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Ya_Boi_YT

Dungeon Quest [Auto Farm] June 2019

Jun 16th, 2019
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  1. -- Instances:
  2. local DungeonRapist = Instance.new("ScreenGui")
  3. local Teleports = Instance.new("Frame")
  4. local title = Instance.new("TextLabel")
  5. local tab = Instance.new("TextLabel")
  6. local b1 = Instance.new("TextButton")
  7. local b2 = Instance.new("TextButton")
  8. local b3 = Instance.new("TextButton")
  9. local b4 = Instance.new("TextButton")
  10. local key = Instance.new("TextLabel")
  11. local b5 = Instance.new("TextButton")
  12. local guisettings = Instance.new("Frame")
  13. local title_2 = Instance.new("TextLabel")
  14. local tab_2 = Instance.new("TextLabel")
  15. local b1_2 = Instance.new("TextButton")
  16. local b2_2 = Instance.new("TextButton")
  17. local b3_2 = Instance.new("TextButton")
  18. local Title = Instance.new("TextLabel")
  19. local Subtitle = Instance.new("TextLabel")
  20. local openUI = Instance.new("Frame")
  21. local TextButton = Instance.new("TextButton")
  22. local Status = Instance.new("TextLabel")
  23. local wavedefence = Instance.new("Frame")
  24. local title_3 = Instance.new("TextLabel")
  25. local tab_3 = Instance.new("TextLabel")
  26. local b1_3 = Instance.new("TextButton")
  27. --Properties:
  28. DungeonRapist.Name = "DungeonRapist"
  29. DungeonRapist.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  30. DungeonRapist.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  31. DungeonRapist.ResetOnSpawn = false
  32.  
  33. Teleports.Name = "Teleports"
  34. Teleports.Parent = DungeonRapist
  35. Teleports.Active = true
  36. Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  37. Teleports.BackgroundTransparency = 1
  38. Teleports.BorderSizePixel = 0
  39. Teleports.Draggable = true
  40. Teleports.Position = UDim2.new(0.0359999985, 0, -0.5, 0)
  41. Teleports.Selectable = true
  42. Teleports.Size = UDim2.new(0, 150, 0, 200)
  43.  
  44. title.Name = "title"
  45. title.Parent = Teleports
  46. title.BackgroundColor3 = Color3.new(0.38, 1, 0)
  47. title.BorderSizePixel = 0
  48. title.Position = UDim2.new(0, 0, 0.0299999993, 0)
  49. title.Size = UDim2.new(0, 150, 0, 34)
  50. title.Font = Enum.Font.SciFi
  51. title.Text = "Functions"
  52. title.TextColor3 = Color3.new(1, 1, 1)
  53. title.TextSize = 25
  54. title.TextStrokeTransparency = 0
  55.  
  56. tab.Name = "tab"
  57. tab.Parent = Teleports
  58. tab.BackgroundColor3 = Color3.new(0, 0, 0)
  59. tab.BackgroundTransparency = 0.40000000596046
  60. tab.BorderSizePixel = 0
  61. tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  62. tab.Size = UDim2.new(0, 140, 0, 200)
  63. tab.Font = Enum.Font.SourceSans
  64. tab.Text = ""
  65. tab.TextColor3 = Color3.new(0, 0, 0)
  66. tab.TextSize = 14
  67.  
  68. b1.Name = "b1"
  69. b1.Parent = Teleports
  70. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  71. b1.BackgroundTransparency = 1
  72. b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0)
  73. b1.Size = UDim2.new(0, 135, 0, 40)
  74. b1.Font = Enum.Font.SourceSans
  75. b1.Text = "> clear room"
  76. b1.TextColor3 = Color3.new(0.38, 1, 0)
  77. b1.TextSize = 20
  78. b1.TextStrokeTransparency = 0
  79. b1.TextWrapped = true
  80. b1.TextXAlignment = Enum.TextXAlignment.Left
  81.  
  82. b2.Name = "b2"
  83. b2.Parent = Teleports
  84. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  85. b2.BackgroundTransparency = 1
  86. b2.Position = UDim2.new(0.0666666701, 0, 0.60499984, 0)
  87. b2.Size = UDim2.new(0, 135, 0, 40)
  88. b2.Font = Enum.Font.SourceSans
  89. b2.Text = "> ".._G.WALKSPEED.." walkspeed"
  90. b2.TextColor3 = Color3.new(0.38, 1, 0)
  91. b2.TextSize = 20
  92. b2.TextStrokeTransparency = 0
  93. b2.TextWrapped = true
  94. b2.TextXAlignment = Enum.TextXAlignment.Left
  95.  
  96. b3.Name = "b3"
  97. b3.Parent = Teleports
  98. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  99. b3.BackgroundTransparency = 1
  100. b3.Position = UDim2.new(0.0666666701, 0, 0.799999833, 0)
  101. b3.Size = UDim2.new(0, 135, 0, 40)
  102. b3.Font = Enum.Font.SourceSans
  103. b3.Text = "> remove barriers"
  104. b3.TextColor3 = Color3.new(0.38, 1, 0)
  105. b3.TextSize = 20
  106. b3.TextStrokeTransparency = 0
  107. b3.TextWrapped = true
  108. b3.TextXAlignment = Enum.TextXAlignment.Left
  109.  
  110. b4.Name = "b4"
  111. b4.Parent = Teleports
  112. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  113. b4.BackgroundTransparency = 1
  114. b4.Position = UDim2.new(0.0666666701, 0, 0.999999821, 0)
  115. b4.Size = UDim2.new(0, 135, 0, 40)
  116. b4.Font = Enum.Font.SourceSans
  117. b4.Text = "> force start game"
  118. b4.TextColor3 = Color3.new(0.38, 1, 0)
  119. b4.TextSize = 20
  120. b4.TextStrokeTransparency = 0
  121. b4.TextWrapped = true
  122. b4.TextXAlignment = Enum.TextXAlignment.Left
  123.  
  124. key.Name = "key"
  125. key.Parent = Teleports
  126. key.BackgroundColor3 = Color3.new(0, 0, 0)
  127. key.BackgroundTransparency = 1
  128. key.BorderSizePixel = 0
  129. key.Position = UDim2.new(0.699999988, 0, 0.200000003, 0)
  130. key.Size = UDim2.new(0, 40, 0, 40)
  131. key.Font = Enum.Font.SourceSans
  132. key.Text = "c"
  133. key.TextColor3 = Color3.new(0.38, 1, 0)
  134. key.TextSize = 20
  135. key.TextStrokeTransparency = 0
  136.  
  137. b5.Name = "b5"
  138. b5.Parent = Teleports
  139. b5.BackgroundColor3 = Color3.new(1, 1, 1)
  140. b5.BackgroundTransparency = 1
  141. b5.Position = UDim2.new(0.0666666701, 0, 0.404999822, 0)
  142. b5.Size = UDim2.new(0, 135, 0, 40)
  143. b5.Font = Enum.Font.SourceSans
  144. b5.Text = "> ".._G.HIPHEIGHT.." hipheight"
  145. b5.TextColor3 = Color3.new(0.38, 1, 0)
  146. b5.TextSize = 20
  147. b5.TextStrokeTransparency = 0
  148. b5.TextWrapped = true
  149. b5.TextXAlignment = Enum.TextXAlignment.Left
  150.  
  151. guisettings.Name = "guisettings"
  152. guisettings.Parent = DungeonRapist
  153. guisettings.Active = true
  154. guisettings.BackgroundColor3 = Color3.new(1, 1, 1)
  155. guisettings.BackgroundTransparency = 1
  156. guisettings.BorderSizePixel = 0
  157. guisettings.Draggable = true
  158. guisettings.Position = UDim2.new(0.136000007, 0, -0.5, 0)
  159. guisettings.Selectable = true
  160. guisettings.Size = UDim2.new(0, 150, 0, 200)
  161.  
  162. title_2.Name = "title"
  163. title_2.Parent = guisettings
  164. title_2.BackgroundColor3 = Color3.new(0.38, 1, 0)
  165. title_2.BorderSizePixel = 0
  166. title_2.Position = UDim2.new(0, 0, 0.0299999993, 0)
  167. title_2.Size = UDim2.new(0, 150, 0, 34)
  168. title_2.Font = Enum.Font.SciFi
  169. title_2.Text = "GUI settings"
  170. title_2.TextColor3 = Color3.new(1, 1, 1)
  171. title_2.TextSize = 25
  172. title_2.TextStrokeTransparency = 0
  173.  
  174. tab_2.Name = "tab"
  175. tab_2.Parent = guisettings
  176. tab_2.BackgroundColor3 = Color3.new(0, 0, 0)
  177. tab_2.BackgroundTransparency = 0.40000000596046
  178. tab_2.BorderSizePixel = 0
  179. tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  180. tab_2.Size = UDim2.new(0, 140, 0, 120)
  181. tab_2.Font = Enum.Font.SourceSans
  182. tab_2.Text = ""
  183. tab_2.TextColor3 = Color3.new(0, 0, 0)
  184. tab_2.TextSize = 14
  185.  
  186. b1_2.Name = "b1"
  187. b1_2.Parent = guisettings
  188. b1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  189. b1_2.BackgroundTransparency = 1
  190. b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0)
  191. b1_2.Size = UDim2.new(0, 135, 0, 40)
  192. b1_2.Font = Enum.Font.SourceSans
  193. b1_2.Text = "> minimize GUI"
  194. b1_2.TextColor3 = Color3.new(0.38, 1, 0)
  195. b1_2.TextSize = 20
  196. b1_2.TextStrokeTransparency = 0
  197. b1_2.TextWrapped = true
  198. b1_2.TextXAlignment = Enum.TextXAlignment.Left
  199.  
  200. b2_2.Name = "b2"
  201. b2_2.Parent = guisettings
  202. b2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  203. b2_2.BackgroundTransparency = 1
  204. b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0)
  205. b2_2.Size = UDim2.new(0, 135, 0, 40)
  206. b2_2.Font = Enum.Font.SourceSans
  207. b2_2.Text = "> destroy GUI"
  208. b2_2.TextColor3 = Color3.new(0.38, 1, 0)
  209. b2_2.TextSize = 20
  210. b2_2.TextStrokeTransparency = 0
  211. b2_2.TextWrapped = true
  212. b2_2.TextXAlignment = Enum.TextXAlignment.Left
  213.  
  214. b3_2.Name = "b3"
  215. b3_2.Parent = guisettings
  216. b3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  217. b3_2.BackgroundTransparency = 1
  218. b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0)
  219. b3_2.Size = UDim2.new(0, 135, 0, 40)
  220. b3_2.Font = Enum.Font.SourceSans
  221. b3_2.Text = "> hide local name"
  222. b3_2.TextColor3 = Color3.new(0.38, 1, 0)
  223. b3_2.TextSize = 20
  224. b3_2.TextStrokeTransparency = 0
  225. b3_2.TextWrapped = true
  226. b3_2.TextXAlignment = Enum.TextXAlignment.Left
  227.  
  228. Title.Name = "Title"
  229. Title.Parent = DungeonRapist
  230. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  231. Title.BackgroundTransparency = 1
  232. Title.Position = UDim2.new(1.242091656, 0, -0.000641439576, 0)
  233. Title.Size = UDim2.new(0, 422, 0, 73)
  234. Title.Font = Enum.Font.Fantasy
  235. Title.Text = "Dungeon Rapist V1.6"
  236. Title.TextColor3 = Color3.new(0.38, 1, 0)
  237. Title.TextScaled = true
  238. Title.TextSize = 14
  239. Title.TextStrokeTransparency = 0.5
  240. Title.TextWrapped = true
  241.  
  242. Subtitle.Name = "Subtitle"
  243. Subtitle.Parent = DungeonRapist
  244. Subtitle.BackgroundColor3 = Color3.new(1, 1, 1)
  245. Subtitle.BackgroundTransparency = 1
  246. Subtitle.Position = UDim2.new(-0.294383466, 0, 0.0798581243, 0)
  247. Subtitle.Size = UDim2.new(0, 422, 0, 23)
  248. Subtitle.Font = Enum.Font.Fantasy
  249. Subtitle.Text = "Created by: JasonJJK"
  250. Subtitle.TextColor3 = Color3.new(0.38, 1, 0)
  251. Subtitle.TextScaled = true
  252. Subtitle.TextSize = 14
  253. Subtitle.TextStrokeTransparency = 0.5
  254. Subtitle.TextWrapped = true
  255. Subtitle.TextXAlignment = Enum.TextXAlignment.Left
  256.  
  257. openUI.Name = "openUI"
  258. openUI.Parent = DungeonRapist
  259. openUI.BackgroundColor3 = Color3.new(1, 1, 1)
  260. openUI.BorderSizePixel = 0
  261. openUI.Position = UDim2.new(0.408280939, 0, 0.0599999987, 0)
  262. openUI.Size = UDim2.new(0, 100, 0, 22)
  263. openUI.Visible = false
  264.  
  265. TextButton.Parent = openUI
  266. TextButton.BackgroundColor3 = Color3.new(0.38, 1, 0)
  267. TextButton.BorderSizePixel = 0
  268. TextButton.Size = UDim2.new(0, 100, 0, 22)
  269. TextButton.Font = Enum.Font.SciFi
  270. TextButton.Text = "open GUI"
  271. TextButton.TextColor3 = Color3.new(1, 1, 1)
  272. TextButton.TextSize = 18
  273. TextButton.TextStrokeTransparency = 0
  274. TextButton.TextWrapped = true
  275.  
  276. Status.Name = "Status"
  277. Status.Parent = DungeonRapist
  278. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  279. Status.BackgroundTransparency = 1
  280. Status.Position = UDim2.new(0.664777339, 0, -0.2, 0)
  281. Status.Size = UDim2.new(0, 422, 0, 23)
  282. Status.Font = Enum.Font.Fantasy
  283. Status.Text = "Dungeon: Error"
  284. Status.TextColor3 = Color3.new(0.38, 1, 0)
  285. Status.TextScaled = true
  286. Status.TextSize = 14
  287. Status.TextStrokeTransparency = 0.5
  288. Status.TextWrapped = true
  289. Status.TextXAlignment = Enum.TextXAlignment.Left
  290.  
  291. wavedefence.Name = "wavedefence"
  292. wavedefence.Parent = DungeonRapist
  293. wavedefence.Active = true
  294. wavedefence.BackgroundColor3 = Color3.new(1, 1, 1)
  295. wavedefence.BackgroundTransparency = 1
  296. wavedefence.BorderSizePixel = 0
  297. wavedefence.Draggable = true
  298. wavedefence.Position = UDim2.new(0.236000001, 0, -0.5, 0)
  299. wavedefence.Selectable = true
  300. wavedefence.Size = UDim2.new(0, 150, 0, 200)
  301.  
  302. title_3.Name = "title"
  303. title_3.Parent = wavedefence
  304. title_3.BackgroundColor3 = Color3.new(0.38, 1, 0)
  305. title_3.BorderSizePixel = 0
  306. title_3.Position = UDim2.new(0, 0, 0.0299999993, 0)
  307. title_3.Size = UDim2.new(0, 150, 0, 34)
  308. title_3.Font = Enum.Font.SciFi
  309. title_3.Text = "Wave defence"
  310. title_3.TextColor3 = Color3.new(1, 1, 1)
  311. title_3.TextSize = 25
  312. title_3.TextStrokeTransparency = 0
  313.  
  314. tab_3.Name = "tab"
  315. tab_3.Parent = wavedefence
  316. tab_3.BackgroundColor3 = Color3.new(0, 0, 0)
  317. tab_3.BackgroundTransparency = 0.40000000596046
  318. tab_3.BorderSizePixel = 0
  319. tab_3.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  320. tab_3.Size = UDim2.new(0, 140, 0, 40)
  321. tab_3.Font = Enum.Font.SourceSans
  322. tab_3.Text = ""
  323. tab_3.TextColor3 = Color3.new(0, 0, 0)
  324. tab_3.TextSize = 14
  325.  
  326. b1_3.Name = "b1"
  327. b1_3.Parent = wavedefence
  328. b1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  329. b1_3.BackgroundTransparency = 1
  330. b1_3.Position = UDim2.new(0.0666666701, 0, 0.200000003, 0)
  331. b1_3.Size = UDim2.new(0, 135, 0, 40)
  332. b1_3.Font = Enum.Font.SourceSans
  333. b1_3.Text = "> loopkill enemies"
  334. b1_3.TextColor3 = Color3.new(0.38, 1, 0)
  335. b1_3.TextSize = 20
  336. b1_3.TextStrokeTransparency = 0
  337. b1_3.TextWrapped = true
  338. b1_3.TextXAlignment = Enum.TextXAlignment.Left
  339. -- Scripts:
  340. openUI.Visible = false
  341. key.Text = KEY
  342.  
  343. Title:TweenPosition(UDim2.new(0.242091656, 0, -0.000641439576, 0),'Out', 'Sine', 1)
  344. wait(1)
  345. Subtitle:TweenPosition(UDim2.new(0.294383466, 0, 0.06, 0),'Out', 'Sine', 1)
  346. wait(0.5)
  347. Teleports:TweenPosition(UDim2.new(0.036, 0, 0.170000006, 0),'Out', 'Sine', 1)
  348. wait(0.2)
  349. guisettings:TweenPosition(UDim2.new(0.136, 0, 0.170000006, 0),'Out', 'Sine', 1)
  350. wait(0.2)
  351. wavedefence:TweenPosition(UDim2.new(0.236,0,0.17000006, 0),'Out', 'Sine', 1)
  352. wait(1)
  353. Status:TweenPosition(UDim2.new(0.664777339, 0, -0.00110778213, 0),'Out', 'Sine', 1)
  354.  
  355.  
  356. Teleports.Draggable = true
  357. Teleports.Selectable = true
  358. Teleports.Active = true
  359.  
  360. guisettings.Draggable = true
  361. guisettings.Selectable = true
  362. guisettings.Active = true
  363.  
  364. CHANGER = true
  365.  
  366. if game.Players.LocalPlayer.Parent == Players then
  367. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  368.  
  369.     if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  370.         -- PIRATE ISLAND
  371.         Status.Text = "Dungeon: Pirate Island"
  372.     end
  373.  
  374.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  375.         -- KING'S CASTLE
  376.         Status.Text = "Dungeon: King's Castle"
  377.     end
  378.  
  379.     if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  380.         -- THE UNDERWORLD
  381.         Status.Text = "Dungeon: The Underworld"
  382.         else
  383.     end
  384.     else
  385.     Status.Text = "Dungeon: Error"
  386. end
  387.  
  388. guisettings.b3.MouseButton1Click:Connect(function()
  389.     local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  390.     local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  391.     local yeet3 = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  392.    
  393.     NAMECHANGER = FALSE
  394.  
  395.     game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.AccountType.Text = "Made by JasonJJK"
  396.  
  397. while CHANGER == true and YaBoi == false do
  398.         yeet.Text = "jCaffie"
  399.         yeet2.Text = "jCaffie"
  400.         yeet3.Text = "jCaffie"
  401.         wait(0.2)
  402.         yeet.Text = "Dev_Bill"
  403.         yeet2.Text = "Dev_Bill"
  404.         yeet3.Text = "Dev_Bill"
  405.         wait(0.2)
  406.         yeet.Text = "Thatguuuyy"
  407.         yeet2.Text = "Thatguuuyy"
  408.         yeet3.Text = "Thatguuuyy"
  409.         wait(0.2)
  410.         yeet.Text = "123henri4567"
  411.         yeet2.Text = "123henri4567"
  412.         yeet3.Text = "123henri4567"
  413.         wait(0.2)
  414.         yeet.Text = "BoeBoeCannon"
  415.         yeet2.Text = "BoeBoeCannon"
  416.         yeet3.Text = "BoeBoeCannon"
  417.         wait(0.2)
  418.         yeet.Text = "CallMeDreams"
  419.         yeet2.Text = "CallMeDreams"
  420.         yeet3.Text = "CallMeDreams"
  421.         wait(0.2)
  422.         yeet.Text = "GraveBear"
  423.         yeet2.Text = "GraveBear"
  424.         yeet3.Text = "GraveBear"
  425.         wait(0.2)
  426.         yeet.Text = "oneshot821"
  427.         yeet2.Text = "oneshot821"
  428.         yeet3.Text = "oneshot821"
  429.         wait(0.2)
  430.         yeet.Text = "Starkius821"
  431.         yeet2.Text = "Starkius821"
  432.         yeet3.Text = "Starkius821"
  433.         wait(0.2)
  434.         yeet.Text = "rajlo"
  435.         yeet2.Text = "rajlo"
  436.         yeet3.Text = "rajlo"
  437.         wait(0.2)
  438.         yeet.Text = "BeautifulLegacy"
  439.         yeet2.Text = "BeautifulLegacy"
  440.         yeet3.Text = "BeautifulLegacy"
  441.         wait(0.2)
  442.         yeet.Text = "inzr"
  443.         yeet2.Text = "inzr"
  444.         yeet2.Text = "inzr"
  445.         wait(0.2)
  446.         yeet.Text = "king1648"
  447.         yeet2.Text = "king1648"
  448.         yeet3.Text = "king1648"
  449.         wait(0.2)
  450.         yeet.Text = "xolxna"
  451.         yeet2.Text = "xolxna"
  452.         yeet3.Text = "xolxna"
  453.         wait(0.2)
  454.         yeet.Text = "Antietem"
  455.         yeet2.Text = "Antietem"
  456.         yeet3.Text = "Antietem"
  457.         wait(0.2)
  458.         yeet.Text = "vCaffy"
  459.         yeet2.Text = "vCaffy"
  460.         yeet3.Text = "vCaffy"
  461.         wait(0.2)
  462.     end
  463.    
  464.     while CHANGER == true and YaBoi == true do
  465.             wait(0.2)
  466.     yeet.Text = "Y     "
  467.     yeet2.Text = "Y     "
  468.     yeet3.Text = "Y     "
  469.     wait(0.2)
  470.     yeet.Text = " a    "
  471.     yeet2.Text = " a    "
  472.     yeet3.Text = " a    "
  473.     wait(0.2)
  474.     yeet.Text = "  _   "
  475.     yeet2.Text = "  _   "
  476.     yeet3.Text = "  _   "
  477.     wait(0.2)
  478.     yeet.Text = "   b  "
  479.     yeet2.Text = "   b  "
  480.     yeet3.Text = "   b  "
  481.     wait(0.2)
  482.     yeet.Text = "    o "
  483.     yeet2.Text = "    o "
  484.     yeet3.Text = "    o "
  485.     wait(0.2)
  486.     yeet.Text = "     i"
  487.     yeet2.Text = "     i"
  488.     yeet3.Text = "     i"
  489.     wait(0.2)
  490.     yeet.Text = "      "
  491.     yeet2.Text = "      "
  492.     yeet3.Text = "      "
  493.     wait(0.5)
  494.     yeet.Text = "Ya_Boi"
  495.     yeet2.Text = "Ya_Boi"
  496.     yeet3.Text = "Ya_Boi"
  497.     wait(0.5)
  498.     yeet.Text = "      "
  499.     yeet2.Text = "      "
  500.     yeet3.Text = "      "
  501.     wait(0.5)
  502.     yeet.Text = "Ya_Boi"
  503.     yeet2.Text = "Ya_Boi"
  504.     yeet3.Text = "Ya_Boi"
  505.     wait(0.5)
  506.     yeet.Text = "Y    i"
  507.     yeet2.Text = "Y    i"
  508.     yeet3.Text = "Y    i"
  509.     wait(0.2)
  510.     yeet.Text = " a  o "
  511.     yeet2.Text = " a  o "
  512.     yeet3.Text = " a  o "
  513.     wait(0.2)
  514.     yeet.Text = "  _B  "
  515.     yeet2.Text = "  _B  "
  516.     yeet3.Text = "  _B  "
  517.     wait(0.2)
  518.     yeet.Text = " a  o "
  519.     yeet2.Text = " a  o "
  520.     yeet3.Text = " a  o "
  521.     wait(0.2)
  522.     yeet.Text = "Y    i"
  523.     yeet2.Text = "Y    i"
  524.     yeet3.Text = "Y    i"
  525.     wait(0.2)
  526.     yeet.Text = "Ya  oi"
  527.     yeet2.Text = "Ya  oi"
  528.     yeet3.Text = "Ya  oi"
  529.     wait(0.)
  530.     yeet.Text = "Ya_Boi"
  531.     yeet2.Text = "Ya_Boi"
  532.     yeet3.Text = "Ya_Boi"
  533.     wait(0.5)
  534.     yeet.Text = "Ya  oi"
  535.     yeet2.Text = "Ya  oi"
  536.     yeet3.Text = "Ya  oi"
  537.     wait(0.2)
  538.     yeet.Text = "Y    i"
  539.     yeet2.Text = "Y    i"
  540.     yeet3.Text = "Y    i"
  541.     wait(0.2)
  542.     yeet.Text = ""
  543.     yeet2.Text = ""
  544.     yeet3.Text = ""
  545.     end
  546. end)
  547.  
  548. guisettings.b2.MouseButton1Click:Connect(function()
  549.     game.Players.LocalPlayer.PlayerGui.DungeonRapist:Destroy()
  550.     namechanger = false
  551. end)
  552.  
  553. closed = false
  554.  
  555. guisettings.b1.MouseButton1Click:Connect(function()
  556.     if closed == false then
  557.         openUI.Visible = true
  558.         Teleports.Visible = false
  559.         guisettings.Visible = false
  560.         wavedefence.Visible = false
  561.         closed = true
  562.     end
  563. end)
  564.  
  565. openUI.TextButton.MouseButton1Click:Connect(function()
  566.     if closed == true then
  567.         openUI.Visible = false 
  568.         Teleports.Visible = true
  569.         guisettings.Visible = true
  570.         wavedefence.Visible = true
  571.         closed = false
  572.     end
  573. end)
  574.  
  575. Teleports.b1.MouseButton1Click:Connect(function()
  576. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  577.  
  578. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  579. local name = "Dark Mage";
  580. local function Modify(part)
  581.     part.Head:Destroy()
  582. end
  583.  
  584. local function recursive(obj)
  585.     for _, child in pairs(obj:GetChildren()) do
  586.         if (child.Name == name) then
  587.             Modify(child);
  588.         end
  589.         recursive(child);
  590.     end
  591. end
  592. recursive(workspace);
  593.  
  594. local nama = "Demon Warrior";
  595. local function Modify(part)
  596.     part.Head:Destroy()
  597. end
  598.  
  599. local function recursive(obj)
  600.     for _, child in pairs(obj:GetChildren()) do
  601.         if (child.Name == nama) then
  602.             Modify(child);
  603.         end
  604.         recursive(child);
  605.     end
  606. end
  607. recursive(workspace);
  608. end
  609.  
  610.  
  611.  
  612. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  613. local name = "Pirate Savage";
  614. local function Modify(part)
  615.     part.Head:Destroy()
  616. end
  617.  
  618. local function recursive(obj)
  619.     for _, child in pairs(obj:GetChildren()) do
  620.         if (child.Name == name) then
  621.             Modify(child);
  622.         end
  623.         recursive(child);
  624.     end
  625. end
  626. recursive(workspace);
  627.  
  628. local nama = "Pirate Rifleman";
  629. local function Modify(part)
  630.     part.Head:Destroy()
  631. end
  632.  
  633. local function recursive(obj)
  634.     for _, child in pairs(obj:GetChildren()) do
  635.         if (child.Name == nama) then
  636.             Modify(child);
  637.         end
  638.         recursive(child);
  639.     end
  640. end
  641. recursive(workspace);
  642. end
  643.  
  644.  
  645.  
  646.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  647. local name = "King's Guard";
  648. local function Modify(part)
  649.     part.Head:Destroy()
  650. end
  651.  
  652. local function recursive(obj)
  653.     for _, child in pairs(obj:GetChildren()) do
  654.         if (child.Name == name) then
  655.             Modify(child);
  656.         end
  657.         recursive(child);
  658.     end
  659. end
  660. recursive(workspace);
  661.  
  662. local nama = "Elementalist";
  663. local function Modify(part)
  664.     part.Head:Destroy()
  665. end
  666.  
  667. local function recursive(obj)
  668.     for _, child in pairs(obj:GetChildren()) do
  669.         if (child.Name == nama) then
  670.             Modify(child);
  671.         end
  672.         recursive(child);
  673.     end
  674. end
  675. recursive(workspace);
  676.  
  677. local nama = "Hitman";
  678. local function Modify(part)
  679.     part.Head:Destroy()
  680. end
  681.  
  682. local function recursive(obj)
  683.     for _, child in pairs(obj:GetChildren()) do
  684.         if (child.Name == nama) then
  685.             Modify(child);
  686.         end
  687.         recursive(child);
  688.     end
  689. end
  690. recursive(workspace);
  691. end
  692. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  693. local name = "Samurai Swordsman";
  694. local function Modify(part)
  695.     part.Head:Destroy()
  696. end
  697.  
  698. local function recursive(obj)
  699.     for _, child in pairs(obj:GetChildren()) do
  700.         if (child.Name == name) then
  701.             Modify(child);
  702.         end
  703.         recursive(child);
  704.     end
  705. end
  706. recursive(workspace);
  707. end
  708. end)
  709.  
  710. Teleports.b2.MouseButton1Click:Connect(function()
  711.     game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = _G.WALKSPEED
  712. end)
  713.  
  714. Teleports.b3.MouseButton1Click:Connect(function()
  715.     local nama = "room1";
  716. local function Modify(part)
  717.     part.barrier:Destroy()
  718. end
  719.  
  720. local function recursive(obj)
  721.     for _, child in pairs(obj:GetChildren()) do
  722.         if (child.Name == nama) then
  723.             Modify(child);
  724.         end
  725.         recursive(child);
  726.     end
  727. end
  728. recursive(workspace);
  729.  
  730. local nama = "room2";
  731. local function Modify(part)
  732.     part.barrier:Destroy()
  733. end
  734.  
  735. local function recursive(obj)
  736.     for _, child in pairs(obj:GetChildren()) do
  737.         if (child.Name == nama) then
  738.             Modify(child);
  739.         end
  740.         recursive(child);
  741.     end
  742. end
  743. recursive(workspace);
  744.  
  745. local nama = "room3";
  746. local function Modify(part)
  747.     part.barrier:Destroy()
  748. end
  749.  
  750. local function recursive(obj)
  751.     for _, child in pairs(obj:GetChildren()) do
  752.         if (child.Name == nama) then
  753.             Modify(child);
  754.         end
  755.         recursive(child);
  756.     end
  757. end
  758. recursive(workspace);
  759.  
  760. local nama = "room4";
  761. local function Modify(part)
  762.     part.barrier:Destroy()
  763. end
  764.  
  765. local function recursive(obj)
  766.     for _, child in pairs(obj:GetChildren()) do
  767.         if (child.Name == nama) then
  768.             Modify(child);
  769.         end
  770.         recursive(child);
  771.     end
  772. end
  773. recursive(workspace);
  774.  
  775. local nama = "room5";
  776. local function Modify(part)
  777.     part.barrier:Destroy()
  778. end
  779.  
  780. local function recursive(obj)
  781.     for _, child in pairs(obj:GetChildren()) do
  782.         if (child.Name == nama) then
  783.             Modify(child);
  784.         end
  785.         recursive(child);
  786.     end
  787. end
  788. recursive(workspace);
  789.  
  790. local nama = "room6";
  791. local function Modify(part)
  792.     part.barrier:Destroy()
  793. end
  794.  
  795. local function recursive(obj)
  796.     for _, child in pairs(obj:GetChildren()) do
  797.         if (child.Name == nama) then
  798.             Modify(child);
  799.         end
  800.         recursive(child);
  801.     end
  802. end
  803. recursive(workspace);
  804.  
  805. local nama = "room7";
  806. local function Modify(part)
  807.     part.barrier:Destroy()
  808. end
  809.  
  810. local function recursive(obj)
  811.     for _, child in pairs(obj:GetChildren()) do
  812.         if (child.Name == nama) then
  813.             Modify(child);
  814.         end
  815.         recursive(child);
  816.     end
  817. end
  818. recursive(workspace);
  819.  
  820. local nama = "room8";
  821. local function Modify(part)
  822.     part.barrier:Destroy()
  823. end
  824.  
  825. local function recursive(obj)
  826.     for _, child in pairs(obj:GetChildren()) do
  827.         if (child.Name == nama) then
  828.             Modify(child);
  829.         end
  830.         recursive(child);
  831.     end
  832. end
  833. recursive(workspace);
  834.  
  835. local nama = "initialRoom";
  836. local function Modify(part)
  837.     part.barrier:Destroy()
  838. end
  839.  
  840. local function recursive(obj)
  841.     for _, child in pairs(obj:GetChildren()) do
  842.         if (child.Name == nama) then
  843.             Modify(child);
  844.         end
  845.         recursive(child);
  846.     end
  847. end
  848. recursive(workspace);
  849. end)
  850.  
  851. Teleports.b4.MouseButton1Click:Connect(function()
  852. game.ReplicatedStorage.remotes.changeStartValue:FireServer()
  853. end)
  854.  
  855. _G.loopkill = true
  856.  
  857. wavedefence.b1.MouseButton1Click:Connect(function()
  858.        while _G.loopkill == true do
  859.     wait(0.2)
  860.     for index, value in next, workspace.enemies:GetDescendants() do
  861.     if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
  862.     value.Humanoid.Health = 0
  863.     end
  864.     end
  865.     end
  866. end)
  867.  
  868. Teleports.b5.MouseButton1Click:Connect(function()
  869.     game.Players.LocalPlayer.Character.Humanoid.HipHeight = _G.HIPHEIGHT
  870. end)
  871.  
  872. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  873.  
  874. local m = game.Players.LocalPlayer:GetMouse()
  875. db = true
  876. m.KeyDown:connect(function(k)
  877.     k = k:lower()
  878.     if k == KEY then
  879.         if db == true then
  880.             local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  881.  
  882. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  883. local name = "Dark Mage";
  884. local function Modify(part)
  885.     part.Head:Destroy()
  886. end
  887.  
  888. local function recursive(obj)
  889.     for _, child in pairs(obj:GetChildren()) do
  890.         if (child.Name == name) then
  891.             Modify(child);
  892.         end
  893.         recursive(child);
  894.     end
  895. end
  896. recursive(workspace);
  897.  
  898. local nama = "Demon Warrior";
  899. local function Modify(part)
  900.     part.Head:Destroy()
  901. end
  902.  
  903. local function recursive(obj)
  904.     for _, child in pairs(obj:GetChildren()) do
  905.         if (child.Name == nama) then
  906.             Modify(child);
  907.         end
  908.         recursive(child);
  909.     end
  910. end
  911. recursive(workspace);
  912. end
  913.  
  914.  
  915.  
  916. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  917. local name = "Pirate Savage";
  918. local function Modify(part)
  919.     part.Head:Destroy()
  920. end
  921.  
  922. local function recursive(obj)
  923.     for _, child in pairs(obj:GetChildren()) do
  924.         if (child.Name == name) then
  925.             Modify(child);
  926.         end
  927.         recursive(child);
  928.     end
  929. end
  930. recursive(workspace);
  931.  
  932. local nama = "Pirate Rifleman";
  933. local function Modify(part)
  934.     part.Head:Destroy()
  935. end
  936.  
  937. local function recursive(obj)
  938.     for _, child in pairs(obj:GetChildren()) do
  939.         if (child.Name == nama) then
  940.             Modify(child);
  941.         end
  942.         recursive(child);
  943.     end
  944. end
  945. recursive(workspace);
  946. end
  947.  
  948.  
  949.  
  950.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  951. local name = "King's Guard";
  952. local function Modify(part)
  953.     part.Head:Destroy()
  954. end
  955.  
  956. local function recursive(obj)
  957.     for _, child in pairs(obj:GetChildren()) do
  958.         if (child.Name == name) then
  959.             Modify(child);
  960.         end
  961.         recursive(child);
  962.     end
  963. end
  964. recursive(workspace);
  965.  
  966. local nama = "Elementalist";
  967. local function Modify(part)
  968.     part.Head:Destroy()
  969. end
  970.  
  971. local function recursive(obj)
  972.     for _, child in pairs(obj:GetChildren()) do
  973.         if (child.Name == nama) then
  974.             Modify(child);
  975.         end
  976.         recursive(child);
  977.     end
  978. end
  979. recursive(workspace);
  980.  
  981. local nama = "Hitman";
  982. local function Modify(part)
  983.     part.Head:Destroy()
  984. end
  985.  
  986. local function recursive(obj)
  987.     for _, child in pairs(obj:GetChildren()) do
  988.         if (child.Name == nama) then
  989.             Modify(child);
  990.         end
  991.         recursive(child);
  992.     end
  993. end
  994. recursive(workspace);
  995. end
  996. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  997. local name = "Samurai Swordsman";
  998. local function Modify(part)
  999.     part.Head:Destroy()
  1000. end
  1001.  
  1002. local function recursive(obj)
  1003.     for _, child in pairs(obj:GetChildren()) do
  1004.         if (child.Name == name) then
  1005.             Modify(child);
  1006.         end
  1007.         recursive(child);
  1008.     end
  1009. end
  1010. recursive(workspace);
  1011. end
  1012. end
  1013. end
  1014. end)
  1015.  
  1016. counter = 0
  1017.  
  1018. loopfunc = true
  1019. _G.looped = true
  1020.  
  1021. if loopfunc == true then
  1022.     while _G.looped == true do
  1023.     wait(0.1)
  1024.     Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1025.     guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1026.     Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1027.     Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1028.     Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1029.     Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1030.     Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1031.     Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1032.     Teleports:FindFirstChild('b5').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1033.     guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1034.     guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1035.     guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1036.     openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1037.     Teleports.key.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1038.     Status.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1039.     wavedefence:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1040.     wavedefence.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1041.    
  1042.     counter = counter + 0.01
  1043.     end
  1044. end
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