Dark_EccentricYT

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Dec 29th, 2020 (edited)
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  1. sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  2. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  3.  
  4. Net Bypass: https://pastebin.com/raw/fXwQRn7f
  5. --Hats you need:
  6. --https://www.roblox.com/catalog/4820152700/Shadow-Blademasters-Blade
  7. --https://www.roblox.com/catalog/4524991457/Blademasters-Blade
  8. --https://www.roblox.com/catalog/4794315940/Golden-Demonic-Greatsword
  9. --https://www.roblox.com/catalog/4506945409/Corrupt-Demonic-Greatsword
  10. --https://www.roblox.com/catalog/4458601937/Frozen-Demonic-Greatsword
  11. --https://www.roblox.com/catalog/4315489767/Demonic-Greatsword
  12. HumanDied = false
  13. local CountSCIFIMOVIELOL = 1
  14. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  15. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  16. AlignPos.ApplyAtCenterOfMass = true;
  17. AlignPos.MaxForce = 5772000--67752;
  18. AlignPos.MaxVelocity = math.huge/9e110;
  19. AlignPos.ReactionForceEnabled = false;
  20. AlignPos.Responsiveness = 200;
  21. AlignPos.RigidityEnabled = false;
  22. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  23. AlignOri.MaxAngularVelocity = math.huge/9e110;
  24. AlignOri.MaxTorque = 5772000
  25. AlignOri.PrimaryAxisOnly = false;
  26. AlignOri.ReactionTorqueEnabled = false;
  27. AlignOri.Responsiveness = 200;
  28. AlignOri.RigidityEnabled = false;
  29. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  30. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  31. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  32. AttachmentA.Position = Position or Vector3.new(0,0,0)
  33. AlignPos.Attachment1 = AttachmentA;
  34. AlignPos.Attachment0 = AttachmentB;
  35. AlignOri.Attachment1 = AttachmentA;
  36. AlignOri.Attachment0 = AttachmentB;
  37. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  38. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  39. end
  40.  
  41. if _G.netted ~= true then
  42. _G.netted = true
  43. coroutine.wrap(function()
  44. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  45. settings().Physics.AllowSleep = false
  46. game:GetService("RunService").RenderStepped:Connect(function()
  47. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  48. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  49. end)
  50. end)()
  51. end
  52.  
  53. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  54. local hatnameclone = {}
  55. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  56. if v:IsA("Accessory") then
  57. if hatnameclone[v.Name] then
  58. if hatnameclone[v.Name] == "s" then
  59. hatnameclone[v.Name] = {}
  60. end
  61. table.insert(hatnameclone[v.Name],v)
  62. else
  63. hatnameclone[v.Name] = "s"
  64. end
  65. end
  66. end
  67. for _,v in pairs(hatnameclone) do
  68. if type(v) == "table" then
  69. local num = 1
  70. for _,w in pairs(v) do
  71. w.Name = w.Name..num
  72. num = num + 1
  73. end
  74. end
  75. end
  76. hatnameclone = nil
  77.  
  78. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  79.  
  80. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  81. fldr.Name = "DMYF"
  82. local CloneChar = DeadChar:Clone()
  83. local ANIMATIONHERE
  84. if CloneChar:FindFirstChild("Animate") then
  85. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  86. CloneChar:FindFirstChild("Animate"):Destroy()
  87. end
  88. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  89. if CloneChar.Torso:FindFirstChild("Neck") then
  90. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  91. Clonessss.Part0 = nil
  92. Clonessss.Part1 = DeadChar.Head
  93. Clonessss.Parent = DeadChar.Torso
  94. end
  95. CloneChar.Parent = fldr
  96. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  97. CloneChar.Humanoid.BreakJointsOnDeath = false
  98. CloneChar.Name = "non"
  99. CloneChar.Humanoid.DisplayDistanceType = "None"
  100.  
  101. for _,v in next, DeadChar:GetChildren() do
  102. if v:IsA("Accessory") then
  103. local topacc = false
  104. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  105. v.Handle.Massless = true
  106. v.Handle.CanCollide = false
  107. if v.Handle:FindFirstChildOfClass("Attachment") then
  108. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  109. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  110. topacc = ath__.Name
  111. end
  112. end
  113. local bv = Instance.new("BodyVelocity",v.Handle)
  114. bv.Velocity = Vector3.new(0,0,0)
  115. coroutine.wrap(function()
  116. if topacc then
  117. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  118. local normaltop = allthings[1].Attachment1
  119. local alipos = allthings[1]
  120. local alirot = allthings[2]
  121. local p0 = v.Handle
  122. local p1 = DeadChar.Head
  123. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  124. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  125. while true do
  126. game:GetService("RunService").RenderStepped:wait()
  127. if HumanDied then break end
  128. coroutine.wrap(function()
  129. if alipos.Attachment1 == normaltop then
  130. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  131. else
  132. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  133. end
  134. end)()
  135. end
  136. else
  137. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  138. end
  139. end)()
  140. end
  141. end
  142.  
  143. local a = DeadChar.Torso
  144. local b = DeadChar.HumanoidRootPart
  145. local c = DeadChar.Humanoid
  146. a.Parent = game:FindFirstChildOfClass("Workspace")
  147. c.Parent = game:FindFirstChildOfClass("Workspace")
  148. local told = a:Clone()
  149. local told1 = c:Clone()
  150. b["RootJoint"].Part0 = told
  151. b["RootJoint"].Part1 = DeadChar.Head
  152. a.Name = "torso"
  153. a.Neck:Destroy()
  154. c.Name = "Mizt Hub Best"
  155. told.Parent = DeadChar
  156. told1.Parent = DeadChar
  157. DeadChar.PrimaryPart = told
  158. told1.Health = 0
  159. b:Destroy()
  160. a.Parent = DeadChar
  161. c.Parent = DeadChar
  162. told:Destroy()
  163. told1:Destroy()
  164. a.Name = "Torso"
  165.  
  166. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  167. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  168.  
  169. local Collider
  170. function UnCollide()
  171. if HumanDied then Collider:Disconnect(); return end
  172. --[[for _,Parts in next, CloneChar:GetChildren() do
  173. if Parts:IsA("BasePart") then
  174. Parts.CanCollide = false
  175. end
  176. end]]
  177. for _,Parts in next, DeadChar:GetChildren() do
  178. if Parts:IsA("BasePart") then
  179. Parts.CanCollide = false
  180. end
  181. end
  182. end
  183. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  184.  
  185. local resetBindable = Instance.new("BindableEvent")
  186. resetBindable.Event:connect(function()
  187. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  188. resetBindable:Destroy()
  189. HumanDied = true
  190. pcall(function()
  191. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  192. DeadChar.Head:Destroy()
  193. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  194. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  195. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  196. end)
  197. end)
  198. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  199.  
  200. coroutine.wrap(function()
  201. while true do
  202. game:GetService("RunService").RenderStepped:wait()
  203. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  204. HumanDied = true
  205. pcall(function()
  206. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  207. DeadChar.Head:Destroy()
  208. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  209. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  210. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  211. end)
  212. if resetBindable then
  213. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  214. resetBindable:Destroy()
  215. end
  216. break
  217. end
  218. end
  219. end)()
  220.  
  221.  
  222. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  223. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  224. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  225. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  226. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  227. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  228.  
  229. for _,v in pairs(DeadChar:GetChildren()) do
  230. if v:IsA("BasePart") and v.Name ~= "Head" then
  231. --[[local bv = Instance.new("BodyVelocity",v)
  232. bv.Velocity = Vector3.new(0,0,0)
  233. coroutine.wrap(function()
  234. while true do
  235. game:GetService("RunService").RenderStepped:wait()
  236. if HumanDied then break end
  237. v.CFrame = CloneChar[v.Name].CFrame
  238. end
  239. end)()]]
  240. elseif v:IsA("BasePart") and v.Name == "Head" then
  241. local bv = Instance.new("BodyVelocity",v)
  242. bv.Velocity = Vector3.new(0,0,0)
  243. coroutine.wrap(function()
  244. while true do
  245. game:GetService("RunService").RenderStepped:wait()
  246. if HumanDied then break end
  247. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  248. end
  249. end)()
  250. end
  251. end
  252.  
  253. for _,BodyParts in next, CloneChar:GetDescendants() do
  254. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  255. BodyParts.Transparency = 1 end end
  256. game:GetService("RunService").RenderStepped:wait()
  257. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  258. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  259.  
  260. for _,v in next, DeadChar:GetChildren() do
  261. if v:IsA("Accessory") then
  262. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  263. end
  264. end
  265.  
  266. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  267. --- DO NOT PUT NORMAL ANIMATION
  268. local data = {}
  269.  
  270. local script = game:GetObjects("rbxassetid://5446036971")[1]
  271.  
  272. script.WingPiece.qPerfectionWeld:Destroy()
  273.  
  274. do
  275. local NEVER_BREAK_JOINTS = false
  276.  
  277. local function CallOnChildren(Instance, FunctionToCall)
  278. FunctionToCall(Instance)
  279.  
  280. for _, Child in next, Instance:GetChildren() do
  281. CallOnChildren(Child, FunctionToCall)
  282. end
  283. end
  284.  
  285. local function GetBricks(StartInstance)
  286. local List = {}
  287. CallOnChildren(StartInstance, function(Item)
  288. if Item:IsA("BasePart") then
  289. List[#List+1] = Item;
  290. end
  291. end)
  292.  
  293. return List
  294. end
  295.  
  296. local function Modify(Instance, Values)
  297. assert(type(Values) == "table", "Values is not a table");
  298.  
  299. for Index, Value in next, Values do
  300. if type(Index) == "number" then
  301. Value.Parent = Instance
  302. else
  303. Instance[Index] = Value
  304. end
  305. end
  306. return Instance
  307. end
  308.  
  309. local function Make(ClassType, Properties)
  310. return Modify(Instance.new(ClassType), Properties)
  311. end
  312.  
  313. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  314. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  315.  
  316. local function HasWheelJoint(Part)
  317. for _, SurfaceName in pairs(Surfaces) do
  318. for _, HingSurfaceName in pairs(HingSurfaces) do
  319. if Part[SurfaceName].Name == HingSurfaceName then
  320. return true
  321. end
  322. end
  323. end
  324.  
  325. return false
  326. end
  327.  
  328. local function ShouldBreakJoints(Part)
  329. if NEVER_BREAK_JOINTS then
  330. return false
  331. end
  332.  
  333. if HasWheelJoint(Part) then
  334. return false
  335. end
  336.  
  337. local Connected = Part:GetConnectedParts()
  338.  
  339. if #Connected == 1 then
  340. return false
  341. end
  342.  
  343. for _, Item in pairs(Connected) do
  344. if HasWheelJoint(Item) then
  345. return false
  346. elseif not Item:IsDescendantOf(script.Parent) then
  347. return false
  348. end
  349. end
  350.  
  351. return true
  352. end
  353.  
  354. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  355.  
  356. JointType = JointType or "Weld"
  357. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  358.  
  359. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  360. Modify(NewWeld, {
  361. Name = "qCFrameWeldThingy";
  362. Part0 = Part0;
  363. Part1 = Part1;
  364. C0 = CFrame.new();--Part0.CFrame:inverse();
  365. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  366. Parent = Part1;
  367. })
  368.  
  369. if not RelativeValue then
  370. RelativeValue = Make("CFrameValue", {
  371. Parent = Part1;
  372. Name = "qRelativeCFrameWeldValue";
  373. Archivable = true;
  374. Value = NewWeld.C1;
  375. })
  376. end
  377.  
  378. return NewWeld
  379. end
  380.  
  381. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  382.  
  383. for _, Part in pairs(Parts) do
  384. if ShouldBreakJoints(Part) then
  385. Part:BreakJoints()
  386. end
  387. end
  388.  
  389. for _, Part in pairs(Parts) do
  390. if Part ~= MainPart then
  391. WeldTogether(MainPart, Part, JointType, MainPart)
  392. end
  393. end
  394.  
  395. if not DoNotUnanchor then
  396. for _, Part in pairs(Parts) do
  397. Part.Anchored = false
  398. end
  399. MainPart.Anchored = false
  400. end
  401. end
  402.  
  403. local function PerfectionWeld()
  404. local Parts = GetBricks(script.WingPiece)
  405. WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  406. end
  407. PerfectionWeld()
  408. end
  409.  
  410. --// Shortcut Variables \\--
  411. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  412. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  413. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  414. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  415. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  416. local R3 = {N=Region3.new}
  417. local De = S.Debris
  418. local WS = workspace
  419. local Lght = S.Lighting
  420. local RepS = S.ReplicatedStorage
  421. local IN = Instance.new
  422. local Plrs = S.Players
  423. local UIS = S.UserInputService
  424.  
  425. local Player = game.Players.LocalPlayer
  426. data.User = Player
  427. data.Local = Player
  428. local Char = Player.Character
  429. local Mouse = Player:GetMouse()
  430. local Hum = Char:FindFirstChildOfClass'Humanoid'
  431. local Torso = Char.Torso
  432. local RArm = Char["Right Arm"]
  433. local LArm = Char["Left Arm"]
  434. local RLeg = Char["Right Leg"]
  435. local LLeg = Char["Left Leg"]
  436. local Root = Char:FindFirstChild'HumanoidRootPart'
  437. local Head = Char.Head
  438. local Sine = 0;
  439. local Change = 1
  440. local Attack=false
  441. local NeutralAnims=true
  442. local timePos=30;
  443. local walking=true;
  444. local legAnims=true;
  445. local movement = 8
  446. local footsound=0;
  447. local WalkSpeed=16;
  448. local Combo=0;
  449. local Mode='Achromatic'
  450. local vaporwaveMode=false;
  451. local WingAnim='NebG1'
  452. local music;
  453. local hue = 0;
  454. local WingSine=0;
  455. local MusicMode=1;
  456. local visSong = 1702473314;
  457. local EffectFolder = script:WaitForChild'FXFolder'
  458. local PrimaryColor = Color3.new(1,1,1)
  459. local ClickTimer = 0;
  460. local ClickAttack = 1;
  461. local camera = workspace.CurrentCamera
  462. local LastSphere = time();
  463. local Frame_Speed = 60
  464. local VaporwaveSongs={
  465. 2231500330;
  466. 654094806;
  467. 743334292;
  468. 334283059;
  469. 2082142910;
  470. }
  471.  
  472.  
  473. local WingPiece = script:WaitForChild'WingPiece'
  474. WingPiece.Parent=nil
  475. local WingAnims={}
  476. local Playlist={
  477. Default=1702473314;
  478. ScrapBoy=1215691669;
  479. Defeated=860594509;
  480. Annihilate=2116461106;
  481. DashAndDodge=2699922745;
  482. ZenWavy=2231500330;
  483. Beachwalk=334283059;
  484. Pyrowalk=2082142910;
  485. Vapor90s=654094806;
  486. }
  487.  
  488. --[[
  489. Achromatic - The Big Black - Lost Soul
  490. Iniquitous
  491. Mythical - Legendary
  492. Ruined - Th1rt3en
  493. Atramentous - Vanta Black
  494. Subzero - Frostbite
  495. Troubadour
  496. Infectious - Radioactive
  497. Love - Lust
  498. ]]
  499.  
  500. --2699922745
  501. local modeInfo={
  502. {Name="Achromatic",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  503. {Name="Iniquitous",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.2,.2,.2);Music=2656505560,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  504. {Name="Mythical",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=556122490,LeftWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='StarG'};
  505. {Name="Ruined",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2297862957,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='Aprins'};
  506. {Name="Atramentous",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'NebG3',2}};
  507. {Name="Subzero",Walkspeed=10,moveVal=6,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=144121562,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='NebG1'};
  508. {Name="Troubadour",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarG'};
  509. {Name="Infectious",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='NebG1'};
  510. {Name="Love",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='StarG'};
  511. --MAJORS--
  512. {Name="The Big Black",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=183142252,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'NebG3',10}};
  513. {Name="Legendary",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'NebG2',10}};
  514. {Name="Lust",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(1,0,1);Music=391089144,LeftWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};WingAnim='LustFrench'};
  515.  
  516. }
  517.  
  518. NewInstance = function(instance,parent,properties)
  519. local inst = Instance.new(instance)
  520. inst.Parent = parent
  521. if(properties)then
  522. for i,v in next, properties do
  523. pcall(function() inst[i] = v end)
  524. end
  525. end
  526. return inst;
  527. end
  528.  
  529. function newMotor(P0,P1,C0,C1)
  530. return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  531. end
  532.  
  533. local welds = {}
  534. local WeldDefaults = {}
  535.  
  536. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  537. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  538. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  539. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  540. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  541. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  542.  
  543. WeldDefaults={}
  544. for i = 1,#welds do
  545. local v=welds[i]
  546. WeldDefaults[i]=v.C0
  547. end
  548.  
  549. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  550.  
  551. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  552.  
  553. function makeMusic(id,pit,timePos)
  554. local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  555. local parent = (MusicMode==2 and Char or Torso)
  556. if(not sound)then
  557. sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  558. NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  559. end
  560. if(id=='stop')then
  561. if(sound)then
  562. sound:Stop()
  563. end
  564. else
  565. local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  566. sound.Volume = (MusicMode==3 and 0 or 5)
  567. sound.Name = Player.Name.."song"
  568. sound.Looped=true
  569. sound.SoundId = "rbxassetid://"..id
  570. sound.Pitch=(pit or 1)
  571. sound:Play()
  572. sound.TimePosition = timePos
  573. end
  574. return sound;
  575. end
  576.  
  577. function playMusic(id,pitch,timePos)
  578. return makeMusic(id,pitch,timePos)
  579. end
  580.  
  581. for _,v in next, Hum:GetPlayingAnimationTracks() do
  582. v:Stop(0);
  583. end
  584.  
  585. -- SCRIPT STUFF --
  586.  
  587. function swait(num)
  588. if num == 0 or num == nil then
  589. game:GetService("RunService").RenderStepped:wait()
  590. else
  591. for i = 0, num do
  592. game:GetService("RunService").RenderStepped:wait()
  593. end
  594. end
  595. end
  596.  
  597. --// Effects \\--
  598.  
  599. function Tween(obj,props,time,easing,direction,repeats,backwards)
  600. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  601. local tween = S.TweenService:Create(obj, info, props)
  602.  
  603. tween:Play()
  604. end
  605.  
  606. function StartShake(Settings)
  607. return true
  608. end
  609.  
  610. function Camshake(shakedata)
  611. StartShake(shakedata)
  612. end
  613.  
  614. local Effects=NewInstance("Folder",Char)
  615. Effects.Name=Player.Name..'Effects'
  616.  
  617.  
  618. function ShowDamage(Pos, Text, Time, Color)
  619. local Pos = Pos or V3.N(0, 0, 0)
  620. local Text = tostring(Text or "")
  621. local Time = Time or 2
  622. local Color = Color or C3.N(1, 0, 1)
  623. local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  624. EffectPart.Transparency=1
  625. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  626. Size = UDim2.new(3,0,3,0),
  627. Adornee = EffectPart,
  628. })
  629.  
  630. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  631. BackgroundTransparency = 1,
  632. Size = UDim2.new(1, 0, 1, 0),
  633. Text = Text,
  634. TextColor3 = Color,
  635. TextScaled = true,
  636. Font = Enum.Font.ArialBold,
  637. })
  638. S.Debris:AddItem(EffectPart, Time+.5)
  639. delay(0, function()
  640. local rot=math.random(-10,10)/15
  641. local raise=.2
  642. local Frames = Time/Frame_Speed
  643. for i=0,1.1,.02 do
  644. swait()
  645. TextLabel.Rotation=TextLabel.Rotation+rot
  646. raise=raise-.008
  647. EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  648. TextLabel.TextTransparency=i
  649. TextLabel.TextStrokeTransparency=i
  650. end
  651. if EffectPart and EffectPart.Parent then
  652. EffectPart:Destroy()
  653. end
  654. end)
  655. end
  656.  
  657.  
  658. local baseSound = IN("Sound")
  659.  
  660. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  661. local Sound = baseSound:Clone()
  662. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  663. Sound.Pitch = pitch or 1
  664. Sound.Volume = volume or 1
  665. Sound.Looped = looped or false
  666. if(autoPlay)then
  667. coroutine.wrap(function()
  668. repeat wait() until Sound.IsLoaded
  669. Sound.Playing = autoPlay or false
  670. end)()
  671. end
  672. if(not looped and effect)then
  673. Sound.Stopped:connect(function()
  674. Sound.Volume = 0
  675. Sound:destroy()
  676. end)
  677. elseif(effect)then
  678. warn("Sound can't be looped and a sound effect!")
  679. end
  680. Sound.Parent =parent or Torso
  681. return Sound
  682. end
  683.  
  684. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  685. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  686. local Sound = IN("Sound")
  687. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  688. Sound.Pitch = pitch or 1
  689. Sound.Volume = volume or 1
  690. Sound.Looped = looped or false
  691. if(autoPlay)then
  692. coroutine.wrap(function()
  693. repeat wait() until Sound.IsLoaded
  694. Sound.Playing = autoPlay or false
  695. end)()
  696. end
  697. if(not looped and effect)then
  698. Sound.Stopped:connect(function()
  699. Sound.Volume = 0
  700. soundPart:destroy()
  701. end)
  702. elseif(effect)then
  703. warn("Sound can't be looped and a sound effect!")
  704. end
  705. Sound.Parent = soundPart
  706. return Sound,soundPart
  707. end
  708.  
  709. function SoundPart(...)
  710. return SoondPart(...)
  711. end
  712.  
  713. function Sound(...)
  714. return Soond(...)
  715. end
  716.  
  717. function Part(parent,color,material,size,cframe,anchored,cancollide)
  718. local part = IN("Part")
  719. part.Parent = parent or Char
  720. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  721. part.Material = material or Enum.Material.SmoothPlastic
  722. part.TopSurface,part.BottomSurface=10,10
  723. part.Size = size or V3.N(1,1,1)
  724. part.CFrame = cframe or CF.N(0,0,0)
  725. part.CanCollide = cancollide or false
  726. part.Anchored = anchored or false
  727. return part
  728. end
  729.  
  730. function Weld(part0,part1,c0,c1)
  731. local weld = IN("Weld")
  732. weld.Parent = part0
  733. weld.Part0 = part0
  734. weld.Part1 = part1
  735. weld.C0 = c0 or CF.N()
  736. weld.C1 = c1 or CF.N()
  737. return weld
  738. end
  739.  
  740. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  741. local part = IN("SpecialMesh")
  742. part.MeshId = meshid or ""
  743. part.TextureId = textid or ""
  744. part.Scale = scale or V3.N(1,1,1)
  745. part.Offset = offset or V3.N(0,0,0)
  746. part.MeshType = meshtype or Enum.MeshType.Sphere
  747. part.Parent = parent
  748. return part
  749. end
  750.  
  751. function GotEffect(data)
  752. -- just for easy reference
  753. local color = data.Color or Color3.new(.7,.7,.7);
  754. local endcolor = data.EndColor or nil;
  755. local mat = data.Material or Enum.Material.SmoothPlastic;
  756. local cframe = data.CFrame or CFrame.new();
  757. local endpos = data.EndPos or nil;
  758. local meshdata = data.Mesh or {}
  759. local sounddata = data.Sound or {}
  760. local size = data.Size or Vector3.new(1,1,1)
  761. local endsize = data.EndSize or Vector3.new(6,6,6)
  762. local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  763. local transparency = data.Transparency or NumberRange.new(0,1)
  764. local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  765. local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  766. local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  767. local lifetime = data.Lifetime or 1;
  768. local system = data.FXSystem;
  769. local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  770.  
  771. local S,PM;
  772.  
  773. local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  774.  
  775. if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  776. if(meshdata == "Blast")then
  777. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  778. elseif(meshdata == 'Ring')then
  779. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  780. elseif(meshdata == 'Slash1')then
  781. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  782. elseif(meshdata == 'Slash2')then
  783. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  784. elseif(meshdata == 'Tornado1')then
  785. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  786. elseif(meshdata == 'Tornado2')then
  787. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  788. elseif(meshdata == 'Skull')then
  789. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  790. elseif(meshdata == 'Crystal')then
  791. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  792. elseif(meshdata == 'Cloud')then
  793. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  794. elseif(typeof(meshdata) == 'table')then
  795. local Type = meshdata.Type or Enum.MeshType.Brick
  796. local ID = meshdata.ID or '';
  797. local Tex = meshdata.Texture or '';
  798. local Offset = meshdata.Offset or Vector3.new(0,0,0)
  799. PM = Mesh(P,Type,ID,Tex,size,Offset)
  800. else
  801. PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  802. end
  803. end
  804. local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  805. local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  806.  
  807. P.Material = mat
  808. P.CFrame = cframe
  809. P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  810. P.Anchored = true
  811. P.CanCollide = false
  812. P.Transparency = startTrans
  813. P.Parent = Effects
  814. local random = Random.new();
  815. game:service'Debris':AddItem(P,lifetime+3)
  816.  
  817.  
  818. -- actual effect stuff
  819. local mult = 1;
  820. if(PM)then
  821. if(PM.MeshId == 'rbxassetid://20329976')then
  822. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  823. elseif(PM.MeshId == 'rbxassetid://4770583')then
  824. mult = 2
  825. elseif(PM.MeshId == 'rbxassetid://168892432')then
  826. mult = .25
  827. elseif(PM.MeshId == 'rbxassetid://443529437')then
  828. mult = .1
  829. elseif(PM.MeshId == 'rbxassetid://443529437')then
  830. mult = .1
  831. end
  832. end
  833. coroutine.wrap(function()
  834. if(system == 'Legacy' or system == 1 or system == nil)then
  835. local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  836. for i = 0, frames do
  837. local div = (i/frames)
  838. P.Transparency=(startTrans+(endTrans-startTrans)*div)
  839.  
  840. if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  841.  
  842. local RotCF=CFrame.Angles(0,0,0)
  843.  
  844. if(rotinc == 'random')then
  845. RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  846. elseif(typeof(rotinc) == 'table')then
  847. RotCF=CFrame.Angles(unpack(rotinc))
  848. end
  849.  
  850. if(PM and PM.MeshId == 'rbxassetid://20329976')then
  851. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  852. end
  853.  
  854. if(endpos and typeof(endpos) == 'CFrame')then
  855. P.CFrame=cframe:lerp(endpos,div)*RotCF
  856. elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  857. local force = acceleration.Force;
  858. if(typeof(force)=='CFrame')then
  859. force=force.p;
  860. end
  861. if(typeof(force)=='Vector3')then
  862. if(acceleration.LookAt)then
  863. P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  864. else
  865. P.CFrame=(P.CFrame+force)*RotCF
  866. end
  867. end
  868. else
  869. P.CFrame=P.CFrame*RotCF
  870. end
  871.  
  872. if(endcolor and typeof(endcolor) == 'Color3')then
  873. P.Color = color:lerp(endcolor,div)
  874. end
  875. swait()
  876. end
  877. P:destroy()
  878. elseif(system == 'Experimental' or system == 2)then
  879. local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  880. local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  881. if(style == Enum.EasingStyle.Elastic)then
  882. info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  883. elseif(style == Enum.EasingStyle.Bounce)then
  884. info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  885. end
  886. local tweenPart = game:service'TweenService':Create(P,info2,{
  887. CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  888. Color=typeof(endcolor) == 'Color3' and endcolor or color,
  889. Transparency=endTrans,
  890. })
  891. local off = Vector3.new(0,0,0)
  892. if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  893.  
  894. local tweenMesh = game:service'TweenService':Create(PM,info,{
  895. Scale=endsize*mult,
  896. Offset=off,
  897. })
  898. tweenPart:Play()
  899. tweenMesh:Play()
  900. end
  901. end)()
  902. end
  903.  
  904. function Effect(edata)
  905. GotEffect(edata)
  906. end
  907.  
  908. function Trail(data)
  909. coroutine.wrap(function()
  910. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  911. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  912. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  913. data.EndPos=nil
  914. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  915. trailPart.Transparency=1
  916. local start = data.CFrame
  917. for i = 1, data.Frames do
  918. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  919. data.CFrame = trailPart.CFrame
  920. Effect(data)
  921. swait()
  922. end
  923. end)()
  924. end
  925.  
  926. function ClientTrail(data)
  927. coroutine.wrap(function()
  928. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  929. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  930. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  931. data.EndPos=nil
  932. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  933. trailPart.Transparency=1
  934. local start = data.CFrame
  935. for i = 1, data.Frames do
  936. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  937. data.CFrame = trailPart.CFrame
  938. GotEffect(data)
  939. swait()
  940. end
  941. end)()
  942. end
  943.  
  944.  
  945. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  946. Char['NGRWings'..Player.Name]:destroy()
  947. end
  948.  
  949. for _,v in next, Char:children() do
  950. if(v.Name:lower():find'wings')then
  951. v:destroy()
  952. end
  953. end
  954.  
  955. local wingModel = Instance.new("Model",Char)
  956. wingModel.Name="NGRWings"..Player.Name
  957. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  958. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  959.  
  960. local MPASword = {}
  961. for _,v in pairs(Char:GetChildren()) do
  962. if v:IsA("Accessory") and v.Name:find("MeshPartAccessory") and v.Handle.Size == Vector3.new(4,4,1) then
  963. table.insert(MPASword,v)
  964. end
  965. end
  966.  
  967. local LWP1 = WingPiece:Clone();
  968. if MPASword[1] then
  969. for _,v in pairs(LWP1:GetChildren()) do
  970. if v:IsA("BasePart") then
  971. v.Transparency = 1
  972. end
  973. end
  974. local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  975. local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  976.  
  977. local HatChoice = MPASword[1]
  978. print(MPASword[1].Handle.Name)
  979. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  980. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  981.  
  982. athp.Position = Vector3.new(0,-2,0)
  983. atho.Rotation = Vector3.new(0,0,45)
  984. table.remove(MPASword,1)
  985. end
  986. LWP1.Parent = leftWing
  987. local LWP2 = WingPiece:Clone();
  988. if MPASword[1] then
  989. for _,v in pairs(LWP2:GetChildren()) do
  990. if v:IsA("BasePart") then
  991. v.Transparency = 1
  992. end
  993. end
  994. local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  995. local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  996.  
  997. local HatChoice = MPASword[1]
  998. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  999. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1000.  
  1001. athp.Position = Vector3.new(0,-2,0)
  1002. atho.Rotation = Vector3.new(0,0,45)
  1003. table.remove(MPASword,1)
  1004. end
  1005. LWP2.Parent = leftWing
  1006. local LWP3 = WingPiece:Clone();
  1007. if Char:FindFirstChild("BladeMasterAccessory") then
  1008. for _,v in pairs(LWP3:GetChildren()) do
  1009. if v:IsA("BasePart") then
  1010. v.Transparency = 1
  1011. end
  1012. end
  1013. local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  1014. local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  1015.  
  1016. local HatChoice = Char:FindFirstChild("BladeMasterAccessory")
  1017. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1018. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1019.  
  1020. athp.Position = Vector3.new(0,-1.75,0)
  1021. atho.Rotation = Vector3.new(0,0,48)
  1022. end
  1023. LWP3.Parent = leftWing
  1024. local RWP1 = WingPiece:Clone();
  1025. if MPASword[1] then
  1026. for _,v in pairs(RWP1:GetChildren()) do
  1027. if v:IsA("BasePart") then
  1028. v.Transparency = 1
  1029. end
  1030. end
  1031. local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  1032. local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  1033.  
  1034. local HatChoice = MPASword[1]
  1035. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1036. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1037.  
  1038. athp.Position = Vector3.new(0,-2,0)
  1039. atho.Rotation = Vector3.new(0,0,45)
  1040. table.remove(MPASword,1)
  1041. end
  1042. RWP1.Parent = rightWing
  1043. local RWP2 = WingPiece:Clone();
  1044. if MPASword[1] then
  1045. for _,v in pairs(RWP2:GetChildren()) do
  1046. if v:IsA("BasePart") then
  1047. v.Transparency = 1
  1048. end
  1049. end
  1050. local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  1051. local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  1052.  
  1053. local HatChoice = MPASword[1]
  1054. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1055. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1056.  
  1057. athp.Position = Vector3.new(0,-2,0)
  1058. atho.Rotation = Vector3.new(0,0,45)
  1059. table.remove(MPASword,1)
  1060. end
  1061. RWP2.Parent = rightWing
  1062. local RWP3 = WingPiece:Clone();
  1063. if Char:FindFirstChild("ShadowBladeMasterAccessory") then
  1064. for _,v in pairs(RWP3:GetChildren()) do
  1065. if v:IsA("BasePart") then
  1066. v.Transparency = 1
  1067. end
  1068. end
  1069. local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  1070. local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  1071.  
  1072. local HatChoice = Char:FindFirstChild("ShadowBladeMasterAccessory")
  1073. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1074. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1075.  
  1076. athp.Position = Vector3.new(0,-1.75,0)
  1077. atho.Rotation = Vector3.new(0,0,48)
  1078. end
  1079. RWP3.Parent = rightWing
  1080. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  1081. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  1082. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  1083. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  1084. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  1085. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  1086.  
  1087. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  1088. Adornee=Head;
  1089. Name='Nametag';
  1090. Size=UDim2.new(4,0,1.2,0);
  1091. StudsOffset=V3.N(-8,5.3,0);
  1092. })
  1093. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  1094. Size=UDim2.new(5,0,3.5,0);
  1095. TextScaled=true;
  1096. BackgroundTransparency=1;
  1097. TextStrokeTransparency=0;
  1098. Font=Enum.Font.Arcade;
  1099. TextColor3=C3.N(1,1,1);
  1100. Text='Achromatic'
  1101. })
  1102.  
  1103. function getMode(modeName)
  1104. for i,v in next, modeInfo do
  1105. if(v.Name==modeName)then
  1106. return v
  1107. end
  1108. end
  1109. return modeInfo[1]
  1110. end
  1111.  
  1112. function IsVaporwave(song)
  1113. for i = 1,#VaporwaveSongs do
  1114. if(VaporwaveSongs[i]==song)then
  1115. return true
  1116. end
  1117. end
  1118. return false
  1119. end
  1120.  
  1121. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  1122.  
  1123. function changeMudo(modeName)
  1124. local info = getMode(modeName)
  1125. Mode=info.Name
  1126. WalkSpeed=info.Walkspeed
  1127. movement=info.moveVal
  1128. music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  1129. WingAnim=info.WingAnim or 'NebG1'
  1130. text.Text = info.Name
  1131. text.TextColor3 = info.LeftWing[2]
  1132. text.TextStrokeColor3 = info.StrokeColor
  1133. text.Font=info.Font;
  1134. if(Mode=='Love' or Mode=='Lust')then
  1135. blush.Transparency=0
  1136. blush.Texture='rbxassetid://2664127437'
  1137. else
  1138. blush.Transparency=1
  1139. blush.Texture='rbxassetid://0'
  1140. end
  1141. for _,v in next,leftWing:GetDescendants() do
  1142. if(v:IsA'BasePart' and v.Name~='Main')then
  1143. --v.Transparency=info.LeftWing[1]
  1144. v.Color=info.LeftWing[2]
  1145. v.Material=info.LeftWing[3]
  1146. elseif(v:IsA'Trail')then
  1147. --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  1148. v.Color=ColorSequence.new(info.LeftWing[2])
  1149. end
  1150. end
  1151.  
  1152. for _,v in next,rightWing:GetDescendants() do
  1153. if(v:IsA'BasePart' and v.Name~='Main')then
  1154. --v.Transparency=info.RightWing[1]
  1155. v.Color=info.RightWing[2]
  1156. v.Material=info.RightWing[3]
  1157. elseif(v:IsA'Trail')then
  1158. --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  1159. v.Color=ColorSequence.new(info.RightWing[2])
  1160. end
  1161. end
  1162.  
  1163. PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  1164. end
  1165.  
  1166. function changeMode(modeName)
  1167. changeMudo(modeName)
  1168. end
  1169.  
  1170. function syncStuff(data)
  1171. local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  1172. local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  1173. local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  1174. legAnims=legwelds
  1175. NeutralAnims=neut
  1176. if(not neut)then
  1177. NK.C0=head0
  1178. RJ.C0=torso0
  1179. RH.C0=rleg0
  1180. RS.C0=rarm0
  1181. LH.C0=lleg0
  1182. LS.C0=larm0
  1183.  
  1184. NK.C1=head1
  1185. RJ.C1=torso1
  1186. RH.C1=rleg1
  1187. RS.C1=rarm1
  1188. LH.C1=lleg1
  1189. LS.C1=larm1
  1190. end
  1191. if(Mode~=mode)then
  1192. changeMudo(mode)
  1193. end
  1194. movement=mov
  1195. walking=walk
  1196. Change=inc
  1197. print(MusicMode,musicmode)
  1198. if(musicmode~=MusicMode and music)then
  1199. MusicMode=musicmode
  1200. if(MusicMode==1)then
  1201. music:Pause()
  1202. music.Volume=5
  1203. music.Parent=Torso
  1204. music:Resume()
  1205. elseif(MusicMode==2)then
  1206. music:Pause()
  1207. music.Volume=5
  1208. music.Parent=Char
  1209. music:Resume()
  1210. elseif(MusicMode==3)then
  1211. music.Volume = 0
  1212. end
  1213. end
  1214. if(Sine-sine>.8 or Sine-sine<-.8)then
  1215. Sine=sine
  1216. end
  1217. if(hue-newhue>.8 or hue-newhue<-.8)then
  1218. hue=newhue
  1219. end
  1220. if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  1221. WingSine=wingsin
  1222. end
  1223. if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  1224. music.TimePosition=tpos
  1225. end
  1226. if(music and pit)then
  1227. music.Pitch = pit
  1228. end
  1229. if(Mode=='Troubadour' and music.SoundId~='rbxassetid://'..visSett.Music)then
  1230. music.SoundId='rbxassetid://'..visSett.Music
  1231. end
  1232. getMode('Troubadour').Music = visSett.Music
  1233. getMode('Troubadour').Pitch = visSett.Pitch
  1234. end
  1235.  
  1236.  
  1237. local footstepSounds = {
  1238. [Enum.Material.Grass]=510933218;
  1239. [Enum.Material.Metal]=1263161138;
  1240. [Enum.Material.CorrodedMetal]=1263161138;
  1241. [Enum.Material.DiamondPlate]=1263161138;
  1242. [Enum.Material.Wood]=2452053757;
  1243. [Enum.Material.WoodPlanks]=2452053757;
  1244. [Enum.Material.Sand]=134456884;
  1245. [Enum.Material.Snow]=2452051182;
  1246. }
  1247.  
  1248.  
  1249. function Vaporwaveify(s)
  1250. local function wide(a)
  1251. if a<'!' or a>'~' then return a end
  1252. if a==' ' then return ' ' end
  1253. a = a:byte()+160
  1254. if a<256 then return string.char(239,188,a-64) end
  1255. return string.char(239,189,a-128)
  1256. end
  1257. return(s:gsub(".",wide))
  1258. end
  1259.  
  1260.  
  1261.  
  1262. function Choot(text)
  1263. --if(game.PlaceId ~= 843468296)then
  1264. coroutine.wrap(function()
  1265. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1266. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1267. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1268. for i = 1, #text do
  1269. --Txt.Text = Vaporwaveify(text:sub(1,i))
  1270. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1271. if(vaporwaveMode and Mode=='Troubadour')then
  1272. Txt.Text = Vaporwaveify(text:sub(1,i))
  1273. else
  1274. Txt.Text = text:sub(1,i)
  1275. end
  1276. wait((vaporwaveMode) and .1 or .025)
  1277. end
  1278. for i = 0, 60 do
  1279. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1280. swait()
  1281. end
  1282. for i = 0, 1, .025 do
  1283. Txt.TextTransparency=i
  1284. swait()
  1285. end
  1286. BBG:destroy()
  1287. end)()
  1288. --else
  1289. -- Chat2(text)
  1290. --end
  1291. end
  1292.  
  1293. function Chat(text)
  1294. Choot(text)
  1295. end
  1296.  
  1297. function DealDamage(...)
  1298. return true
  1299. end
  1300.  
  1301. function getRegion(point,range,ignore)
  1302. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1303. end
  1304. function AOEDamage(where,range,options)
  1305. local hit = {}
  1306. for _,v in next, getRegion(where,range,{Char}) do
  1307. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1308. local callTable = {Who=v.Parent}
  1309. hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1310. for _,v in next, options do callTable[_] = v end
  1311. DealDamage(callTable)
  1312. end
  1313. end
  1314. return hit
  1315. end
  1316.  
  1317.  
  1318. function Click1()
  1319. Attack=true
  1320. NeutralAnims=false
  1321. legAnims=false
  1322. local orig = WalkSpeed
  1323. WalkSpeed=4
  1324. for i = 0, 1, 0.1 do
  1325. swait()
  1326. local Alpha = .3
  1327. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1328. LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1329. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1330. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1331. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1332. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1333. end
  1334. for i = 0, 1, 0.1 do
  1335. swait()
  1336. AOEDamage(RArm.CFrame.p,2,{
  1337. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1338. MinimumDamage=5;
  1339. MaximumDamage=15;
  1340. })
  1341. local Alpha = .3
  1342. RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1343. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1344. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1345. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1346. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1347. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1348. end
  1349. WalkSpeed=orig
  1350. legAnims=true
  1351. Attack=false
  1352. NeutralAnims=true
  1353. end
  1354.  
  1355. function SwordSummon()
  1356. Attack = true
  1357. NeutralAnims = false
  1358. local orig=WalkSpeed
  1359. WalkSpeed=4
  1360. legAnims=false
  1361. for i = 0, 1, 0.1 do
  1362. swait()
  1363. local Alpha = .3
  1364. Effect{
  1365. Lifetime=.25;
  1366. Mesh={Type=Enum.MeshType.Sphere};
  1367. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1368. Color=PrimaryColor;
  1369. Transparency={.5,1};
  1370. Material=Enum.Material.Neon;
  1371. Size=Vector3.new(.6,1,.6);
  1372. EndSize=Vector3.new(.1,3,.1);
  1373. }
  1374. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1375. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1376. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1377. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1378. RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1379. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1380. end
  1381. for i = 0, 5 do
  1382. delay(.05*i,function()
  1383. local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1384. local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1385. Camshake({
  1386. Duration=.2;
  1387. FadeOut=.2;
  1388. Intensity=1.5;
  1389. Position=Vector3.new(.5,.5,.5);
  1390. Rotation=Vector3.new(.5,.5,3);
  1391. DropDist=15;
  1392. IneffectiveDist=40;
  1393. Origin=pos2;
  1394. })
  1395. AOEDamage(pos.p,5,{
  1396. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1397. MinimumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/10 or 10);
  1398. MaximumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/8 or 35);
  1399. })
  1400. SoundPart(178452221,1,2,false,true,true,pos)
  1401. Effect{
  1402. Lifetime=.4;
  1403. Part='Sword',
  1404. --Mesh={Type=Enum.MeshType.Sphere};
  1405. CFrame=pos;
  1406. Color=PrimaryColor;
  1407. Transparency={0,1};
  1408. Material=Enum.Material.Neon;
  1409. Size=V3.N(0.8,2.5,6.8);
  1410. EndSize=V3.N(0.8,2.5,16);
  1411. }
  1412. Effect{
  1413. Lifetime=.4;
  1414. Mesh={Type=Enum.MeshType.Sphere};
  1415. CFrame=pos2;
  1416. Color=PrimaryColor;
  1417. Transparency={0,1};
  1418. Material=Enum.Material.Neon;
  1419. Size=V3.N(4,.1,4);
  1420. EndSize=V3.N(6,.1,6);
  1421. }
  1422. Effect{
  1423. Lifetime=.1;
  1424. Mesh={Type=Enum.MeshType.Sphere};
  1425. CFrame=pos;
  1426. Color=PrimaryColor;
  1427. Transparency={0,1};
  1428. Material=Enum.Material.Neon;
  1429. Size=V3.N(7,7,7);
  1430. EndSize=V3.N(12,12,12);
  1431. }
  1432. for i = 1, 5 do
  1433. Effect{
  1434. Lifetime=.5;
  1435. Mesh={Type=Enum.MeshType.Sphere};
  1436. CFrame=pos;
  1437. Color=PrimaryColor;
  1438. Transparency={0,1};
  1439. Material=Enum.Material.Neon;
  1440. Size=V3.N(1,1,1);
  1441. EndSize=V3.N(1,1,1);
  1442. Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1443. }
  1444. end
  1445. end)
  1446. end
  1447. for i = 0, 1, 0.1 do
  1448. swait()
  1449. local Alpha = .3
  1450. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1451. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1452. RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1453. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1454. RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1455. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1456. end
  1457. legAnims=true
  1458. WalkSpeed=orig
  1459. Attack = false
  1460. NeutralAnims = true
  1461. end
  1462.  
  1463. function Bombs()
  1464. Attack=true
  1465. NeutralAnims=false
  1466. legAnims=false
  1467. local orig = WalkSpeed
  1468. WalkSpeed=0
  1469. for i = 0, 1, 0.1 do
  1470. swait()
  1471. local Alpha = .3
  1472. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1473. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1474. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1475. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1476. RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1477. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1478. end
  1479. coroutine.wrap(function()
  1480. for i = 0, 2 do
  1481. Camshake({
  1482. Duration=.2;
  1483. FadeOut=.2;
  1484. Intensity=1.5;
  1485. Position=Vector3.new(.5,.5,.5);
  1486. Rotation=Vector3.new(.5,.5,3);
  1487. DropDist=15;
  1488. IneffectiveDist=40;
  1489. Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1490. })
  1491. SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1492. AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1493. DamageColor=PrimaryColor;
  1494. MinimumDamage=25;
  1495. MaximumDamage=45;
  1496. })
  1497. Effect{
  1498. Lifetime=.4;
  1499. Mesh={Type=Enum.MeshType.Sphere};
  1500. Color=PrimaryColor;
  1501. Material=Enum.Material.Neon;
  1502. CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1503. Size=V3.N(1,1,1);
  1504. EndSize=V3.N(10,10,10);
  1505. }
  1506. Effect{
  1507. Lifetime=.4;
  1508. Part='Ring';
  1509. Color=PrimaryColor;
  1510. Material=Enum.Material.Neon;
  1511. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1512. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1513. Size=V3.N(4,4,.2);
  1514. EndSize=V3.N(13,13,.2);
  1515. }
  1516. Effect{
  1517. Lifetime=.4;
  1518. Part='Ring';
  1519. Color=PrimaryColor;
  1520. Material=Enum.Material.Neon;
  1521. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1522. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1523. Size=V3.N(4,4,.2);
  1524. EndSize=V3.N(13,13,.2);
  1525. }
  1526. swait(4)
  1527. end
  1528. end)()
  1529. for i = 0, 1, 0.1 do
  1530. swait()
  1531. local Alpha = .3
  1532. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1533. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1534. RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1535. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1536. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1537. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1538. end
  1539. WalkSpeed=orig
  1540. legAnims=true
  1541. Attack=false
  1542. NeutralAnims=true
  1543. end
  1544.  
  1545.  
  1546. function ClickCombo()
  1547. ClickTimer=180
  1548. if(Combo==1)then
  1549. Click1()
  1550. Combo=2
  1551. elseif(Combo==2)then
  1552. SwordSummon()
  1553. Combo=3
  1554. elseif(Combo==3)then
  1555. Bombs()
  1556. Combo=1
  1557. end
  1558. end
  1559.  
  1560. function VaporTaunt()
  1561. Attack = true
  1562. NeutralAnims = false
  1563. local orig=WalkSpeed
  1564. WalkSpeed=0
  1565. legAnims=false
  1566. Chat"You need to chill out.."
  1567. for i = 0, 14, 0.1 do
  1568. swait()
  1569. local Alpha = .1
  1570. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1571. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1572. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1573. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1574. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1575. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1576. end
  1577. legAnims=true
  1578. WalkSpeed=orig
  1579. Attack = false
  1580. NeutralAnims = true
  1581. end
  1582.  
  1583.  
  1584.  
  1585. UIS.InputBegan:connect(function(io,gpe)
  1586. if(gpe or Attack or data.User~=data.Local)then return end
  1587. --MODES
  1588. if(io.KeyCode == Enum.KeyCode.One and Mode~='Achromatic')then
  1589. changeMode'Achromatic'
  1590. elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='Iniquitous')then
  1591. changeMode'Iniquitous'
  1592. elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Mythical')then
  1593. changeMode'Mythical'
  1594. elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='Ruined')then
  1595. changeMode'Ruined'
  1596. elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='Atramentous')then
  1597. changeMode'Atramentous'
  1598. elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='Subzero')then
  1599. changeMode'Subzero'
  1600. elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='Troubadour')then
  1601. changeMode'Troubadour'
  1602. elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='Infectious')then
  1603. changeMode'Infectious'
  1604. elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='Love')then
  1605. changeMode'Love'
  1606. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Achromatic')then
  1607. changeMode'The Big Black'
  1608. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Mythical')then
  1609. changeMode'Legendary'
  1610.  
  1611. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Love')then
  1612. changeMode'Lust'
  1613. --TOGGLE MUSIC
  1614. elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1615. MusicMode=MusicMode+1
  1616. if(MusicMode>3)then MusicMode=1 end
  1617. if(MusicMode==1)then
  1618. music:Pause()
  1619. music.Volume=5
  1620. music.Parent=Torso
  1621. music:Resume()
  1622. elseif(MusicMode==2)then
  1623. music:Pause()
  1624. music.Volume=5
  1625. music.Parent=Char
  1626. music:Resume()
  1627. elseif(MusicMode==3)then
  1628. music.Volume = 0
  1629. end
  1630. elseif(io.KeyCode==Enum.KeyCode.B)then
  1631. --TAUNTS
  1632. if(vaporwaveMode and Mode=='Troubadour')then
  1633. VaporTaunt()
  1634. end
  1635. end
  1636. if(vaporwaveMode)then return end
  1637. --ATTACKS
  1638. if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1639. ClickCombo()
  1640. end
  1641. end)
  1642.  
  1643. WingAnims.StarG=function()
  1644. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1645. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1646. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1647.  
  1648. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1649. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1650. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1651. end
  1652.  
  1653. WingAnims.Cytus=function()
  1654. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1655. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1656. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1657.  
  1658. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1659. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1660. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1661. end
  1662.  
  1663. WingAnims.Aprins=function()
  1664. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1665. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1666. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1667.  
  1668. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1669. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1670. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1671. end
  1672.  
  1673. WingAnims.NebG1=function()
  1674. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1675. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1676. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1677.  
  1678. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1679. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1680. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1681. end
  1682.  
  1683. WingAnims.NebG2=function(div)
  1684. div=div or 25
  1685. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1686. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1687. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1688.  
  1689. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1690. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1691. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1692. end
  1693.  
  1694. WingAnims.NebG3=function(mult)
  1695. mult=mult or 1
  1696. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine*mult)),.2)
  1697. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine*mult)),.2)
  1698. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine*mult)),.2)
  1699.  
  1700. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine*mult)),.2)
  1701. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine*mult)),.2)
  1702. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine*mult)),.2)
  1703. end
  1704.  
  1705. WingAnims.LustFrench=function()
  1706. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1707. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1708. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1709.  
  1710. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1711. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1712. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1713. end
  1714.  
  1715. if(data.User==data.Local)then
  1716. Player.Chatted:connect(function(m)
  1717. if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1718. if(m:sub(1,5) == "play/")then
  1719. getMode('Troubadour').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1720. music.SoundId="rbxassetid://"..getMode('Troubadour').Music;
  1721. elseif(m:sub(1,5) == "tpos/")then
  1722. music.TimePosition = tonumber(m:sub(6)) or 0
  1723. elseif(m:sub(1,6) == "pitch/")then
  1724. music.Pitch = tonumber(m:sub(7)) or 0
  1725. getMode('Troubadour').Pitch=music.Pitch
  1726. end
  1727. end)
  1728. end
  1729.  
  1730.  
  1731. while true do
  1732. swait()
  1733. ClickTimer=math.max(ClickTimer-1,0)
  1734. if(ClickTimer<=0 and Combo~=1)then
  1735. print('reset')
  1736. Combo=1
  1737. end
  1738. Sine=Sine+Change
  1739. hue=hue+1
  1740. if(hue>360)then hue=1 end
  1741. local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1742. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1743. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1744. Hum.WalkSpeed = WalkSpeed
  1745. local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1746. local forwardvec = math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1747. local sidevelocity = sidevec/Hum.WalkSpeed
  1748. local forwardvelocity = forwardvec/Hum.WalkSpeed
  1749.  
  1750. local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1751. local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1752. if(Mode=='Troubadour' and IsVaporwave(getMode'Troubadour'.Music))then
  1753. vaporwaveMode=true
  1754. text.Text='Vaporwave'
  1755. WingAnim='NebG3'
  1756. else
  1757. if(Mode=='Troubadour')then
  1758. text.Text='Troubadour'
  1759. WingAnim=getMode'Troubadour'.WingAnim
  1760. end
  1761. vaporwaveMode=false
  1762. end
  1763.  
  1764. if(Mode~='Lust' and WingAnim and WingAnims[WingAnim])then
  1765. WingAnims[WingAnim]()
  1766. elseif(Mode=='Lust')then
  1767. if(State=='Idle')then
  1768. WingAnims.LustFrench()
  1769. else
  1770. WingAnims.NebG3(1)
  1771. end
  1772. elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1773. local gay={unpack(WingAnim)};
  1774. table.remove(gay,1)
  1775. WingAnims[WingAnim[1]](unpack(gay))
  1776. else
  1777. WingAnims.NebG1()
  1778. end
  1779.  
  1780. if(Mode=='Troubadour' and NeutralAnims)then
  1781. WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1782. else
  1783. WingSine=WingSine+1
  1784. end
  1785.  
  1786. if(music)then
  1787. if(Mode=='Troubadour')then
  1788. local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1789. local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1790. text.TextColor3 = clr
  1791. PrimaryColor = clr2
  1792. for _,v in next, wingModel:GetDescendants() do
  1793. if(v:IsA'BasePart')then
  1794. v.Color = clr2
  1795. elseif(v:IsA'Trail')then
  1796. v.Color = ColorSequence.new(clr2)
  1797. end
  1798. end
  1799. end
  1800. end
  1801.  
  1802. if(Mode=='The Big Black')then
  1803. local pos = Head.Position
  1804. local dist = (camera.CFrame.p-pos).magnitude
  1805. local DropDist = 1
  1806. local IneffectiveDist = 15
  1807. local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  1808. end
  1809.  
  1810. if(Mode=='Troubadour' and data.User==data.Local)then
  1811. Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1812. else
  1813. Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1814. end
  1815.  
  1816. if(State == 'Idle')then
  1817. if(Mode=='Troubadour' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  1818. if(Mode=='Achromatic')then
  1819. local Alpha = .1
  1820. if(NeutralAnims)then
  1821. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(5),0),Alpha)
  1822. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1823. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1824. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1825. end
  1826. if(legAnims)then
  1827. if(NeutralAnims)then
  1828. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1829. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  1830. else
  1831. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1832. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1833. end
  1834. end
  1835. elseif(Mode=='Iniquitous')then
  1836. local Alpha = .1
  1837. if(NeutralAnims)then
  1838. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  1839. if(M.RNG(1,45)==1)then
  1840. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1841. else
  1842. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  1843. end
  1844. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  1845. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1846. end
  1847. if(legAnims)then
  1848. if(NeutralAnims)then
  1849. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  1850. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  1851. else
  1852. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  1853. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  1854. end
  1855. end
  1856. elseif(Mode=='Mythical')then
  1857. local Alpha = .1
  1858. if(NeutralAnims)then
  1859. GotEffect{
  1860. Lifetime=.5;
  1861. Mesh={Type=Enum.MeshType.Sphere};
  1862. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1863. Color=BrickColor.new'Alder'.Color;
  1864. Transparency={.5,1};
  1865. Material=Enum.Material.Neon;
  1866. Size=Vector3.new(.3,2,.3);
  1867. EndSize=Vector3.new(.1,1,.1);
  1868. }
  1869. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1870. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1871. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,0+.05*M.S(Sine/32),-.5)*CF.A(M.R(15+1.5*M.C(Sine/51)),M.R(5+5*M.C(Sine/57)),M.R(85-5*M.C(Sine/46))),Alpha)
  1872. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1873. end
  1874. if(legAnims)then
  1875. if(NeutralAnims)then
  1876. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1877. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1878. else
  1879. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1880. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1881. end
  1882. end
  1883. elseif(Mode=='Ruined')then
  1884. local Alpha = .1
  1885. if(NeutralAnims)then
  1886. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  1887. if(M.RNG(1,25)==1)then
  1888. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1889. else
  1890. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1891. end
  1892. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1893. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  1894. end
  1895. if(legAnims)then
  1896. if(NeutralAnims)then
  1897. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  1898. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  1899. else
  1900. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1901. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1902. end
  1903. end
  1904. --[[elseif(Mode=='Atramentous')then
  1905. local Alpha = .1
  1906. if(NeutralAnims)then
  1907. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  1908. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1909. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  1910. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  1911. end
  1912. if(legAnims)then
  1913. if(NeutralAnims)then
  1914. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  1915. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  1916. else
  1917. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1918. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1919. end
  1920. end]]
  1921. elseif(Mode=='Atramentous')then
  1922. local Alpha = .1
  1923. if(NeutralAnims)then
  1924. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  1925. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1926. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1927. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1928. end
  1929. if(legAnims)then
  1930. if(NeutralAnims)then
  1931. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  1932. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  1933. else
  1934. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1935. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1936. end
  1937. end
  1938. elseif(Mode=='Subzero')then
  1939. local Alpha = .1
  1940. if(NeutralAnims)then
  1941. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(0,M.R(28),0),Alpha)
  1942. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(-28),0),Alpha)
  1943. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  1944. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  1945. end
  1946. if(legAnims)then
  1947. if(NeutralAnims)then
  1948. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-1)),Alpha)
  1949. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(4),M.R(-28),M.R(8)),Alpha)
  1950. else
  1951. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1952. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1953. end
  1954. end
  1955. elseif(Mode=='Troubadour')then
  1956. if(vaporwaveMode)then
  1957. local Alpha = .1
  1958. if(NeutralAnims)then
  1959. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1960. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1961. RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  1962. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1963. if(legAnims)then
  1964. LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1965. RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1966. end
  1967. elseif(legAnims)then
  1968. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1969. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1970. end
  1971. else
  1972. local Alpha = .3
  1973. if(NeutralAnims)then
  1974. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  1975. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  1976. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  1977. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  1978. end
  1979. if(legAnims)then
  1980. if(NeutralAnims)then
  1981. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  1982. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  1983. else
  1984. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1985. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1986. end
  1987. end
  1988. end
  1989. elseif(Mode=='Infectious')then
  1990. local Alpha = .1
  1991. if(NeutralAnims)then
  1992. GotEffect{
  1993. Lifetime=.2;
  1994. Mesh={Type=Enum.MeshType.Sphere};
  1995. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1996. Color=BrickColor.new'Dark indigo'.Color;
  1997. Transparency={0,1};
  1998. Material=Enum.Material.Neon;
  1999. Size=Vector3.new(.5,1,.5);
  2000. EndSize=Vector3.new(.1,3,.1);
  2001. }
  2002. GotEffect{
  2003. Lifetime=.2;
  2004. Mesh={Type=Enum.MeshType.Sphere};
  2005. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2006. Color=BrickColor.new'Dark indigo'.Color;
  2007. Transparency={0,1};
  2008. Material=Enum.Material.Neon;
  2009. Size=Vector3.new(.5,1,.5);
  2010. EndSize=Vector3.new(.1,3,.1);
  2011. }
  2012. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  2013. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2014. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(25),M.R(5-2.5*M.C(Sine/32)),M.R(-65+1.5*M.C(Sine/32))),Alpha)
  2015. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2016. end
  2017. if(legAnims)then
  2018. if(NeutralAnims)then
  2019. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2020. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2021. else
  2022. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2023. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2024. end
  2025. end
  2026. elseif(Mode=='Love')then
  2027. local Alpha = .1
  2028. if(NeutralAnims)then
  2029. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(0,0,M.R(0+5*M.C(Sine/16))),Alpha)
  2030. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2031. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,-.15,0)*CF.A(M.R(15),0,M.R(20)),Alpha)
  2032. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  2033. end
  2034. if(legAnims)then
  2035. if(NeutralAnims)then
  2036. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16)))*CF.A(M.R(-15),M.R(25),0),Alpha)
  2037. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2038. else
  2039. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2040. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2041. end
  2042. end
  2043. elseif(Mode=='The Big Black')then
  2044. local Alpha = .1
  2045. if(NeutralAnims)then
  2046. GotEffect{
  2047. Lifetime=.5;
  2048. Mesh={Type=Enum.MeshType.Sphere};
  2049. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2050. Color=BrickColor.new'Black'.Color;
  2051. Transparency={0,1};
  2052. Material=Enum.Material.Neon;
  2053. Size=Vector3.new(.5,1,.5);
  2054. EndSize=Vector3.new(.1,3,.1);
  2055. }
  2056. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/32),0.2)*CF.A(M.R(15.5),M.R(20.8),M.R(0)),Alpha)
  2057. LS.C0 = LS.C0:lerp(CF.N(-0.9,0.4,-0.7)*CF.A(M.R(121.8),M.R(14.6),M.R(84.8))*CF.A(M.R(0+3*M.S(Sine/32)),0,0),Alpha)
  2058. RS.C0 = RS.C0:lerp(CF.N(1.3,0.3,-0.1)*CF.A(M.R(40+5*M.C(Sine/44)),M.R(-11.6),M.R(65.5+2.5*M.C(Sine/36))),Alpha)
  2059. if(M.RNG(1,45)==1)then
  2060. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2061. else
  2062. NK.C0 = NK.C0:lerp(CF.N(0,1.5,-0.2)*CF.A(M.R(-15.6),M.R(-20.1),M.R(-5.5))*CF.A(M.R(0+1.5*M.S(Sine/32)),0,0),Alpha)
  2063. end
  2064. if(legAnims)then
  2065. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1-.05*M.C(Sine/32),0.1)*CF.A(M.R(-27.6),M.R(0),M.R(13.8)),Alpha)
  2066. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1-.05*M.C(Sine/32),-0.1)*CF.A(M.R(-16.5),M.R(-20),M.R(-5.8)),Alpha)
  2067. end
  2068. elseif(legAnims)then
  2069. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2070. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2071. end
  2072. elseif(Mode=='Legendary')then
  2073. local Alpha = .1
  2074. if(NeutralAnims)then
  2075. RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  2076. LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  2077. RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  2078. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  2079. if(legAnims)then
  2080. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  2081. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  2082. end
  2083. elseif(legAnims)then
  2084. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2085. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2086. end
  2087. elseif(Mode=='Lust')then
  2088. local Alpha = .1
  2089. if(NeutralAnims)then
  2090. RJ.C0 = RJ.C0:lerp(CF.N(0,0.7+.1*M.C(Sine/36),0)*CF.A(M.R(0),M.R(0),M.R(-90-2.5*M.S(Sine/36))),Alpha)
  2091. LS.C0 = LS.C0:lerp(CF.N(-1.2,0.1,0.1)*CF.A(M.R(23),M.R(16.5),M.R(20.6)),Alpha)
  2092. RS.C0 = RS.C0:lerp(CF.N(0.8,1,-0.4)*CF.A(M.R(-162),M.R(-11.2),M.R(-22.6)),Alpha)
  2093. NK.C0 = NK.C0:lerp(CF.N(-0.2,1.4,0)*CF.A(M.R(0),M.R(0),M.R(48.9)),Alpha)
  2094. if(legAnims)then
  2095. LH.C0 = LH.C0:lerp(CF.N(-0.9,-1.1,-0.2)*CF.A(M.R(-19.3),M.R(6.5),M.R(54.3-7.5*M.S(Sine/36))),Alpha)
  2096. RH.C0 = RH.C0:lerp(CF.N(0.4,-0.9,0)*CF.A(M.R(0),M.R(0),M.R(25.9-7.5*M.S(Sine/36))),Alpha)
  2097. end
  2098. elseif(legAnims)then
  2099. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2100. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2101. end
  2102. end
  2103. elseif(State == 'Walk')then
  2104. --[[if(Mode=='Atramentous')then
  2105. local Alpha = .1
  2106. if(NeutralAnims)then
  2107. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  2108. LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  2109. RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  2110. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  2111. end
  2112. if(legAnims)then
  2113. LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  2114. RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  2115. end
  2116. else]]
  2117.  
  2118. local wsVal = 4
  2119. local Alpha = .2
  2120. if(Mode=='Subzero')then Change=.3 elseif(Mode=='The Big Black' or Mode=='Legendary')then Change=1 else Change=.5 end
  2121. if(NeutralAnims)then
  2122. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  2123. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2124. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2125. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2126. end
  2127. if(legAnims)then
  2128. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2129. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2130. local footstepIds = {141491460,141491460}
  2131. if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  2132. if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  2133. footstepIds[1] = footstepSounds[Enum.Material.Snow]
  2134. else
  2135. footstepIds[1] = footstepSounds[lhit.Material]
  2136. end
  2137. end
  2138.  
  2139. if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  2140. if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  2141. footstepIds[2] = footstepSounds[Enum.Material.Snow]
  2142. else
  2143. footstepIds[2] = footstepSounds[rhit.Material]
  2144. end
  2145. end
  2146.  
  2147.  
  2148. if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  2149. local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  2150. step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2151. local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  2152. footsound=1
  2153. S.Debris:AddItem(step,snd.TimeLength+2)
  2154. elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  2155. local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  2156. step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2157. local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  2158. footsound=0
  2159. S.Debris:AddItem(step,snd.TimeLength+2)
  2160. end
  2161. end
  2162. --end
  2163. elseif(State == 'Jump')then
  2164. local Alpha = .1
  2165. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2166. if(NeutralAnims)then
  2167. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2168. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2169. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2170. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2171. end
  2172. if(legAnims)then
  2173. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2174. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2175. end
  2176. elseif(State == 'Fall')then
  2177. local Alpha = .1
  2178. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2179. if(NeutralAnims)then
  2180. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2181. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2182. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2183. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2184. end
  2185. if(legAnims)then
  2186. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2187. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2188. end
  2189. elseif(State == 'Paralyzed')then
  2190. local Alpha = .1
  2191. if(NeutralAnims)then
  2192. LS.C0 = LS.C0:lerp(LSC0,Alpha)
  2193. RS.C0 = RS.C0:lerp(RSC0,Alpha)
  2194. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2195. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2196. end
  2197. if(legAnims)then
  2198. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2199. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2200. end
  2201. elseif(State == 'Sit')then
  2202.  
  2203. end
  2204. if(data.User==data.Local)then
  2205. local syncStuff={
  2206. NeutralAnims;
  2207. legAnims;
  2208. {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  2209. {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  2210. Sine;
  2211. movement;
  2212. walking;
  2213. Change;
  2214. --// OPTIONAL SYNC \\--
  2215. MusicMode;
  2216. (music and music.TimePosition or 0);
  2217. (music and music.Pitch or 1);
  2218. WingSine;
  2219. getMode('Troubadour');
  2220. Mode;
  2221. hue;
  2222. }
  2223. end
  2224. end
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