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- Equipment: (Lockpicks, wax keys, etc.), Hooded garb.
- Pickpocket: Once per enemy, the Thief may attempt to pickpocket a foe. Pickpocketing steals random goods, generated from a loot table. Typically comes in the form of gold.
- Level 2
- Blackjack: The thief saps a target, bashing them upside the head with a blackjack. The target is stunned for 3 rounds. If the target is damaged or harmed in any way, the stun wears off. (CD: 4)
- Level 3
- Steal Weapon: Similar to the rogue's disarm ability. The Thief may attempt to attack an enemy in a way that will disarm them with no penalty. Additionally, a successful disarm will allow the thief to steal the weapon.
- They may attempt to disarm the foe with throwing knives, but with no penalty.
- Level 4
- Maneuver: When the thief performs an action, he may quickly dodge around his opponent, leaping over his body and positioning himself behind the enemy. Succeeding interrupts the target's attack or ability. The thief may pickpocket the target during this, if he hasn't already. (CD: 3)
- Level 5
- Thief's Senses: If the Thief is caught by a foe attempting to sneak around, they may quickly perform two actions in one round. (CD: 5)
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