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Risen Idea

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Nov 21st, 2017
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  1. weed (4:44:12 PM): Tbh idek why packs have limits to ensure you're "loyal" (its as if they're playing it off as a fuckin cult or smth tbh)
  2. weed (4:44:22 PM): but whatever makes them happy i guess
  3. madesi (4:44:44 PM): It's to keep activity.
  4. madesi (4:44:52 PM): I want my site to be where you don't feel obligated to stay.
  5. madesi (4:44:54 PM): but want to.
  6. weed (4:45:13 PM): YES
  7. weed (4:45:21 PM): like idc how many rps you're in
  8. madesi (4:45:21 PM): I want something exclusive.
  9. weed (4:45:24 PM): you can be in fuckin 20
  10. madesi (4:45:26 PM): So people are like
  11. madesi (4:45:27 PM): wow
  12. weed (4:45:29 PM): but as long as you're active, i'm cool
  13. madesi (4:45:31 PM): i love risen !
  14. weed (4:45:33 PM): ^
  15. madesi (4:45:34 PM): i love rping there !
  16. weed (4:45:36 PM): ^^
  17. weed (4:45:36 PM): YES
  18. madesi (4:45:38 PM): which is why i want
  19. weed (4:45:38 PM): DOUBLE YES
  20. madesi (4:45:42 PM): something new like
  21. madesi (4:45:46 PM): plot rotation
  22. madesi (4:45:48 PM): that works
  23. weed (4:45:51 PM): yes
  24. weed (4:46:00 PM): like we could start with the overall stuff which is the continental drift thing
  25. weed (4:46:03 PM): and then just work from there
  26. madesi (4:46:05 PM): yeah
  27. madesi (4:46:06 PM): exactly
  28. weed (4:46:09 PM): develop our pack, our culture
  29. madesi (4:46:09 PM): but making people work for stuff
  30. weed (4:46:29 PM): because I hate it when a site focuses on one overall plot
  31. weed (4:46:31 PM): it gets.. boring
  32. weed (4:46:38 PM): its the same shit, different day
  33. madesi (4:46:48 PM): yeah literally
  34. madesi (4:46:49 PM): adrift was
  35. madesi (4:46:51 PM): boring tbh
  36. weed (4:46:53 PM): thats why i like the scouting idea
  37. madesi (4:46:58 PM): tbh
  38. madesi (4:47:01 PM): with continental drift
  39. weed (4:47:01 PM): like, its just a little mini game that gets people rpg
  40. madesi (4:47:04 PM): and having it all together
  41. weed (4:47:05 PM): they go out and explore and find new shit
  42. madesi (4:47:08 PM): means that scouting is easier
  43. weed (4:47:09 PM): YES
  44. madesi (4:47:09 PM): bc its
  45. madesi (4:47:11 PM): literally new land
  46. weed (4:47:13 PM): it is
  47. madesi (4:47:15 PM): like
  48. madesi (4:47:19 PM): but just make the world map a bit smaller
  49. madesi (4:47:22 PM): so its more accessible
  50. weed (4:47:41 PM): yes
  51. madesi (4:47:47 PM): but it just adds fucking diversity.
  52. weed (4:47:52 PM): and with li
  53. weed (4:47:54 PM): like
  54. weed (4:48:00 PM): all these different wolves from different regions
  55. madesi (4:48:09 PM): it means you can have fucking
  56. weed (4:48:15 PM): there's gonna be a bunch of clashing cause everybody does things differently
  57. madesi (4:48:18 PM): rare eye colours if you fucking want
  58. weed (4:48:18 PM): and also the wolves look different
  59. madesi (4:48:21 PM): yeah cultural differences
  60. madesi (4:48:28 PM): different beliefs of how shit can be run
  61. weed (4:48:54 PM): Luxure is basically the empitome of what an Aquarius should be
  62. weed (4:49:01 PM): ...so technically me
  63. madesi (4:49:04 PM): plus i mean you can mix up the fact that humans could still be around but are on settlements and out of cities
  64. madesi (4:49:05 PM): ..
  65. weed (4:49:11 PM): wow I've never really made a character based off of me since 6th grade
  66. weed (4:49:12 PM): dead ass
  67. madesi (4:49:16 PM): yike dude
  68. weed (4:49:17 PM): back when I ran Ruins of Ituha
  69. weed (4:49:19 PM): this is exciting
  70. weed (4:49:20 PM): LOL
  71. madesi (4:49:22 PM): LMFAO
  72. madesi (4:49:23 PM): good
  73. madesi (4:49:28 PM): adeo was the
  74. madesi (4:49:30 PM): closest thing i had
  75. madesi (4:49:31 PM): to like
  76. madesi (4:49:34 PM): the embodiment of me.
  77. weed (4:49:50 PM): but like, Luxure loves adventures, she's a 'free spirit', and she believes in change as long as its for the better
  78. weed (4:50:06 PM): she likes to settle disagreements through discussions instead of straight up violence
  79. weed (4:50:23 PM): which, i think we need more characters like that, cuz nowadays everybody wants to be the biggest, baddest wolf there ever was.
  80. madesi (4:50:28 PM): exactly
  81. madesi (4:50:30 PM): i dont wanna be that
  82. weed (4:50:32 PM): we need to have a diversity in characters
  83. madesi (4:50:42 PM): i wanna be like the strong and reasonable type but i want a fucking fiery side that comes out first
  84. madesi (4:50:42 PM): ..
  85. madesi (4:50:46 PM): bc that is me.
  86. madesi (4:50:50 PM): i shoot out
  87. madesi (4:50:52 PM): then i hold back
  88. weed (4:50:55 PM): like its fine if someone wants to be cold and distant, i just dont want there to be a repitition
  89. madesi (4:50:57 PM): and then i talk it out
  90. madesi (4:51:04 PM): maybe throw up like
  91. madesi (4:51:09 PM): remember how in what was it
  92. madesi (4:51:11 PM): devils domain?
  93. madesi (4:51:13 PM): they had that whole page
  94. madesi (4:51:15 PM): and it was like
  95. weed (4:51:17 PM): and its totally fine if someone wants a straight out EVIL wolf, but lets be honest, that wolf isnt going to last long.
  96. madesi (4:51:18 PM): you can only pick one of the traits
  97. madesi (4:51:22 PM): and it was like a series
  98. weed (4:51:35 PM): h
  99. weed (4:51:36 PM): hmm*
  100. weed (4:51:42 PM): so like, we could have starter personalities?
  101. madesi (4:52:05 PM): i mean that limits people
  102. madesi (4:52:09 PM): if its mandatory
  103. weed (4:52:16 PM): I don't want it to exactly be mandatory
  104. weed (4:52:33 PM): I want people to be able to delve into their character and get a feel for them
  105. weed (4:52:52 PM): I feel like people just, don't really care about their characters anymore. They don't put that much thought or time into it
  106. weed (4:53:14 PM): They just want their character to be a stereotype, which is sad.
  107. madesi (4:53:17 PM): yeah exactly
  108. madesi (4:53:22 PM): maybe have them choose a standing point
  109. madesi (4:53:27 PM): so they either want to be a lone wolf
  110. madesi (4:53:38 PM): or they want to be like
  111. madesi (4:53:48 PM): chaotic evil or smth
  112. madesi (4:53:53 PM): but the thing is
  113. weed (4:54:00 PM): Maybe we should throw up a page that's kind of like DD's, but we make it our own. Kind of like the starter personality. We ask them to choose one, and then build from it. That doesn't have to be their personality from the get-go, but it can be like, their foundation.
  114. weed (4:54:09 PM): Yeah I agree
  115. madesi (4:54:18 PM): yeah no i think so
  116. weed (4:54:54 PM): no to my idea or
  117. madesi (4:54:57 PM): have them choose how they want to be, so a lone wolf, evil, peacemaker or neutral and then have personalities based off of that. a lone wolf can have a series of different personalities but there could be a quirk in each
  118. weed (4:54:59 PM): we have like 3 different convos going on at once
  119. weed (4:54:59 PM): LMAO
  120. madesi (4:55:00 PM): i ean yes
  121. madesi (4:55:00 PM): ..
  122. madesi (4:55:01 PM): LMFAO
  123. madesi (4:55:19 PM): have a chaotic character but have a quirk so its the polar opposite
  124. madesi (4:55:25 PM): there's a good trait in there somewhere.
  125. weed (4:55:29 PM): we should have 'evil' closed at first
  126. madesi (4:55:29 PM): but they have to adapt to that.
  127. weed (4:55:31 PM): because if we have it open
  128. madesi (4:55:33 PM): yeah i agree.
  129. weed (4:55:34 PM): everybody is gonna rush towards it.
  130. madesi (4:55:35 PM): everybody will do it.
  131. weed (4:55:56 PM): and tbh, in the beginning everybody will be a lone wolf.
  132. madesi (4:56:19 PM): should we do it because it's so open worldy tho so people can make their own lil tribes or smth in different continents but overall there's world leaders
  133. madesi (4:56:27 PM): bc that is either
  134. madesi (4:56:31 PM): really clever or
  135. weed (4:56:31 PM): there is no set pack yet because everybody is still jazzed about pieces of land literally moving and clashing together
  136. madesi (4:56:31 PM): super
  137. madesi (4:56:33 PM): super
  138. madesi (4:56:34 PM): hard
  139. weed (4:56:39 PM): I feel like that'd be super hard
  140. madesi (4:56:44 PM): me too
  141. madesi (4:56:44 PM): .
  142. madesi (4:56:50 PM): it only works with human rps
  143. weed (4:56:54 PM): we can do different factions? It's sort of like the tribes, but it's easier
  144. madesi (4:56:54 PM): and two sides at that
  145. madesi (4:56:59 PM): factions works
  146. weed (4:57:10 PM): like a faction is in charge of this land, another faction in charge of this other set of land, etc.
  147. madesi (4:57:15 PM): factions have different areas of land
  148. madesi (4:57:17 PM): yeah
  149. madesi (4:57:17 PM): ..
  150. madesi (4:57:25 PM): so the map will be like coordinated to that
  151. weed (4:57:25 PM): and we have like, two to four faction leaders, two main ones and two sub ones
  152. madesi (4:57:36 PM): yeah
  153. madesi (4:57:39 PM): we need a no mans land somewhere
  154. weed (4:57:58 PM): and then in the middle of the map we could have the main camp, aka where the biggest part of the pack would live
  155. madesi (4:58:06 PM): yesss
  156. madesi (4:58:14 PM): im laughing lets just use skyrims map
  157. weed (4:58:17 PM): and that would be the main home for the superiors and such
  158. madesi (4:58:20 PM): rename solitude to like america
  159. madesi (4:58:21 PM): LMFAO
  160. weed (4:58:23 PM): OH MY GOD LMAO
  161. madesi (4:58:45 PM): BUT YOU KNOW WHAT I MEAN ABOUT SKYRIM LIKE YOU'RE IN GRASSLANDS NEXT MINE OH NO ITS ICELAND
  162. madesi (4:58:46 PM): AND FUCK ITS COLD
  163. madesi (4:59:06 PM): i mean we have to have some parts of the map bein fuckin inhabitable
  164. madesi (4:59:23 PM): like a desert isnt going to be habitable for a wolf
  165. weed (4:59:29 PM): but like, the alphas would take lets say the deltas (just using a filler rn, idk if we're gonna have deltas), and the betas and gammas stay behind to look after things, and then it flip flops and then the betas and gammas go and such
  166. weed (4:59:30 PM): YES
  167. madesi (4:59:38 PM): or it could be and they have fuckin huge tolerance to heat but i find that unlikely
  168. madesi (4:59:47 PM): yes
  169. madesi (4:59:52 PM): rotation of superiors n shit
  170. weed (4:59:52 PM): Like it could be inhabitable, but they could go there to scavenge and shit
  171. madesi (5:00:00 PM): certain areas have certain prey
  172. weed (5:00:02 PM): just can't stay there for long or else they'd die
  173. madesi (5:00:03 PM): but it has certain difficulty
  174. weed (5:00:06 PM): YES
  175. weed (5:00:14 PM): tegan we are so fucking smart.
  176. madesi (5:00:15 PM): so difficulty levels in places of the map
  177. madesi (5:00:16 PM): i know
  178. madesi (5:00:16 PM): LOL
  179. madesi (5:00:19 PM): THIS IS INCREDIBLE ACTUALLY
  180. weed (5:00:23 PM): THIS IS??
  181. madesi (5:00:24 PM): BC THIS IS NEW
  182. weed (5:00:31 PM): its gonna require a bunch of writing but im up for it
  183. madesi (5:00:32 PM): LIKE I AINT SEEN SHIT AS SMART AS THIS
  184. madesi (5:00:39 PM): yeah its gonna take a shit load of planning
  185. weed (5:00:47 PM): Let's not go TO EXTREME with layouts though, or else it'll be hard to incorporate the info into the layout
  186. weed (5:00:50 PM): too*
  187. madesi (5:00:52 PM): yeah exactly
  188. weed (5:00:58 PM): but we still need to make it appealing
  189. weed (5:01:31 PM): but yeah we could incorporate the prey and stuff into something called "quests"
  190. madesi (5:01:31 PM): we'll figure something
  191. madesi (5:01:46 PM): yeah probably a good idea
  192. weed (5:01:49 PM): like we could have this overall quest for a group of wolves to go on and they could do a rp session, but we have side-quests involved as well
  193. weed (5:02:01 PM): and a side-quest could be like hunting or scavenging and finding cool stuff
  194. madesi (5:02:21 PM): would it be an idea for wolves that travel to lets say the desert or the tundra to gain slight tolerance as an ability to their character if they've been there over a certain amount of times
  195. madesi (5:02:30 PM): like the first time you go you're hindered
  196. madesi (5:02:34 PM): bc of the harsh condition
  197. madesi (5:02:39 PM): but you gain moderate tolerance
  198. weed (5:02:43 PM): but the overall quest could be like, let's say you have to clear out this huge den that the pack could use for shelter during storms or to keep their young, mothers and elderly safe
  199. weed (5:02:49 PM): but there's some sort of beast that inhabits it
  200. madesi (5:02:56 PM): yes
  201. weed (5:02:57 PM): YESS
  202. madesi (5:02:59 PM): fuck lets make a hybrid bear or smth
  203. madesi (5:03:00 PM): LMFAO
  204. weed (5:03:01 PM): I like the tolerance idea
  205. weed (5:03:03 PM): FUCK YES LMAO
  206. madesi (5:03:09 PM): something that requires strategy
  207. madesi (5:03:12 PM): animals that require
  208. madesi (5:03:14 PM): particular takedowns
  209. madesi (5:03:23 PM): so you know in speed rp they have moves on animals and how many breaks n shit
  210. madesi (5:03:28 PM): have the normal prey then the
  211. madesi (5:03:30 PM): mutated prey
  212. madesi (5:03:34 PM): and the mutated/hybrids
  213. weed (5:03:35 PM): there's gonna be some pretty strong ass predators, because every time Earth goes through some sort of period where the plates are shifting around and it reforms the land, species are going to evolv
  214. madesi (5:03:37 PM): or evolved shit
  215. weed (5:03:38 PM): evolve*
  216. weed (5:03:41 PM): YES
  217. madesi (5:03:44 PM): require certain hits
  218. madesi (5:03:52 PM): yessss exactly
  219. weed (5:04:02 PM): i love how we're on the same page LMAO
  220. madesi (5:04:06 PM): LMFAO YEAH
  221. madesi (5:04:28 PM): i mean we could also do it so humans are existing and at paritcular times, prey could be sparse in areas because of them hunting??
  222. madesi (5:04:37 PM): bc with continental shift its also earthquakes and shit so
  223. madesi (5:04:41 PM): most shit would be in ruins
  224. madesi (5:04:43 PM): by the time it settles
  225. madesi (5:04:56 PM): so there's danger zones bc of human interaction
  226. weed (5:04:58 PM): so that probably means our wolves will evolve too, hence becoming tolerant to certain climates once you're there for a while
  227. weed (5:05:00 PM): YES
  228. weed (5:05:20 PM): but I think it should be where humans have de-evolved, because let's be honest, we're not gonna evolve further if this shit EVER happens.
  229. weed (5:05:32 PM): So basically humans will have to revert back to like, cave-men times and tribes and shit.
  230. madesi (5:05:36 PM): yeah
  231. madesi (5:05:38 PM): so they have camps
  232. madesi (5:05:46 PM): we can set up certain camps around the map like
  233. weed (5:05:48 PM): So they aren't the strongest or most dangerous predator out there, but they can still fuck up a wolf
  234. madesi (5:05:49 PM): big camps.
  235. weed (5:05:54 PM): and they're stronger as a whole
  236. weed (5:05:55 PM): YES
  237. madesi (5:06:13 PM): particular quests may have humans there present but again we could have strategy on how to take them down
  238. madesi (5:06:15 PM): so like
  239. madesi (5:06:17 PM): it gives a threat level
  240. weed (5:06:25 PM): I just don't want the humans to be the top of the food chain anymore, because that would cause them to be a main problem, and I don't want that cuz there's been so many wolf rpgs where its wolf vs human
  241. weed (5:06:30 PM): YES
  242. madesi (5:06:34 PM): and the threat level could be like a 2 because it's a teenage human but may be a 4 if it's like 5 humans
  243. madesi (5:06:39 PM): on a scale of 1-5
  244. madesi (5:06:49 PM): no i know me neither and having humans as top is generic
  245. weed (5:07:11 PM): the food chain is going to be changing constantly, anyways
  246. weed (5:07:30 PM): like we could be at top at one point in time, but then something happens and we get knocked down a few levels
  247. madesi (5:07:46 PM): i mean
  248. madesi (5:07:49 PM): freak weather events
  249. weed (5:07:52 PM): yep
  250. weed (5:08:03 PM): and also prey and predators both get smarter over time
  251. weed (5:08:20 PM): they figure out a certain being's hunting techniques and such, and they work their way around it
  252. weed (5:08:28 PM): so it becomes more difficult and we have to change things up
  253. madesi (5:08:29 PM): yeah so strategy changes
  254. weed (5:08:32 PM): so we're not doing the same thing over and over
  255. madesi (5:09:52 PM): i think this is fair
  256. madesi (5:09:55 PM): its rotational so it isn't boring
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