2572. for i = 1, 3 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. end
  2582. z2 = Instance.new("Sound", larm)
  2583. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2584. z2.Volume = 1.25
  2585. z2.Pitch = pt[math.random(1,#pt)]
  2586. z2.Looped = false
  2587. z2:Play()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. z3 = Instance.new("Sound", rarm)
  2599. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2600. z3.Volume = 1.25
  2601. z3.Pitch = pt[math.random(1,#pt)]
  2602. z3.Looped = false
  2603. z3:Play()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. z4 = Instance.new("Sound", larm)
  2615. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2616. z4.Volume = 1.25
  2617. z4.Pitch = pt[math.random(1,#pt)]
  2618. z4.Looped = false
  2619. z4:Play()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. z5 = Instance.new("Sound", rarm)
  2631. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2632. z5.Volume = 1.25
  2633. z5.Pitch = pt[math.random(1,#pt)]
  2634. z5.Looped = false
  2635. z5:Play()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z6 = Instance.new("Sound", larm)
  2647. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2648. z6.Volume = 1.25
  2649. z6.Pitch = pt[math.random(1,#pt)]
  2650. z6.Looped = false
  2651. z6:Play()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. z7 = Instance.new("Sound", rarm)
  2663. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2664. z7.Volume = 1.25
  2665. z7.Pitch = pt[math.random(1,#pt)]
  2666. z7.Looped = false
  2667. z7:Play()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. z8 = Instance.new("Sound", larm)
  2679. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2680. z8.Volume = 1.25
  2681. z8.Pitch = pt[math.random(1,#pt)]
  2682. z8.Looped = false
  2683. z8:Play()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. z9 = Instance.new("Sound", rarm)
  2695. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2696. z9.Volume = 1.25
  2697. z9.Pitch = pt[math.random(1,#pt)]
  2698. z9.Looped = false
  2699. z9:Play()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. z10 = Instance.new("Sound", larm)
  2711. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2712. z10.Volume = 1.25
  2713. z10.Pitch = pt[math.random(1,#pt)]
  2714. z10.Looped = false
  2715. z10:Play()
  2716. for i = 1, 3 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. z11 = Instance.new("Sound", rarm)
  2727. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2728. z11.Volume = 1.25
  2729. z11.Pitch = pt[math.random(1,#pt)]
  2730. z11.Looped = false
  2731. z11:Play()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. z12 = Instance.new("Sound", larm)
  2743. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2744. z12.Volume = 1.25
  2745. z12.Pitch = pt[math.random(1,#pt)]
  2746. z12.Looped = false
  2747. z12:Play()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. z13 = Instance.new("Sound", rarm)
  2759. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2760. z13.Volume = 1.25
  2761. z13.Pitch = pt[math.random(1,#pt)]
  2762. z13.Looped = false
  2763. z13:Play()
  2764. for i = 1, 3 do
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. z14 = Instance.new("Sound", larm)
  2775. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2776. z14.Volume = 1.25
  2777. z14.Pitch = pt[math.random(1,#pt)]
  2778. z14.Looped = false
  2779. z14:Play()
  2780. for i = 1, 3 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. z15 = Instance.new("Sound", rarm)
  2791. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2792. z15.Volume = 1.25
  2793. z15.Pitch = pt[math.random(1,#pt)]
  2794. z15.Looped = false
  2795. z15:Play()
  2796. for i = 1, 3 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2803. if Debounces.on == false then break end
  2804. wait()
  2805. end
  2806. z16 = Instance.new("Sound", larm)
  2807. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2808. z16.Volume = 1.25
  2809. z16.Pitch = pt[math.random(1,#pt)]
  2810. z16.Looped = false
  2811. z16:Play()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. z17 = Instance.new("Sound", rarm)
  2823. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2824. z17.Volume = 1.25
  2825. z17.Pitch = pt[math.random(1,#pt)]
  2826. z17.Looped = false
  2827. z17:Play()
  2828. for i = 1, 3 do
  2829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2835. if Debounces.on == false then break end
  2836. wait()
  2837. end
  2838. z18 = Instance.new("Sound", larm)
  2839. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2840. z18.Volume = 1.25
  2841. z18.Pitch = pt[math.random(1,#pt)]
  2842. z18.Looped = false
  2843. z18:Play()
  2844. for i = 1, 3 do
  2845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. z19 = Instance.new("Sound", rarm)
  2855. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2856. z19.Volume = 1.25
  2857. z19.Pitch = pt[math.random(1,#pt)]
  2858. z19.Looped = false
  2859. z19:Play()
  2860. for i = 1, 3 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2867. if Debounces.on == false then break end
  2868. wait()
  2869. end
  2870. z20 = Instance.new("Sound", larm)
  2871. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2872. z20.Volume = 1.25
  2873. z20.Pitch = pt[math.random(1,#pt)]
  2874. z20.Looped = false
  2875. z20:Play()
  2876. for i = 1, 3 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. z:Destroy()
  2887. z2:Destroy()
  2888. z3:Destroy()
  2889. z4:Destroy()
  2890. z5:Destroy()
  2891. z6:Destroy()
  2892. z7:Destroy()
  2893. z8:Destroy()
  2894. z9:Destroy()
  2895. z10:Destroy()
  2896. z11:Destroy()
  2897. z12:Destroy()
  2898. z13:Destroy()
  2899. z14:Destroy()
  2900. z15:Destroy()
  2901. z16:Destroy()
  2902. z17:Destroy()
  2903. z18:Destroy()
  2904. z19:Destroy()
  2905. z20:Destroy()
  2906. Debounces.LPunch = false
  2907. Debounces.RPunch = false
  2908. Debounces.ks = false
  2909. Debounces.ks2 = false
  2910. if Debounces.CanAttack == false then
  2911. Debounces.CanAttack = true
  2912. Debounces.on = false
  2913. Debounces.NoIdl = false
  2914. end
  2915. end
  2916. end
  2917. end)
  2918. -------------------------------
  2919. mouse.KeyDown:connect(function(key)
  2920. if key == "t" then
  2921. if Debounces.CanAttack == true then
  2922. Debounces.CanAttack = false
  2923. Debounces.NoIdl = true
  2924. Debounces.on = true
  2925. Debounces.ks = true
  2926. kik = rleg.Touched:connect(function(ht)
  2927. hit = ht.Parent
  2928. if ht and hit:IsA("Model") then
  2929. if hit:FindFirstChild("Humanoid") then
  2930. if hit.Name ~= p.Name then
  2931. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2932. Debounces.Slashed = true]]--
  2933. if Debounces.ks==true then
  2934. z = Instance.new("Sound",hed)
  2935. z.SoundId = "rbxassetid://169380525"
  2936. z.Volume = 1
  2937. z:Play()
  2938. Debounces.ks=false
  2939. end
  2940. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2941. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2942. --Debounces.Slashed = false
  2943. --end
  2944. end
  2945. end
  2946. elseif ht and hit:IsA("Hat") then
  2947. if hit.Parent.Name ~= p.Name then
  2948. if hit.Parent:FindFirstChild("Humanoid") then
  2949. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2950. Debounces.Slashed = true]]--
  2951. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2952. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2953. --Debounces.Slashed = false
  2954. --end
  2955. end
  2956. end
  2957. end
  2958. end)
  2959. for i = 1,20 do
  2960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2966. if Debounces.on == false then break end
  2967. rs:wait()
  2968. end
  2969. kik:disconnect()
  2970. if Debounces.CanAttack == false then
  2971. Debounces.CanAttack = true
  2972. Debounces.NoIdl = false
  2973. Debounces.on = false
  2974. end
  2975. end
  2976. end
  2977. end)
  2978. ----------------------------------------------------
  2979. mouse.KeyDown:connect(function(key)
  2980. if key == "y" then
  2981. if Debounces.CanAttack == true then
  2982. Debounces.CanAttack = false
  2983. Debounces.on = true
  2984. Debounces.NoIdl = true
  2985. for i = 1, 15 do
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2992. if Debounces.on == false then break end
  2993. rs:wait(2.7)
  2994. end
  2995. xa = Instance.new("Sound",char)
  2996. xa.SoundId = "rbxassetid://419447292"
  2997. xa.Pitch = 1
  2998. xa.Volume = 2.5
  2999. wait(.1)
  3000. xa:Play()
  3001. Debounces.on = false
  3002. Debounces.Here = false
  3003. shot = shot + 1
  3004. local rng = Instance.new("Part", larm)
  3005. rng.Anchored = true
  3006. rng.BrickColor = TorsoColor
  3007. rng.CanCollide = false
  3008. rng.FormFactor = 3
  3009. rng.Name = "Ring"
  3010. rng.Size = Vector3.new(1, 1, 1)
  3011. rng.Transparency = 0.35
  3012. rng.TopSurface = 0
  3013. rng.BottomSurface = 0
  3014. rng2 = rng:clone()
  3015. rng3 = rng2:clone()
  3016. rng4 = rng2:clone()
  3017. local rngm = Instance.new("SpecialMesh", rng)
  3018. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3019. rngm.Scale = Vector3.new(10, 10, 1)
  3020. rngm2 = rngm:clone()
  3021. rngm2.Scale = Vector3.new(5, 5, 3)
  3022. rngm3=rngm2:clone()
  3023. rngm3.Parent = rng3
  3024. rngm3.Scale = Vector3.new(8, 8, 1)
  3025. rngm4 = rngm2:clone()
  3026. rngm4.Parent = rng4
  3027. rngm4.Scale = Vector3.new(6, 6, 1)
  3028. local bem = Instance.new("Part", larm)
  3029. bem.Anchored = true
  3030. bem.BrickColor = BrickColor.new("Really black")
  3031. bem.CanCollide = false
  3032. bem.FormFactor = 3
  3033. bem.Name = "Beam" .. shot
  3034. bem.Size = Vector3.new(1, 1, 1)
  3035. bem.Transparency = 0.35
  3036. bem.Material = "Neon"
  3037. bem.TopSurface = 0
  3038. bem.BottomSurface = 0
  3039. local bemm = Instance.new("SpecialMesh", bem)
  3040. bemm.MeshType = 4
  3041. bemm.Scale = Vector3.new(1, 50, 50)
  3042. local out = Instance.new("Part", larm)
  3043. out.Anchored = true
  3044. out.BrickColor = BrickColor.new("Really black")
  3045. out.CanCollide = false
  3046. out.FormFactor = 3
  3047. out.Name = "Out"
  3048. out.Size = Vector3.new(8, 8, 8)
  3049. out.Transparency = 0.35
  3050. out.TopSurface = 0
  3051. out.BottomSurface = 0
  3052. local outm = Instance.new("SpecialMesh", out)
  3053. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3054. outm.Scale = Vector3.new(12, 8, 12)
  3055. local bnd = Instance.new("Part", larm)
  3056. bnd.Anchored = true
  3057. bnd.BrickColor = BrickColor.new("Really black")
  3058. bnd.CanCollide = false
  3059. bnd.FormFactor = 3
  3060. bnd.Name = "Bend"
  3061. bnd.Size = Vector3.new(1, 1, 1)
  3062. bnd.Transparency = 1
  3063. bnd.TopSurface = 0
  3064. bnd.BottomSurface = 0
  3065. local bndm = Instance.new("SpecialMesh", bnd)
  3066. bndm.MeshType = 3
  3067. bndm.Scale = Vector3.new(16, 16, 16)
  3068. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3069. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  3070. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3071. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3072. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3073. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  3074. Debounces.Shewt = true
  3075. coroutine.wrap(function()
  3076. for i = 1, 20, 0.2 do
  3077. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  3078. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  3079. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  3080. rng.Transparency = i/20
  3081. rng3.Transparency = 1/24
  3082. rng4.Transparency = i/26
  3083. wait()
  3084. end
  3085. wait()
  3086. rng:Destroy()
  3087. end)()
  3088. if Debounces.Shewt == true then
  3089. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3090. hit = ht.Parent
  3091. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3092. if HasntTouched(hit.Name) == true and deb == false then
  3093. deb = true
  3094. coroutine.wrap(function()
  3095. hit:FindFirstChild("Humanoid").PlatformStand = true
  3096. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3097. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3098. end)()
  3099. table.insert(Touche, hit.Name)
  3100. deb = false
  3101. end
  3102. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3103. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3104. deb = true
  3105. coroutine.wrap(function()
  3106. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3107. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3108. wait(1)
  3109. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3110. end)()
  3111. table.insert(Touche, hit.Parent.Name)
  3112. deb = false
  3113. for i, v in pairs(Touche) do
  3114. print(v)
  3115. end
  3116. end
  3117. end
  3118. end)
  3119. end
  3120. for i = 0, 260, 8 do
  3121. bem.Size = Vector3.new(i, 30, 30)
  3122. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3123. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3124. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3125. bnd.Size = Vector3.new(2,2,2)
  3126. bndm.Scale = Vector3.new(16,16,16)
  3127. if i % 10 == 0 then
  3128. local newRng = rng2:Clone()
  3129. newRng.Parent = larm
  3130. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3131. local newRngm = rngm2:clone()
  3132. newRngm.Parent=newRng
  3133. coroutine.wrap(function()
  3134. for i = 1, 10, 0.2 do
  3135. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  3136. newRng.Transparency = i/10
  3137. wait()
  3138. end
  3139. wait()
  3140. newRng:Destroy()
  3141. end)()
  3142. end
  3143. wait()
  3144. end
  3145. wait()
  3146. Debounces.Shewt = false
  3147. bem:Destroy()
  3148. out:Destroy()
  3149. bnd:Destroy()
  3150. Debounces.Ready = false
  3151. for i, v in pairs(Touche) do
  3152. table.remove(Touche, i)
  3153. end
  3154. wait()
  3155. table.insert(Touche, char.Name)
  3156. Debounces.NoIdl = false
  3157. if Debounces.CanAttack == false then
  3158. Debounces.CanAttack = true
  3159. end
  3160. end
  3161. end
  3162. end)
  3163. ----------------------------------------------------
  3164. mouse.KeyDown:connect(function(key)
  3165. if key == "h" then
  3166. if Debounces.CanAttack == true then
  3167. Debounces.CanAttack = false
  3168. Debounces.on = true
  3169. Debounces.NoIdl = true
  3170. for i = 1, 20 do
  3171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3177. if Debounces.on == false then break end
  3178. rs:wait(2.6)
  3179. end
  3180. Spawn(function()
  3181. local Parts = {}
  3182. for Y = -5,5 do
  3183. local P = Instance.new("Part",char)
  3184. P.Anchored = true
  3185. P.FormFactor = "Custom"
  3186. P.CanCollide = false
  3187. P.Size = Vector3.new(2,4,2)
  3188. P.TopSurface = "SmoothNoOutlines"
  3189. P.BottomSurface = "SmoothNoOutlines"
  3190. P.Material = "Neon"
  3191. P.BrickColor = BrickColor.new("Really black")
  3192. P.Name = tostring(Y)
  3193. local i = (Y+5)/(10)
  3194. i = 1-math.cos(math.pi*i-(math.pi/2))
  3195. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  3196. --[[P.Touched:connect(function(ht)
  3197. local hit = ht.Parent
  3198. if hit:FindFirstChild("Humanoid") then
  3199. hit.Humanoid:TakeDamage(math.random(20,50))
  3200. end
  3201. end)]]--
  3202. s = Instance.new("Sound",P)
  3203. s.SoundId = "rbxassetid://228343271"
  3204. s.Volume = 1
  3205. s.Pitch = 0.9
  3206. s:Play()
  3207. sa = Instance.new("Sound",P)
  3208. sa.SoundId = "rbxassetid://419447292"
  3209. sa.Volume = 1
  3210. sa.Pitch = 1
  3211. sa:Play()
  3212. P.Touched:connect(function(ht)
  3213. hit = ht.Parent
  3214. if ht and hit:IsA("Model") then
  3215. if hit:FindFirstChild("Humanoid") then
  3216. if hit.Name ~= p.Name then
  3217. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3218. Debounces.Slashed = true]]--
  3219. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  3220. hit:FindFirstChild("Humanoid").PlatformStand = true
  3221. wait(1)
  3222. --Debounces.Slashed = false
  3223. --end
  3224. end
  3225. end
  3226. elseif ht and hit:IsA("Hat") then
  3227. if hit.Parent.Name ~= p.Name then
  3228. if hit.Parent:FindFirstChild("Humanoid") then
  3229. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3230. Debounces.Slashed = true]]--
  3231. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  3232. hit:FindFirstChild("Humanoid").PlatformStand = true
  3233. wait(1)
  3234. --Debounces.Slashed = false
  3235. --end
  3236. end
  3237. end
  3238. end
  3239. end)
  3240. Parts[#Parts+1] = P
  3241. end
  3242. local BREAKIT = false
  3243. local CParts = {}
  3244. local Rocks = {}
  3245. local LastPos = nil
  3246. for i = 1,70 do
  3247. for i2,v in pairs(Parts) do
  3248. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3249. local cf = v.CFrame
  3250. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  3251. v.CFrame = cf
  3252. v.Transparency = v.Transparency+0.02
  3253. if v.Transparency >= 0.975 then BREAKIT = true end
  3254. if v.Name == "0" then
  3255. local Ignore = {}
  3256. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3257. if v.Character ~= nil then
  3258. Ignore[#Ignore+1] = v.Character
  3259. end
  3260. end
  3261. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  3262. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3263. if Hit ~= nil then
  3264. if #Rocks == 0 then
  3265. for i = 1,5 do
  3266. local P = Instance.new("Part",char)
  3267. Rocks[#Rocks+1] = P
  3268. P.Anchored = true
  3269. P.FormFactor = "Custom"
  3270. P.BrickColor = Hit.BrickColor
  3271. P.Material = Hit.Material
  3272. P.TopSurface = "Smooth"
  3273. P.BottomSurface = "Smooth"
  3274. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  3275. end
  3276. end
  3277. for i,P in pairs(Rocks) do
  3278. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3279. end
  3280. local P = Instance.new("Part",char)
  3281. CParts[#CParts+1] = {P,tick()}
  3282. P.Anchored = true
  3283. P.FormFactor = "Custom"
  3284. P.BrickColor = Hit.BrickColor
  3285. P.Material = Hit.Material
  3286. P.TopSurface = "Smooth"
  3287. P.BottomSurface = "Smooth"
  3288. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  3289. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3290. Pos = Pos.p
  3291. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3292. local P = P:Clone()
  3293. CParts[#CParts+1] = {P,tick()}
  3294. P.Parent = char
  3295. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3296. Pos = Pos.p
  3297. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3298. if LastPos ~= nil then
  3299. local P = P:Clone()
  3300. CParts[#CParts+1] = {P,tick()}
  3301. P.Parent = char
  3302. P.BrickColor = TorsoColor
  3303. P.Material = "Neon"
  3304. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3305. Pos = Pos.p
  3306. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3307. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3308. --P.Velocity = Vector3.new(0,-1000,0)
  3309. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3310. end
  3311. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3312. end
  3313. end
  3314. end
  3315. if BREAKIT then break end
  3316. wait(0.002)
  3317. end
  3318. for i,v in pairs(Rocks) do
  3319. CParts[#CParts+1] = {v,tick()}
  3320. end
  3321. for i,v in pairs(Parts) do
  3322. v:Destroy()
  3323. end
  3324. Parts = nil
  3325. while true do
  3326. local t = tick()
  3327. local p = nil
  3328. for i,v in pairs(CParts) do
  3329. if t-v[2] > 4 then
  3330. v[1].Transparency = v[1].Transparency+0.05
  3331. if v[1].Transparency >= 1 then
  3332. v[1]:Destroy()
  3333. CParts[i] = nil
  3334. end
  3335. end
  3336. p = v
  3337. end
  3338. if p == nil then break end
  3339. wait(0.002)
  3340. end
  3341. for i,v in pairs(CParts) do
  3342. v:Destroy()
  3343. end
  3344. CParts = {}
  3345. end)
  3346. for i = 1, 20 do
  3347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3353. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3354. if Debounces.on == false then break end
  3355. rs:wait(2)
  3356. end
  3357. if Debounces.CanAttack == false then
  3358. Debounces.CanAttack = true
  3359. Debounces.on = false
  3360. Debounces.NoIdl = false
  3361. end
  3362. end
  3363. end
  3364. end)
  3365. ----------------------------------------------------
  3366. local orbt={}
  3367. local stlt={}
  3368. local chot={}
  3369. local cfxt={}
  3370. local pfxt={}
  3371. local cns=0
  3372. local cnOrb=nil
  3373. mouse.KeyDown:connect(function(key)
  3374. if key == "u" then
  3375. if Debounces.CanAttack == true then
  3376. Debounces.CanAttack = false
  3377. Debounces.NoIdl = true
  3378. Debounces.on = true
  3379. orbt={}
  3380. stlt={}
  3381. chot={}
  3382. cfxt={}
  3383. for i = 1, 20 do
  3384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3390. if Debounces.on == false then end
  3391. rs:wait()
  3392. end
  3393. z2 = Instance.new("Sound",char)
  3394. z2.SoundId = "rbxassetid://489657591"
  3395. z2.Pitch = 1
  3396. z2.Volume = 2
  3397. wait(0.1)
  3398. z2:Play()
  3399. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  3400. debris:AddItem(cnOrb,50)
  3401. cnOrb.Mesh.MeshType=3
  3402. cnOrb.Transparency = 0.5
  3403. table.insert(orbt,cnOrb)
  3404. table.insert(stlt,cnOrb)
  3405. local nt=0
  3406. for i=0,14.75,0.02 do
  3407. nt=nt+1
  3408. cns=i
  3409. if nt>=2 then
  3410. nt=0
  3411. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  3412. debris:AddItem(cho,1)
  3413. cho.Mesh.MeshType=3
  3414. cho.Transparency = 1
  3415. table.insert(chot,cho)
  3416. end
  3417. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  3418. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  3419. wait()
  3420. end
  3421. for i = 1, 14 do
  3422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3428. if Debounces.on == false then end
  3429. rs:wait()
  3430. end
  3431. coroutine.wrap(function()
  3432. for i = 1, 20 do
  3433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3439. if Debounces.on == false then end
  3440. rs:wait()
  3441. end
  3442. end)()
  3443. wait(0.1)
  3444. stlt={}
  3445. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  3446. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  3447. local nt=0
  3448. for i=0,160,3 do
  3449. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  3450. nt=nt+1
  3451. if nt>=6 then
  3452. nt=0
  3453. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  3454. cfx.Mesh.MeshId="rbxassetid://0"
  3455. cfx.Transparency=0.4
  3456. table.insert(cfxt,cfx)
  3457. debris:AddItem(cfx,1)
  3458. end
  3459. if (cnOrb.Position-ps).magnitude<12 then
  3460. break
  3461. end
  3462. wait()
  3463. end
  3464. orbt={}
  3465.  
  3466. for i=0,1,0.1 do
  3467. local cs=cnOrb.Mesh.Scale
  3468. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3469. wait()
  3470. end
  3471. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  3472. ofx.Transparency=0.5
  3473. ofx.Mesh.MeshType=3
  3474. ofx.Mesh.Scale=Vector3.new(30,30,30)
  3475. for _,v in pairs(game:service"Players":GetChildren()) do
  3476. pcall(function()
  3477. for _,c in pairs(v.Character:GetChildren()) do
  3478. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  3479. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  3480. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  3481. end
  3482. end
  3483. end)
  3484. end
  3485. for i=0,1,0.05 do
  3486. local cs=cnOrb.Mesh.Scale
  3487. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  3488. local ofs=ofx.Mesh.Scale
  3489. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  3490. ofx.Transparency=Tween(ofx.Transparency,1,i)
  3491. wait()
  3492. end
  3493. ofx:Destroy()
  3494. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  3495. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3496. cnfx.Mesh.MeshType=3
  3497. cnOrb.Transparency=0.5
  3498. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3499. cnr.Transparency=0.5
  3500. cnr.Mesh.MeshType=3
  3501. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  3502. rn1.Transparency=1
  3503. rn1.Mesh.MeshId="rbxassetid://3270017"
  3504. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  3505. rn2.Transparency=1
  3506. rn2.Mesh.MeshId="rbxassetid://3270017"
  3507. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  3508. rn3.Transparency=1
  3509. rn3.Mesh.MeshId="rbxassetid://3270017"
  3510. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  3511. rn4.Transparency=1
  3512. rn4.Mesh.MeshId="rbxassetid://3270017"
  3513. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3514. rn5.Transparency=1
  3515. rn5.Mesh.MeshId="rbxassetid://3270017"
  3516. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3517. rn6.Transparency=1
  3518. rn6.Mesh.MeshId="rbxassetid://3270017"
  3519. local nt=0
  3520. local cs=nil
  3521. z4 = Instance.new("Sound",char)
  3522. z4.SoundId = "rbxassetid://419447292"
  3523. z4.Pitch = 1
  3524. z4.Volume = 10
  3525. wait(0.1)
  3526. z4:Play()
  3527. z3 = Instance.new("Sound",char)
  3528. z3.SoundId = "rbxassetid://421328847"
  3529. z3.Pitch = 1
  3530. z3.Volume = 10
  3531. wait(0.1)
  3532. z3:Play()
  3533. for i=0,1,0.05 do
  3534. cs=cnOrb.Mesh.Scale
  3535. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3536. local fs=cnfx.Mesh.Scale
  3537. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  3538. cnfx.Transparency=cnfx.Transparency+0.05
  3539. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3540. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3541. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3542. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3543. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  3544. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  3545. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3546. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3547. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3548. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3549. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  3550. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  3551. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  3552. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  3553. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3554. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  3555. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  3556. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3557. local rs=cnr.Mesh.Scale
  3558. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  3559. nt=nt+1
  3560. if nt>=6 then
  3561. local pls={}
  3562. for _,v in pairs(game.Players:GetChildren()) do
  3563. table.insert(pls,v)
  3564. end
  3565. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3566. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3567. pffx.Mesh.MeshId="rbxassetid://0"
  3568. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  3569. debris:AddItem(pffx,2)
  3570. table.insert(pfxt,pffx)
  3571. nt=0
  3572. end
  3573. wait()
  3574. end
  3575. local int=0
  3576. coroutine.wrap(function()
  3577. for i=1,500 do
  3578. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3579. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3580. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3581. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3582. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  3583. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  3584. nt=nt+1
  3585. int=int+1
  3586. local htd={p}
  3587. for _,v in pairs(game:service"Players":GetChildren()) do
  3588. pcall(function()
  3589. for _,c in pairs(v.Character:GetChildren()) do
  3590. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3591. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  3592. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  3593. table.insert(htd,v)
  3594. end
  3595. end
  3596. end)
  3597. end
  3598. htd={p}
  3599. if int>=6 then
  3600. for _,v in pairs(game:service"Players":GetChildren()) do
  3601. pcall(function()
  3602. for _,c in pairs(v.Character:GetChildren()) do
  3603. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3604. table.insert(htd,v)
  3605. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  3606. hfx.Mesh.Scale=Vector3.new(2,2,2)
  3607. hfx.Mesh.MeshType=3
  3608. debris:AddItem(hfx,2)
  3609. coroutine.wrap(function()
  3610. pcall(function()
  3611. for i=0,1,0.05 do
  3612. pcall(function()
  3613. local hs=hfx.Mesh.Scale
  3614. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  3615. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  3616. end)
  3617. wait()
  3618. end
  3619. hfx:Destroy()
  3620. end)
  3621. end)()
  3622. end
  3623. end
  3624. end)
  3625. end
  3626. int=0
  3627. end
  3628. if nt>=4 then
  3629. local pls={}
  3630. for _,v in pairs(game.Players:GetChildren()) do
  3631. table.insert(pls,v)
  3632. end
  3633. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3634. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3635. pffx.Transparency=0.4
  3636. pffx.Mesh.MeshId="rbxassetid://0"
  3637. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  3638. debris:AddItem(pffx,2)
  3639. table.insert(pfxt,pffx)
  3640. nt=0
  3641. end
  3642. wait()
  3643. end
  3644. cnOrb:Destroy()
  3645. cnfx:Destroy()
  3646. for _,v in pairs(mod3:GetChildren()) do
  3647. v:Destroy()
  3648. end
  3649. orbt={}
  3650. stlt={}
  3651. chot={}
  3652. cfxt={}
  3653. pfxt={}
  3654. end)()
  3655. if Debounces.CanAttack == false then
  3656. Debounces.CanAttack = true
  3657. Debounces.NoIdl = false
  3658. Debounces.on = false
  3659. end
  3660. end
  3661. end
  3662. end)
  3663. ----------------------------------------------------
  3664. --[[mouse.KeyDown:connect(function(key)
  3665. if key == "y" then
  3666. if Debounces.CanAttack == true then
  3667. Debounces.CanAttack = false
  3668. Debounces.NoIdl = true
  3669. Debounces.on = true
  3670. local shell = Instance.new("Part",torso)
  3671. shell.BrickColor = TorsoColor
  3672. shell.Anchored = false
  3673. shell.CanCollide = false
  3674. shell.Locked = true
  3675. shell.TopSurface = "SmoothNoOutlines"
  3676. shell.BottomSurface = "SmoothNoOutlines"
  3677. shell.Size = Vector3.new(1.2,1.2,1.2)
  3678. shell.FormFactor = 3
  3679. local shellm = Instance.new("SpecialMesh",shell)
  3680. shellm.MeshType = "Sphere"
  3681. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3682. Omega = function()
  3683. local X = Instance.new("Part",char)
  3684. local O = Instance.new("ObjectValue",X)
  3685. O.Name = "creator"
  3686. X.Locked = true
  3687. X.Name = "Shell"
  3688. X.Anchored = false
  3689. X.CanCollide = false
  3690. X.Transparency = 0.5
  3691. X.Reflectance = 0
  3692. X.BottomSurface = 0
  3693. X.TopSurface = 0
  3694. X.Shape = 0
  3695. local V = Instance.new("ObjectValue",X)
  3696. V.Value = char
  3697. V.Name = "creator"
  3698. X.BrickColor = TorsoColor
  3699. X.Size = Vector3.new(40,40,40)
  3700. --X.Material = "Neon"
  3701. local Z = Instance.new("SpecialMesh",X)
  3702. Z.MeshType = "Sphere"
  3703. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3704. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3705. local bv = Instance.new("BodyVelocity",X)
  3706. bv.maxForce = Vector3.new(99999,99999,99999)
  3707. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3708. bv.velocity = root.CFrame.lookVector*10
  3709. Explode = X.Touched:connect(function(hit)
  3710. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3711. local cf = X.CFrame
  3712. bv:Destroy()
  3713. X.Anchored = true
  3714. Z:Remove()
  3715. Explode:disconnect()
  3716. X.Size = Vector3.new(3,3,3)
  3717. X.Touched:connect(function(hit) end)
  3718. X.CanCollide = false
  3719. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3720. if v:FindFirstChild('Humanoid') then
  3721. v.Humanoid:TakeDamage(math.random(80,120))
  3722. end
  3723. end
  3724. for i = 1, (40) do rs:wait()
  3725. X.Transparency = X.Transparency + (1/40)
  3726. X.Size = X.Size + Vector3.new(1,1,1)
  3727. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3728. end
  3729. X:Destroy()
  3730. end
  3731. end)
  3732. end
  3733. for i = 1,200 do
  3734. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3741. if Debounces.on == false then break end
  3742. rs:wait()
  3743. end
  3744. for i = 1,30 do
  3745. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3752. if Debounces.on == false then break end
  3753. rs:wait()
  3754. end
  3755. for i = 1,40 do
  3756. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3757. shell.Size = shell.Size + Vector3.new(1,1,1)
  3758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3764. if Debounces.on == false then break end
  3765. rs:wait()
  3766. end
  3767. for i = 1,40 do
  3768. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3775. if Debounces.on == false then break end
  3776. rs:wait()
  3777. end
  3778. for i = 1,60 do
  3779. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3786. if Debounces.on == false then break end
  3787. rs:wait()
  3788. end
  3789. for i = 1,60 do
  3790. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3791. shell.Size = shell.Size + Vector3.new(1,1,1)
  3792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3798. if Debounces.on == false then break end
  3799. rs:wait()
  3800. end
  3801. if Debounces.CanAttack == false then
  3802. Debounces.CanAttack = true
  3803. Debounces.NoIdl = false
  3804. Debounces.on = false
  3805. end
  3806. end
  3807. end
  3808. end)]]--
  3809. ----------------------------------------------------
  3810. Charging = false
  3811. mouse.KeyDown:connect(function(key)
  3812. if key == "r" then
  3813. if Charging == false then
  3814. Charging = true
  3815. if Debounces.CanAttack == true then
  3816. Debounces.CanAttack = false
  3817. Debounces.NoIdl = true
  3818. Debounces.on = true
  3819. for i = 1,20 do
  3820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3826. if Debounces.on == false then break end
  3827. rs:wait()
  3828. end
  3829. --[[for i = 1,20 do
  3830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3836. if Debounces.on == false then break end
  3837. rs:wait()
  3838. end]]--
  3839. xay = Instance.new("Sound",char)
  3840. xay.SoundId = "rbxassetid://419447292"
  3841. xay.Pitch = 1
  3842. xay.Volume = 2.5
  3843. xay:Play()
  3844. pt=Instance.new('Part',torso)
  3845. pt.Anchored=true
  3846. pt.CanCollide=false
  3847. pt.Locked = true
  3848. pt.FormFactor='Custom'
  3849. pt.Size=Vector3.new(1,1,1)
  3850. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3851. pt.Transparency=.6
  3852. pt.BrickColor=BrickColor.new('Really black')
  3853. msh=Instance.new('SpecialMesh',pt)
  3854. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3855. msh.Scale=Vector3.new(8,4,8)
  3856. pt2=pt:clone()
  3857. pt2.Parent = torso
  3858. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3859. pt2.BrickColor=TorsoColor
  3860. msh2=msh:clone()
  3861. msh2.Parent=pt2
  3862. msh2.Scale=Vector3.new(10,5,10)
  3863.  
  3864. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3865.  
  3866. bl = Instance.new("Part", char)
  3867. bl.Locked = true
  3868. bl.Name = "Shell"
  3869. bl.BrickColor = BrickColor.new("Really black")
  3870. bl.Anchored = true
  3871. bl.CanCollide = false
  3872. bl.Transparency = 0
  3873. bl.Reflectance = 0
  3874. bl.BottomSurface = 0
  3875. bl.TopSurface = 0
  3876. bl.Shape = 0
  3877. blm = Instance.new("SpecialMesh",bl)
  3878. blm.MeshType = "Sphere"
  3879. blm.Scale = Vector3.new(1,1,1)
  3880. blm.MeshId = "rbxassetid://9982590"
  3881.  
  3882. bl2 = Instance.new("Part", char)
  3883. bl2.Locked = true
  3884. bl2.Name = "Shella"
  3885. bl2.BrickColor = BrickColor.new("Really black")
  3886. bl2.Anchored = true
  3887. bl2.CanCollide = false
  3888. bl2.Transparency = 0
  3889. bl2.Reflectance = 0
  3890. bl2.BottomSurface = 0
  3891. bl2.TopSurface = 0
  3892. bl2.Shape = 0
  3893. blm2 = Instance.new("SpecialMesh",bl2)
  3894. blm2.MeshType = "Sphere"
  3895. blm2.Scale = Vector3.new(1,1,1)
  3896. blm2.MeshId = "rbxassetid://9982590"
  3897.  
  3898. coroutine.resume(coroutine.create(function()
  3899. for i=1, math.huge, 4 do
  3900. if Charging == true then
  3901. rs:wait()
  3902. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3903. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  3904. bl.Transparency = bl.Transparency + 0.075
  3905. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3906. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  3907. bl2.Transparency = bl2.Transparency + 0.025
  3908. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3909. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3910. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  3911. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  3912. elseif Charging == false then break
  3913. end
  3914. end
  3915. end))
  3916.  
  3917. repeat
  3918. local p = Instance.new('Part',torso)
  3919. p.formFactor = 'Custom'
  3920. p.Size = Vector3.new(1,1,1)
  3921. p.BrickColor = workspace.Base.BrickColor
  3922. p.CanCollide = false
  3923. p.Transparency = 0
  3924. p.Anchored = true
  3925. p.Locked=true
  3926. p.Material = workspace.Base.Material
  3927. s = math.random(1,40)/10
  3928. local m = Instance.new("BlockMesh",p)
  3929. m.Scale = Vector3.new(s,s,s)
  3930. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3931. --[[coroutine.wrap(function()
  3932. wait(2)
  3933. while Charging == true do
  3934. wait(2)
  3935. GroundWave1()
  3936. wait(2)
  3937. end
  3938. end)()]]--
  3939. Spawn(function()
  3940. while rs:wait() do
  3941. if Charging == true then
  3942. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3943. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3944. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3945. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3946. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3947. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3948. elseif Charging == false then break
  3949. end
  3950. end
  3951. end)
  3952. Spawn(function()
  3953. while rs:wait() do
  3954. if p.Transparency >= 1 then p:Destroy() break end
  3955. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3956. p.Transparency = p.Transparency+0.01
  3957. end
  3958. end)
  3959. wait(.3)
  3960. until Charging == false
  3961. end
  3962. end
  3963. end
  3964. end)
  3965. ----------------------------------------------------
  3966. mouse.KeyUp:connect(function(key)
  3967. if key == "r" then
  3968. if Charging == true then
  3969. Charging = false
  3970. pt:Destroy()
  3971. pt2:Destroy()
  3972. bl:Destroy()
  3973. if Debounces.CanAttack == false then
  3974. Debounces.CanAttack = true
  3975. Debounces.NoIdl = false
  3976. Debounces.on = false
  3977. end
  3978. end
  3979. end
  3980. end)
  3981. ----------------------------------------------------
  3982. mouse.KeyDown:connect(function(key)
  3983. if key == "g" then
  3984. if Debounces.CanAttack == true then
  3985. Debounces.CanAttack = false
  3986. Debounces.NoIdl = true
  3987. Debounces.on = true
  3988. local shell = Instance.new("Part",torso)
  3989. shell.BrickColor = TorsoColor
  3990. shell.Anchored = true
  3991. shell.CanCollide = false
  3992. shell.Locked = true
  3993. shell.TopSurface = "SmoothNoOutlines"
  3994. shell.BottomSurface = "SmoothNoOutlines"
  3995. shell.Size = Vector3.new(1,1,1)
  3996. shellm = Instance.new("SpecialMesh",shell)
  3997. shellm.MeshType = "Sphere"
  3998. shellm.Scale = Vector3.new(1,1,1)
  3999. local shell2 = Instance.new("Part",torso)
  4000. shell2.BrickColor = TorsoColor
  4001. shell2.Anchored = true
  4002. shell2.CanCollide = false
  4003. shell2.Locked = true
  4004. shell2.TopSurface = "SmoothNoOutlines"
  4005. shell2.BottomSurface = "SmoothNoOutlines"
  4006. shell2.Size = Vector3.new(1,1,1)
  4007. shellm2 = Instance.new("SpecialMesh",shell2)
  4008. shellm2.MeshType = "Sphere"
  4009. shellm2.Scale = Vector3.new(1,1,1)
  4010.  
  4011. function FindNearestTorso(Position,Distance,SinglePlayer)
  4012. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4013. local List = {}
  4014. for i,v in pairs(workspace:GetChildren())do
  4015. if v:IsA("Model")then
  4016. if v:findFirstChild("Torso")then
  4017. if v ~= char then
  4018. if(v.Torso.Position -Position).magnitude <= Distance then
  4019. table.insert(List,v)
  4020. end
  4021. end
  4022. end
  4023. end
  4024. end
  4025. return List
  4026. end
  4027.  
  4028. Shell = function()
  4029. local X = Instance.new("Part",char)
  4030. local O = Instance.new("ObjectValue",X)
  4031. O.Name = "creator"
  4032. X.Locked = true
  4033. X.Name = "Shell"
  4034. X.Anchored = false
  4035. X.CanCollide = false
  4036. X.Transparency = 0
  4037. X.Reflectance = 0
  4038. X.BottomSurface = 0
  4039. X.TopSurface = 0
  4040. X.Shape = 0
  4041. local V = Instance.new("ObjectValue",X)
  4042. V.Value = char
  4043. V.Name = "creator"
  4044. X.BrickColor = TorsoColor
  4045. X.Size = Vector3.new(1,1,1)
  4046. --X.Material = "Neon"
  4047. local Z = Instance.new("SpecialMesh",X)
  4048. Z.MeshType = "Sphere"
  4049. Z.Scale = Vector3.new(1,1,1)
  4050. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4051. local bv = Instance.new("BodyVelocity",X)
  4052. bv.maxForce = Vector3.new(99999,99999,99999)
  4053. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4054. bv.velocity = root.CFrame.lookVector*65
  4055. Explode = X.Touched:connect(function(hit)
  4056. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4057. local cf = X.CFrame
  4058. bv:Destroy()
  4059. X.Anchored = true
  4060. Z:Remove()
  4061. Explode:disconnect()
  4062. X.Size = Vector3.new(3,3,3)
  4063. X.Touched:connect(function(hit) end)
  4064. X.CanCollide = false
  4065. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4066. if v:FindFirstChild('Humanoid') then
  4067. v.Humanoid:TakeDamage(math.random(6,12))
  4068. end
  4069. end
  4070. for i = 1, (40) do rs:wait()
  4071. X.Transparency = X.Transparency + (1/40)
  4072. X.Size = X.Size + Vector3.new(1,1,1)
  4073. X.CFrame = cf
  4074. end
  4075. X:Destroy()
  4076. end
  4077. end)
  4078. end
  4079. Shell()
  4080. for i = 1, 10 do
  4081. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4082. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4089. if Debounces.on == false then break end
  4090. rs:wait()
  4091. end
  4092. Shell()
  4093. shell.Transparency = 1
  4094. for i = 1, 10 do
  4095. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4096. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4103. if Debounces.on == false then break end
  4104. rs:wait()
  4105. end
  4106. Shell()
  4107. shell.Transparency = 0
  4108. shell2.Transparency = 1
  4109. for i = 1, 10 do
  4110. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4111. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4118. if Debounces.on == false then break end
  4119. rs:wait()
  4120. end
  4121. Shell()
  4122. shell2.Transparency = 0
  4123. shell.Transparency = 1
  4124. for i = 1, 10 do
  4125. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4126. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4133. if Debounces.on == false then break end
  4134. rs:wait()
  4135. end
  4136. Shell()
  4137. shell.Transparency = 0
  4138. shell2.Transparency = 1
  4139. for i = 1, 10 do
  4140. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4141. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4148. if Debounces.on == false then break end
  4149. rs:wait()
  4150. end
  4151. Shell()
  4152. shell2.Transparency = 0
  4153. shell.Transparency = 1
  4154. for i = 1, 10 do
  4155. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4156. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4163. if Debounces.on == false then break end
  4164. rs:wait()
  4165. end
  4166. Shell()
  4167. shell.Transparency = 0
  4168. shell2.Transparency = 1
  4169. for i = 1, 10 do
  4170. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4171. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4178. if Debounces.on == false then break end
  4179. rs:wait()
  4180. end
  4181. Shell()
  4182. shell2.Transparency = 0
  4183. shell.Transparency = 1
  4184. for i = 1, 10 do
  4185. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4186. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4193. if Debounces.on == false then break end
  4194. rs:wait()
  4195. end
  4196. Shell()
  4197. shell.Transparency = 0
  4198. shell2.Transparency = 1
  4199. for i = 1, 10 do
  4200. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4201. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4208. if Debounces.on == false then break end
  4209. rs:wait()
  4210. end
  4211. Shell()
  4212. shell2.Transparency = 0
  4213. shell.Transparency = 1
  4214. for i = 1, 10 do
  4215. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4216. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4223. if Debounces.on == false then break end
  4224. rs:wait()
  4225. end
  4226. Shell()
  4227. shell.Transparency = 0
  4228. shell2.Transparency = 1
  4229. for i = 1, 10 do
  4230. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4231. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4238. if Debounces.on == false then break end
  4239. rs:wait()
  4240. end
  4241. Shell()
  4242. shell2.Transparency = 0
  4243. shell.Transparency = 1
  4244. for i = 1, 10 do
  4245. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4246. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4253. if Debounces.on == false then break end
  4254. rs:wait()
  4255. end
  4256. Shell()
  4257. shell.Transparency = 0
  4258. shell2.Transparency = 1
  4259. for i = 1, 10 do
  4260. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4261. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4268. if Debounces.on == false then break end
  4269. rs:wait()
  4270. end
  4271. shell.Transparency = 1
  4272. if Debounces.CanAttack == false then
  4273. Debounces.CanAttack = true
  4274. Debounces.NoIdl = false
  4275. Debounces.on = false
  4276. end
  4277. end
  4278. end
  4279. end)
  4280. ----------------------------------------------------
  4281. Search = false
  4282. mouse.KeyDown:connect(function(key)
  4283. if key == "n" then
  4284. if Search == false then
  4285. Search = true
  4286. for i,v in pairs(game.Players:getPlayers()) do
  4287. if v.Name~=char.Name then
  4288. for j,k in pairs(v.Character:GetChildren()) do
  4289. if k:IsA("BasePart") and k.Transparency >= 1 then
  4290. bawx=Instance.new("SelectionBox",cam)
  4291. bawx.Color = BrickColor.new("Bright red")
  4292. bawx.Transparency = .5
  4293. bawx.Adornee = k
  4294. end
  4295. end
  4296. end
  4297. end
  4298. elseif Search == true then
  4299. Search = false
  4300. for i, v in pairs(cam:GetChildren()) do
  4301. if v:IsA("SelectionBox") then
  4302. v:Destroy()
  4303. end
  4304. end
  4305. end
  4306. end
  4307. end)
  4308. ----------------------------------------------------
  4309. Grab = false
  4310. mouse.KeyDown:connect(function(key)
  4311. if key == "z" then
  4312. Debounces.on = true
  4313. Debounces.NoIdl = true
  4314. Debounces.ks = true
  4315. if Grab == false then
  4316. gp = nil
  4317. for i = 1, 20 do
  4318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4324. if Debounces.on == false then break end
  4325. rs:wait()
  4326. end
  4327. con1=larm.Touched:connect(function(hit) -- this is grab
  4328. ht = hit.Parent
  4329. hum1=ht:FindFirstChild('Humanoid')
  4330. if hum1 ~= nil then
  4331. if Debounces.ks==true then
  4332. z = Instance.new("Sound",hed)
  4333. z.SoundId = "rbxassetid://169380525"
  4334. z.Volume = 1
  4335. z:Play()
  4336. Debounces.ks=false
  4337. end
  4338. hum1.PlatformStand=true
  4339. gp = ht
  4340. Grab = true
  4341. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4342. asd.Parent = larm
  4343. asd.Name = "asd"
  4344. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4345. --[[elseif hum1 == nil then
  4346. con1:disconnect()
  4347. wait() return]]--
  4348. end
  4349. end)
  4350. for i = 1, 20 do
  4351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4357. if Debounces.on == false then break end
  4358. rs:wait()
  4359. end
  4360. if hum1 == nil then
  4361. Debounces.on = false
  4362. Debounces.NoIdl = false
  4363. end
  4364. con1:disconnect()
  4365. elseif Grab == true then
  4366. Grab = false
  4367. Punch()
  4368. z = Instance.new("Sound",hed)
  4369. z.SoundId = "rbxassetid://169380525"
  4370. z.Pitch = ptz[math.random(1,#ptz)]
  4371. z.Volume = 1
  4372. z:Play()
  4373. for i = 1, 10 do
  4374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4380. if Debounces.on == false then break end
  4381. rs:wait()
  4382. end
  4383. Punch()
  4384. z = Instance.new("Sound",hed)
  4385. z.SoundId = "rbxassetid://169380525"
  4386. z.Pitch = ptz[math.random(1,#ptz)]
  4387. z.Volume = 1
  4388. z:Play()
  4389. for i = 1, 10 do
  4390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4396. if Debounces.on == false then break end
  4397. rs:wait()
  4398. end
  4399. Punch()
  4400. z = Instance.new("Sound",hed)
  4401. z.SoundId = "rbxassetid://169380525"
  4402. z.Pitch = ptz[math.random(1,#ptz)]
  4403. z.Volume = 1
  4404. z:Play()
  4405. for i = 1, 10 do
  4406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4412. if Debounces.on == false then break end
  4413. rs:wait()
  4414. end
  4415. Punch()
  4416. z = Instance.new("Sound",hed)
  4417. z.SoundId = "rbxassetid://169380525"
  4418. z.Pitch = ptz[math.random(1,#ptz)]
  4419. z.Volume = 1
  4420. z:Play()
  4421. for i = 1, 10 do
  4422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4428. if Debounces.on == false then break end
  4429. rs:wait()
  4430. end
  4431. Punch()
  4432. z = Instance.new("Sound",hed)
  4433. z.SoundId = "rbxassetid://169380525"
  4434. z.Pitch = ptz[math.random(1,#ptz)]
  4435. z.Volume = 1
  4436. z:Play()
  4437. for i = 1, 10 do
  4438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4444. if Debounces.on == false then break end
  4445. rs:wait()
  4446. end
  4447. Punch()
  4448. z = Instance.new("Sound",hed)
  4449. z.SoundId = "rbxassetid://169380525"
  4450. z.Pitch = ptz[math.random(1,#ptz)]
  4451. z.Volume = 1
  4452. z:Play()
  4453. for i = 1, 10 do
  4454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4460. if Debounces.on == false then break end
  4461. rs:wait()
  4462. end
  4463. Punch()
  4464. z = Instance.new("Sound",hed)
  4465. z.SoundId = "rbxassetid://169380525"
  4466. z.Pitch = ptz[math.random(1,#ptz)]
  4467. z.Volume = 1
  4468. z:Play()
  4469. for i = 1, 10 do
  4470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4476. if Debounces.on == false then break end
  4477. rs:wait()
  4478. end
  4479. Punch()
  4480. z = Instance.new("Sound",hed)
  4481. z.SoundId = "rbxassetid://169380525"
  4482. z.Pitch = ptz[math.random(1,#ptz)]
  4483. z.Volume = 1
  4484. z:Play()
  4485. for i = 1, 10 do
  4486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4492. if Debounces.on == false then break end
  4493. rs:wait()
  4494. end
  4495. Punch()
  4496. z = Instance.new("Sound",hed)
  4497. z.SoundId = "rbxassetid://169380525"
  4498. z.Pitch = ptz[math.random(1,#ptz)]
  4499. z.Volume = 1
  4500. z:Play()
  4501. for i = 1, 10 do
  4502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4508. if Debounces.on == false then break end
  4509. rs:wait()
  4510. end
  4511. Punch()
  4512. z = Instance.new("Sound",hed)
  4513. z.SoundId = "rbxassetid://169380525"
  4514. z.Pitch = ptz[math.random(1,#ptz)]
  4515. z.Volume = 1
  4516. z:Play()
  4517. for i = 1, 10 do
  4518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4524. if Debounces.on == false then break end
  4525. rs:wait()
  4526. end
  4527. Punch()
  4528. z = Instance.new("Sound",hed)
  4529. z.SoundId = "rbxassetid://169380525"
  4530. z.Pitch = ptz[math.random(1,#ptz)]
  4531. z.Volume = 1
  4532. z:Play()
  4533. for i = 1, 10 do
  4534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4540. if Debounces.on == false then break end
  4541. rs:wait()
  4542. end
  4543. Punch()
  4544. z = Instance.new("Sound",hed)
  4545. z.SoundId = "rbxassetid://169380525"
  4546. z.Pitch = ptz[math.random(1,#ptz)]
  4547. z.Volume = 1
  4548. z:Play()
  4549. for i = 1, 10 do
  4550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4556. if Debounces.on == false then break end
  4557. rs:wait()
  4558. end
  4559. con1:disconnect()
  4560. Debounces.on = false
  4561. Debounces.NoIdl = false
  4562. if gp ~= nil then
  4563. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4564. for i,v in pairs(larm:GetChildren()) do
  4565. if v.Name == "asd" and v:IsA("Weld") then
  4566. v:Remove()
  4567. end
  4568. end
  4569. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4570. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4571. bv.P = 125000
  4572. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4573. hum1=nil
  4574. ht=nil
  4575. Debounces.on = false
  4576. Debounces.NoIdl = false
  4577. elseif ht == nil then wait()
  4578. Grab = false
  4579. Debounces.on = false
  4580. Debounces.NoIdl = false
  4581. end
  4582. end
  4583. end
  4584. end)
  4585. ----------------------------------------------------
  4586. paly = game.Players.LocalPlayer
  4587. paly = game.Players.LocalPlayer
  4588. p = game.Players.LocalPlayer
  4589. char = paly.Character
  4590. vt = Vector3.new
  4591. rarm = char["Right Arm"]
  4592. larm = char["Left Arm"]
  4593. local maincolor = char.Torso.BrickColor
  4594.  
  4595. local orb = Instance.new("Part")
  4596. orb.Parent = char
  4597. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  4598. orb.Archivable = true
  4599. orb.Transparency = 1
  4600. orb.BrickColor = maincolor
  4601. orb.Material = "Neon"
  4602. orb.CanCollide = false
  4603. local weld1 = Instance.new("Weld")
  4604. weld1.Parent = rarm
  4605. weld1.Part0 = rarm
  4606. weld1.Part1 = orb
  4607. weld1.C1 = CFrame.new(0, 1.125, 0)
  4608. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  4609. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  4610. local effecto = Instance.new("ParticleEmitter",orb)
  4611. effecto.LightEmission = 1
  4612. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4613. effecto.Color = ColorSequence.new(maincolor.Color)
  4614. effecto.Rate = 10000
  4615. effecto.Lifetime = NumberRange.new(1)
  4616. effecto.Size = NumberSequence.new({pt1,pt2})
  4617. effecto.Speed = NumberRange.new(0,0)
  4618. effecto.RotSpeed = NumberRange.new(100,100)
  4619.  
  4620. local orbz = Instance.new("Part")
  4621. orbz.Parent = char
  4622. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  4623. orbz.Archivable = true
  4624. orbz.Transparency = 1
  4625. orbz.BrickColor = maincolor
  4626. orbz.Material = "Neon"
  4627. orbz.CanCollide = false
  4628. local weldz1 = Instance.new("Weld")
  4629. weldz1.Parent = larm
  4630. weldz1.Part0 = larm
  4631. weldz1.Part1 = orbz
  4632. weldz1.C1 = CFrame.new(0, 1.125, 0)
  4633. local effecton = Instance.new("ParticleEmitter",orbz)
  4634. effecton.LightEmission = 1
  4635. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4636. effecton.Color = ColorSequence.new(maincolor.Color)
  4637. effecton.Rate = 10000
  4638. effecton.Lifetime = NumberRange.new(1)
  4639. effecton.Size = NumberSequence.new({pt1,pt2})
  4640. effecton.Speed = NumberRange.new(0,0)
  4641. effecton.RotSpeed = NumberRange.new(100,100)
  4642. -------------------------------------------
  4643.  
  4644. mouse.KeyDown:connect(function(key)
  4645. if string.byte(key) == 52 then
  4646. char.Humanoid.WalkSpeed = 60
  4647. end
  4648. end)
  4649. mouse.KeyUp:connect(function(key)
  4650. if string.byte(key) == 52 then
  4651. char.Humanoid.WalkSpeed = 8
  4652. end
  4653. end)
  4654. -------------------------------
  4655. local animpose = "Idle"
  4656. local lastanimpose = "Idle"
  4657. local sine = 0
  4658. local change = 1
  4659. local val = 0
  4660. local och = 0
  4661. local ffing = false
  4662. -------------------------------
  4663. game:GetService("RunService").RenderStepped:connect(function()
  4664. --[[if char.Humanoid.Jump == true then
  4665. jump = true
  4666. else
  4667. jump = false
  4668. end]]
  4669. char.Humanoid.FreeFalling:connect(function(f)
  4670. if f then
  4671. ffing = true
  4672. else
  4673. ffing = false
  4674. end
  4675. end)
  4676. sine = sine + change
  4677. if jumpn == true then
  4678. animpose = "Jumping"
  4679. elseif ffing == true then
  4680. animpose = "Freefalling"
  4681. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4682. animpose = "Idle"
  4683. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4684. animpose = "Walking"
  4685. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4686. animpose = "Running"
  4687. end
  4688. if animpose ~= lastanimpose then
  4689. sine = 0
  4690. if Debounces.NoIdl == false then
  4691. if animpose == "Idle" then
  4692. for i = 1, 2 do
  4693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4699. end
  4700. elseif animpose == "Walking" then
  4701. for i = 1, 2 do
  4702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4708. end
  4709. elseif animpose == "Running" then
  4710. for i = 1, 2 do
  4711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4717. wait()
  4718. end
  4719. end
  4720. else
  4721. end
  4722. end
  4723. lastanimpose = animpose
  4724. if Debounces.NoIdl == false then
  4725. if animpose == "Idle" then
  4726. change = 0.5
  4727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  4728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  4729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  4730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  4731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  4732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  4733. elseif animpose == "Walking" then
  4734. change = 1
  4735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  4736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  4740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  4741. elseif animpose == "Running" then
  4742. change = 1
  4743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4749. end
  4750. end
  4751. end)
  4752.  
  4753. hum.MaxHealth = math.huge
  4754. wait(3)
  4755. hum.Health = hum.MaxHealth
  4756.  
  4757. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4758. --[[Part0 = Vector3 (Start pos)
  4759. Part1 = Vector3 (End pos)
  4760. Times = number (Amount of lightning parts)
  4761. Offset = number (Offset)
  4762. Color = color (brickcolor value)
  4763. Thickness = number (thickness)
  4764. Trans = number (transparency)
  4765. ]]--
  4766. local magz = (Part0 - Part1).magnitude
  4767. local curpos = Part0
  4768. local trz = {-Offset,Offset}
  4769. for i=1,Times do
  4770. local li = Instance.new("Part", torso)
  4771. li.Name = "Lightning"
  4772. li.TopSurface =0
  4773. li.Material = "Neon"
  4774. li.BottomSurface = 0
  4775. li.Anchored = true
  4776. li.Locked = true
  4777. li.Transparency = Trans or 0.4
  4778. li.BrickColor = TorsoColor
  4779. li.formFactor = "Custom"
  4780. li.CanCollide = false
  4781. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4782. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4783. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4784. if Times == i then
  4785. local magz2 = (curpos - Part1).magnitude
  4786. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4787. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4788. else
  4789. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4790. end
  4791. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4792. game.Debris:AddItem(li,.1)
  4793. end
  4794. end
  4795.  
  4796. BodyParts = {} -- Parts to emit lightning effects from
  4797. for _, v in pairs(char:GetChildren()) do
  4798. if v:IsA("Part") then
  4799. table.insert(BodyParts, v)
  4800. end
  4801. end
  4802.  
  4803. Bounding = {} -- Calculate the bounding boxes
  4804. for _, v in pairs(BodyParts) do
  4805. local temp = {X=nil, Y=nil, Z=nil}
  4806. temp.X = v.Size.X/2 * 10
  4807. temp.Y = v.Size.Y/2 * 10
  4808. temp.Z = v.Size.Z/2 * 10
  4809. Bounding[v.Name] = temp
  4810. --table.insert(Bounding, v.Name, temp)
  4811. end
  4812.  
  4813. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4814. local Body1 = BodyParts[math.random(#BodyParts)]
  4815. local Body2 = BodyParts[math.random(#BodyParts)]
  4816. local Pos1 = Vector3.new(
  4817. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4818. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4819. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4820. )
  4821. local Pos2 = Vector3.new(
  4822. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4823. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4824. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4825. )
  4826. local SPos1 = Body1.Position + Pos1
  4827. local SPos2 = Body2.Position + Pos2
  4828. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4829. end
  4830. och=och+1
  4831. for _,v in pairs(orbt) do
  4832. pcall(function()
  4833. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  4834. end)
  4835. end
  4836. for _,v in pairs(stlt) do
  4837. pcall(function()
  4838. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  4839. end)
  4840. end
  4841. for _,v in pairs(chot) do
  4842. pcall(function()
  4843. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  4844. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  4845. end)
  4846. end
  4847. for _,v in pairs(cfxt) do
  4848. pcall(function()
  4849. local vs=v.Mesh.Scale
  4850. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  4851. v.Transparency=v.Transparency+0.05
  4852. end)
  4853. end
  4854. for _,v in pairs(pfxt) do
  4855. pcall(function()
  4856. local vs=v.Mesh.Scale
  4857. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  4858. v.Transparency=v.Transparency+0.025
  4859. end)
  4860. end
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