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BobMe

Vancis2

Nov 25th, 2017
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  1. plr = game.Players.LocalPlayer
  2. Player=game:GetService("Players").LocalPlayer
  3. game.Workspace.Memo1332.Humanoid.WalkSpeed = 35
  4. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 5000 end end
  5. Character=Player.Character
  6. PlayerGui=Player.PlayerGui
  7. Backpack=Player.Backpack
  8. Torso=Character.Torso
  9. Head=Character.Head
  10. Humanoid=Character.Humanoid
  11. m=Instance.new('Model',Character)
  12. LeftArm=Character["Left Arm"]
  13. LeftLeg=Character["Left Leg"]
  14. RightArm=Character["Right Arm"]
  15. RightLeg=Character["Right Leg"]
  16. LS=Torso["Left Shoulder"]
  17. LH=Torso["Left Hip"]
  18. RS=Torso["Right Shoulder"]
  19. RH=Torso["Right Hip"]
  20. Face = Head.face
  21. Neck=Torso.Neck
  22. it=Instance.new
  23. attacktype=1
  24. vt=Vector3.new
  25. cf=CFrame.new
  26. euler=CFrame.fromEulerAnglesXYZ
  27. angles=CFrame.Angles
  28. cloaked=false
  29. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  30. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  31. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  32. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  33. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  34. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  35. RootPart=Character.HumanoidRootPart
  36. RootJoint=RootPart.RootJoint
  37. RootCF=euler(-1.57,0,3.14)
  38. attack = false
  39. attackdebounce = false
  40. deb=false
  41. equipped=true
  42. hand=false
  43. MMouse=nil
  44. combo=0
  45. mana=0
  46. trispeed=.2
  47. attackmode='none'
  48. local idle=0
  49. local Anim="Idle"
  50. local Effects={}
  51. local gun=false
  52. local shoot=false
  53. player=nil
  54. mana=0
  55. cam = workspace.CurrentCamera
  56. ZTarget = nil
  57. RocketTarget = nil
  58.  
  59. local soof = Instance.new("Sound",script.Parent)
  60.  
  61. soof.Name = "Sound"
  62. soof.SoundId = "http://www.roblox.com/asset/?id=146824166"
  63. soof.Volume = 10
  64. soof.Looped = true
  65. soof.archivable = false
  66.  
  67. wait(1)
  68.  
  69. soof:play()
  70.  
  71. CV="Blue"
  72.     p = game.Players.LocalPlayer
  73.     char = p.Character
  74.     local txt = Instance.new("BillboardGui", char)
  75.     txt.Adornee = char .Head
  76.     txt.Name = "_status"
  77.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  78.     txt.StudsOffset = Vector3.new(-9, 11.5, 0)
  79.     local text = Instance.new("TextLabel", txt)
  80.     text.Size = UDim2.new(10, 0, 7, 0)
  81.     text.FontSize = "Size24"
  82.     text.TextScaled = true
  83.     text.TextTransparency = 0
  84.     text.BackgroundTransparency = 1
  85.     text.TextTransparency = 0
  86.     text.TextStrokeTransparency = 0
  87.     text.Font = "Cartoon"
  88.     text.TextStrokeColor3 = Color3.new(0,0,.50)
  89.  
  90.     v=Instance.new("Part")
  91.     v.Name = "ColorBrick"
  92.     v.Parent=p.Character
  93.     v.FormFactor="Symmetric"
  94.     v.Anchored=true
  95.     v.CanCollide=false
  96.     v.BottomSurface="Smooth"
  97.     v.TopSurface="Smooth"
  98.     v.Size=Vector3.new(10,5,3)
  99.     v.Transparency=1
  100.     v.CFrame=char.Torso.CFrame
  101.     v.BrickColor=BrickColor.new(CV)
  102.     v.Transparency=1
  103.     text.TextColor3 = Color3.new(0,0,.50)
  104.     v.Shape="Block"
  105.     text.Text = "Expeditious Swordsman"
  106.  
  107. plr = game.Players.LocalPlayer
  108. base = Instance.new("ScreenGui",plr.PlayerGui)
  109. bbg = Instance.new("BillboardGui",plr.Character.Head)
  110. bbg.Size = UDim2.new(0,200,0,50)
  111. bbg.StudsOffset = Vector3.new(0,3,0)
  112. bbgTl = Instance.new("TextLabel",bbg)
  113. bbgTl.BackgroundTransparency = 1
  114. bbgTl.Size = UDim2.new(10,0,1,0)
  115. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  116. bbgTl.Font = "Cartoon"
  117. bbgTl.Text = " "
  118. bbgTl.TextSize = 31
  119. bbgTl.TextStrokeColor3 = Color3.new(0,0,0.5)
  120. bbgTl.TextColor3 = Color3.new(0,0,0.5)
  121. bbgTl.TextStrokeTransparency = 0
  122. bbgTl.TextWrapped = true
  123. plr.Chatted:connect(function(msg)
  124.     bbgTl.Text = msg
  125.     wait(9)
  126.     if bbgTl.Text == msg then
  127.         bbgTl.Text = " "
  128.     end
  129. end)
  130.  
  131. mouse=Player:GetMouse()
  132. --save shoulders
  133. RSH, LSH=nil, nil
  134. --welds
  135. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  136. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  137. LH=Torso["Left Hip"]
  138. RH=Torso["Right Hip"]
  139. TorsoColor=Torso.BrickColor
  140. function NoOutline(Part)
  141. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  142. end
  143. player=Player
  144. ch=Character
  145. RSH=ch.Torso["Right Shoulder"]
  146. LSH=ch.Torso["Left Shoulder"]
  147. --
  148. RSH.Parent=nil
  149. LSH.Parent=nil
  150. --
  151. RW.Name="Right Shoulder"
  152. RW.Part0=ch.Torso
  153. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  154. RW.C1=cf(0, 0.5, 0)
  155. RW.Part1=ch["Right Arm"]
  156. RW.Parent=ch.Torso
  157. --
  158. LW.Name="Left Shoulder"
  159. LW.Part0=ch.Torso
  160. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  161. LW.C1=cf(0, 0.5, 0)
  162. LW.Part1=ch["Left Arm"]
  163. LW.Parent=ch.Torso
  164.  
  165.     function swait(num)
  166.     if num==0 or num==nil then
  167.     game:service'RunService'.Heartbeat:wait(0)
  168.     else
  169.     for i=0,num do
  170.     game:service'RunService'.Heartbeat:wait(0)
  171.     end
  172.     end
  173.         end
  174.    
  175.     function nooutline(part)
  176.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  177.     end
  178.    
  179.     function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  180.         local fp=it("Part")
  181.         fp.formFactor=formfactor
  182.         fp.Parent=parent
  183.         fp.Reflectance=reflectance
  184.         fp.Transparency=transparency
  185.         fp.CanCollide=false
  186.         fp.Locked=true
  187.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  188.         fp.Name=name
  189.         fp.Size=size
  190.         fp.Position=Character.Torso.Position
  191.         nooutline(fp)
  192.         fp.Material=material
  193.         fp:BreakJoints()
  194.         return fp
  195.     end
  196.    
  197.     function mesh(Mesh,part,meshtype,meshid,offset,scale)
  198.         local mesh=it(Mesh)
  199.         mesh.Parent=part
  200.         if Mesh=="SpecialMesh" then
  201.             mesh.MeshType=meshtype
  202.             mesh.MeshId=meshid
  203.         end
  204.         mesh.Offset=offset
  205.         mesh.Scale=scale
  206.         return mesh
  207.     end
  208.    
  209.     function weld(parent,part0,part1,c0,c1)
  210.         local weld=it("Weld")
  211.         weld.Parent=parent
  212.         weld.Part0=part0
  213.         weld.Part1=part1
  214.         weld.C0=c0
  215.         weld.C1=c1
  216.         return weld
  217.     end
  218.    
  219.    
  220. local function CFrameFromTopBack(at, top, back)
  221. local right = top:Cross(back)
  222. return CFrame.new(at.x, at.y, at.z,
  223. right.x, top.x, back.x,
  224. right.y, top.y, back.y,
  225. right.z, top.z, back.z)
  226. end
  227.  
  228. function Triangle(a, b, c)
  229. local edg1 = (c-a):Dot((b-a).unit)
  230. local edg2 = (a-b):Dot((c-b).unit)
  231. local edg3 = (b-c):Dot((a-c).unit)
  232. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  233. a, b, c = a, b, c
  234. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  235. a, b, c = b, c, a
  236. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  237. a, b, c = c, a, b
  238. else
  239. assert(false, "unreachable")
  240. end
  241.  
  242. local len1 = (c-a):Dot((b-a).unit)
  243. local len2 = (b-a).magnitude - len1
  244. local width = (a + (b-a).unit*len1 - c).magnitude
  245.  
  246. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  247.  
  248. local list = {}
  249.  
  250. local TrailColor = ("Bright blue")
  251.  
  252. if len1 > 0.01 then
  253. local w1 = Instance.new('WedgePart', m)
  254. game:GetService("Debris"):AddItem(w1,5)
  255. w1.Material = "Neon"
  256. w1.FormFactor = 'Custom'
  257. w1.BrickColor = BrickColor.new(TrailColor)
  258. w1.Transparency = 0
  259. w1.Reflectance = 0
  260. w1.Material = "Neon"
  261. w1.CanCollide = false
  262. NoOutline(w1)
  263. local sz = Vector3.new(0.2, width, len1)
  264. w1.Size = sz
  265. local sp = Instance.new("SpecialMesh",w1)
  266. sp.MeshType = "Wedge"
  267. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  268. w1:BreakJoints()
  269. w1.Anchored = true
  270. w1.Parent = workspace
  271. w1.Transparency = 0.7
  272. table.insert(Effects,{w1,"Disappear",.01})
  273. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  274. table.insert(list,w1)
  275. end
  276.  
  277. if len2 > 0.01 then
  278. local w2 = Instance.new('WedgePart', m)
  279. game:GetService("Debris"):AddItem(w2,5)
  280. w2.Material = "SmoothPlastic"
  281. w2.FormFactor = 'Custom'
  282. w2.BrickColor = BrickColor.new(TrailColor)
  283. w2.Transparency = 0
  284. w2.Reflectance = 0
  285. w2.Material = "Neon"
  286. w2.CanCollide = false
  287. NoOutline(w2)
  288. local sz = Vector3.new(0.2, width, len2)
  289. w2.Size = sz
  290. local sp = Instance.new("SpecialMesh",w2)
  291. sp.MeshType = "Wedge"
  292. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  293. w2:BreakJoints()
  294. w2.Anchored = true
  295. w2.Parent = workspace
  296. w2.Transparency = 0.7
  297. table.insert(Effects,{w2,"Disappear",.01})
  298. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  299. table.insert(list,w2)
  300. end
  301. return unpack(list)
  302. end
  303.    
  304.    
  305. so = function(id,par,vol,pit)
  306. coroutine.resume(coroutine.create(function()
  307. local sou = Instance.new("Sound",par or workspace)
  308. sou.Volume=vol
  309. sou.Pitch=pit or 1
  310. sou.SoundId=id
  311. swait()
  312. sou:play()
  313. game:GetService("Debris"):AddItem(sou,6)
  314. end))
  315. end
  316.  
  317. function clerp(a,b,t)
  318. local qa = {QuaternionFromCFrame(a)}
  319. local qb = {QuaternionFromCFrame(b)}
  320. local ax, ay, az = a.x, a.y, a.z
  321. local bx, by, bz = b.x, b.y, b.z
  322. local _t = 1-t
  323. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  324. end
  325.  
  326. function QuaternionFromCFrame(cf)
  327. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  328. local trace = m00 + m11 + m22
  329. if trace > 0 then
  330. local s = math.sqrt(1 + trace)
  331. local recip = 0.5/s
  332. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  333. else
  334. local i = 0
  335. if m11 > m00 then
  336. i = 1
  337. end
  338. if m22 > (i == 0 and m00 or m11) then
  339. i = 2
  340. end
  341. if i == 0 then
  342. local s = math.sqrt(m00-m11-m22+1)
  343. local recip = 0.5/s
  344. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  345. elseif i == 1 then
  346. local s = math.sqrt(m11-m22-m00+1)
  347. local recip = 0.5/s
  348. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  349. elseif i == 2 then
  350. local s = math.sqrt(m22-m00-m11+1)
  351. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  352. end
  353. end
  354. end
  355.  
  356. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  357. local xs, ys, zs = x + x, y + y, z + z
  358. local wx, wy, wz = w*xs, w*ys, w*zs
  359. local xx = x*xs
  360. local xy = x*ys
  361. local xz = x*zs
  362. local yy = y*ys
  363. local yz = y*zs
  364. local zz = z*zs
  365. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  366. end
  367.  
  368. function QuaternionSlerp(a, b, t)
  369. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  370. local startInterp, finishInterp;
  371. if cosTheta >= 0.0001 then
  372. if (1 - cosTheta) > 0.0001 then
  373. local theta = math.acos(cosTheta)
  374. local invSinTheta = 1/math.sin(theta)
  375. startInterp = math.sin((1-t)*theta)*invSinTheta
  376. finishInterp = math.sin(t*theta)*invSinTheta  
  377. else
  378. startInterp = 1-t
  379. finishInterp = t
  380. end
  381. else
  382. if (1+cosTheta) > 0.0001 then
  383. local theta = math.acos(-cosTheta)
  384. local invSinTheta = 1/math.sin(theta)
  385. startInterp = math.sin((t-1)*theta)*invSinTheta
  386. finishInterp = math.sin(t*theta)*invSinTheta
  387. else
  388. startInterp = t-1
  389. finishInterp = t
  390. end
  391. end
  392. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  393. end
  394.  
  395. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  396. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  397. end
  398.  
  399. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  400.         if hit.Parent==nil then
  401.                 return
  402.         end
  403.         local h=hit.Parent:FindFirstChild("Humanoid")
  404.         for _,v in pairs(hit.Parent:children()) do
  405.         if v:IsA("Humanoid") then
  406.         h=v
  407.         end
  408.         end
  409.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  410.         h=hit.Parent.Parent:FindFirstChild("Humanoid")
  411.         end
  412.         if hit.Parent.className=="Hat" then
  413.         hit=hit.Parent.Parent:findFirstChild("Head")
  414.         end
  415.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  416.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  417.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  418.                         return
  419.                 end]]
  420. --                        hs(hit,1.2)
  421.                         local c=Instance.new("ObjectValue")
  422.                         c.Name="creator"
  423.                         c.Value=game:service("Players").LocalPlayer
  424.                         c.Parent=h
  425.                         game:GetService("Debris"):AddItem(c,.5)
  426.                 local Damage=math.random(minim,maxim)
  427. --                h:TakeDamage(Damage)
  428.                 local  blocked=false
  429.                 local  block=hit.Parent:findFirstChild("Block")
  430.                 if block~=nil then
  431.                 print(block.className)
  432.                 if block.className=="NumberValue" then
  433.                 if block.Value>0 then
  434.                 blocked=true
  435.                 if decreaseblock==nil then
  436.                 block.Value=block.Value-1
  437.                 end
  438.                 end
  439.                 end
  440.                 if block.className=="IntValue" then
  441.                 if block.Value>0 then
  442.                 blocked=true
  443.                 if decreaseblock~=nil then
  444.                 block.Value=block.Value-1
  445.                 end
  446.                 end
  447.                 end
  448.                 end
  449.                 if blocked==false then
  450. --                h:TakeDamage(Damage)
  451.                 h.Health=h.Health-Damage
  452.                 ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  453.                 else
  454.                 h.Health=h.Health-(Damage/2)
  455.                 ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color)
  456.                 end
  457.                 if Type=="Knockdown" then
  458.                 local hum=hit.Parent.Humanoid
  459. hum.PlatformStand=true
  460. coroutine.resume(coroutine.create(function(HHumanoid)
  461. swait(1)
  462. HHumanoid.PlatformStand=false
  463. end),hum)
  464.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  465. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  466. local bodvol=Instance.new("BodyVelocity")
  467. bodvol.velocity=angle*knockback
  468. bodvol.P=5000
  469. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  470. bodvol.Parent=hit
  471. local rl=Instance.new("BodyAngularVelocity")
  472. rl.P=3000
  473. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  474. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  475. rl.Parent=hit
  476. game:GetService("Debris"):AddItem(bodvol,.5)
  477. game:GetService("Debris"):AddItem(rl,.5)
  478.                 elseif Type=="Normal" then
  479.                 local vp=Instance.new("BodyVelocity")
  480.                 vp.P=500
  481.                 vp.maxForce=Vector3.new(math.huge,0,math.huge)
  482. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  483.                 if KnockbackType==1 then
  484.                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  485.                 elseif KnockbackType==2 then
  486.                 vp.velocity=Property.CFrame.lookVector*knockback
  487.                 end
  488.                 if knockback>0 then
  489.                         vp.Parent=hit.Parent.Torso
  490.                 end
  491.                 game:GetService("Debris"):AddItem(vp,.5)
  492.                 elseif Type=="Up" then
  493.                 local bodyVelocity=Instance.new("BodyVelocity")
  494.                 bodyVelocity.velocity=vt(0,60,0)
  495.                 bodyVelocity.P=5000
  496.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  497.                 bodyVelocity.Parent=hit
  498.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  499.                 local rl=Instance.new("BodyAngularVelocity")
  500.                 rl.P=3000
  501.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  502.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  503.                 rl.Parent=hit
  504.                 game:GetService("Debris"):AddItem(rl,.5)
  505.                 elseif Type=="Snare" then
  506.                 local bp=Instance.new("BodyPosition")
  507.                 bp.P=2000
  508.                 bp.D=100
  509.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  510.                 bp.position=hit.Parent.Torso.Position
  511.                 bp.Parent=hit.Parent.Torso
  512.                 game:GetService("Debris"):AddItem(bp,1)
  513.                 elseif Type=="Target" then
  514.                 local Targetting = false
  515.                 if Targetting==false then
  516.                 ZTarget=hit.Parent.Torso
  517.                 coroutine.resume(coroutine.create(function(Part)
  518.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  519.                 swait(5)
  520.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  521.                 end),ZTarget)
  522.                 local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  523.                 local  targetgui=Instance.new("BillboardGui")
  524.                 targetgui.Parent=ZTarget
  525.                 targetgui.Size=UDim2.new(10,100,10,100)
  526.                 local targ=Instance.new("ImageLabel")
  527.                 targ.Parent=targetgui
  528.                 targ.BackgroundTransparency=1
  529.                 targ.Image="rbxassetid://4834067"
  530.                 targ.Size=UDim2.new(1,0,1,0)
  531.                 cam.CameraType="Scriptable"
  532.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  533.                 local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  534.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  535.                 Targetting=true
  536.                 RocketTarget=ZTarget
  537.                 for i=1,Property do
  538.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  539.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  540.                 swait()
  541.                 end
  542.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  543.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  544.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  545.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  546.                 end
  547.                 Targetting=false
  548.                 RocketTarget=nil
  549.                 targetgui.Parent=nil
  550.                 cam.CameraType="Custom"
  551.                 end
  552.                 end
  553.                         local debounce=Instance.new("BoolValue")
  554.                         debounce.Name="DebounceHit"
  555.                         debounce.Parent=hit.Parent
  556.                         debounce.Value=true
  557.                         game:GetService("Debris"):AddItem(debounce,Delay)
  558.                         c=Instance.new("ObjectValue")
  559.                         c.Name="creator"
  560.                         c.Value=Player
  561.                         c.Parent=h
  562.                         game:GetService("Debris"):AddItem(c,.5)
  563.         end
  564. end
  565.  
  566.  
  567. function ShowDamage(Pos, Text, Time, Color)
  568.     local Rate = (1 / 30)
  569.     local Pos = (Pos or Vector3.new(0, 0, 0))
  570.     local Text = (Text or "")
  571.     local Time = (Time or 2)
  572.     local Color = (Color or Color3.new(1, 0, 0))
  573.     local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  574.     EffectPart.Anchored = true
  575.     local BillboardGui = Instance.new("BillboardGui")
  576.     BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  577.     BillboardGui.Adornee = EffectPart
  578.     local TextLabel = Instance.new("TextLabel")
  579.     TextLabel.BackgroundTransparency = 1
  580.     TextLabel.Size = UDim2.new(1, 0, 1, 0)
  581.     TextLabel.Text = Text
  582.     TextLabel.TextColor3 = Color
  583.     TextLabel.TextScaled = true
  584.     TextLabel.Font = Enum.Font.ArialBold
  585.     TextLabel.Parent = BillboardGui
  586.     BillboardGui.Parent = EffectPart
  587.     game.Debris:AddItem(EffectPart, (Time + 0.1))
  588.     EffectPart.Parent = game:GetService("Workspace")
  589.     Delay(0, function()
  590.         local Frames = (Time / Rate)
  591.         for Frame = 1, Frames do
  592.             wait(Rate)
  593.             local Percent = (Frame / Frames)
  594.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  595.             TextLabel.TextTransparency = Percent
  596.         end
  597.         if EffectPart and EffectPart.Parent then
  598.             EffectPart:Destroy()
  599.         end
  600.     end)
  601. end
  602.  
  603. --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
  604.  
  605. HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
  606. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  607. BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
  608. BladeHandleConnectorAweld=weld(m,HandleA,BladeHandleConnectorA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  609. mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  610. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  611. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  612. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
  613. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  614. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  615. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  616. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  617. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  618. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  619. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  620. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  621. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  622. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  623. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  624. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  625. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
  626. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.72068787e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  627. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  628. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  629. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  630. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  631. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  632. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  633. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  634. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  635. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  636. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  637. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949017, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  638. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  639. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  640. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  641. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945822, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  642. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  643. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
  644. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449895859, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  645. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  646. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  647. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  648. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  649. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  650. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199943542, -1.09989512, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  651. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  652. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  653. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200027466, -1.09989035, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  654. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  655. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  656. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  657. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  658. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  659. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  660. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  661. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  662. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  663. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  664.  
  665. HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(1, 0.400000036, 1))
  666. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  667. BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
  668. BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  669. mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  670. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  671. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  672. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
  673. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  674. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  675. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  676. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  677. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  678. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  679. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  680. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  681. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  682. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005498, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  683. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  684. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  685. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
  686. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.79221344e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  687. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  688. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  689. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  690. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  691. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  692. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  693. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  694. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  695. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  696. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  697. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949064, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  698. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  699. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  700. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  701. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945869, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  702. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  703. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
  704. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449419022, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  705. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  706. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  707. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  708. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  709. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  710. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19994545, -1.09989488, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  711. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  712. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  713. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200025558, -1.09989011, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  714. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  715. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  716. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  717. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  718. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  719. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  720. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  721. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  722. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  723. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  724.  
  725. BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
  726. BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 5.7220459e-006, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  727. mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  728. HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  729. HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  730. mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  731. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  732. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  733. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  734. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  735. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  736. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  737. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  738. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  739. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  740. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  741. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  742. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  743. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  744. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  745. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  746. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  747. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  748. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  749. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  750. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  751. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  752. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  753. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  754. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  755. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  756. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  757. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  758. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  759. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  760. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  761. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  763. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  764. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  765. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  766. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  767. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  768. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  769. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  770. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  771. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  772. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  773. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  774. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  775. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  776. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  777. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  778. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
  779. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  780. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  781. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  782. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  783. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  784. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  785. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  786. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  787. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  788. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  789. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  790. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  791. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  792. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  793. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  794. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  795. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  796. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
  797. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  798. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  799. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  800. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  801. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  802. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  803. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  804. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  805. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  806. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  807. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  808. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  809. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  810.  
  811. BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
  812. BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 0, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  813. mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  814. HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  815. HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  816. mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  817. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  818. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  819. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  820. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  821. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  822. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  823. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  824. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  825. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  826. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  827. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  828. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  829. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  830. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  831. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  832. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  833. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  834. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  835. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  836. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  837. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  838. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  839. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  840. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  841. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  842. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  843. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  844. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  845. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  847. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  849. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  850. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  851. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  853. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  854. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  856. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  857. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  859. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  860. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  861. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  862. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  863. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  864. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
  865. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  866. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  867. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  869. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  870. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  871. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  872. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  874. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  875. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  876. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  877. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  878. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  879. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  880. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  881. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
  883. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  884. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  885. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  886. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  887. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  888. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  889. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  890. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  891. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  892. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  893. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  894. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  895. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  896.  
  897. function attackone()
  898. attack = true
  899. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  900. for i = 0,1,0.3 do
  901. swait()
  902. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
  903. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
  904. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
  905. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  906. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  907. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  908. end
  909. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2)
  910. for i = 0,1,0.2 do
  911. swait()
  912. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  913. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  914. local h = 5
  915. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  916. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  917. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  918. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  919. scfr = blcf
  920. elseif not scfr then
  921. scfr = blcf
  922. end
  923. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
  924. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  925. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  926. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
  927. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  928. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  929. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  930. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  931. end
  932. attack = false
  933. con:disconnect()
  934. scfr = nil
  935. end
  936.  
  937. function attacktwo()
  938. attack = true
  939. local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  940. for i = 0,1,0.3 do
  941. swait()
  942. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
  943. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  944. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
  945. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  946. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  947. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  948. end
  949. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3)
  950. for i = 0,1,0.2 do
  951. swait()
  952. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  953. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  954. local h = 5
  955. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  956. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  957. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  958. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  959. scfr = blcf
  960. elseif not scfr then
  961. scfr = blcf
  962. end
  963. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
  964. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  965. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  966. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
  967. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  968. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  969. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  970. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  971. end
  972. attack = false
  973. con:disconnect()
  974. scfr = nil
  975. end
  976.  
  977. function JumpSpin()
  978. attack = true
  979. Humanoid.Jump = true
  980. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  981. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  982. for i = 0,1,0.1 do
  983. swait()
  984. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  985. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  986. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
  987. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
  988. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  989. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  990. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  991. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  992. end
  993. for i = 0,1,1 do
  994. swait()
  995. so("http://www.roblox.com/asset/?id=243711322",Torso,1,1)
  996. for i = 0,1,0.1 do
  997. swait()
  998. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  999. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1000. local h = 5
  1001. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1002. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1003. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1004. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1005. scfr = blcf
  1006. elseif not scfr then
  1007. scfr = blcf
  1008. end
  1009. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1010. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1011. local h = 5
  1012. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1013. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1014. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1015. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1016. scfr2 = blcf2
  1017. elseif not scfr2 then
  1018. scfr2 = blcf2
  1019. end
  1020. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
  1021. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1022. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
  1023. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
  1024. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1026. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1027. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1028. end
  1029. end
  1030. attack = false
  1031. con:disconnect()
  1032. con2:disconnect()
  1033. scfr = nil
  1034. scfr2 = nil
  1035. end
  1036.  
  1037. function OmegaSlash()
  1038. attack = true
  1039. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1040. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1041. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1042. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1043. for i = 0,1,0.2 do
  1044. swait()
  1045. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
  1046. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1047. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
  1048. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
  1049. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
  1050. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1051. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1052. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1053. end
  1054. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1)
  1055. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1)
  1056. for i = 0,1,0.2 do
  1057. swait()
  1058. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1059. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1060. local h = 5
  1061. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1062. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1063. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1064. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1065. scfr = blcf
  1066. elseif not scfr then
  1067. scfr = blcf
  1068. end
  1069. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1070. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1071. local h = 5
  1072. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1073. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1074. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1075. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1076. scfr2 = blcf2
  1077. elseif not scfr2 then
  1078. scfr2 = blcf2
  1079. end
  1080. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
  1081. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
  1082. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1083. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1084. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1085. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
  1086. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1087. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1088. Torso.Velocity=Head.CFrame.lookVector*100
  1089. end
  1090. attack = false
  1091. con:disconnect()
  1092. con2:disconnect()
  1093. scfr = nil
  1094. scfr2 = nil
  1095. end
  1096.  
  1097. function MultiSlash()
  1098. attack = true
  1099. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1100. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1101. for i = 0,1,1 do
  1102. swait()
  1103. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1104. for i = 0,1,0.2 do
  1105. swait()
  1106. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1107. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1108. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1109. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5)
  1110. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5)
  1111. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1112. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1113. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1114. end
  1115. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5)
  1116. for i = 0,1,0.2 do
  1117. swait()
  1118. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1119. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1120. local h = 5
  1121. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1122. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1123. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1124. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1125. scfr = blcf
  1126. elseif not scfr then
  1127. scfr = blcf
  1128. end
  1129. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5)
  1130. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5)
  1131. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1132. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5)
  1133. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5)
  1134. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5)
  1135. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1136. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1137. Torso.Velocity=Head.CFrame.lookVector*50
  1138. end
  1139. scfr = nil
  1140. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1141. for i = 0,1,0.2 do
  1142. swait()
  1143. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1144. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1145. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5)
  1146. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1147. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5)
  1148. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5)
  1149. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1150. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1151. end
  1152. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5)
  1153. for i = 0,1,0.2 do
  1154. swait()
  1155. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1156. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1157. local h = 5
  1158. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1159. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1160. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1161. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1162. scfr = blcf
  1163. elseif not scfr then
  1164. scfr = blcf
  1165. end
  1166. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  1167. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5)
  1168. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5)
  1169. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1170. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1171. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5)
  1172. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1173. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1174. Torso.Velocity=Head.CFrame.lookVector*50
  1175. end
  1176. end
  1177. attack = false
  1178. scfr = nil
  1179. con:disconnect()
  1180. con2:disconnect()
  1181. end
  1182.  
  1183. function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  1184.         local msh1 = it("SpecialMesh")
  1185.         msh1.Scale = vt(0.5,0.5,0.5)
  1186.         msh1.MeshType = "Sphere"
  1187.         local S=it("Part")
  1188.         S.Name="Effect"
  1189.         S.formFactor=0
  1190.         S.Size=vt(x1,y1,z1)
  1191.         S.BrickColor=color
  1192.         S.Reflectance = 0
  1193.         S.TopSurface=0
  1194.         S.Material = "SmoothPlastic"
  1195.         S.BottomSurface=0
  1196.         S.Transparency=0
  1197.         S.Anchored=true
  1198.         S.CanCollide=false
  1199.         S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3)
  1200.         S.Parent=workspace
  1201.         msh1.Parent = S
  1202.         coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  1203. end
  1204.  
  1205. function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type)
  1206. for _,c in pairs(workspace:children()) do
  1207. local hum=c:findFirstChild("Humanoid")
  1208. if hum~=nil then
  1209. local head=c:findFirstChild("Torso")
  1210. if head~=nil then
  1211. local targ=head.Position-Part.Position
  1212. local mag=targ.magnitude
  1213. if mag<=magni and c.Name~=Player.Name then
  1214. Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
  1215. end
  1216. end
  1217. end
  1218. end
  1219. end
  1220.  
  1221. function SummonSword(Part,cframe1,cframe2)
  1222. coroutine.resume(coroutine.create(function()
  1223. local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Sword",vt(2,2,2))
  1224. sword.Anchored=true
  1225. sword.CFrame=Part.CFrame*cframe1
  1226. local PE1 = Instance.new("ParticleEmitter",sword)
  1227. PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0))
  1228. PE1.LightEmission = NumberSequence.new(0.5)
  1229. PE1.Size = NumberSequence.new(2)
  1230. PE1.Texture = "rbxassetid://242627879"
  1231. PE1.Lifetime = NumberRange.new(10)
  1232. PE1.Rate = 30
  1233. PE1.Transparency = NumberSequence.new(0)
  1234. PE1.Rotation = NumberRange.new(360)
  1235. PE1.Speed = NumberRange.new(5)
  1236. PE1.RotSpeed = NumberRange.new(360)
  1237. PE1.VelocitySpread = NumberRange.new(180)
  1238. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue"))
  1239. so("http://roblox.com/asset/?id=243711414",sword,1,1)
  1240. MagniDamage(sword,sword,15,10,20,0,"Normal")
  1241. for i=0,1,0.2 do
  1242. wait()
  1243. local dir = sword.CFrame.lookVector*-1
  1244. local hit2,pos = rayCast(sword.Position,dir,999,Character)
  1245. if hit2~=nil then
  1246. if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
  1247. local hum = hit2.Parent.Humanoid
  1248. --Damagefunc2(hit2,5,1)
  1249. elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  1250. local hum = hit2.Parent.Parent.Humanoid
  1251. --Damagefunc2(hit2,5,1)
  1252. end
  1253. end
  1254. sword.CFrame=sword.CFrame*cframe2
  1255. end
  1256. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue"))
  1257. table.insert(Effects,{sword,"Disappear",.01})
  1258. end))
  1259. end
  1260.  
  1261. function ProjectileSpin()
  1262. attack = true
  1263. local inc=1
  1264. for i = 0,1,0.2 do
  1265. swait()
  1266. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1267. --SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1268. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  1269. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1270. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5)
  1271. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5)
  1272. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  1273. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  1274. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1275. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1276. end
  1277. for i = 0,1,0.2 do
  1278. swait()
  1279. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1280. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1281. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  1282. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1283. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5)
  1284. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5)
  1285. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1286. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1287. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1288. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3)
  1289. end
  1290. for i = 0,1,0.2 do
  1291. swait()
  1292. SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1293. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1294. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5)
  1295. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1296. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
  1297. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5)
  1298. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1299. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1300. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1301. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3)
  1302. end
  1303. attack = false
  1304. end
  1305.  
  1306. mouse.Button1Down:connect(function()
  1307. if attack == false and attacktype == 1 then
  1308. attacktype = 2
  1309. attackone()
  1310. elseif attack == false and attacktype == 2 then
  1311. attacktype = 1
  1312. attacktwo()
  1313. end
  1314. end)
  1315.  
  1316. mouse.KeyDown:connect(function(k)
  1317. k=k:lower()
  1318. if attack == false and k == 'q' then
  1319. JumpSpin()
  1320. elseif attack == false and k == 'e' then
  1321. OmegaSlash()
  1322. elseif attack == false and k == 'r' then
  1323. MultiSlash()
  1324. elseif attack == false and k == 'f' then
  1325. ProjectileSpin()
  1326. end
  1327. end)
  1328.  
  1329.  
  1330. local sine = 0
  1331. local change = 1
  1332. local val = 0
  1333.  
  1334. while true do
  1335. swait()
  1336. sine = sine + change
  1337. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1338. local velderp=RootPart.Velocity.y
  1339. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1340. if equipped==true or equipped==false then
  1341. if attack==false then
  1342. idle=idle+1
  1343. else
  1344. idle=0
  1345. end
  1346. if idle>=500 then
  1347. if attack==false then
  1348. end
  1349. end
  1350. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1351. Anim="Jump"
  1352. if attack==false then
  1353. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1354. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1355. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1356. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1357. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  1358. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
  1359. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1360. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1361. end
  1362. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1363. Anim="Fall"
  1364. if attack==false then
  1365. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1366. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1367. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
  1368. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
  1369. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
  1370. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
  1371. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1372. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1373. end
  1374. elseif torvel<1 and hitfloor~=nil then
  1375. Anim="Idle"
  1376. if attack==false then
  1377. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
  1378. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
  1379. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
  1380. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
  1381. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
  1382. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
  1383. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1384. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1385. end
  1386. elseif torvel>2 and hitfloor~=nil then
  1387. Anim="Walk"
  1388. if attack==false then
  1389. change=3
  1390. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1391. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1392. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
  1393. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
  1394. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1395. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1396. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1397. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1398. end
  1399. end
  1400. end
  1401. if #Effects>0 then
  1402. for e=1,#Effects do
  1403. if Effects[e]~=nil then
  1404. local Thing=Effects[e]
  1405. if Thing~=nil then
  1406. local Part=Thing[1]
  1407. local Mode=Thing[2]
  1408. local Delay=Thing[3]
  1409. local IncX=Thing[4]
  1410. local IncY=Thing[5]
  1411. local IncZ=Thing[6]
  1412. if Thing[1].Transparency<=1 then
  1413. if Thing[2]=="Block1" then
  1414. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1415. Mesh=Thing[1].Mesh
  1416. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1417. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1418. elseif Thing[2]=="Cylinder" then
  1419. Mesh=Thing[1].Mesh
  1420. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1421. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1422. elseif Thing[2]=="Blood" then
  1423. Mesh=Thing[7]
  1424. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1425. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1426. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1427. elseif Thing[2]=="Elec" then
  1428. Mesh=Thing[1].Mesh
  1429. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1430. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1431. elseif Thing[2]=="Disappear" then
  1432. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1433. end
  1434. else
  1435. Part.Parent=nil
  1436. table.remove(Effects,e)
  1437. end
  1438. end
  1439. end
  1440. end
  1441. end
  1442. end
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