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Feb 4th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -- WARNING: Be sure to make this a Script and place it in Workspace if you want it to work!
  88.  
  89. local sound = Instance.new("Sound")
  90.  
  91. sound.Name = "Sound"
  92. sound.SoundId = "http://www.roblox.com/asset/?id=2791831469" -- Song ID at end.
  93. sound.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  94. sound.Pitch = 1 --Speed of Playback.
  95. sound.Looped = true
  96. sound.archivable = false
  97.  
  98. sound.Parent = game.Workspace
  99.  
  100. wait(0)
  101.  
  102. sound:play()
  103.  
  104. wait(1)
  105. math.randomseed(tick() % 1 * 1e6)
  106. sky = coroutine.create(function()
  107.     while wait(0.3) do
  108.         s = Instance.new("Sky",game.Lighting)
  109.         s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
  110.         s.CelestialBodiesShown = false
  111.     end
  112. end)
  113.  
  114.  
  115. del = coroutine.create(function()
  116.     while wait(0.3) do
  117.         for i,v in pairs(workspace:GetChildren()) do
  118.             if v:IsA("Model") then
  119.                 v:Destroy()
  120.             end
  121.         end
  122.     end
  123. end)
  124.  
  125.  
  126.  
  127. for i,v in pairs(game.Players:GetChildren()) do
  128. end
  129.  
  130. noises = {'rbxassetid://2791831469','rbxassetid://2791831469','rbxassetid://2791831469','rbxassetid://2791831469'}
  131.  
  132. sound = coroutine.create(function()
  133.     a = Instance.new("Sound",workspace)
  134.     a.SoundId = "rbxassetid://2791831469"
  135.     a.Name = "RAINING MEN"
  136.     a.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  137.     a.Looped = true
  138.     a:Play()
  139.     while wait(0.2) do
  140.         rainin = workspace:FindFirstChild("RAINING MEN")
  141.         if not rainin then
  142.             a = Instance.new("Sound",workspace)
  143.             a.SoundId = "rbxassetid://902601313"
  144.             a.Name = "RAINING MEN"
  145.             a.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  146.             a.Looped = true
  147.             a:Play()
  148.         end
  149.     end
  150. end)
  151.  
  152. msg = coroutine.create(function()
  153.     while wait(0.4) do
  154.         msg = Instance.new("Message",workspace)
  155.         msg.Text = "yes"
  156.         wait(0.4)
  157.         msg:Destroy()
  158.     end
  159. end)
  160.  
  161.  
  162. rain = coroutine.create(function()
  163.     while wait(10 % 1 * 1e2) do
  164.         part = Instance.new("Part",workspace)
  165.         part.Name = "Toad"
  166.        
  167.         mesh = Instance.new("SpecialMesh",part)
  168.        
  169.         sound = Instance.new("Sound",workspace)
  170.        
  171.         part.CanCollide = false
  172.         part.Size = Vector3.new(440,530,380)
  173.         part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
  174.    
  175.         sound.SoundId = noises[math.random(1,#noises)]
  176.         sound:Play()
  177.         sound.Ended:connect(function()
  178.             sound:Destroy()
  179.         end)
  180.        
  181.        
  182.         mesh.MeshType = "FileMesh"
  183.         mesh.MeshId = "rbxassetid://430210147"
  184.         mesh.TextureId = "rbxassetid://430210159"
  185.     end
  186. end)
  187. coroutine.resume(sky)
  188. coroutine.resume(del)
  189. coroutine.resume(sound)
  190. coroutine.resume(msg)
  191. coroutine.resume(rain)
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