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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
- Vendor: ATI
- VRAM: 12243 MB
- Driver: 30.0.15021.7000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.954 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.184900 ms
- 2023-08-26T10:17:30 0.020 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-08-26T10:17:30 0.021 INF System information:
- 2023-08-26T10:17:30 0.021 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-08-26T10:17:30 0.022 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
- 2023-08-26T10:17:30 0.022 INF RAM: 32509 MB
- 2023-08-26T10:17:30 0.022 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
- 2023-08-26T10:17:30 0.028 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-08-26T10:17:30 0.051 INF Last played version: Alpha 22
- 2023-08-26T10:17:30 0.052 INF Local UTC offset: -4 hours
- 2023-08-26T10:17:30 0.071 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-26__10-17-17.txt
- 2023-08-26T10:17:30 0.082 INF [Platform] Init
- 2023-08-26T10:17:30 0.147 INF [Platform] Using native platform: Steam
- 2023-08-26T10:17:30 0.148 INF [Platform] Using cross platform: EOS
- 2023-08-26T10:17:30 0.148 INF [Platform] Using server platform: Steam
- 2023-08-26T10:17:30 0.148 INF [Platform] Using server platform: XBL
- 2023-08-26T10:17:30 0.155 INF Starting PlayerInputManager...
- 2023-08-26T10:17:30 0.311 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-08-26T10:17:30 0.319 INF [Platform] Initializing Steam
- 2023-08-26T10:17:31 0.819 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-08-26T10:17:31 0.820 INF [Steamworks.NET] Registering auth callbacks
- 2023-08-26T10:17:31 0.821 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-08-26T10:17:31 0.821 INF [Platform] Initializing EOS
- 2023-08-26T10:17:31 1.056 INF [EOS] Initialize: Success
- 2023-08-26T10:17:31 1.176 INF [Platform] Initializing XBL
- 2023-08-26T10:17:31 1.322 INF Localization language from prefs: english
- 2023-08-26T10:17:31 1.323 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.728800 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000202D6D7E030.dll
- 2023-08-26T10:17:32 2.170 INF Awake IsFocused: True
- 2023-08-26T10:17:32 2.171 INF Awake
- 2023-08-26T10:17:32 2.367 INF Occlusion: Awake
- 2023-08-26T10:17:32 2.373 WRN Device name for flag StandaloneWindows is unknown
- 2023-08-26T10:17:32 2.374 INF ApplyAllOptions streaming budget 11018.7 MB
- 2023-08-26T10:17:32 2.375 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-08-26T10:17:32 2.375 INF Texture quality is set to 0
- 2023-08-26T10:17:32 2.376 INF ApplyTextureFilter 2, AF Enable
- 2023-08-26T10:17:32 2.376 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 7.185800 ms (FindLiveObjects: 0.225200 ms CreateObjectMapping: 0.160900 ms MarkObjects: 6.753400 ms DeleteObjects: 0.045600 ms)
- 2023-08-26T10:17:33 2.908 INF [MODS] No mods folder found
- 2023-08-26T10:17:33 2.909 INF [MODS] Initializing mod code
- 2023-08-26T10:17:33 2.909 INF [MODS] Loading done
- 2023-08-26T10:17:33 2.932 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-26T10:17:33 2.959 INF Loading permissions file done.
- 2023-08-26T10:17:33 3.035 INF GameSense server not found (no props file), disabling
- 2023-08-26T10:17:33 3.040 INF [PartyQuests] Initialized
- 2023-08-26T10:17:33 3.040 INF Awake done in 869 ms
- 2023-08-26T10:17:33 3.239 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-26T10:17:33 3.253 INF [XUi] XUi instantiation completed in 13 ms
- 2023-08-26T10:17:33 3.429 INF [XUi] Loading XUi asynchronously
- 2023-08-26T10:17:33 3.442 INF Updated culture for display texts
- 2023-08-26T10:17:33 3.683 INF Reloading serveradmin.xml
- 2023-08-26T10:17:33 3.683 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-26T10:17:33 3.683 INF Loading permissions file done.
- 2023-08-26T10:17:34 3.970 INF [XUi] Parsing all window groups completed in 503 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-08-26T10:17:35 5.190 INF [XUi] Initialized all window groups completed in 574 ms total.
- 2023-08-26T10:17:36 5.767 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-08-26T10:17:40 9.749 INF LoadTextureArraysForQuality took 3.982
- 2023-08-26T10:17:40 9.784 INF Loaded (local): rwgmixer in 0.03
- 2023-08-26T10:17:40 9.838 INF Loaded (local): archetypes in 0.05
- 2023-08-26T10:17:40 9.870 INF Loaded (local): loadingscreen in 0.03
- 2023-08-26T10:17:40 9.871 INF WorldStaticData.Init() needed 5.000s
- 2023-08-26T10:17:40 9.889 INF [Steamworks.NET] Login ok.
- 2023-08-26T10:17:40 9.890 INF [EOS] Login
- 2023-08-26T10:17:40 10.104 INF AchievementManager: Received stats and achievements from Steam
- 2023-08-26T10:17:41 11.157 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
- 2023-08-26T10:17:41 11.157 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
- 2023-08-26T10:17:41 11.159 INF [EOS] CopyIdToken result: Success
- 2023-08-26T10:17:42 12.159 INF [EOS] TransferProgress: News.xml, 4662 / 4662
- 2023-08-26T10:17:42 12.373 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes
- 2023-08-26T10:17:44 13.776 INF NET: Starting server protocols
- 2023-08-26T10:17:44 13.913 INF NET: LiteNetLib server started
- 2023-08-26T10:17:44 13.913 INF [Steamworks.NET] NET: Server started
- 2023-08-26T10:17:44 13.913 INF Started thread SteamNetworkingServer
- 2023-08-26T10:17:44 13.914 INF [EOS-P2PS] Server started
- 2023-08-26T10:17:44 13.915 INF StartGame
- 2023-08-26T10:17:44 13.915 INF NetPackageManager Init
- 2023-08-26T10:17:44 13.988 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-26T10:17:44 13.996 INF [XUi] XUi instantiation completed in 7 ms
- 2023-08-26T10:17:44 14.006 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 185.209.179.61
- GamePref.ConnectToServerPort = 25012
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = pregen10k-21.1b16
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21.1
- GamePref.GameWorld = PREGEN10k
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = house_old_mansard_05
- GamePref.LastLoadingTipRead = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = 10
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 1
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.25
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 0.5005225
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = False
- GamePref.OptionsQuestsAutoShare = False
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = NekoPawtato
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region =
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache = 185.209.179.61$25012:1693007619$False;185.209.179.61$25016:1692844143$False;185.209.179.61$25004:1692997766$False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-08-26T10:17:44 14.040 INF StartAsServer
- 2023-08-26T10:17:44 14.374 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-08-26T10:17:44 14.374 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-08-26T10:17:44 14.374 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-08-26T10:17:44 14.404 INF Loaded (local): materials in 0.33
- 2023-08-26T10:17:44 14.454 INF Loaded (local): physicsbodies in 0.05
- 2023-08-26T10:17:44 14.504 INF Loaded (local): painting in 0.05
- 2023-08-26T10:17:44 14.625 INF Loaded (local): shapes in 0.12
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-08-26T10:18:00 29.860 INF Block IDs with mapping
- 2023-08-26T10:18:00 29.868 INF Block IDs total 22097, terr 29, last 22319
- 2023-08-26T10:18:00 29.878 INF Loaded (local): blocks in 15.25
- Unloading 64669 unused Assets to reduce memory usage. Loaded Objects now: 121199.
- Total: 271.123900 ms (FindLiveObjects: 8.944500 ms CreateObjectMapping: 5.247900 ms MarkObjects: 238.865100 ms DeleteObjects: 18.066000 ms)
- 2023-08-26T10:18:00 30.242 INF Loaded (local): progression in 0.36
- 2023-08-26T10:18:00 30.668 INF Loaded (local): buffs in 0.43
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-08-26T10:18:00 30.716 INF Loaded (local): misc in 0.05
- 2023-08-26T10:18:01 31.107 INF Loaded (local): items in 0.39
- 2023-08-26T10:18:01 31.200 INF Item IDs with mapping
- 2023-08-26T10:18:01 31.200 INF ItemIDs from Mapping
- 2023-08-26T10:18:01 31.246 INF Loaded (local): item_modifiers in 0.14
- 2023-08-26T10:18:01 31.324 INF Loaded (local): entityclasses in 0.08
- 2023-08-26T10:18:01 31.366 INF Loaded (local): qualityinfo in 0.04
- 2023-08-26T10:18:01 31.434 INF Loaded (local): sounds in 0.07
- 2023-08-26T10:18:01 31.491 INF Loaded (local): recipes in 0.06
- 2023-08-26T10:18:01 31.550 INF Loaded (local): blockplaceholders in 0.06
- 2023-08-26T10:18:01 31.606 INF Loaded (local): loot in 0.06
- 2023-08-26T10:18:01 31.666 INF Loaded (local): entitygroups in 0.06
- 2023-08-26T10:18:01 31.716 INF Loaded (local): utilityai in 0.05
- 2023-08-26T10:18:02 31.766 INF Loaded (local): vehicles in 0.05
- 2023-08-26T10:18:02 31.816 INF Loaded (local): rwgmixer in 0.05
- 2023-08-26T10:18:02 31.866 INF Loaded (local): weathersurvival in 0.05
- 2023-08-26T10:18:02 31.916 INF Loaded (local): archetypes in 0.05
- 2023-08-26T10:18:02 31.991 INF Loaded (local): quests in 0.07
- 2023-08-26T10:18:02 32.037 INF Loaded (local): traders in 0.05
- 2023-08-26T10:18:02 32.087 INF Loaded (local): npc in 0.05
- 2023-08-26T10:18:02 32.137 INF Loaded (local): dialogs in 0.05
- 2023-08-26T10:18:02 32.187 INF Loaded (local): ui_display in 0.05
- 2023-08-26T10:18:02 32.237 INF Loaded (local): nav_objects in 0.05
- 2023-08-26T10:18:02 32.304 INF Loaded (local): gamestages in 0.07
- 2023-08-26T10:18:02 32.499 INF Loaded (local): gameevents in 0.20
- 2023-08-26T10:18:02 32.561 INF Loaded (local): twitch in 0.06
- 2023-08-26T10:18:02 32.605 INF Loaded (local): twitch_events in 0.04
- 2023-08-26T10:18:02 32.664 INF Loaded (local): dmscontent in 0.06
- 2023-08-26T10:18:02 32.705 INF Loaded (local): XUi_Common/styles in 0.04
- 2023-08-26T10:18:03 32.755 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-08-26T10:18:03 32.805 INF Loaded (local): XUi/styles in 0.05
- 2023-08-26T10:18:03 32.855 INF Loaded (local): XUi/controls in 0.05
- 2023-08-26T10:18:03 32.922 INF Loaded (local): XUi/windows in 0.07
- 2023-08-26T10:18:03 32.972 INF [XUi] Loading XUi asynchronously
- 2023-08-26T10:18:03 32.994 INF Loaded (local): XUi/xui in 0.07
- 2023-08-26T10:18:03 33.132 INF Loaded (local): biomes in 0.14
- 2023-08-26T10:18:03 33.299 INF Loaded (local): worldglobal in 0.17
- 2023-08-26T10:18:03 33.426 INF Loaded (local): spawning in 0.13
- 2023-08-26T10:18:03 33.558 INF Loaded (local): loadingscreen in 0.13
- 2023-08-26T10:18:03 33.624 INF [XUi] Parsing all window groups completed in 523 ms total.
- 2023-08-26T10:18:03 33.683 INF createWorld: PREGEN10k, pregen10k-21.1b16, GameModeSurvival
- 2023-08-26T10:18:03 33.684 INF Occlusion: Enabled
- 2023-08-26T10:18:04 33.728 INF Started thread ChunkRegeneration
- 2023-08-26T10:18:04 33.729 INF Started thread ChunkCalc
- 2023-08-26T10:18:04 33.729 INF Started thread ChunkMeshBake
- 2023-08-26T10:18:04 33.809 INF World.Load: PREGEN10k
- 2023-08-26T10:18:04 33.817 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
- 2023-08-26T10:18:04 33.869 INF Started thread WaterSimulationApplyChanges
- 2023-08-26T10:18:05 35.038 INF ShapeControllers: 96
- 2023-08-26T10:18:05 35.711 INF [XUi] Initialized all window groups completed in 740 ms total.
- 2023-08-26T10:18:20 50.310 INF Started thread GenerateChunks
- 2023-08-26T10:18:21 50.922 INF Calculating world hashes took 591 ms (world size 440 MiB)
- 2023-08-26T10:18:21 51.138 INF Loading dtm raw file took 823ms
- 2023-08-26T10:18:22 51.788 INF Biomes image size w= 10240, h = 10240
- 2023-08-26T10:18:29 59.381 INF Loading and creating biomes took 8242ms
- 2023-08-26T10:18:31 61.499 INF Loading and creating shader control textures took 2118ms
- 2023-08-26T10:18:33 63.657 INF Loading and parsing of generator took 2157ms
- 2023-08-26T10:18:33 63.707 INF Computed 1192 chunk groups containing a total of 32264 chunks. Largest group contains 374 chunks.
- 2023-08-26T10:18:34 63.857 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k-21.1b16\Region
- 2023-08-26T10:18:36 66.561 INF [DECO] read 255633
- 2023-08-26T10:18:36 66.706 INF Dynamic Music Initialized on Server
- 2023-08-26T10:18:36 66.720 INF Dynamic Music Initialized on Client
- 2023-08-26T10:18:37 67.088 INF AstarManager Init
- 2023-08-26T10:18:37 67.383 INF WeatherManager: Init 8 weather packages
- 2023-08-26T10:18:37 67.549 INF WeatherManager: ApplySavedPackages
- 2023-08-26T10:18:37 67.552 INF createWorld() done
- 2023-08-26T10:18:37 67.553 INF Loading players.xml
- 2023-08-26T10:18:38 67.939 INF Created player with id=6355
- 2023-08-26T10:18:38 67.948 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=6355]
- 2023-08-26T10:18:38 68.008 INF Loaded player
- 2023-08-26T10:18:38 68.206 INF 1488 VehicleManager read #0, id 7217, vehicleMotorcycle, (1755.4, 35.0, -505.0), chunk 109, -32
- 2023-08-26T10:18:38 68.206 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/vehicles.dat, loaded 1
- 2023-08-26T10:18:38 68.207 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/drones.dat, loaded 0
- 2023-08-26T10:18:38 68.340 INF [EOS] Registering server
- 2023-08-26T10:18:38 68.441 INF OpenSpawnWindow
- 2023-08-26T10:18:38 68.571 INF Loading dymesh settings
- 2023-08-26T10:18:38 68.572 INF Dynamic Mesh Settings
- 2023-08-26T10:18:38 68.572 INF Use Imposter Values: False
- 2023-08-26T10:18:38 68.572 INF Only Player Areas: True
- 2023-08-26T10:18:38 68.572 INF Player Area Buffer: 3
- 2023-08-26T10:18:38 68.572 INF Max View Distance: 1000
- 2023-08-26T10:18:38 68.572 INF Regen all on new world: False
- 2023-08-26T10:18:38 68.574 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-08-26T10:18:38 68.574 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
- 2023-08-26T10:18:38 68.574 INF StartGame done
- 2023-08-26T10:18:39 68.757 INF SectionType change from None to TraderHugh
- 2023-08-26T10:18:39 68.759 INF Played TraderHugh
- 2023-08-26T10:18:39 68.759 INF Fading in TraderHugh
- 2023-08-26T10:18:39 68.760 INF Notified SectionSelector that music played
- 2023-08-26T10:18:39 68.790 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-08-26T10:18:39 69.007 INF [EOS] Server registered, session: 02e082c3c7be4218a9ee2c7b5dfeeba1
- 2023-08-26T10:18:39 69.009 INF [EOS] Session address: 107.13.151.7
- 2023-08-26T10:18:39 69.014 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-08-26T10:18:39 69.138 WRN AddDecorationAt id=21978 r=24 d=0 m=0 m2=0 m3=0, 2233, 35, -468 replacing
- 2023-08-26T10:18:39 69.139 WRN AddDecorationAt id=21968 r=3 d=0 m=0 m2=0 m3=0, 2376, 35, -473 replacing
- 2023-08-26T10:18:39 69.167 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242634785333, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
- 2023-08-26T10:18:39 69.171 INF [Steamworks.NET] Lobby entered: 109775242634785333
- 2023-08-26T10:18:39 69.384 INF Dymesh: Warming dynamic mesh
- 2023-08-26T10:18:39 69.384 INF Dymesh: Creating dynamic mesh manager
- 2023-08-26T10:18:39 69.387 INF Dymesh: Awake
- 2023-08-26T10:18:39 69.388 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
- 2023-08-26T10:18:39 69.389 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k-21.1b16/DynamicMeshes/
- 2023-08-26T10:18:39 69.426 INF Dymesh: Loaded Items: 9
- 2023-08-26T10:18:39 69.426 INF Dymesh: Loading all items took: 0.0379427 seconds.
- 2023-08-26T10:18:39 69.513 INF Meshlist count is now 1
- 2023-08-26T10:18:39 69.513 INF Meshlist count is now 2
- 2023-08-26T10:18:39 69.514 INF Force load took 0 seconds
- 2023-08-26T10:18:39 69.515 INF Clearing queues.
- 2023-08-26T10:18:39 69.515 INF Cleared queues.
- 2023-08-26T10:18:39 69.516 INF Dynamic thread starting
- 2023-08-26T10:18:39 69.518 INF Dymesh door replacement: imposterBlock
- 2023-08-26T10:18:40 70.237 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175731259699218, public IP=10*.1*.15*.*
- 2023-08-26T10:18:40 70.240 INF [Steamworks.NET] Exiting Lobby
- 2023-08-26T10:18:40 70.240 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-08-26T10:18:40 70.415 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242634785374, server SteamID=90175731259699218, server public IP=10*.1*.15*.*, server port=26900
- 2023-08-26T10:18:40 70.418 INF [Steamworks.NET] Lobby entered: 109775242634785374
- 2023-08-26T10:18:40 70.617 INF Respawn almost done
- 2023-08-26T10:18:40 70.623 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 2338, 35, -583): localplayer
- 2023-08-26T10:18:40 70.708 INF 1548+1 Origin Reposition (0.0, 0.0, 0.0) to (2336.0, 32.0, -592.0)
- 2023-08-26T10:18:42 71.905 INF fadeInCo complete on TraderHugh
- 2023-08-26T10:18:42 72.366 INF Executing command 'dm'
- 2023-08-26T10:18:43 72.898 INF Executing command 'cm'
- 2023-08-26T10:18:44 74.541 INF Saving 75 of chunks took 369ms
- 2023-08-26T10:18:44 74.580 INF [DECO] written 255635, in 37ms
- 2023-08-26T10:18:44 74.581 INF Paused TraderHugh
- 2023-08-26T10:18:44 74.588 INF [DECO] write thread 7ms
- 2023-08-26T10:18:48 77.790 INF Unpaused TraderHugh
- 2023-08-26T10:18:55 85.556 INF [DECO] written 255633, in 28ms
- 2023-08-26T10:18:55 85.564 INF [DECO] write thread 7ms
- 2023-08-26T10:19:12 101.926 INF Time: 1.27m FPS: 59.97 Heap: 2489.9MB Max: 2489.9MB Chunks: 249 CGO: 130 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1 RSS: 5133.6MB
- 2023-08-26T10:19:13 102.945 INF SENDING item with meta 0
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2023-08-26T10:19:27 117.015 INF SENDING item with meta 0
- Calling Animator.GotoState on Synchronize layer
- 2023-08-26T10:19:42 131.932 INF Time: 1.77m FPS: 60.00 Heap: 2515.7MB Max: 2515.7MB Chunks: 249 CGO: 130 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1 RSS: 5134.8MB
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2023-08-26T10:20:01 151.686 INF Saving 96 of chunks took 471ms
- 2023-08-26T10:20:01 151.686 INF Paused TraderHugh
- 2023-08-26T10:20:02 152.465 INF Disconnect
- 2023-08-26T10:20:02 152.466 INF Unpaused TraderHugh
- 2023-08-26T10:20:02 152.469 INF [NET] ServerShutdown
- 2023-08-26T10:20:02 152.469 INF NET: Stopping server protocols
- 2023-08-26T10:20:03 152.891 INF NET: LiteNetLib server stopped
- 2023-08-26T10:20:03 152.897 INF Exited thread SteamNetworkingServer
- 2023-08-26T10:20:03 152.897 INF [Steamworks.NET] NET: Server stopped
- 2023-08-26T10:20:03 152.898 INF [EOS-P2PS] Server stopped
- 2023-08-26T10:20:03 152.899 INF SaveAndCleanupWorld
- 2023-08-26T10:20:03 153.326 INF Saving 88 of chunks took 407ms
- 2023-08-26T10:20:03 153.329 INF [EOS] Unregistering server
- 2023-08-26T10:20:03 153.330 INF [Steamworks.NET] Stopping server
- 2023-08-26T10:20:03 153.345 INF [Steamworks.NET] Exiting Lobby
- 2023-08-26T10:20:03 153.346 INF [PartyQuests] Player unregistered
- 2023-08-26T10:20:03 153.501 INF AstarManager Cleanup
- 2023-08-26T10:20:03 153.713 INF Clearing queues.
- 2023-08-26T10:20:03 153.713 INF Cleared queues.
- 2023-08-26T10:20:04 154.510 INF Clearing queues.
- 2023-08-26T10:20:04 154.510 INF Cleared queues.
- 2023-08-26T10:20:04 154.516 INF World.Unload
- 2023-08-26T10:20:04 154.520 INF Exited thread GenerateChunks
- 2023-08-26T10:20:05 154.984 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k-21.1b16\Region
- 2023-08-26T10:20:05 155.027 INF World.Cleanup
- 2023-08-26T10:20:05 155.031 INF Exited thread ChunkRegeneration
- 2023-08-26T10:20:05 155.037 INF Exited thread ChunkCalc
- 2023-08-26T10:20:05 155.037 INF Exited thread ChunkMeshBake
- 2023-08-26T10:20:05 155.052 INF Exited thread WaterSimulationApplyChanges
- 2023-08-26T10:20:05 155.056 INF VehicleManager saving 1 (0 + 1)
- 2023-08-26T10:20:05 155.056 INF 6343 VehicleManager write #0, id 7217, vehicleMotorcycle, (1755.4, 35.0, -505.0), chunk 109, -32
- 2023-08-26T10:20:05 155.057 INF VehicleManager saved 528 bytes
- 2023-08-26T10:20:05 155.058 INF DroneManager saving 0 (0 + 0)
- 2023-08-26T10:20:05 155.059 INF DroneManager saved 9 bytes
- 2023-08-26T10:20:05 155.075 INF Persistent GamePrefs saved
- 2023-08-26T10:20:05 155.642 INF [EOS] Server unregistered
- 2023-08-26T10:20:06 155.742 INF Preparing quit
- 2023-08-26T10:20:06 155.743 INF Persistent GamePrefs saved
- 2023-08-26T10:20:06 155.743 INF Cleanup
- 2023-08-26T10:20:06 156.280 INF AchievementManager.Cleanup
- 2023-08-26T10:20:06 156.584 INF Terminating threads
- 2023-08-26T10:20:06 156.584 INF OnApplicationQuit
- 2023-08-26T10:20:06 156.586 INF Terminating threads
- 2023-08-26T10:20:06 156.586 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 255 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1132 frames, [16.0 KB-32.0 KB]: 27 frames, [32.0 KB-64.0 KB]: 10 frames, [64.0 KB-128.0 KB]: 4508 frames, [128.0 KB-256.0 KB]: 89 frames, [256.0 KB-0.5 MB]: 120 frames, [0.5 MB-1.0 MB]: 222 frames, [1.0 MB-2.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 507.3 KB
- Overflow Count 15825
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 76.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 22.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 76.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 55.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 22.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 162730
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 689062
- 32B: 15 Subsections = 7680 buckets. Failed count: 863317
- 48B: 53 Subsections = 18090 buckets. Failed count: 637866
- 64B: 29 Subsections = 7424 buckets. Failed count: 327032
- 80B: 152 Subsections = 31129 buckets. Failed count: 106209
- 96B: 3 Subsections = 512 buckets. Failed count: 87173
- 112B: 2 Subsections = 292 buckets. Failed count: 90225
- 128B: 1 Subsections = 128 buckets. Failed count: 120689
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 351 frames, [32.0 MB-64.0 MB]: 642 frames, [64.0 MB-128.0 MB]: 493 frames, [128.0 MB-256.0 MB]: 4886 frames, [256.0 MB-0.50 GB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 15
- Peak Allocated memory 503.5 MB
- Peak Large allocation bytes 400.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 513 frames, [16.0 MB-32.0 MB]: 597 frames, [32.0 MB-64.0 MB]: 40 frames, [64.0 MB-128.0 MB]: 4851 frames, [128.0 MB-256.0 MB]: 372 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 10
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 30
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 689062
- 32B: 15 Subsections = 7680 buckets. Failed count: 863317
- 48B: 53 Subsections = 18090 buckets. Failed count: 637866
- 64B: 29 Subsections = 7424 buckets. Failed count: 327032
- 80B: 152 Subsections = 31129 buckets. Failed count: 106209
- 96B: 3 Subsections = 512 buckets. Failed count: 87173
- 112B: 2 Subsections = 292 buckets. Failed count: 90225
- 128B: 1 Subsections = 128 buckets. Failed count: 120689
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 348 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 537 frames, [4.0 MB-8.0 MB]: 13 frames, [8.0 MB-16.0 MB]: 12 frames, [16.0 MB-32.0 MB]: 15 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 238 frames, [128.0 MB-256.0 MB]: 5162 frames, [0.50 GB-1.00 GB]: 35 frames
- Requested Block Size 16.0 MB
- Peak Block count 12
- Peak Allocated memory 0.94 GB
- Peak Large allocation bytes 0.80 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 338 frames, [64.0 KB-128.0 KB]: 524 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 81 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 5381 frames, [128.0 MB-256.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 689062
- 32B: 15 Subsections = 7680 buckets. Failed count: 863317
- 48B: 53 Subsections = 18090 buckets. Failed count: 637866
- 64B: 29 Subsections = 7424 buckets. Failed count: 327032
- 80B: 152 Subsections = 31129 buckets. Failed count: 106209
- 96B: 3 Subsections = 512 buckets. Failed count: 87173
- 112B: 2 Subsections = 292 buckets. Failed count: 90225
- 128B: 1 Subsections = 128 buckets. Failed count: 120689
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 343 frames, [64.0 MB-128.0 MB]: 512 frames, [128.0 MB-256.0 MB]: 5519 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 196.9 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 339 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 548 frames, [128.0 MB-256.0 MB]: 89 frames, [256.0 MB-0.50 GB]: 5397 frames
- Requested Block Size 4.0 MB
- Peak Block count 93
- Peak Allocated memory 374.0 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 689062
- 32B: 15 Subsections = 7680 buckets. Failed count: 863317
- 48B: 53 Subsections = 18090 buckets. Failed count: 637866
- 64B: 29 Subsections = 7424 buckets. Failed count: 327032
- 80B: 152 Subsections = 31129 buckets. Failed count: 106209
- 96B: 3 Subsections = 512 buckets. Failed count: 87173
- 112B: 2 Subsections = 292 buckets. Failed count: 90225
- 128B: 1 Subsections = 128 buckets. Failed count: 120689
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 338 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1188 frames, [128.0 KB-256.0 KB]: 4847 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 133.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 338 frames, [256.0 KB-0.5 MB]: 234 frames, [0.5 MB-1.0 MB]: 318 frames, [2.0 MB-4.0 MB]: 5484 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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