Advertisement
Guest User

weapon animating when swapping equipment

a guest
Aug 26th, 2023
13
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 45.10 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 2.954 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.184900 ms
  24. 2023-08-26T10:17:30 0.020 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  25. 2023-08-26T10:17:30 0.021 INF System information:
  26. 2023-08-26T10:17:30 0.021 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-08-26T10:17:30 0.022 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-08-26T10:17:30 0.022 INF RAM: 32509 MB
  29. 2023-08-26T10:17:30 0.022 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-08-26T10:17:30 0.028 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-08-26T10:17:30 0.051 INF Last played version: Alpha 22
  32. 2023-08-26T10:17:30 0.052 INF Local UTC offset: -4 hours
  33. 2023-08-26T10:17:30 0.071 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-26__10-17-17.txt
  34. 2023-08-26T10:17:30 0.082 INF [Platform] Init
  35. 2023-08-26T10:17:30 0.147 INF [Platform] Using native platform: Steam
  36. 2023-08-26T10:17:30 0.148 INF [Platform] Using cross platform: EOS
  37. 2023-08-26T10:17:30 0.148 INF [Platform] Using server platform: Steam
  38. 2023-08-26T10:17:30 0.148 INF [Platform] Using server platform: XBL
  39. 2023-08-26T10:17:30 0.155 INF Starting PlayerInputManager...
  40. 2023-08-26T10:17:30 0.311 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-08-26T10:17:30 0.319 INF [Platform] Initializing Steam
  42. 2023-08-26T10:17:31 0.819 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-08-26T10:17:31 0.820 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-08-26T10:17:31 0.821 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-08-26T10:17:31 0.821 INF [Platform] Initializing EOS
  46. 2023-08-26T10:17:31 1.056 INF [EOS] Initialize: Success
  47. 2023-08-26T10:17:31 1.176 INF [Platform] Initializing XBL
  48. 2023-08-26T10:17:31 1.322 INF Localization language from prefs: english
  49. 2023-08-26T10:17:31 1.323 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 2.728800 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000202D6D7E030.dll
  53. 2023-08-26T10:17:32 2.170 INF Awake IsFocused: True
  54. 2023-08-26T10:17:32 2.171 INF Awake
  55. 2023-08-26T10:17:32 2.367 INF Occlusion: Awake
  56. 2023-08-26T10:17:32 2.373 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-08-26T10:17:32 2.374 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-08-26T10:17:32 2.375 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-08-26T10:17:32 2.375 INF Texture quality is set to 0
  60. 2023-08-26T10:17:32 2.376 INF ApplyTextureFilter 2, AF Enable
  61. 2023-08-26T10:17:32 2.376 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 7.185800 ms (FindLiveObjects: 0.225200 ms CreateObjectMapping: 0.160900 ms MarkObjects: 6.753400 ms DeleteObjects: 0.045600 ms)
  64.  
  65. 2023-08-26T10:17:33 2.908 INF [MODS] No mods folder found
  66. 2023-08-26T10:17:33 2.909 INF [MODS] Initializing mod code
  67. 2023-08-26T10:17:33 2.909 INF [MODS] Loading done
  68. 2023-08-26T10:17:33 2.932 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-08-26T10:17:33 2.959 INF Loading permissions file done.
  70. 2023-08-26T10:17:33 3.035 INF GameSense server not found (no props file), disabling
  71. 2023-08-26T10:17:33 3.040 INF [PartyQuests] Initialized
  72. 2023-08-26T10:17:33 3.040 INF Awake done in 869 ms
  73. 2023-08-26T10:17:33 3.239 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-08-26T10:17:33 3.253 INF [XUi] XUi instantiation completed in 13 ms
  75. 2023-08-26T10:17:33 3.429 INF [XUi] Loading XUi asynchronously
  76. 2023-08-26T10:17:33 3.442 INF Updated culture for display texts
  77. 2023-08-26T10:17:33 3.683 INF Reloading serveradmin.xml
  78. 2023-08-26T10:17:33 3.683 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-08-26T10:17:33 3.683 INF Loading permissions file done.
  80. 2023-08-26T10:17:34 3.970 INF [XUi] Parsing all window groups completed in 503 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-08-26T10:17:35 5.190 INF [XUi] Initialized all window groups completed in 574 ms total.
  83. 2023-08-26T10:17:36 5.767 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-08-26T10:17:40 9.749 INF LoadTextureArraysForQuality took 3.982
  85. 2023-08-26T10:17:40 9.784 INF Loaded (local): rwgmixer in 0.03
  86. 2023-08-26T10:17:40 9.838 INF Loaded (local): archetypes in 0.05
  87. 2023-08-26T10:17:40 9.870 INF Loaded (local): loadingscreen in 0.03
  88. 2023-08-26T10:17:40 9.871 INF WorldStaticData.Init() needed 5.000s
  89. 2023-08-26T10:17:40 9.889 INF [Steamworks.NET] Login ok.
  90. 2023-08-26T10:17:40 9.890 INF [EOS] Login
  91. 2023-08-26T10:17:40 10.104 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-08-26T10:17:41 11.157 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  93. 2023-08-26T10:17:41 11.157 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  94. 2023-08-26T10:17:41 11.159 INF [EOS] CopyIdToken result: Success
  95. 2023-08-26T10:17:42 12.159 INF [EOS] TransferProgress: News.xml, 4662 / 4662
  96. 2023-08-26T10:17:42 12.373 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes
  97. 2023-08-26T10:17:44 13.776 INF NET: Starting server protocols
  98. 2023-08-26T10:17:44 13.913 INF NET: LiteNetLib server started
  99. 2023-08-26T10:17:44 13.913 INF [Steamworks.NET] NET: Server started
  100. 2023-08-26T10:17:44 13.913 INF Started thread SteamNetworkingServer
  101. 2023-08-26T10:17:44 13.914 INF [EOS-P2PS] Server started
  102. 2023-08-26T10:17:44 13.915 INF StartGame
  103. 2023-08-26T10:17:44 13.915 INF NetPackageManager Init
  104. 2023-08-26T10:17:44 13.988 INF [XUi] Instantiating XUi from default prefab.
  105. 2023-08-26T10:17:44 13.996 INF [XUi] XUi instantiation completed in 7 ms
  106. 2023-08-26T10:17:44 14.006 INF Persistent GamePrefs saved
  107. GamePref.AdminFileName = serveradmin.xml
  108. GamePref.AirDropFrequency = 72
  109. GamePref.AirDropMarker = True
  110. GamePref.AllowSpawnNearBackpack = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 15
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 100
  115. GamePref.BlockDamageAIBM = 100
  116. GamePref.BlockDamagePlayer = 100
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 8
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 185.209.179.61
  123. GamePref.ConnectToServerPort = 25012
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 1
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicMeshDistance = 1000
  137. GamePref.DynamicMeshEnabled = True
  138. GamePref.DynamicMeshLandClaimBuffer = 3
  139. GamePref.DynamicMeshLandClaimOnly = True
  140. GamePref.DynamicMeshMaxItemCache = 3
  141. GamePref.DynamicMeshMaxRegionCache = 1
  142. GamePref.DynamicMeshUseImposters = False
  143. GamePref.DynamicSpawner =
  144. GamePref.EACEnabled = False
  145. GamePref.EnableMapRendering = False
  146. GamePref.EnemyDifficulty = 0
  147. GamePref.EnemySpawnMode = True
  148. GamePref.FavoriteServersList =
  149. GamePref.FragLimit = 20
  150. GamePref.GameDifficulty = 1
  151. GamePref.GameGuidClient =
  152. GamePref.GameMode = GameModeSurvival
  153. GamePref.GameName = pregen10k-21.1b16
  154. GamePref.GameNameClient = My Game
  155. GamePref.GameVersion = Alpha 21.1
  156. GamePref.GameWorld = PREGEN10k
  157. GamePref.HideCommandExecutionLog = 0
  158. GamePref.JoiningOptions = True
  159. GamePref.LandClaimCount = 3
  160. GamePref.LandClaimDeadZone = 30
  161. GamePref.LandClaimDecayMode = 0
  162. GamePref.LandClaimExpiryTime = 7
  163. GamePref.LandClaimOfflineDelay = 0
  164. GamePref.LandClaimOfflineDurabilityModifier = 4
  165. GamePref.LandClaimOnlineDurabilityModifier = 4
  166. GamePref.LandClaimSize = 41
  167. GamePref.Language = English
  168. GamePref.LanguageBrowser =
  169. GamePref.LastGameResetRevision = 13
  170. GamePref.LastLoadedPrefab = house_old_mansard_05
  171. GamePref.LastLoadingTipRead = 8
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = 7
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxChunkAge = 10
  177. GamePref.MaxQueuedMeshLayers = 40
  178. GamePref.MaxSpawnedAnimals = 50
  179. GamePref.MaxSpawnedZombies = 64
  180. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  181. GamePref.NewGameSetDefaults = True
  182. GamePref.NoGraphicsMode = False
  183. GamePref.OptionsAllowController = True
  184. GamePref.OptionsAmbientVolumeLevel = 1
  185. GamePref.OptionsAudioOcclusion = False
  186. GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
  187. GamePref.OptionsControllerTriggerEffects = False
  188. GamePref.OptionsControllerVibration = True
  189. GamePref.OptionsControlsResetRevision = 6
  190. GamePref.OptionsDisableChunkLODs = False
  191. GamePref.OptionsDynamicMusicDailyTime = 0.45
  192. GamePref.OptionsDynamicMusicEnabled = True
  193. GamePref.OptionsForegroundGlobalOpacity = 1
  194. GamePref.OptionsGfxAA = 4
  195. GamePref.OptionsGfxAASharpness = 0.05
  196. GamePref.OptionsGfxBloom = False
  197. GamePref.OptionsGfxBrightness = 1
  198. GamePref.OptionsGfxDOF = False
  199. GamePref.OptionsGfxDynamicMinFPS = 30
  200. GamePref.OptionsGfxDynamicMode = 0
  201. GamePref.OptionsGfxDynamicScale = 1
  202. GamePref.OptionsGfxFOV = 85
  203. GamePref.OptionsGfxGameplayResolutionHeight = 0
  204. GamePref.OptionsGfxGameplayResolutionWidth = 0
  205. GamePref.OptionsGfxGrassDistance = 3
  206. GamePref.OptionsGfxLODDistance = 0.75
  207. GamePref.OptionsGfxMotionBlur = 0
  208. GamePref.OptionsGfxObjQuality = 3
  209. GamePref.OptionsGfxOcclusion = True
  210. GamePref.OptionsGfxQualityPreset = 5
  211. GamePref.OptionsGfxReflectQuality = 0
  212. GamePref.OptionsGfxReflectShadows = False
  213. GamePref.OptionsGfxResetRevision = 3
  214. GamePref.OptionsGfxResolution = 0
  215. GamePref.OptionsGfxShadowDistance = 0
  216. GamePref.OptionsGfxSSAO = True
  217. GamePref.OptionsGfxSSReflections = 0
  218. GamePref.OptionsGfxStreamMipmaps = True
  219. GamePref.OptionsGfxSunShafts = False
  220. GamePref.OptionsGfxTerrainQuality = 3
  221. GamePref.OptionsGfxTexFilter = 2
  222. GamePref.OptionsGfxTexQuality = 0
  223. GamePref.OptionsGfxTreeDistance = 4
  224. GamePref.OptionsGfxUMATexQuality = 0
  225. GamePref.OptionsGfxViewDistance = 6
  226. GamePref.OptionsGfxVsync = 1
  227. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  228. GamePref.OptionsGfxWaterQuality = 1
  229. GamePref.OptionsHudOpacity = 1
  230. GamePref.OptionsHudSize = 1
  231. GamePref.OptionsInterfaceSensitivity = 0.75
  232. GamePref.OptionsIntroMovieEnabled = True
  233. GamePref.OptionsInvertMouse = False
  234. GamePref.OptionsJournalPopup = True
  235. GamePref.OptionsLiteNetLibMtuOverride = False
  236. GamePref.OptionsLookSensitivity = 0.25
  237. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  238. GamePref.OptionsMicVolumeLevel = 0.75
  239. GamePref.OptionsMumblePositionalAudioSupport = False
  240. GamePref.OptionsMusicVolumeLevel = 0.6
  241. GamePref.OptionsOverallAudioVolumeLevel = 0.5005225
  242. GamePref.OptionsPlayChanceFrequency = 3
  243. GamePref.OptionsPlayChanceProbability = 0.983
  244. GamePref.OptionsPlayerModel = playerMale
  245. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  246. GamePref.OptionsPOICulling = 1
  247. GamePref.OptionsQuestsAutoAccept = False
  248. GamePref.OptionsQuestsAutoShare = False
  249. GamePref.OptionsScreenBoundsValue = 1
  250. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsStabSpawnBlocksOnGround = True
  254. GamePref.OptionsSubtitlesEnabled = True
  255. GamePref.OptionsTempCelsius = False
  256. GamePref.OptionsUiFpsScaling = 1
  257. GamePref.OptionsVehicleLookSensitivity = 0.5
  258. GamePref.OptionsVoiceChatEnabled = True
  259. GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
  260. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
  261. GamePref.OptionsVoiceVolumeLevel = 0.75
  262. GamePref.OptionsWeaponAiming = False
  263. GamePref.OptionsZoomAccel = 0.5
  264. GamePref.OptionsZoomSensitivity = 0.3
  265. GamePref.PartySharedKillRange = 100
  266. GamePref.PersistentPlayerProfiles = False
  267. GamePref.PlayerAutologin = False
  268. GamePref.PlayerKillingMode = 2
  269. GamePref.PlayerName = NekoPawtato
  270. GamePref.PlayerSafeZoneHours = 7
  271. GamePref.PlayerSafeZoneLevel = 5
  272. GamePref.PlayerToken =
  273. GamePref.PlaytestBiome = 3
  274. GamePref.RebuildMap = False
  275. GamePref.Region =
  276. GamePref.SaveDataLimit = -1
  277. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  278. GamePref.SelectionContextMode = 0
  279. GamePref.SelectionOperationMode = 0
  280. GamePref.ServerAdminSlots = 0
  281. GamePref.ServerAdminSlotsPermission = 0
  282. GamePref.ServerDescription =
  283. GamePref.ServerDisabledNetworkProtocols =
  284. GamePref.ServerHistoryCache = 185.209.179.61$25012:1693007619$False;185.209.179.61$25016:1692844143$False;185.209.179.61$25004:1692997766$False
  285. GamePref.ServerIP =
  286. GamePref.ServerIsPublic = True
  287. GamePref.ServerLoginConfirmationText =
  288. GamePref.ServerMaxAllowedViewDistance = 12
  289. GamePref.ServerMaxPlayerCount = 8
  290. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  291. GamePref.ServerName = Default Server
  292. GamePref.ServerPort = 26900
  293. GamePref.ServerReservedSlots = 0
  294. GamePref.ServerReservedSlotsPermission = 100
  295. GamePref.ServerVisibility = 0
  296. GamePref.ServerWebsiteURL =
  297. GamePref.ShowFriendPlayerOnMap = True
  298. GamePref.TelnetEnabled = True
  299. GamePref.TelnetFailedLoginLimit = 10
  300. GamePref.TelnetFailedLoginsBlocktime = 10
  301. GamePref.TelnetPort = 8081
  302. GamePref.TerminalWindowEnabled = True
  303. GamePref.TwitchBloodMoonAllowed = False
  304. GamePref.TwitchServerPermission = 90
  305. GamePref.UNUSED_ControlPanelEnabled = False
  306. GamePref.UNUSED_ControlPanelPort = 8080
  307. GamePref.UNUSED_LastLoadedPrefabSize =
  308. GamePref.UNUSED_OptionsBloom =
  309. GamePref.UNUSED_OptionsDOF =
  310. GamePref.UNUSED_OptionsFieldOfViewNew =
  311. GamePref.UNUSED_OptionsGamma =
  312. GamePref.UNUSED_OptionsMotionBlur =
  313. GamePref.UNUSED_OptionsObjectBlur =
  314. GamePref.UNUSED_OptionsReflectionBounces =
  315. GamePref.UNUSED_OptionsReflectionCullList =
  316. GamePref.UNUSED_OptionsReflectionFarClip =
  317. GamePref.UNUSED_OptionsReflectionRefreshMode =
  318. GamePref.UNUSED_OptionsReflectionShadowDistance =
  319. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  320. GamePref.UNUSED_OptionsSSAO =
  321. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  322. GamePref.UNUSED_OptionsSunShafts =
  323. GamePref.UNUSED_PlayerId =
  324. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  325. GamePref.WebDashboardEnabled = False
  326. GamePref.WebDashboardPort = 8080
  327. GamePref.WebDashboardUrl =
  328. GamePref.WorldGenSeed =
  329. GamePref.WorldGenSize = 8192
  330. GamePref.XPMultiplier = 100
  331. GamePref.ZombieBMMove = 3
  332. GamePref.ZombieFeralMove = 3
  333. GamePref.ZombieFeralSense = 0
  334. GamePref.ZombieMove = 0
  335. GamePref.ZombieMoveNight = 3
  336. GamePref.ZombiePlayers = True
  337. GameStat.AirDropFrequency = 0
  338. GameStat.AirDropMarker = True
  339. GameStat.AllowedViewDistance = 12
  340. GameStat.AnimalCount = 0
  341. GameStat.AutoParty = False
  342. GameStat.BedrollExpiryTime = 45
  343. GameStat.BlockDamagePlayer = 100
  344. GameStat.BloodMoonDay = 0
  345. GameStat.BloodMoonEnemyCount = 8
  346. GameStat.BloodMoonWarning = 8
  347. GameStat.ChunkStabilityEnabled = True
  348. GameStat.CraftTimer =
  349. GameStat.CurrentRoundIx = 0
  350. GameStat.DayLightLength = 18
  351. GameStat.DayLimitActive = False
  352. GameStat.DayLimitThisRound = 0
  353. GameStat.DropOnDeath = 1
  354. GameStat.DropOnQuit = 0
  355. GameStat.EnemyCount = 0
  356. GameStat.EnemyDifficulty = Normal
  357. GameStat.EnemySpawnMode = True
  358. GameStat.FragLimitActive = False
  359. GameStat.FragLimitThisRound = 0
  360. GameStat.GameDifficulty = 2
  361. GameStat.GameDifficultyBonus = 1
  362. GameStat.GameModeId = 0
  363. GameStat.GameState = 0
  364. GameStat.GlobalMessageToShow =
  365. GameStat.IsCreativeMenuEnabled = False
  366. GameStat.IsFlyingEnabled = False
  367. GameStat.IsPlayerCollisionEnabled = True
  368. GameStat.IsPlayerDamageEnabled = True
  369. GameStat.IsResetMapOnRestart = False
  370. GameStat.IsSaveSupplyCrates = True
  371. GameStat.IsSpawnEnemies = True
  372. GameStat.IsSpawnNearOtherPlayer = False
  373. GameStat.IsTeleportEnabled = False
  374. GameStat.IsVersionCheckDone = False
  375. GameStat.LandClaimCount = 3
  376. GameStat.LandClaimDeadZone = 30
  377. GameStat.LandClaimDecayMode = 0
  378. GameStat.LandClaimExpiryTime = 3
  379. GameStat.LandClaimOfflineDelay = 0
  380. GameStat.LandClaimOfflineDurabilityModifier = 32
  381. GameStat.LandClaimOnlineDurabilityModifier = 32
  382. GameStat.LandClaimSize = 41
  383. GameStat.LoadScene =
  384. GameStat.LootTimer =
  385. GameStat.OptionsPOICulling = 0
  386. GameStat.PartySharedKillRange = 100
  387. GameStat.PlayerKillingMode = KillStrangersOnly
  388. GameStat.ScoreDiedMultiplier = -5
  389. GameStat.ScorePlayerKillMultiplier = 1
  390. GameStat.ScoreZombieKillMultiplier = 1
  391. GameStat.ShowAllPlayersOnMap = False
  392. GameStat.ShowFriendPlayerOnMap = True
  393. GameStat.ShowSpawnWindow = False
  394. GameStat.ShowWindow =
  395. GameStat.TimeLimitActive = False
  396. GameStat.TimeLimitThisRound = 0
  397. GameStat.TimeOfDayIncPerSec = 20
  398. GameStat.TwitchBloodMoonAllowed = True
  399. GameStat.UNUSED_ShowZombieCounter =
  400. GameStat.XPMultiplier = 100
  401. GameStat.ZombieHordeMeter = False
  402. 2023-08-26T10:17:44 14.040 INF StartAsServer
  403. 2023-08-26T10:17:44 14.374 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  404. 2023-08-26T10:17:44 14.374 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  405. 2023-08-26T10:17:44 14.374 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  406. 2023-08-26T10:17:44 14.404 INF Loaded (local): materials in 0.33
  407. 2023-08-26T10:17:44 14.454 INF Loaded (local): physicsbodies in 0.05
  408. 2023-08-26T10:17:44 14.504 INF Loaded (local): painting in 0.05
  409. 2023-08-26T10:17:44 14.625 INF Loaded (local): shapes in 0.12
  410. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  411. 2023-08-26T10:18:00 29.860 INF Block IDs with mapping
  412. 2023-08-26T10:18:00 29.868 INF Block IDs total 22097, terr 29, last 22319
  413. 2023-08-26T10:18:00 29.878 INF Loaded (local): blocks in 15.25
  414. Unloading 64669 unused Assets to reduce memory usage. Loaded Objects now: 121199.
  415. Total: 271.123900 ms (FindLiveObjects: 8.944500 ms CreateObjectMapping: 5.247900 ms MarkObjects: 238.865100 ms DeleteObjects: 18.066000 ms)
  416.  
  417. 2023-08-26T10:18:00 30.242 INF Loaded (local): progression in 0.36
  418. 2023-08-26T10:18:00 30.668 INF Loaded (local): buffs in 0.43
  419. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  424. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  425. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  426. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  427. 2023-08-26T10:18:00 30.716 INF Loaded (local): misc in 0.05
  428. 2023-08-26T10:18:01 31.107 INF Loaded (local): items in 0.39
  429. 2023-08-26T10:18:01 31.200 INF Item IDs with mapping
  430. 2023-08-26T10:18:01 31.200 INF ItemIDs from Mapping
  431. 2023-08-26T10:18:01 31.246 INF Loaded (local): item_modifiers in 0.14
  432. 2023-08-26T10:18:01 31.324 INF Loaded (local): entityclasses in 0.08
  433. 2023-08-26T10:18:01 31.366 INF Loaded (local): qualityinfo in 0.04
  434. 2023-08-26T10:18:01 31.434 INF Loaded (local): sounds in 0.07
  435. 2023-08-26T10:18:01 31.491 INF Loaded (local): recipes in 0.06
  436. 2023-08-26T10:18:01 31.550 INF Loaded (local): blockplaceholders in 0.06
  437. 2023-08-26T10:18:01 31.606 INF Loaded (local): loot in 0.06
  438. 2023-08-26T10:18:01 31.666 INF Loaded (local): entitygroups in 0.06
  439. 2023-08-26T10:18:01 31.716 INF Loaded (local): utilityai in 0.05
  440. 2023-08-26T10:18:02 31.766 INF Loaded (local): vehicles in 0.05
  441. 2023-08-26T10:18:02 31.816 INF Loaded (local): rwgmixer in 0.05
  442. 2023-08-26T10:18:02 31.866 INF Loaded (local): weathersurvival in 0.05
  443. 2023-08-26T10:18:02 31.916 INF Loaded (local): archetypes in 0.05
  444. 2023-08-26T10:18:02 31.991 INF Loaded (local): quests in 0.07
  445. 2023-08-26T10:18:02 32.037 INF Loaded (local): traders in 0.05
  446. 2023-08-26T10:18:02 32.087 INF Loaded (local): npc in 0.05
  447. 2023-08-26T10:18:02 32.137 INF Loaded (local): dialogs in 0.05
  448. 2023-08-26T10:18:02 32.187 INF Loaded (local): ui_display in 0.05
  449. 2023-08-26T10:18:02 32.237 INF Loaded (local): nav_objects in 0.05
  450. 2023-08-26T10:18:02 32.304 INF Loaded (local): gamestages in 0.07
  451. 2023-08-26T10:18:02 32.499 INF Loaded (local): gameevents in 0.20
  452. 2023-08-26T10:18:02 32.561 INF Loaded (local): twitch in 0.06
  453. 2023-08-26T10:18:02 32.605 INF Loaded (local): twitch_events in 0.04
  454. 2023-08-26T10:18:02 32.664 INF Loaded (local): dmscontent in 0.06
  455. 2023-08-26T10:18:02 32.705 INF Loaded (local): XUi_Common/styles in 0.04
  456. 2023-08-26T10:18:03 32.755 INF Loaded (local): XUi_Common/controls in 0.05
  457. 2023-08-26T10:18:03 32.805 INF Loaded (local): XUi/styles in 0.05
  458. 2023-08-26T10:18:03 32.855 INF Loaded (local): XUi/controls in 0.05
  459. 2023-08-26T10:18:03 32.922 INF Loaded (local): XUi/windows in 0.07
  460. 2023-08-26T10:18:03 32.972 INF [XUi] Loading XUi asynchronously
  461. 2023-08-26T10:18:03 32.994 INF Loaded (local): XUi/xui in 0.07
  462. 2023-08-26T10:18:03 33.132 INF Loaded (local): biomes in 0.14
  463. 2023-08-26T10:18:03 33.299 INF Loaded (local): worldglobal in 0.17
  464. 2023-08-26T10:18:03 33.426 INF Loaded (local): spawning in 0.13
  465. 2023-08-26T10:18:03 33.558 INF Loaded (local): loadingscreen in 0.13
  466. 2023-08-26T10:18:03 33.624 INF [XUi] Parsing all window groups completed in 523 ms total.
  467. 2023-08-26T10:18:03 33.683 INF createWorld: PREGEN10k, pregen10k-21.1b16, GameModeSurvival
  468. 2023-08-26T10:18:03 33.684 INF Occlusion: Enabled
  469. 2023-08-26T10:18:04 33.728 INF Started thread ChunkRegeneration
  470. 2023-08-26T10:18:04 33.729 INF Started thread ChunkCalc
  471. 2023-08-26T10:18:04 33.729 INF Started thread ChunkMeshBake
  472. 2023-08-26T10:18:04 33.809 INF World.Load: PREGEN10k
  473. 2023-08-26T10:18:04 33.817 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
  474. 2023-08-26T10:18:04 33.869 INF Started thread WaterSimulationApplyChanges
  475. 2023-08-26T10:18:05 35.038 INF ShapeControllers: 96
  476. 2023-08-26T10:18:05 35.711 INF [XUi] Initialized all window groups completed in 740 ms total.
  477. 2023-08-26T10:18:20 50.310 INF Started thread GenerateChunks
  478. 2023-08-26T10:18:21 50.922 INF Calculating world hashes took 591 ms (world size 440 MiB)
  479. 2023-08-26T10:18:21 51.138 INF Loading dtm raw file took 823ms
  480. 2023-08-26T10:18:22 51.788 INF Biomes image size w= 10240, h = 10240
  481. 2023-08-26T10:18:29 59.381 INF Loading and creating biomes took 8242ms
  482. 2023-08-26T10:18:31 61.499 INF Loading and creating shader control textures took 2118ms
  483. 2023-08-26T10:18:33 63.657 INF Loading and parsing of generator took 2157ms
  484. 2023-08-26T10:18:33 63.707 INF Computed 1192 chunk groups containing a total of 32264 chunks. Largest group contains 374 chunks.
  485. 2023-08-26T10:18:34 63.857 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k-21.1b16\Region
  486. 2023-08-26T10:18:36 66.561 INF [DECO] read 255633
  487. 2023-08-26T10:18:36 66.706 INF Dynamic Music Initialized on Server
  488. 2023-08-26T10:18:36 66.720 INF Dynamic Music Initialized on Client
  489. 2023-08-26T10:18:37 67.088 INF AstarManager Init
  490. 2023-08-26T10:18:37 67.383 INF WeatherManager: Init 8 weather packages
  491. 2023-08-26T10:18:37 67.549 INF WeatherManager: ApplySavedPackages
  492. 2023-08-26T10:18:37 67.552 INF createWorld() done
  493. 2023-08-26T10:18:37 67.553 INF Loading players.xml
  494. 2023-08-26T10:18:38 67.939 INF Created player with id=6355
  495. 2023-08-26T10:18:38 67.948 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=6355]
  496. 2023-08-26T10:18:38 68.008 INF Loaded player
  497. 2023-08-26T10:18:38 68.206 INF 1488 VehicleManager read #0, id 7217, vehicleMotorcycle, (1755.4, 35.0, -505.0), chunk 109, -32
  498. 2023-08-26T10:18:38 68.206 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/vehicles.dat, loaded 1
  499. 2023-08-26T10:18:38 68.207 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/drones.dat, loaded 0
  500. 2023-08-26T10:18:38 68.340 INF [EOS] Registering server
  501. 2023-08-26T10:18:38 68.441 INF OpenSpawnWindow
  502. 2023-08-26T10:18:38 68.571 INF Loading dymesh settings
  503. 2023-08-26T10:18:38 68.572 INF Dynamic Mesh Settings
  504. 2023-08-26T10:18:38 68.572 INF Use Imposter Values: False
  505. 2023-08-26T10:18:38 68.572 INF Only Player Areas: True
  506. 2023-08-26T10:18:38 68.572 INF Player Area Buffer: 3
  507. 2023-08-26T10:18:38 68.572 INF Max View Distance: 1000
  508. 2023-08-26T10:18:38 68.572 INF Regen all on new world: False
  509. 2023-08-26T10:18:38 68.574 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  510. 2023-08-26T10:18:38 68.574 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
  511. 2023-08-26T10:18:38 68.574 INF StartGame done
  512. 2023-08-26T10:18:39 68.757 INF SectionType change from None to TraderHugh
  513. 2023-08-26T10:18:39 68.759 INF Played TraderHugh
  514. 2023-08-26T10:18:39 68.759 INF Fading in TraderHugh
  515. 2023-08-26T10:18:39 68.760 INF Notified SectionSelector that music played
  516. 2023-08-26T10:18:39 68.790 INF [Steamworks.NET] GameServer.Init successful
  517. Calling Animator.GotoState on Synchronize layer
  518. 2023-08-26T10:18:39 69.007 INF [EOS] Server registered, session: 02e082c3c7be4218a9ee2c7b5dfeeba1
  519. 2023-08-26T10:18:39 69.009 INF [EOS] Session address: 107.13.151.7
  520. 2023-08-26T10:18:39 69.014 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  521. 2023-08-26T10:18:39 69.138 WRN AddDecorationAt id=21978 r=24 d=0 m=0 m2=0 m3=0, 2233, 35, -468 replacing
  522. 2023-08-26T10:18:39 69.139 WRN AddDecorationAt id=21968 r=3 d=0 m=0 m2=0 m3=0, 2376, 35, -473 replacing
  523. 2023-08-26T10:18:39 69.167 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242634785333, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
  524. 2023-08-26T10:18:39 69.171 INF [Steamworks.NET] Lobby entered: 109775242634785333
  525. 2023-08-26T10:18:39 69.384 INF Dymesh: Warming dynamic mesh
  526. 2023-08-26T10:18:39 69.384 INF Dymesh: Creating dynamic mesh manager
  527. 2023-08-26T10:18:39 69.387 INF Dymesh: Awake
  528. 2023-08-26T10:18:39 69.388 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
  529. 2023-08-26T10:18:39 69.389 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
  530. 2023-08-26T10:18:39 69.426 INF Dymesh: Loaded Items: 9
  531. 2023-08-26T10:18:39 69.426 INF Dymesh: Loading all items took: 0.0379427 seconds.
  532. 2023-08-26T10:18:39 69.513 INF Meshlist count is now 1
  533. 2023-08-26T10:18:39 69.513 INF Meshlist count is now 2
  534. 2023-08-26T10:18:39 69.514 INF Force load took 0 seconds
  535. 2023-08-26T10:18:39 69.515 INF Clearing queues.
  536. 2023-08-26T10:18:39 69.515 INF Cleared queues.
  537. 2023-08-26T10:18:39 69.516 INF Dynamic thread starting
  538. 2023-08-26T10:18:39 69.518 INF Dymesh door replacement: imposterBlock
  539. 2023-08-26T10:18:40 70.237 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175731259699218, public IP=10*.1*.15*.*
  540. 2023-08-26T10:18:40 70.240 INF [Steamworks.NET] Exiting Lobby
  541. 2023-08-26T10:18:40 70.240 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  542. 2023-08-26T10:18:40 70.415 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242634785374, server SteamID=90175731259699218, server public IP=10*.1*.15*.*, server port=26900
  543. 2023-08-26T10:18:40 70.418 INF [Steamworks.NET] Lobby entered: 109775242634785374
  544. 2023-08-26T10:18:40 70.617 INF Respawn almost done
  545. 2023-08-26T10:18:40 70.623 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 2338, 35, -583): localplayer
  546. 2023-08-26T10:18:40 70.708 INF 1548+1 Origin Reposition (0.0, 0.0, 0.0) to (2336.0, 32.0, -592.0)
  547. 2023-08-26T10:18:42 71.905 INF fadeInCo complete on TraderHugh
  548. 2023-08-26T10:18:42 72.366 INF Executing command 'dm'
  549. 2023-08-26T10:18:43 72.898 INF Executing command 'cm'
  550. 2023-08-26T10:18:44 74.541 INF Saving 75 of chunks took 369ms
  551. 2023-08-26T10:18:44 74.580 INF [DECO] written 255635, in 37ms
  552. 2023-08-26T10:18:44 74.581 INF Paused TraderHugh
  553. 2023-08-26T10:18:44 74.588 INF [DECO] write thread 7ms
  554. 2023-08-26T10:18:48 77.790 INF Unpaused TraderHugh
  555. 2023-08-26T10:18:55 85.556 INF [DECO] written 255633, in 28ms
  556. 2023-08-26T10:18:55 85.564 INF [DECO] write thread 7ms
  557. 2023-08-26T10:19:12 101.926 INF Time: 1.27m FPS: 59.97 Heap: 2489.9MB Max: 2489.9MB Chunks: 249 CGO: 130 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1 RSS: 5133.6MB
  558. 2023-08-26T10:19:13 102.945 INF SENDING item with meta 0
  559. Calling Animator.GotoState on Synchronize layer
  560. Calling Animator.GotoState on Synchronize layer
  561. Calling Animator.GotoState on Synchronize layer
  562. Calling Animator.GotoState on Synchronize layer
  563. 2023-08-26T10:19:27 117.015 INF SENDING item with meta 0
  564. Calling Animator.GotoState on Synchronize layer
  565. 2023-08-26T10:19:42 131.932 INF Time: 1.77m FPS: 60.00 Heap: 2515.7MB Max: 2515.7MB Chunks: 249 CGO: 130 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1 RSS: 5134.8MB
  566. Calling Animator.GotoState on Synchronize layer
  567. Calling Animator.GotoState on Synchronize layer
  568. Calling Animator.GotoState on Synchronize layer
  569. Calling Animator.GotoState on Synchronize layer
  570. 2023-08-26T10:20:01 151.686 INF Saving 96 of chunks took 471ms
  571. 2023-08-26T10:20:01 151.686 INF Paused TraderHugh
  572. 2023-08-26T10:20:02 152.465 INF Disconnect
  573. 2023-08-26T10:20:02 152.466 INF Unpaused TraderHugh
  574. 2023-08-26T10:20:02 152.469 INF [NET] ServerShutdown
  575. 2023-08-26T10:20:02 152.469 INF NET: Stopping server protocols
  576. 2023-08-26T10:20:03 152.891 INF NET: LiteNetLib server stopped
  577. 2023-08-26T10:20:03 152.897 INF Exited thread SteamNetworkingServer
  578. 2023-08-26T10:20:03 152.897 INF [Steamworks.NET] NET: Server stopped
  579. 2023-08-26T10:20:03 152.898 INF [EOS-P2PS] Server stopped
  580. 2023-08-26T10:20:03 152.899 INF SaveAndCleanupWorld
  581. 2023-08-26T10:20:03 153.326 INF Saving 88 of chunks took 407ms
  582. 2023-08-26T10:20:03 153.329 INF [EOS] Unregistering server
  583. 2023-08-26T10:20:03 153.330 INF [Steamworks.NET] Stopping server
  584. 2023-08-26T10:20:03 153.345 INF [Steamworks.NET] Exiting Lobby
  585. 2023-08-26T10:20:03 153.346 INF [PartyQuests] Player unregistered
  586. 2023-08-26T10:20:03 153.501 INF AstarManager Cleanup
  587. 2023-08-26T10:20:03 153.713 INF Clearing queues.
  588. 2023-08-26T10:20:03 153.713 INF Cleared queues.
  589. 2023-08-26T10:20:04 154.510 INF Clearing queues.
  590. 2023-08-26T10:20:04 154.510 INF Cleared queues.
  591. 2023-08-26T10:20:04 154.516 INF World.Unload
  592. 2023-08-26T10:20:04 154.520 INF Exited thread GenerateChunks
  593. 2023-08-26T10:20:05 154.984 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k-21.1b16\Region
  594. 2023-08-26T10:20:05 155.027 INF World.Cleanup
  595. 2023-08-26T10:20:05 155.031 INF Exited thread ChunkRegeneration
  596. 2023-08-26T10:20:05 155.037 INF Exited thread ChunkCalc
  597. 2023-08-26T10:20:05 155.037 INF Exited thread ChunkMeshBake
  598. 2023-08-26T10:20:05 155.052 INF Exited thread WaterSimulationApplyChanges
  599. 2023-08-26T10:20:05 155.056 INF VehicleManager saving 1 (0 + 1)
  600. 2023-08-26T10:20:05 155.056 INF 6343 VehicleManager write #0, id 7217, vehicleMotorcycle, (1755.4, 35.0, -505.0), chunk 109, -32
  601. 2023-08-26T10:20:05 155.057 INF VehicleManager saved 528 bytes
  602. 2023-08-26T10:20:05 155.058 INF DroneManager saving 0 (0 + 0)
  603. 2023-08-26T10:20:05 155.059 INF DroneManager saved 9 bytes
  604. 2023-08-26T10:20:05 155.075 INF Persistent GamePrefs saved
  605. 2023-08-26T10:20:05 155.642 INF [EOS] Server unregistered
  606. 2023-08-26T10:20:06 155.742 INF Preparing quit
  607. 2023-08-26T10:20:06 155.743 INF Persistent GamePrefs saved
  608. 2023-08-26T10:20:06 155.743 INF Cleanup
  609. 2023-08-26T10:20:06 156.280 INF AchievementManager.Cleanup
  610. 2023-08-26T10:20:06 156.584 INF Terminating threads
  611. 2023-08-26T10:20:06 156.584 INF OnApplicationQuit
  612. 2023-08-26T10:20:06 156.586 INF Terminating threads
  613. 2023-08-26T10:20:06 156.586 INF OnApplicationQuit
  614. Setting up 6 worker threads for Enlighten.
  615. Memory Statistics:
  616. [ALLOC_TEMP_TLS] TLS Allocator
  617. StackAllocators :
  618. [ALLOC_TEMP_MAIN]
  619. Peak usage frame count: [2.0 KB-4.0 KB]: 255 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1132 frames, [16.0 KB-32.0 KB]: 27 frames, [32.0 KB-64.0 KB]: 10 frames, [64.0 KB-128.0 KB]: 4508 frames, [128.0 KB-256.0 KB]: 89 frames, [256.0 KB-0.5 MB]: 120 frames, [0.5 MB-1.0 MB]: 222 frames, [1.0 MB-2.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  620. Initial Block Size 4.0 MB
  621. Current Block Size 7.5 MB
  622. Peak Allocated Bytes 7.5 MB
  623. Overflow Count 14
  624. [ALLOC_TEMP_Loading.AsyncRead]
  625. Initial Block Size 64.0 KB
  626. Current Block Size 128.0 KB
  627. Peak Allocated Bytes 128.0 KB
  628. Overflow Count 2
  629. [ALLOC_TEMP_Loading.PreloadManager]
  630. Initial Block Size 256.0 KB
  631. Current Block Size 508.0 KB
  632. Peak Allocated Bytes 507.3 KB
  633. Overflow Count 15825
  634. [ALLOC_TEMP_Background Job.Worker 8]
  635. Initial Block Size 32.0 KB
  636. Current Block Size 36.0 KB
  637. Peak Allocated Bytes 35.4 KB
  638. Overflow Count 1
  639. [ALLOC_TEMP_Job.Worker 6]
  640. Initial Block Size 256.0 KB
  641. Current Block Size 256.0 KB
  642. Peak Allocated Bytes 78.0 KB
  643. Overflow Count 0
  644. [ALLOC_TEMP_Job.Worker 0]
  645. Initial Block Size 256.0 KB
  646. Current Block Size 256.0 KB
  647. Peak Allocated Bytes 143.3 KB
  648. Overflow Count 0
  649. [ALLOC_TEMP_Background Job.Worker 10]
  650. Initial Block Size 32.0 KB
  651. Current Block Size 36.0 KB
  652. Peak Allocated Bytes 32.0 KB
  653. Overflow Count 0
  654. [ALLOC_TEMP_Background Job.Worker 9]
  655. Initial Block Size 32.0 KB
  656. Current Block Size 60.0 KB
  657. Peak Allocated Bytes 58.4 KB
  658. Overflow Count 0
  659. [ALLOC_TEMP_Job.Worker 5]
  660. Initial Block Size 256.0 KB
  661. Current Block Size 256.0 KB
  662. Peak Allocated Bytes 76.8 KB
  663. Overflow Count 0
  664. [ALLOC_TEMP_Background Job.Worker 14]
  665. Initial Block Size 32.0 KB
  666. Current Block Size 32.0 KB
  667. Peak Allocated Bytes 54 B
  668. Overflow Count 0
  669. [ALLOC_TEMP_Background Job.Worker 6]
  670. Initial Block Size 32.0 KB
  671. Current Block Size 52.0 KB
  672. Peak Allocated Bytes 48.3 KB
  673. Overflow Count 1
  674. [ALLOC_TEMP_Job.Worker 4]
  675. Initial Block Size 256.0 KB
  676. Current Block Size 272.0 KB
  677. Peak Allocated Bytes 222.4 KB
  678. Overflow Count 0
  679. [ALLOC_TEMP_Job.Worker 3]
  680. Initial Block Size 256.0 KB
  681. Current Block Size 256.0 KB
  682. Peak Allocated Bytes 22.7 KB
  683. Overflow Count 0
  684. [ALLOC_TEMP_Background Job.Worker 12]
  685. Initial Block Size 32.0 KB
  686. Current Block Size 32.0 KB
  687. Peak Allocated Bytes 54 B
  688. Overflow Count 0
  689. [ALLOC_TEMP_EnlightenWorker] x 6
  690. Initial Block Size 64.0 KB
  691. Current Block Size 64.0 KB
  692. Peak Allocated Bytes 54 B
  693. Overflow Count 0
  694. [ALLOC_TEMP_Background Job.Worker 15]
  695. Initial Block Size 32.0 KB
  696. Current Block Size 32.0 KB
  697. Peak Allocated Bytes 54 B
  698. Overflow Count 0
  699. [ALLOC_TEMP_Background Job.Worker 1]
  700. Initial Block Size 32.0 KB
  701. Current Block Size 52.0 KB
  702. Peak Allocated Bytes 50.7 KB
  703. Overflow Count 0
  704. [ALLOC_TEMP_Background Job.Worker 2]
  705. Initial Block Size 32.0 KB
  706. Current Block Size 36.0 KB
  707. Peak Allocated Bytes 32.0 KB
  708. Overflow Count 1
  709. [ALLOC_TEMP_Background Job.Worker 7]
  710. Initial Block Size 32.0 KB
  711. Current Block Size 36.0 KB
  712. Peak Allocated Bytes 33.0 KB
  713. Overflow Count 1
  714. [ALLOC_TEMP_UnityGfxDeviceWorker]
  715. Initial Block Size 256.0 KB
  716. Current Block Size 256.0 KB
  717. Peak Allocated Bytes 66.4 KB
  718. Overflow Count 6
  719. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  720. Initial Block Size 64.0 KB
  721. Current Block Size 64.0 KB
  722. Peak Allocated Bytes 0 B
  723. Overflow Count 0
  724. [ALLOC_TEMP_Background Job.Worker 5]
  725. Initial Block Size 32.0 KB
  726. Current Block Size 36.0 KB
  727. Peak Allocated Bytes 32.0 KB
  728. Overflow Count 1
  729. [ALLOC_TEMP_Job.Worker 9]
  730. Initial Block Size 256.0 KB
  731. Current Block Size 256.0 KB
  732. Peak Allocated Bytes 151.3 KB
  733. Overflow Count 0
  734. [ALLOC_TEMP_Background Job.Worker 13]
  735. Initial Block Size 32.0 KB
  736. Current Block Size 32.0 KB
  737. Peak Allocated Bytes 54 B
  738. Overflow Count 0
  739. [ALLOC_TEMP_Job.Worker 8]
  740. Initial Block Size 256.0 KB
  741. Current Block Size 256.0 KB
  742. Peak Allocated Bytes 76.7 KB
  743. Overflow Count 0
  744. [ALLOC_TEMP_Job.Worker 7]
  745. Initial Block Size 256.0 KB
  746. Current Block Size 256.0 KB
  747. Peak Allocated Bytes 77.0 KB
  748. Overflow Count 0
  749. [ALLOC_TEMP_Job.Worker 1]
  750. Initial Block Size 256.0 KB
  751. Current Block Size 256.0 KB
  752. Peak Allocated Bytes 55.2 KB
  753. Overflow Count 0
  754. [ALLOC_TEMP_Job.Worker 2]
  755. Initial Block Size 256.0 KB
  756. Current Block Size 256.0 KB
  757. Peak Allocated Bytes 22.4 KB
  758. Overflow Count 0
  759. [ALLOC_TEMP_Background Job.Worker 3]
  760. Initial Block Size 32.0 KB
  761. Current Block Size 36.0 KB
  762. Peak Allocated Bytes 32.0 KB
  763. Overflow Count 0
  764. [ALLOC_TEMP_Background Job.Worker 11]
  765. Initial Block Size 32.0 KB
  766. Current Block Size 32.0 KB
  767. Peak Allocated Bytes 54 B
  768. Overflow Count 0
  769. [ALLOC_TEMP_Job.Worker 10]
  770. Initial Block Size 256.0 KB
  771. Current Block Size 256.0 KB
  772. Peak Allocated Bytes 58.7 KB
  773. Overflow Count 0
  774. [ALLOC_TEMP_Background Job.Worker 0]
  775. Initial Block Size 32.0 KB
  776. Current Block Size 36.0 KB
  777. Peak Allocated Bytes 32.0 KB
  778. Overflow Count 0
  779. [ALLOC_TEMP_Background Job.Worker 4]
  780. Initial Block Size 32.0 KB
  781. Current Block Size 36.0 KB
  782. Peak Allocated Bytes 32.0 KB
  783. Overflow Count 1
  784. [ALLOC_TEMP_BatchDeleteObjects]
  785. Initial Block Size 64.0 KB
  786. Current Block Size 64.0 KB
  787. Peak Allocated Bytes 54 B
  788. Overflow Count 0
  789. [ALLOC_DEFAULT] Dual Thread Allocator
  790. Peak main deferred allocation count 162730
  791. [ALLOC_BUCKET]
  792. Large Block size 4.0 MB
  793. Used Block count 1
  794. Peak Allocated bytes 4.0 MB
  795. Failed Allocations. Bucket layout:
  796. 16B: 1 Subsections = 1024 buckets. Failed count: 689062
  797. 32B: 15 Subsections = 7680 buckets. Failed count: 863317
  798. 48B: 53 Subsections = 18090 buckets. Failed count: 637866
  799. 64B: 29 Subsections = 7424 buckets. Failed count: 327032
  800. 80B: 152 Subsections = 31129 buckets. Failed count: 106209
  801. 96B: 3 Subsections = 512 buckets. Failed count: 87173
  802. 112B: 2 Subsections = 292 buckets. Failed count: 90225
  803. 128B: 1 Subsections = 128 buckets. Failed count: 120689
  804. [ALLOC_DEFAULT_MAIN]
  805. Peak usage frame count: [16.0 MB-32.0 MB]: 351 frames, [32.0 MB-64.0 MB]: 642 frames, [64.0 MB-128.0 MB]: 493 frames, [128.0 MB-256.0 MB]: 4886 frames, [256.0 MB-0.50 GB]: 2 frames
  806. Requested Block Size 16.0 MB
  807. Peak Block count 15
  808. Peak Allocated memory 503.5 MB
  809. Peak Large allocation bytes 400.0 MB
  810. [ALLOC_DEFAULT_THREAD]
  811. Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 513 frames, [16.0 MB-32.0 MB]: 597 frames, [32.0 MB-64.0 MB]: 40 frames, [64.0 MB-128.0 MB]: 4851 frames, [128.0 MB-256.0 MB]: 372 frames
  812. Requested Block Size 16.0 MB
  813. Peak Block count 16
  814. Peak Allocated memory 226.5 MB
  815. Peak Large allocation bytes 141.7 MB
  816. [ALLOC_TEMP_JOB_1_FRAME]
  817. Initial Block Size 2.0 MB
  818. Used Block Count 1
  819. Overflow Count (too large) 0
  820. Overflow Count (full) 0
  821. [ALLOC_TEMP_JOB_2_FRAMES]
  822. Initial Block Size 2.0 MB
  823. Used Block Count 1
  824. Overflow Count (too large) 0
  825. Overflow Count (full) 0
  826. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  827. Initial Block Size 2.0 MB
  828. Used Block Count 3
  829. Overflow Count (too large) 3
  830. Overflow Count (full) 0
  831. [ALLOC_TEMP_JOB_ASYNC (Background)]
  832. Initial Block Size 1.0 MB
  833. Used Block Count 10
  834. Overflow Count (too large) 7
  835. Overflow Count (full) 0
  836. [ALLOC_GFX] Dual Thread Allocator
  837. Peak main deferred allocation count 30
  838. [ALLOC_BUCKET]
  839. Large Block size 4.0 MB
  840. Used Block count 1
  841. Peak Allocated bytes 4.0 MB
  842. Failed Allocations. Bucket layout:
  843. 16B: 1 Subsections = 1024 buckets. Failed count: 689062
  844. 32B: 15 Subsections = 7680 buckets. Failed count: 863317
  845. 48B: 53 Subsections = 18090 buckets. Failed count: 637866
  846. 64B: 29 Subsections = 7424 buckets. Failed count: 327032
  847. 80B: 152 Subsections = 31129 buckets. Failed count: 106209
  848. 96B: 3 Subsections = 512 buckets. Failed count: 87173
  849. 112B: 2 Subsections = 292 buckets. Failed count: 90225
  850. 128B: 1 Subsections = 128 buckets. Failed count: 120689
  851. [ALLOC_GFX_MAIN]
  852. Peak usage frame count: [64.0 KB-128.0 KB]: 348 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 537 frames, [4.0 MB-8.0 MB]: 13 frames, [8.0 MB-16.0 MB]: 12 frames, [16.0 MB-32.0 MB]: 15 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 238 frames, [128.0 MB-256.0 MB]: 5162 frames, [0.50 GB-1.00 GB]: 35 frames
  853. Requested Block Size 16.0 MB
  854. Peak Block count 12
  855. Peak Allocated memory 0.94 GB
  856. Peak Large allocation bytes 0.80 GB
  857. [ALLOC_GFX_THREAD]
  858. Peak usage frame count: [2.0 KB-4.0 KB]: 338 frames, [64.0 KB-128.0 KB]: 524 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 81 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 5381 frames, [128.0 MB-256.0 MB]: 14 frames
  859. Requested Block Size 16.0 MB
  860. Peak Block count 6
  861. Peak Allocated memory 141.8 MB
  862. Peak Large allocation bytes 141.7 MB
  863. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  864. Peak main deferred allocation count 98587
  865. [ALLOC_BUCKET]
  866. Large Block size 4.0 MB
  867. Used Block count 1
  868. Peak Allocated bytes 4.0 MB
  869. Failed Allocations. Bucket layout:
  870. 16B: 1 Subsections = 1024 buckets. Failed count: 689062
  871. 32B: 15 Subsections = 7680 buckets. Failed count: 863317
  872. 48B: 53 Subsections = 18090 buckets. Failed count: 637866
  873. 64B: 29 Subsections = 7424 buckets. Failed count: 327032
  874. 80B: 152 Subsections = 31129 buckets. Failed count: 106209
  875. 96B: 3 Subsections = 512 buckets. Failed count: 87173
  876. 112B: 2 Subsections = 292 buckets. Failed count: 90225
  877. 128B: 1 Subsections = 128 buckets. Failed count: 120689
  878. [ALLOC_CACHEOBJECTS_MAIN]
  879. Peak usage frame count: [32.0 MB-64.0 MB]: 343 frames, [64.0 MB-128.0 MB]: 512 frames, [128.0 MB-256.0 MB]: 5519 frames
  880. Requested Block Size 4.0 MB
  881. Peak Block count 48
  882. Peak Allocated memory 196.9 MB
  883. Peak Large allocation bytes 43.2 MB
  884. [ALLOC_CACHEOBJECTS_THREAD]
  885. Peak usage frame count: [16.0 MB-32.0 MB]: 339 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 548 frames, [128.0 MB-256.0 MB]: 89 frames, [256.0 MB-0.50 GB]: 5397 frames
  886. Requested Block Size 4.0 MB
  887. Peak Block count 93
  888. Peak Allocated memory 374.0 MB
  889. Peak Large allocation bytes 113.0 MB
  890. [ALLOC_TYPETREE] Dual Thread Allocator
  891. Peak main deferred allocation count 0
  892. [ALLOC_BUCKET]
  893. Large Block size 4.0 MB
  894. Used Block count 1
  895. Peak Allocated bytes 4.0 MB
  896. Failed Allocations. Bucket layout:
  897. 16B: 1 Subsections = 1024 buckets. Failed count: 689062
  898. 32B: 15 Subsections = 7680 buckets. Failed count: 863317
  899. 48B: 53 Subsections = 18090 buckets. Failed count: 637866
  900. 64B: 29 Subsections = 7424 buckets. Failed count: 327032
  901. 80B: 152 Subsections = 31129 buckets. Failed count: 106209
  902. 96B: 3 Subsections = 512 buckets. Failed count: 87173
  903. 112B: 2 Subsections = 292 buckets. Failed count: 90225
  904. 128B: 1 Subsections = 128 buckets. Failed count: 120689
  905. [ALLOC_TYPETREE_MAIN]
  906. Peak usage frame count: [0-1.0 KB]: 338 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1188 frames, [128.0 KB-256.0 KB]: 4847 frames
  907. Requested Block Size 2.0 MB
  908. Peak Block count 1
  909. Peak Allocated memory 133.1 KB
  910. Peak Large allocation bytes 0 B
  911. [ALLOC_TYPETREE_THREAD]
  912. Peak usage frame count: [2.0 KB-4.0 KB]: 338 frames, [256.0 KB-0.5 MB]: 234 frames, [0.5 MB-1.0 MB]: 318 frames, [2.0 MB-4.0 MB]: 5484 frames
  913. Requested Block Size 2.0 MB
  914. Peak Block count 2
  915. Peak Allocated memory 2.3 MB
  916. Peak Large allocation bytes 0 B
  917.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement