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- New Era Gun Balances
- *THESE CHANGES GO INTO EFFECT SATURDAY 11/15
- I stand by my previous changes. I think we had a very-nearly balanced set of guns in the old meta-game. However, bases have changed and the playstyles have changed. In fact, some of the previous stats apparently posed such a problem that entire guns were disabled. I'm adjusting guns accordingly so that everyone can use the guns they purchased instead of having dead weight in their inventory.
- AA12
- Damage: 25 -> 23
- Rate of Fire: .5 -> .55
- Freeze: .25
- Reload: .35
- Spread: 0.14 (16.04°) -> .05
- Clipsize: 10
- * Uses two bullets per shot
- MVP AA12
- Damage: 25 -> 24
- Rate of Fire: .45 -> .55
- Freeze: .25
- Reload: .35
- Spread: 0.145 (16.61°) -> .06
- Clipsize: 12
- * Uses two bullets per shot
- PBP
- Damage: 24
- Rate of Fire: .35 -> .4
- Freeze: .25
- Reload: .35
- Spread: 0.15 (17.18°) -> 0.08
- Clipsize: 8
- Photon Shotgun
- Damage: 23
- Rate of Fire: .35
- Freeze: .25
- Spread: 0.1 -> 0.08
- USAS12
- Damage: 23
- Rate of Fire: .55 -> .6
- Freeze: .35
- Reload: .4
- Spread: 0.135 (15.46°) -> 0.05
- Clipsize: 12
- *Uses two bullets per shot
- I know people won't be happy about these changes, but the alternatives would have made you all even more upset--believe me
- Now for some buffs!
- Photon Rifle
- Energy usage per shot greatly decreased
- (now has approximately 20 shots before being out of energy)
- Photon Revolver
- Damage: 25 -> 26
- Rate of Fire: .3
- Freeze: .1
- Spread: 0.02
- Photon SMG
- Energy regen increased slightly
- Samurai Sword
- Slight increase in range
- Light Saber
- Slight increase in range
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