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G4U55

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Sep 29th, 2019
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  1. Patch Notes: Thursday, August 29
  2.  
  3. Improved targeting for item selection, especially for pickups.
  4. Improved “clickability” for several exits and scene transitions.
  5. Fixed missing highlights on some objects and scene items.
  6. Fixed some chests not dropping anything.
  7. Switching locations no longer resets Medkit and Coke timers.
  8. Switching tabs in the menu no longer unpauses the game.
  9. Health and Energy orbs no longer disappear while game is paused.
  10. Improved final fight area to make it less likely to get stuck or trapped.
  11. Fixed multiple cases where players could get stuck on enemies or terrain.
  12. Fixed several incorrect or misplaced quest markers.
  13. Fixed several missing animations on enemies.
  14. Added several missing sound effects.
  15. Fixed being able to select offscreen quests in the quest UI with mouse & keyboard.
  16. Fix for rare issue where a step of the Slumber Party quest could be skipped.
  17. Fix for molotov thrower in the Town Hall weight room killing himself every time.
  18. Fix for rare issue where a boss could reappear in the Funhouse when he wasn’t supposed to.
  19. Map now invisible in Cabin Ambush Void level, like the other Void levels.
  20. Hawkins Lab switch puzzle no longer requires interacting with all switches before the puzzle solution will work.
  21. Adjusted timing and location of the Mike / Lucas / Eleven conversation at the hospital.
  22. Reset button added to a tricky part of the pizza parlor quest.
  23. Enemy bodies can be stepped on when using mouse & keyboard.
  24. Several fixes for cases where Hopper’s buddy power could be used to bypass cinematics or other content.
  25. Quest steps will no longer show values above the maximum (eg, 7/5 chewing gum).
  26. Improved hint about where to find sardines.
  27. Improved player shadows.
  28. Minor art improvements and fixes to seaming and object sorting.
  29. Minor improvements to tutorial elements.
  30. Minor text typo fixes.
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