Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- weed (4:44:12 PM): Tbh idek why packs have limits to ensure you're "loyal" (its as if they're playing it off as a fuckin cult or smth tbh)
- weed (4:44:22 PM): but whatever makes them happy i guess
- madesi (4:44:44 PM): It's to keep activity.
- madesi (4:44:52 PM): I want my site to be where you don't feel obligated to stay.
- madesi (4:44:54 PM): but want to.
- weed (4:45:13 PM): YES
- weed (4:45:21 PM): like idc how many rps you're in
- madesi (4:45:21 PM): I want something exclusive.
- weed (4:45:24 PM): you can be in fuckin 20
- madesi (4:45:26 PM): So people are like
- madesi (4:45:27 PM): wow
- weed (4:45:29 PM): but as long as you're active, i'm cool
- madesi (4:45:31 PM): i love risen !
- weed (4:45:33 PM): ^
- madesi (4:45:34 PM): i love rping there !
- weed (4:45:36 PM): ^^
- weed (4:45:36 PM): YES
- madesi (4:45:38 PM): which is why i want
- weed (4:45:38 PM): DOUBLE YES
- madesi (4:45:42 PM): something new like
- madesi (4:45:46 PM): plot rotation
- madesi (4:45:48 PM): that works
- weed (4:45:51 PM): yes
- weed (4:46:00 PM): like we could start with the overall stuff which is the continental drift thing
- weed (4:46:03 PM): and then just work from there
- madesi (4:46:05 PM): yeah
- madesi (4:46:06 PM): exactly
- weed (4:46:09 PM): develop our pack, our culture
- madesi (4:46:09 PM): but making people work for stuff
- weed (4:46:29 PM): because I hate it when a site focuses on one overall plot
- weed (4:46:31 PM): it gets.. boring
- weed (4:46:38 PM): its the same shit, different day
- madesi (4:46:48 PM): yeah literally
- madesi (4:46:49 PM): adrift was
- madesi (4:46:51 PM): boring tbh
- weed (4:46:53 PM): thats why i like the scouting idea
- madesi (4:46:58 PM): tbh
- madesi (4:47:01 PM): with continental drift
- weed (4:47:01 PM): like, its just a little mini game that gets people rpg
- madesi (4:47:04 PM): and having it all together
- weed (4:47:05 PM): they go out and explore and find new shit
- madesi (4:47:08 PM): means that scouting is easier
- weed (4:47:09 PM): YES
- madesi (4:47:09 PM): bc its
- madesi (4:47:11 PM): literally new land
- weed (4:47:13 PM): it is
- madesi (4:47:15 PM): like
- madesi (4:47:19 PM): but just make the world map a bit smaller
- madesi (4:47:22 PM): so its more accessible
- weed (4:47:41 PM): yes
- madesi (4:47:47 PM): but it just adds fucking diversity.
- weed (4:47:52 PM): and with li
- weed (4:47:54 PM): like
- weed (4:48:00 PM): all these different wolves from different regions
- madesi (4:48:09 PM): it means you can have fucking
- weed (4:48:15 PM): there's gonna be a bunch of clashing cause everybody does things differently
- madesi (4:48:18 PM): rare eye colours if you fucking want
- weed (4:48:18 PM): and also the wolves look different
- madesi (4:48:21 PM): yeah cultural differences
- madesi (4:48:28 PM): different beliefs of how shit can be run
- weed (4:48:54 PM): Luxure is basically the empitome of what an Aquarius should be
- weed (4:49:01 PM): ...so technically me
- madesi (4:49:04 PM): plus i mean you can mix up the fact that humans could still be around but are on settlements and out of cities
- madesi (4:49:05 PM): ..
- weed (4:49:11 PM): wow I've never really made a character based off of me since 6th grade
- weed (4:49:12 PM): dead ass
- madesi (4:49:16 PM): yike dude
- weed (4:49:17 PM): back when I ran Ruins of Ituha
- weed (4:49:19 PM): this is exciting
- weed (4:49:20 PM): LOL
- madesi (4:49:22 PM): LMFAO
- madesi (4:49:23 PM): good
- madesi (4:49:28 PM): adeo was the
- madesi (4:49:30 PM): closest thing i had
- madesi (4:49:31 PM): to like
- madesi (4:49:34 PM): the embodiment of me.
- weed (4:49:50 PM): but like, Luxure loves adventures, she's a 'free spirit', and she believes in change as long as its for the better
- weed (4:50:06 PM): she likes to settle disagreements through discussions instead of straight up violence
- weed (4:50:23 PM): which, i think we need more characters like that, cuz nowadays everybody wants to be the biggest, baddest wolf there ever was.
- madesi (4:50:28 PM): exactly
- madesi (4:50:30 PM): i dont wanna be that
- weed (4:50:32 PM): we need to have a diversity in characters
- madesi (4:50:42 PM): i wanna be like the strong and reasonable type but i want a fucking fiery side that comes out first
- madesi (4:50:42 PM): ..
- madesi (4:50:46 PM): bc that is me.
- madesi (4:50:50 PM): i shoot out
- madesi (4:50:52 PM): then i hold back
- weed (4:50:55 PM): like its fine if someone wants to be cold and distant, i just dont want there to be a repitition
- madesi (4:50:57 PM): and then i talk it out
- madesi (4:51:04 PM): maybe throw up like
- madesi (4:51:09 PM): remember how in what was it
- madesi (4:51:11 PM): devils domain?
- madesi (4:51:13 PM): they had that whole page
- madesi (4:51:15 PM): and it was like
- weed (4:51:17 PM): and its totally fine if someone wants a straight out EVIL wolf, but lets be honest, that wolf isnt going to last long.
- madesi (4:51:18 PM): you can only pick one of the traits
- madesi (4:51:22 PM): and it was like a series
- weed (4:51:35 PM): h
- weed (4:51:36 PM): hmm*
- weed (4:51:42 PM): so like, we could have starter personalities?
- madesi (4:52:05 PM): i mean that limits people
- madesi (4:52:09 PM): if its mandatory
- weed (4:52:16 PM): I don't want it to exactly be mandatory
- weed (4:52:33 PM): I want people to be able to delve into their character and get a feel for them
- weed (4:52:52 PM): I feel like people just, don't really care about their characters anymore. They don't put that much thought or time into it
- weed (4:53:14 PM): They just want their character to be a stereotype, which is sad.
- madesi (4:53:17 PM): yeah exactly
- madesi (4:53:22 PM): maybe have them choose a standing point
- madesi (4:53:27 PM): so they either want to be a lone wolf
- madesi (4:53:38 PM): or they want to be like
- madesi (4:53:48 PM): chaotic evil or smth
- madesi (4:53:53 PM): but the thing is
- weed (4:54:00 PM): Maybe we should throw up a page that's kind of like DD's, but we make it our own. Kind of like the starter personality. We ask them to choose one, and then build from it. That doesn't have to be their personality from the get-go, but it can be like, their foundation.
- weed (4:54:09 PM): Yeah I agree
- madesi (4:54:18 PM): yeah no i think so
- weed (4:54:54 PM): no to my idea or
- madesi (4:54:57 PM): have them choose how they want to be, so a lone wolf, evil, peacemaker or neutral and then have personalities based off of that. a lone wolf can have a series of different personalities but there could be a quirk in each
- weed (4:54:59 PM): we have like 3 different convos going on at once
- weed (4:54:59 PM): LMAO
- madesi (4:55:00 PM): i ean yes
- madesi (4:55:00 PM): ..
- madesi (4:55:01 PM): LMFAO
- madesi (4:55:19 PM): have a chaotic character but have a quirk so its the polar opposite
- madesi (4:55:25 PM): there's a good trait in there somewhere.
- weed (4:55:29 PM): we should have 'evil' closed at first
- madesi (4:55:29 PM): but they have to adapt to that.
- weed (4:55:31 PM): because if we have it open
- madesi (4:55:33 PM): yeah i agree.
- weed (4:55:34 PM): everybody is gonna rush towards it.
- madesi (4:55:35 PM): everybody will do it.
- weed (4:55:56 PM): and tbh, in the beginning everybody will be a lone wolf.
- madesi (4:56:19 PM): should we do it because it's so open worldy tho so people can make their own lil tribes or smth in different continents but overall there's world leaders
- madesi (4:56:27 PM): bc that is either
- madesi (4:56:31 PM): really clever or
- weed (4:56:31 PM): there is no set pack yet because everybody is still jazzed about pieces of land literally moving and clashing together
- madesi (4:56:31 PM): super
- madesi (4:56:33 PM): super
- madesi (4:56:34 PM): hard
- weed (4:56:39 PM): I feel like that'd be super hard
- madesi (4:56:44 PM): me too
- madesi (4:56:44 PM): .
- madesi (4:56:50 PM): it only works with human rps
- weed (4:56:54 PM): we can do different factions? It's sort of like the tribes, but it's easier
- madesi (4:56:54 PM): and two sides at that
- madesi (4:56:59 PM): factions works
- weed (4:57:10 PM): like a faction is in charge of this land, another faction in charge of this other set of land, etc.
- madesi (4:57:15 PM): factions have different areas of land
- madesi (4:57:17 PM): yeah
- madesi (4:57:17 PM): ..
- madesi (4:57:25 PM): so the map will be like coordinated to that
- weed (4:57:25 PM): and we have like, two to four faction leaders, two main ones and two sub ones
- madesi (4:57:36 PM): yeah
- madesi (4:57:39 PM): we need a no mans land somewhere
- weed (4:57:58 PM): and then in the middle of the map we could have the main camp, aka where the biggest part of the pack would live
- madesi (4:58:06 PM): yesss
- madesi (4:58:14 PM): im laughing lets just use skyrims map
- weed (4:58:17 PM): and that would be the main home for the superiors and such
- madesi (4:58:20 PM): rename solitude to like america
- madesi (4:58:21 PM): LMFAO
- weed (4:58:23 PM): OH MY GOD LMAO
- madesi (4:58:45 PM): BUT YOU KNOW WHAT I MEAN ABOUT SKYRIM LIKE YOU'RE IN GRASSLANDS NEXT MINE OH NO ITS ICELAND
- madesi (4:58:46 PM): AND FUCK ITS COLD
- madesi (4:59:06 PM): i mean we have to have some parts of the map bein fuckin inhabitable
- madesi (4:59:23 PM): like a desert isnt going to be habitable for a wolf
- weed (4:59:29 PM): but like, the alphas would take lets say the deltas (just using a filler rn, idk if we're gonna have deltas), and the betas and gammas stay behind to look after things, and then it flip flops and then the betas and gammas go and such
- weed (4:59:30 PM): YES
- madesi (4:59:38 PM): or it could be and they have fuckin huge tolerance to heat but i find that unlikely
- madesi (4:59:47 PM): yes
- madesi (4:59:52 PM): rotation of superiors n shit
- weed (4:59:52 PM): Like it could be inhabitable, but they could go there to scavenge and shit
- madesi (5:00:00 PM): certain areas have certain prey
- weed (5:00:02 PM): just can't stay there for long or else they'd die
- madesi (5:00:03 PM): but it has certain difficulty
- weed (5:00:06 PM): YES
- weed (5:00:14 PM): tegan we are so fucking smart.
- madesi (5:00:15 PM): so difficulty levels in places of the map
- madesi (5:00:16 PM): i know
- madesi (5:00:16 PM): LOL
- madesi (5:00:19 PM): THIS IS INCREDIBLE ACTUALLY
- weed (5:00:23 PM): THIS IS??
- madesi (5:00:24 PM): BC THIS IS NEW
- weed (5:00:31 PM): its gonna require a bunch of writing but im up for it
- madesi (5:00:32 PM): LIKE I AINT SEEN SHIT AS SMART AS THIS
- madesi (5:00:39 PM): yeah its gonna take a shit load of planning
- weed (5:00:47 PM): Let's not go TO EXTREME with layouts though, or else it'll be hard to incorporate the info into the layout
- weed (5:00:50 PM): too*
- madesi (5:00:52 PM): yeah exactly
- weed (5:00:58 PM): but we still need to make it appealing
- weed (5:01:31 PM): but yeah we could incorporate the prey and stuff into something called "quests"
- madesi (5:01:31 PM): we'll figure something
- madesi (5:01:46 PM): yeah probably a good idea
- weed (5:01:49 PM): like we could have this overall quest for a group of wolves to go on and they could do a rp session, but we have side-quests involved as well
- weed (5:02:01 PM): and a side-quest could be like hunting or scavenging and finding cool stuff
- madesi (5:02:21 PM): would it be an idea for wolves that travel to lets say the desert or the tundra to gain slight tolerance as an ability to their character if they've been there over a certain amount of times
- madesi (5:02:30 PM): like the first time you go you're hindered
- madesi (5:02:34 PM): bc of the harsh condition
- madesi (5:02:39 PM): but you gain moderate tolerance
- weed (5:02:43 PM): but the overall quest could be like, let's say you have to clear out this huge den that the pack could use for shelter during storms or to keep their young, mothers and elderly safe
- weed (5:02:49 PM): but there's some sort of beast that inhabits it
- madesi (5:02:56 PM): yes
- weed (5:02:57 PM): YESS
- madesi (5:02:59 PM): fuck lets make a hybrid bear or smth
- madesi (5:03:00 PM): LMFAO
- weed (5:03:01 PM): I like the tolerance idea
- weed (5:03:03 PM): FUCK YES LMAO
- madesi (5:03:09 PM): something that requires strategy
- madesi (5:03:12 PM): animals that require
- madesi (5:03:14 PM): particular takedowns
- madesi (5:03:23 PM): so you know in speed rp they have moves on animals and how many breaks n shit
- madesi (5:03:28 PM): have the normal prey then the
- madesi (5:03:30 PM): mutated prey
- madesi (5:03:34 PM): and the mutated/hybrids
- weed (5:03:35 PM): there's gonna be some pretty strong ass predators, because every time Earth goes through some sort of period where the plates are shifting around and it reforms the land, species are going to evolv
- madesi (5:03:37 PM): or evolved shit
- weed (5:03:38 PM): evolve*
- weed (5:03:41 PM): YES
- madesi (5:03:44 PM): require certain hits
- madesi (5:03:52 PM): yessss exactly
- weed (5:04:02 PM): i love how we're on the same page LMAO
- madesi (5:04:06 PM): LMFAO YEAH
- madesi (5:04:28 PM): i mean we could also do it so humans are existing and at paritcular times, prey could be sparse in areas because of them hunting??
- madesi (5:04:37 PM): bc with continental shift its also earthquakes and shit so
- madesi (5:04:41 PM): most shit would be in ruins
- madesi (5:04:43 PM): by the time it settles
- madesi (5:04:56 PM): so there's danger zones bc of human interaction
- weed (5:04:58 PM): so that probably means our wolves will evolve too, hence becoming tolerant to certain climates once you're there for a while
- weed (5:05:00 PM): YES
- weed (5:05:20 PM): but I think it should be where humans have de-evolved, because let's be honest, we're not gonna evolve further if this shit EVER happens.
- weed (5:05:32 PM): So basically humans will have to revert back to like, cave-men times and tribes and shit.
- madesi (5:05:36 PM): yeah
- madesi (5:05:38 PM): so they have camps
- madesi (5:05:46 PM): we can set up certain camps around the map like
- weed (5:05:48 PM): So they aren't the strongest or most dangerous predator out there, but they can still fuck up a wolf
- madesi (5:05:49 PM): big camps.
- weed (5:05:54 PM): and they're stronger as a whole
- weed (5:05:55 PM): YES
- madesi (5:06:13 PM): particular quests may have humans there present but again we could have strategy on how to take them down
- madesi (5:06:15 PM): so like
- madesi (5:06:17 PM): it gives a threat level
- weed (5:06:25 PM): I just don't want the humans to be the top of the food chain anymore, because that would cause them to be a main problem, and I don't want that cuz there's been so many wolf rpgs where its wolf vs human
- weed (5:06:30 PM): YES
- madesi (5:06:34 PM): and the threat level could be like a 2 because it's a teenage human but may be a 4 if it's like 5 humans
- madesi (5:06:39 PM): on a scale of 1-5
- madesi (5:06:49 PM): no i know me neither and having humans as top is generic
- weed (5:07:11 PM): the food chain is going to be changing constantly, anyways
- weed (5:07:30 PM): like we could be at top at one point in time, but then something happens and we get knocked down a few levels
- madesi (5:07:46 PM): i mean
- madesi (5:07:49 PM): freak weather events
- weed (5:07:52 PM): yep
- weed (5:08:03 PM): and also prey and predators both get smarter over time
- weed (5:08:20 PM): they figure out a certain being's hunting techniques and such, and they work their way around it
- weed (5:08:28 PM): so it becomes more difficult and we have to change things up
- madesi (5:08:29 PM): yeah so strategy changes
- weed (5:08:32 PM): so we're not doing the same thing over and over
- madesi (5:09:52 PM): i think this is fair
- madesi (5:09:55 PM): its rotational so it isn't boring
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement